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File: draw.jpg (731 KB, 1310x2470)
731 KB JPG
Post your stuff. Get rated. Rate others.
Put 3 works in a collage for a better rating

Old thread:
>>8035500
>>
File: image (4).jpg (41 KB, 768x1024)
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>>8064232
Pomni WIP
Ive been so busy very little time to draw.
>>
>>8064258
low /int/ good perspective
>>
File: cutieee.png (2.09 MB, 2480x1748)
2.09 MB PNG
what level is this?
>>
>>8064332
Pro obviously
>>
I wonder if it is the fact it says "monetizable" for pro on the chart that is making the ratings high
Realistically you can definitely monetize most /int/ art so maybe it should be updated
>>
>>8064335
If the work is almost monetizable its trash. You cant work backward from pro, those people are retarded and should follow the fucking op.
>>
>>8064332
Lower end of mid beg. You are trying to hide your lack of knowledge behind shitty rendering and filters.
>>
>>8064345
Wait wait what are you saying
I am saying maybe it should be listed that like you can get comms at mid /int/, or slightly update what /pro/ says
This chart is like a decade+ old at this point after all and online art has changed.
>>
>>8064350
Comms under 1000 dollars dont make you a professional, thats about the rate for 1 week of work in a first world country, somebody could easily argue that actual professionals being paid thousands for their work dont make it anywhere near adv, so no in now way does demented furries paying anon 300 dollars to draw their gay bottom faggot fursona make anon mid int if the eye test puts him at mid beg. The chart is not and should not be a reaction to the lowest common denominator of the freelance market kek
>>
>>8064358
Eh well that is why /pro/ needs to be given out less willy nilly and it needs an update
Also I do not agree with you, you can be a professional and make a few hundred consistently for multiple things. Contracted art professionals exist whether that fits your standard or not
I think even high /int/ can have a self run etsy store or do conventions. /pro/ feels for me like if you have work on the level someone would hire you for game art, product illustrations, you can draw in a way where your art would blend in with pro concept artists, etc
There needs to be a bigger bap between /int/ and /pro/, so /adv/ should prob have its own tier
>>
>>8064332
/pro/
>>
File: collage.jpg (3.12 MB, 3122x1327)
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>>
File: recent.png (2.93 MB, 1507x1857)
2.93 MB PNG
>>8064232
>>
>>8064387
/adv/
>>8064430
High /int/
>>
>>8064335
That chart is dog shit and most of the people giving ratings in here are beginners without any sense for quality.
>>
>>8064334
>>8064317
>>8064378
>>8064432
/beg/
>>
>>8064448
if your going to complain then the least you can do is leave a rating
>>
>>8064450
/pro/
>>
>>8064453
/beg/
>>
>>8064334
>>8064378
>>8064332
>Those hands
>Pro
Suuuuuuuuuuuuurrrreeeeeee.
>>
>>8064448
The chart is not dog shit, but people are being too generous
I am waiting for more pics, but leave your ratings. Be the change you want to see in the world
>>
>>8064350
I think /pro/ should be excluded, begs can make money, theres plently of people with low skill levels working in the industry/making money, and theres plently of highly skilled people not making money or only a little.
I also think /adv/ description should be changed to something like "High skill level in all fundamentals, consistently creates interesting and appealing artwork" Not like it matters really though, no one in /ic/ is /adv/.
>>8064387
Lower end of mid beg, chicken scratch/unconfident.
>>8064430
Lower end of mid beg, stop tracing 3d models, its stunting you. Really unappealing faces and shitty hands.

A note on hands, you can instantly tell someone's real skill level based off of how they draw hands. No amount of rendering or model tracing can hide it.
>>
File: maos.png (125 KB, 932x645)
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>>8064716
I haven't traced a single thing in my 6 years of drawing so I'm curious what aspects of my art make you think it was traced, assuming this isn't bait and you're willing to give actual criticism and not just say my faces and hands are bad without explaining why.
>>
>>8064740
mid /int/
>>
>>8064232
these threads are fucking shit
>>
>>8064767
just hide the replies without images and it becomes good
that's basically what you should be doing for /ic/ in general
>>
>>8064785
Overall at least low int, portraits at least high int
>>
>>8064793
>portraits at least high int
yeah, i enjoy those the most. int is a big hurdle, it involves so much more concentrated and varied drawing to advance. beg is really peanuts grind wise. maybe i'll finally just get a proper tablet and cheat my way there with 'tools'
>>
File: InShot_20261019_095142739.jpg (689 KB, 4096x1365)
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I've been doing digital art close to a year now, am I /pro/ yet?
>>
File: picasso4.png (3.06 MB, 1500x2250)
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No ai
>>
>>8064716
>no one in /ic/ is /adv/.
Have you looked around..? When I see people say stuff like this I always get confused. We have had some big names come from here and the drawpile thread always has some crazy good art among other threads I at times see some godly anons posting.
I was with you until it felt like you are blind
>>
>>8064767
lil bro's still seething from the last thread
>>
>>8064785
high /int/
>>8064811
mid /int/
>>8064824
high /beg/
>>
>>8064740
>Unappealing faces
Eyes too squished together, nose is too close to eyes leading to a pug like look. Kind of ugly looking facial expressions too. Flat looking compared to the body, its distracting.
>Shitty hands
Stiff, do not flow well, generally uninteresting posing (same with bodies).
>Tracing 3d models
I can't put it into the right words right now, but art traced from models has a specific stiff and weirdly 3d look.
The people rating you things like /int/ are begs (or /int/ who are trying to stunt you!)
It's actually pretty frustrating seeing /int/ get thrown around so freely, it's going to cause a lot of people to stagnate.
>>8064835
All the people who become /adv/ leave ic or stop posting their work at least. Clearly you are a /beg/.
>>
>>8064715
>leave your ratings. Be the change you want to see in the world
I am.
Look

>>8064742
>>8064864
/beg/
>>
>>8064958
/pro/
>>
>>8064740
That angle is really hard. High /int/
>>
>>8064332
Just for that peace sign, its at least mid /int/. The rendering makes it /pro/
>>
>>8064961
/beg/
>>
>>8064968
>>8065026
/beg/
>>
>>8064258
mid /beg/ with low /beg/ energy

>>8064332
high /beg/ with mid /int/ energy

>>8064387
mid /beg/ with high /beg/ energy

>>8064430
high /beg/ with low /int/ energy

>>8064740
high /beg/ with low /int/ energy

>>8064785
low /int/ with low /int/ energy

>>8064811
high /beg/ with high /beg/ energy

>>8064824
high /beg/ with low /beg/ energy
>>
>>8064232
I propose an alternative. /adv/ is too all-encompassing to be accurate and /pro/ is too much of a sidegrade to any technical skill level to even have a place on a tier list designed to go from low to high (why is it even at the bottom?)
low, mid, high /beg/ (beginner)
low, mid, high /int/ (intermediate)
low, mid, high /adv/ (advanced) should have its own low to high tier structure
low, mid, high /exp/ (expert) this one might be too redundant though if advanced exists and serves similar purpose
low, mid, high /mas/ (master) not all masters are created equal

My genius ideas don't come to you for free though, you should post your work now in exchange for reading this
>>
>>8065034
/beg/
>>
>>8065104
/permabeg/
>>
>>8065198
im /permapro/
>>
>>8065203
I know, I already said that
>>
>>8065205
/permaint/
>>
>>8065211
/prepro/
>>
File: Untitled.png (2.17 MB, 2000x984)
2.17 MB PNG
Two recent big pieces plus a character illustration.
>>
>>8065289
mid /int/
>>
File: fishmanplg.png (3.93 MB, 2100x1500)
3.93 MB PNG
Sill struggling w/ basic stuff, if I had to give myself a rating it'd be mid-high beg

>>8064332
At least high /int/ if not pro

>>8064387
/adv/
>>
>>8065319
low-mid /int/ closing in on mid-high /int/
>>
File: 20261019_145948-COLLAGE.jpg (1.14 MB, 2880x2880)
1.14 MB JPG
>>8064232
Little collage hopefully gets a better idea
>>
>>8065289
low /beg/ with high /beg/ energy

>>8065319
high /beg/ with low /int/ energy

>>8065326
mid /beg/ with mid /beg/ energy
>>
File: ic 5.jpg (297 KB, 633x1151)
297 KB JPG
If I don't get at least TWO pros I am gonna lose it
>>
>>8065326
low /int/
>>8065329
/pro/
>>
>>8065077
>>8065327
What does energy mean in this context? Is it like potential or impression?
>>
>>8065329
pro
>>
File: 20261019_222247.jpg (864 KB, 2880x2880)
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>>8064232
I think im still a beg, please tell me what should i do to get better, i was thinking that drawings backgrounds is what i need but i takes me hours to make this drawings i kind of get tired to draw a complex backgrounds.
>>
File: aaaass.png (1.14 MB, 1958x2061)
1.14 MB PNG
>>8065322
>>8065327
thx dudes

>>8065350
Looks /adv/ to me but if you feel backgrounds are your weakness then you should work on 'em alone.
>>
>>8065350
/pro/
>>8065354
low /int/
>>8065319
high /int/
>>
>>8064956
Blind
Also I have sold designs for actual companies so if anything I am pretty commercializable
>>
>>8065372
Im sorry. you're /pro/
>>
File: IMG_0143.jpg (496 KB, 2732x1104)
496 KB JPG
Well?
>>
>>8065416
/adv/
>>
>>8065416
mid-high /int/ average x artist
>>
>>8065417
>>8065421
That’s crazy I just started drawing a week ago
>>
>>8065427
blog?
>>
>>8065289
Low beg. Work on your hands, they really stick out against everything else.
>>8065319
Lower end of Mid beg. Very stiff figures.
>>8065326
Pre beg
>>8065350
Low /int/
>>8065372
You really came into this thread thinking you'd only receive compliments huh. Have fun stagnating.
>>
Funniest thread ever
>>
>>8065415
>>8065435
Not sure why it offends you two
Are you mad... you have not reached that level?
>>
>>8065450
Im mad
>>
>>8065430
r/14imandthusisdeep
>>
>>8065466
joined and bookmarked
>>
>>8065438
Explain
>>
>>8065416
>>8065427
Liar you are from [s4s]
I am from s4s too I left because of kyrie
You have great art you need to genuinely make a blog (don't post shit like that second post as reaction images you can get banned for not posting your own art here) (and yes I know that is a trace, do not lower yourself to tracing your drawings are very good)
>>
File: fundamentals_1.png (1.69 MB, 1240x877)
1.69 MB PNG
>>8064232
fairly old collage but i still think it's representative, feels like i've stagnated a bit
>>
>>8065523
Sketching is the easiest part so tracing is valid.
>Inb4 powerless rage
>>
>>8065523
Tracing is legit because it only removes the easiest part of drawing.
>>
>>8065589
getting the angles and sizes right is the hardest part lol
>>
>>8065590
Its not lmao what the fuck are you talking about, especially for some shitty white void girl
>>
>>8065587
>>8065589
>>8065592
Lol why do you think so many people trace AI... They legitimately have trouble with the body. They become /beg/ without it and it all falls apart
>>
>>8065592
I wouldnt call it shitty, he used a good brush and selected a good color palette that makes the void add to the character, she looks supernatural and it works, if you knew about composition you would understand but you are bitter shitter so kill yourself.
>>
File: spell.jpg (90 KB, 550x750)
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>>
>>8065608
Wow you know so much about composition anon, did you get the tinglies when you found the chance to post your careful faggot nigger analysis? Go back to s4s.
>>
>>8065583
high /int/
>>8065695
mid /int/
>>
>>8064232
Shouldn't these threads function in that to rate you'd have to actually post your own art as well?
>>
>>8065708
He is not the s4s anon retardo I am
>>
File: IMG_20261020_184849.jpg (2.67 MB, 7563x2160)
2.67 MB JPG
R8
>>
File: IMG_20261020_185157.jpg (2.76 MB, 7212x2160)
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>>8065723
Some more
>>
>>8065723
>>8065724
high /int/
>>
>>8065723
>>8065724
good fundamentals. low /int/
>>
>>8065329
This is good anon.


Looks nicer as a thumbnail tho....
>>
File: IMG_5329.jpg (2.56 MB, 4032x3024)
2.56 MB JPG
Some mediocre sketches. Been a while since I last drew so pretty rusty
>>
>>8065802
Oops forgot to rotate
>>
File: IMG_0132.jpg (43 KB, 484x633)
43 KB JPG
>>8065523
I don’t give a fuck nigga, I’ll post whoever’s art I want, I don’t trace shit and you should be banned for even implying that sort of thing
>>
>>8065802
low /int/
>>
>>8065416
low end of high beg (perhaps even mid beg), stiff posing, and some drawings look very cluttered. Hands don't look very good, I notice you hide them a lot, thats low beg behaviour.
>>8065723
Mid beg
>>8065583
Lower end of mid beg
>>
>>8065811
>Lower end of mid beg
you're blind
>>
File: IMG_0088.png (310 KB, 601x766)
310 KB PNG
>>8065811
Okay pyw so I can gaslight you too
>>
>>8065589
What absurd retarded cope is this. Tracing removes every real hard part of art: composition, subject, anatomy, perspective, gesture, line work, shapes, creativity. Sketch is 95% of the work and anything past that is either finalizing a good work or polishing turd. You are stunting your development if you are tracing to avoid sketching. You could just use a coloring book if you really think sketch is not important.
>>
>>8065831
All the artists who made an impact colored tens of coloring books
>>
>>8065835
Why would you think it's a good response to my post unless you imply they never made a sketch and only colored coloring books in which case it would be wrong and retarded.
>>
File: 1792529577939.jpg (788 KB, 1224x3501)
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Alien is from imagination if it's important
>>
File: gaslighting.png (915 KB, 1026x1652)
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Lots of egotistical begs trying to fish for compliments in this thread. Amusing.
>>8065812
He's hiding his issues with rendering.
>>8065823
>>8065416
Upon looking closer at your work, I change my rating from low end of high beg to mid beg. I guess I fell for the rendering too!
>>
File: ostanovka2.jpg (3.47 MB, 1935x2250)
3.47 MB JPG
>>
>>8065845
based seer anon
>>
>>8065804
S4S frend this is the original
>>
No more reaction images bc im done dunking on you chuds and u don’t deserve to see the gold stached in my precious vault of images
>>8065845
You saved my work and scribbled all over it and even tried to meme on me

At least have the decency to kiss the tip and button my dior jeans back up after youve throated me whole and swallowed it all
>>8065859
Not your friend
>>
>>8065856
that's not how shadows work you dumb shit
>>
>>8065856
The lighting could use some work. low /int/
>>8065842
high beg-low /int/
>>
File: IMG_9014.jpg (136 KB, 666x666)
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PYW if you’re going to critique since you people just love throwing around begs and ints LOL
>>
>>8065891
/pro/
>>
>>8064811
Study sargent... PLEASE. Also that air brush you use is ass.
>>
File: topjej.gif (1.13 MB, 894x1100)
1.13 MB GIF
>>8065875
Don't be so tsun, I am your frend whether you like it or not and friends tell friends if they immediately found out their work was traced so you don't get blacklisted on Xitter when you make a new account

My bury pls do not steel
>>
File: IMG_4337.jpg (911 KB, 2333x2308)
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>>8065845
>>8065811
yeh, definitely very true. I’ve been working on perspective and construction when I can, here’s an exercise to that effect that I didn’t render, it’s a more effective show of my weaknesses

>>8065712
I wish! Working to make that judgement universal
>>
File: IMG_9936.jpg (119 KB, 387x556)
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>>8064258
Int
>>8064332
Pro, with signature too whaaat
>>8064387
Adv
>>8064430
Demon slayer proportions but can be commercialized
>>8064785
Adv
>>8064811
Adv but commercializing is the hard part
>>8064824
Beg
>>8065289
Looks like fetish art, int but could be pro
>>8065319
Refer to above
>>
>>8065326
Int
>>8065329
Adv shading but lazy int sketch/outline
>>8065350
Humble brag, no pity from me for a low beh
>>8065583
Adv but intermediate cuteness level
>>8065695
>>8065723
mid tier b drawthreads core
>>
>>8065903
s4s oc is known for being subpar below low beg so idk what ur going for
>>
File: source.jpg (139 KB, 338x450)
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>>
>>8065842
High /beg/
>>
>>8066016
/pro/
>>8065914
high /int/
>>
>>8065856
Mid beg, but I'll give you extra points for the bg, which is better than a character in a white void. Character is closer to low beg though.
>>8065875
>u don’t deserve to see the gold stached in my precious vault of images
Yeah I sure am missing out on a lot of anime girls in a white void with hand deformities
>You saved my work and scribbled all over it
Redlining is "scribbling all over it"?
>tried to meme on me
Showing you errors in your own work so you can improve them is "memeing" you?
>>8065891
>More deformed hands
What references are you using for hands?
>>8065914
>No hands
Ok please start studying hands they are probably your biggest weakness right now.
>>8065914
>>8065917
>Mislabeling almost every one, and calling a low /int/ low beg
My final rating for you is low /beg/, or maybe /crab/ is a better fit.
>>
File: 1.png (1.35 MB, 978x1314)
1.35 MB PNG
im curious, sure
>>
>>8066099
low-/beg/?
mid-/beg/?
Maybe pre-/beg/?

Honestly, I can't at all tell what you were going for, so I can't really rate how well you pulled it off.
>>
>>8065891
>PYW PYW
no one is ever gonna pyw while calling you a left handed monkey, it looks bad on your art, when are you guys gonna realize
>>
File: 6ic47zh695ig1.jpg (86 KB, 716x754)
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>>8066099
>afraid you might draw something
>>
>>8066114
>>8066127
>/beg/
it's so joever
>>
>>8066099
/pro/
>>
File: anon pawn.jpg (1.13 MB, 2048x4034)
1.13 MB JPG
>>8065350
Tried a background.
>>
>>8066189
high /int/. Could be the layout of a Frazetta painting.
>>
>>8065839
What you just said makes no sense, like you are actually retarded. Please reply again so i can have more fun
>>
>>8065842
Aint no way they are calling this high beg, bro you drew a different bird
>>
>>8064387
Low int but great peaks
>>
>>8064811
Could pass as pro if you stopped using that uncanny airbrush rendering that makes everything look plastic and added more hard edges and texture. The 3rd pic looks the strongest. I am actually seriously impressed how you could be so advanced at some things and then others are on the level of a 12 year old posting on deviantart.
>>
File: 1792662683386.jpg (132 KB, 550x1307)
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Some dumbfucks here really need to be reminded what low beg looks like



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