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File: m a n u s - g l o r i a e.png (868 KB, 1123x1498)
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Guys, what is my art missing?
I really want to make this look professional but I just can't really figure out h o w
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>>7880625
A scanner and some darker values
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>>7880625
What are you aiming for? What style?
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>>7880633

I really like the style of old tarot card decks, and I'd like to pin down a modern take on the illustrations in old renaissance/early modern occult texts, somewhat comic book-y in style
It seems like the stuff I produce is too...flat? Stylized is definitely what I'm aiming for, but I don't really know how to add depth to the stuff I draw/paint without losing detail
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>>7880636
Then you need to consider the actual borders on your piece. You need something that frames the art. Just look at actual cards and forget the art inside, just look at the borders that encapsulate them
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>>7880642
how do I do that without it looking too, I don't know, too busy I guess?
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>>7880625
Oh come on. You know the problem. They look disjointed. They don’t look they exist in the same space, same theme, same artwork. Too many separate floating shit without the skill to do it well.
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>>7883741
I mean maybe I knew that on some level without really being able to articulate it in that way...? so thank you for putting it into words for me, for real
it all came from the same sort of unified concept when I slapped it on paper, but yeah you're right it doesn't really cohere
how can I fix that? What adjustments or changes could be made to make it all fit together more smoothly?
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File: loteria.jpg (194 KB, 936x736)
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>>7883724
>how do I do that
NIGGER I TOLD YOU WHAT TO DO LOOK AT ACTUAL CARDS
TAROT CARDS
TRADING CARDS
PLAYING CARDS
VIDEO GAMES THAT USE CARDS
EVEN FUCKING LOTERIA CARDS
DO RESEARCH NIGGA I CANT THINK FOR YOU I DONT KNOW WHAT YOUR STANDARD OF FUCKING BUSY IS
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>>7880625
It’s hard to look at. Not in the sense that it’s ugly but that it’s just kind of violent if that makes sense. Like wings are generally seen as soft and you’re portraying them as almost knife sharp. Hands are padded but they’re kind of sown together here. The sun’s beams are very aggressive and it looks very angry . Like as the viewer it’s very difficult for me to see what “vibe” you’re going for here. Horror? So why are there a sun and moon? Trippy? Why are there so many warm colors and no cool ones? Fantasy? Then why the beam, sword, etc. Like you have the right idea here but they all clash against one another and make the overall piece suffer, even though the skill is indeed there
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>>7880625



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