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File: 1744081681782599.png (106 KB, 1360x1024)
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>>
>>108014392
Nothing? Unless you're a retarded cuck boomer which thinks newer = worse.
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>>108014402
it's hardly used despite being like 15 years old now. How is that not a failure?
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>What went wrong
Direct X 11 was popular and a ton of people didn't want to do the work to upgrade for a marginal benefit. Also anyone newer to graphics programing would rather learn openGL or Vulkan because they are cross platform.
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>>108014392
Nothing, really. It's one of the few things from Microsoft that hasn't completely fallen apart.
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>>108014412
Base 12 is 11 years old, ultimate released in 2021 or 2022 and literally every fucking game uses it.
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>>108014412
It's supported by Unreal Engine 5, GTA 5, Battlefield 6
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D3D12 runs like dogshit in Talos Principle on my iGPU. Meanwhile, Vulkan runs like a dream, even more so on Linux.
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>>108015312
sounds like engine problem imo
i hear that GTA hose game has similar trouble
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>>108014392
Ultimate and gaytracing killing all poorfag gpus
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>>108014392
>run worse than DX11 on average
>nobody knows how to implement it properly and commonly just ride off existing DX11 implementation
>mostly used for shitty graphical gimmicks that you stop giving a shit about after 30 seconds
And in the end it was really just an excuse to force people on W10-11, wouldn't be surprised if in the future, DX13 is W12 only.
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>>108018108
directx has been very dependent on WDM since vista. DX10 was vista only. 11 run on vista and 7 because they share most of the WDM code. 11.1 - 11.3 were 7 and 8.1 only
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>>108018124
>DX10 was vista only
So that's why I never heard of DX10 until now.
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>>108018134
there has been lots of seethe from xpfags back then about it. there were even "mods" to "install" DX10 on xp
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>>108014412
90% of games released are either DX12 or Vulkan.
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>>108018153
Mostly because Unity and Unreal Engine 5 uses it by default (despite the fact they're half-assed implementation that rides on DX11 ones).
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>>108014392
>>108014412
You don't play games I see.
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>>108018166
>half-assed implementation that rides on DX11 ones
not since UE5
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>>108018190
>not since UE5
Only for the past few years. Before that you could easily backport UE5 games to DX11.
>>
>>108018225
>adding -dx11 flag to executable means backporting
>>
>>108014392
Vulkan came out first



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