What is the catch? And how does it stand against GIMP?
>>462577Affinity > Gimp
>>462577It's infinitely better than gimp. So far the catch seems to be no linux support?I love this software from the 5 hours I just spent trying it out. I don't know if I trust it but it has basically already replaced other options I used to use.
also wireshark lights up like a christmas tree when those programs are being ran
>>462588>You cant create memes about zoomers, boomers, women, asians, ...We are done
Affinity suite got sold because it is not profitable enough to create and sell application software for purely utilitarian purpose. It is not 1999.This is a death rattle for another software product that some European guys (white, male, pale and stale) built.It may get shelved in 2-5 years after the Canva execs cannot figure out how to further monetize the user's data. Maybe sold off to the Chinese.There cannot be a commercial competitor that recreates Adobe or Affinity suite without some buyout grift in the end of it. Same can be said about office suites, operating systems.Proprietary file formats and SaaS are a long term liability. You don't own projects you store on cloudshit, you don't own project files whose formats are not open.Open file formats and communication protocols gradually surface and get adapted out of necessity and desperation, but that takes decades, as in like half of your life. Blender will be your general purpose multimedia project editing program in 2064 when all the proprietary competitors gatekeeping the respective tooling and technologies have died.Graphic designers eat slop.
It's still using raster brushes so no idea what all the adobe killer people are talking about. Inkscape still has better gradient mesh export too.
>>462597it has a raster version and a normal pixel version?I think it's pretty good.
>>462591You can; manually. It's just AI that won't play ball, which is standard across the board.
>>462577>What is the catch?The catch is that they make money with your data.That's why it's """"""""""""free""""""""""" now. Harvesting that shit is more lucrative than selling.
I'm not a heavy 2d person lately so I've actually switched to affinity (from Photoshop) for a couple of years now and it's been perfectly serviceable New one is really good because splitting vector and raster functionality has felt artificial for years. You can just customise a space to have all the stuff you need and never switch workspaces.I need to see if they've fixed their canvas rendering issues and non-100pc zooms for large images.Gimp is simply unusable if you're a professional. Need to do print work? Basically impossible. I fucking wish there was a photo editing equivalent to blender, but there just isn't so far. Graphite looks promising, hopefully they don't fuck it up.
>>462614You can opt out of it but yeah I think eventually this will be the case. Not currently but maybe within the next 10 years. Hopefully someone makes an open source alternative or fuckin decompiles this shit cause it's honestly my favorite /gd/ tool now.
>>462626>You can opt out of it These kinds of companies have an army of lawyers to figure out how to set up things in a way you eventually can't opt out of 'it'.They also change around what that 'it' you are trying to opt out is every 2-6 months.Whitey autists did all the work to build this software, now it's time to retard it to death for whatever profit and then shelve it indefinitely.
Patcher updated to bypass login for V3 and run it completely offline.https://github.com/Still34/AffinityPatcher/releases/tag/v1.2.0
Why not just pirate Adobe?
>>462634You couldn't pay me to use adobe software
>>462634