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File: IMG_0125.jpg (669 KB, 1284x1657)
669 KB JPG
Will this art book help me master perspective? Or are there better perspectives art book out there?
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>>7934887
Personally I think that the perspective drawing handbook is better for mastering perspective in general. This book is better for mastering vehicle drawing above all else
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>>7934887
I recommend this one for beginners
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>>7934887
Going through any will help tremendously if you are struggling. Don’t really worry about which book you use.
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>>7934887
Scott Robertson is extremely autistic about perspective. His book covers technical and mechanical design. It's basically computational geometry with how precise he gets with it. I'd recommend something a lil more accessible if you're a complete beginner so you don't get overwhelmed.
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>>7934887
It's a very good book which shows some neat tricks you rarely find anywhere else. It's also very in-depth tho. Basically more suited for industrial designers than for artists. Still definitely worth looking into tho.
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>>7934887
I have this book and it's an amazing book about technical design drawing i.e. how do you draw up a 1:1 of things you want to make or just wonder how they would look if they existed
It does not deal with the more artistic aspects of drawing
I would not recommend it unless you want to learn very technical drawing or you're struggling to get good at perspective/scale
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incredibly autistic approach to drawing. how to render is better.
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>>7934887
had both of them. sold.
its so sterile and technical that it can kill the joy of painting.

if hyperrealism without any 3d model help is your goal this is for you. and only then.
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>>7934887
What is your goal?
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>>7934890
>>7934887
Yeah this whole book is titled incorrectly, it should be titled "how to draw vehicles" wtf is wrong with this guy lol
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Working through this book will give you some seriously solid fundamentals. The people complaining that it takes the "joy out of art" need to post their fucking work. The truth is you can have fun by drawing anime or whatever in between exercises from the book.
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File: my stuff.png (1.36 MB, 3840x1642)
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>>7935096
scott robertson's stuff was too detail oriented for me and the constructions seemed obvious in hindsight, used the book a long time ago and dropped the book and art for a long while, however i made my own perspective system that i prefer, but i did use desmos to try to figure it out before that like here.
https://www.desmos.com/calculator/34138e810f
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>>7934887
It all depends on your art goals. If you are going to be doing a lot of environments, vehicles, and technical, detailed drawing or mechs, this one is probably best.

Otherwise, it's extremely dry and autistic, and you can get all you'll ever need from Perspective Made Easy or any other more straightforward books.
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>>7934887
I studied it along the other resources given in the curriculum. It was fucking tough but in the end I was able to replicate the techniques. Nowadays I base my illustrations from my own maquettes so I don't have to suffer with perspective or values or anything of that matter. Study it it's great.
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>>7935082
Hi! My main goal is to become an anime-style 2D animator, but I also want to build a strong all-around art foundation. I’d love to learn how to draw backgrounds, design my own objects, and create full scenes, not just characters.
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>>7934925
Thanks! I’ll check it out!
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>>7935609
Well there are much better books for this. Even studying a comic book would probably be more effective than this book. It’s. A great book but like others said it’s very autistic and particular about vehicle drawing. It only covers environments relatively briefly. It’s a solid resource but there are more focused resources out there. It’s up to you
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>>7935113
>i made my own perspective system
>https://www.desmos.com/calculator/34138e810f
Have you autism or are you just a math professor?
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The most interesting part of this book is the mirroring planes. Otherwise I didn't care much, but the mirroring techniques are really cool.
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>>7935113
>however i made my own perspective system that i prefer, but i did use desmos to try to figure it out before that like here.
https://www.desmos.com/calculator/34138e810f
Scott is that you? Wtf lol



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