Anyone has info or theories on the backgrounds of HRtP? Or knows where I could look up info or ask for it?They seem quite abstract and I'm not sure if there's any meaning behind them.For example for the shrine it feels like it got flooded by water seeing the "ripples" and Reimu's reflection. But maybe I'm a bit biased about that since Eternal Shrine Maiden has a lot of water sounds in DiPP.The orbs are quite mysterious, top left one feels like it's distorted by waves, clouds or similar. The "walls" making a path with the torii seem to fade in the dark or lead to "paths" that repeat in the distance.The torii also has what seems to be a kanji and a flame symbol. The first kanji could be the one in 博麗. And maybe the flame represents the second kanji, somehow... Since shrines usually have their name on the toriiAlso CGツクール3D2 (Computer Graphics maker 3D 2) was used to make some backgrounds according to this:https://docs.google.com/document/d/1IT__t1TH0wY64w_zVxw1IesSoPoUgba80H18RT2SnMw/pub
Also the orbs are 5 like the one's in Sariel's 4th background.The images in the orbs are also interesting, I think they are:-A title screen for the game, that got scrapped for whatever reason-A torii with fire or mountains, not sure if it's the same as the one in the first stages in the shadows of fire or if it's meant to be a different one, maybe one connecting the normal world to Hell/Makai.-Another Sariel background-The shrine before being destroyed-A crater? As if there was an explosion destroying the shrine or something.There's also that odd blue line that feels like it's a texture of some 3D models, like if there where some stairs or walls that are fully black except for that single blue line in the background.But it doesn't seem to match the shrine background or any other background.
>>50674280It's interesting how people derive so much meaning from things. I'm not saying that it's meaningless, just that I'm not that sure that ZUN put that much thought into it.
I think it’s more about the imagery.The gateway and stairs(?) leading through them are obvious for that. The spirals are like (You) are walking through a tunnel or going through a portal. Reimu is part of that because she, too, is your gateway into the world of the game.And maybe the balls are there to look cool idk.
Couldn't those balls be a representation of the Hakurei Barrier, with the grey point marking the Hakurei Shrine?
>>50674280my theory is zun slammed way to much sake and just pasted shit together in an image editor. hrtp has zero depth and is no where close to canon, even more so than the other pc98 titles.
>>50677109>hrtp has zero depth and is no where close to canonHRtP is the only canon Touhou game, all the others are alternate universe spinoffs and are semi-canon at best
>>50674303>Also the orbs are 5Whops, there are 6 in the shrine BG. I was thinking it was odd for me to just have noticed this just as I was writing that post.>>50676480I'm not sure if there are any stairs at the Hakurei Shrine shown at any of the PC98 games, SoEW stage 1 also seemingly has no stairs.Latter games and mangas seem to show stairs very close to the gateway though.But the dithered lines in the background look kind of stair-like.>>50675313Fair, it feels like some things he does things quite subconsciously. Or maybe things just feel like they have more depth due to his inspirations having more depth.Other times there seems to be a conscious process like on the spheres of Sariel.>>50676485I mean, the gray point is at the East, but I thought they where representing Sariel's magic messing the shrine.The tiny ball on top of the torii also seems to have something purple inside, maybe the remains of the shrine's building. Or just ZUN messing up the colors.>>50677877Blessed artist. Maybe the idea of the shrine stage having a water comes from picrel now that I think of it.But I also thought that maybe ZUN wanted to add rain and ripples like he did in SoEW but didn't figure out how to make those effects until then.
>>50677109>muh canonLook at this retard.