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File: 8675309.png (1.94 MB, 1600x1200)
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If you are a /beg/inner in art, please use this thread to post pieces for critique or ask for advice.
DO NOT REPLY to crabs, nodraws, retards that whine about how hard drawing is or talent debates and instead focus on posted works!

>STICKY:
Completed: https://drive.google.com/file/d/1Vm4IJpq0Mbvb-Krl5_mJ_m6TsC_qjsaN/view
New collaborative: https://hackmd.io/UMnZVhNITW-T2wZpHw6d0Q
w/ic/i: https://sites.google.com/site/ourwici/
Hardcore: https://hackmd.io/7k0XRnIQR6SValR77TDfZw?view

>WHERE to get study materials
>>>/ic/artbook
>>>/ic/video

>Want to practice figures?
quickposes.com
characterdesigns.com
lovelifedrawing.com
posemy.art
line-of-action.com

>Post Your Work and give your feedback
What can be improved?
Are there any resources videos or books you'd recommend to them?
Maybe a redline or a technique, be specific.
When receiving a critique, try to provide one in return

>best art teachers
Glenn Vilppu
Michael Hampton
Steve Huston
Brent Eviston
Marco Bucci
Andrew Loomis
George Bridgman
Hikaru Hayashi
Hide Sensei

>best art books
Keys To Drawing
Drawing With the Right Side of the Brain
How To Draw Comics the Marvel Way
The Art and Science of Drawing
Framed Perspective
Figure Drawing For All It's Worth
The Complete Guide to Drawing From Life

Previous thread: >>7915767
>>
>>7918269
Never making it to the OP it seems...
>>
>just draw
It's not working out for me. I can't see the shapes still. Can't simplify shapes. It's all painful.
can't think in 3D
>>
>>7918273
If you can't make it now that the board is as dead as never before, then it's truly over for you.
>>
Medusa reincarnated in the body of a native american girl.
>>
>>7918277
Try to think in 2D at least
>>
Why does OP hate anime?
>>
>>7918288
Everyone is a faggot in their own special way.
>>
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>>
I dont want to read a book or a flight manual, how do I practice drawing and simplifying forms effectively? I can't figure this shit out. Everything I draw looks like shit.
>>
>wonder that maybe going for anime is too difficult for now
>try checking out more western stuff on /co/'s drawthread gallery for refs
>generally like only the more animesque stuff
Well, shit
>>
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more scrapbook slop I hope it lets me post this time
>>7918272
thank you friend.
>>
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THREAD CHALLENGE
>>
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another scrapbook page
>>
>>7918334
Phoshopslop final boss
>>
>>7918334
>airbrushed overlit goonslop
nah
>>
>>7918007
The guy didn’t like the legs I redrew so I have to change it back >.<
>>
>>7918334
not a interesting image to draw.
>>
Thread challenge?
>>
>>7918349
>2221x3333
>open image i nfull
holy shit stop posting dogshit references
>>
>>7918352
A poor craftsman blames his tools or references or whatever idk

If you're good you can do it even with that low res
>>
>>7918273
Only the discord clique is allowed into the OP. All generals behave this way, unfortunately.
>>
>>7918341
So cute. Do you have more work I can look at?
>>
>>7918362
Thank you! My xitter is @pxg_25 :>
>>
>>7918349
This ref is so lame. Not because of the res, but because these guys are obviously holding a static pose like retards. There's zero energy. Just go study an MMA match or something.
>>
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>>7918002
>Hey I don't mean to be a dick but did you draw the spider girl yet?
In the process. Haven't had the time as I've been busy with work and other life stuff. Was initially planning on having the floor line be the viewer's eye level perspective line for a more dramatic effect, but I somehow fucked that up and just ended up with a rather generic standing pose. Also opted for extra arms design, rather than a regular torso and spider abdomen for the lower part. Might try that design out and a different more interesting pose later on as well, once I've first tried to figure this one out, as I'm sure there's still issues I'm blind to. I tend to overlook errors until I get to rendering part and only then notice I fucked up something major during construction.
>>
>>7918368
Hah I was shitposting, I didn't expect you to draw it at all. Looking good, I did not expect the extra arms and thought most people would do the spider torso instead, so it's at least unique.
>>
what is it called when you use multiple lines to shade something? I am trying to do whatever it is called and it always turns out like the skin of a burn victim. I can't even tell what I am doing wrong. are there any good videos on line shading?
>example has a bunch of sparse lines for shading
>when I do it, it looks like a fucked up wireframe
>example has very fine lines everywhere for shading
>when I try it, it looks completely disordered and nonsensical
>>
>>7918323
>>7918336
What determines your cutout shape? Adjacent sketches?
>>
>>7918370
It is called hatching. I’m sure there are a lot of guides but I couldn’t personally point you to one
>>
>>7918373
yeah and some are just because I liked the shape but a lot of it is that these papers are covered in random crap
>>
Can someone give me a fucking (You)? I'm trying to test if this shit got fixed or not.
>>
>>7918383
Hello my brother.
>>
>>7918389
Thanks anon. It's fixed it seems. Got my (You)s back. That was scary.
>>
draw this
>>
>>7918393
>big ass head
>yaoi hands
yeah I'm good for today
>>
>>7918129

it's all coming together

>>7918279

who's talking to her? the snakes? I like the idea of sassy snakes on a medusa
>>
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The sketch on the right is a bit older and was already colored but I went and painted Tieren (I believe when I was drawing her consistently she was referred to as "drow fuckmeat" kek)
>>
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>>7918334
Asian girls really have the weirdest skulls. I hate drawing them.
>>
test if /ic/ works, because it doesn't seem to update for me
>>
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any tip for drawing guns?
>>
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feelin a little violent today
also first timing a muscular body, very fun shiet :-D
>>
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random bath scribbles
Nord turned out kinda hot ngl
middle thing is a rushed copy of some nagano doodles
>>
>>7918450
take your time. its all simple shapes, start from one end and work yourself up towards the rest.
>>
Any other resources to get better at drawing a refrnce other the the acuracy guide?
>>
>>7918450

guns are like cars: the shapes themselves are simple but proportions are everything. i suggest looking at photos of real guns and measuring them. handles are always the same size because humans all have more or less 4.5 to 5 inches of hand width.
>>
>>7918459
Good job on the Bogdanoff imperial.
>>
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Back after like a month abroad. Plz critique, showed it to someone and she said I needed to work on the face, but didn't elaborate.
>>
>>7918477
The head looks very small in proportion to the body. Put it next to another drawing by a professional and surely you can see how small your character's head looks by comparison. As for the face, that's such nothing critique and you should ignore vague non-actionable critiques.
>>
I CANT MOTHERFUCKING DRAW
>>
Old art from "the masters" is so overrated. I feel like I've seen better art on twitter.
>>
>>7918489
I blame 4chan's stupid malfunctioning and shit UI
>>
>>7918492
NO. I AM FUCKING PERMABEG.
I AM SHIT WITH NO TALENT.
>>
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More Hat girl coming
>>
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finally finished the canvas
>>7918334
reference
>>7918336
that's a really cool way to archive your drawings, deerbro
>>
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I couldn't help but laugh at this example. If anon drew this and posted it here, it would deservedly be called /beg/ tier. But because it's old and historical people pretend to appreciate it more.
>>
>>7918501
This was drawn before talent was invented
>>
>>7918269
out of all the things the feet made it to op
>>
>>7918492
shut up pedro
>>
>>7918501
There's a world of difference between being able to and choosing not to, and not being able to at all. But... yeah, I think there's a reason his paintings are better remembered than his pen drawings
>>
>>7918485
>head small
Is there any way I can tell when this is happening as I'm drawing? I thought I got it right this time and can't seem to tell until it's pointed out to me.
>vague critique
True, but I thought maybe there really WAS something wrong with the face that someone here with more experience could actually articulate
>>
>>7918485
>The head looks very small in proportion to the body
not gonna lie
i really dont see it but i do think the legs are kind of a bit too long maybe
>>
>>7918511
Fuuuck, how do I get better at proper proportions? Does she look uncanny valley or deformed Baki-tier? Or is it still "acceptable", like if you saw it in a comic you'd let it slide?
>>
>>7918512
she doesn't look uncanny at all m8
she looks pretty alright, at worst it's just a feeling but she looks pretty good
her right arm has a big bump however, you might have overdone the forearm muscle a bit there
>>
>>7918510
usually the body is around 7.5 to 8 heads tall. you can find 'ideal' proportion diagrams pretty easily. considering you're drawing on grid paper it should be piss easy to keep track of

>>7918511
certified /ic/ moment
>>
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Wanted to show off how I did the skeleton. What do you guys think?
>>
>>7918515
p neat, though i'd practice a lot on cloth physics and stuff just so she won't look static-y.
>>
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>>7918477
getting pose mogged over here
>>
>>7918515
Yeah, that's pretty much how I learned to draw the figure from a How to Draw Anime udemy course. Yeah almost exactly like that.

>>7918510
>Is there any way I can tell when this is happening as I'm drawing?
Yes I am by no means an expert but here are some things I do:

- Measure the head with your pencil in relation to the body as you're planning out the proportions of the body (or pretend to pinch it with your forefinger and thumb to measure the size)

- Place your drawing next to another drawing whose style you are remotely attempting to emulate and compare proportions

- If you ever draw digital, you can even overlay references over your image to help you see if you truly messed up the proportion somewhere
>>
>>7918520
Give the man his tail back
>>
>>7918513
Alright ty anon
>forearm bump
Shit lol yeah I can see that one pretty clearly, you're right. So is there any ceit you can think of for the face specifically? The comment I got irl really had me racking my brain to see the problem but I can't see it. All she said was that I should "work on the face details more", but idk if she just means work on my technical skill more, which of course, or if she means something else, which I can't see for the life of me

>>7918514
Alright ty, will keep that in mind. The character is supposed to be about 6'7 though, and I didn't know how to do that other than making her legs + torso long but not the head.
>>
>>7918510
>maybe there really WAS something wrong with the face that someone here with more experience could actually articulate
The problem with this statement is it's so non-specific and lacking context that it's completely unhelpful and flat out wasting your time.

Someone who hates anime or cartoons might say your face looks too derivative. A person who especially picky might say the facial expression is generic. Anime fans might say it looks like a cheap western imitation of anime. And all of this of course also depends on what style and or mood you're even going for here.
>>
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>>7918450
Extreme /beg/ here, cool ref, tried doing it too. 2 hours for this thing that's not even straight since i cant draw a fully straight line to save my life.
Tried proportions but it obviously didnt go that well. It was fun at least
>>
>>7918520
Lol ty anon, but I can never do natural poses like your picrel; all my stuff looks like they're posing for a photo, so I'm pretty jelly
>>7918521
>Advice
Ty anon, though what do I do if I'm drawing with no ref? I used references for the cloth folds, but not an actual face/body ref, so is the measuring method the only reliable thing in that case?
>>7918525
Hmm, okay, that actually helps me get over giving it more thought, ty. I suppose as long as she comes off as a visually appealing, big, cheerful mechanic girl, that's really all that matters.
>>
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>>7918497
thanks Frenchie! nice work btw, especially the thread challenge one!
>>
>>7918450
Find a ref of a disassembled pistol then draw the gun as if you were assembling it drawing al the parts complete before drawing over them. Then try to draw it normally to see how much better you've gotten
>>
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>>7918528
>>
>>7918527
>so is the measuring method the only reliable thing in that case?
Keep references handy, but as you do a lot more drawings you're going to develop both an eye and a feeling for how your proportions should look, without needing proportions.

Side note this is especially important to critique your work when you're done as thoroughly as you can, maybe look at it in a mirror or reversed with your phone camera, or upside down. Compare it to works you really respect that are in the same vein as yours. This will help you spot major problems that you can work on fixing in later drawings.
>>
>>7918528
Can you put slutty clothes on your throne? I want to see those fat ham thighs and breeding hips in something sexy cute.
>>
>>7918531
>without needing proportions.
*without needing references.
>>
>>7918532
a lot of sexy clothes are made from materials that make me itchy and uncomfortable like polyester ):
>>
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>>7918537
based
>>
>>7918538
ty anon <3
>>
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After 300 hours of mewgenics I got tired enough to draw something
>>
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>don't draw for two months
>completely forget how to draw
>>
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doodle. turned out pretty flat to be honest
>>
>>7918552
Unbelievably cute expression and outfit. The hand gestures looks a bit wooden and stiff.
>>
>>7918553
yes
>>
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>>7918393
ok, I haven't tried to draw a statue in a while

>>7918477
there are some rules that you have to apply even when doing out of the ordinary proportions like super tall people. like the femur bone will still be the largest bone in the body. also your crotch indication in the midriff is kinda whack compared to the pants crotch line.
Not a big deal overall, proportions for a flat frontal view can easily be measured. I'd say look up a tall person proportion schematic and compare their measurements vs yours and you will see where you went too extreme. good luck

>>7918552
head, neck and torso feel like they are stacked on top of each other instead of interconnected, also seem to face in different directions. cute fabric and nicknacks
>>
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>>7918452
a lil facelift, and my hand now deserves its rest, i love how it looks :-DD
>>
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>>7918464
>>7918526
you know what.
you guys actually motivated me
>>
>>7918568
fug yeah
the butt needs to be a bit longer but noice
i'd say the same for the barrel but it looks kinda stylish like that
>>
>>7918561
Good.
I think the helmet and shoulder plate turned out quite well. Good texturing
>>
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Need to work in ink more
>>
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>>7918553
thank you. the underdrawing wasnt good so theres so many mistakes lol
>>7918556
yeah to be honest part of the reason is because im trying to learn a new method for drawing the poses (using boxes) and i feel like i stack them weird. I started drawing over it using shapes to try and salvage it lol.

heres another sketch boys
>>
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Do you guys think it's worth fixing mistakes on practice drawings that you're not gonna post online or you're better off starting from scratch? I feel like doing the former may stunt my improving rate.

>>7918049
is that a little better?
>>
>>7918595
just realised i drew the desks are too small.

todays sketches are nothing but mistakes all over i bring shame to the universe.
>>
>>7918501
>armpit detail
sussy
>>
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>>7918418
The original concept was that she was talking to herself right after acquiring the new body.
But yeah, actually having the snakes talk too and be sassy is much more fun. I’ll add that to the character’s roleplay in the DnD session, thanks for the idea anon!
>>
>>7918418
Also why she has a broken horn?? The last one to do the job was pretty rough huh?
>>
>>7918418

update

>>7918607

ah I see, I like that. do you have a blog? I like your stuff

>>7918596

yes! there are still some issues as others said: you are missing some shoulder mass and the tilt of the shoulders isn't the same. however, I think it'd be better to just do more than rework this piece.

>>7918608

maybe. what do you think happened to her?

>>7918552

I like your attention to detail in the clothing

>>7918497

this is fucking awesome, blog?

>>7918515

are you working from hatgirl reference or imagination?
>>
>>7918556
>ok, I haven't tried to draw a statue in a while
very stylish outcome
>>
How does one learn to draw?

I got a digital display drawing tablet in the mail, but how do i get started?

Do i just draw whatever? do a course? focus on one style? draw fanart of my favourite show? try and copy things?
>>
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>>7918269
Why was I drawing alright 6 months ago but now I struggle to even get face proportions right? Sigh I wish I hung out with the weird art kids at school and drew every day instead of playing catch-up as an adult in the age of AI
>>
>>7918640
Draw whatever you like desu. Once you get used to your setup try to work on 3d shapes, but it seems like people who just grind courses get irritated and end up quitting.
>>
>>7918515
bad
>>
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Nord in Morrowind finds a cute elf, takes him as a slave bc it's legal, House telvanni does nothing. Many such cases!
>>
thoughts?
>>
>>7918674

Telvanni is the most based house and I won’t hear a word otherwise
>>
>>7918675
It's good that you have the drive and motivation to draw, but you have a ton of work ahead of you. You need to start from the very basics.
Go with the Sticky in the OP, learn what you need to achieve what you want. Grip, Line control, basic shapes, perspective, simple construction, heads. Stuff like that. Good luck mate, think about what you're drawing and how you're drawing and you should make it.
>>
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>>7917558
you won't believe how bad I just wanna (poorly) color this and pretend that it's all I was gonna do. also hesitating to draw the rest of the desk and panel borders, since they're gonna cut out a lot of what I've drawn

I like how the face of the girl on the right turned out, and the skin fold on the crook of her arm, it was my favourite line to draw. I dislike the shirt folds and the (lack of) motion/impact lines
>>
>>7918675
gooseworx is a sex pest desu

>>7918677
I liked a line where a dunmer says something like, "the imperials claim to care about the law, but they don't want to help recapture escaped slaves. Curious."
very funny stuff
>>
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Idk what it is but there's something wrong
>>
>>7918687
her ankles look swollen
>>
>>7918576
thank you brother
>>
>>7918688
They are boots
>>
>>7918687
It looks like you overcorrected when trying to make the right eye (her left) smaller. For stylized anime or anime-lite drawings like this, they often draw the a little bigger even if it would technically look smaller from that perspective in 3d space. In addition, even when accounting for 3d space and pure realism as to how that shape would look, the eye is still drawn too small.
>>
>>7918682
she souldnt be bow-legged
>>
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>>7918687
>>
>>7918682
Are the boys gonna do something about this situation?
This looks great already, it fulfilled its purpose. Just leave it as it is, and keep going with the story sequence.
>>
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>>7918674
hello shotagurochad, can you tell me what this outfit from picrel was based on?
>>
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value study
>>
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>>7918702
Bad guy summoner boy from Magic Knight Rayearth, it seems.
>>
>>7918704
stop doing Chicken scratch. Take drawabox course to fix thst habit.
>>
>>7918680
getting a tablet next week, was going to actually do linework over my sketches
>>
>>7918680
do they at least make sense?
>>
>>7918698
The horizon line is clearly above the character, there's no reason to believe her feet would line up that that
>>
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Sketched some people during a meeting at work. Do I have talent?
>>
>>7918707
Your work sir? May we see it?
>>
>>7918716
Depends. Are you perchance from Innsmouth? If so these are very handsome fishmen
>>
Rax summoning Ritual
>>
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>>7918702
ascot from rayearth
>>
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pen broke and i did a full disassembly
reassembly brought it back to life and i am documenting it, sort of
pen: wacom pro pen 2
>>
>>7918745
gay
>>
>>7918745
Thanks anon, Saving just in case
>>
>>7918747
touching balls cbt
>>
>>7918745
now draw it giving birth
>>
TRASH
>>
>>7918750
very bizarre contraption smaller than my pinky fingernail
>>
Fuck you and your shitty general if you don’t want me to draw then I won’t draw assholes
>>
>>7918757
can you draw an ar15 lower receiver
>>
>>7918745
based
>>
>>
>>7918764
what the HELL is going on here
>>
>>7918765
the cow is about 80% dead
>>
>>7918766
the cow looks like its on top of her anon..
>>
>>7918767
it is on top of her
>>
>>7918769
yeah but not the right 'on top of'
>>
>>7918765
bullsex
>>
>>7918771
it can be whatever you imagine
>>
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>>7918714
kill yourself
>>
>>7918698
i feel like the face is a bit off, like the right side should have a bit of depth with the eye so close to the edge of the face
>>
>>7918761
I don’t know him.
>>
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>>7918781
nta but I assume he meant this
>>
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>>7918784
you can line both up
>>
Please fix her eye
>>
fix it yourself
>>
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>>7918787
Honestly I don't know how exactly how the perspective grid works, but I know your vanishing point is not actually aligned with the lines here. The eye level would be nowhere near that high.
>>
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>>7918704
>>7918724
He's not wrong. Aside from that, there's not a whole lot of value happening. From a value perspective, I'm not sure what you were attempting to achieve. If you're going to add some shadows, they need to sufficiently contrast for them to be recognized as shadow. What are you specifically trying to learn from this? Pic related is a request I did for /v/
>>
This thread feel empty after 7 years anon left.
>>
>>7918797
if you dont know how it works then why are you posting? just keep quiet
>>
>>7918803
Because you clearly did something fucky with the tool that I can't explain but I know the eye level is not that high.
>>
>>7918801
I know you are really 7 years anon.
>>
>>7918798
Values apply to more than shadows I'm sure you are aware of that already.
>>
>>7918696
you don't get it
>>
>>7918804
>it shouldne be... because it just shouldnt ok!
study more
>>
>>7918803
>>7918804
Actually after looking again you just went far enough off the lines that the other vanishing point is very far away and the horizon looks flat when it's not, and the high density disguises the error slightly. Use a single vanishing point and actually line it up and it's clearer that it's not right.
>>
>>7918810
retard
>>
what is sketching mean?
>>
>>7918812
Hey, you know, it's your drawing. Do whatever makes you happy.
>>
>>7918798
she has two right hands
>>
>>7918805
No I am.
>>
what the fuck happening? why the fuck anyone care about a perspective error nobody cares?
>>
>>7918816
Built different.
>>
>>7918798
How is bro is not beating right hand allegationnn
>>
>>7918781
>>7918803
>>7918787
Holy retardo he's not drawing a landscape, why place the vanishing point in fucking Australia? He wants the staff to get distorted like in a fisheye shot, the vanishing points have to be close to each other for that to be possible
>>
>>7918822
because thats how he drew the rest of the body you fucking retard
theres 2 ways to fix every mistake, i didnt take the one that involved redrawing the whole fucking thing to fit the fucked feet placement
>>
>>7918822
if he don't learn now. he will never learn.
>>
>>7918822
>why place the vanishing point in fucking Australia?
fuckin kek'd
>>
>>7918818
board is called critique, thread is called beginners, what exactly do you expect?
>>
>>7918826
that perspective critique is not useful at all. give some long lasting critiques retard.
>>
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You wouldn't believe how proud I am of this.
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>>7918828
I thought legs starting from ribcage hehe
>>
>>7918827
gotta work on your fundies anon
>>
>>7918806
I mention shadows because there's a little bit on the underside of the leg which could be darker. I think they could push the study more by establishing the shadows. The values (at least the ones that are there) aren't giving me a whole lot to go on to be able to deduce what they are trying to show in the drawing. The local value of the leggings are established, but the other elements are very subdued. I like how boxy the hips are.

>>7918816
>>7918821
I was really trying to reconcile that left thumb. I was trying to show the thumb bending to grip the head. I wanted to avoid having a flattened thumb shape that would show the gripping of the head a bit more explicitly. I think If I lowered it in its current state, it might read better. Looking at it now, I think I have a better idea of how to approach that situation. Surprisingly the Sash was the easiest part of this request. You guys got anything else you notice? For me it's the heels, foot position more specifically. The feet should be more angled due to weight bearing. I followed the reference too closely there.

>>7918828
I believe it
>>
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>>7918418
Following your milking farm shenanigans.. please go on..

>>7918429
MY FAVORITE!

>>7918433
I fucking love the way you drew her silhouette SAVED

>>7918682
You're the BEST

>>7918731
Absolutely excellent and delightful
>>
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wip
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>>7918839
thank you very much peril!
>>
>>7918841
uh oh jannies gonna freak
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thought i would ignore foreshortening for the sake of the pose but it just ended up looking shit, lesson learned
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>>7918845
Why is he blushing
>>
>>7918855
he's into it, he's literally telling him what to say next
>>
my camera is shit?
>>
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>>7918452
>>7918561
giga proud of this desu
muscles are actually pretty fun to do, been doing this for the first time and it was a blast :-D
>>
>>7918845
it looks great. not sure if the perspective is right (it probably is and it juts functions as if the vps are really fucking far away) but it looks good. also, narrow toe in 2k26?
>>
>>7918745
great
is the stuff below the ferrite coil functional for the drawing or just filler stuff... metallic film, PEI sheet, ceramic... such mysterious parts
>>
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>>7918393
>>
>>7918893
youre already pretty good, you shouldnt shy away from the shadows. in the end they are also just forms and will help you with measurements in general. this way it looks like it could fit in a comic book though, so its got its own appeal. only because you are already efficient at observing.
>>
I am starting to wonder if books are unironically the worst way to learn for absolute beginners whose brains have fully calcified and beyond self-learning (i am one).
having an in-person instructor who can help fix my retarded strokes and pencil grips would be immensely helpful. I'm still trying to do the etching shading and it still fluctuates wildly between "hand drawn wireframes" to "you made the sphere hairy". I don't even know what the overhand grip is about because it makes all of my lines imprecise and S-shaped. would be nice to have someone look at my retarded grip for that too.

maybe I'll sign up for a night class at the local community college.
>>
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I am training my ability to draw what I see (copy).
Some difficulties I'm finding are accuracy with distance and proportion, which makes it hard to not only produce accurate shapes but also to keep the shapes spaced and proportioned in balance with one another.

I suspect that guidelines and light construction would help me here. But you know, let's get comfortable using the pen first, right?
>>
>>7918916
Also I just never see skilled artists drawing with guidelines hardly ever. Which leads me to believe that seeing without guidelines is something that will come with practice, but it's something that needs to be actively trained.
>>
Are there any programs that are actually worth it?
I wouldn't say I'm /int/ but I'm at least high /beg/
Not sure what I should be doing to improve
>>
>>7918917
Are you watching those skilled artists when they first started or only after they've been drawing for years?
>>
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>>7918918
Forgot to post my work
>>7918917
>>
>>7918919
Well, I think skilled already implies they've been drawing for years. But what I mean is that of course beginners will use guidelines, but also at the same time if you want to draw without guidelines, you can practice that too. You have to develop the eye to see it while you're in the middle of drawing, not just to see the mistakes after you've finished the drawing.
>>
>>7918920
What am i looking at?
>>
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>>7918922
An OC of mine. Not the best example but I hadn't posted him here yet. Here's a better one
>>
It is so unbearable posting here and gets ignored.
>>
>>7918917
It's a bit of a paradox, you need to use guidelines a lot to become able to draw without them (artists often describe the direct drawing skill as being able to see the guidelines in their head, that can only come with insane repetition), but there is also a bit of a skill in direct drawing as it requires a shift in mindset of how you lay down your lines, your process and such.
>>
>>7918925
No it's not. Here is your reply though.
>>
>>7918926
True. I often see them start drawing directly without hardly any construction or preparation, and I just wonder how they do that.
>>
>>7918865
Taking pics of traditional just sucks too. I always have to sharpen and enhance mine too
The elves are cute though
>>
>>7918682
Please learn how to draw skirts, folds and shoes plz
>>
>>7918925
It's very difficult to give critique to pieces where literally everything is wrong, there's a lot of these here.
Or your stuff is just boring.
>>
>>7918933
>It's very difficult to give critique to pieces where literally everything is wrong
No it isn't. Here: "Everything is wrong. Start over."

We're going to have to start critiquing peoples' abilities to critique.
>>
>>7918925
Which ones are even yours?
>>
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>>7918682
Nice and very based. I don't know why girls do this but it's funny as hell.

>>7918433
Giga nightmare fuel. Jeff's sister

>>7918497
Seeing the increments of improvements you've been making has pleased me. Keep going frenchie.
>>
>>7918935
>Here: "Everything is wrong. Start over."
>We're going to have to start critiquing peoples' abilities to critique.

Another episode of "Bait or retardation"? Already?
>>
>>7918944
Oops. I didn't mean to upset you.
>>
>>7918942
Very cute. Has a comic book feel to it. Love the paint strokes too
>>
>>7918925
That's standard behavior here. Buncha maladjusted useless faggots.
>>
Bait. Boring.
>>
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>>7918942
A very large portion of the canvas is just nothing. Your scene compositional skills can use some work.
>>
>>7918948
It's true tho
>>
>>7918942
boobs too small for rangiku, NOT A MEME
>>
>>7918948
what bait?
>>
>>7918924
Wow that's pretty good.
>>
I think intermediates should have their own thread. There is already major class division and segration in this thread because of them and they only reply to each other. Those classist pricks.
>>
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Drawing fur and hair is a bitch. I can't figure out how to make either look good.
>>
>>7918957
ok master. how many intermediates are with us in thread?
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>>7918957
this has been tried several times and it did more damage to this thread every time
>>
>>7918957
I think blogposting is worse
>>
>>7918958
I mean, I like it. The only thing that looks off to me is how the line art of the shape hair's outer perimeter clashes with the soft brush you use for the hair's detail. It's jarring.

>>7918959
I count four. And one professional, here to show off.
>>
>>7918957
And why the fuck do you brought up this bullshit all of a sudden? Who's /int/ here anyways?
>>
>>7918960
this place clearly needs to split. why does it keep failing, is /ic/ too slow?
>>
>>7918963
/int/ already has their own board, I don't think they need a thread too.
>>
>>7918957
I think you should have your own thread
>>
>>7918962
>pro in thread
idk who that could refer to. is making money actually that easy? kinda whitepill tbdesu
>>
>>7918930
yeah dude it is sucks.without using a black ballpoint pen and some enhances it always look shit.
>>
if we slip /beg/s and /int/s to different threads who the fuck want to hang on /beg/s thread and give them critique? HUH????
>>
>>7918972
I only critique /beg/s.
>>
>>7918973
begs give critiques to begs. wonderful way to improve.
>>
>>7918977
I'm an intermediate.
>>
>>7918978
sorry I was talking about what happen when we split the thread to two parts.
>>
>>7918978
you are full of shit
>>
>>7918972
who would be beg and who would be int
>>
How do you differentiate yourself as /beg/ or /int/? Is /int/ like a pokemon evolution stage with clearly defined differences? And if yes then what are those differences? Your lines are just more confident or what?
>>
just shut up all of you. /beg/s & /int/s is how our ancestors started it. we should continue that tradition.
>>
>>7918986
A whiny person will make decisions based on a case-by-case basis.
>>
>>7918925
Join the discord and post your penis if you want replies
>>
>>7918957
The /int/cels are supposed to critique and uplift the /beg/gers
>>
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>>7918962
I tried to give the impression of her hair standing up more in the left image due to her doing the sort of cat like puffing up of her fur thing, the soft brush is my shitty attempt at trying to shade/highlight that effect.
>>
Why do they fear him so much?
>>
question: people say flip your canvas or hold your drawing to a mirror. why? I head things like it give you a new perspective or shows mistakes you can't catch but isn't that also demotivates you? because your drawing will be shit every time you flip it.
>>
>>7919000
Doing it throughout the drawings allows you to catch mistakes early on and attempt to fix them.
>>
>>7919000
when you see wrong you could make it less "shit". if you not see wrong it will stay "shit".
>>
>>7918957
there's no /int/s here
>>
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>>7918839
Peril always turns his interpretations into a short story. Very engaging. And the art is very striking, forceful, and oddly appealing.
>>
>>7919003
I prioritize my motivation to continue drawing first. flipping the drawing kinda violating that.
>>
GIVE ME AN INTENSIVE COURSE TO GO FROM BEG TO INT TO PRO AS FAST AS POSSIBLE RAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
THE FULL THING, GIVE ME EVERYTHING I'LL WASTE 3 YEARS OF MY LIFE AS A SELF-TAUGHT LOSER, BUT SPOONFED ME THE GOOD STUFF TO BECOME A GOD, I'M TIRED AND RETARDED BUT I'M GONNA MAKE IT IF I DO WHAT ALREADY WORKED
>>
>>7919016
Just draw breh..
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>>7918269
Extrapolating human muscles to anthro ladies, they are pretty much the same, no?
>>
>>7919016
draw two bridges
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>>7919020
Ok I give up. Sorry for asking, I didn't mean to cause trouble.
>>
>>7919021
based quitLORD. I kneel
>>
>>7919006
It's weird, the face on the sketch looked better. Cool colors though.
>>
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I tried something else, this time with light guideline usage which made it a little easier. I also tried some simplified shadows, but I went a little overboard.
>>
>Recently started
>I could try a course sure
>course thread is filled with Hide
>Try it
>He goes from simple line control to full body simplified skeletal anatomy
AIEEEE IM GONNA FUCKING LOSE IT
>>
>>7919039
Maybe you just don't have talent?
>>
>>7919029
Ye, which is why I included the sketch. I think adding details with a (thick) brush is a noob trap.
And I don't really know how to digitally color. One would think flat coloring is easy, but it isn't.

Sketch leaves more to the imagination, so the brain of the observer fixes your art.
>>
>>7919016
>RETARDED
ngmi
>>
>>7919040
You won't discourage me im gonna make it
...At least to a level where i can make cool and cute scribbles for my own and friends satisfaction and not end up 7 years into permabeg
>>
>>7918957
>There is already major class division and segration in this thread because of them and they only reply to each other
i got called a high int in one of those powerlevel threads so why am I not getting any of these replies
>>
>>7918998
I can see that now that you point it out. To enhance the effect I would git rid of the outer line art on the hair if I were you and do the outline with individual hair strokes. Or a mixture of that and shape simplifying.
>>
>>7919048
You also have to be in the discord. otherwise you're a whodraw.
>>
>>7918959
>>7918968
>>7918962


This is probably the pro
>>7918798

Wonder who the intermediates are
>>
This is the pro
>>7918336
>>7918323

I'm probably just being too generous but yeah that's good stuff
>>
i can't figure out how to construction for the chest
i try to do the oval/egg shape but i see some people put the arch between the ribs lower, some higher around the mid point of the form
and then some people draw it more wider near the top, more boxier
>>
>>7919051
>Wonder who the intermediates are
anything inbetween absolute beginners and advanced/professional. actually, professional is very loose if you go by literal definition of the term. it just means you live off your art, therefore its your profession. it should rather say beg>int>adv>master
>>
>>7918957
the problem is that everyone has a different definition of what /int/ is, and too many /begs/ will start posting in /int/ and it becomes /beg2/

It's like how /begs/ also post in /draw/ for some reason, but they would be emboldened because they think theyre not /beg/.

go look at /draw/. Its infested with /begs/ who should be in here but have some sort of blind self confidence that lets them post in /draw/

T. a forever beg who atleast knows their place.
>>
>>7919052
I'm flattered but I fucking suck lmao and there used to be constant thread interventions about how shit I was less than a year ago
>>
Are these stupid conversations about who's beg, int or pro happen in every fucking thread? Or does something trigger this mass hysteria?
>>
>>7919052
Deer cutie is unironically beg unfortunately. High beg or low int probably, but if you can't see the basic structural errors through their wobbly messy lineart then you're NGMI. There is no appealing lighting, color or perspective composition to speak of in their works either, something that distinguishes pros from middle to high ints. I like Deerfag and a lot of the anons here but I'm just being real
>>
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>>7918687
Fixed the eye
>>
>>7919063
Can you draw her naked for me anon? I want to study her anatomy for, uh study purposes.
>>
I'm the /r/pro in the thread. AMA
>>
>>7919062
some of deerfags digital is significantly cleaner and more lighting heavy, it's weird that the traditional art isn't at all
>>
>>7919064
no
>>
>>7919065
Can you post your work pretty pwease? <3
>>
>>7919060
Those people were just jealous don't listen to them bb <3
>>
>>7919067
Fix her far eye then, it's too small still. It needs to be the same height as the other one to make sense.
>>
>>7919062
I agree. i think I've gotten better at structure but it's fairly recent and inconsistent and you won't see any of it in these collages because it's mostly just old art painted over, but idk shit about composition or whatever or care about it. perspective I'm not really brave enough to get out of the box about (esp while doing this scrapbooking project I'm not really producing any new art especially so I'm definitely not trying rn)
i should probably try? more ambitious perspectives but it's difficult to get out of your comfort zone with that stuff
i consider "possibly low int" a high praise LOL considering the flack I used to get so high beg/low int is like. hype as fuck. thanks for the crit too. always appreciate it.
>>7919066
Digital is an easier medium than traditional for painting and the scale is much larger. You can clean and paint endlessly, so it's easier to experiment. I hate doing it though
>>7919069
nah like they were right I sucked LOL but thank you
>>
>>7919067
Don't speak for me
>>7919064
no
>>
>>7919068
Absolutely not. Lower your tone when you speak to me
>>
>>7919071
>>7919062
also on that note if you have more critique i would happily accept it, I think the things I need to work on the most is:
continue working on structure (slowly improving but definitely need to grind)
being more ambitious with perspective. my idea is I need to just do ambitious or interesting perspectives and get past the fear instinct (being afraid of overlapping forms) and I guess studying composition?
anatomy (idk anything about it I'm just fucking guessing)
but if there's anything specific I'm missing let me know
>>
>>7919074
Can I still look at you though?
>>
PLEASE GOD GRANT ME TALENT.
>>
crabbing again
>>
>>7919078
no
>>
>>7919078
you don't deserve it
>>
>>7919079
He fear him.
>>
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Practiced this trend pose
>>
>>7919086
That's a trend?
>>
>>7919089
I guess so. Saw it a few times today
>>
>>7919039
I take it back
It's hard but it does give a way better understanding about why the simplified shapes are the way they are and how they should be placed
I kneel to Asian genius
>>
>>7919081
>>7919080
aaaaaaaAAAAAAAAAAAAAAAAAAAA
>>
Is It too late to pick up drawing again at age 35? I used to draw in classes all middle school. Had to stop due to video games. I just had work schedule changes gives me more time for something else.
>>
>>7919096
Perfect age to draw. Young people can't focus. Sign in for a life drawing class somewhere.
>>
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idgaf anymore
>>
>>7919063
Thank you for fixing it.
>>
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I'm really trying hard to practice on other people's art styles, but I'm having a hard time trying to apply their style to the construction methods I'm using. Anyone know what to do?
>>
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progressing...
>>
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>>7918341
:P
>>
>>7919104
Drawing is an exercise in problem solving. In a way you have to invent your own construction method instead of blindly copying loomis or whatever.
>>
>>7919109
FUCKIN SAVED
You are amazing lad
>>
>>7919110
Okay, so how do I do that? I honestly don't know how to do that for the life of me.
>>
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thank you sketch for a friend
>>
what the fuck is "gesture drawing" exactly and how do I do it?
am I supposed to make light gestures with the pencil to make the sloppy lines?
I've heard it called "gesture sketching" and other number of variants and it is all confusing.
none of the explanations are consistent either and they're almost always accompanied by soft shilling of online courses so I don't even wanna look it up or watch videos on it anymore. learning to draw made me hate the monetization of art education so fucking much its unreal.
>>
>>7919112
Wow thank you :O
>>
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>>
>>7919111
>>7919113
Yeah here's the thing that no one really tells you, you have to figure out a lot of shit for yourself. You need to have "where theres a will theres a fucking way" mindset and you literally try and just fucking force the shapes to do what you want by sheer willpower.

I'm not explaining it properly, I'm bad with words so I'm sure it sounds like bullshit. But essentially you have to re-invent your own method for construction by experimenting, bashing together techniques you learned from other people and tutorials, combing them together or combining them with your own unique methods

You'll notice all your favorite artists approach a brand new drawing in slightly different ways, that is not by accident.
>>
>>7919118
I really love her expression, she looks ornery like she's up to no good
>>
>>7919120
I honestly don't know where to even start with doing that. All I've been doing is following one tutorial and I don't know how to apply any other art style to it. I'm completely lost on where to start with any of it. I've been trying to use the same methods with different art styles. I don't know what I'm doing otherwise. And I'm not really able to just bash my head in trying to figure it out since I won't be able to.
>>
>>7919110
>invent your own construction method instead of blindly copying loomis or whatever.
Why reinvent the wheel? Loomis head is applicable everywhere



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