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Hello frens, I come here in my time of need, I want to become a coder, but I don't have ideas I need something more fun than a todo list. Something fun I have some basic knowledge of c#, willing to learn whatever, but I need a good idea. be it a website thing, api thing or desktop app thing. I will post it on this board when I am done if ever.

I am not ready for massive projects like I dunno making a palantir or something, so lets be somewhat reasonable, but not so resonable that it stifles your creativity.

thanks friends love you all.
>>
>Coding in the big 26

Just kidding. Take a look at the pro/g/ramming challenges,
learn what tools you'll need and go from there.
>>
File: f9cd92za9rtb1.jpg (957 KB, 3456x1944)
957 KB JPG
Shit, uploaded the wrong one
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>>108630690
what a shitty OP. kill yourself
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>>108630768
thanks fren, I knew this was the place to go. Are you working on anything fun?
>>
sar please redeem my school project im a jeet with no soul or creative thought in my mind! sar do the neeedful, we are poop borg state designated shitting street
>>
>>108630768
FUCKING CUT YOUR THROAT
>>
File: 1776395082577006.jpg (124 KB, 717x717)
124 KB JPG
I literally just saw the second part of the post. Oh well.
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>>108630801
Not really. Haven't had much time to do anything other than work unfortunately.
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>>108630779
>imageboard: easy
>autosaving text editor: hard
make it make sense
>>
>>108630821
It's brutal out there, I'm kinda the same. except my job is more bureaucracy than anything. Recently started wanting to be a coder, dunno how long it'll last though.
>>
>>108630815
Ok lets see the crazy ideas, I wanna hear them, I just cant promise I'll ever manage to make them, I regret adding the second part. I was scared.
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>>108630690
A lisp interpreter
A text editor
A web server
Real time chat service (bonus: e2ee)
A game (bonus: use no game engine)
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>>108630908
does raylib count as an engine, do I need to learn opengl first?
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>>108630865
It's a dying trade. Look elsewhere. It's too late for me as I'm already too deep. Also plz dont post AI images, the internet does not need more of that.
>>
>>108630908
I don't know about a text editor being a small project. Unless you have a pretty clear idea of what you want to write, it'll be shit. Been writing my own text editor for almost year, I can't really say it's enjoyable every day, it's still work and any gratification from it is long term. I think I can start using it myself in another year in place of Vim, that's how slow it is.
>>
>>108630915
Depends, are you interested in learning how graphics apis work?
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>>108630806
AI nuLee?
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>>108630950
Shit, am I really becoming like Lee?
>>
>>108630923
Thanks for the advice frendo, I struggle to imagine it'll really die but I am a brainlet. I didin't consider the harm ai images pose, I though this board loved them desu.

>>108630932
I am somewhat interested in it, I dont think I'll be able to do better than a game engine company though. plus I am early into learning to code, or rather I have familiarity with basic stuff but never made anything.
>>
>>108630956
yes
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>>108630973
Well, autistic problems call for autistic solutions. Can you really blame me? There's so much slop-shilling spam on this board that it's kinda hard to try and fend off without looking like an absolute sperg.
>>
>>108630988
Well do it without a tripcode then
>>
https://github.com/codecrafters-io/build-your-own-x
>>
>>108631036
Thanks fren
>>
>>108630988
>without looking like an absolute sperg.
the issue is that you actually are an absolute sperg.
you should just permanently move to some shitty Discord server.
>>
the afrikaaner is /ourguy/, he should just stop feeding the trolls so much.
>>
>>108631396
It's kind of hard to identify who's trolling and who's being genuine sometimes. A lot of people with wildly different opinions on A"I" come to this board and, the more of them that do, the wheat becomes harder to extract from the chaff. I just fire off birdshot in the dark and the hope for the best.
>>
>>108631430
I am sincere but feel free to denigrate me, I am hoping to break free of AI, not that I use it for much more than a surrogate friends desu, I am a sad loser so feel free to call me whatever, I probably am such.
>>
>>108631430
Here's a tech tip: anyone trolling on the internet is probably incredibly bored, and engaging with them has the effect of feeding pigeons with (You)s.
I rarely engage AI tards and when I do I make long, detailed arguments justifying my position. Engaging all the time would wear anyone down.
>>
>>108630690
Make a minecraft clone
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>>108630931
A year for a text editor? It better be practically an IDE at that point unless you mean that you wrote a font renderer for it.
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>>108631548
I have a job, so it's a slow progress, I program when I have time and motivation. Also it's written from scratch in D and Raylib. Raylib can render fonts but that's about as high level as it gets. I posted it here a couple of times already, the editor is called "ick".
>>
File: 5_6233459961385463024.mp4 (3.9 MB, 1274x1394)
3.9 MB MP4
>>108631892
Here a short demo, for example
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>>108631892
>written in D
>the editor is called "ick"
Are you Italian by any chance?
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>>108631968
no, not Italian, why?
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File: pecker.jpg (626 KB, 2502x1900)
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>>108631994
I guess you're not the 'ick on 'eck guy then.
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>>108631396
lol, lmao even
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>>108631968
curious, why write a gui app in raylib? like wouldnt tehre be a better framework for such things? I am asking from ignorance.
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>>108632046
Are we SERIOUSLY bringing this fucking garbage here? Please don't. I hear enough about that shit on /bant/.
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>>108630854
ok, retard: imageboard only needs threads and image upload shit. easy peasy. text editor needs layout, fonts, spell check, and a million other things. sounds easy, but it's a fuckton of features. so, *not* easy peasy
>>
>>108632064
you would think that. But you have to consider the goals I had in mind. I didn't want this to be a terminal editor, so that already eliminates terminal as a backend for graphics. Then I wanted it to be maximally portable without rewriting large chunks for various OSs. I also wanted to it be exceptionally flexible and do whatever I potentially wanted graphics wise. And finally, I wanted to just learn how far I can get if I just drew things with simple geometric shapes. Like I've said before, Raylib might be a bit of an overkill (text editors don't need fps), but I've looked at other options and they were more complicated, more boilerplaty, less portable or all of the above. Turns out Raylib was just the right choice.

Having said that, I'm currently extracting and isolating Raylib code into its gfx backend module inside my codebase and this will allow me to more easily implement other backbends, such as GOP or web/canvas, for example.
>>
>>108632046
yeah, I have no idea who that is. Judging by comments here, people don't like this guy.
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>>108632121
I've created my own imageboard and my own (very simple) text editor. Have (You)?
Of course if you compare the simplest possible imageboard with a full-featured rich-text editor, the latter would be more difficult. If we're comparing basic versions of both, the imageboard is harder, largely because you have to handle the security and hosting.
>>
>>108632129
Why not I suppose, I was thinking of playing with raylib because I wanna try making some wee 2d games. Whats wrong with boilerplate in your opinion? Also if you are using raylib in a way that you can replace raylib with somethign else, arent you just using opengl or am I missing some steps sorry I am basically a total noob at anything above bare basic console apps and jupyter notebook, even then not for anything complex.

>>108632186
I know it doesn't mean a lot, but I am impressed. I struggles with a console app todo list so your good in my book.
>>
>>108630690
like many on this thread have already said: write your own text editor. You'll learn a lot and gain a useful tool that doesn't have a COC nor useless updates. ;)
And you can use it to write your next project. :D



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