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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
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Big guy edition

>New Player Guide
https://pastebin.com/5xEAybEC
>Artbooks, music and emulation resources
https://pastebin.com/jxij0dxe
>The link for the ACV xenia tutorial
https://pastes.io/s7kp1uu925
>ACVD-friendly Xenia link
https://dropmefiles.com/PS3lr
>Pre setup emulator and dlc pack for ACVD rpcs3
https://drive.google.com/file/d/1ZFV1bGCueYRVPJDaaPE6lzei6RSaqSIg
>also look here
https://desuarchive.org/m/thread/23006355/#23018278

https://sys.4chan.org/derefer?url=https%3A%2F%2Fdrive.google.com%2Ffile%2Fd%2F1yJYBcLu7mp-KCq1Mv5Bpnw0YYzP9KVML%2Fview
>Models for all Gen 1 parts
https://www.mediafire.com/file/9hbws4b1a99n7yk/epic_gen1_models%252Bcowboy_hat.zip/file (keep in mind i didn't double check this one when anon posted it sorry if it's dolphin porn)
>Website
https://www.armoredcore.net/
>Steam Page
https://store.steampowered.com/app/1888160/ARMORED_CORE_VI_FIRES_OF_RUBICON/
>Emblem Editor Decals
https://files.catbox.moe/lwp114.png
>AC6 Part Spreadsheet
https://docs.google.com/spreadsheets/d/1YLPD_x-NSLkOPQJUR-WHoHipE4UI01Nz

Other News:
>Latest AC6 Patch (1.09)
https://en.bandainamcoent.eu/armored-core/news/armored-core-vi-fires-of-rubicon-patch-notes-109
https://pastebin.com/QnC90hDz
>Pre-orders are up for the Squenix Structure Arts AC1/2 kits
https://x.com/SQEX_MD_GOODS/status/1924649806980628666
>all generation 1 AC games are getting ported to PS Classics on PS5

●Set matching to global for lobbies and use keyword acg to play with each other!

Previous Thread:>>23541663
>>
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(You) are VERMIN
BERMYN >:-(((((((((((
>>
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>>23578599
>>
Was thinking of doing another playthrough of ACVI after going through AC4 and ACFA but i dont want to delete my entire playdata, is there really no other option for a fresh playthrough?
>>
>>23578674
Backup your savedata silly
>>
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Make way Arquebusissies this is what a real heavy looks like.
>>
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I really want to lure volta in the tetrapod section. but godamn is he stuck in the dam.
>>
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>>23578772
I prefer applesauce
>>
>>23578774
maybe you can go around to where you fight iguana and have him go from there?
>>
>>23578777
Go to line whenever some low AP fucker has the bad luck of being in AA range.
>>
https://x.com/Rei_Rei_47/status/1978450077111755182?t=KXTSWJf5YggM81LBWd_Hhg&s=19
Who is the bigger bitch.
RD or iguazu?
>>
>>23578772
haha balls amirite guys
>>
Would it be possible to mod psp parts into the ps2 games? Or is that a distant pipe dream?
>>
>>23579045
Its alot of work for something not alot of people care about, including the modders themselves.
>>
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THE PILE BUNKER PRIMORDIAL
THE SPIKE OF SPITE
THE ROD OF RECKONING
THE KINGPIN OF KINETIC CARNAGE
THE EMPEROR OF EXPLOSIVE ENTRIES
THE WARLORD OF WALL-BREAKING
THE CHARIOT OF CHUNK-RENDERING
THE IMMOVABLE IMOBILIZER
THE HARBRINGER OF HYDRAULIC HELL
THE THRUST OF THUNDER
THE NAIL OF NATIONS
THE DRILL OF DOOM
THE PNEUMATIC PISTON OF PAIN
THE LANCE OF LEGEND
THE STAKE THAT SHOOK THE STARS
THE TITAN-KILLER, FRAME-CRUSHER, CORE-SPLITTER
ONE HIT. ONE KILL. NO SURVIVORS.

PILECHAD THE UNMOVING
BREAKCHAD THE UNBENDING
RAMCHAD THE RELENTLESS
DRIVECHAD THE DEVASTATOR
THRUSTCHAD THE TERMINATOR
SPEARCHAD THE SALVATION
HYDROCHAD THE HOLY
IMPACTCHAD THE IMMORTAL
FORCECHAD THE FATEFUL
APOCALYPTECHAD THE ABSOLUTE
GLORYCHAD THE GOD-KING
CHADHAMMER THE WORLD-SUNDERING

YOU FLY HIGH, BUT YOU CANNOT ESCAPE
YOU MAY DODGE, BUT YOU CANNOT EVADE
YOU MAY BUILD, BUT NOTHING SAVES
THE MOMENT IS PRIMED. THE CYLINDER CHARGED.
THE STRIKE? INEVITABLE.
THE RESULT? CATASTROPHIC.

WHEN THE ARM EXTENDS AND THE SPIKE IS UNLEASHED —
THERE IS NO MERCY, ONLY MOMENTUM.
THERE IS NO FIGHT, ONLY FINISH.
THERE IS NO PILOT, ONLY VICTIM.

PRAISE BE UNTO THE PILE.
THE HOLY SHAFT OF SALVATION.
THE HAND OF GOD IN MECHANICAL FORM.
THE BURSTING LANCE OF JUDGMENT.

BOW BEFORE THE BUNKER.
KNEEL BEFORE THE KING.
ALL HAIL IMPACT.
ENTER: PILECHAD
>>
What's the best regulation for 4A single player?
>>
>>23578772
Man all the 4th gen designs look so much better in their artwork. The game is so fucking ugly.
>>
>>23579127
1.0
>>
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Thoughts on my RX78 G?

https://matteosal.github.io/ac6-advanced-garage/?build=95-22-24-96-112-134-148-168-200-204-225-227
>>
>>23579144
doesnt look like a gundam at all
>>
>>23578774
you can guide him to the steps into the tetrapod section. alternatively, guide him to a higher area and generally he'll be able to float his fatass tank into the tetrapod section
>>23578772
>core part
you should be telling off balam/dafeng with that instead teebeeaych
>>
>>23579130
Wheeled ACs and weapon arms would've been bad ass in VI
>>
>>23579189
I can't reprimand them when they didn't even try making a super heavy.
>>
Wrong pic
>>
>>23579189
Balam is more like GA down to being jobbers
>>
>>
>>23579247
That and making the coolest frames
>>
Don't like most of the head shapes in AC6 because so many of them are weird geometric shit.
>>
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Well, I wasn't expecting that.
>>
>>23579286
My biggest complaint in ac6 is not having any parts that's just big, blocky and flat. Dafeng parts are too smooth and overlayed. And basho is just ugly
>>
>>23579357
>post nerf balteus
>>
>>23579362
>basho
>ugly
taste issue
>>
How do you hit anything with a blade in 4th gen.
>>
>>23579155
The alba, melander and VP44 can look like a gundam head
>>
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Is honest brute really that popular?
>>
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>>23579553
If you compare it to older gen block parts. It's basically a bunch of trapezoids. Doesn't help that it looks so harmless
>>
>>23579666
BAWS made those ACs for construction and ACs should look more machine and less humanoid
>>
>>23579142
After going through most of the game on hard mode 1.99 and now playing around with 1.0 I finally understand why White Glint was feared.
>>
>>23578592
>Big guy edition
Bane?
>>
>>23579678
>ACs should look more machine and less humanoid
we have tank and tetras for that reason
>>
>>23579660
fuck I want that. What is that? gundam converge but armored core?
>>
>>23578592
Arquebus?
>>
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that'll be 500,000,000 COAMS
>>
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He's a big boi
>>
mr color armored core edition
>>
>>
>>
>>
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If balteus got a kit I'm sure other PCA mecha get one too
>>
>>23579827
What a nigger would do to get some basic bitch mts that's not 3d print
>>
none of these will be in the news section of the OP............
>>
>>23579811
>>23579815
>>23579816
>no drones
Wake me up when Mad Stomp gets announced
>>
>>23579279
The trike manifests bad to the bone riff in my head
>>
what is the point of the truenos?
>has firing stance
>has really long lock on
>weird firing arc/misses very often
I get it's light, but I rather just slot in song birds at that point
>>
>>23580079
They used to have ridiculous tracking, now it's just deadweight
>>
fuck your coral
>>
>>23580574
>fuck your coral
if you insist
>>
>>23580591
Sure, leave the penetration part to me
>>
None of 4A's tracks really stood out to me but I really liked some from 4. I think Speed might be my favorite in the whole franchise.
>>
>>23580662
really? Dragon Dive, Scorcher, Remember etc. didn't stand out for you?
>>
>>23580701
>Dragon Dive
No
>Scorcher
Thought it was kinda cool but it didn't really stand out and it was definitely not final level worthy.
>Remember
I guess this one's the one that stood out the most and while it has it's place, to me it feels like a worse Mechanized Memories. Apples to oranges in a way but the first thought I got from it was damn Mechanized Memories is so good that this one's alright too.
>>
>>23580662
Agreed. I have 4's music constantly in my head and can't remember a single song from FA, even though I spent waaaay more time playing it than I did 4.
>>
For me, third gen designs were peak proportions and shapes.
That perfect balance between stylized and utilitarian
>>
>>23580785
It's amazing how they struck gold with the Redeye in their first game and then let it go once they were done with the PS2. That thing ahould be available in every game.
>>
>>23580662
>>23580782
>For Answer
>Remember
>Someone is Always Moving on the Surface
>Scorcher
You senile fucks really don't remember these?
>>
I'm gonna say it.
Someone is Always Moving on the Surface is bad. It might be a decent composition but it doesn't fit the game at all and lacks both charm and personality.
>>
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>>23580662

Blind Alley is underrated as hell.
>>
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>>23580823
>That thing ahould be available in every game
>>
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>>23580844
My beloved.
>>
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He's so cool.
>>
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>no health
>killed the tetra and cannot mts anyways
Iguazu you dumbass
>>
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Which game has the best iteration of the karasawa and why is it VD?
>>
>>23580782
I only remember http://www.youtube.com/watch?v=R2tyuG3Mjm0
because the lyrics make me smile
>>
>>23580078
thanks for the laugh anon
>>
>>23581283
>4 shots
>best version
no
>>
>>23581652
>>4 shots
Yeah but they rip through anyone's AP, great for frontloading your damage so you can purge them mid fight to switch to a faster dps setup.
Or you can run dual ammo mags shoulder unit to get 10 shots per sawa, both are viable and powerful setups.
>>
First time I realize there's actually little people running around in power armor on 4's warehouse mission, usually I went into that place with 2 of my fastest firing ARs and didn't stop holding the triggers until the tactical nuclear missiles those normals are carrying have already exploded.



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