>splitthreadHow to plan realism especially with reflection, refraction, but in simplified, shape,color, value(osaatm), in any scene setup, basically like those of Zorn, Sargent,matejko, etc.Since refraction is quite complex... basically just need a book that, does it all, since so far I haven't seen some enough, not even when 3d included. What to do?
You're gonna wanna up your game if you want to join the regular cast of /ic/ schizos, but reflection-schizo has a certain ring to it. Keep at it and you reach int level schizophrenia in no time!
>>7865515She's called 50k-chan. She's from Danger/u/, a textboard based on the one of the same name from Va-11 hall-a. They call her that because she wouldn't stop asking about ways of making 50k a year, then 600k. Aparently she's Indonesian and for some reason she really, REALLY hates muslim people.
>>7865488My Soundwave looked different. Smaller head, larger torso, couldn't twist at the midriff. Maybe it's the cropped photo, but the pictured proportions look a little dwarfish. Plus, mine could open the chest and eject one of several transforming cassette tapes. This is all in addition to the obvious refractive differences in the surface finishes of both models.
>>786548850k chan