can yall help me fix this, it sucks
>>7850817i had a reference, it sucks. :|
>>7850806I'm not very good and I don't know what is supposed to be happening in this picture but I tried>>7850875post reference
>>7850924this, but not exactly. it was close :[
>>7850924 i wanted an upclose like diagonal pose
>>7850952>>7850954Ok im sleeping soon but if nobody helps redline ill do one when I wake up
>>7850806>>7850952I gave it a shot. With a ref like this, focus more on starting with the facial features and building from there as opposed to trying to construct. Construction is useful but with something like this it’s a bit counterproductive because drawing the head shape in relativity to the features is much easier than the other way around
>>7850806Also wanted to add this. My ear anatomy isn’t the best so forgive me for the drawings not being too clear. Point is, always try to use the ear as an opportunity to say something about the person you’re drawing. Whether it be with an earring, the curve of the ear, how many details you add, etc. Try to avoid drawing it as simplistically as you did here
>>7850806Aside the top of her head and her right eye, there isn't much to fix. Your rough is pretty solid so it seems you just let all those lines overwhelm you. That happens but this is when you start to make your own red lines and pick what works or not before moving to the real lineart.
>>7850975Yeah, I do all that kinda stuff later, this is the most rough sktech and i was getting super frustrated with why i couldn't fix it. also, those ears do be kinda ugly lol
>>7850952>>7850954you got your reference, get to fixing your drawing
>>7851009what happened to her foreheard, the temple and the nose?
>>7851078Oh well, I tried lol. But I still hope to see something more interesting in your final piece
Don't take this as gospel, but this is how I would have done it.Don't forget that gravity affects breasts whilst laying down, dragging to the lowest point available, which is effectively down and around the lats (you'll see this more evidently on larger breasts).
>>7851472The teaching experience paying off I see :>
>>7851472Very nice
>>7851139oh, itll take me a while to finish. im a very slow artist
>>7851115It's all there? Red lines =/ re-draw.
>>7851472Would.
>>7850806sketch looking good
>>7854165Would let sleep.
>>7850806The 'fix' is refining your rough draft. Like >>7851009 said, at this point there isn't anything glaringly wrong. Just move on to the next step.
>>7854165anime samefaced it again award
>>7854195>anime samefacedNo such term, both anime and comic characters can look the same if you remove their hair, unless they have a unique facial feature, which can be present in both styles.
When you draw construction lines, don't use perfect circles. Incorporate some line and hard edges into structures like the eyeball, it helps gives it a more solid form and directionality. This is the root of your problems with flatness.
>>7854409Would wake up so she makes it on time to sex lessons