sorry, but it's true
>>463054Not really.Its been absorbed by other professions. Its a skill this board focuses on but really, its a piece of a trade.I'm a comic book artist, graphic design comes with the field. The same goes for an architect, they'll pick up on some tools of the trade for graphic design in their field. Musicians have made their own graphics for their music since forever.Its not dead, its just you guys are focused on a piece thats used for a grander skillset. it just became embedded in broader creative practices.
>>463062Me again.I think you guys focusing on graphic design is causing you to develop a co-dependent mindset. Think deep about this.You're training yourself to be designers for other peoples products. Your skillset in graphic design is commendable, you guys do know your shit, but at its core, it only exists to prop up other peoples work.
One more metaphorA graphic designers sensibilities are inherently in service to the main product. Its not less, but its the final stamp and the thing that heralds it to the people.To give shape to your identity as a graphic designer Id see you as the Silver Surfer. A powerful force on their own right, but there as a herald to a larger force.
>>463064I'm not sure why you're insisting on placing some kind of "cuckoldry" concept onto graphic design. All things are part of a larger whole. Is the UI designer of Persona 5 a cuck because their UI design is "part of the greater whole of that game"? Really, when their work is what now defines the series and has set trends in the field? Everybody has different abilities and the only cuckoldry is in being one of those pseudo "ui designers" that just shoves things together in figma without further thought.On another tangent, there's also many people who will call themselves "UI designers" not because they don't do other jobs but because it's the one they have the passion for. For one, I am a game developer and web developer, but since my passion and modus operandi are around graphic and UI design, I'd much rather call myself "a UI designer that can implement his own ideas himself" than "a programmer with a knack for UI design", because the UI design is what I think about first and foremost, over any implementation or other work.
>>463062>Its been absorbed by other professionsNo, it was always an integral part of all kinds of fields like advertising, publishing, product design/styling, entertainment, etc. but at a certain point a confluence of factors like industrialization and mass production, advances in/expansion of visual media outlets (cheap printing, film/TV) and more time and disposable income created an environment where splitting off *just* the graphic design part made sense for enough circumstances that it became a viable career field on its own, and worth the extra cost of delegating that part of the process to a specialist. A specialist who (if he was "good") was ironically expected to not really specialize but add some value to anything he touched from a logo to a book cover to aircraft livery to textile design and beyondThat was great for the people who could do it and get the desired results or were just OK but money flowed freely, but it was an added expense and always a gamble that the "value" would be a net positive to the bottom line. It also added another layer of ego management to contend with as the "specialist" started feeling indispensible.The inevitable result of that kind of specialization- which is in many ways a luxury in a production context- is that its costs and hassles will grow without any attendant addition to the bottom line, and eventually automation will allow for getting close to the same benefits for far less risk and cost....when that happens career opportunities plummet for all but the most *remarkably* talented.
>I think you guys focusing on being a doctor is causing you to develop a co-dependent mindset. Think deep about this.>You're training yourself to be caretakers for other peoples bodies. Your skillset in health care is commendable, you guys do know your shit, but at its core, it only exists to prop up other peoples bodies/health.This is exactly how retarded this take (>>463063) is.
>>463065Thinking of it as a cuck was on you man. That didnt come to my mind. Its only codependent in when youve gone to far on what is the job. Being a guide and a liason between product and audience. How is that a cuck? Someone hooking up one of their friends on a date? You only see it as cuck if youre being egotistical and selfish. >>463067The front desk takes you to a nurse that takes you to a doctor that gives you the final product of health care. Its no longer an advertisment when work is being done.
Also, i was thinking of advertisment and product. U.I. didnt come to mind. Theyre similar, but to me, thats a different ball game.
>>463062Agreed.It's a more important skillset than ever and it's never been a more transferable skill from one job to another.But, the way schools teach it, as though being able to create a mediocre logo in 80 hours and having intermediate skills in InDesign/Illustrator is going to lead to a decent full time job, let alone a career has been kind of dead for a while. Definitely dead now.On reddit, you'll see whiny students/amateurs digging their heals in, arguing they shouldn't be expected to know HTML, or touch video editing, etc. Meanwhile every zoomer's learning this stuff so they can do YouTube or be a "creator". It was entitled and foolish fifteen years ago when designers would refuse to branch out of print design. Even at the time (I was a student then) peers and I would agree, the people trying to do only print are going to get rugged. Today, it's beyond absurd for someone to think they won't need to be versatile and learn every medium they can, and adjust to new tools regularly.Even prior to AI, GD seemed to me like a field you start out in, but graduate to other things by your late 20's. Whether it's video, web dev, etc. The GD skills carry over and give you a leg up in these, especially if you're going to create your own business one day. But GD in itself is like the digital version of a construction laborer.Now on the topic of AI: It's scaring a lot of people, but designers skilled in the adobe suite are in the perfect situation to take advantage of it if they get over their fears and dive into it. AI does amazing shit, while getting details wrong. They're the ones capable of editing those details. It also knocks out a huge amount of grunt work and makes "creative block" a thing of the past. Smart designers should be viewing AI as a gift from god. They've just been handed their own studio, basically. Image gen, is basically like having your own team of lower level designers working for you. Not to mention the learning abilities with it.
>>463070Questionable schools blowing smoke up clueless people's asses is a separate issue that existed even when commercial art as a standalone career was a fairly easy and profitable path to take with a seemingly endless supply of work to go around.Just like countless other trade school models that kind of thing exploded after WW2 with the GI Bill and continued with similar civilian educational loan programs long past a time when more workers were needed, and since the real goal of many operators was getting at that money and not placing people in jobs, much of the curriculum didn't keep up with the needs and trends in the industries that those schools ostensibly served.School has its place but just getting a certificate and expecting commercial design work to be there for the taking is the laziest, least creative and least adaptive approach to entering a field that is ALL about creativity and adaptation and hustling.Even to work as a teacher at art school, having completed art school doesn't necessarily mean crap.>“Art school for everyone everywhere” read one FAS ad, which ran in the back of magazines such as TV Guide and Life. For $200, or GI benefits, the student received large binders containing 24 lessons. >Charles Reid, who joined FAS in 1963 as its youngest instructor, noted that with the early lessons, students received a stock letter response according to their skill level...Uniquely, Reid started with FAS as a 15-year-old student, when his father bought him the course. He only completed eight of the original lessons, then abandoned the course, citing its difficulty.https://connecticuthistory.org/instruction-by-mail-the-famous-artists-school/
>>463072https://m.youtube.com/watch?v=2VESLOuxBrk
>>463054then why are there graphic designers making a lot of money doing, you know, graphic design?