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File: file.png (468 KB, 1000x1500)
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Is there a cheap way I can make physical references IRL? I was thinking of getting this chinese one and build a set with legos
I can't be assed to use 3D software I feel like I'd enjoy physically moving a doll and placing props instead
has anyone tried the monster high dolls? I also want to know if there's any similar dolls with a bunch of clothing options
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Mirror?
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>>7918005
I bought a doll recently and I don't like it. One of the arms was wobbly out of the box.
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>>7918010
yeah but I want like props and furniture I guess and a third person perspective from various angels
>>
Depends on what it's a reference for, and just how detailed you need it to be.
Almost anything can be a reference for anything... you can place some random stones on a table as placeholders for figures in your composition.
You can build shit out of lego or cardboard. You can use a marker to draw on the cardboard to make details.
You can use imagination and have fun when it comes to creating your own physical references.
3D printing is also a thing

>I'd enjoy physically moving a doll
I suspect you might change your tune once you try it... especially if there's clothes involved.
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>>7918005
why don't you cut silhouettes out of paper? Try that.
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>>7918005
Try this one. It has a better joint range.
>>7918005
>has anyone tried the monster high dolls?
Yes. Not very good for posing.
>I also want to know if there's any similar dolls with a bunch of clothing options
Rainbow high, but why are you interested in that.
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>>7918005
buy some clay and make a wire frame
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>I also want to know if there's any similar dolls with a bunch of clothing options
1:6 figures like worldbox and phicen. There's a shit ton of clothing and props you can find used for that scale.
Be aware though that this can become an expensive hobby.
>but why are you interested in that.
Can't beat real life cloth physics...



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