Why You Should Copy Anime:https://i.imgur.com/zNDsyF0.jpgNaoki Saito: https://youtu.be/8jsZGeaWkhE?si=6HZIvG9Bx3y9qoHs&t=12AnimeShijuku: https://twitter.com/animesijyuku/status/1717415459778347358Krenz: https://www.youtube.com/watch?v=kbKqIJcIUCw**Strive for quantity AND quality.**Anime Studying:>Copy anime references exactly and draw them from memory. Use illustrations, screenshots, anime figures, 3D models, etc.>Don’t copy recklessly. Use construction, color theory, and other fundamental concepts to rehearse a drawing process that you can later easily manipulate for original artwork.>Post all of your anime studies. Post even when you’re told not to. Create an art community that actually draws and improves together instead of just talking about it.>Number your attempts and link to your previous posts.>Critiquers should lead by example by posting their studies.General Anime Style Discussion:>Questions about achieving certain styles/techniques/compositions etc.>Drawing methods, study habits, resources, tutorials, tools, software, etc>Be specific and try to post a sample of your study attempts before asking for help.**Draw copies from good anime styled references to mindfully up our mileage, internalize appealing aesthetics, and learn from each other’s processes and knowledge.**Recommended Resources:https://pastebin.com/Yz2scAEc/mmg/ - Manga Making General:>>>/ic/mmgPrevious Thread:>>7861986
>>7902209Not a single reply in 6 hours lol
>>7902209Necro bump with my head studies from Hide’s latest lesson
>>7897466Made another Xiao, just got the flat base colours on this one but I think I want to try rendering her this time, will look up more tutorials later. I tried messing with proportions more this time, made her hands and feet bigger, for the sort of character she is in the game I think it looks a lot better. Also gave her a different expression but it makes her look way way older for some reason kek.
>>7902500Cute heads.>>7902644Cute Xiao, try to make the fingers a bit stubbier and shorter, keep at it tho you're doing good work.>>7903149Rin is a piece of shit worse than that babylonian tier worm eaten incestuous whore of a purple haired skank. Nice drawing.As for me, I tried my hand at some imagination drawing without any refs to take a break from the ball breaking grinding. Who knew that I have no idea how to position hair or how those Asian garbs actually look like without a reference.She turned out cute at least.
>>7902209Didn't finish today but will another time
Krenz Day27
>>7903180I enjoy the neatness of this, it looks like you put love into every line
>>7903166Thanks again anon, I tried something weirder with her hands in this one since she's kind of got freaky monster hands in the game but I'm still pretty newbish when it comes to drawing them so trying to make something that breaks the rules doesn't translate as well. I should probably watch or read some tutorials but to be honest when I do that I end up getting bored and just go back to drawing balls to the wall on my own again...I like your art too btw, it looks very *soft*.
>>7903568thank you anon, I try my best for my wives
>>7903166
>>7903532Do you have this basics course on Pixledrop or something?
so, I watched third week's practice and the teacher said that only primary and secondary forms are enough now. Okay, should be faster, me thought. Tried to implement it (picrel) and to give less fucks about lines and... 40 minutes... again!!!!!!how this shit can be real??! how can fags in figure drawing thread shit whole human figure in 5-10 minutes repeatedly?? while I fucking cant copy 30 lines in bloody 40 minuteswhat the fuckwhyit may be me not get used to new display and to drawing on angled surface yet, but fuck, it sounds like fucking copiumshit is enraging and depressing
>>7906854
It's over
>>7906854Have you drawn anything else besides copying these? Anything at all?
>>7906854That's hilarious ngl
Krenz Day28>>7907137does a year ago count? do cubes count?
>>7907546*the last one is 2 hrs, not 3daylight saving time tricked me
>>7907611cute face
>>7907546No that doesn't really count. Listen friend I think autistically trying to use this many geometric shapes to describe something this basic is genuinely fucking you over. Spending almost an hour on these doodle ass drawings is insane to me and I'm not sure if it actually teaches you anything useful. My foray into the Krenz method was extremely short because I found it woefully fucking inefficient for any study period. My advice for you is to ditch all of it except maybe the most basic outline and then just use your eye and your eye alone for everything. Try bargue plates or keep drawing anime if you're into that but seriously try ditching this bullshit with basic shapes for every little thing. It just slows you down. Here's an example of my work to prove I'm not just a shitter talking out of his ass. I copied this piece entirely by eye (with corrections after overlaying the drawings after I was done with a chunk of it) around a month or two ago and it took me 2 hours 36 minutes according to the CSP timer (and I suspect at least one hour of that was me desperately trying to copy those eyes because I suck dick at them but I can't recall the details anymore).
>>7907788And here's some basic bargues I did a few days back. This took me 1 hour and 30 minutes according to the timer. Recognizing basic shapes is cool and all and of course important but not to the point where you spend most of the drawing time on irrelevant shit that won't make it to the final drawing. You gotta train your actual eye instead of playing this silly game imo
>>7907546What do you mean you didn't do anything except this? You never even tried to draw something from the top of your head?
>>7907792You should do these again. There are numerous errors, either with the angles or proportions.
>>7907792you've got a huge ego for a beg
>>7907788>>7907792is this the power of /ic/
>>7907880lmao gotta love the salty perma-begs in these threads. nta but there are definitely not numerous errors, you're just retarded.
>2026 and still falling for the copy and Krenz psyop bucket crab trap
>>79068541 hour per ex is normal. 2-3 is not. and no you are not supposed to be faster. they are prepping you to no grid eyeball exes of the 4th week you will be even slower there.>how can fags in figure drawing thread shit whole human figure in 5-10 minutes repeatedly??they are "gesturing". you are trying to be fucking pixel perfect anally accuraterelax a little either stop caring about how much time it takes you or stop being anally perfect about everything. you will be doing accuracy training for 100 more years anyhow.>>7908074and whats your suggestion oh wise prigo share your wisdom.
it's been a while, did a little study/redraw. I'm pretty happy with the results.
>>7908969you got clean as fuck line work, especially considering you're a chad tradfag. been silently miring you work.
Need to work on anatomy and will start practicing cel-shading. But given picrel is there anything else that I'm sorely lacking?
Anime/moe version of Loomis headshttps://x.com/ekakibit/status/2009984965791101420
>>7907704Thanks
How are you supposed to use artbooks like tenten's or taco's?I'm a gigabeg and i barely have the observational skills to copy so I figure any form of drawing with intent will help me improve, it kinda just doesn't FEEL that way.
not sure if this is the correct place to ask butHow much does cost a dakimura comission front and back?imma ask some artists on twitter but i want to know what to expect lol.
>>7909046thanks anon, but honestly I use an eraser almost as much as I do a pencil so idk about that
Tried drawing Louise again after reading two chapters of Keys to DrawingHere's the older one I did about 4 months ago.https://postimg.cc/9RVmcSpN/bbf06d99Whoever suggested that I read that book, thank you
>>7909560Don't mindlessly copy what you see, look, examine and analyze what you're doing in relation to the author's words. This is most important to do during the "blocking" in phase, when you're fleshing out the manikin. Exaggerate the dynamism of the reference if you're unsure how to proceed.
>>7909940i don't know what key to drawings teach but, i seems like you are focusing on small parts one at the time when you are copying or constructing/blocking, you are missing the base pose or line of action, if you start from big to small it gets really easy to block out the small details later on, for me this is way more important than the final drawing, anyway my advice would be just practice gesturing or sketching the overall shape from refs more than doing final/polished pieces.
>>7910004lol wrong pic
>>7910004do you start copying from those red lines? aren't curves a lot harder to control than straight lines?
>>7910047>do you start copying from those red lines?yesIdon't think curves are harder but maybe it's just me, but you should still do it even if its harder for you.
>>7910062>but you should still do it even if its harder for you.why?
>>7910074nta but drawing people, including anime, means mostly drawing curves of some kind. Better to practice it now than later.>>7910244You need a scanner or a better phone camera so I can enjoy your work properly bro
>>7910319But using curves for initial copying of big shapes means those shapes will be more off than using polygons as curves are ambiguous unlike straight lines in polygons
>>7910004The chapters I read in Keys to Drawing taught me to draw what I see, not what I THINK I'm seeing.I'm still piss poor at gesture drawing, anatomy and using building blocks (or whatever that method is called) at drawing characters.I used this as a guide(There are 7 pages, this is just one of them) to help me me build the body, and then I erased it, and attempted to draw the right proportions over it.I'll try again using your method, thanks!
Hello m8s. I'm a /biz/fag that recently trying to make game with /vg/'s /agdg/. Im here to re-learn drawing. For now, its for fun, but maybe it'll be for my game dev stuff as well.Anyway I'll be in your care
>>7910622Hello, what kind of game is bocchi posting general making this time?
Krenz Day29Less fucks were given about broom (24 min) and black pooh (1h38min, still kinda long time, accuracy is meh)>>7907788how many times did you overlap you drawing over original?>>7907792did you place initial cross by eye too?do you place start and end points in order to copy a line? or just draw line? how many attempts per line? did you overlap to check during copying or only after?>>7908074what kind of trap do you represent then?
>>7907876tried maybe 3 or 4 times, when was too irritated by cubes/lines>>7908798was line art red in the original too?>>7910622welcum to our club of suffering
>>7910732the redline work one is mine sorry I should have clarified that. the one on the left is the og version which is why I classified it as a study/redraw.
>>7910742so you did study... yourself?
>>7910319maybe one day anon
>>7910744nah the og is someone else's work, found it on pixiv, https://www.pixiv.net/en/users/111109884 , and thought it would be fun to study/redraw with some of my own little twists.
Back to Mojarin.
>>7906854I've not seen this course, but looking at those exercises, I can tell you you're not learning to draw any of those specific things. In fact, you're not really learning to draw yet. You're training the ability to see relationships, and then to translate them accurately to canvas. You are training muscles, which is always somewhat tedious.That said, this is pretty much classical sight-sizing, except you're doing cartoons instead of still life.
>can't decide between learning from Wada Arco or Pakoany advice? im a little over 2 years into learning and i wanna narrow down my focus a bit but i legitimately cant decide between these two
>>7911137Wada, but only because he did a good job with Eli. I don't care about Pablo or Paco.
>>7910379and know you didnt asked for this but here it goesI asuming you are pretty /beg/, there's a lot of debate on where you should start as beg, gesture, anatomy, drawing forms etc... however...i would recomend first learn to see the forms in a 3D space aka feel the forms then anatomy and then you can relay on construction to drawn on top of it, if you relay on construction without anatomy your landmarks are kinda useless and withour seeing the forms your drawings are gonna look flat/wrong aka symbol drawing.heres a example, you are using a straight cilinder for the legs,however the leg does not follow a straight line, if you where to follow that shape or direction the leg would look off/wrong bc is not anatomically right, and the stylization carries that on, you need to know anatomy but not that much imo.
>
>>7911193>to see the forms in a 3D spacenta but does it count?
From my figurine. Shoutout to my seafarer friend who bought this for me years back from China.
>>7911857Ah, yea, if anybody's curious what 2 years worth of progress does to a man (lmao).I was so proud of this too at the time as a no-draw.
There's an anime(not manga) called Chainsaw Man, and it uses full, monochromatic colors with rough transitions between figures. Can anyone tell me what this style of working with color and shadows is called? Google says it's either cel-shading or high-contrast art, but I seem to remember a specific word for this style of painting colors, making it visually slightly simplified in frame...Can anyone offer some advice?
>>7911901I watched the newest trailer I could find to see what the animation looks like. It's basic cel shading, high contrast art is something completely different, think hellboy comics cover art for that.What you probably found different was the heavy use of rotoscoping (it becomes obvious during action scenes and it's also employed in normal scenes too for some strange reason despite them also doing normal animation) and 3d backgrounds and elements to save on costs. There's also this digital filter applied on the colors that's been popularized for the past decade or so in the anime medium, I don't know what's it called though. Rotoscoping seems to be mainly used nowadays to increase the frame rate of the inbetweeners, just like in older Disney movies like Alice in Wonderland for example. There's an inherent problem with this though that becomes noticeable during action scenes, the animation will look too uncanny and geriatric, for a lack of a better word, where the action itself would seem slow, strange and would also conflict with other elements. On the bright side, Chainsaw does a better job with rotoscoping, there's a really infamous anime adaptation that carved the name of rotoscoping to the masse called Aku no Hana, the worst possible case of the use of rotoscoping one can ever witness. You'll also have to be a bit more specific in what you mean by monochromatic values and maybe give some examples, I did not notice any scenes that use this from the snippets.
>>7911940isnt csm just a shitty cgi animation
>>7912030I don't know, haven't seen any 3d cgi for characters in the movie trailer from 6 months ago, the background and objects are filled with 3d objects though.
>>7910697>bocchi posting general...The threads are kinda ass now, because of a doxxing spamming british man with his arma mod ruining everyone's conversation. Not a single bochi post inside it>...making this timeSome good games. I personally made Wagie Run, but i dont wanna spam game promotion here. Just trying to learn to draw anime girls for now.>>7910732Happy to be here sufferin with ya m8s
>>7910728fucking Krenz Day30>>7911103hi, mojanon>>7911130thanks, I need to cope somehow
>>7912899Did you watch the vids as well? If so, which ones? I know some of the vids are just q&a with the live class.
>>7914835>>7914898You're improving slowly but surely, rin-anon. Keep it up.
>>7912899well done
>>7912899if you need more cope youd probably be their top studenti cant draw for that long that autistically at all i divide the days into two and completely ignore the lvl2 and lvl3 details i just have no stamina.
How do I make soft looking girls like imamura ryou?
How the fuck do they do this bros…Settei lines are so impossibly clean. I wonder if they do a rough sketch and then do another pass on a clean sheet of paper to get it so clean.
Should I start copying anime now or wait until I understand anatomy and perspective
Who wants to draw my visual novel
>>7916302Is it a paid gig?
>>7916123Anyone know a brush/texture that could replicate the right picture? Preferably SAI or CSP. I'm trying with crayon and chalk but I can't get it to look just right, the right amount of fuzzy
>>7916366This was "Procreate Pencil" in Procreate, which I found to be really good for this. I think "Design pencil" in CSP can be somewhat close, especially if you duplicate it and disable brush opacity/density (or make the curve more tilted towards 100%). If you want more texture, you can try this one: https://assets.clip-studio.com/en-us/detail?id=1712564 (this is "test 2" lines). But yeah, looking at it, Procreate pencil looks kinda better stil.
>>7916123Lain is so hard to draw, but I think I’m getting somewhere. The proportions are hard to get right and the face is very round, but not *too* round which requires a lot of subtlety compared to more angular faces.
>>7916441Anon , i love Lain, honestly i like both, you did good. Lain face and eyes are the hardest part of her. As much i would like more content of her official version, we don't need perfect copies.Even then I am happy to see even more people studying her.Thanks for sharing!
>>7917042Thank you. This is the nicest comment I ever received on this Mongolian basket weaving forum.
>>7902209Sup, First time posting here. I might need some suggestions regarding digital illustration/manga making. Mainly in the brushes. I feel like I have far too many atm. And might want to cut some down. Got like alot of stipples brushes for example.Granted, I do worry about being limited on ink brushes that might help out for time cutting, such as cross hatches and stippling. Or generally more creative brush works.My general inspirations are Hirohiko Araki, and Takehiko Inoue. Both their illustrations and manga work, influenced my brush choices.
>>7916310Not until it exists as a product to be sold
Not a study but I'm really glad how this turned out.
>>7917042>>7917227You are welcome, i was able to find you at x, nice to see the other works.I am not sure to contact you there because my ACC is nsfw. So, have a nice day and good luck on the 3d Lain, the faceless version is good aesthetic for Lain too, keep one copy of her.
Hello. I am sorry for intrusion. Why is there an anime study general, but no anime general? There is alternative art general, but it is full of not anime too.
copying the taco point character drawing books cover to cover, good idea or waste of time?
>copying
hi do you guys know of a GREAT painting youtube course? I mean something at the level of hide sensei's head structure course, I want to delve into painting, thanks>work
>>7919528It’s been tried but westoids can’t really draw anime and then of course some guy who draws anime-but-improved(made uglier) derails the thread by refusing to fuck off. All the while nobody posts work because westoids simply can’t draw anime
>>7920484fuck off shill
>>7919528because of niggers like him >>7920424 who will shit on people that don't draw the way he likesfor example this looks anime >>7902500 but it's beg/this is very western >>7920412 >>7903186so it will devolve in people debating what is and not is anime instead of posting work
>>7920412Her neck is kinda fucked up SmallImp
>>7920555focus on the quesiton please
>>7920868Marco Bucci and KNKL are unironically all you need to learn the basics of digital color picking and color theory for shadows, lights, highlights and material rendering. I highly recommend Bucci's videos for the overall theory and then KNKL's old videos about rendering material spheres and metallic objects. None of that will really help you with your main problem which is the wonky proportions and perspective you usually scribble in drip's Drawpile.
>>7920896thank you so much, now shut up you're annoying
water experiements
>>7920910Beautiful work anon I kneel
>>7920910Very nice. Blog?
>>7920910pt2
>>7920511RE: comment on >>7903186It's from Angel Cop, which I would call anime. Granted I'm not Japanese and may have just failed to capture its "essence" or infected it with western qualities, which is possible.
attempt to draw one of my friend's character in Eiichiro Oda style. Any thoughts?
>>7921260Speaking of Angel Cop, here's some more western shit
>>7920976thank you anon!>>7921125none yet, too self concious
>>7910728>what kind of trap do you represent then?Not that anon, but he's sort of right. For beginners, studies alone will not lead to a practical understanding of anime, manga, cartoons, or any kind of drawing that involves design decisions. You're just transferring what you see, which is absolutely a needed skill, but it doesn't matter what your subject is. As an exercise, the difference between copying a frame of anime versus a photo of a person largely boils down to value range.