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File: Spencer234.jpg (399 KB, 1450x699)
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Did military bases in GWOT just use Hesco barriers and concrete walls? Or was there a more formalized and extensive set of defensive measures used? I am assuming mines were never used because of the optics of kids stepping on them. But there had to be at least some document by the Army Corps of Engineers that said what to do/what not to do, right?

I am asking because I can't find anything and all images of bases just seem to be Hesco and concrete walls.
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>>64419726
Nice try, ANTIFA.
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>>64419726
What more is there to ask for beyond a nice M2 and Hesco, razorwire, and concrete walls between you and what passes for civilization wherever you are.
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>>64419758
I can absolutely see how that would suffice for the sandbox, but there's no way that this is "all" the military would use during a more offensive wartime footing at a forward base if they had time to build it up. Even Caesar had his men build all sorts of insane shit at Alesia in next to no time. Caltrops, and hidden spikes, and ankle breakers, sharpened sticks to break cavalry and impede men even further, etc.
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>>64419776
Modern war generally makes it impossible for the traditional FOB's seen in the sandbox. They weren't dug in at all, and if caught without Phlanx or whatever else the entire encampment is a prime target for mortar/artillery rape.

In vietnam, most of the FOB's seen had many of the building partially dug into the ground to provide better protection against counter battery (or otherwise). Gone are the days of sprawling bases with Pizza Huts and BK, in a near peer war any 'fob' that the public is largely familiar with would be at least 50-100 miles behind the front, and even then they would look less like a castle and more like a glorified camp site.
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In Vietnam, was there any attempt to design high walls around the base to prevent reconnaissance from outside?
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>>64419847
no because everything was on a hill or a valley and even with motion sensors it'd be absurdly easy to cave through the soft ground
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>>64419726
We didn't need to stop armor and typically had drone surveillance. Only looking to stop pot shots and shrapnel from IED vehicles.
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>>64419847
>high walls
Unless a wire fence or berm of dirt counts as high walls, not as far as I know, though there seems
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>>64419776
In a near peer conflict you would have anti-tank ditches and miles of concertina.
US never signed Ottowa treaty, in full scale conflict we would be deploying mines from helos for miles outside base walls.
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>>64419883
So it really is just
>Concertina
>Concrete
>Mines
Grim. I thought maybe the eggheads had come up with something nifty. I remember someone posted a video about how the Army goes about breaking through mine fields, and it's incredibly complicated but well orchestrated and sensible with a bunch of different systems working in tandem to break the field open.

I know behind the concrete it's Phalanx, but damn. I had hoped it'd be a bit more... I don't know, interesting? Not Sci-Fi, just interesting.
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Ive always assumed there are like 3 or 4 drones buzzing above a FOB giving full overwatch
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>>64420957
There's also ditches, tank traps and hedgehogs, but those dont really do much more
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>>64419827
>whatever else the entire encampment is a prime target for mortar/artillery rape.
Whatever targets said FOB immediately gets spotted and destroyed by counter fire
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>>64419726
>more formalized
No, but you can read the various engineering and sanitation manuals, or dig up the documentation. Trip flares in the surroundings and tank ditches were used sometimes, but Hescos and concrete are just too good/too easy against an insurgency. Examine the supply routes and the checkpoints - those are the key factors. There would be a counterbattery radar, mortar pit and a blimp or drone with cameras in larger bases.

>>64419847
Pic related for a South Vietnamese/US firebase, facing Cambodia IIRC.



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