Been thinking of using gamedev, 2D and 3D animation techniques in my workflow to draw faster.That way I could create a 300 page comic in a week rather than months drawing it by hand.Are there examples of artists who use stuff like blender and grease pencil and symbol cutout libraries to draw faster?Or use 3D backgrounds and pixel art and photo filters?
>>7913514>Are there examples of artists who use stuff like blender and grease pencil and symbol cutout libraries to draw faster?Tim Buckley, creator of the Famous hit web comic 'Loss', used this technique.
>>7913514>300 page comic in a week>drawing it by handpost your comics now
Gantz and Inuyashiki author Oku Hiroya
>>7913514Fuck off Cris