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How would you rate the writing in Elden Ring
>>
>the world is female
>women are smarter and stronger than men
Woke slop
>>
10/10 for the character named Dung Eater alone
>>
Exceptional by video game standards.
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>>24880562
/thread
>>
That game is lame.
What about the writing in pic related
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>>24880562
>the world is female
This is like saying the world of ASOIAF is female, but when you look deeper into the philosophy of it, it's a clear showcase of why female rule would lead to even more ruin. The same can be said for Elden Ring. Although, the lore is sometimes a buzz of uncohesive information and you don't know who is puppeteering who anymore.
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>>24881250
dark souls better
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>>24880560
Too busy fingering maidens to answer you, maidenless chud
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>>24881307
unironically maidenless behavior
>>
Better than most games I guess. It isn't literary but it does have personality.
>>
meant genuinely/as a compliment: grrm didn’t really click as a master of style to me until i saw his voice used to write item descriptions

but they are in fact really, really good item descriptions
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>>24880560
ZANZIBART.... FORGIVE ME........
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>>24881288
>um actually women ruin everything and the game’s lore is about that
I love how you retards always resort to this cope
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>>24880562
But Goldmask is the smartest and Godfrey is the strongest and women ruin everything
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>>24880560
The modern Cervantes? Yes Miyazaki is impressive.

On the whole it is probably some of the best stuff writing wise in the last decade, and I say this as someone who consumes zero (0) generaslop and denounces garbage like The Book of the New Sun in the strongest terms.


On the face of it I grant you we don't have much going on.
It's another anime "I resent and must kill the Christian God" plot (The Elden Ring = The Logos/Underlying imposed logic of the world = Johannine conceptualization of Jesus, which you are clearly supposed to destroy so you and Reddit can reach the stars with your robot waifu (who is a dom).)

Soulsborne atmospheric/community-pieces-it-together group storytelling is a genuinely new of doing things and clearly captivates.
Maybe not in terms of actual content, well actually definitely not, but mechanically inventing a whole new way to tell a story that requires effort (as opposed to just naturally accompanying the technology) is something very few people who tell stories have ever done.
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>>24881647
>retards
I really don't appreciate the way you belittle me, my nigga.
>>
>>24881701
Ranni doesn't destroy the Elden Ring, she just puts it out of reach of anyone who wants to impose their will on it. Her ending turns it into something more like an underlying principle of the world instead of something able to be controlled by fickle gods.
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>>24881495
/thread
>>
>>24880560
the vibe is great. but I've never paid attention to the plot of any of the souls games. the gameplay and the general atmospehere is enough.

there are games where the storytelling elements are turned up, like cyberpunk and read dead redemption, and some where gamplay is more important. that's what makes games such a great medium, in my opinion, its flexibility.
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>>24880560
what writing lol
>>
>>24881786
Literally the only engaging response to this thread at all
>>
Lore isn't really... it's like if Tolkien only wrote the Silmarillion and left it at that. Lore & worldbuilding are appealing to nerds because they're discreet, memorizable pieces of information you can collect like funko pops.
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>>24880560
Nonexistent.

Elden Ring is a 40+ hour game and 99% of that time is spent silently riding a horse or farming mute NPCs. Most people finish the game with no idea what's happening or who anbody is. They just kill whatever boss they encounter. If Elden Ring were a book it would be mostly blank pages, item descriptions that no one reads, and a few, short pieces of dialog that make no sense.
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>>24882007
>having to expend effort to understand something is bad
>>
>>24882007
Yeah, I like the world of Elden Ring, I think Fromsoft usually does a good job with making visually engaging worlds that clearly have interesting things going on in them.

But, the characters are boring, unengaging pieces of cardboard. The narrative amounts to the same as all nearly all Japanese games, which pretty much amounts to killing god in some form.

The frustrating thing about it is, it's undeniably an interesting setting, I just wish they'd do something narratively that's worthy of the gameplay and visuals
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>>24880562
Retard
>>24881370
Actual /thread
>>
>>24880560
Is there a lore reason for 85% of bosses being copy/paste fillers?
>>
I just wish westerners would be less narcissistic so we could make games where we fuck up and confuse Buddhist themes the way From Soft does with Christian ones for similar kino. But that would require a whiteoid to have more interest in the subject of foreign cultures and their history than getting a Dharma wheel tatted on their ass. So a non starter.
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>>24880560
It's honestly the weakest it has ever been in the series in my opinion. The lore is uninteresting and too character focused with revenges, assassinations, secret plots, brotherly rivalries etc. which would be much better explored in a book, and you can really see that they come from a "bookish" mindset, more specifically, from Martin's mindset.

I do not believe that you can do effective character-focused narration in a videogame where so much is supposed to be left to the player's imagination.
DS1 was able to manage everything with much more elegance because it was playing on a smaller scale. On the scale of DS1, environmental narration could be executed perfectly: a smaller character cast, fewer events and easier to trigger, made it so that characters like Solaire or Sigmeyer could be narrated to the fullest. In Elden Ring you'll often begin a quest and meet a character again after 10+ hours of gameplay, having completely forgotten who the fucker was or what he or she wanted. This further complicated by the fact that the characters often have complex, personal motives that you can't unpack without being updated on the lore. In DS1 Solaire is a guy who wants to help me beat bosses and find his own meaning in life, Siegmeyer just wants to go through the same parts of the map as I do but he's always stuck until I open doors, etc.: these are relatable goals, easy to understand and remember, that also tell something to the player about what kind of player you can be. And you don't need to know much about the history of the world to want to help these guys.

In ER, I think they did a better work with the DLC than the base game. The quests are mostly set out in the beginning and are easier to follow, there is a central understandable plot about Miquella, and environmental narration makes more sense with bits like the Shaman Village, Shadowkeep, Rauh, etc. There are lots of ideas. Some things are still bloated (one finger ruin would have been sufficient; and for as much as I love Igon, his quest and Bayle do not tie into anything relevant for SOTE), but overall they did a much better job in guiding the player through the story than they did in the base game.

Generally speaking, I think narration in DS1 is still their best, and its genius in its own way: it's engaging, it can feel very close to you personally and make you reflect about life, and it's "untranslatable" outside of the videogame media. Elden Ring is a great game and very fun, but it's not as deep from a lore point of view, and in terms writing it often feels bloated.
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>>24881250
>Secular humanism is a sin agains't humanity
>Science and civilization doesn't make humans any more civilized for they are still beasts inside, if anything the cures civilization has given us only makes us more bestial
>Plato was wrong about everything and attempting to achieve the world of forms will only bring about pain and madness
>The rich and powerful aren't inherently less animalistic than the masses and the plebs, if anything the fact they can get away with their fetishes only makes them bigger and more powerful beasts
>Believing pure rational indifferent and dettached logic is any better than emotional driven logic when working solely by both makes you a madman
>Class war not in a strictly socialist sense but a positivist "poor people are inherently evil and we are good" (which is portrayed as evidently wrong) sense
>Gothic aesthetics
>Graceful peasant
>Countless mentions of death
>Ultrarromanticism and Storm und Drag
>Doll girls who are imperfect materializations of romanticized version of a vile and sinful woman
I call it kino, the best, most aesthetically charged and powerful game Gromsoft has ever fucking made. It's about the silent war between the inhumane racionalists and the disgusting and filthy human side that lays deep within all of us
>>
Demons Souls and Dark Souls are the best. Dark Souls 2 has some interesting ideas with rough execution. Everything else is some flanderization based on the "prepare to die" marketing bullshit.
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>>24882007
Or it could be an epic book filled with your own determination
>>
>Jank souls over elden rang
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>>24881701
>It's another anime "I resent and must kill the Christian God" plot (The Elden Ring = The Logos/Underlying imposed logic of the world = Johannine conceptualization of Jesus, which you are clearly supposed to destroy so you and Reddit can reach the stars with your robot waifu (who is a dom).)
Absolute midwit take, but I get why you misunderstood the story as the game (like all From games) does’t do a good job of communicating what’s actually happening, and the few bits of plot are spread out over a hundred hours of gameplay.
I think that’s why Bloodborne’s plot resonated more with gamers because its shorter playtime made it easier to grasp the plot even though it’s way more vague than Elden Ring.
>>
>>24881701
Your divinely appointed mission is to restore the divine order and the Elden Ring to become the Elden Lord (a sort of divinely appointed ruler). The Elden Ring is already destroyed, that’s the whole point of the game and that’s why you have this insane, degenerated nobility that has been abandoned by grace itself, but YOU the player have been chosen by this same grace to reestablish order. Ranni’s ending specifically mirrors the mythical theme of the different ages of man and the cosmic cycles. Don’t know if you noticed but Ranni being blue and having four arms is not a coincidence. And there are different endings anyway, you can plunge the world into chaos just as much as you can restore the order, it doesn’t force you into any particular one.
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>>24881786
I'm still convinced Diablo 2 has the best level of storytelling for video games.
> go kill that guy, quest starts
> I want to know more, 5 npcs will tell their opinion on the quest
> see boss, One line about killing you, you fight
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>>24881786
>the vibe
Stopped reading there little zoom zoom.
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>>24882007
I guess you didn't like Blood Meridian either?
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>>24880560
>Milena's Napkin
>A torn piece of white cloth with one corner stained brown
>The more she drank the more she shat, but the more she shat, the thirstier she grew.
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Ummmmm wtf?
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>moon sorcery takes up more brainpower than deep ass space sorcery
>only women have been smart enough to see the moon, not men
BRAVO MIYAZAKI
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>>24881495
>>24881767
>>24880560
We will never reach lit kino like this again
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>>24880560
It feels like a parody of the Souls formula.
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>>24882194
tl;dr nihilistic anti-west jap shit.
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>>24884189
Is has nothing to do with the west. It's about hubris, arrogance and the hunger for knowledge that dwells into the arcane. That anon has his own interpretation of themes which I won't debate, but the game is essentially about how hubris destroys
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>>24884191
bugmen do not grasp the faustian spirit, yes.
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>>24883012
Blood Meridian has prose. Elden Ring doesnt. I dont know how you think the two are even remotely similar.
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>>24884199
What did I expect in a /lit/v/ crossover.
Won't engage further, lesson learned
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>>24884207
just go sit under a tree and meditate.
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>>24880560
The writing in these games fucking sucks and has sucked since dark souls 3. Im sorry but you can only make as much "Zanzibar...forgive me...but i must go all out *transforms into Cunningulus the great*" gimmick till it starts to get old and with no substance. Obviously just to bait 10 hour long lore videos because an NPC mentioned "Cunningulus of londor" or some shit. It's fucking lame as shit and it stopped working a long time ago, also the difficulty in this game is fucking ass and artificial.
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>>24884213
These games never had good writing. Dumping lore onto you by opening up an item and reading its info text is one of the most unimmersive means of integrating the player into the world of the game.
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>>24882012
There's effort as in analyzing themes, which is fine. But effort as in scavenging a map the size of France looking for scraps of lore? Yeah. Fuck that. That's fucking ridiculous. Imagine if books were like Elden Ring. "Oh, you didnt find chapters 20, 48, 66, 82-89, and 124-126? All of which were scattered around a giant fucking open world? Guess you just have no idea what the story was about." Give me a fucking break.
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>>24884215
*opening up a menu and selecting the item, rather
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>>24884215
Not good writing but good world building. Bloodborne still has, to this day, one of the most immersive game worlds i ever had the pleasure of experiencing.
Elden ring doesn't have good world building though and everything in that game damn near feels like a parody of what someone that never played any of these titles thinks the games are like (ironic considering this ended up being the entry title for alot people)
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>>24883000
>Diablo 2
Being a millennial with ADHD is not an excuse to praise this mediocre slop.
>>
Dark Souls 1, Bloodborne and Sekiro have very good stories. They present a cohesive, interesting world that gives me the impression the dev had much more in mind than what the give us, but I feel that Dark Souls 2, 3 and Elden Ring don't really had that behind it.
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>>24882194
AGP ahh post.
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>>24884235
Why are broccoliheads so bitter? Is it because they missed out on literally everything good and have to make do with leftovers?
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>>24884294
>geriatric seething when you say his cookie clicker game where you spam 1 or 2 abilities against hordes of helpless mooks is actually bottom of the barrel trash
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>>24884296
>instant effeminate tantrum
Take a tide pod and calm down
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>creating two miniature moons, 72 intelligence
>creating a miniature universe, 42 intelligence
Wooow, Miyazaki

>>24882031
>Retard
Um, explain >>24883440
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>>24884263
Dark Souls 2 is really fun and the story reminds me of the works of Vico because of the cyclical nature of the game's universe
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>>24884332
All of them integrate the cyclical nature of a gameplay loop very nicely, it's a nice merit and a high bar to set. But story-wise it just feels like team B with no sincerity. Even 3, well done as it is, feels the same. Nothing captures the magic as Dark Souls 1 or Bloodborne for me.
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>>24884340
When you come back from ringing the second bell and the bonfire is out is such a kino moment in gaming. I had a huge amount of souls and no estus, so my brain went straight up to the bonfire close to sens fortress and I just zipped up there, just to find out it's the exact place I should go
Masterclass gamedesign
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>>24884332
Dark Souls 2 never should have been made but I do appreciate the Aldia character.
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>>24884306
You're just a disgusting pig fit to be slaughtered by humans, soilennial.
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>>24884385
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>>24881701
>community-pieces-it-together group storytelling is a genuinely new of doing things
That's something Miyazaki gets from the Elder Scrolls games. The whole minimalistic game design leading to the players interpretation of the characters and the gods is pure Skyrim
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>>24880560
>Ctrl+c, Ctrl+v "The Nibelungenlied"
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>>24884189
It's profoundly pro human actually because it's about how being overly rational and believing science is the cure to all problems and that humans can somehow rise to a higher state of being beyond their animalistic roots by the power of it is simply retarded. If you are american im pretty sure you're not familiar with positivism but it was particularly popular in France and the UK arouns the time the game is meant to take place in (mid-late 19th century) and advocated that all humans are nothing more than a product of their enviroment, thus poor people are inherently bestial, and that science and advancement could solve everything by getting rid of human emotion and human flaws. If anything this game is anti bugman and stands agains't japanese values of orderly conduct as a cure to societal ilk. It's a silent war between the belief rationality and platoist thought will eventually work out even though it entirely contradicts human nature and it's biggest advocates are as lowly or even worst than everyone else
>>24884191
I believe it's not the hunger for knowledge but rather the belief one is smarter and purer than everyone else based on arbitrary fact. Lawrence was sure he could eventually find out how to cure everyone with blood healing because he believed he knew better than everyone and his thesis would inevitably be proven right. Micolash wasn't hungry for knowledge he sacrificed a fuck load of people alongside his cult of fellow wannabe scholars (who believe themselves beyond other to the point they can't open their eyes to other things or pathways beyond their own as seen with their cage heads symbolic of a closed off mind) because he believed and thought he knew exactly what would happen. It's about hubris but not a definite search for knowledge, rather a search to be proven right. The only one who dedicate dhis life to pursuing knowledge was Willem and he turned into a decaying and forgotten mushroom man because no man could ever hope to truly grasp it all in a lifetime
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>>24884652
Surely hubris is a huge thematic beat of the game. When you see Micolash mummy and all of the corpses of people sacrificed and taken into the nightmare, it really hits. It's like hundreds of ingamr corpses, on and on. Awesome game.
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>>24880560
writing?
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>>24884235
Diablo was never about gameplay but was always about constructing a vibe. The theme, voice acting, mobs, music, attention to detail (item drop sounds, portal sound, interaction noises) and especially each zone's design made you feel something. The procedural generation also helped you remember the immaculate vibes (as opposed to remembering levels). My proof of this is that no diablo clone has exceeded the level of vibes polish, even if there are better ARPGs out there via story/gameplay. I totally get that its age + the nugraphics make the original vibes hard to fish out tho.
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>>24884652
>pro-human
LMAO
It's another episode of "humans are the real monsters" which was the theme of just about every RPG at that time.

In the end it's proven that the humans deserved exactly what they got. That's the big reveal, that the good guys are actually the Old Ones, punishing humanity for being greedy viscous and stupid - murdering the Orpan's mother and causing the nightmare.

The Old Ones just want to have happy families. Humanity wants power, wealth, immortality, etc.

Oh and the final solution to the Nietzschean question is that you need to become a cosmic squid to transcend that shitty humanity, le "muh singularity" answer, the most anti-human answer of all.

In no sense is the game "pro-human".
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>>24882143
Decent analysis. Elden Ring narrative is dogshit and they have never made anything similar to DS1 since years ago. Is funny how some people think they're hot shit and not just throwing garbage at the wall with their "lore" and see what sticks.
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>>24880560
0/10, Grum is a hack and the Japanese are soulless.
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>>24885029
Quite literally, most Elden Ring quests feel like pic related, but it already started feeling disjointed and forced as soon as DS3, where they clearly had no idea besides "here's DS1 again" - and they tried to somehow turn it into some meta-bullshit about creating a "painting" with the Dark Soul (??) with Ariandel and Ringed City. Bloodborne feels equally disjointed but it's somewhat redeemed by the lovecraftian feeling that the more you get closer to figuring out what it is about the weirder it gets (hence the Madness indicator).
But with Elden Ring, again, the scale made it so that the whole game functions as a giant magnifying glass on everything that they cannot do well in terms of both writing and gaming, and you can really see how the lore is full of dead ends and ideas that weren't fully developed in the minds of the creator, or that were abandoned half-way, or recycled, etc. And even for those where they had clear ideas, such as Ranni's questline, the pacing is abysmal. You either consume the whole quest halfway through the game and then Ranni disappears until the very end, or you play it a bit slower and it makes sense. No ideas why there are no Ranni related events in the Halig Tree or Mountaintops of the Giants or Farum Azula, where the game suddenly becomes almost devoid of quests. Limgrave and Liurnia have so many characters giving you stuff that it becomes difficult to remember them, and then the second half of the game is fucking empty for no reason.
Again, the DLC played this much better by having a cast that you can bring along until the end of the game (Igon apart).
But DS1 was really the only one consistently developing characters questlines for all parts of the map: Solaire and Siegmeyer through the whole game; Rhea in the Tomb of the Giants; Laurentius, Quelana, Kirk and the Fair Lady in Lost Izalith; Logan in the Duke's Archives. If you follow the questlines, they always tell you something about the world while giving you opportunities to expand your playstyle to reward you for the attention you gave to a certain part of the world.
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>>24885074
>Althoughbeitfully
When did this shit start/happen
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>>24884764
>Diablo was never about gameplay but was always about constructing a vibe.
Diablo 2 isn't Diablo 1.
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>>24884272
Troons are disgusting but wtf does his post have to do with that?? Sounds like you're hallucinating
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>>24885365
Anime pic and likes Souls games.
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>>24880560
I didn't notice any. Was I supposed to be reading item descriptions?
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>>24885009
Bloodborne is an exaltation of returning to the womb by steeping yourself in submission and ignorance to and of external forces. From Miyazaki's perspective, the only pro-human attitude to take is for everyone to return to matriarchal longhouses and to never question the wisdom of the female shamans and priests.
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>>24880560
>>24880560
The "writing" is very very good but not in a way that maps well onto writing as associated with movies/novels/stories. Its strength is not in clean narrative arcs or well written effective emotional moments or characters.

It is a world with a history that does not want to be discovered, but which if paid attention to, slowly reveals whats going on beneath the surface. It is interesting because it makes worldbuilding not a neutral framework for a world, but something that tries to trick you, fool you into compliance. And it is a great commentary on what history ultimately is: fact and interpretation happening at the same time. What we piece together are traces of facts and interpretations that those that make history would prefer you to forget.

I think this way of writing "antagonistic lore" is very unique to the medium of games, where that kind of information can be hidden in things most players ignore or take for granted: item descriptions, small details in textures, enemy and item placements, and so on. The closest literature has gotten to something like that is Pale Fire, and it essentially does it by 'gamifying' the book, making you flip back and forth, taking multiple routes through the book.
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>>24885438
Read Robert Coover's short fiction if you actually want multiple routes.
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>>24884314
Those two crystal dudes mog the moon queen sorry
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>>24882924
That is the plot of the game.

The Elden Ring is the Logos/Jesus.
The Elden Ring is literally the Christian symbol for the trinity and the final boss is hanging on a cross when you meat them.

It's extremely enjoyable though to see gigachuds talking about heggin BASED NIPPON souls games are when you kill Tranny Jesus.
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>>24887079
GO WOKE (and cloak it in basic philosophy/theology so sub 80 IQ chuds don't realize what you're up to) GET RICH
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>>24885074
For me bloodborne is as thematically cohesive as dark souls. I feel like he had a very clear idea and direction of what he was doing. Dark souls feels more earned in its world, Lordran feels like a real place (nothing in Bloodborne tops it imo), but still I would put bloodborne up there. All in all the story is quite simple, but I agree it's much harder and it takes much more effort to piece together.
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>>24880562
Fpbp

Smartest wizard? A woman.
Strongest warrior? A woman.
Best politician? A woman.
Main protagonist? A woman.
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>>24887965
Stfu chud
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>>24880560
Like an introduction to esotericism and the hermetic traditions of (mostly) western countries. BB and DS2 had some much more compelling moments, BB in the motifs and DS2 in the writing.
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>>24884191
>Is has nothing to do with the west.
>Victorian London's aesthetics
>Church is main factor on societal influence
>inspired by Poe and Lovecraft
>inspired by Masonry
>totally not Western
What drugs are you on?
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>>24891518
Ok, I might have expressed it badly. Sorry. The game is not anti-west. It borrows themes and aesthetics from west tradition, but the game and notably what the game points at as being a problem is arrogance, hubris, unimpeded course for knowledge that has no quealms for anything else than its own pursuit.
I was more in awe about the stupidity of that anon. Is Lovecraft anti west too? Anyway.
>>
All of FromSoft's modern games' themes more or less boil down to: the pursuit of immortality/transcendence/godhood leads to ruin.
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How would you rate the writing in Dragon Age: Veilguard?
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>>24881750
You should try not sharing a camp with wheel of time apologists then
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>>24887965
>Smartest wizard? A woman.
>Strongest warrior? A woman.
>Best politician? A woman.
>Main protagonist? A woman.
But my character is male?
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>>24887965
>Smartest wizard?
The two primordial sorcerers are male.
Gideon Ofnir is male.
Count Ymir is male.
All of these constitute the "smartest wizards" depending on your interpretation.
>Strongest warrior?
Horah Loux or Maliketh, both males.
Promised Consort Radahn might exceed them in this class if we count him as a warrior, and is arguably the strongest thing you fight period. Again, a male (supercharged by another male that rides on his back)
>Best politician
Morgott, a man.

The powerful women:
>Marika
Subversive, seditious, no loyalty, hypersexual to the point of absurdity
>Malenia
A diseased and rotted arrogant demigod that destroyed a continent in response to losing a fight
>Renala
A literal cuck, did basically nothing remarkable at all, stagnated the Carian bloodline, got ousted from power, completely retarded, incompetent and mind-broken. Of no consequence at all.
>Nanaya
What the fuck man

Elden Ring hates women. Even the Elden Beast (male) is positioned as just an all around much better Metyr (female) in pretty much all aspects.
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>>24880562
>the world is female
https://en.wikipedia.org/wiki/Gaia

https://en.wikipedia.org/wiki/Terra_%28mythology%29
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>>24881250
https://www.youtube.com/watch?v=SkNVKkYpgVU
I agree with the lorewanker on this

There is 2 stories: Everything in the game mirrors early medical development, but there is also a deeper plot about a human getting trapped in the layer of reality known as "The Night of the Hunt", and the only AY in the entre game is actually the secrets final boss.

>>24885009
>"humans are the real monsters"
Correct.
Unlike most games, it actually has the balls to make it into a experience where everything is a manmade horror, with no final villan to pursue.
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>>24882007
>>24882015

Perfectly summed up.

It's a very interesting world with a melancholic feeling pervading everything, but there is no story here. It's a bunch of shit you have to staple together that makes no sense. It's very Japanese, and I don't mean that in a good way.
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>>24892647
The home is female
The heavens is male
Learn your shit
>>
Its an epic story that tells the stories of heroes throughout ages, of their own motivations, goals, drives towards a greater good they envision. There's tons of mystery element where many can be solved if you piece them together. The lore is very coherent.

The main thing I got out of the story is that almost EVERYONE is a hero, in their own right. Everyone is striving towards a greater good, as they envision. You just have to understand each of the characters in their own way. Step into their own shoes and find out. There are no cartoon villains here, but there are real enigmas.
The world they live in is a world filled with suffering, happiness, hope, desperation, etc. The story is very human, very personal, very spiritual, and very philosophical. You can get a ton out of it.

>>24881701
The Christian angle is the wrong angle. All of Miyazaki's story is a Buddhist angle at heart. If you have a somewhat decent understanding of Buddhism, you will absolutely see how Buddhism crosses path with almost all the characters and their motivation. Most of the big ends are Buddhist ends as well. They are just different flavors of Buddhism. You will only understand if you have a decent grasp of Buddhism.
>>
>>24884314
It seems you know nothing about the lore of the game. It’s very heavily implied that the source of incantations (faith) and sorcery (intelligence) are actually the same. It’s not like Rennala is portrayed as extremely intelligent, for example. She’s powerful, but also very fragile of mind. She’s just talented at seeing the stars. And men can use moon spells by the way (like your player character). Also, we see paintings of the most respected sorcerers of the academy, and most of them are men. All sorcerer enemies in the academy are men. I think you’re just stupid
>>
>>24892386
Your character is a weak faggot that gets two shot by generic knights you fight early in the game, but with hyper inflated stats.
>>
>>24880560
Why aren't there more of these simple software programs? Only this extreme one is made? What keeps amateur developers stuck making discounted gimmick games when the market is wide open for competition?
>>
>>24892769
>The lore is very coherent.
keeeeeeeeeeeeeeeeeeeeeek

Had a good, hearty laugh.
>>
You can tell that the /lit/cel's claim about this board being smart or intelligent or whatever is patently false when trash threads like this discussing vidya slop get a hundred replies while threads discussing actual literature get less than a dozen and die.
>>
>>24892838
Look, I'm sorry for fucking you SOOOO hard in PvP. I really am. But there's no need for this kind of out of pocket language.
>>
>>24892883
You're a midwit, anon
>>
>>24892769
This reminded me of the monkey area in Sekiro with the monk who's standing there meditating and he doesn't care he's trapped in that place because 'this place feels close to nirvana' or something along that line. That's all he says but that encounter has always stuck in my mind.
>>
>>24892437
>The two primordial sorcerers
They’re vegetables anon
>Gideon Ofnir, Count Ymir
Lousy ass mini bosses
>>
>>24894145
>vegetables
They’re the equivalent of Buddhas.
>>
Life's tried
would it make it to you
>>
>>24894855
Wat
>>
ZANZIBARTOOOOooooooooooo…….
>>
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I like Hogwarts :)
>>
Can I have someone else versed in bloodborne here?
I am trying to see if I can find a hidden interaction with queen annelise of the vilebloods. Usually you can give her a ring and she will say no. But I believe there might be a way for her to say yes. I want to know how. I am pondering making a new char and start from the scion noble class, and trying to marry her then.
Do you guys think there is a realistic chance of her having a hidden interaction that is class dependent?
>>
>>24896051
Pretty.
>>
>>24896051
Wish it had actual classes in session…..
>>
>>24892701
Ebrietas and the orphan of Kos (some say Kosm) are both ayyyyss
>>
>>24892769
It is syncretic but the main beats are Christian for the reason I mentioned.

Bloodborne leans more Buddhist with its dream and attempt to escape the dream, you can even become a Buddha (a squid).

All the games technically have rebirth cycles as an element for mechanics purposes, but BB has the whole world working on that principle.
>>
>>24896740
Dark Souls is simple rebirth-samsara-nirvana-karma-enlightenment.
Elden Ring is all the above, but also more like sunyata-anatta-bodhisattva-etc. The entire society of Elden Ring revolves around the Buddhist understanding of the reality. Karma and samsara becomes a huge plot to the entire story. Particular the main characters are trying to bring about the way to escape this samsara or in certain case, revel in it or try to cling on to life. I get where you're seeing the Christianity, but Christian outlook is incomplete. Christianity doesn't teach about law of causality/karma. It doesn't teach about the cycle of rebirth. It doesn't teach about meditation. It doesn't teach about enlightenment. Etc. Christianity doesn't have answer to the game's core story, it doesn't explain character's motivation proper. The catholic like imagery is just a personal interpretation, but it also exists within all major religion. Christian explanation is half baked as it leaves majority of the game unexplained or dismissed as nonsense/random. There's no explanatory power.
>>
>>24896718
>Ebrietas
No, its the same as Rom.
>Orphan
Only by technicality.
>Kosm
Never encountered, unlike MP. The rest is worms, spiders, animals and mostly humans.
>>
>>24880560
It’s enjoyable and the relatively low quantity of it is especially nice compared to movie game slop like nuGoW. It’s not literary quality obviously but it’s at around the standard of decent genre fiction. Nice not to have Martin’s perversions be too obvious.
>>24880562
>greek mythology is woke
>>
>>24896928
Greek mythology isn’t feminine you fuck
>>
>>24892769
>everyone is a hero
I find that hard to believe.
>>
>>24880562
The strongest boss is also two married faggots.
>>
>>24897449
Radahn was raped ok
>>
>>24897491
No it was 100% cute and consensual
>>
>>24896884
Kosm is found ashore, dead and gutted in the hunter's nightmare
>>
>>24881786
>cyberpunk
I couldn't stand this game. Everything was so forced and contrived. It's so obnoxious. None of the slang would exist in the real world. The way the ESL character spoke wasn't accurate either. No ESLs speak like that in real life. Horrible writing. Something like Anora (movie) has way better writing.
As for videogames, the only videogame I enjoyed the story of was Soma.
>>
>>24881250
jumping into fight the spider was a pretty amusing memory. Memorably hard snake land with hippos and shadow guys that are secretly snakes.

The main hub is kind of boring, as is the witch direction, including the mosquito castle. Yharnam and Old Yharnam are really great ideas for video games. The dream stuff is also excellent and challenging in a fun way. The final boss is underwhelming for sure, but there is a true final boss puzzle that I will not spoil. The DLC is excellent and ridiculous as discourse. I am excited to play it again soon.

The farming for blood vials is a hilarious troll against talentless gamers like me, but I do wish a PS5 port of some kind would make it load faster. I am not great at the game.

No dialogue excites me after thinking for a while. It is very bizarre engaging in laboratory antics and then fighting the weird experiments and then the sword fight, and then a big open area and a very challenging boss to many.
>>
>>24898154
>he has to farm blood vials
lol lmao even
>>
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>>24898172
I am too scared for that unsatisfying numeral on SL4 challenge. I will perhaps choose not to upgrade vitality on a more satisfying number character.

Which would you recommend? You can look up the levels for the starters if you are not a superfan. I'm not either.
>>
>>24898186
There is literally nothing wrong for asking for forgiveness as you are dying. My religion quite insists upon it actually
>>
>>24898219
Ok.
>>
>>24887965
Sir Gideon > Ranni
Hoarah Loux > Malenia
>>
>>24898136
By ESL character you mean Jackie? Interesting if so, I've never heard people critique him before, he's usually universally liked. Maybe if you are actually an ESL spanish speaker he would seem strange. I can see that.

I thought the writing was decent though, enough for me to be fully immersed in the world, and the performances from Idris Alba and Keanu Reeves were great. I will admit that the individual dialogues were sometimes corny but the story events themselves and the overall arc all felt satisfying.
>>
>>24898121
Yes. In the reflection, the dream, the second layer, the echo.
While in what isn't the reflection, the corpse washed upon shore, and the fishers wisely treated it as a sacred object. The desecreation of Gerhman, Maria and Bergenwyrth that followed is what created all the modern day monsters in the game, unlike those of the chalices or those who stalk the deeper dream.

Remember, you are only in RL Yarnham before the game starts, and after if you decide to give Gerhman the option to let you go. Otherwise you are trapped in the Hunters Dream, which for all intents and purposes is a containment field. .
>>
>>24898240
Uh, no and no
>>
>>24898255
>Interesting if so, I've never heard people critique him before
I don't know why the world has a boner for CP2077. It's so contrived and the only criticism people have for it is "xD le buggy launch." The atmosphere and dialogue and everything else about it is so forced and contrived and immersion breaking. The unreleased sketch MDE threw together as a joke unironically has a far better cyberpunk aesthetic than CP2077.
>Maybe if you are actually an ESL spanish speaker he would seem strange. I can see that.
I'm not ESL but I've interacted with hundreds of ESLs. Not a single one of them speak like that. There are better memes about poorly written ESL characters but search engines don't work anymore, so have this reddit/X screenshot. I don't know why people criticize this in every other media other than CP2077. I think people are so stupid that they get brainwashed by marketing campaigns and public opinion.
>>
>>24899318
>The atmosphere is contrived
This is where you're wrong. The atmosphere is the one redeeming quality of that game. Best walking simulator. The writing is beyond cringe though. The only good mission is the politician one.
>>
>>24898186
kek
>>
Marika never talks. Never fights. She just is.
>>
>>24880562
>Straight white male with a big Guts sword beats them all by trying really hard
>>
>>24898186
>zero of those are in Dark Souls
DaS2, 3 and Elden Ring flanderized the franchise. The only games on the same level are Dark Souls 1, Bloodborne and Sekiro
>>
>>24900452
Elden Ring is their slopum opus
>>
>>24887206
Agreed. I really like Bloodborne, but I found it sort of difficult to care for most of the NPCs as I did in Dark Souls. What was interesting about Bloodborne was the feeling of cosmic horror as you kept exploring the world. But sadly the map, despite being very creative, wasn't as "expressive" as the DS1 map, which I truly believe is their greatest masterpiece in how it manages to tell a story without text or anything. You get such a strong impression about the history of the world by just walking around, compared to other games.
>>
>>24892437
>Elden ring hates women
It really doesn't. The endings where you side with women are clearly better: age of fracture, age of duskborn, thousand year voyage guided by the moon all seem like liveable outcomes.
On the other hand, lonely male endings are:
1. autistic philosopher ending (age of order)
2. autistic shit eater serial killer ending (blessing of despair)
3. schizo firehead ending (destroy everything age of chaos)
Women tend to spirits (Roderika) and generally help you in everything you do (Melina, Ranni, Millicent, etc.).
>>
>>24880562
fpbp
>>
Why is /tv/ of all places more literate than this place?

>>>/tv/216121932
>>>/tv/216122061
>>>/tv/216124399
>>>/tv/216124464
>>>/tv/216130242
>>>/tv/216130286
>>>/tv/216130436
>>>/tv/216130489
>>>/tv/216130639
>>>/tv/216130754
>>>/tv/216130829
>>>/tv/216130870
>>>/tv/216131027
>>>/tv/216131116
>>
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>>24902519
>I love how nobody even understands that runes are alien to the Lands and the Elden Ring/Beast is some sort of Lavos planetary parasite situation a la Chrono Trigger. Evolution was directed in a way to feed and sustain a space invader. It’s consuming experience and that’s why the Beast is shaped like its previous food/subjects the ancient dragons.
>>
>>24880560
storywise, 0/10. even 400 hours in I'd have a hard time actually formulating a coherent story of how the state of the world at the start came to be and why the tarnished does what he does. I tried watching some lore videos but every time literally the first sentence already contained stuff I disagreed with or couldn't reason about.

As a pure expression of character traits, world universe, rule and system building a 10/10. The bosses feel more alive the more I fight them. The world is the most beautiful and varied fantasy world I've ever seen and it's fully explorable. Metaphysical forces and powers, different branches of depravity (rot, frenzy, deathblight, blood), different manifestations of magic and faith. Weapons and customization out the ass, I just love everything about it. It (and warcraft) drove me to try to construct my own fantasy world just to see what it takes to get this high level setting framework.
>>
>>24902519
Because /lit/ can only complain about anything associated with GRRM.
>>
>>24903041
tru
>>
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Elden rang
>>
>>24903140
Dem rangz
>>
>>24902519
/lit/ fucking sucks lol
>>
>Signet ring of the Bulbous knights
>this ring was worn by the bulbous knights from the far away land of Onlymentionedtwicia to the east, famed for their upstanding attitude

>armour of Sir Zanzibart
>the armour of Sir Zanzibart, the shrewd and sometimes deceitful man from the east. It seems to have been much wider once before being hammered flat.

>a trillion lorefags typing so eagerly to come up with the deep implications of these two lines that shredded keycaps lodge themselves in their frontal lobes
>>
>>24905439
Video game lore exist on a scale from LOST to Dark Souls.

LOST has no story, and is being written episode by episode, with no actual goal, to the point where the finale season ends on a copout
Souls are built on a extensive and well thought out framework, but what actually makes it into the game is more a series of random luck of what is finished in time for release. Which is then poofed up by there also being 2 extensively uncomplete games side by side, where one is built on Kings Field V, and the other is filled with rejected Bloodborne assets.
>>
>>24902519
>screenshot Steven Universe/SCP/the backrooms lore essays
>post their spergy fandom essays onto /lit/
>"W-why isn't /lit/ also writing essays analyzing the Steven Universe/SCP/backrooms lore? Is it because they're retarded!??"
This is a self report and you're one of the people whom don't belong here.
>>
>>24884231
>Bloodborne still has, to this day, one of the most immersive game worlds i ever had the pleasure of experiencing.
you most likely only play slop if i had to gess why thats the case,its way too "gamey" to be the most immersive.
>>
>>24884340
>>24884263
why do you pleb always leave out Demon's souls which is one of the most interesting lore wise.
>>
>>24896110
>Do you guys think there is a realistic chance of her having a hidden interaction that is class dependent?
never happened in any soulsborne so no.
you could also just use the wiki pretty much everything about these games is known now.
>>
>>24905560
Take your meds
>>
It depresses me to know how long this thread has been on the catalog
>>
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>>24906346
It's a slow board
>>
What writing?
There's nothing fucking there
>This is the world of Goongonia
>You are a goongan,a new MINOR god
>There used to be old BIG gods, but something happened (doesn't matter what) and they all fell...
>Become the new ruler of Goongonia, the Goonglord!
>The old BIG gods are around tho, you gotta kill them first
That's it
>>
>>24880560
I guess I have an opposite reaction to most people. I can respect the lore, hell I can even binge watch vattavidya or whatever his name is. It's interesting seeing all the vague linkages add up.

But the actual game is the most soulless, boring decrepit experience ever. The entire world is dead. Literally, there's nothing fucking in it other than an NPC every 50 miles. No town, no life, no seasons, nothing. What am I even fighting to be Elden Lord of? How come almost none of these DEMIGODS I'm trying to kill ever affect me outside their boss arena? The game design completely neglects the reality of an open world environment. There's no time constraints, no "you've triggered X event, you have Y minutes to reach Z", nothing. You could take 10 million years to beat a fucking goat. Nothing chases you outside its predefined zone. In short, the whole world just feels fucking fake. That's on top of most of the fights being fucking dodge timing gimmicks. And forget about those giant monsters that you can barely see half of on your screen while fighting. Yeah, I'm sure hacking their feet would kill Godzilla. It's just bad, lazy design.

I don't know, I boot it up every couple months and give it a few more hours and every time it just makes me question why anyone enjoys this shit, it really feeds on nihilism to a pornographic degree that does remind me of GOT slop. Some of the boss fights are very cinematic, I'll give it that, but then you got to go through so much fucking bullshit.

For a comparison, there's a soulslike called Lies of P which is much more scripted and linear, and yes, is not as complicated or intricate as ER, but has a much more engaging world and even more interactive fights with high FPS. It even allows arena boss fight replays. And it's the first game from a Korean studio that only did mobile games before. So I think ER is really just the epitome of Miyazaki boomerslop polished to the Nth degree, but it won't survive any other studio that actually invests and innovates in this field.
>>
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>>24884213
>>24884215
Realest niggas ITT. Soul's games were the beginning of the end for narratives in games; nowadays whenever someone says a game has a "good story" they actually mean lore, lore where you have to sink an additional 200% of game time completing every challenge and searching every nook and cranny for the "Jester's rectal-serviette" for two sentences of flavor text that youtubers will analyze on their 3 hour video essays speculating what it could mean because even with all the information it's still incomplete.

Also all video games have to be difficult now. It's no longer enough to be casual fun like an interactive action movie, now every game has to be analogous to life and require hours of skill-acquisition to beat and give unimportant people an artificial sense of meaning and accomplishment.
>>
>>24907054
What? Fromsoft are really the only devs making games with little narrative and obscure lore. Even copycats like Lies of P have a traditional straightforward story. Why are you people like this?
>>
>>24907314
Void Stranger, FNaF, Hollow Knight, Poppy...
>>
>>24907323
I should have specified AAA devs
>>
>>24902519
I don't understand why people think Rennala is the best wizard when her spell is absolute dog shit
>>
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>>24880851
https://www.youtube.com/watch?v=NTf2QsvOMUA
>>
>>24907348
Destiny and Doom 2016—anyways, Fromsoft wasn't AAA until Elden Ring.
>>
>>24907394
Didn't play destiny, but lol at calling doom 2016 obscure
>>
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>>24880562
>he didn't pick the best ending
You didn't beat the game
>>
>>24880560
I literally can't think of a better written game (aside from Morrowind / Oblivion)
>>
>>24908683
thats most likely because you only play slop.
>>
>>24908690
That's cool bro. Fricking epic that you didn't include a list of the dogshit games you play or engage in the conversation in any way and only posted to fuel your superiority complex.
Lol.
>>
>>24883012
rape is so frickin epic!!! !!! ! !
I LOVE rape & pedophilia !! ! ! !
>>
>>24908754
i will only include games that have better writing than morrowind or oblivion because if i included gameplay the list wouldnt fit.
>fallout
>fallout 2
>Myst
>broken sword : shadow of the templars
>the longest journey
>silent hill
>silent hill 2 (original)
>alone in the dark : the new nightmare
>metal gear solid
>metal gear solid 3
>planescape torment
>system shock 2
>final fantasy tactic
>azrael's tear
>vagrant story
>>
>>24880562
FPBP
>>
>>24881647
>>
>>24908754
nerve status: touched
molested, even
>>
>>24910065
lol
>>
>>24898186
Are these all pre-that tweet?
>>
>>24892883
I don't know how many people in the 2020s have ever implied modern /lit/ is literate.
>>
>>24885212
check the archives
>>
>>24883435
Seems competent for those fetishes.
>>
cringe
>>
>>24910111
Elden Ring came out about 3 weeks after the tweet itself, but there's Elden Ring screenshots in the image.
>>
>Greater will shatters the one great, and creates disparity
>Marika shatters the elden ring, the ontological anchor of reality
bravo mr martin
>>
>>24910808
The Greater Will is the fracturing of the One Great. It’s the Big Bang meets the Nous. One Great Big Bang.
>>
>>24899318
>I don't know why people criticize this in every other media other than CP2077. I think people are so stupid that they get brainwashed by marketing campaigns and public opinion.
Well I'm from a country with less than a 1% population of hispanics so I wouldn't be able to tell the difference anyway. I agree the individual dialogues are corny sometimes (most of the time) yes, but the overall writing, the story arc, is good. I've played it through 3 times at this point.
>>
>>24884231
>Not good writing but good world building

Oh shut the fuck up. None of this is good world building because the games don't have a world. You have a bunch of cryptic text descriptions and NPCs speaking in vague dialogue about shit you don't see and things that don't matter. God I fucking hate "world building" faggots. Worlds are built through action and characters not an encyclopedia of lore about something that doesn't actually exist in the game. You have some nebulous concept of what to kill but you never get the pay off as to why. The only thing world building is good for is putting off writing a story.
>>
>>24910863
>One Great Big Bang.
B R A V O
R
A
V
O
>>
>>24911199
The Lands Between, Marika
The Fingers…
>>
I get real annoyed when a boss prattles on when I'm trying to kill it for the seventh ti,e
>>
>>24912215
get gud
>>
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>>24898136
>None of the slang would exist in the real world
The real world:
>>
>>24913599
Shit like this is so fucking cringe
>>
>>24913599
Gross.
>>
>>24913599
Those are rapper names not slang words. You are legitimately low IQ.
>>
>>24880560
bad/10
>>
>>24905625
Because it is boring, anon
>>
>>24913599
lol
>>
>>24911744
Kek
>>
>>24880560
The American Tolkien magnus opus
>>
>>24916320
Not really
>>
>>24880560
Dogshit. Dark Souls 3's writing is miles ahead of this embarrassment.
>>
It’s religious in that its writing is a mere graze and you’re left to come up with all the depth on your own, leading to awful arguments and retarded headcanon.

It’s a lot like the Bible. Is the Bible a well written book?
>>
>>24916615
the bible is multiple books.
>>
>dude we don't know how to write good prose or narrative structures
>just sprinkle exposition randomly throughout item descriptions and kids will eat it up as "deep lore"
it's fucking awful and only mouthbreathing redditors praise it
>>
>>24916615
>It’s a lot like the Bible.
No it isn't.
>Is the Bible a well written book?
For the most part, yes.
>>
>>24883444
Why does this make manchildren go apeshit? Is this what happens when someone is only raised on anime and action figures?
>>
>>24916698
Elden Ring is several different writers.
>>24916795
Retarded motherfucker.
>>
>>24917156
several different writers writing one book all at the same time is not the same as a Book of Books
>>
>>24917168
>stooop it, it’s difffferrrent oookkkay
Bahahaha go away Christcuck
>>
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>>24917168
The Bible is literally just canon fanfiction lul
>>
>>24917171
Underaged dropout. Maybe /v/ is more your speed.
>>
>>24917175
I agree. Zero contradiction.
>>
Miyazaki is such a hack if has to resort to religious type writing where he expects his disciples to fill in the blanks for him
>>
>>24882231
DeS>DS
>>
>>24917663
for story then yes, agreed
>>
>>24880560
>rollslop
>writing
Choose one.
>>
>>24906861
What you're asking for has never been achieved in game on such scale, so sure, it would be better with these things, but it's still the best there is.
>>
>>24917175
>canon fanfiction
That's called a fact lil bro.
>>
Radagon’s balls
>>
The quality of /lit/ has really declined. Back in the day if you posted about video games here you'd get laughed out of the board and now every fucker here is a manchild gaymer.
>>
>>24918368
This thread is only relevant because it’s associated with the Gurm.
>>
It’s perfectly adequate for what it is.
>>
>>24881250
fine for what it is. i read lovecraft in high school and he's alright, sometimes his prose develops a unique style. this game just feels like a re-imagining of basic concepts of his, but with the usual video game bullshit where there needs to be a denomination of blood guys to neatly, schematically fit the blood parameter you level up or whatever. all the souls games do this with faith and shit. really formulaic and robotic form of storytelling. it would be dogshit as a novel or short story but it works for action figure simulators.
>>
>>24918745
NTA but I don't think that would have mattered 10-15 years ago
>>
>>24919724
True. You're probably right.
>>
>>24881250
The best lovecraftian game ever made. I just love the aesthetics, you see statues of old gods and fish people and stuff. Real cool to see after reading a handful of Lovecraft stories. I can’t be bothered to break out the ps4 most days. I wish they’d port this to PC with improvements, would love to play it again.
>>
>>24896110
>I believe there might be a way for her to say yes.
Why do you believe this other than you want it to be so?
>Do you guys think there is a realistic chance of her having a hidden interaction that is class dependent?
Absolutely not. It's not like people don't play certain classes. Someone would have noticed at this point.
>>
>>24896740
>>24896837
I took Bloodborne to have more of a Western style eternal recurrence theme than it being about Christianity or Buddhism, though of course both are influences.
You fight stronger and stronger monsters, you are implied to be somewhat of a monster yourself by how the Yharnam villagers talk to you, and then at the end, if you do everything right, you become an even stronger monster still by becoming a god but you're still fighting.
You have the option to break the cycle, but you can reject that ending and live a life you would be satisfied living over and over again.
Maybe I just think that because I read a few Nietzsche quotes near playing it though.
>>
>>24920445
>I read a few Nietzsche quotes
I think you meant to say Nietzsche books
>>
>>24921521
Nah, I meant to say quotes, or maybe excerpts. I've never successfully read a Nietzsche book.
This (https://en.wikipedia.org/wiki/Eternal_return) says he spoke about it in Gay Science and Thus Spoke Zarathustra. I don't remember which one I read a chapter from but it was some kind of hypothetical situation where a demon tells you you'll be living the same life over and over again forever, and Nietzsche asks you whether you'd be happy about that or driven mad.
My favorite Bloodborne ending is to be happy about that and embrace it. I also kill every single NPC I encounter in that game, not sure if that has anything to do with anything.
Live-in-death ending for Elden Ring though.
>>
>>24880560
I enjoyed it.
>>
>>24917684
fpbp
>>
>>24880560
eh
>>
>>24918368
>Back in the day if you posted about video games here you'd get laughed out of the board
Nah, warosu is right there, you can go check it out.
>>
>>24880560
I heckin' loved it
>>
>>24880560
I've started and beaten the game since this thread began 19 days ago, WTF have you anons been doing?
>>
>>24898186
The series has fallen so low. If Demons' Souls was made today, Garl Vinland wouldn't say "Dearest Astraea... I have failed you" and die in shame, he would ask for forgiveness and get full healed and gigabuffed in a cutscene.
>>
>>24898186
biggest hacks in video game storytelling history since kojima
>>
Why is this shit allowed to last 19 days
>>
>>24908836
Fallout games are cuckcore though
>>
>>24880562
This. Why the fuck does the moon cost more than a fucking nebula? I don't get it.
>>
>>24880560
I liked it for what it was.
>>
i skipped all the cutscenes, because it's a game.
>>
>>24920417
you can emulate it with shad4 now, and it's gotten pretty good
>>
>>24926366
The cutscenes don’t really tell you anything
>>
>>24927030
i don't think the literal text in the game adds to the game that much, i'm not about to suck off item flavor text like it's the single greatest gaming innovation in human history.
anyway, the game is broken because 1 stat point changes nothing, like every other rpg attempt ever
>>
Game is complete shit and enjoyed only by low test redditor trannies.
>>
>>24927189
well now you can use THIS sword, so you've actually carried the conversation all the way to telos
>>
>>24880560
I played Elden Ring the same way I played the previous souls games:
>knight, sword and shield, no sorcery/faith, no consumables
>killed (or tried to) every NPC who disrespected me
>never looked up anything about the game, including after finishing it
>never read any item descriptions
>fully offline (because floor messages can spoil things and break immersion)
I usually finish these games unsure about what's really going on beyond my character's story, which isn’t a problem in the other souls since they’re shorter and more focused on the journey (for me anyway). But Elden Ring was underwhelming: lots of recycled content, a big empty open world, mediocre legacy dungeons, and far too long for its own good.
>How would you rate the writing in Elden Ring
Not very highly, would have been better if the game were shorter.
Hard to believe it's the same studio that released Sekiro just a few years earlier.
>>
>>24899318
I've actually known several pochos who spoke like that.
>>
>>24906861
Lies of Mid is the most soulless, uninspired, contrived and derivative narrative experience I've experienced in vidya in recent years. The entire thing could have been AI genned and no one would have known.
>>
bump
>>
Reminder that the moons represent self reflection, and this is why Rennala and Rellana together had glimpsed two twin moons, symbolizing the two sisters, who were quite close.
>>
>>24930242
whoa deep, proust could never
>>
>>24930506
Nah it’s not deep it’s just funny how people think the moon is some literal outer god (it probably is) and has no other inherent symbolism/meaning.

I don’t think you realize how easy it is to interpret the lore, most anons are just too stupid to do so properly.
>>
>>24930242
I thought it was because they had big twin moons on their chest ... you know ... their boobies
>>
>>24931413
This is why I can’t take the Rellana character seriously. It’s closer to coomer tier appeasement than actual genuine lore. “TWO BOOBS, get it, haha”. It also steps all over the mother daughter dynamic of Rennala and Ranni. I loved the ambiguous nature of the moon, its full side and dark side.
>>
>>24932357
You see a second moon at the moonlit altar, but you’re right, the dark moon is just a phrase referring to the opposite phase of the full moon. A new moon.
>>
>>24930945
so stupid they'll need to buy a 400 page book so someone can do it for them, it seems
>>
>>24880560
Did they release a book or something with Martin's writing? Because the storytelling is just the bog standard Fromsoft stuff, a mix of environmental, items and other mediums like cinematics or trailers
>>24880562
You didn't play the game



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