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Previous /sdg/ thread : >>108461059

>Beginner UI
EasyDiffusion: https://easydiffusion.github.io
SwarmUI: https://github.com/mcmonkeyprojects/SwarmUI

>Advanced UI
ComfyUI: https://github.com/comfyanonymous/ComfyUI
Forge Classic: https://github.com/Haoming02/sd-webui-forge-classic
Stability Matrix: https://github.com/LykosAI/StabilityMatrix

>Z-Image
https://comfyanonymous.github.io/ComfyUI_examples/z_image
https://huggingface.co/Tongyi-MAI/Z-Image
https://huggingface.co/Tongyi-MAI/Z-Image-Turbo

>Flux.2 Dev/Klein
https://comfyanonymous.github.io/ComfyUI_examples/flux2
https://huggingface.co/black-forest-labs/FLUX.2-dev
https://huggingface.co/black-forest-labs/FLUX.2-klein-4B
https://huggingface.co/black-forest-labs/FLUX.2-klein-9B

>Chroma
https://comfyanonymous.github.io/ComfyUI_examples/chroma
https://huggingface.co/lodestones/Chroma1-HD
https://huggingface.co/silveroxides/Chroma-GGUF

>Anima
https://huggingface.co/circlestone-labs/Anima

>Qwen Image & Edit
https://docs.comfy.org/tutorials/image/qwen/qwen-image
https://huggingface.co/Qwen/Qwen-Image

>Text & image to video - Wan 2.2
https://docs.comfy.org/tutorials/video/wan/wan2_2

>Models, LoRAs & upscaling
https://civitai.com
https://huggingface.co
https://tungsten.run
https://yodayo.com/models
https://www.diffusionarc.com
https://miyukiai.com
https://civitaiarchive.com
https://civitasbay.org
https://www.stablebay.org
https://openmodeldb.info

>Index of guides and other tools
https://rentry.org/sdg-link

>Related boards
>>>/aco/sdg
>>>/b/degen
>>>/d/ddg
>>>/e/edg
>>>/gif/vdg
>>>/h/hdg
>>>/r/realistic+parody
>>>/tg/slop
>>>/trash/sdg
>>>/u/udg
>>>/vp/napt
>>>/vt/vtai

OP https://rentry.co/twkuk8tz
>>
>>
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thanks for bakin
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>mfw Resource news

03/27/2026

>ComfyUI Enhancement Utils
https://github.com/phazei/ComfyUI-Enhancement-Utils

>SDXS - A 1B model that punches high
https://huggingface.co/AiArtLab/sdxs-1b

>ComfyUI-DaVinci-MagiHuman
https://github.com/mjansrud/ComfyUI-DaVinci-MagiHuman

>ShotStream: Streaming Multi-Shot Video Generation for Interactive Storytelling
https://luo0207.github.io/ShotStream

>Calibri: Enhancing Diffusion Transformers via Parameter-Efficient Calibration
https://v-gen-ai.github.io/Calibri-page

>Free-Lunch Long Video Generation via Layer-Adaptive O.O.D Correction
https://github.com/Westlake-AGI-Lab/FreeLOC

>MACRO: Advancing Multi-Reference Image Generation with Structured Long-Context Data
https://macro400k.github.io

>EagleNet: Energy-Aware Fine-Grained Relationship Learning Network for Text-Video Retrieval
https://github.com/draym28/EagleNet

>PMT: Plain Mask Transformer for Image and Video Segmentation with Frozen Vision Encoders
https://github.com/tue-mps/pmt

>PixelSmile: Toward Fine-Grained Facial Expression Editing
https://ammmob.github.io/PixelSmile

>RealRestorer: Towards Generalizable Real-World Image Restoration with Large-Scale Image Editing Models
https://yfyang007.github.io/RealRestorer

>A Google AI breakthrough is pressuring memory chip stocks from Samsung to Micron
https://www.cnbc.com/2026/03/26/google-ai-turboquant-memory-chip-stocks-samsung-micron.html

>Matrix-Game 3.0: Real-Time and Streaming Interactive World Model with Long-Horizon Memory
https://huggingface.co/Skywork/Matrix-Game-3.0

>Disney's Sora Disaster Shows AI Will Not Revolutionize Hollywood
https://www.404media.co/disneys-openai-sora-disaster-shows-ai-will-not-save-hollywood

03/26/2026

>PP-OCRv5: A Specialized 5M-Parameter Model Rivaling Billion-Parameter Vision-Language Models on OCR Tasks
https://github.com/PaddlePaddle/PaddleOCR

>OpenAI puts erotic chatbot plans on hold ‘indefinitely’
https://www.ft.com/content/de9bf0af-b241-424f-8229-5870b1c0d93d
>>
>mfw Research news

03/27/2026

>RefAlign: Representation Alignment for Reference-to-Video Generation
https://arxiv.org/abs/2603.25743

>AnyID: Ultra-Fidelity Universal Identity-Preserving VidGen from Any Reference
https://arxiv.org/abs/2603.25188

>Self-Corrected ImgGen with Explainable Latent Rewards
https://yinyiluo.github.io/xLARD

>InstanceAnimator: Multi-Instance Sketch Video Colorization
https://arxiv.org/abs/2603.25357

>Z-Erase: Enabling Concept Erasure in Single-Stream Diffusion Transformers
https://arxiv.org/abs/2603.25074

>PackForcing: Short Video Training Suffices for Long Video Sampling and Long Context Inference
https://arxiv.org/abs/2603.25730

>DCARL: A Divide-and-Conquer Framework for Autoregressive Long-Trajectory VidGen
https://junyiouy.github.io/projects/dcarl

>BiFM: Bidirectional Flow Matching for Few-Step Image Editing and Generation
https://arxiv.org/abs/2603.24942

>CIAR: Interval-based Collaborative Decoding for ImgGen Acceleration
https://arxiv.org/abs/2603.25463

>PSDesigner: Automated Graphic Design with a Human-Like Creative Workflow
https://henghuiding.com/PSDesigner

>Semantic-Aware Prefix Learning for Token-Efficient ImgGen
https://arxiv.org/abs/2603.25249

>Learning to Rank Caption Chains for Video-Text Alignment
https://arxiv.org/abs/2603.25145

>ReDiPrune: Relevance-Diversity Pre-Projection Token Pruning for Efficient MLLMs
https://github.com/UA-CVML/ReDiPrune

>BizGenEval: Systematic Benchmark for Commercial Visual Content Generation
https://arxiv.org/abs/2603.25732

>From Weights to Concepts: Data-Free Interpretability of CLIP via Singular Vector Decomposition
https://frangente.github.io/SITH

>MoE-GRPO: Optimizing Mixture-of-Experts via Reinforcement Learning in VLMs
https://arxiv.org/abs/2603.24984

>Wan-Weaver: Interleaved Multi-modal Generation via Decoupled Training
https://doubiiu.github.io/projects/WanWeaver

>TRACE: Object Motion Editing in Videos with First-Frame Trajectory Guidance
https://trace-motion.github.io
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>>108468928
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news one can use
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>>108468966
I may need to steal that as a tagline
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night
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>>108469354
Gn
>>
>gn
>>
debo
>>
>>
I imported a workflow for WAN 2.2 and when installing the custom nodes it tells me to get lazyswitchKJ. It's meant to be in that guys nodepack which is installed but it's still not recognizing the lazyswitchkj node. Any idea on what I'm missing? It's literally in the manager I don't know what's wrong
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>>108469354
gn

>>108469621
hello

>>108469719
check the terminal logs on start up. might be failing to load all the nodes. sometimes you need to manually run the requirements dependencies (a major reason why people hate comfy)
>>
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well it's a start. takes a bit too long for my taste, and this series is probably not the best fit for wan-ning
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>>108470191
how long does it take?

>>108470235
it actually does kinda understand pixels
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>>108470266
1min per second, more or less. workin on lazy mode prompt, it doesn't behave properly w/ no prompt. still using the default template atm so probably some gainz for complicating the situation
>>
>>108469719
Most custom nodes have incompatibilities because their authors release them and then move on. This is why it's better to be as vanilla as you can.
>>
It's odd. Ive been working on pixel and other things and wanting more ansi art and ascii and now I see lumi here making it with names like bbs. not complaining just me going oh finally thats showing up now. I still goof off with old bbs door games like lord and usurper and clans. tons still fun. either way I want ai ansi gen and ascii easier. good to see. i'll have to get info off you as I missed a bunch of threads and probably how its done or what site.
>>
>>108470308
Pixelate->ascii the layers and manually composite.
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>>108470308
the ones i've posted lately are all z-image-turbo. nano banana does a really good job too, they're actually way more "ascii" than zit. and i got my start on bbs's back in the day lol

here's the comfy workflows. glhf
https://files.catbox.moe/3bt4c5.png
https://files.catbox.moe/hcbeo6.png
>>
>>108470365
Huh, I don't read this word salad.
>>
>>108470385
ask chatgpt, it'll sort you out. probably. main software is comfyui. don't need any gpu to do nano banana stuff (it costs money tho), best have somethin nvidia 30xx for z-image-turbo. i'll try to help but you're gonna have to take some initiative
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>>108470280
>1min per second, more or less
that doesn't sound bad, but I spose its slow for experimenting

>>108470308
>and wanting more ansi art and ascii and now I see lumi here making it
the universe conspired to share a simultaneous inspiration
>>
>>108470365
Ah so local stuff. Sadly I cant do that. I will still save this for when I can (upgrades soon). Thanks for sharing.

are there any sites that do ai in ascii/ansi/pixel older? I have in my own ways gotten good an making pixel do things.
bbs are where I started. still telnet all the time. so many non msdos now to telnet into with old programs in emulators or updated ones. love me some c64 bbs. the early 80 ones are something else.
>>
>>108470404
Sorry I didn't mean to be rude. Was aiming to be whimsical and funny. I really enjoy your post spam segments.
>>
>>108470420
well, the way my workflows work involves some LLM processing.

https://rentry.co/76b5pf5m
This contain the main LLM query and a style prompt which ought to work well enough in any cloud gen thing.

idk how much u talk to llms but they good at figuring this things out so you can use my things for starting point and branch out

>>108470425
:)
>>
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>>108470420
>I have in my own ways gotten good an making pixel do things.
very much so
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>>108470488
what are you using?
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>>108470516
for these gens, you mean?
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>>108470531
What is the secret compound?
>>
>>108470531
i replied to wrong post lol. but sure, what's the current thing?

>>108470420
i meant to ask this one his current process
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>>108470557
I was kinda trying to reference the art design of marathon. so whats in the secret compound? lots of loot, I'd have to imagine

>>108470560
current thing is just the workflow I was using for my wuxia series, which the impressionism turned up a lot
>>
>>108470589
the style is pretty good. brushy enough to feel like it makes sense
>>
>>
>>108470589
Hmm. I think you should branch and begin to test local llms. It gave me so much more than image gen.
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>>108470753
I've wanted to plug llm steps into my workflows for a while but I don't have the vram to keep both in memory, so gens slow down way too much
I experimented with API llm nodes but thats (of course) when the whole malware thing happened and it was exactly the node I was using
now I'm emotionally scarred lmao
>>
>>108470774
tokens are practically free
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>>108470870
you mean api? or local?
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>>108470875
api. i put $10 bucks in openrouter every few months, each gen costs like $0.000419.
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>>108470901
i'm not so much worried about the cost cuz my last foray was basically free. its moreso the whole "put your api key into this unknown node" thing that I have trust issues with now
>>
>>108470919
>>
>>108470774
What I do, despite not posting any gens in a while, I have a prompt for Gemma 3 as it has some sort of image caption training too and I generate prompts in advance. It sounds really nice but in the end it's just fluff unless I'm really bored.
Manual plus random is much better. Local models are still so smol it doesn't make that much sense to generate a word salad. If it doesn't have much meaning llm pass won't make the prompt any better.
>>
>>108471017
yeah comfy, god save my soul, makes doing all that a lot easier, with a little work. ur coding agent knows how to make comfy nodes, btw
>>
wahee, my video gens went from 5 seconds 20 steps to a whooping SEVEN (VII) seconds 60 steps
>>
anyone look at midjourney in the last year or so? are they toast?
>>
>>108471095
I'll see, I'll get a cpu update (threads, baby) next week maybe I'll try something new.
>>
>>108471277
There's a mj thread here? Looks like the same slop as usual.
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i miss schizo anon
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>>108472361
RS Connett was my favourite artist 20 years ago. Not sure if his website is down but here's another link
https://www.deviantart.com/sunwingmt/favourites/11423288/vomitus-maximus
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>>108472427
Some stuff is great. I sent him an email and said that I always liked your art. It meant a lot to me when he actually replied.
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>>108472427
neat looking stuff
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>>108472691
Some day, some internet geezer will say to you : "I always liked your art." Twenty years later. Make a website.
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>>108472697
>"I always liked your art."
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>>108473036
Yeah this is it. I studied graphic design but ended up in vfx. Real art doesn't need effort, or it does but it's like music. Not everything is art. But some stuff is damn cool regardless if you painted it or not.
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>>108473651
where did you get this picture of me
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x.com/HauntedAI/status/2037939600417509386
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>>108472452
Fun that we can make them move
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>>108474583
what gpu are you runnin that on?
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>>108474537
nom
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>>108474673
I thought this was a jumanji style boardgame at first
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Afternoon anons
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>>108474810
ga
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>>108474778
hmm, might be an interesting series
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>>108475118
the dice should have mysterious symbols on them
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>>108475254
you are isekai'ed into pokemon but get to pick your 6 pokemon team. who do you pick?
hardmode (optional): no legendaries
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>>108475341
koffing, murkrow, mimikyu, gengar... eiscue, ...... psyduck
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sadly the first try of eiscue, with anima preview 2, failed. got whatever this is.
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>>108475357
>koffing, murkrow, mimikyu, gengar... eiscue, ...... psyduck
this is a fascinating collection. I asked claude to review it and it gave you a 9/10 on aesthetics

>murkrow, mimikyu, eiscue
these never clicked for me, though their form changes can be pretty OP

>>108475401
>got whatever this is.
happy accident. awesome gen
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>>108475445
>Vibes are immaculate
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>>108475445
murkrow because i like crows, mimikyu just seems cool to me, i like its jagged line mouth, eiscue.. it's a freaking penguin with an ice cube for a head
guess anima doesn't want to generate eiscue
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>>108474673
4070ti 12gb
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>>108475469
>ut's a freaking penguin with an ice cube for a head
undeniable facts
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>>108476161
the double exposure type effect is very cool
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>>108476171
i thought it was some interdimensional portal
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>>108476182
nice pixels. any tips on how to get this effect?

>>108476183
its cool either way. very visually striking
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>>108476193
'oekaki, jaggy lines, aliasing, limited palette'
this and that are with anima preview 2
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>>108476182
i used to have a cowcat
>>108476193
thx
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File: deJZ_zi_00005_.jpg (992 KB, 1745x1920)
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>>108476234
>anima preview 2
have you formed any opinions on this yet?
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new
>>108476426
>>108476426
>>108476426
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File: o_00506_.png (2.25 MB, 1152x896)
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>>108476428
it's fun, takes longer to generate a pic, better able to do certain styles, a bit unwieldy, more 'free' as far as prompting goes
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File: o_00499_.png (935 KB, 1152x896)
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me on the top right
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fin



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