After spending 1 year generally not drawing and off social media due to starting uni and having my first job experiences, I'm considering getting back at drawing with the sole intention of doing it for fun as an alternative to wasting time on videogames and to cope with depression. Pic related is my "average" non cherry-picked artwork done traditionally (chosen intentionally so you can get an idea of my skill level not counting stand-outs), I know it's shit and I plan to basically drop this way of drawing in favor of emulating max 2 or 3 artists I actually like to build up a clear concise style that wasn't born out of begdom, alongside drawing from life to build draftmanship (books and videos too, but I want to go straight 80% practice 20% theory for at least 1 year of my art journey to see if I will actually learn more efficiently and better). Do I have the potential to show my work outside of this place or other beginners places even now, or should I keep myself off the internet in general like I've been doing and draw purely for the joy of it? My goal is either a long running fantasy adventure manga or even better, an indie rpg inspired by classic Final Fantasy and other games (which is unlikeky since I never programmed anything in my life, and I'm aspiring for the former purely for this reason)
Man either do it with the "sole intention of doing it for fun as an alternative to wasting time on videogames and to cope with depression." or don't. The end of your post implies that the first part of your post is in fact not how you actually feel. Obsessing about your skill and potential is directly contradictory to just doing something for fun. This wishy washy in the middle bullshit is going to lead to burn out. You need to pick a stance and commit to it. It doesn't mean you can't change your stance in the future, it just means you aren't wasting precious mental resources on the retarded contradictive statement that are your goals. In other words, just draw faggot
>>7904551How did you learn?
>>7904553>The end of your post implies that the first part of your post is in fact not how you actually feel.How? It is good to have a clear idea of what other artists and people in general might think of your art even if you don't plan to make it big yourself
>>7904556It's all over the place, but mostly monkey laddering my bad habits and trying to do begtraps like drawabox while dropping them after a while. ;))) In the last 2 years before quitting I watched art videos occasionally and worked on fixing some of the weakest aspects of my art
>>7904551>I'm considering getting back at drawing with the sole intention of doing it for fun as an alternative to wasting time on videogames and to cope with depression>Do I have the potential to show my work outside of this place or other beginners places even nowlmao such a poser
>>7904553You beat me to it, also im not of the belief that one can become too good to post here, still I respect your initial intent , art has enough clout chasers , welcome back to art !
>>7904551It looks solid enough to be believable>long running fantasy adventure manga/comicbetter learn to draw horses, flora, medieval structure home,castles,farms etc. bricks >Indie rpg design final fantasypretty tall order basically learn to draw everything that your fantasy characters will interact with. Fantasy design can't survive on character design at all. Sell it with the Prop designs and Setting designs.
>>7904557All you have to do is ask "why?" to your statement and every following statement in that chain of reasoning to arrive at the fact your motivations aren't rooted in "the sole intention of doing it for fun" if you're caring about perceived skill and potential. At least be honest with yourself, but as the other two anons said, it's good that you're just starting the process of making art again
>>7904553You can do something for fun yet still have a goal. Have you skateboard before? you obsess about having the skill to pull off a trick while getting your ass handed to you. >>7904551As for OP You have good draftsman skills, your shading lines are pretty solid and you understand certain things must be maniuplated to convey form. What could be improved is emphasizing the form with your rendering skills. let the lines wrap around the form to show the plane changes. Your composition needs work as well, guide the viewer's eye through the picture. What really needs work is your drapery, learn how folds work and how to use them to support your composition instead of distract because they look so outlandish. Finally establish a value hierarchy so the eye can under stand clearly what's going on the hand on the flute is entirely lost jf I squint.Otherwise again solid work, I really like the gesture of the 3 person drawing
Draw more and stop posting dumb shit like this.
You're asking for permission to do things, which is already not a good sign, to be QUITE honest with you. Narrow your scope. You're not going to make a critically acclaimed video game or manga coming from 0, especially if by your own admission you have no art or programming skills. It's a good goal to have in mind and if you believe you're serious about it in your heart of hearts, you should pursue it. But in the meantime, try to make a drawing. Try to make 3 drawings.I am only offering this advice at all because, again, you are asking for permission. If you didn't want permission first, you would just be doing whatever the fuck you want.
>>7904551Alright I'm back and here's a free hand doodleRegarding learning, my idea is to just focus on drawing from life and emulate 2 or 3 master artists I actually want to draw like so I can get gains the easy way and properly develop a coompetent style not born out of shortcuts and ignoranceThings like learning perspective, anatomy, etc. fully will come when I actually need them to progress in regards to what I want to draw. One biggest mistakes I did back then was overfocusing on a chosen specific fundamental superficially while also not even knowing what I wanted to draw, but the truth is that you can't learn more and improve your technical skills via books or videos right away if you don't first focus on drawing what you want to draw from both life and references for a while.
i thought gabe was dead
>>7904551Join dad.gallery
>>7907424how were you able to enjoy the process while being bad at it? unless you were 5-10yo
>>7907438OP was clearly Gabe, but I avoided saying anything because crabs would've flood this thread.