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File: Temperate Colors.png (311 KB, 3456x3224)
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Do you think Hyperstealth Spec4ce Forest is a replacement or an alternative for MARPAT or M81 Woodland colors? Do you think it's meant to be the same colors as one or the other?

Considering that CADPAT is so green and I did fact check it, and it was shown to be very good in deserts (Which makes sense as lowland ERDL was green dominant and used in Vietnam)

Spec4ce Forest seems to be for faded, browner areas and it might be MARPAT or M81 colors but under different lighting or blur.

This confuses me as it seems to be for "transitional areas". This doesn't match with the four dominat colors of Multicam. Right?
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I like M05
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>>64219036
Me too. It's a really good pattern with really good colors.
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>>64218682
reminds me of when i fucked around making some camos
i miss camogen, that site was legitimately super fun
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>>64219407
It doesn't look like the splotches or regions can be adjusted for size though.
Is everything an "artifact" in camo lingo?
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>>64218682
Woodlands looks promising to me, because the light or yellowy brown could double as highlighted leaves or dirt.
The dark sectors are swoopy, or cupped, which makes sense as underside shadows.
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>>64219407
I actually like some of these camos and I almost like these patterns.

Did you pick these colors?
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>>64219428
I really liked this pattern, until I remembered that only jungles look like this. Like the colors could double for other places, but not the stripes.

Also it's weird how CADPAT could double as a jungle pattern.

Oh and supposedly black is super important in camos. Some people say to get rid of it, some say to keep it.

I'm excited about trying to make a copy of digital tigerstripe.
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>>64219448
i made the pattern off digital & rain, the colors were taken from other camos, like flecktarn & m81 forest
i didn't really have anything in mind besides having them be a step above OD green, but they turned of extremely good in a lot of tests
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>>64219460
Honestly tempted to recolor some of BDUs to these patterns.
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>>64219460
How much of a person's chest should a single swatch take up? Is the pattern used once on the whole body?
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>>64219494
have at it, it would be nice to see something made off of the month i spent dicking around
>>64219497
i figured that each individual pixel would be around about 1-2mm in size, with many of the blotches being 1-2cm

i'd have made more based off of other colors & patterns, but the site is 404'd, and i'm too stupid to set up a program, so thats that i guess
imagerelated is based off of eastern box turtle colorations, looks stupid, but holy shit did it work in some places, turned invisible at times
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>>64219036
>>64219392
I may be partial as a Finn, but goddamn other digital patterns look so often so crude to me. It's like looking at colored-in static.
Sure, it doesn't probably really matter in a performance sense. Hell, my experience may be mostly from the color set being different from what I'm used to, due to the different environment they're created for. Still, the jagged edges make them look so cheap. Like, you only need to generate the general pattern once and then print it in bulk, the cutting and sewing randomizing it plenty, so what's the cost saved in not making it look a little nicer? Our guys pulled it of over twenty years ago.
/non-issue autism rant
>>
>>64219922 (me, check 'em)
>of
*off
I'd delete my post, but double-dubs. Also, I'll never fucking learn to check my spelling without confronting the shame of fucking up.
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>>64218682
The navy had the right idea.
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>>64219948
looks like an Asian military camo
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>>64219948
What is that?
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>>64220946
>>64219959
Nwu type 3 AOR 2
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>>64219407
>i miss camogen, that site was legitimately super fun
You can get the code on github and build it yourself. I found a python version on there that worked pretty good.
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>>64219457
You could just make the blacks a really dark blue or something
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File: Testing.png (363 KB, 3456x3224)
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Meanwhile, on Reddit, they're calling me retarded and giving me the wrong colors to "fix" the image.

Like they're all going "That's not MARPAT" and then sending me blurry useless images or color codes that are for grey.

One guy was slightly useful and so this is a slightly more correct MARPAT
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File: Not my camo.png (79 KB, 1396x1028)
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This image is almost entirely using other people's work.
>>64219521

I assumed that with a helmet the guy would be 6 feet tall and assumed the pixels are 2mm, then rounded up about 10%

Do yall vote for making it slightly bigger or smaller?
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File: Testing 1-2.png (698 KB, 3440x3032)
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That orange green thing in the camo looks familar so I tried something.
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File: Testing 1-2.png (1.07 MB, 4376x4888)
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>>64221537
patterns should almost always be scaled up IMO. very few have ever been too large. Your's looks quite nice though, good job
>>
CADPAT in your image is outdated. Currently it's CADPAT MT as standard issue
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>>64221375
In US Woodland, Picatinny testing found a dark grey was superior to black, but they specc'd for black because 1) Uniforms start to fade almost immediately in the field, so black that works kinda ok will soon fade into the desired dark grey and 2) Based on past experience they knew uniform production could be uneven as producers tried to squeeze out every bit of dye and sometimes informs made at the ends of runs would be a little too light; by speccing for black if the uniform came out with grey it was still ok.
I think the takeaway is that small portions of black in a pattern are fine, but if you are painting hard gear like rifles or helmets to use a dark grey (or dark brown) in place of black.
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>>64222530
It's quite a bit more green than that.
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>>64221767
Top left looks more like actual MARPAT, pic rel
I also have a scan of a marpat jacket I used to own, I'll post it after this
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File: MARPAT Woodland 001.jpg (337 KB, 1167x850)
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>>64221566
>>64222988
>>
File: G7 2025.png (2.16 MB, 1170x864)
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Just take cadpat and turn into Multicam simple as
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>>64223004
You sicken me
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File: Canadian Army - Canadian.png (1.86 MB, 1170x762)
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>>64223008
You can’t deny it’s effective
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>>64223010
I can and do. And, more importantly it is hideous.
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>>64221537
looks nice
i subscribe to the "it should be small" camp, since i imagine it would be like the pixels of a screen / pores of a leaf blending into a single color at distance
for friendly recognition though, and tricks of the eye, a larger scale is probably best honestly
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>>64222995
Can't tell if this is overcast or neutral lighting.
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>>64223072
Modern camo is meant to do both via fractals.
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>>64218682
Bring back M81.
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>>64223131
Yeah and make it DPM colors l.
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>>64219948
replace the black with coffee brown and i'm sold
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>>64222859
Can't they just return uniforms that are out of spec?
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>>64223004
I like it.
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>>64223004
that looks a lot lighter than the pictures i've seen
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>>64223162
If war were declared, there would be no time for that. Remember: 1980s.
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>>64219457
the stripes need to be darker dumbass
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>>64218682
Tiger Stripe CADPAT is the goat
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>>64223176
That was the test version in that photo.

https://youtu.be/5Yc6e4T7SIw?si=gJXqz9oznqj-NUAq
>>
>>64221375
Don't listen to the "muh black doesn't exist in nature" retards. Sharp little squares of color don't exist in nature either, the whole point of digicam designs is that the colors blend together if you're viewing it from more than arm's reach away. Black adds darker (but not black because the colors are blending) areas that look like shadows, causing an illusion of depth.
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>>64223299
What colors are this compared to the old one?
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>>64223315
oh... i prefer the test version. the version they chose is too light.
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>>64223176
it's not that different from normal multicam
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>>64223339
Original color but it's a tiger stripe pattern
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>>64223880
Multicam derivatives have more colour gradients to them. It's not just blobs of colour on a flat background. Everything blends together a lot better.
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>>64219948
as someone who wore dungarees, this will never be ok.
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>>64219922
We expect autism from our Suomibros. Nice digits btw.
I really liked your guys' Kurkkusalaatti pattern.
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>>64221767
>woman
Opposite of whatever she says
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>>64223010
>Sig optic
Total chink victory
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>>64218682
Us4ces has it right
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>>64223335
They fade and blur together if your eyes relax
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>>64221767
>>64222988
top left is MARPAT before using fire resistant textile, bottom left is after.
the brown part can also turn red-ish on the helmet covers if its a reversible one
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>>64223335
Sure but for example on the vaunted M05 the blacks are usually more of a very deep blue
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>>64218682
Guy Kramer's stuff really doesn't offer enough of an advantage if you already have a fractal camo or multicam. If you're upgrading from 30yo stuff, maybe.



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