You know, for all of its faults, I think that one of the big things that really prevented Gundam Breaker 4 from having any kind of long-term staying power was the lack of a Gundam Build series anime to do crossover promotions with.Beyond the story and characters in both 3 and Mobile, a lot of folks remember the associated contests where winners would get animated cameo appearances in whatever Build Series was the new hotness at the time. NGB failed to capitalize on that when Divers was still fresh, but the mobile game promoted the FUCK out of Re:RISE.That said, given that the latest entry into the Build series at the time was that dogshit series of Metaverse shorts, it might have been the wiser move anyway even if the new kits used by the old protags + Meijin III were slick as hell, with the Build Strike Exceed Galaxy and the Plutine Gundams being standout examples
I miss it. Why did it feel like nobody was doing any content on it either? Like, nobody covered this game at all
My main issues were that there weren't actually as many additions as you'd hope and the UX is really bad. So it ends up feeling like GB3 DLC except with downgrades to navigation.Not only are there few new additions but a lot of them are unexciting. I found myself mostly just making similar suits to the things I was had in old games.New arm feature is cool but I don't usually make asymmetrical suits in general so for me a lot of it is not more than more grinding in a game series with more grinding than I care for.The updated combat system and new combos are cool but that's never really been the strong point of Breaker.Also fuck having achievements tied to not just multiplayer but time-limited multiplayer that the Steam updates don't even spotlight.
The game feels a little unfinished in my eyes... In the way that it feels like they are trying to recapture the experience of GB3, but they couldn't quite make it yet. It feels like a step in the right direction... But it is not the definitive Gundam Breaker game they want it to be yet.>>23496233At very least, for those who did not import GB3, it was a HUGE improvement over NGB in the gameplay.Other than the downgrades in controls from GB3 due to the new engine, the only thing I really didn't like was the reliance on having to dual wield everything... When most Gundams do not dual wield. But the more advanced combos that did the most damage required it.>>23496079I also think one thing that hurt it overall, was locking the story behind DLC. The whole main plot should have been there from the beginning.Its staying power should have been buffed by challenge missions or a "PVP" system similar to GB3.I think they certainly did a lot of things right with GB4 ( custom scaling was a big one), and I hope it gets to be the stepping stone that they seem to want it to be for something bigger and better.<- Also my MSN-05E Custom and RX-89E [EXAM]
I hate how every game that gives you limitless customization options throws endgame balancing out the window so you're forced to compromise if you want to clear content in a timely fashion.There was plenty of stuff to do if you toned it down a few notches but after replaying the story modes so many times you lose interest. Doing challenges with suboptimal builds felt like a waste, too.Spend hours playing dress up but then have nothing to do but stand around in a lobby.The diorama mode felt like shit on the steam port. Somehow I was getting motion sickness using it despite being fine in the general game.
>>23496079My biggest gripe with 4 was that every stage even if they tried to pretend otherwise with mission conditions was the exact same kill wave -> stand still a few seconds waiting for next one to spawn -> kill wave -> stand still etc -> change map -> repeat. I could swear 3 actually had you moving through stages but I may have just merged it in my head with Battle Alliance at this pointAlso that there was NOTHING even pretending to be post-game content. All you can do is replay the same stages on higher difficulties for better drops, except after going through the story once you have so much of the mats that you can just upgrade anything you could want
>>23496715Yo Xyz based
>>23496433>it feels like they are trying to recapture the experience of GB3, but they couldn't quite make it yetThat's it exactly. This game 100% feels like the executives had zero faith in 4's narrative being capable of standing up under its own merits, so they decided to staple the rotting corpses of two beloved previous entries to it, in this case GB3 and the mobile game, in the hopes it would attract potential consumers with nostalgia bait. They marketed GB4 as a sequel set in the same universe as Gundam Breaker 3 and Gundam Breaker Mobile, but completely under-utilize the setting by restricting the scope of the story to a virtual environment that feels like it's trying too hard to be tongue-in-cheek about how the game feels unfinished in a meta sense. We don't get to revisit favorite old locales, most side characters from 4 and Mobile may as well be nonexistent, and what characters they do end up using feel superfluous to the flow of the story at best, or are completely unnecessary cameos that amount to fuck-all in terms of importance at worst.Even the game's original characters aren't exempt from this; Mashima's story is interesting enough, but just as soon as we learn of his Tragic Backstory, his trauma more or less gets resolved within the same chapter it gets brought up in, and it feels like we're experiencing what it's like when a Build series anime's main character makes a cameo in someone else's side story manga. It's arguably even worse with Sheena; she opens up about how her home life sucks actually and needs help making it suck less, but it essentially gets resolved offscreen without any actual intervention on our part, making any claims of us helping her feel totally hollow. I feel as though a large part of this shoddy writing can be attributed to what feels like severe pacing issues enforced by a strict "5 missions to a chapter" setup for the entire main campaign that kneecaps anything resembling a flowing, cohesive narrative.
>>23496988 (cont'd)Like... even Gundam Breaker 3's story chapters felt exactly as long as they needed to be, and yes that means even the tournament arcs. You don't get the sense that the pacing is being kneecapped by any kind of arbitrary cutoff points, or superfluous side-plots that go basically nowhere.Gundam Breaker 4 reeks of excessive executive meddling because the elderly fuckwits running the whole show at Bandai Namco have been consistently a decade or more behind the times in terms of what actually appeals to a western audience, only to turn around and blame that same audience when a game's international numbers don't meet their ridiculous expectations.
>>23496998>execs saying, "ooh genAI is a hot topic on social media, quick add that in as a plot element">"but we already have our villains, they're just a hacker group">"figure it out and throw it in where you have the room"
>>23497017>"Hey, isn't this plot too similar to Build Divers?">"Yeah, so? It's not like those westerners can tell the difference. Just change some names around and call it good. As long as they can play with virtual Gunpla it's not like they'll give a shit about the story."
>>23496748>Battle AllianceWish they made a sequel one day. I really liked it and the only real shortcomings of it imo were a subpar roster and an odd bug here and there
>>23496748Yeah, in 3 you actually had to go from one end of the map to the other if you wanted to travel to the next area in a mission. I dunno why they changed that in the newer games. I could understand it being removed in like... the mobile game, but not for an actual console Breaker game.
>>23497042Yeah, if maybe they had put it in the Build Divers world, this would have made so much more sense, since that is an ongoing thing in those series.But in the end it felt like Build Divers plot being forced on the Gundam Breaker 3/Mobile cast... And the only continuation of the plot from GB3 is "vague" reveal that Takuma/Meister Jin wanting to go into space to recover Robota... After being a bit of a dick to Misa over the years... Despite not directly even saying it. Probably made those who never experienced GB3 even more confused.
I still hate the fact we don't get so many Gunpla options when Mobile was rife with them, like the Slash ZAKU Phantom and the Geminass series. Why we don't even get some of the Mobile stuff besides Team Ryusei's own machines is beyond me. Worse, THEY STILL WON'T GIVE US THE ASTAROTH RINASCIMENTO! Now I want another new game just for all the stuff I'm missing because I'M FUCKING BROKE!
>>23496079I find the cast way too forgettable compared to 3's, to behonest.
All Gundam games are shit and you should just stop playing them.
>>23499197I won't lie, every time I learned more about what happened in the years between the events of GB3/GBM and GB4, it's like I was possessed by an amalgamated spirit of every sitcom sassy black best friend who tells her dumb white bestie to leave that dumbass ex-boyfriend behind for good.Like... I could understand being under NDA when it came to helping the new Gunpla SImulator game get off the ground, but the reason behind all of his decisions, all the way back to when he was touring the world, taking on Gunpla Tournaments left and right... Misa absolutely deserved to know the reason why from the very first minute what Takuma was trying to do. Robota was one of her best friends, too.But nah, even back then, during the Breaker Battlogue OVAs, Takuma kept choosing bitch move after bitch move. When Misa found out that Takuma was back in town and was understandably pissed at him for ghosting her for months on end, the smart thing to do would have been to face the music and takee his well-deserved lumps, but nah, he skipped town the MINUTE that the crisis was over, and went right back to ghosting Misa for SIX FUCKING YEARS.Bro really thought that sending Misa a scratchbuilt custom Gunpla as an apology gift one day out off the blue would have fixed things between them after he chose the "Ryu from Streets" lifestyle for the money, regardless of the actual reason why he was doing it. Every single moment of Misa or Lin clowning on him unintentionally or otherwise while disguised as Meister Jin is 1000% deserved, and I will forever divorce Takuma Nagitsuji from the Gundam Breaker 3 Player Character because of the sheer volume of "My Self Insert would not fucking do that to her" energy on display.
Steps in the right and wrong direction. Bring back crafted levels and interesting fights and stages, but also continue with the part system that lets you put anything around. There's just not nearly enough of them. Give me a hundred more parts and a hundred more in my placement limit.
>>23499337Honestly, if Bamco REALLY wanted to just have players mostly entertain themselves while GB4 sat in the corner collecting dust, bringing back Custom Missions from the mobile game in some form or another would have been a FANTASTIC method of doing so, more than any of the three barebones as fuck "event" types they rotate between currently.
>>23499337>10 stacked missile parts is enough for no-cooldown infinite spam that renders everything else in the game meaningless>now have 100 slots for itI approve. It was disappointing that I could never get the Full Open/Burst to do what I envisioned but just the most basic setup with optional parts bought in the first 10 minutes did something close to it
Building gunpla is fun, gameplay gets boring fast. No challenge and most ranged weapons that aren“t missile spam are just bad and a waste of bars. This game needed actual levels to go through, who thought small arenas was a good idea? Battle Alliance was a better game just because it actually has levels
>>23499219I was definitely miffed that they gave us the Sokai High trio and Misa's OVA Gunpla, but for whatever reason the execs felt like excluding Takuma's 00 Command Qan[T] was a smart move, even though the kit was clearly popular enough to get a recolor that WASN'T a PBandai release, back when Build Metaverse was still airing.Really, GB4 was a prime opportunity to add a bunch of Build series kits that had been missing from the roster since basically forever, both in terms of many protagonist's mid-season upgrades, and popular supporting characters' Gunpla... only for that opportunity to be squandered.
>>23496079Damn, a year already.
>>23501574Mobile was trash
>>23496079Did the classic thing where they changed a bunch of stuff that people liked while not changing or improving any of the things people disliked. It doesn't feel like an upgrade or downgrade from GB3 but a rebalancing. Bandai needs to stop being cheap fucks.
>>23506406I'd say it's certainly a downgrade. Customization may have gotten marginally better, but as has been said the story was just a shittier version of the worst Builders anime, and stages got dumbed down way too much. Kinda felt like the old days where 3 is the PS3 version of a game while 4 is the Vita version they had to gimp due to limitations
>>23506462Lmao filtered
>>23506400Still better than the raw, unfettered ass that was NGB.