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You ever think mecha would be faring much better if it hadn’t been defined during the Japanese economic bubble? I think so.
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Mecha is doing good.
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>>23751570
What do you mean what do you think would have happened?
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A possible counterfactual would be that, without the growing consumer confidence driving toy sales + increasing investor capital to spend on sponsorship for TV shows and OVAs, all those big series that made huge impacts in the '80s/early '90s remained relatively obscure, and robot anime as a subgenre ends up in an even weaker position today without those legacy franchises to buoy it. I mean, you look at the stuff coming out this year, and it's just
>A new Gundam
>A new VOTOMS
>A new Patlabor
>A new Rayearth
>Snowball Earth (new-ish manga adaptation)
>Dark Machine (game tie-in)
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>>23751570
But modern mecha was defined by two shows, Mobile Suit Gundam and SDF Macross. Both of which predate the bubble economy.
The later bubble economy just meant there was money to burn on difficult cuts without needing toy company dosh.
Your premise also ignores the effect of the affordable video cassette player, and the growth of the merchandise market.
It's an interesting thought, but sakuga doesn't define a genre.
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>>23751763
but what if they're all bad
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>>23751784
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>>23751600

Problem with mecha anime, and anime in general, is that it's limited to 12 episodes. Not enough time for worldbuilding/story arc resolutions.
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>>23751975
That's never been a problem. Watch more anime.
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>>23751978

But what if you to tie the worldbuilding to your characters? Also, on story arc resolutions, if you just limit an anime to 12 episodes, especially if it's not an adaptation of a manga or light novel, the resolution wouldn't be satisfactory.
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>>23752007
Anime motherfucker, watch more.
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>>23751978
This - there are old movies with 2-hour runtimes that people still talk about today, but somehow its anime which needs 50 episodes minimum to tell a good story.
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>>23751664
Different roads



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