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File: 8814.gif (130 KB, 128x128)
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Pros use 3D software to get correct perspective by tracing over a simple blockout of a scene.
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So?
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>>7829840

you say that like it's a bad thing. let me guess, you're gonna use this newfound knowledge to justify the use of AI slop.
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>>7829858
>>7829880
So you shouldn't "learn" perspective and instead focus on other skills. It's already handled for free for you with this method.
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>>7829882
You still need to be good with perspective to be able to do this. It's just a shortcut to skip mapping out composition blocks.
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Pros do it to save time. They can do it without tracing. Can you?
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>>7829882
Shouldn't you learn it anyway so you can do perspective on the fly without needing to rely on blockouts when the situation calls for it?
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>>7829892
Why should one use the method that takes longer?
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>>7829840
I'm a 3Dfag and I can tell you that you're shit out of luck if you want to do anything that requires anything like a fish-eye lens or anything interesting perspective-wise
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>>7829908
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Blender has fish eye lens but it needs to rendered in cycles which my intel integrated graphics does not support
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>>7830083
Stop being a poorfag and buy a 3 billion dollar GPU before the price raises to 4 billion dollars
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File: 1741173214892419.gif (681 KB, 498x277)
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>>7829904
Yeah, why should one bother wasting precious time with blockouts when learning and refining your perspective skills will produce faster results?
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>>7829892
> They can do it without tracing
LOL
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>>7829904
Because I enjoy the process and I don't have deadlines to meet or producers and c-suite assholes to impress
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>>7829908
What do you mean? Blender has that exact camera option, just use the Cycles renderer bro and it'll appear in your Camera options, as this anon >>7829923 anticipated
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>>7829882
you're right but people are going to be angry at you for seeing 2+2 and thinking 4.



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