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How do you use 2 point perspective to draw rooms and things with non-squareish shapes? Like an airplane cockpit for example.
>>
all of the really high-tier artists just trace shapes in blender. you don't need to know how to animate or design characters or anything, literally just make a flat grey box in the shape of your cockpit, position camera, then trace the scene. add characters later.
>>
>>7800047
One method is to just draw a square/box, but using that box to then find the shape you want.
So if you want a circular shape, you'd draw a square, and then draw the circle within the square (the circle is going to touch the four edges in the middle) and go from there.

No need to be so anal about it though, you can do what the anon above suggested, or just free hand it - so long as it looks good enough, it'll be... well, good enough.
>>
File: fatbirdcockpit.jpg (630 KB, 3000x4000)
630 KB
630 KB JPG
>>7800226
Thanks. I think I'm figuring it out.



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