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File: scary-stories.jpg (113 KB, 970x582)
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what is the secret to great horror art? everything I try feels kind of phony.
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take inspiration from your reflection :)
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>>7737053
I think you need to like horror. Lately I noticed people get into horror just because they think it's easy money.
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>>7737053
You need to creepy max
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>>7737053
>what is the secret to great horror art?
Stealing from books, movies and art
Realizing that you can't really scare people with drawings, so what you really want to do instead of horror is drawing weird stuff
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>>7737053
make it sexual
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>>7737053
be mentally ill
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>>7737053
For me it's looking forward to Halloween all year and liking edgy stuff in general. I still like a creepy aesthetic even if it's innocent and wholesome like Tim Burton.
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>>7737053
Being able to draw realistically well, and then breaking the rules to use then uncanny valley to your advantage.
But that's just one way - simply depicting something that'd be quite uncomfortable, such as spiders breeding in your face, would make a lot of people wince - so ultimately a good idea (that's creepy) is the best method.
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>>7737053
youtube com/watch?v=JVHxGijauD0

those paintings on the wall freaked me out. Maybe it's the implication, but I find them very effective. It's probably more shocking, bc there is actually an elite doing these things.
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Surrealism.
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>>7737053
From what I can surmise, making a character look overly detailed and "wrong" in a lot of ways evokes the same uncanny feeling as looking at a corpse. A character with its eyes or mouth or limbs or any number of things in the wrong places, or anatomically correct things in incorrect places (too many mouths, eyes, hands). Eyes in wrong place. Eyes too small, eyes too far. These evoke the same feeling in our brains as seeing a corpse and sends our survival instinct on alert.
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>>7737053
Post your attempts, I love horror
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>>7737053
this is good advice
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>>7737926
I've been trying this and I'm not happy with the results. If anything, my characters just look funny now.
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>>7737395
would
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I can't judge without seeing your work, but in my opinion it's all about nuance and atmosphere, and seeking the uncanny.

A big monster roaring at your face in stark light isn't necessarily scary, but a figure that doesn't looks not quite right standing across the street in the dark where you can't quite see it can be very unnerving.
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Realism, as other's have stated, is your best bet. I'm not gonna be freaked out by something foolish and fake looking, no matter how ghoulish/scary it tries to be.

Be subtle, deviate from the expected, but stay rooted in reality; use real fears to your advantage. A bunch of spiders don't just crawl out of someone's face, but one nestled in your hair or crawling into your ear can, and that'll sooner unsettle people than not (i.e. think about realism, think anatomically correct - then slightly distort, if not realistically alter altogether)
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>>7737053
Ideally, you should have a rough idea what kind of horror you want. Look at SCP for example. The nuggets of gold there happen to nail the right atmosphere to make their subject shine whether it be something simple as a bell that summons the devil to gigantic angels that force people to mindlessly walk until they're ground to nothing. When you're drawing something like that you have to also think of the setting of why you might be spooked by it. Drawing body horror in a blank void cheapens it.
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>>7739628
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>>7739914
this
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>>7739914
If there is nothing supernatural in the story it's not horror, it would be a thriller. Horror has to have supernatural things.
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>>7741181
Idiot.
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>>7737053
Where you can't tell where reality ends and fiction begins.
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>>7741318
based
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Not OP but tried a horror/Eroguro piece and this seems like the best thread. How’s this compared to other horror art? What could I do better next time?

I know my lights should be lighter. I’m trying to fix some issue of exporting from Procreate that seems to make my light values too dark from how they look on my iPad.
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>>7741677
You can give her a wide grin to up the creep factor.
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>>7737395
it's never scary if you make her hot >7741688 this is scary because the face is ugly
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>>7741688
This is really disturbing
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>>7737395
Did you draw this?
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>>7741688
This is really funny
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>>7737079
hey he said horror, not melancholic terror
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>>7741688
how bazaar grannies be looking at you when you fuck up your haggling
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>>7741677
>What could I do better next time?
define form, fleshiness, texture, moisture, reflections, decay hints better
mouth isn't needed per se
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>>7741832
You don't think the top left is creepy? But I do agree with you generally; making a horror character that's woman, and an attractive woman at that, is a seemingly difficult endeavor because are lot of people will just goon over it.
Look at how much people are sexualising the ring's monster, or the grudge's female monster, or female ghosts in general... If it has breasts and a theoretical hole, people will talk about how much they want to fuck it.
Hell, the amount of porn I've seen for the alien (from the movie... alien) shows it doesn't even need breasts (or a theoretical hole) to be sexualised, because people will add them anyway.

It seems like a boner is the ultimate weapon against horror enemies.

>>7744364
Nah, it's just a random image I had that was horror themed.
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File: shapeshifter comic part a.jpg (2.32 MB, 2694x4030)
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Not op, but I wanted to enter a horror art contest recently and thus made this short little comic.
I tried to bring discomfort from intimate closeness, which is something I personally dislike.
My advice to you is to draw from the soul. Master expression and reaction. I am of the opinion that horror is brought about through vulnerability and emotion.
1/4
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>>7745130
2/4
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>>7745131
3/4
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File: shapeshifter comic part d.jpg (3.68 MB, 2694x5960)
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>>7745132
4/4



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