https://www.youtube.com/watch?v=U46fJ2bJ-co everybody watched compukter history interview of Ken. now ive got this recommendation. opinion'tards your exit
> q: how do you get employed?> a: you just talk to some people
>>108861379epicsauseboomer holocaust cant come soon enough
> if it worked - it was the best> if it did work - so wat
>>108861437*didnt work--i think im starting to undestand why c++ became popular.. the author is very charismatic
> c VS c++ wars never happened> Dennis Ritchie said c++ is a c successorwat
>>108861251Wait...
>>108861619There:The interview provides a deep dive into the origins and evolution of C++, focusing heavily on its design philosophy rather than marketing or jokes.Here is a distillation of the most valuable information regarding the C++ language and its evolution:1. Origin and Core Problem SolvedThe Need: The creator, Bjarne Stroustrup, needed a language that could handle two conflicting requirements: low-level hardware access (like C) and high-level abstraction (like object-oriented concepts from Simula). Existing languages could only do one or the other.The Solution: C++ was created by merging the class concept of Simula into C, allowing it to run much faster and be suitable for systems programming while retaining low-level control.2. Key Design Principles & EvolutionNegative Overhead Abstraction: A core principle is the ability to achieve abstraction without incurring significant performance penalties.Type System Strength: The type system was intentionally made stronger than C's. This was done because weak typing is a major source of runtime errors and endless debugging, which the creator wanted to move away from by shifting work to compile-time design.Generic Programming & Overloading: The language evolved to generalize concepts like overloading so that rules could apply consistently across both built-in and user-defined types, which is essential for generic programming (e.g., templates).Focus on Classes over "Object Orientation": The creator emphasizes that the initial focus was type-oriented and class-oriented, following Simula's model of defining classes and hierarchies, rather than being purely "object-oriented" in the traditional sense.1/2
>>108861619He wanted to maintain mathematical notation (like 2+z) for arithmetic operations without relying on dot notation (two.something).C Compatibility: Maintaining compatibility with C was a deliberate implementation choice to leverage existing tool support and culture, even if it meant accepting some of C's historical limitations.3. Technical Deep Dives & Modern ConceptsPointers vs. Safety: The discussion touches on the evolution from "fat pointers" (a concept proposed by Dennis Ritchie for better memory safety) to modern constructs like std::span, which provides controlled, safe views into contiguous memory blocks.Static vs. Dynamic Typing: C++ is fundamentally a statically typed language because it allows errors to be caught at compile time. This is crucial for performance-critical applications (like embedded systems) and for providing the guarantees necessary for reliable software (e.g., in flight control or telecommunications).Bootstrapping: The initial implementation involved "bootstrapping"—writing a subset of C++ using an older version of itself (or C) to build the compiler, which was then used to compile the next, more advanced version.4. Philosophical Takeaways on DesignProblem First, Language Second: The most valuable advice given is that one must identify a specific problem first before trying to design a language. General-purpose languages are complex because they try to solve too many problems; specialized (domain-specific) languages are better when the problem is narrow.The Cost of History: C++'s complexity is partly due to its history—it grew iteratively by fixing problems encountered in earlier versions, leading to some "leftover things" that complicate modern use.In summary, C++ was engineered as a high-performance bridge between low-level hardware control and high-level abstraction, prioritizing compile-time safety and reuse of existing systems while evolving its type system to support powerful generic programming constructs2/2
> C function semantics (defs/decls) came out of early C++ drafts of minewat--i recently found out that // comment came to C from C++, but those..
i dont get, where are all those shills?> No. Rust is not standardized by ISO; its language definition is governed by the Rust project/foundation and the reference implementation (rustc). There are community efforts toward an independent specification, but Rust has no ISO (or ECMA) standard.have you heard what C++ author said about marketing VS standardization?