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>So Lately I've been wondering how getting attention for you work on NG actually happens,

>I hear mostly that if you keep posting reasonably good art and other works you will eventually get a following, which has sort of happened but I see people with tonnes of fans and very little works put out, I have put out 121 artworks, not to mention games and animations too and lately I've been posting every few days with me making my Graphic novel, but most of my artwork doesn't get even the 5 vote necessary to get a star rank and my views rarely reach above the mid twenties, and I've only just reached 40 followers after posting for SIX years.

>My artwork isn't of low quality or anything and take quite a lot of effort and I'm pretty sure I'm scouted too.

>I don't really know what's going on? What am I missing, how do I get more attention on my works?

>I'm sure if anyone knows me and people with similar problems would be happy to know.

Can anyone help a poor artist out?
>>
>>7907884
git gud
>>
if you are good you will get attention. simple.
>>
>My artwork isn't of low quality or anything
anon...
>and take quite a lot of effort
there it is, you're still in the mindset of "if I work hard I'll succeed" but art doesn't work that way. Working hard is the bare minimum, nobody cares how much effort you put into your art, they only care how good it is.

you made this thread but I think you know the reason already, your art is not appealing enough to be popular. That's all there is to it, that'll all it will ever be. People who complain about the algorithm are just coping.

Maybe in 2009 you could get popular at your current level because the internet was different, but now its way more globalized, there's exponentially more people browsing and scrolling, websites are way more optimized to waste people's time and give them only what it thinks they want.

You have to be exceptional to stand out and catch people's atetntion. If you can't do that, then too bad. Your art needs to compel people to share it to their friends. You need people to laugh, cry, and fight over your art. Being boring is much worse than being /beg/
>>
>>7908094
social media is dying though
>>
>>7908107
okay, how does that affect anything I said?
>>
>>7908112
>People who complain about the algorithm are just coping.

I know you're ESL but come on now. There are no algoyrithms when we all go back to forums. It's long overdue. If people want updates from XYZ company they'd just join their discord server. Anything more than that can be conducted on forums. Your dream website portfolio can be coded at the drop of a hat with AI now. Social media is dead and redundant.
>>
>>7907884
>My artwork isn't of low quality or anything and take quite a lot of effort
Shakey line confidence
Bad anatomy
Bad airbrush
Flat bad perspective
>I'm pretty sure I'm scouted too.
What does that mean
>>
Make cool shit and put it where people can see it. Beyond that, luck.
>>
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>>7908180
>>
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>>7908184
Elitist gatekeeping final boss.

>When the art listings include too much low quality work, people lose interest in browsing and everyone is hurt by that.
Do they care to explain why Deviantart is still in business while Newgrounds is bleeding money? Artists and consumers alike are hurt by exclusion. You're cutting off potential market like tumors, refusing to admit it's out of pure reputational vanity. Newgrounds of all places putting on daddy's tie and pretending to be a professional art portfolio site for calarts student films where grotesque beg jank made by randos in their basements isn't allowed promotion is peak hilarity. Way to pull the ladder up.
>>
I'm not huge on social media, ~18k followers or so on twitter, but the best three things you can do are:
Consistency and posting a lot
Connect with other artists, sometimes friends much bigger than you will give you a boost
Draw fanart (I don't do this much but if you're drawing porn of a popular video game character the amount of attention it'll get is ridiculous)
And most importantly get lucky

There's artists who are way better than me who I see with under 1000 followers on twitter and bsky. Shit's not fair, you just have to focus on the stuff that is in your control.
>>
>>7908184
Holy based. I should dust off my old NG account.
>>
>>7907884
you're not scouted. You were at some point, but you might have been either pruned (they unscouted whoever scouted you) or you got unscouted yourself.
You might have to ask a mod to fix that for you if you ever hope to be scouted again, since I can't see the usual prompt to scout you back in (not that i would)
that being said, your art is pretty rough, and your 3d comic is even worse. I wouldn't scout you myself, ng is already flooded with low quality stuff as is. sorry.
>>
>>7908184
To not get scouted on NG, especially now that anyone can scout you, your work literally has to be kindergarten tier, and even then you actually might get scouted.
Getting scouted hasn't meant anything anymore for years now.

They even changed to not make who you got scouted by or which profiles someone scouted appear on profiles because people were just farming and practically achieving the opposite of what the system was made for.
>>
/ic/ will do anything but get good. Every week there's a "how do I get more followers if i suck, and don't say draw better" thread
>>
>>7908123
>Social media is dead and redundant.
You really believe it is? I mean nothing would make me happier than see that cancer go away finally, but even though I've also sensed it to be already on it's way out I would have believed it to take a few more years at least. Though I don't engage with any social media platform so it's hard for me to gauge.
>>
>>7908212
>Way to pull the ladder up.
Apparently scouting has been a thing since 2009 so I don't think it's old guard crude flashslop artists saying "fuck you I got mine" to crude newbies
>>
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>>7908502
Most of the crude NG icons were pre 2009. Would art like this be considered high quality if it released today?
>>
>>7908527
it wouldn't even be looked at because it isn't hyperrealistic anime titties until some discord decided to make porn of salad fingers then everyone would be totally into the show just to tell everyone that they jerk off to the characters, not because they watch the show
>>
>>7908527
>I don't need to improve because some shitty art went viral 20 years ago
wew lad
>>
>all art must be the same homogenized commercialized
wew piggy
>>
>>7907884
I'm genuinely not trying to be a shithead when I say this, but you need to seek critique more often when you lack this much self-awareness about the quality of your work and adjust your expectations accordingly.
>>
>>7908184
Harsh. What happened to everything by everyone?
>>
>>7908184
the scouting system ensures that people who put effort get in, there's plenty of beg art and if someone thinks you care about your beg drawings then you will be scouted. Its not like deviantart which acn be a storage site for screenshots or stuff thats barely art like hyper specific fetish ms paint stuff thats used to cope.
>>
>>7908180
>>7908263
>>7908382
>>7908538
>>7909008
PYW crabs
>>
>>7907884
That fucking hair dude. How can you say you put effort into this?
>>
>>7907884
>My artwork isn't of low quality
is picrel your work?
>>
>>7908005
Good at what?
If you mean good at drawing, that doesn't work unless you're literally the top 1%.
>>
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>>7907884
>>My artwork isn't of low quality
>>
>>7914629
so what do you want? to have fame and fortune despite being shit?
>>
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>>7915876
Yes.

Why would you work hard for the sake of working hard?

Look at cartoonists and their /beg/ drawings. They don't need to spend 20 hours on a single page like manga artists do while making 3x the salary.

Learn to lazymaxxx and you'll drastically improve your life.
>>
>>7917207
It's actually, unironically, more refined and well thoughtful artwork than you are likely to achieve. Don't mistake the apparent simplicity for crudeness.
>>
>>7917207
skill and effort are not the same. If you were really good at drawing, you won't be half assing your drawings, you'll still be putting your full effort into them so the amoutn of calories you spend is the same.
>>
>>7917212
I'm sure I can hit this in a few months, I'm already halfway there.
>>
>>7917223
I'm sure you believe that.
>>
>>7917207
Post a woman as sexy as that
>>
>>7908212
holy motherfucking tears lmao
>>
>>7907884
>how getting attention for you work on NG
DeviantArt and Pixiv have larger userbase
>>
>>7907884
At least trace the AI slop more subtly anon
>>
Skill does not correlate with popularity. There's tons of popular artists with shit art, and talented artists nobody's ever heard of. Finding an audience is a matter of luck.
>>
>>7920796
>Finding an audience is a matter of luck.
Nah, they just don't try. That or they are good but don't make what's trendy.
>>
>>7907884
Permabeg meltdowns like this are what keep /ic/ alive.
>>
>>7908005
explain Chris Chan then
>>
>>7921533
if you don't go through a meltdown then are you really an artist?
>>
>>7921558
Maybe not, but I don't think it's necessary to publically humiliate yourself to get your Artist License.
>>
>>7917207
This line economy is not /beg/ tho
>>
>>7917223
The perspective alone is above 100% of /ic/. Literally nobody here can draw a room in decent perspective like that. Not even exaggerating. Every room /ic/ draws looks halfassed and wonky
>>
>>7907884
Is there a reason why you want to use NG instead of other platforms? In general, it’s better to post your art where there are more people. You can easily check platform size with a quick search and choose based on that.

Personally, I prefer twitter because it has a large audience, and it’s more relaxed when it comes to posting NSFW compared to most other places. That said, it’s even better to post across multiple platforms instead of relying on just one.

You don't need to be amazing at art, but you need more practice. Also, you should think about who you’re targeting your art to. For example, I draw NSFW art focused on muscular chicks and fanart, which appeals to a specific audience. One of the biggest reasons my account grew is that my target audience shared my work across different platforms, essentially promoting it for me.
>>
>>7907884
anon I'm gonna be real with you, your ability is at a 3/10 1 being literal stick figures

To gain a following you require
- Niche topic so you don't have too much competition
- Consistent posting 3-4 times a week minimum and do that for 3-4 years straight consistency
- art that is at 5/10 levels basically you have to be as a skill level that is above 50% of everyone who's ever picked up a pen
- If you're not in the 5/10 and above your work needs to be meaningful, this could be jokes, a message, some reference basically it has to connect to the follower for them to want to see more

If you put out quality or even 5/10 work eventually people will find it and you'll gain momentum once you have a sizable chunk you have to give them what they want, if they come to you to see cute girls don't suddenly start drawing robots and wonder "Why are people unfollowing?"

Focus on challenging yourself your artistic skill is far lower than you think it is. You need to fix a lot of your weaknesses which are currently invisible to you but clear to even a layperson.
>>
>>7922022
I hope you don’t mean posting fully rendered pieces 3-4 times a week, right? That’s not really sustainable.

Personally, I post one fully rendered piece per week, plus a few sketches or scribbles once or twice a week. In my opinion, it’s much better to post fewer quality pieces than to flood it with quick sketches. Also, burn out sucks
>>
File: sketch tron concepts.png (1.75 MB, 1920x1080)
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>>7922032
Not fully rendered but something that is quality. Some artists can make sketches feel like finished pieces

but if you wanna be a sketch merchant you have to be even better
>>
>>7922032
If OP is posting on NG, NG requires fully rendered pieces. It gives less visibility to sketches and you can get unscouted (less visibility to your overall gallery) if you don't post enough finished work.
>>
>>7907884
6 years of drawing to make art like that. What the fuck have you been doing?
>>
>>7922670
Lol

You don't need full rendering, sweetie. You can draw great things with just lines and minimal shadows.
>>
>>7917207
Funniest post on /ic/ in a white
>>
>>7908212
What getting unscouted does to a mf
>>
>>7922032
>I hope you don’t mean posting fully rendered pieces 3-4 times a week, right? That’s not really sustainable.
If you can fully complete a piece in 10 hours, you can easily do 4 full renders in a week.
>>
>how do Artists grow a following?
In my case, I racked up decent 40k following on X, been drawing for 4 years in manga style drawings. If you have a particular niche or interest on your drawings, lean into it. I racked up a following by building a world and share the world building and characters through manga illustrations and manga panels.

>World building?
in short, an Alternate modern fantasy where humans and demihumans living in coexistence. USA is an isolationist superpower since 1990s, no 9/11, GWOT and all that sort of thing. USA is ruled from behind the curtain by a Kitsune Matriarch.

>Is it working?
Yeah, i racked up US and EU based following. Making up 80% of my total following.

The key is know your lore, know your niche, know your audience
>>
>>7907884
dress like a slut in the street at night. that is how you grow followers.
>>
>>7928601
You have experience I'm sure
>>
>>7927325
>you can easily do 4 full renders in a week.

Nigga do you even draw
>>
>>7927566
SNCA/TMI
>>
>>7907884
I had a domain name and made up business cards to hand out to people.

( the website is gone so I am not promoting myself))
>>
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>>7907884
use a japanese vpn server if your art is in anyyway anime-inspired
you will get infinitely more engagement that way than posting from whatever thirdworld shit hole you live in
>>
>>7929485
Does that really work? I might have to try it myself then.
>>
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>>7907884
Same as they always did
>tell a story and get people invested
>hook into bigger fandoms by making fan art or related content
>risque or sexy stuff

There's a reason why variants on "funny pokemon/anime/storytime animation where someone's ideally massive boobs are emphasized" has launched a thousand art careers
>>
>>7907884
This art is just not that good man I'm sorry
>>
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Is the implication here you're listening to /ic/'s advice or
>>
>>7931125
>March
retard-kun he was suffering for his art BEFORE he asked for advice
>>
>>7908184
Newgrounds scouting is the lowest tier of gatekeeping ever, as >>7908357 said, to not get scouted means you need to be sami ways tier
>>
>>7929454
skimmed through your deviantart gallery, you have the artistic phenotype of a late 90s/2000s children storybook illustrator, i hope you understand what I mean.
>>
>>7929454
artists like you that are untainted by anime are so rare, I appreciate you.
>>
>>7907884
Ignore the crabs. Consistency matters far more for growth than skill. Even people who make ms paint circle tool inflation make a living off commissions.
>>
>>7935151
>>I've only just reached 40 followers after posting for SIX years
>>
I can't find the fucking pictures, but I was going to make a post on /ic/ about twitter and paid boting.
You won't make it if you don't pay
The pictures I have shows a sub 3k followers account, one post has 500 views, two hours later another post with 700k views, two hours later a post with 500 views.
Or something like that, if I find the pics I'll post them, but it's a lie that you'll have a steady climb, it's counter-intuitive it's not like you'll have 300 views, then 500, then 700 and so on, that doesn't exist and that's not how it works
>>
>>7907911
>>7908005
You don't need to be good though. just make entertaining comics and animations. If you don't care about getting a following, then quit bitching about it, this shouldn't bother you.
>>7934736
>>7934748
>>7934762
>>
>>7935216
>You won't make it if you don't pay
Not an issue if you make animations and comics, anon.
>>
>>7921994
He's right, im skilled but you'd have to put a gun to my head or money in my hand for me to not fake perspective at every turn,

In my defense, Noone spend more than 5 seconds looking at any given panel I draw if that
>>
>>7921994
ive never seen /ic/ draw a room
>>
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>>7935216
Oh I found another example, here's an "artist growing a following", OP
>>
>>7908184
I got scouted after posting 2 artworks, it's exactly as >>7931143 says
>>
>>7908184
Has anyone lost the ability to scout after scouting /begs/ or is that just a hollow threat?
>>
>>7935248
>You don't need to be good though
>just make entertaining comics and animations
what do you think good means? Please don't tell me you think constructoids like proko are good.
>>
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>>7917207
Do you have any fucking clue how many fundies are at play in this image? I genuinely don't like saying this but you really are ngmi. Here's an actual example of a /beg/ as fuck boomer artist, and because he's /beg/ tier he is not respected, he is a clown at best.
>>
>>7936412
good as in the context for art skills, this is an art board(allegedly) after all. Fuck off already you retarded nodraw shitter.
>>
>>7936478
you got btfo by the post above you. All those accounts in those links have some skill and lots of appeal.

>art skills
here's the secret, fundamentals dont make your art good. It makes it easier to make good art. Let go of the idea that because you're better at drawing, your art is better than some deviantart guy.
>>
>>7925376
yes but its a site for western artists without any sense of visual aesthetics or appeal, otherwise theyd be posting on artstation or twitter
>>
>>7936297
The game was always rigged, but it's true that people do think "growing on twitter" is a bellcurve and it's not
>>
>>7907884
Consumers are spoiled for choice on the modern internet. Why should they follow you over the other people doing similar shit?
>>
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>>7931153
Actually it's an anime that got me into making characters. A fantasy movie about a princess trapped in her ensorcelled kingdom by a "goblin" ,and her servants were transformed into mice. And that was in the late 70s, and this picture was made soon afterwards.



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