im afraid to admit that as a tranny i really enjoy deltarune even though it's THE agp rapehon game
>>42039467>THE agp rapehon gameNo? It's just good. Large differing demographics of people enjoy deltarune
>>42039522mostly AGP rapehons do tho
>>42039531Maybe a lot of "agp rapehons" like it but the fan base is not mostly that. It's just a good game.
I touch grass too much, what's a rapehon
>>42039563everytime i see someone irl who likes deltarune enough to have pins of it it's either an ugly tranny or a pooner with green hair and enough piercings to best a longsword
>>42039467literally every kind of person likes deltarune, this is like saying that minecraft or some shit is an agp rapehon game
>>42039467I was going to ask why are men making yuri indie games but then I remembered that all women read boy love and all boy love is written by women. And suddenly I realized that things are meant to be this way. The purple lizard lesbo from Deltarune is so cool.
>>42039467>THE agp rapehon gameIt's a game. Lmao.
heh deltatroon, deltatranny loser>t. has downloaded to phone five hours of theory on meta elements, narrative analysis and egg man because he finds the way toby fox does characters and storytelling fascinating
>>42039851There ain't nothing to theorize about in these lowbrow games unless you're talking about Game Theory type stuff
>>42039877what is a highbrow game to you
>>42039884I'm not sure if one exists
>>42039877Are we playing the same game? I mean, yeah, a lot of this is kinda Game Theory-esque in the sense that there is one correct answer that has yet to be revealed, and that's mostly a consequence of the project being released in small chunks, but there's plenty of higher brow long-term analysis.There's constant parallels and commentary to make out about how different kinds of people interact with fiction and ultimately how fiction itself is to be made and retold, an accelerating narrative about a teenager who made some fatal error in the past and is trying to develop friendships and have an adolescence while having their mistakes stalk them, and many smaller strings of character development about flawed people helping each other grow.
>>42040030You are describing allegories and themes. I know Toby Fox makes stories with allegories and themes, very few people manage to make stories without those. And highbrow doesn't necessarily mean "deep" it just means high culture (I almost exclusively enjoy lowbrow stuff). I found the idea of spending a significant amount of time on analyzing Deltarune to be funny because I usually don't really take games seriously as an artform even though I often daydream of making them. BUT the first Thief game is aesthetically pleasing in a way that I actually take very seriously.
>>42040232True, true, haha.>highbrow doesn't necessarily mean "deep" it just means high culture>I found the idea of spending a significant amount of time on analyzing Deltarune to be funny because I usually don't really take games seriously as an artform even though I often daydream of making themThis is a preference thing and I am too exhausted to phrase myself well, so I won't go on for too long, but I kinda hate the whole premise of art needing to be or feel a certain way to be worth celebrating. It doesn't need to be "sophisticated" it just needs to be beautiful (and there are countless ways beyond surface aesthetics or literary strength to achieve this)I think the alternative, "art for art's sake," goes to strange places, where a Tsukushi panel is somehow of less value than some self-indulgent modern piece in the Broad because it is missing some unspoken criteria for validation.Anyways, the art-not-art debate in video games was had many times over, and the result is that there is a somewhat large space for decidedly "high art" gaming, so if you want to jump in, you've got company. I don't know if Manifold Garden, Disco Elysium, Inside or Alto's Adventure impress you though lel
>>42039467Liking Deltarune is fine, and even great actually, because it *is* a good game. But it being everything you talk about is kinda crazy. Its like people that like Tame Impala. His music *is* good (it's mixed and mastered incredibly well, for instance), but if it's all you talk about, you need to listen to more music. Because it's not doing anything crazy, lol, it just executes incredibly well on all of the basics. Same for Deltarune. It's an indie RPG that executes incredibly well on all of the basics.
>>42041298I was going to name Disco Elysium as an example of a possibly more culturally relevant game, but I haven't played it. Another recent example of a game where the creator is at least somewhat cultured and has a vision is Cruelty Squad but the gay video essayists made liking that game embarrassing.There are many modern indie games that try to be artistic but the problem is usually that the creators aren't cultured enough (lowbrow) and their only exposure to storytelling is through other games and a few movies. So they do things they believe to be transgressive or new, but end up just replicating stuff that was done way better a hundred years ago. I do think that games are technically art but most of them aren't very insightful and use very cheap tricks and cliches to evoke emotion which I don't like.Undertale relies on obvious metanarrative and over the top quirky characters to account for Toby Fox's lack of storytelling abilities.
>>42039467No? Most people like it like it's a toby fox game for goodness sake, it's like saying undertale wasn't popular Xd
i dont understand the appeal at all. good music but everything else is utterly unremarkable and sometimes even downright terrible (the actual gameplay)