Post some stuff that help you get a solid foundation, I did Fun with a pencil, Betty edwards book, and Analytical Figure Drawing Michael Hampton, along some of Mikeymegamega and Bradwynn jones tutorials, Proko was too hard to follow along.And I feel like, after doing that I'm still lacking the most basic knowledge and technical skills to observe carefully and make my hand do the clean lines with precision that I want without making a smudgy mess, what guide you through the earlier stages? things that hold your hand through the whole process more and feel like you should clearly improve once you do them
You are going to learn "the fundamentals" for your whole life. Getting a ton in the beginning since you start from nowhere and after you've made that basis learning more and more before you die eventually still unsatisfied and feeling you still had much to learn.In that line the idead is that you know about the fundamentals in a overview way to know where you are getting yourself into before diving deep in it.To that end watch: https://www.youtube.com/watch?v=ni4ts22XFsw AND https://www.youtube.com/watch?v=ax130yILbw0&list=PLVgLT-e3jXPDgeED0pD0BPq8kY1VAZAGaMore on ABOUT THE FUNDAMENTALS (AND HOW TO PRACTICE THEM):-Beginner's Guide to Art Fundamentals Full Series by Forrest Imel-Fundamentals Course - A guide for starters in art by Hue TeoDON'T do Drawing Fundamentals with Thomas Fluharty (Schoolism) it's AWFULDrawing Fundamentals Phase I & II aren't as bad but aren't as helpful either, since they pretty much just say: "that's what you should have already known before starting our program".>I'd go the line of:The Art & Science of Drawing > Absolute Beginners > Beginner Guide to Drawing > Essentials of Realism with Jonathan Hardesty > Art-Wod Beginner Course > Perspective by Marshal Vandruff > CGMA's FUNDAMENTALS of perspective (if you can find it) > DrawABox > The Art & Science of FIGURE Drawing > Dynamic Sketching with Patrick Ballesteros / Sorie Kim / Peter Han > Drawing Manual > Hot to Draw > Med's Map [It will have become available by the time you get to it.]
Beginner video guides for those of us that can't into books:[Keys to Drawing by Bert Dodson] --> If you are a true beginner (https://www.youtube.com/watch?v=dnjX3xR1-QU))[The Natural Way to Draw by Kimon Nicolaides] --> If you have discipline (https://www.youtube.com/watch?v=qFtNXEUmx5E)) SPOILER: you don't have discipline[Foundations of Drawing - Will Kemp] (https://rutracker.org/forum/viewtopic.php?t=4729060))[Foundations of Drawing: Light And Shadow - Will Kemp] (https://rutracker.org/forum/viewtopic.php?t=5043527))[An Introduction to Drawing for Beginners - Chris Legaspi, Heather Lenefsky] https://mega.nz/#F!29clWAQa!t8Rn9afWytpW4HTuCXFFQg[Ctrl+Paint.com - Matt Kohr] --> If you want to have a basis on Digital Art (https://www.ctrlpaint.com/library))[The Art and Science of Drawing - Brent Eviston] https://mega.nz/#F!23JV1QKD!4j_RcWJUtVlLmg4bnPuReg[Introduction to Drawing Systems - Myron Barnstone] (https://rutracker.org/forum/viewtopic.php?t=4905792))[Drawing Fundamentals - David Malan][How to Draw Everything - Jake Parker][How to Draw - David Brody] --> If you are old fashioned (https://rutracker.org/forum/viewtopic.php?t=5160438))[The Complete Painter: Lessons from the Masters - David Brody] --> If you are so old fashioned that you want to paint traditionally (https://rutracker.org/forum/viewtopic.php?t=5818260))[How to Paint - Ricky Allman] --> If you want to paint more expressively (https://rutracker.org/forum/viewtopic.php?t=5671997))
>>7829410>You are going to learn "the fundamentals" for your whole lifethis, it's a recursive process
>>7829417yeah, but where and how start grinding when you can't do shit, that's the question.
>>7829410>>7829412nigga kill yourself
>>7829418not really, regardless of where you start you'll get somewhere and you won't have any idea what you're missing until you get betterall courses are pretty shit and more or less serve to brute force drawing through mileagethere's really no difference whether you start with bargue or loomis or bridgman because none of them teach anything very well and you'll have done all three before you get any sort of competency anyway
>>7829409This is more of a practical issue than needing technical knowledge. If you're smudging and making messy lines you probably just need to evaluate your grip or setup. I try to hold the pencil lightly and towards the back when sketching the basic shapes so my hand stays off the page. You can get oil from your skin on the page before you lay any lines down that can make your lines messier and harder to erase. Once I go in to start refining details I place a piece of paper over the drawing page to rest my hand on. Drawing on a flat surface rather than an angled one also causes issues with distortion because you end up drawing from a different angle than you're observing your subject from.
>>7829424but you have to start with a fundamentals course right? it's not like you'll become a pro artist with just mikeymegamega tutorials and brute force practice from there without a properly arranged course...
>>7829570you are an illiterate dumb nigger
The best fundamental roadmap is the one you stick to. Obviously it should have some structure, because otherwise it's just undirected effort, but refining your fundies will help you in all areas. If I had to personally make a roadmap for myself, it'd probably be something like, proportion>gesture>perspective>construction/form>anatomy>value>color>shapes/composition>design>styleThere's a reason why things are usually taught following a similar flow as well. Learning in this way, it's all additive. Getting proficient in one makes the next easier and you'll just keep repeating gesture>perspective>construction/form>anatomy>value>color until you're good enough to finally break into design and style, and at that point you'd be adv. There's a huge difference between someone who is developing a style based off refined skill, and somebody who draws poorly and calls it their style.
bump
>>7829568yeah but I've done so many studies like this and they all seem to have the same problems, and while I'm aware they look like trash, I don't really feel I'm improving or gaining any sort of knowledge that can help me improve the next one, i just do them but not sure if I'm gaining anything
>>7830557copy a single artist chud.you can't find patterns if you copy different artworks every time.stick to a one artist you like chud.
>>7829409you will bookmark every single reply here and not draw!
>>7830629how tf bookmark replys?
>>7830557I don't think you need to dedicate too much time to going back to a fundamentals course unless you just don't understand line on a fundamental level. As in you have no clue why you'd use a thick vs. a thin line or how to put contour lines around a form. If you know those things you just need to stay conscientious while doing line work. It's not something you're either good or bad at, it's a skill you improve over time.
>>7830728>unless you just don't understand line on a fundamental level. As in you have no clue why you'd use a thick vs. a thin line or how to put contour lines around a form.That's pretty much it, I really don't think I know much of anything, though it's hard to know if it's really the case or if it is impostor syndrome talking, what's best way to know if "you know and you just need practise" or "you really don't know and you're doing brute force lines hoping it'll be better when you don't even know what you're doing or what makes you improve"?
>>7830760You might want to check out Dynamic Sketching. I kinda consider it Fundies 201. It's very focused on building your ability to create and manipulate forms which includes line control for accuracy and detail. That being said remember to go slow to start and sketch in lightly and only go in for detail when you think all the major shapes are in place and in proportion. If you're building parts and then picking an interesting area to detail and then sketching the rest and then putting line work somewhere before getting distracted by making a strand of hair look cool you'll confuse yourself and never get anything consistent because you're focusing on everything all the time instead of one idea after another in the right order.Also your lines always look worse to you because you've been starting closely at them for hours. People who are looking at your drawing on their phone or computer don't see to every wobble in the lines. It's just added to the noise that gives a handmade piece character
>>7829409If we're talking about the very building block of all drawing, I think it's putting two shapes together in a organic and believable way, like two circles, or a circle and a square, to form a head (for example).That, and learning how to relatively accurately do a study - it doesn't need to be 1:1, but you need to put that effort in anyway, and it needs to look good at the end - is important too; how can you properly learn from any book or course if you cannot properly study from them?So the book I recommend to start with is Preston Blair's Cartoon Animation.When studying from this book, try to get your drawing as close to the reference as possible, by only using the methods prescribed in the book.Once completed, you should be able to do studies from other sources far more accurately, and therefore gleam far more insights from them.
>>78306321. click "No" text left to reply's number.2. browser addressbar link becames like >>78306323. bookmark the link4. repeat for every repliy you want
>>7832119but when thread dead the link also dies :(
>>7832127Screenshot, bro
Do you nerds really study art guide books?
>>7832228Yeah!