>play cp2077>find a quest>need to find a woman>there is a gigahon telling that he is a womantbqh I feel offended because he reminded me about myself
>>42131878>picrew (posters) vs irli didnt realize cp2077 was a comedy
>>42131925it's not but I can't take it seriously
lmao in cyberpunk she could actually very easily pass better than we ever could due to full body conversions and easy srs with cyberware
>>42132257This quest in particular is basically sissy hypno induced ROGD >.>
>>42132264true, they even called the syndrome similarly
>>42131878>play cpWhy are trannies like this?
>>42132367cause I'm a horrible worthless freak. what did you expect to hear?
>>42132367good onereal answer: i assume because cp touches on transhumanism and trannies that aren't devoured by their mental illness can get behind that easily
>>42132446>cp touches on transhumanismexcept it doesn't? it has a bad script even by videogame standards. the story has nothing to do with transhumanism besides the biochip thing. they promised to add cyberpsychosis but it isn't even a game mechanic
>>42132588Maybe I'm misunderstanding at transhumanism means, but these are avenues that are explored (and that I thought fitting):>Body Modification: Cybernetic implants (e.g., Kiroshi optics, cyberlimbs) enhance physical and mental abilities, blurring the line between human and machine.>Identity and Self: Characters like Johnny Silverhand and V grapple with consciousness transfer, questioning what defines humanity when memories and personalities can be digitized.>Corporate Control: Corporations like Arasaka push transhumanist tech (e.g., Soulkiller) for profit and control, raising ethical concerns about autonomy and exploitation.>Social Divide: Access to advanced cyberware creates class disparities, with the wealthy becoming "more than human" while the poor remain limited.>Mortality and Immortality: The game examines efforts to cheat death via digital consciousness, challenging traditional notions of life and legacy.>Loss of Humanity: Overuse of cyberware risks cyberpsychosis, illustrating the psychological cost of transcending human limits.>Moral Ambiguity: Choices around adopting or rejecting transhumanist tech reflect debates on whether enhancement is progress or dehumanization.That being said, I'm not claiming it's a "good script", I'm describing the project matter.