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If you are a /beg/inner in art, please use this thread to post pieces for critique or ask for advice.
DO NOT REPLY to crabs, nodraws, retards that whine about how hard drawing is or talent debates and instead focus on posted works!

>STICKY:
Completed: https://drive.google.com/file/d/1Vm4IJpq0Mbvb-Krl5_mJ_m6TsC_qjsaN/view
New collaborative: https://hackmd.io/UMnZVhNITW-T2wZpHw6d0Q
w/ic/i: https://sites.google.com/site/ourwici/
Hardcore: https://hackmd.io/7k0XRnIQR6SValR77TDfZw?view

>WHERE to get study materials
annas-archive.org
>>>/ic/artbook
>>>/ic/video

>Want to practice figures?
quickposes.com
sketchdaily.net
characterdesigns.com
lovelifedrawing.com
posemy.art
line-of-action.com

>Post Your Work and give your feedback
What can be improved?
Are there any resources videos or books you'd recommend to them?
Maybe a redline or a technique, be specific.
When receiving a critique, try to provide one in return

>best art teachers
Glenn Vilppu
Michael Hampton
Steve Huston
Brent Eviston
Marco Bucci
Andrew Loomis
George Bridgman
Hikaru Hayashi
Hide Sensei

>best art books
Keys To Drawing
Drawing With the Right Side of the Brain
How To Draw Comics the Marvel Way
The Art and Science of Drawing
Framed Perspective
Figure Drawing For All It's Worth
The Complete Guide to Drawing From Life

Previous thread: >>7905680
>>
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How do you make drawing more fun? I like the idea of being an artist.
>>
I still cant understand why a fat horse.
>>
>>7909300
I haven't draw at all
>>
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Trying to understand
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how the fuck do you learn proportions or observational drawing without doing boring shit like still life or grid drawing??
>>
lmao I accidentally clicked back and responded to the op on the last thread
nice op image op
>>
>>7909311
The scrotum?
>>
>>7909317
You are supposed to do measuring/sighting, using pencil. Checking out which things line up also helps.
You can read more about it in KtD
>>
>>7909317
yeah if you find out a solution, you better make it an art course lmao
>>
>>7909320
>KtD
What is this?
>>
>>7909330
First book from the list in the OP
>>
>>7909332
I'll check it out, thanks.
>>
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>>7909319
I would say that's a much simpler and easier structure
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Sketched this at work. Do I have talent?
>>
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>>7907934
didn't see new thread, yeah I should spend more time correcting my figures
>>
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First go at a character idea. I think I need to buy a new pen for her skin, it came out too dark and it also photographs weird, but eh.
>>
>>7909375
>>
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>>7909376
and page 1 WIP of comic experiment
>>
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Azalith from aqw.
>>
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Page 2
>>
>>7909341
Work scribbles are always peak soul
>>
>>7909333
NTa anon, but you'll be doing some still life and life drawing through out KtD. All of it. Still lifes are pretty much unavoidable.
>>
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Very gradually getting back to drawing
>>
>>7909448
>wearing no socks in frame 1
>wearing socks in frame 2 with the same clothes
explain
>>
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>>7909466
Yea, I checked it out. It was hard to read and super boring. I'll try to figure something else out on my own. There's no way every single good artist out there forced themselves through this lame shit.
>>
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>draw with a quick sketch/gesture on a layer below
>ends up stiff and lame
>draw freehand
>looks a bit better but i feel like I have 0 control over what gets drawn (ends up being a naked muscular man 99% of the time)
this sucks
>>7909377
I love the buildings here
>>
>>7909506
kazuyer
>>
>>7909300
YES! made it to OP a second time, thanks OP. Rise thicc gang >:3
>>
I like we all just rejected that new sticky
>>
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Took me a few tries but I'm proud of this face. It doesn't really look like the photo much, but it doesn't look like shit.
>>
There was a big dersert cetipade in my room is there any fucking advices /ic/ can give me? I dont where is it i missed it i am fucking scared
>>
>>7909566
You're such a failtroll. Come up with something original to troll.
>>
>>7909553

I love out of all the notes you could have for yourself, you chose probably the least relevant to the face
>>
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am i getting it yet
>>
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>>7909575
pg 2.
>>
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>>7909575
>>7909580
Good light and shadow shapes are so huge for appeal, nice work.
>>
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tfw no appeal ever
>>
So keys to drawing and Right side basically have the same goal with similar exercises. Is that correct?
>>
>>7909663
right side is pseudoscience that is outdated by almost half a century
ktd is better simply because it doesn't put on airs
>>
>>7909663
Right side of the brain is riddled with nonsense about left and right brain halves. And it has SO MUCH pointless yapping about it you'd think this woman wanted to be a psychologist. Pick keys to drawing which has none of that shit and about the same exercises and save yourself the headache of having to navigate the ramblings of a woman deep into pseudoscientific bullshit
>>
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feets are weird

>>7909317
>how the fuck do you learn proportions or observational drawing without doing boring shit like still life or grid drawing??
you ask how to learn drawing without drawing anon. Anyway, try to relax and get in the mood i guess.

>>7909341
It's a bit messy but i like how you done shadows.

>>7909359
It's better but looks a bit flat and knee should be higher. Top body looks great tho

>>7909376
>>7909377
very nice
>>
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Gronrila
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>>7909401
nice composition, you could work on your lines tho

>>7909553
well done. Head is a bit squished, side should be wider.

>>7909575
great stuff

>>7909594
Face is drawn pretty well, shading needs some work, looks a bit muddy. Some parts are too bright amd some too dark.
>>
>>7909656
I'm not gay enough to judge but I think it'd work better if he weighed on the ropes more, it looks too much like a guy who's paid a twenty to model and not enough like some teenager in a rape dungeon.

Also I think we should see his right elbow somewhere
>>
>>7909680
i wanna fart on it
>>
>>7909686
he's not a teenager :(
and yeah I did reference a model who didn't seem too enthused lol
>>
>>7909680
good job
>>
>>7909680
golira...
>>
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>>7909680
I was just playing Goritaire
>>
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>>7909512
it was gonna be dimitri from vampire saviours but him and kaz basically share a design anyway
>>
>>7909680
Gollira...
>>
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I've settled into this rendering method where I make short strokes with a marker. it's comfortabe to me, but looks meh and too messy, and I can't detail properly. I just want to learn how to render cute girls FUCK
>>
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>>7909687
>>7909691
>>7909692
>>7909694
>>7909703
>>
>>7909719
dis nigga be painting minecraft n shit
>>
>>7909719
Try drawing pixel art.
>>
>>7909719
pixel cute girls and strong men
>>
>>7909739
I can't do better:(
>>7909740
>>7909743
not the direction I wanna go towards
>>
I wanted to post a monkey I drew but I can't find it anywhere
:(
>>
>>7909748
bummer
>>
>>7909750
draw a new monkey
>>
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Another goblin for tonight
>>
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>>7909754
I have found the monkey
>>
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>>7909680
This is the best I can do :(
>>
>>7909759
honestly, gross and pedo
>>
>>7909448
>I hate myself
You belong, you're welcome here.
>>
>>7909759
God I wish fantasy races were real and numerous, especially goblins.
>>
>>7909759
I really like it, good job
>>
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>>7909575
>>7909759
mogs me
>>
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wip
>>
>>7909778
nice
>>
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>>7909785
sovl
>>
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>>7909785
>>
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graaaave
>>
>>
>>7909878
>>
>>7909879
>>
How do you handle there being so many things to master in art, if you want to be a competent artist?

Like each and every part of the human body is its own area to practice, on top of coloring, shading, and posing it all
>>
>>7909679
These are really ugly feet , no sense of rhythm or arcs
>>
>>7909778
Her torso is a bit too long in the abdomen. It's making her head look tiny
>>
>>7909318
Cute face
>>
>>7909663
While the other anons are correct and Right Side has a lot of bs you should just skip, the exercises and instructions for them are much more clear and understandable for a complete prebeg, I found Keys too hard, because exercises go "just draw this fagit lmoa" which doesn't work when you are an absolute prebeg. I did Right Side and skipped 80% of the book and only did exercises and then did Keys and had much better time.
>>
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>>7909300

this is taking me HOURS to draw im so fucking slow, i need to do gesture/fig drawing after this.
>>
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Poke all toads. :D
>>
>>7909894
so she was almost a Jill..hotdog? something is off here.
>>
>>7909778
Gorgeous

>>7909878
>>7909879
>>7909880
Cool stuff

>>7909886
Well I need to agree haha
>>
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>>7909894
now its looking better
>>
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>>7909894
>>7909914
>>
>>7909914
I feel like your semi-grotesque style demands more cock detail. fatter veins that that break up the silhouette of the shaft, strong hatching, stuff like that
>>
>>7909914
Hahah bro you were inspired by netenyahu moloch drawing right?
>>
>>7909925
i dont know who netenyahu is
>>
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I am refining my IFRM method further.

Instead of spending a WHOLE WEEK on a single drawing, micro-correcting each stroke, I have condensed it down just to what I NEED at the moment. Right now, I need proportion.

>1. Basic Line Control (DrawABox Lessons 1-1 to 1-4)
>2. Proportions 2D (IFRM | Copying Anime | Etc.)
>!!! YOU SHOULD BE ABLE TO COPY 2D IMAGES WITH DECENT ACCURACY BEFORE MOVING ON. IF YOU CANNOT COPY 2D WELL, YOU ARE GOING TO WASTE YOUR TIME LEARNING THE FUNDAMENTALS. MOST ASPIRING ARTISTS DON'T EVEN MAKE IT TO THIS POINT AND RUSH TO THE FUNDIES WHICH IS WHY THEY QUIT SO EARLY !!!
>3. Form (DAB Lessons 1-5 to 1-11)
>4. Proportions 3D
>5. (etc.)

I tried to apply proportion by literally tracing over an image and found it to be an impossible task. This is for two reasons.

1. I haven't drawn enough (strategically).

2. I haven't learned form (properly).

Trying to draw from life or 3D is skipping a bunch of steps and you'll just end up falling on your face a bunch of times. You can, like I always say, bruteforce your way into competence. For instance, you can ban training wheels for a child and they will EVENTUALLY learn to ride a bike after fifty gashes and wounds. But it's better to just put the training wheels, let them get comfortable with the general feel of the bike, and only have to deal with them falling two or three times before they get the hang of it.

That's what learning proportions in 2D first before moving onto 3D does for us. Instead of going through hundreds of frustrating drawings, we first refine our ability to analyze in 2D so that when we move onto 3D, we don't struggle as much.

As always, I'm my own guinea pig. I will be taking my own advice and applying it to my own workflow to verify it's effectiveness and then updating here based on my results. This is more helpful for /beg/ in my opinion because I'm not just guessing at what might work, I'm testing and verifying what actually works as a /beg/ myself.
>>
been a /beg/ for 7 years (strategically)
>>
>>7909300
getting better at painting
a ghost without pants lol
>>
>>7909948
post art
>>
>>7909913
Nice hips
>>
>>7909885
> A man on a thousand mile walk has to forget his goal and say to himself every morning, 'Today I'm going to cover twenty-five miles and then rest up and sleep.'
t. Tolstoy
>>
>>7909490
What do you even want to draw?

>forced
You might not be as interested in this whole drawing thing as you might think. Food for thought.
>>
>>7909978
What the fuck was the point of this reply other than a backhanded attempt at crabbing?
>>
>>7909987
Asking them what they want to draw. Also the implication that they may view drawing in of itself as a chore if they must force themselves to do it.
>>
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>>7909914
whatever one day i will end it.
>>
>>7910002
your life or the drawing?
>>
>>7909993
The implication is to stop drawing because you feel like you're forcing yourself. Except this is non-advice, meaningless, and unhelpful. I will concede that asking someone their reason for drawing is something they should think about but something tells me its just pasted in there to really say the second part, which is basically to give up.

This doesn't align with the actual previous post anyway as it was specifically mentioned that "drawing boring shit" (like still life) feels like forcing oneself, not that drawing in itself is boring.
>>
>>7910006
>How do I do this thing?
Here are some exercises and resources related to that thing
>Yeah that's boring, I'm not going to do that

NTA but you can't really help people like that
>>
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>want to draw a tank
>the entire process requires you to draw geometry to the point where all you see is just lines and planes
how's this fun, man
>>
>>7910003
??? what did i do to you?
>>
>>7909945
u r welcome to observe my struggles in /asg/ as they are in line with what u decribed

>1. Basic Line Control (DrawABox Lessons 1-1 to 1-4)
I've found out from my own exp that ghosting is useful for line accuracy on fineliner + paper but useless on digital. Like only useful form of "ghosting" a line in digital is to draw it then ctrlz several times. My guess is it stems from:
1) different friction of pen's nib
2) different perception of moving cursor vs actually drawing a line. Maybe my eyes are functioning wrong but when I move cursor in CSP fast enough I stop seeing it, so I lose it's trajectory. But drawing a line is different - I see it as it grows in realtime. Maybe that's just because a line is a lot bigger and higher contrast to me eyes than a cursor.
>>
>>7910011
>want to draw
>have to draw
Fuck this dude
>>
>>7910011
Brother that's closer to technical drafting and industrial design. Which, is actually really fucking amazing for helping you internalize perspective and construction, but you don't need to be that autistic about construction in most cases. If anything that's only for more rigorous and focused one in a while studies if you're really trying to crack down on your draftsmanship. The only reason you'd be drawing in that manner all the time is if you were some kind of mechanical draftsman.
>>
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>>7910011
Only if you want to do it as autistically as Scott does it. The understand and principles of the techniques are more important. Exercises can be done on a small scale for big gains. Take texture for instance. If I'm drawing an orange and I'm interested in learning how to render the skin. I can literally just do some 5 to 10 minute paintings to isolate just painting texture. It's the same with perspective drawing. Most of the techniques can be explored in isolation, and used with a bit more intuition in drawing what you want. The reason why it's important for Scott to do it that way constantly through the book (aside for the love of the game) is to be as explicit as can be for the reader/student.

Pic related was me trying to figure out texture for brushed metal, bit of a rougher pounded metal, and chain links. this was a couple of years back. The goal is to find a pattern so that you can work less to convey the necessary info.
>>
>>7910011
they are complex 3d forms in perspective. that means they are hard to draw well since you need a lot of skills. breaking them down analytically helps you to develop the skills you need. in the long run it's worth it to get to your goal of drawing tanks quicker. especially if you wanna be able to draw them from different angles or combine multiple references.
>>
>>7910011
The entire point of those exercises is the structure of the hard surface object above all else. Autistically so. Called hard surface design. That specific method is basically manual 3d modeling of a hard surface structure, or, the most complex form of hard surface design. So unless you absolutely need to have the structure of that hard surface design be perfect, or need to internalize that for some project or reference, then it's really more like a thing you should do every so often. I guess a good comparison would be like extreme HIIT training at the gym. You don't do those shits every day, they'd fucking wreck you, but if you spread out the training, it can yield tangible benefits.
>>
>hard surface
daddy
>>
>>7910037
I'd spray you with a water bottle if I could you whore. Your punishment is drawing a technical breakdown of dis hard surface. Get to it.
>>
>>7910008
Nope, good try.
>How do I do thing without the boring parts?
>You literally can't. It's completely impossible, don't even try. Just give up.
I find it difficult to believe that MUST do still life drawing to get good at drawing in general. Not to mention, we don't even have proof that it works. It's just a, "this is what I did" but without concrete evidence showing that one's work did actually improve solely from the still life drawing. That's my point in questioning it. If there was concrete evidence for it, showing exactly what it actually improves and showing how there's literally no other way to do it, then sure, I would have no choice. But I just don't see how this is the case when I see artists post their old artwork before they started fundies and it doesn't even look that bad.
>>
>>7910048
>But I don't WANT to eat my vegetables
Niggas will really write essays about the nature of truth and the impossibility of proving anything instead of doing a 20 minute exercise and seeing if it helps them
>>
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>>7910026
If someone told you that you drawing old saggy man balls is necessary to be able to draw beautiful young women, you'd also feel like you HAVE to draw the old saggy man balls. Yes, some things suck to draw. Not all of us want to draw the whole fucking world like Feng Zhu.
>>7910020
I'll pin ASG and take a look.
As for the line exercises, how long have you been drawing digitally?
When I first started drawing 7 years ago I forced myself to do 50 hours of tracing anime and by the 40th or 45th hour there was no difference between drawing digitally and drawing traditionally. I sort of lost that and am trying to get it back. I did have an Intuous 3 at the time which I got for $22 in 2019. Motherfuckers charging $63 for that shit now. Anyway, see if it's the tablet too. I have an Intuous Small and I fucking hate drawing on it. I just ordered an Intuous Pro from eBay and an Intuous 3 again.
>>7910051
I've already done still life drawings and find it boring. Pic related is the first one I did and then I did a few more after. I'll try to do more but I fucking hate doing them and don't see much difference between that and just doing my IFRM drawings.
>>
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Bonnibel is showing off.

Would like to if someone of you will upload it on rule34
>>
>>7910060
who is bonnibel
>>
>>7910058
I'm not going to sit here and pretend that still life is the most exciting topic either to look at or produce. But if you actually made an effort to understand why studying them might help improve your drawings of guns or anime titties or whatever, instead of just malding all over the thread, you probably wouldn't find them nearly so "boring"
>>
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Rate my unfinished sketch
>>
>>7910058
It's not like you need to draw old man balls every day of your life. Chin up buttercup and get to drawing.
>>
>>7910067
kinda cute. ref?
>>
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first drawing in half decade
my back hurts, my eyes dry
>>
>>7910002
>YES
>>
>>7910093
> my back hurts
time to exercise, you lazy, stinky, fat titted slut
>>
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Saw fun pose ref, attempted fun pose. Voila
>>
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>>7910086
>>
I consistently choose the worst poses, worst angles, worst objects known to man and I deserve every ounce of my suffering
>>
>>7910087
No ref but I was kind of imagining Bjork but with Princess Peach lips
>>
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i have a couple classes downloaded but i wonder, if i'm more into realistic art, should I even bother with anime/cartoon artists? i fuck with the artstyle in the pic for example
but i feel like facial structure, expression and such is quite different between both realistic and anime no?
>>
>>
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>>7909318
pretty
>>7909879
sick
>>7910136
ngnghgh
>>7910104
AHAHHA
>>
>>7910093
This is mental illness
>>
>>7909945
anon, it seems like you've got an ally
https://www.youtube.com/watch?v=pKLDYixdT2Q

>>7910136
sexo, do more
>>7910139
you can't get out of Chelyaba
>>
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>>7909300
https://youtu.be/rNPV92MXcvo
>>
>>7910136
Pomnographic material
>>
>>7910060
Sick stuff bro
Got any tips on how to render. I feel I'm getting good at drawing but kinda lost on how to practice rendering.
Are there any good tutorials out there?
>>
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>>7910145
FUCKING FINALLY.
Someone who knows what they're talking about.

He's right about artists erroneously attaching utmost importance to boxes and perspective because they already could draw well from reference.

Marshall Vandruff mentioned this.
Before he learned perspective he was able to draw very well from reference but struggled from imagination. Perspective is what gave him that eureka moment. He specifically mentions Loomis.

That's why Loomis is constantly shilled on here. It's because those artists actually did benefit from him but they only did so because they ALREADY knew how to draw well from reference. They weren't struggling with basic observational skills. So Loomis was easy to understand.

The average /beg/ here can't draw from reference and that is precisely what is holding them back. Unironically, /asg/ users are more likely to make it than /beg/ because they focus on observation (through copying anime).

I'm going to check out more of this guy's videos.

Thanks for sharing!
>>
>>7909359
Hey wolf bro
How were you able to get good at figure drawing
I mean you draw the same each time but you do it so well you seem to have a good understanding of anatomy?
What did you study exactly to get this good
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I spent 5 hours on this shit and still couldn't get any results. Neither references, nor gestures, nor Loomis, nothing helped.
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>>7909318
I like it
sloppy blowjob with same expression would be very nice
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>>7910173
What kind of result was expected?
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>>7910166
>Unironically, /asg/ users are more likely to make it than /beg/ because they focus on observation (through copying anime)
The same /asg/ haunted by permabegs trying to find this one totally legit chink method to draw for years? And the method turns out to be a repackaged Loomis/Hampton/Hamm? That /asg/? How retarded do you need to be to not understand that nothing prevents you from both drawing from reference and learning basic proportions and construction at the same time? Though there's no need to answer that question since your tirades make it apparent anyway
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>>7910180
i need to figure out how to draw dicks, thank you. hopefully soon. then I will draw sloppy anime head
>>7910145
I will. thank you
>>7910139
monkey improving
>>
crazy how some people literally tell you that references are a bad thing
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I hate myself and want to die
can't even draw fucking stupid dipshit rabbits or hands I just want a railroad spike driven into my heart for being such a useless fucking retard
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>>7910145
>>7910166

But I'm a beginner, I'm not good at drawing and I don't know how to. How am I supposed to know how to start when literally every person say something different.

>Just draw boxes bro
>Just draw from life bro
>Just do exercises for 40h hours bro
>Just copy your fav artist bro
>Just copy Loomis bro
>STOP COPYING LOOMIS BRO

At this pace I will go insane before I learn how to draw
>>
>>7910210
You will never be an artist, so just give up.
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>>7910213
It was never my goal, I just want to draw cute things/characters so I can feel closer to them
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>>7910210
Just draw (what you top draw whether that be copying or studies).
>>
>>7910210
Say just draw things you really want to draw vs just draw things you like/appealing to you
you


What advice is better?
>>
>>7910210
Just be talented or it's over
>>7910173
>>
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sk8ter

>>7910139
holy shit monkey is actually trying more challenging stuff

>>7910067
feels like you have an idea of how to draw a face, a head and hair but trouble making them fit well together
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>>7910048
It's not a must, but still life subjects are so much less complex than a portrait. It makes isolating a conceptual layer a lot easier. The point is often that they are simpler. You seem interested in portraits, the plaster casted simple skull in pic related would be good for heads. You can find plenty of images just like it on pinterest. 20 minutes a day of blocking-in a subject does a lot of good. It beats reinventing the wheel. Just follow a beginner drawing course and draw cute shit that's easy to draw. Just stick to line drawing for now until you get a solid grasp of it. Things of the complexity in pic related is should be a fine level.

>You literally can't. It's completely impossible
Nobody said this.

>>7909945
Take a look at the reference here. It's pretty hard to draw when the lighting is this soft. Stick to scenes lit with a strong direct light source. You'll know it's directly lit when you can see strong cast shadows.

>>7910210
>How am I supposed to know how to start when literally every person say something different
This happens when you ask for feedback from more than 1 person. It's up to you to figure it out unless you have a mentor or you choose just 1 person to listen to for advice. Same thing happens in any endeavor. 5 people will give you 5 or 10 different things that are wrong with what you're doing. Do your best and think critically.
>>
>>7910145
unfortunately ;-;
>>7910204
:DDD
thank u frend <3
>>7910222
yeah >3
its been a while since i actually challenged myself XD
>>
>>7910222
awesome
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>>7910058
>As for the line exercises, how long have you been drawing digitally?
120-150 hrs ig
As for the tablet: this is the same exercise on different hardware
Inspiroy frego M
https://files.catbox.moe/tsw88j.mp4
kamvas pro 19 (20-25 hrs in total with this device so this maybe the reason why it feels more alien to me than frego, and angled surface too)
https://files.catbox.moe/zqyej1.mp4
pencil on paper, no ghosting, each line is first and only attempt, no paper rotation
https://files.catbox.moe/q2cptr.jpg
fineliner on paper, same conditions as for pencil
https://files.catbox.moe/42hhvz.jpg
>>
>>7909300
lmao
so good
>>
>>7909575
>>7909580
interesting style, very clean
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>>7910011
>how's this fun, man

It kinda depends a lot on what you are aiming for, I think. If you want to do schematic perfect 100% accurate renditions of tanks, then Im afraid you will need to embrace the geometry behind it. Now, you could approach it from a more flexible pov(which does not remove the geometry factor completely but at least 'softens' it) and try to put apart the tank in question so it almost becomes like symbol drawing, in a way.

So the idea is that once you become used to the individual parts, you might feel more comfortable drawing the entire thing just by putting the pieces back together. For example, look at Metal Slug's approach to their machines/vehicles, theyre exaggerated and rounded/softened forms as opposed to the hard angles and straight lines that you'd naturally see on real tanks, nevertheless they still convey the idea of tank, albeit more cartoony.

This whole exercise might still not be fun to go through but it is a way to get there.
>>
>>7910027
>>7910029
>>7910275
I'll give the geometry autism a try. After all, I do wanna make illustrations a la Tamiya, TAKOM, Border Models and such. I'm aware that some artists do use 3D for their boxarts, but it's still good reference material.
However, I don't wanna kill myself on the attempt, so I'm gonna see what's up and also watch Scott's class about it.
Maybe I could make it easier on myself by just drawing the main shapes and go over it that way. Obviously perspective is something I'll have to go through either way since I love landscape art.
>>
>>
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I draw cartoonish furries, but decided to draw a human. How did I do? I don't like this and I can't put my finger on it as to why.
>>
>friend scolds me because I took a reference but didn't straight up copy it 1:1 since I did a different take on the person's look
isnt the whole point of taking a reference just there to help you out and guide you thru if you don't wanna 1:1 replicate it like studies do?
>>
>>7910288
Needing validation on some imageboard is a 109% sure-fire ngmi symptom. To get good you need to learn for yourself. You are no better than a howie.
>>
>>7910291
?
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>>7910285
That's good. I like your thick brushstrokes.
There's some notably saturated blues on the mountain on the right and while that color really works with the overall palette, I would've killed it a bit. Not completely mind you, because that's a good hue to tint your light areas. Some more attention could also have been given to the sky in the form of slightly more defined cloud covering, the foreground could have benefited from a bit more vegetation too in order to reinforce the sense of depth.
But overall, I dig it, it's very pleasant to look at, it's even a bit impressionistic.
>>
>>7910287
it's the jawline being too wide and the ear is pushed far back
also the zygomatic bone is way too thick i think
>>
>>7910296
Oh yeah, I see what you mean. Especially with the jaw.
What about the rendering or styling? I feel like even if it was all anatomically correct, it would be doody.
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just one of them nights innit
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>>7910300
I'm still giga new into drawing altogether but I can see the rendering as alright, except for the fact that there's not stronger darks, especially on the left side of the face where there should be a lot of darkness concentrated. At least in the lid crease where there's always some darkness compared to the rest of the face.
I feel like the colors are fine but it does lack on contrast and color variation. The highlights are all fine I think.
>>
>>7910161

Thanks!

https://gofile.io/d/lRKkJb

https://gofile.io/d/801BQa
>>
>>7910301
would it kill u to just draw something normal
like a cat or a plant
>>
I’m giving up drawing forever APRIL FOOLS
>>
>>7910330
Why so mad at that anon?
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>>7910330
Those are too hard to draw
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>>7910330
I drew this >>7910209
that's normal...
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Rough sketch
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How's body gesture?
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>>7910376
gesture is gesture
if it works it works
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Drew for the first time in a while
How is it?
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>>7910391
too much glow fx, too many competing focal points
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>>7909401
How do I render this? Pic rel is the original but idk how to render gold / bronze.
>>
I need to work on clothes and how it wrinkles more, but I think I can hands at least

>>7910100
I like this a lot, only criticism is the newspaper hand looks a little too small even with the perspective. If there was something else to reinforce the angle it may not look so off imo
>>7909813
The weathering on the gravestone is nice, the stylizing on the foliage too. Idk about the pixel art flower though, looks like a png shopped over top
>>7910391
I agree with >>7910393 , but I like the hard light combined with the glow. Just needs to be toned down a little. The energy sword in the back looks really good with the electric crackles around it though
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>>
I have some questions:

how do you guys draw facial expressions? do you remembering all of the names of those expressions? do you have some kind of facial expression sheet? do you invent? do you need a good understanding of facial muscles?
>>
>>7910408
I make the face and draw the emotion
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>>7910419
emotion =/ facial expression
>>
what are these """" "Just Draw" don't work"""" fags do when they realized they actually need to draw everything. shape design, accuracy, perspective all of those fundamentals requires "Just Draw" thing without doing "Just Draw" how do you learn to draw? reading books 10 books on how to hold pencil? typing (X, Y) coordinates into a computers? watching 100 shorts on tips and tricks? No. you need "Just Draw" what ever the shit you want for everything.

so """" "Just Draw" don't work"""" fags contradicting their own argument.
>>
>>7910448
Seething 'how to learn drawing' youtuber detected.
>>
>>7910422
u mean you've never made yourself feel the emotion that makes you have facial expression than you then draw? many artists relate to this. there are even memes about it
>>
>>7910448
Oh you want a reality check faggot? The reason people say just draw is because most people asking for "help" don't want "help" they want somebody to do all the mental leg work for them. It's mental laziness. Don't be surprised when laziness is met with the same energy bitch.
>>
>>7910457
yeah people will ask the same question that's been asked 10000 and answered 10000 times in the thread. if someone cant be bothered to search for resources on their own or ask specific questions why the fuck should i provide them with specific resources or specific answers? thats what a paid instructor is for. like i do this every so often and every time it's mentally exhausting because the people asking these questions are expecting you to hold their hand through entire process and think through problems they should be thinking through themselves. people are much more willing to help those are are clearly self driven and ask pointed questions. it shows that they have the ability to self assess and learn. instead of the "HURR DURRR ERNNN IM 26 AND WANT TO BECUM A PROFESSIONAL IN 3 YEARS WHAT DO???"

like bro you dont even know what the fuck your goal is if you're saying that and if you did you sure as fuck would be asking much more specific questions than that.
>>
>>7910448
Shut up and just draw
>>
>>7910457
stop calling me faggot you faggot

>The reason people say just draw is because most people asking for "help" don't want "help" they want somebody to do all the mental leg work for them. It's mental laziness. Don't be surprised when laziness is met with the same energy bitch.
agreed. """ "Just Draw" don't work"""" fags still contradicting their arguments all the time.

>" Just Draw " is a bullshit advice
>but you need to draw X

Fucking all the time contradicting their stupid if I say """ "Just Draw" don't work"""" I might appear smarter than everyone is very egotistic thing to do. misleading every beginner dragging them into darkness and they get lost can't figure out what to do next.
>>
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>>7910448
"Just draw" is essentially just an overcompensation against faggots that are either lazy and expect others to spoonfeed them or read their minds or provide them with that "one easy trick" to achieve their goals. Or suffer from analysis paralysis and are so scared of working through the "wrong" book and wasting time that they don't do any work at all.

Now the problem, and that is where you come in is of course that taken literally and to the extreme, "just draw" is of course also retarded, because if you never invest conscious practice or challenge yourself it easy to arrive at the same dead end as many others who liked to draw as children and did it a lot even as teenager but then stopped once they realized their drawing did not really improve between age 8 and age 17 or something. And that is typically because they never challenged themselves, never learned anything and never critically interacted with what they draw, so they dug themselves into patterns that they just lazily repeat and remix.

So in short both "just draw" and "grind fundies and do exercises" fags have a point. And as always turning stuff like this into some fundamental philosophy is stupid.
>>
>>7910474
Sorry, if you tell someone to just draw and they take that at face value they were never going to amount to anything anyways. The trash filters itself.
>>
>>7910476
yeah, fair
>>
>>7910391
looks cool
read bad
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Do pyramids as a form ever require 3-point perspective? Or can any 3 dimensional rotation of them be adequately portrayed with just 2 vanishing points?
>>
>>7910476
Why even say it in first place then? For the funzies? XD
>>
>>7910490
Why devote any mental effort to somebody that clearly isn't going to invest any mental effort into their own learning and questions? It's like if you walk into a restaurant and say I want to learn how to cook. They'll just be like, okay? Then fucking cook then bitch idfk what you want me to do with that? It's also why most crafts have a shit test to determine if someone is even worth taking under your wing. I think a chef tells you to cook an omelet. What the person does with the basic request tells you multitudes about their aptitude, motivation and skill. On here idk what the shit test is, loomis? Do bridgman twice? I know back in the old days the shit test for an artist would be to have them grind pigments for 12 hours a day. If you complained once you were kicked out. Matter of fact I think ateliers used to make students draw a replica of a plaster cast until it was so perfect they couldn't tell the difference between the marble and their paper.

The point is, why invest time in someone who isn't even invested in the process
>>
>>7910497
nah. the shit test on here is if the person even tried to ctrl + f for the answer to their question or looked at the sticky first lmao. thats how low the bar is and even thats asking too much of most of these fags. the sticky might as well not even exist. like y would u spend 20 minutes trying to help someone when that same person cant even be assed to spend 20 minutes looking for resources or practicing fundies
>>
>>7910489
you need 3 point if you want the pyramid to have consistent height you can of course try to eyeball it.
>>
>>7910448
"just draw" doesn't work on these guys, they have special needs
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is there any plugin or like palettes that limit your color range for kaleido 3 e-ink screen as the final output.
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>>7910511
what do you use? csp? ps?
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>>7910497
>The point is, why invest time in someone who isn't even invested in the process

But you people are doing that anyway.
>>
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i see now that the wrist/forearm is maybe too thin
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>>7910512
I use csp for drawing, ps for painting
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>>7910522
Layer>New Adjustment Layer>Posterize> 16 levels, that should be right. I looked up the kaleido 3 and 4096 is the max so 16 levels = 16^3=4096 colors displayed max. This adjustment layer should be at the very top

Then create a layer right underneath it.
Edit>Fill>50% Grey
Change its blending mode to overlay
Filter>Noise>Gaussian Noise (1-3%) + Monochromatic checked

Then save image as a lossless .png.
>>
okay accuracy chads tell me what do i do when i make a mistake
erase and restart? i don't really see how the feedback loop is supposed to work
>>
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I don't know if it's anhedonia or whatever but the past few days have been very difficult to do any drawing. I know what I need to do but actually sitting down to do it is extremely difficult.

I purchased the first volume on Azumanga to help me with this. It's similar to what I want to do. Comic Strips that are simple to understand and read. Like xkcd but with better artwork, if possible. K-On is another good one. I did check out Nichijou and Tsurezure Children (funniest fucking anime I watched btw) but those were closer to Manga than Comic Strips. My taste may change and maybe I would move onto Manga if my skills get close but right now, simple Comic Strips is my goal.

Of course, I need to actually fucking draw which is getting difficult everyday. But at least I know now that I need the ability to draw in 2D first before moving onto the actual fundamentals. I did the opposite and rushed into boxes, form, perspective, anatomy, figure drawing, gesture, portraiture, etc., and obviously, I didn't improve. So, this time I want to approach the fundamentals AFTER I gain confidence in observational drawing.

I know I can do it because six years ago I used to be able to copy anime very well. I did this all within a week but I was copying 10 hours a day that whole week. The reason I didn't keep working on that skill was because I assumed that because I couldn't draw from imagination that I just wasted my time when IN FACT, I had already done exactly what I needed to do to get started learning the fundamentals. Since I learned it so fucking fast, I also forgot it just as quickly. So now I'm here trying to regain that skill I lost.

It takes roughly 50 hours or 150 copies of anime drawings in order to be comfortable with copying. At least this is with my ability. I'm sure people who have talent can get good in half this time.

However, I am using IFRM. I wonder if this method makes learning to observe much faster than 50 hours of copying.

I guess I'll never find out.
>>
>>7910541
drawing 3d/construction is a fundamental though
>>
>>7910202
You don't read my posts so I don't see why you bother replying to them with any form of authority. I've been saying since the first day I've got back here that BRUTEFORCE works but it's not efficient nor effective.
>nothing prevents you from both drawing from reference and learning basic proportions and construction at the same time
This is an example of bruteforce.
If that works for you, great!
But just because you learned to ride a bike without training wheels doesn't mean training wheels are useless.
I know you know this and are just being malicious to trick /beg/s into learning construction when they cannot correctly replicate an angle on a reference or the length of a particular line.
>>
>>7910210
Drawing is a skill that is uniquely pursued as a child. Rarely is it pursued as an adult, unless you count geriatrics. When people draw as children, they pick up certain skills that they then forget about before going onto more advanced fundamentals.

So when you hear an artist say:
>just draw boxes bro
or worst
>just draw bro
You don't see the hundreds of hours they did before that advice actually worked for them. So you assume it's just talent or some secret they're not telling you.

One thing I noticed, without fail, is that each one of these artists NEVER studied the fundamentals before they could draw well. Time and time again I see artists showing their old work before they learned the fundamentals and it mogs 99% of /ic/. It's not until they start learning the fundamentals that their art starts going from "pretty good" to "really good."

>So what is it?
My best guess is that they had the ability to copy before they learned the fundamentals. They could look at something and put it down on their paper with relative accuracy while also making it look nice. It doesn't mean that they have 100% accuracy, it just means that everything is relatively close to where it should be while still remaining appealing.

That's why I'm doing my IFRM method and learning how to copy before going back into the fundamentals. I tried doing boxes, gesture, perspective, anatomy, form, etc. I did all of that and didn't improve. I probably drew well over 2,000 boxes and didn't improve. That's because, I believe, I was missing the fundamental skill of copying. So that's why I'm trying to relearn.

Whether this is accurate is unknown to me yet. I'm still working through it myself. The only thing I can say with confidence is that learning form/perspective/anatomy/fundamentals on their own will not make you better at drawing because it didn't make me any better at drawing. Whether that's because I didn't learn how to copy first is something I need to figure out.
>>
>>7910557
What the fuck does IFRM stand for?
>>
>>7910564
It's a method of making something fireproof
>>
>>7910564
I'm Fucking Retarded, Man.
(Judging from how that anon practices,I think it means Iterative-Focused Repetition Method, )



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