pixel art is definitely a lot slower than other methods. i measure my progress in kilobytes of data added. i did about 22 tonight after not sleeping and staying up all night.i finished the medbay, started working on the hibernation chambers, added the ground attack beam cannons, and finished retrofitting deck 4 to my newer standards.
>MonthsMy manga might literally take years to finish.What are you working on exactly? Is that for a video game?
I'm trying to animate about a minute and a half of vtuber porn and it'll probably take me three weeks. Maybe two if I compromise on the angles and such
>>7819862vtuber and fighting game character designs are hell to work with
>>7819867>fighting game characterHonestly all the popular ones are so much simpler than other game charactersI was trying to do some Ninja Gaiden fanart and gave up at the absurd amount of bells-and-whistles and awkward stuff they slap onto every character
>>7819528Measuring kilobytes of data is like measuring how much work is done by how many lines of codes
>>7821659it's not an accurate reflection of work done, but it is measurable. sometimes the number actually goes down if i simplify something.here, i added 7.2 KB tonight. finished the primary cryo bays.
>>7821673He's saying its a retarded way to measure how much work you've doneEspecially in pixel artYou could potentially add tons of data by just making the background a repeating coloured pattern - it would be easy to add, but add nothing of worth to the image and yet increase the size of the imageI was a gamedev a few years ago - I would often do game Jams and get a game out in a weekendBut even comparing a game to another isn't good comparison - a project in my opinion is only really done once it's out to the public and can be enjoyed, you make keep working on it after but then it's a case of adding to it until you're happy or bored
>>7821828i know exactly what he means, you don't have to spell it out for me. if you have an easier way to measure progress that's more accurate to the work being done, let me know.
>>7823806what is that?