>>108671408
I know jack shit about reverse-engineering anything
I actually tried to get Claude or Codex or whatever to try and hack together a looped version of the OST and somehow it suggested “why not just use the video game files”?
There’s a tweet out there along the lines of “I pointed Codex xhigh at this one Windows binary that controls my new computer’s gamer light and asked for a way to control the gamer light and now I can control the gamer light in Linux” (because these things are _way_ better at reverse-engineering binaries than most programmers
>>108671486
because the OST has louder vocals and ducks out and comes back in every couple of minutes
>>108671835
see the responses in the previous thread
>>108671933
I care that my code isn’t full of duplicated bullshit that makes LLMs trip over themselves
>>108671940
This is why I do this prompt repeatedly:
> 58. Fools ignore complexity. Pragmatists suffer it. Some can avoid it. Geniuses remove it.
Is there any removable complexity in this project?
>>108672208
having an idea is hard for some people
I’ve had a couple ideas but I’m in danger of running out
>>108673597
probably keep at it
you can refactor some now and refactor more/better later
when I ask for removing complexity sometimes it takes me multiple passes before it starts finding only trivial stuff