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File: image.png (209 KB, 960x960)
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is rotoscoping cheating?
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>>7866357
Unless you are animating for a contest in which the rules prohibit rotoscoping, then no, rotoscoping is not cheating. I will say, rotoscoping has its ups and downs. It gives very fluid motion, but tends to look less expressive than animation done without it; in a sense, you are giving up a part of what makes cartooning unique.

Take this clip from Fire & Ice, the rotoscoped Ralph Bakshi film based on Frazetta's work:
https://youtu.be/3YN1-J9_d2E?si=K231A1DXb3Am5DGO

Compare with this TV advert for cologne, which was animated traditionally by the great Richard Williams in the style of Frazetta (it references Frazetta's painting "Against the Gods"):
https://youtu.be/yc2A1bDq4qI?si=YuyWsCThZuQPg5wW

While Fire & Ice is pretty neat, I think Williams did a better job of capturing the style and power of Frazetta's paintings. Imagine a feature-length film with that kind of animation!
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>>7866357
Yes and no. It feels cheap, and doesn't really feel 'in the spirit' of animating, much like tracing is to drawing.
However, no one is going to blame a professional illustrator for tracing a still of an actor required for a illustrated film poster, and no one is going to blame some animators for rotoscoping.
Budgets and Due Dates are the constant sword that hangs over the heads of any production, and while I'm sure they'd love to fully animate without such methods, it's better to have made something at all, than not because you disliked the cheaper methods available to you.

The Anon above mentioned Ralph Bakshi, from memory he is actually quoted as wishing he hadn't rotoscoped, as he didn't like the outcome. That said, he's budget would have likely ballooned if he hadn't, and he likely wouldn't have been able to make the projects he used that method on, so it's a tricky thing.
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>>7866381
Yeah. It is somewhat crutchy, but there is still a great deal of creative decision making involved, and the relationship between the creator's consciousness and the final work remains quite direct.
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>>7866357
No
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>>7866381
>still a great deal of creative decision making involved
I think this is true in some cases more than others. When Disney used rotoscoping, as in Snow White and The Little Mermaid, it was to get the motion and "acting," but the art was still heavily stylized. In Bakshi's Fire & Ice, it's more of a straight trace-over.
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>>7866363
fpbp
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>>7866357
all animation is just tracing, so no, more tracing is not cheating when all you do is trace.
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>>7866357
No and in fact it takes a lot of skill to make it not look awful.
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>>7866632
>all animation is just tracing
Uhh what
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>>7866632
>found the fotm animation tracefag
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File: Frazetta3.jpg (1.07 MB, 900x1379)
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>>7866357
No, the result matters. Rotoscoping looks like ass, but if you're good at rendering beyond that you can actually create some insane bangers.
Frazetta did this, look through some of his pieces and you'll see he repeated poses perfectly, and he had a projector to trace off. He's still the king of his genre, but he absolutely traced and rotoscoped (usually himself and his own face if you look at the faces of the male characters he drew).
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>>7866357
No but it sucks desu. Disney was able to closely reference/rotoscope from footage effectively but that's because they had literal master draftsmen in their employ
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>>7866357
Only if you do it digitally using any kind of digital aid
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>>7867424
sorry what were you saying? I got distracted by the...
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>>7867424
>he absolutely traced and rotoscoped
What are you talking about? Frazetta was not an animator.



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