>Basic programshttps://opentoonz.github.io/e/https://www.synfig.org/https://motorpen.comhttps://tupitube.com/https://youtube.com/shorts/b4t-bS6zdUo?si=y1oY-ZGhK9Vzw6ZD>Where should (you) start?https://www.youtube.com/watch?v=uDqjIdI4bF4&t=674s https://www.mediafire.com/file/cqz7iwex4mtzidu/ <---- [The Animator's Survival Kit *Video* course]http://www.animatorisland.com/51-great-animation-exercises-to-master/https://bitey.com/pages/fx <---- [2D effects animation course:]>Resources, Reference and Suchhttps://vimeo.com/groups/anirefhttps://www.youtube.com/channel/UCRvspTjApofA2Yg3i10gTdQhttp://www.rhinohouse.com/https://www.sakugabooru.com/posthttps://www.catsuka.com/gengal/artworks/https://setteidreams.net/settei/https://setteidreams.net/artbooks/https://setteidreams.net/color-designs/https://www.olm.co.jp/rd/categories/opentools>Sakuga Extended: Add ons to play video on sakugabooru frame-by-framehttps://www.sakugabooru.com/forum/show/964Mozilla Firefox:https://addons.mozilla.org/en-US/firefox/addon/sakuga-extended/Chromium based browsers:https://chrome.google.com/webstore/detail/sakuga-extended/khmnmdaghmhkcbooicndamlhkcmpklmcBe nice to others : DDDPlease bump with own worksAvoid excessive reposts
Previous bread: >>7724898also can you guys spot the flaws in pic reli think i failed to add a proper arc in the camera motionanything else (you) guys can spot?i wanna do a continuatio where she releases the stone with an impact frame but can't proceed without fixing prior issues
a second bump for good luck on the catalogue
Here's a ball
>>7783056what a retard thread image. shit animation and shit concept. im not posting in this thread
>>7783522vote for your preference next time then dullard
I forgot what I was drawing part way
>>7783522gooner doesnt like that its not porn this time
The majority vote was not for this animation
https://youtu.be/RdUPs9e1bUk>mfw finally a good animated indian ip>look inside>made by french studiogoddamnit im happy its finally happening but i wish the producers laid foundation for indian industry revivalinstead of outsourcing it to abroad nationsI wanna work on this i wanna be a part of this but its getting done in baguette landi thought after narsimha there'd be buzz for indian industry revival but if this outperforms that (which it absolutely has to i mean look at it its the Arcane guys ffs)it will be the death nail on the coffin for any indian animation revivalthis will set a precedent that outsourcing to the first world is easier than whipping up the tard in the indian industryfuck my 2d brownoid chudcel life
>>7783546true. both of his animations got 2 votes. close enough.
>>7783547shut up and post your animations
>>7783555hey man let me bask in the despair of my dying industrybsides easy for you to say with your first world established animation scenegod forbid i discuss animation in the animation general
>>7783056OP you used the wrong gif
...give me means to simulate something realistically. Also manually. Like, counting.
>>7783559well you brought the mood down. should be posting fun animations of frogs hanging themselves!
anyone else have issues with motorpen exporting frame filenames with the wrong numbers?
>>7783585had to record instead
>>7783585
>>7783546>>7783554>>7783560ah shit the similar thumbnails fooled mei fucked up sorry lads>>7783581>>7783594cool perspective anon
>>7783560"finished" the associated animationthought I posted itbeating idubbbz to death
can anyone tell me why this unfinished shitty trad animation i made has infinitely more soul than the digital one i made befoream i just bad at digital art?
>>7784369
>>7784371probably the pen stabilization/smoothing
>>7784369>>7784371there are small jews in your stylus sucking the sovl out of you drawings
sword of damocles
>>7784476How do you get rid of them?
>>7784579garlic
test
>>7784598the timing could be tinkered a bit.
>>7783594This is how I climb mountains in skyrim..
>>7784615yeah
>>7784077Survival>>7784579put butter on the pan on low heat n stir fry sliced garlic cloves until golden brownmash em with a fork till theyre mashed n pasty n turn up heat n pour beaten eggs onto the yummy messfry on low heat till you get a yummy garlic omelet (very aromatic serve with little cheese if you need)eat that every day it'll solve your issue(doing the cooking yourself is important or it wont work cuz the muscle memory trained by the process will help n yummy food will motivate the excercise)
>>7783056made late 2023, never finishedhaven't done animation since
>>7785336unorthodox angle shots always go hardglass floor shots are so coolwhere did you find ref?or did you eyeball it anon?
did i nail it or nah?
>>7784721the mid penetration should be quick and the resting (fully inside and fully retracted) should be longer
>>7784721>>7785445like this
>>7785448thanks sempai
>>7785572now you can add another 1 or 2 drawings for slow in and slow out at either or both extreme poses (fully in penetration and fully out retraction). just shift a tiny bit of the shaft to complete the illusion. https://youtu.be/fQBFsTqbKhY?si=ct5Glu0UGRXHGvbC
is there a tutorial and exercise to do dynamic animation angles? I've done the static walking loop and now wants to upgrade a bit for the dynamic camera angle. the camera pans from the left of the head close up to the right side of her hips zoomed out while the subject is walking.
>>7785735*orbiting shot
>>7785735>dynamic animation anglesi triednot bad for a 2 hour quickie straight ahead
Blink blinkI was wondering, is it bad taste to take some of your animations posted here and making my own version of them? So far I've been taking references from google but I thought this could be fun to do.
>>7785365>https://tupitube.com/how's my stuff deleted?>>7785735in theory if your memory is correct then you just need to trace thru. like schiphrenia, in concept. or the eyeball vision itself.NO practice can correct wrong idea.
>>7785353>haven't done animation sinceWhy not?
>>7788121I had kids :/
Hello threadtime to learn animationGreasepencil next time
>>7785735the trick is to not actually animate the whole shiftwhat you do is pul in one of the subjects into and extreme closeup and only hint as a massive perspective shifta good example is the anime face close-up that those clever slant-eyed gooks use to transition between one dynamic composition to anotherlook at this https://www.sakugabooru.com/post/show/285957notice how spooky skeleman leans into the camera and the perspective shift happens off-screenfollowed by the camera panning to the fore-shortened arm the bg isn't animated at all it just swaps out during the leanmany demonstrations in this one too https://www.sakugabooru.com/post/show/292998notice how the giant occupies trhe entire screen for that one frame when the bg swaps outtldr >just lean into the camera to distract the viewer>extreme close-ups are best especially if it highlight a specific char feature >learn effective appealing forshortening that look cool (being anatomically accurate is optional see pic rel) >learn drawing panoramic bg's to quickly slide in the bg
>>7788713as an added bonus check out this guy for some crazy dynamic perspective shifts without lame tricksalbit he uses 3d bgs and craazy focal paramenters to achieve his feel but it looks cool asfhttps://x.com/namedr_
Anyone has that new Nafca book?
>>7788713https://www.youtube.com/watch?v=5PyQAdjtcUo
>>7788969using motionline splash screen to sell the illusion is also a niche trickbut making the motion line bgs is a pain in the ass too nglunless you got the right blender plug-ins that isi'll do a proper study after i upgrade from a potato to a big boy pc
Wow I'm out of practice
>>7788972but I don't want to cheat, I want to practice and draw everything including the subject, background and effects.
>>7789503anon dont let my advice get in the way of youyou might be built different who knows : DDDdo lotsa turnaround's to get a sense of cohesive turnsalso see this guy >>7788880 for referenceusing 3d bg's for reference might just be the way
>>7789547but I hate 3D CGs, they're too rigid, constraining and too realistic. 2D hand drawn animation should be free handed and from imagination with favorable usage of grounded logic applied to it.
moho continues being goatedhttps://www.youtube.com/watch?v=aamqqcTwPC4
>>7789938I meant to post thishttps://www.youtube.com/watch?v=NOS5VdiCBu4
>>7789478damn, that's pretty impressive considering it's hand drawn
I have several indie projects on my resume now and I'm about to be an intern, have I made it yet?
>>7790448pyw>inb4 signed inda>inb4 clean up artist
>>7790487I don't know how you knew but that's correctThis is the only stuff I can share publiclyhttps://youtube.com/playlist?list=PLlNJa9YhmgqaZ9LQNjP6_YrrqzvJ3Uclr&si=BkYbI4kFzBBHCrCs
>>7789551i was suggesting avenues for practicei appreciate your sentiment but you won't ever achieve a spiritual flow state where the inspiration magically manifests in your head if you refuse direct and easiest avenue for practicethe muses are fickle but having the know-how of 3d usage you can get lots of reference material to play withcopy n mimic till your brain has a solid library to draw from for inspiration
>>7783056Should I learn blander? I want to use cool keyframe effects like jiggly belly or something.
>>7790816I've made something like this. obviously not gonna post my own because of NDA.
>>7786183not ata alldo as you wishwe dont have any rules against it>>7786523>NO practice can correct wrong idea.thats a good quote>>7788576>Greasepencilbased>>7790716ayyy congrats silly dog anoni rember you from the time linked that one program/tutorial for the tv effect>>7790908very nice : DDD
A little nap
>>7790990I'd reverse the mouth gaping and the inflated/deflated torso because when you inhale the air, the mouth gets smaller due to difference in the air pressure getting sucked in and while it'll become the opposite when you're exhaling air out. Btw only fixed the timing to make it look more natural with all the available drawn frames.
>>7791399Great, it looks so much better with the timing fix too, thanks!
>>7791399>>7791629Well, it looks a lot faster here, don't know why, but the idea is there lol
>>7791629she's like gasping for air.
>>7790990this one feels like heavy breathing after a marathon>>7791399this one's timing feels the best for me>>7791629the long pause makes it feel concious rather than the breathing of an actual sleeping personadd the Z's or that snot bubble thing that anime's doyou gotta add as much visual context as possiblewithout say a pillow or blanket in frame one wouldn't know right away that she is asleep
>>7791629
did a funny
>>7783056If anyone is studying the anime style of animation please watch picrel, it's a pro Japanese animator that teach in both Ja and Eng. I like how they're a hidden gem.>https://m.youtube.com/@animatorchan/videos
>>7792966vored
>>7793266my Jap animator studies channel:@hidechannel2@DoKiDoKiDrawing Let me guess, you need more? https://www.youtube.com/watch?v=m6kQXqnE6lEhttps://www.youtube.com/watch?v=ixHcpSjB-qkhttps://www.youtube.com/watch?v=5CGKVZaofwIhttps://www.youtube.com/watch?v=oYYu6AZJAVM
My first attempt at animation ever, didn't see any tutorials or anything. How'd I do?
>>7795489more frames than one punch man season 3. kind of a nice arc to the feet motion, but the odd part about your walk is that there is no right foot step planting, it keeps switching to the left foot.
>>7793291she was very hungi>>7793324super neat anon thank you for the linksi'll add them to the pasta>>7795489who's gonna animate the other leg?why must you itch my tism so anon-san
>>7795489>>7796112my 'tism is sated
:P
>>7797057
>>7797057>>7797070hotshe does have very pointy boobies doesnt she
>>7797642I think the trope of 'pointy titties' [as a kind of female equivalent to male erections] is still pretty unexplored...I only remember one anime that has used it...(ツ)<<
The only equivalency to a male erection is the female erection where the clt turns onto a peen.
>>7797666>>7797800well yeah female arousal has no directly visible indication that can be exaggerated for levity's sakeerect nipples/clit n blushing is the closest equivalent even then you can really show blushing on darker toned femalssome manga's use steamy breathe and that slash through iris/heart pupils too but that veers off more into comical than erotic methinksmy personal favourite niche trope is when the character holds a straight face and the artist draws an exaggerated expression off to the side to denote true internal feelingsi've seen it done well in doujins mostly off the top of my head a good one was for monogatari specifically focused on hanekawa characterjust the contrast between the barely held straight face and the true raw emotion on the off panel does it for methe layers of expression both intended perception and true raw feeling adds tasteful eros to the otherwise very one note exchangealso hehe nice trips satan
>>7799009>well yeah female arousal has no directly visible indication that can be exaggerated for levity's sakeThere is actually, the clitoris and vulva do swell when aroused creating a 'flowering' or 'opening up' impression.There are annoyingly few direct comparisons of resting vs aroused pussies but the clearest example of it (I won't post it here) is on wikipedia commons titled 'Labia becoming engorged with blood as female reaches arousal'.Also cliteral erection can cause the external clitoris to poke up a bit and swelling cliteral bulbs cause the lips near the lower vulva to be pushed out a bit more lending to that impression of opening up.
>>7783056>1022 CalArts animation films>All are permabeghttps://www.youtube.com/watch?v=gSvW3eP8l5U&list=PLnepGVhlj7wM4qw_0MjDkKnzLqtgmG8Hy&index=1
working on something right now but I'm going to post old animations I never finished
>>7800048
>>7799757let me piss you offanimation quality < narrative capacitysakuga is worthless outside of the narrative context surrounding it
>>7800048>>7800051Amazing!
>>7800051>>7800048the sliding feet bothers me cool anims tho
all the cool stuff takes two gorillion years to make.
>>7800297Not really. To me, it's the cleaning up the sketch and coloring each frames. I enjoyed sketching the keyframes and in betweens though
Curious, for the people that actually draw here, what aspects of a piece of animation gives you the feeling reminiscent of a perfect fitting puzzle piece?What makes us say "oh yeah that's it. That's what elevates this to feel just right." Two pieces of heavy gauge metal clanging together with a hardy KA-CHUNK I personally feel its all in the timing and simulation of weight, but I'm sure some would prefer the appeal and cleanliness of a drawing. I know that's a pretty general question/example but would love to hear peoples thoughts. nodraws tongue my anus