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File: 1759177164831555.jpg (2.06 MB, 4148x3954)
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Why You Should Copy Anime:
https://i.imgur.com/zNDsyF0.jpg
Naoki Saito: https://youtu.be/8jsZGeaWkhE?si=6HZIvG9Bx3y9qoHs&t=12
AnimeShijuku: https://twitter.com/animesijyuku/status/1717415459778347358
Krenz: https://www.youtube.com/watch?v=kbKqIJcIUCw

**Strive for quantity AND quality.**

Anime Studying:
>Copy anime references exactly and draw them from memory. Use illustrations, screenshots, anime figures, 3D models, etc.
>Don’t copy recklessly. Use construction, color theory, and other fundamental concepts to rehearse a drawing process that you can later easily manipulate for original artwork.
>Post all of your anime studies. Post even when you’re told not to. Create an art community that actually draws and improves together instead of just talking about it.
>Number your attempts and link to your previous posts.
>Critiquers should lead by example by posting their studies.

General Anime Style Discussion:
>Questions about achieving certain styles/techniques/compositions etc.
>Drawing methods, study habits, resources, tutorials, tools, software, etc
>Be specific and try to post a sample of your study attempts before asking for help.

**Draw copies from good anime styled references to mindfully up our mileage, internalize appealing aesthetics, and learn from each other’s processes and knowledge.**

Recommended Resources:
https://pastebin.com/Yz2scAEc

/mmg/ - Manga Making General:
>>>/ic/mmg

Previous Thread:
>>7731937
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I love art
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I have spent the last year copying my favorite manga artist every day for at least an hour and it got me NOWHERE

I'm starting to think this shit is genetic because I had no trouble picking up two other skills and a new language this year with far less effort and time dedicated to them

My brain simply can't think visually, no amount of practice seems to change this at all, compared to the other skills where I saw gradual permanent milestones every couple of months
>>
>>7815395
you need to stop copying. you are just copying lines instead of learning any transferable knowledge. work out of imagination as a baseline and then see what you actually know. only then will you have a proper asessment of what you lack and a reason to your studies.
>>
I will start copying anime style a lot and then try to sell an original anime style work to the Japanese. If I can get some Japanese people to buy it I will have succeeded.
>>
>>7815420
Oh I drew from imagination, from reference, studied fundies etc all on the side, I was just referring to the copying method itself not working in the slightest

I can construct a drawing well enough with enough time and reference, but my baseline skill hasn't moved an inch, I can't imagine anything, I can't stylize anything myself, I have no inclination to create or casually draw, I can't sketch, I have no creative voice

When I look at my favorite artists' casual sketches and their finished work, you can see they're the same thing just with more time put into details and rendering, whereas my sketches look like sloppy amateur shit and need hours of fixing and liquifying and references and canvas flipping and getting up to look at them from a different distance etc to be brought into something you could call tolerable

I have no idea what I need to do to improve and it feels like I hit my ceiling
>>
>>7815434
>I have no idea what I need to do to improve and it feels like I hit my ceiling
are you a tabletfag or what do you draw with
>>
>>7815499
Practice and sketching on paper, full drawings on a tablet
>>
>>7815395
This thing you are doing is actually two part thing. Firstly, you copy the 2D element, all the proportions in relation to the flat surface and canvas. But there is the 3D element. The form. Where you show understanding of the object as it is regardless if it's placed on canvas or not and it's place in perspective. Because you need to be aware of both, it's hard, because 2D dictates the composition, and the 3D with have authority over accuracy. And while your brain struggles with both, you need to make conscious choice how sharp or chunky each line should be to mimic depth. Art is mindful and requires knowledge.There is just sooo much information that needs to be remembered and if your observation is not picking it up all, you will struggle when it is time for recollection.
>>
>>7815434
>my sketches look like sloppy amateur shit and need hours of fixing and liquifying and references and canvas flipping and getting up to look at them from a different distance etc to be brought into something you could call tolerable
Literally me
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>>7815530
I'd say my problem is more the opposite, I understand form and perspective well and can almost draw like 3D software does, soulless but technically accurate

My issue is in stylization and ideas, once there are no objective rules to how something should look and it's up to me to make creative decisions, and I simply have nothing to refer to, no inner expression driving me

Here's a drawing I copied yesterday (the real one looks better but I can't find it), and my attempt at redrawing it today from memory + hair, I'm satisfied with the anatomy and perspective but I completely lost the energetic shapes and punchy lines and turned it into something lifeless and generic
>>
>>7815553
It happened because you don't know the forms that represent the shapes that give it the punch. There is a method to show these more subtle shifts in elevation and direction and those these lines represent. You have no recollection, because you don't have the knowledge. The gap you are dealing with is simply far bigger than you can currently even comprehend. Stop worrying about it, it's all there waiting for you, all you need to do is remember to simplify, follow the rules and think review your works looking for mistakes and misconceptions.
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>>7815588
>It happened because you don't know the forms that represent the shapes that give it the punch
I do, as evidenced by the fact I know all the features, just not how to make them punchy

>The gap you are dealing with is simply far bigger than you can currently even comprehend. Stop worrying about it, it's all there waiting for you, all you need to do is remember to simplify, follow the rules and think review your works looking for mistakes and misconceptions.
I've been drawing every day for 6 years now, what you say might apply to a complete newcomer to drawing, but if I haven't even started to make progress in the direction of style so far despite great effort, I doubt there's anything waiting for me in the future
>>
>>7815304
>I admittedly didn't finish it in one sitting, which is probably why the drawing got away from me
It's an interesting result. Some parts look a little better shape wise, but the way the proportions and connections got worse makes me wonder if you normally rely on intuition to draw the general silhouette.
In a sense that would be a good thing as long as you can switch your focus when needed.
If you felt drawing upside down helped you see more accurately you could do it more, or just draw normally and flip it only when you want a fresh perspective.
>>7815607
>I know all the features, just not how to make them punchy
How much time do you spend consuming art? As in, aside from what you are copying, how much do you look at and appreciate art you like, art you don't like? Analyzing what parts are appealing or not, and why?
I ask because I'm like you in that I'm weak creatively and spend forever trying to make a useable sketch. And I think this
>I completely lost the energetic shapes and punchy lines and turned it into something lifeless and generic
is too vague. What shapes and lines are less energetic and punchy? Why? How do other artists than who you are copying do it?
Analyzing things like appeal is difficult, but I think if you keep asking why and breaking things down into smaller parts eventually you end up with a few simple answers that can be used to build it back up into something comparable. I might be saying something similar to >>7815588 now.
Likewise you could try drawing over someone else's art. If you change something and it suddenly looks bad, there is now a specific difference that you can try to break down why it looks worse.
Those are my thoughts, I'm not at the point of worrying about style yet so it doesn't have any weight behind it, but of the artists I like I know exactly what parts of their style I want to steal down to the lines and shapes and colors AND precisely why I like it so I think at that point it's only a matter of technique.
>>
>>7815607
It seems to me the other problem with you is pride. There is no bounty waiting for you at any point in time.
>>
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>>7815337
What kind of brush do most artists use to get these light, airy looking eyes?
I've been using the G-pen for a long time, and it works well enough for everything but eyes it feels like. It's always way too thick and sharp for drawing eyes. And even artists that like to use bold and thick lines always use very whispy looking light brushes for the eyes.

As far as I can tell it's some kind of semi-transparent brush or smudge tool, possibly clipped on top of a G-pen layer, but through my many experiments, I've still not really found out which brush they're using or how it's being applied.
Anyone have any ideas? Been trying to catch a JP artist in the act of drawing eyes on stream but can't get lucky with it
>>
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>>7815639
>How much time do you spend consuming art? As in, aside from what you are copying, how much do you look at and appreciate art you like, art you don't like? Analyzing what parts are appealing or not, and why?
Usually 60-90 minutes every day in addition to the hour minimum of copying/studying

>What shapes and lines are less energetic and punchy?
Stuff like pic related

>Why? How do other artists than who you are copying do it?
I assumed it was intuition built up with practice, regular drawing wasn't building it up for me so I tried studying/copying for a year and that didn't work either, now I don't know how they do it and I'm leaning to "inborn inclination"

>Likewise you could try drawing over someone else's art. If you change something and it suddenly looks bad, there is now a specific difference that you can try to break down why it looks worse.
I started like that and I realized I was doing it mechanically, copying from reference makes me observe the shapes and energy better but none of it sticks

>>7815644
I meant in the way of art gains, there are some skills you just need to keep chipping away at until you get a breakthrough, it seems like drawing style or from imagination isn't one of those for me if a year of work resulted in nothing
>>
>>7817275
why do you post realistic portrait copies? That's a big red flag and shows a clear disconnect between your intent and learning strategy.
>>
>>7817403
What are you referring to exactly, the left drawing in >>7815553 is a stylized drawing by a japanese artist I copied, the right drawing is me trying to draw it from memory the day later

The painting in >>7815607 is my old work that I posted to prove I know the forms and that my issue isn't a lack of fundies
>>
>>7817275
>Usually 60-90 minutes every day in addition to the hour minimum of copying/studying
That's impressive, I guess that box is checked.
>Stuff like pic related
Without the reference pic that doesn't tell me a lot. But you have specific parts and strong preferences about them so that box is checked too.
>I assumed it was intuition built up with practice
That's true, style seems to come about naturally as a result of the artists efforts and experiences. But I simply meant comparing artists to see the differences from the one you study.
Stylization can only have so many variables, and there should be commonalities between different styles that you like. Those commonalities are "rules" that you can use when you are trying to do it yourself, and they are seed of the inner expression you think you lack.
>copying from reference makes me observe the shapes and energy better but none of it sticks
That's strange. Generally if we can't do something it can only be a lack of comprehension or a lack of technical skill.
You seem to have the skill, and you have done a year of copies which would develop muscle memory for the style, at the very least.
You observe and analyze art at least an hour a day which is quite a lot, so you should be able to see and understand what is happening visually and why it's appealing.
Yet somehow it's not being internalized.
>I realized I was doing it mechanically
Maybe this is true for copying too. Have you already tried more mentally taxing copies, like drawing the ref image+style from a different angle? I would think if you can do that much you can simulate the style well enough to use it as you please.
>>
>>7815337
>my konata made it into the op
oh hell yeah good enough for me.
>>
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Why is it so hard to find technical information about how animation is done digitally wise? It took me only until far later that the majority of digital anime was done by using 1px lines for example. I don't even know if they changed their procedure nowadays due to CSP or stuff like this.
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videogames are boring and i'm beginning to have some energy in the weekends again (im a wagie), so i'm back into the drawing grind after having been on and off for the past two years... here's a copy i've done

i'm thinking about watching some of the vlippu videos this time to refresh my knowledge of fundies. i've also read a bit of the loomis figure drawing book and xiao weichun, but i'd always get bored after having read like 20-30% of the book. i guess i should balance 4fun drawings with reading books and style copies so i don't get burned out.

i don't have a social media profile either, idk if i should make one since i hate those sites, i guess it could help with motivation.
i could also wait for a bit too, no need to rush.
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some pinterest heads
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>>7818447
These are very good. You should post more often since we don't get trad art that much here.
>>
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>>7815639
Well, I've been keeping at it, I've been drawing everyday, but I hadn't done a Louise picture in a while, so here it goes

Here's the reference I drew.
https://postimg.cc/3yV4Cy0J
>>
>>7818188
Nothings really changed with Anime production.

Retas Studio along with Paintman handled animation in Anime. For manga, Comic Studio and illustrations, Illustudio.

These programs were all made by Celsys and was combined in CSP Ex.

Dong Chang has good information on animation
https://youtu.be/D0tux0QoeUE?si=UismID_yuyhzSkaK
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This is like my 5th time picking up the pen this year. My main limitation is time. Each session is around 30 to 60min, and if I try to make one piece across sessions, I end up procrastinating so much that it takes me months to make anything at all.
So I am looking for tips on improving in my 60min drawings. Thinking of buying a brush pen to speed up the process.
>>
>>7816089
they just use hard round (gpen) +air brush or blue tool lol
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>>7821007
it can't be helped. Looks really good doe
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>>7821018
I guess I've still got a very long way to go then when it comes to eyes lol
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>>7820503
I'm at it again.
https://postimg.cc/Lqx4Hghr/49e8426d The original.
Is there a guide for drawing hair-ends out there? They seem so simple, but I can't seem to get it down correctly..
>>
>>7821007
Nah, youre on the right track. Dont beat yourself up over it what you cant do and enjoy what you can do. Enjoying what you can do will help you get the ball rolling. Relax.
>>
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So I was researching the whole side profile thing because my OC stuff makes a different take of it.
I'm not quite sure what is the most used version of such face. It seems that even a little deviation when copying makes the whole thing look off and I don't want my OCs to end up looking like literal animals...
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>>7825077
yes, but any source i can give would be in japanese. if you can read it, searching 描き方 on sadpanda will give you a treasure trove of resources
https://exhentai.org/g/2020878/451625d3e6/?p=1
>>
>Browsing pinterest
>Randomly find a drawing
>Its literally my ideal style goal i have in my head drawn in actuality
>Look up artist
>Everything deleted
i'll never forgive the japanese
>>
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>>7821007
Wow I found a drawing I made six years ago and I have actually regressed



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