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File: wlop-11s.jpg (467 KB, 1063x1700)
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I wanna start incorporating stories into my artworks, a lot of splash arts showing off a character often tell a story, along with artist like WLOP who do it often. I wanna know if anyone has any idea where i can find thematic references for this stuff.
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File: A very ugly horse.jpg (230 KB, 899x895)
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>>7707547
The first thing that came to mind is stage plays, as they have to ham up their acting and go overboard with their actions so it reads better to audiences further back from the stage.
So watching some plays (even just on youtube) should give you an idea of the kind of poses and relations to other characters (visually) to draw from.
Otherwise, just classic art and good quality illustrations (particularly from illustration's golden age) should also suffice - illustration is meant to tell the story it's illustrating after all.
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>>7707547
The scene of grizzly bloody men being approached by a little girl with a gift is kinda overplayed at this point lol
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>>7707768
A more novel and thought-provoking piece might show them running a train on her.
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>>7707547
Honestly, just use movies. A good exercise is taking screen shots of movie frames you like or using websites like: https://www.everysingleframe.com/

Cinema and comics are good for trying to figure out how good storytelling can be exclusively visual; making things like storyboards or 3 panel sequences is good practice. You can also try books like Sandlers' Visual Storytelling.
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>>7707768
>bloody men being approached by a little girl with a gift is kinda overplayed at this point

It is, WLOP is a hack with greasy, over smudged art.
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>>7708016
>https://www.everysingleframe.com
great resource, thanks for the recommendation!
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>>7707547
the fuck is going on with the girl's right hand
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>>7708016
>https://www.everysingleframe.com/
How many movies are on there? Doesn't seem to be many
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>>7712077
She's grabbing her (presumably)mother's hand who is out of frame
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>>7707547
is the pic an example of good storytelling lmfao



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