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Previous Thread:
>>23992886

Super Robot Wars 4 for SNES english fan-translation available now
https://romhack.ing/database/news/entry/Zm1_ATh6SECDWrkenF5kzA/super-robot-wars-4-now-in-english

SRW Y - Anniversary Expansion Pack & Free Update
https://youtu.be/MLHvqGRObhU
Super Robot Wars ZII Ruination Remastered production confirmed, international release
https://www.twitter.com/BandaiNamcoUS/status/2084323660614021333
Athrun Zala - Infinite Justice Gundam Type II
https://www.twitter.com/srw_dd_pr/status/2090003335415763297
Kira Yamato - Mighty Strike Freedom Gundam
https://www.twitter.com/srw_dd_pr/status/2090000830556471692

For discussion on SRC (SRW fangame program), please join the dedicated Discord
https://discord.gg/WrV2AhG

If you need help with any game try checking Akurasu for help (links for other resources also here):
https://akurasu.net/wiki/Super_Robot_Wars
(add ?action=purge to the end of the url in case of a blank page)

SRW Japanese Wiki
https://srw.wiki.cre.jp/

Booru
https://daitrombe.booru.org/

Game Availability in English:
https://pastebin.com/WYxB1iLu

Music Pastebin:
https://pastebin.com/LzxYHqDY

Bring Stabity's Quick Guide to Katakana:
https://pastebin.com/x6FmxFGk

Game Modification Pastebin:
https://pastebin.com/k722v36x

Translated Plot Pastebin:
https://pastebin.com/HAQ3qrSg

Art Pastebin:
https://pastebin.com/FyeZaW80

SRC Pastebin V2:
https://pastebin.com/NRPtThEZ

Make your own SRW character Pastebin:
https://pastebin.com/DBj6Nknk

If you wish to help with the SRW fan game they are always in need of more musicians and artists
Please contact the following e-mail: suparoboeternity@gmail.com
>>
>>23998043
This idea feels like the upcoming Grisaia game all over again. Kids of the future helping their parents' past selves... Ow, my head.
>>
>>23998234
Reminder that lalc's buster beam is ranged while noriko's is melee even though it's literally the same attack with the same animation and dynamic kill
>>
In SRW4, the actual Japanese classification is Close Range vs Long Range and not Melee/Ranged like in the later games.
The stats usually match up 1-1 with later ones but there are some rare instances of moves in the older games scaling off a "wrong" stat.
>>
>>23998235
aka Fire Emblem Awakening
>>
Christ, the Mazingers really do feel like shitbots in classic. Stage 27 of SRW 4 and Z gets outclassed in the midgame and Great is only slightly better. I think their only saving grace is tankiness, but it doesn't feel as pronounced since they can't counterattack all that well either?

I think Winkysoft really designed the Mazingers to be pure Jeigan types in classic.
>>
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What do you guys think of the leaked cast for the new mainline installment so far?
>>
>>23998234
Literally all of them. The only Mazinger Z attack that isn't a projectile or a beam is Scrander Cutter
>>
>>23998270
>>23998243

>SRW awakening
>AKA SRW Eugenics
>Pair up your favorite pilots to spawn the best (stat wise) child of said pilots.

Imagine the chaos
>>
>>23998278
fuck off haremfag
>>
>>23998273
The girls were generally better than the boys in the old days. No seriously, check their spirit sets on Akurasu.
>>
things I hope from the Z2.1 remaster:
>fix the bug where music resets to map BGM when loading a quicksave
>if they bring back SR points make them actually give some reward, Saisei was the one that made them give 10k per, Hakai gave nothing
>ditch the shitty melee/ranged Brasta choice, it's essentially just choosing how to gimp your Brasta, and the melee one is just strictly worse given its SPIGOTs are range 1 only so your designated support attack bot is stuck with a worse option vs the ranged 2-8, just give the player Saisei Brasta's moveset
>rebalance Final Dancouga a little, why does Dankuuken cost 50 fucking EN???
>for the love of god please rearrange some of the tracks, the Z2 versions of Turn A Turn, King Gainer Over and Shippu Xabungle are actual earrape
>address the game being so anemic with parts for NG+, either add a bazaar or junk shop or do incremental parts carryover like V did with 5 per run, it gets even worse in Saisei with 30 deploy slots that might have you deploying shit loaded with fucking E Carbon Armors or something
>price tag not a cent higher than $30, I ain't paying anything more for a 15 year old game I already beat 3 times
>bring back battle viewer onegai
>no DLC, fuck off and die
>>
In BX Photon Beam and Breast Fire were ranged.
Rocket Punch still melee tho.
Inferno Blaster is ranged also, but Dynamic Combination is melee.
>>
>>23998289
oh, I forgot the arguably most important one
>do NOT fucking backport the unit intros before attacks, they fucking suck, they have always sucked, it's 30's worst fucking addition to the series
>>
>>23998289
>$30
LOL
LMAO EVEN
You might have gotten away with that if they were using the original engine but since they actually have to put in a modicum of effort this time around, its going to be $50 minimum.
>>
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7 years of DD.
>>
>>23998289
As far as music goes thankfully we live in a time where we can just import missing shit like Yuusou for Stoner Sunshine and Black History for Moonlight Butterfly in Saisei.
>>
>>23998231
In memory of Peter Cullen in this thread.
https://www.youtube.com/watch?v=OW7GYCbu6Os
>>
>>23998300
7 years of load times
>>
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>>23998231
Who were you mains and benches of SRW Y?
>>
>>23998308
I switch my teams alot do I really don't bench anyone outside of maybe the T OG's but even then I still use them
>>
>>23998308
>>23998310
Yeah, with the huge number of stages in Y, I was doing a full team rotation.

I guess my characters with top kills were generally Kouji, Forte, Hyoma, Akira, Shotaro, Kid, Souji (moved to the Granvang), Masaki, Ryoma, Da-Garn... The Arc Getter team probably would be very high too, if it weren't for being split into 3.
>>
>>23998308
I've been rotating people since V because the games give you waaaaaay too many resources for just one team.
>>
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https://twitter.com/magazine_pash/status/2093270930118291664
Dandivine's voice cast.
>>
>>23998328
All the games since V give you enough cash to 5-bar everyone in the game and still have like 10 million left over on a fresh run.
>>
>>23998331
Careful with Grok translating Japanese names.
>>
>>23998336
>Careful with Grok translating

fixed
>>
>>23998294
They're not that bad.
>>
>>23998294
>>23998355
The black screen transition was the issue. They're fine without that in Y.
>>
>>23998289
>fix the bug where music resets to map BGM when loading a quicksave
Nigga that's not a bug
>>
>>23998357
Not that guy (I hate having to keep saying this, can't you guys simply not assume this thread doesn't consist of only two people?) My issue is how it removed the seamless transition between dodging and counterattack. If they want to keep this shit they should've only turned it on for the attacking side.
>>
>>23998340
The translations are usually fine but names are particularly bad.
>>
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>>
>>23998367
Guess that's the problem with kanji that can mean multiple things. I remember looking through translated SRW wiki pages and some character names usually got really warped. Banjo and Akira for Raideen for instance.
>>
>>23998372
Could be that but also the way Grok works.
>>
>>23998361
Considering it's not in Saisei, I think it is
>>
>Hit this weird bug in 30 where the game soft crashes and the sound turns off during certain attacks.
>File Verification doesn't fix it
>See mentions of it being sound related but that setting was already off.
I'm doing a reinstall at the moment but its a real weird issue.
>>
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>>
>>23998374
Huh, I just tested it with Z3, Alpha 3 and other games and the bgm stayed. Y has it reset though and since I've been playing it for a year I thought that's just how the series used to be.
>>
>>23998372
Banjo's name is a pun in the first place so its no wonder it gets fucked up
>>
>>23998389
I think its just something they didn't think about much when moving to a system with a new save format
Hakai was a pretty late PSP game but it was the first one the main devs did themselves
>>
>>23998375
Fixed it.
Not sure how something got corrupted unless it was an update they did or some weird associated with my drivers.
>>
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SRW Family staring Takuma, Lisa, Lelouch's kids and Nami from FMP Family when?
>>
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I think we should add potential future kids like in Fire Emblem to the SRW franchise. It's not like anyone would produce a unit that would be OP and truly broken.
>>
>>23998308
I don't play woke garbage.
>>
>>23998427
you don't play anything
>>
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>>23998427
How the fuck is it woke when it even has Cross Ange. Are you that dual guy?

>>23998406
Shit take. SRW is robots. Not families of flesh bags.
>>
>>23998440
Woke is when WfM, Godzilla and Gridman according to his shtick.
>>
>>23998444
woke is anything as long as you're fucking retarded
>>
I want to see Sexsuko's cute boobas on Z2.1...
>>
>>23998471
she's not in hakai
>>
>>23998404
>>23998406
Is there even enough series to flesh out a cast list? What would be the Gundam representative? 0079 - Hathaway's Flash and use Hathaway? ZZ - Unicorn and use Merida?
>>
I thought Arc was technically stronger than Shin Getter?
>>
>>23998471
You get to use her for like 8~10 stages total in Saisei.
>>
>>23998476
I know, but I want them to add her in some way
>>23998490
We should get more chances to use her...
>>
>>23998484
AGE would technically work wouldn't it?
>>
>>23998484
>What would be the Gundam representative?
At last, its AGE's time to shine!
>>
>>23998491
That would require rewriting the whole bloody thing and that's not fucking happening.
>>
>>23998495
I don't think modern SRW can do AGE better than BX did.
>>
>>23998499
They would probably do flashback extra chapters at least, especially if they have no plans to remake Z1
>>
>>23998490
>>23998491
Actually like less then that because depending on what ending route you're on she joins even later
>>
Wing Zero and 00 combination attack doko?
>>
>>23998525
I was thinking that actually happened in Lost Heroes but it was W and Wing Zero
>>
>>23998499
I'm still gonna hold out hope for added stuff in Z2 until we get news otherwise

Never hurts to dream
>>
>>23998534
I wonder when we'll see our first look at what Z2 will look like.
>>
>>23998519
She joins mid 14, dies in 16, and rejoins in 54 in both routes.
It's like 8 full stages and 2 half stages. Some of the worst availability in the game alongside Suzaku's crew and Holland. And Shin Dragon I guess although you have Go himself for like half the game anyways.
>>
>>23998525
Closest you'll get to that is their joint animation from G Gen Eternal
https://www.youtube.com/watch?v=ZK9svipv0eA
>>
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https://comic-walker.com/detail/KC_019412_S/episodes/KC_0194120000300011_E?episodeType=first
>>
>>23998427
You by your own admission wanted a harem of femboys and trannies and no amount of not acknowledging it makes you less of a homosexual
>>
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>>23998308
I only bench women, and I also think Jeeg is very cute. I'm not gay, aren't I?
>>
>>23998586
Ok Wufei
>>
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https://www.youtube.com/watch?v=XiRZowTUzQI
>>
>Sandman gets both Love and Courage at the same time
I love this man.
>>
>>23998580
This needs to actually start having the casts interact.
Though seeing Heero do his usual stuff in other settings is fun at least.
>>
>>23998619
That's a nerf btw, in Z1 proper he had Love and Soul.
And Genius.
>>
>>23998633
Really don't get why they nerfed him.
>>
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>they included Close Game Life in the anniv DLC so you can replace The Unbreakable with it
I'm not gonna fucking lie, I'm so fucking happy to hear it again in-game, it's probably one of the best OG themes
>>
>>23998659
I put Untrue Crystal on Librasta R
>>
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>>23998368
What'd his moves be, you guys think? I wouldn't mind seeing something like the combos from Devastation as one of his attacks.
>>
>>23998668
punch
shoot
shoot harder
That's all transformers do anyway
>>
>>23998668
>punch
>shoot
>axe
>all out attack
>opens the Matrix

He'll become Star Convoy as his upgrade from
>>
>>23998668
G1 specifically?

Melee
Roller
Energon Axe
Ion Blaster
Truck Rush
All Out Assault (the '86 movie reference attack)
and maybe a combo attack with Ultra Magnus or Hot Rod/Rodimus
>>
Something I hoped for all the way back is for the Dancougas to get a combo attack with the Gravions in Z3, something like a Obari FDS.
>>
>>23998709
After the Annivesary DLC, I don't remember if they ever said it would be a onetime thing or if they'll do it in future games, but it would be nice if Z2 had some.
>>
>>23998231
I think this is the only combo attack that felt underwhelming for me. Probably because the other Wing boys are still stuck with Z3 sprites.
>>
>>23998756
The animation itself is just badly done. This must have been done by Aquarion guy or someone even worse. Wing Zero Custom's animation in the attack is only good because it outright reuses its finisher just with a new cut-in (and thew cut-in is in SD, even though it reuses the full sized shot afterwards so it's not even stylistically consistent...), but the other attacks are "new" and whoever animated this was clearly really bad at movement in general.

The attack flows a little better though if you speed up the part where the wing boys attacking, only stopping when WZC pops up.
>>
>>23998289
I’ll just be happy to have TV Wing, TV 00 and TV Geass again.
>>
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Estherbros... Margybros...
>>
>>23998765
Sniper bros 4 Lyle
>>
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https://twitter.com/gsc_mechasmile/status/2093171727979188349
>>
I started Star Driver just to get a proper feel for it since I know nothing about it. I really don't know what to think about it. It feels like I either missed important info or the skipped power it
>>
>>23998765
That's what when you ship Crowe with anyone but Lockon, Koji, and debt.
>>
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>>
>>23998773
You'll learn more about the setting as the show goes on.
>>
>>23998778
The show feels weird to me, it seems like it would be an heavy fan service show but also plays it safe with it
>>
>>23998763
I'm looking forward to those 3 together too
>>
>>23998781
Its themes are very sexual, but, yeah, it's not really a show heavy on fanservice in spite of that.
>>
The thing that kills the Z2 remaster for me is knowing it leads into Z3 and how shit it all became
>>
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>>
>>23998786
Wako loves dual wielding
>>
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>>
>>23998792
I know two things about that anime. The love triangle never gets resolved and it leads into fujo bait
>>
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>>
>>23998800
God I hate how gigantic and bulky SEED helmets are with no good reason for why they're so restrictive.
>>
>>23998798
The dudes are honestly better off without her.
>>
Metallic Rouge can get in if Fuuto PI could. Just saying.
>>
>>23998787
Just go with the Black Knights route in Z2.2 then since that isn't the canon that leads to Z3. It's the superior ending anyway.
>>
>>23998787
Maybe they fix both Z2 and Z3
>>
>>23998824
I'd prefer minimal amounts of time and effort wasted on remasters, please and thank you
>>
>>23998819
Not really.
>>
>>23998773
It's basically just Utena with mecha
Don't expect Tauburn to ever lose or be in any danger whatsoever. It's boring.
>>
>>23998787
Z2 being worse presentation wise than Z1 was understandable but holy shit why was Z3 another PSP game
The Vita could literally do better than that.
>>
>>23998819
>sphere reactors don't get to fight Eim
nah it's shit
>>
>>23998825
As opposed to what? Another cookie cutter game with a bland roster and tons of shit missing from literally every single entry with more than two possible player units?

I say bring on the remakes of R or D. I highly doubt the next game in the pipeline would be better than just doing that
>>
>>23998839
Yes, fuck remaster trash
>>
>>23998839
The one issue with this, even though I am in favor of the Z2R since I never played the original, is there is a growing "backlog" of recent mecha that are waiting for a shot at SRW.

How much one wants each in SRW is gonna be different for each among different people, but I'm sure each one has at least one person who would like it in SRW.
>>
>>23998852
If they are willing to do more than just do a port and add in new stuff, maybe they could put some into Z2 and other remasters if they fit.
>>
>>23998852
I mean, sure, I guess, but what are you really enthusiastic about seeing that SRW has a chance of including? The only 2020s thing that hasn't debuted yet that I think probably has a good chance of making it in is Urdr Hunt, and even that I'm not so sure about
Modern mecha works just don't have the popularity that Bamco execs are looking for
>>
>>23998857
Plenty, faggot
>>
>>23998857
The SRW staff hate IBO, no way they’ll bother with Urdr Hunt
>>
>>23998857
I don't know about you, but I'm waiting on Seed Freedom in mainline because I don't play DD, Gridman Universe, Code Geass Roze of the Recapture, and Sentai Red Isekai to name a couple
>>
>>23998839
>Complaining about a new game with a largely rehashed roster
>Wants R whose roster was largerly reheated leftovers from A.
>>
>>23998859
>The SRW staff
it's not up to them. They get handed a list from the higher ups and they gotta use whatever they're handed whether they like it or not
>>
>>23998861
Being the only handheld game to have Gundam X, Dendoh and Shin vs Neo makes it stand out plenty
>>
>>23998839
>cookie cutter game with a bland roster and tons of shit missing from literally every single entry with more than two possible player units
You just described Z2 and Z3
>>
>>23998866
The only nintendo handheld. If you include remakes and ports, then you have to remove Dendoh (MXP) and X (Z2).
>>
>>23998868
So what major stuff is missing from Z2 then, apart from all the shit that was weirdly cut from the Z1 series? Like, are you mad about the Dancougas not being able to decombine?
>>
>>23998815
I just wonder if we'll ever get it as a non-DLC entry. They have all the lines and animations done, and we didn't even get FangJoker or Xtreme for some reason. Or any of the finishers for HeatMetal/LunaTrigger. Surely that's enough material to justify having it again, right?
>>
>>23998860
All trash.
>>
>>23998873
I still don't get why they didn't add extreme? That don't even have the "it wasn't in the movie" excuse because they literally said that they also had access to what was in the show which is why he even has a move set
>>
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>>23998874
And your opinion doesn't matter to me
Gonna enjoy when things I like get in
>>
>>23998866
And the only game to feature X without Turn A.
>>
>>23998880
Enjoy eating your slop then.
>>
>>23998866
And all three are awful.
>>
>>23998866
Not particularly
>>
>>23998887
Sure it does. Three series make a lot more of a difference with smaller rosters.
And though R is far from the only game with Nadesico, I'm kinda curious about the way it starts in PoD and then you time travel back to do the TV show stuff. That's definitely a very different angle than you see most games have when they include a series and its sequel
>>
>>23998874
Only two or three out of the five of those are of questionable quality, thank you very much.
>>
>>23998895
They’re all trash and each ruined their franchises.
>>
>>23998896
As if you were a fan of the original shows in the first place.
>>
>>23998900
Retard.
>>
>>23998892
>kinda curious
Stop making opinions of games you haven't played
>>
>>23998902
You're right. The next SRW should only add shows you like such as ZLS, Cold Steel, Gushing over Magical Girls, and Solo Leveling.
>>
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>>23998904
>implying you've played the game
>>
>>23998907
Retard
>>
>>23998907
Not him, but I have in fact played R. Went with Fiona as protag
>>
>>23998909
>phoneposter
you can't make this shit up
>>
How do parts work with combining units in 4? Does it work like in other games, where the combined unit inherits all the parts of the two units?
>>
>>23998915
I accept your concession
>>
>>23998918
>thinking there was argument in the first place
retard
>>
>>23998872
Literally every single 00 gundam upgrade is attack only, GN Arms doesn't even get a sprite. I'm surprised this shit gets past you whiny retards.

>are you mad the dancougas aren't able to decombine
What? L lets you split nova and daigun, they were released one after another.
>>
>Quess just starts screaming about Amuro having Sayla's pubic hair locket in 4 when you recruit her

winkysoft SRW games don't give a fuck
>>
>>23998948
Excuse me what
>>
>>23998950
Its from the novelization of MSG after Amuro and Sayla start dating
>>
>>23998948
Imagine if they were allowed to use Sayla in modern games, especially after T let them just go all in on Char/Haman
>>
Kaiju Girl Caramelise for the next console game's DLC.
>>
>>23998952
No I mean the Quess bit
>>
>>23998765
Pixiv's numbers don't lie
>>
>>23998950
I didn't screenshot it, but to recruit Quess in 4, you have to be on the Real route and park Amuro on a specific tile in a random map.

The first bit of the dialogue is a 4th wall break since you recruit Quess the same way in 3, and Amuro has deja vu, but now doesn't want to recruit Quess. She responds by threatening to tell everyone Amuro is hitting on both Beltorchika and Chan, and when that doesn't work starts to talk about Amuro asking someone else for a locket, before Amuro cuts her off. It's a reference to the MSG novels.

Winkysoft is janky as hell, even in the writing, as the comedy in this game is really weird
>>
>>23998872
Not even that anon, but Trans-Am really should have been transformations not just attacks. It's just a freaking color swap, it's not like they'd need to redraw everything.

Gurren Lagann also has a lot of stuff that ends-up attack only. Part of those are minor secondary characters but you also have freaking Arc Gurren Lagann, the final upgrade it can get in the Z2 duology, stuck as an attack.

It's really just Geass that has really impressive representation that feels unlikely in the current games.
>>
>>23998964
Arc Gurren Lagann had like one move in the show and was around for all of half an episode before Chouginga appeared. It makes sense as an attack, just not if that's where they left it hanging for Z3.
>>
>>23998243
Why did the devs take so long to make everyone’s attacks scale off their proper offensive stat, how many times has Mazinger had Breast Fire be treated like a ranged attack even though it’s a CQB robot?
>>
>>23998972
Actually mazinger and getter's ultimate attacks should be ranged and kouji/tetsuya/ryoma's main offensive stat should be ranged too.
Like, I give you getter since it mainly fights with the tomahawk but all of mazinger's arsenal are projectile weapons/lasers.
>>
>>23998970
Yeah, but the Z series also had the movies, where it got a Giga Drill attack
>>
>>23998964
>It's really just Geass that has really impressive representation that feels unlikely in the current games.
Its crazy just how much Geass got in the Z series. It feels like an unheard of amount these days.
>>
>>23998977
Nah, ranged is gay shit for faggy reals
>>
Sunrise 50's mecha and two mecha pilots.
>>
>>23998800
The seed movie Kira helmet is styled after turn A? Weird.
>>
>>23998278
Make this play like PxZ and I will actually buy it, fuck the haters
>>
>>23998970
>punch
>punch harder
>giga drill break
Not like other forms have many attacks in Z3
>>
>>23998278
For me it's Shinmai Maou since it goes full degeneracy at the end
>>
>>23998972
>how many times has Mazinger had Breast Fire be treated like a ranged attack even though it’s a CQB robot?
You mean almost never?
>>
Is Macross F treated like shit in L, Z2 and OE?
>>
>>23999015
Wasn't it the main series in L aside from Linebarrel. Not only did the game start with Frontier but it's also the second to last stage.
>>
>>23999015
Almost everyone is treated like shit in OE, but F is post-plot here, Michael survives by default but Klan and Canaria are not available. No Vajra here, not even when you go back to their homeworld when is being invaded by the Layzner-L-Gaim-Votoms enemy alliance.
>>
>>23999015
L
>no packs for alto
>story gets cut massively
>has brera combo and naked klan

Z2
>alto has access to armored and tornado pack
>michel can also use tornado pack
>no combo with brera but you get the movie unit in return where the finisher references the tv finale
>has post plot 7 where basara hilariously ruins grace's plans unintentionally

OE
We don't talk about OE here
>>
>>23999015
L has the best treatment of TV Frontier
>>
>>23999024
Yeah, I think the OYW, the three series you mentioned, and the new series are the only ones that get any story. Everything else is either post-plot, comes from another world like Gurren Lagann, Code Geass, and Keroro, and I think Kira, Athrun, Shinn, and Setsuna are meant to be part of this game's version of Operation: Meteor with Zechs and Mr. Bushido part of Zeon.
>>
>>23999025
>no packs for alto
It has Super Pack.
>>
>>23999015
>OE
Huh? What's OE anon. There's no SRW game with that name.
>>
>>23998916
only the main unit items remain when combined
>>
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>>23999025
>We don't talk about OE here
Why? It's the best SRW game.
>>
>Combattler keepa getting upgrades throughout 4, culminating in having one of the strongest finishers in the game as well as a whole list of cheap spammable attacks
>Dancouga gets jackshit

It's almost like they want you to give up Dancouga once you have to give up one of the two, holy shit
>>
>>23999075
Daimos and Dancouga have notably shitty debuts for a reason.
>>
>>23999075
Dancouga got the shaft so bad in SRW4 it's basically a meme unit
>>
>>23999082
yeah, Daimos is also really bad in 4, unless its upgraded weapons over in the Super route are really good. Of all the single seater supers in the game, I think the ones really worth using would be, like, Raideen and maybe Daitarn.

>>23999083
They could have at least let us split Dancouga into its component parts likr we could in Alpha/Alpha Gaiden
>>
>>23999075
Doesn't even get the scrander for the extra cannons and the flight?
>>
>>23999087
>They could have at least let us split Dancouga into its component parts likr we could in Alpha/Alpha Gaiden
You sure you can't?
>>
>>23999090
Unless that happens in F/Final, no, Dancouga remains shit in 4. Which is weird, because it's so obviously unfinished in this game. Other Supers at least get A rank in one terrain, but Dancouga's got Bs across the board. It's really begging for the flight attachment upgrade.

It can't even lay claim to having a long range finisher instead of all the 1 range finishers they give supers, fuckin Goshogun also has that.
>>
>>23999101
>Other Supers at least get A rank in one terrain, but Dancouga's got Bs across the board. It's really begging for the flight attachment upgrade.
Shinobu has ABBB but Dancouga has BACB
>>
The funny part is that Dancouga's sprite already has the flight pack baked in, the thing just can't fly for no reason. Because you have games like 64 where Dancouga doesn't get the flight pack by default.
>>
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Shinn: "I'm no longer ZAFT's FAITH! I am Shinn Asuka of Compass... No! Shinn Asuka of the Divine Doers! (Team name of SRW DD)"
>>
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>>23998970
>>23999003
Arc Gurren Lagann had another drill attack. Simon uses AGL for another 5 seconds before he's forced to go power up the Chou Ginga Dai Gurren
>>
How much story does Dancouga get in 4 because I think in F/F Final only Shapiro appears and he's one of the final bosses.
>>
>>23999125
Basically nothing the main team appears, no muge or shapiro, so they're just unit only
>>
>>23999025
L doesn't have the non super packs because it's purely TV Frontier.
The story doesn't even get anything major omitted in the adaptation either
>>
>>23999131
Shapiro is in, he just joins the Guests instead of the muge empire
>>
>>23999138
shit yeah my bad, I was going off of memory
>>
piece of shit anniversary DD has that my guaranteed SSRs are unusable worthless year 1 shit like jeeg breaker or gn sword
why the fuck are they still rollable, you could give them out for free and people still wouldn't want them
>>
>>23999136
Alto gets the armored pack in the final battle. L skimmed a lot of middle episodes in frontier, it still included ranka's weaponized aimo and stuff but removed many sheryl's moments like diamond crevasse and her implied sex scene.
>>
>>23999059
All I remember is that apparently the female OG wanted to fuck Viral.
>>
It doesn't seem like you need to clear Stage 12B in 8 Turns, you just have to kill Butcher before Turn 8 EP so he doesn't abduct Kappei's friends.
>>
Dancouga might not be the strongest but Shinobu has the earliest rage in the game which can be used to exploit the AI in some instances.
>>
>both seolla and arado has accel in alpha 3
Whyyyy
>>
>>23999163
Why not?
>>
>>23999163
>Complaining about one of the best spirits in the game
>>
Uchuu Space #1
>>
>Mazinger gets an upgrade
>It's still weaker than Zeta
Poor Mazinger
>>
>>23999171
Mazinger a shit.
>>
How are the Gundams in 4 because I know they don't have big finishers in the first games such as no Wave Rider Crash for Zeta or MEPE for F91.
>>
>>23999168
>>23999166
Because if you pair them together then it's basically a dead slot. Could've been pierce, fury, or drive.
>>
>>23999173
F91 actually does get something of a finisher with VSBR getting buffed a lot, but it does eat up energy.

Most of the main endgame Gundams are "ok", they're never going to be your strongest damage dealers but they can help clear maps faster since the newtypes get double move around the midgame. Besides the F91, most Gundams are designed with weak but spammable finisher moves, like the Zeta's EN based hyper mega launcher or the Nu with its ammo-based funnels, or it gets a really busted MAP attack finisher like the ZZ. Both actually play well in Classic's design because unlike the Mazingers, who also get cheap and spammable finishers.

All the starting Gundams are hot garbage though
>>
>>23999173
ZZ is busted because of the Hi Mega Cannon and Double Move being a thing but Judau doesn't have Strike in some older games so you might wanna do some pilot juggling
>>
>>23999186
>the starting Gundams are hot garbage though
gp01 and its 12 base movement are nice for digging up items hidden in the map tho...
>>
>>23999190
You can put the real MC in ZZ and just spam that 40 SP Miracle with every MAP
>>
I just remembered 4 is the first to give the Gundams their own individual themes as opposed to all of them using Gallant Char. Though, I think the CCA and F91 units still do.
>>
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https://twitter.com/ryohorikawa/status/2093268062867018087
>>
>>23999186
>All the starting Gundams are hot garbage though
GP03 and Methuss exist to gather hidden items thanks to their gorillion movement.
>>23999194
Or you can just let them spam the Micro Missile MAPW that the Huckebein gets if you decided not to pick up the GP02 that run.
>>
I don’t care what anyone says, srw Z2 not having 0 Gundam fight in it was lame
>>
>>23999209
But anon, 1v1 fight doesn't fit srw and would be terrible even though alvatore vs exia was in hakai and they had graham in his gn flag interrupt the e7 finale. I-It won't work... old game good... new game bad... even though they do the same thing
>>
>>23999169
UCHUU SPACE
RANK B
>>
>>23998993
Funny how Wing got picked over G Gundam, despite G Gundam being the first AU Gundam.
>>
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Hey guys check this video out.
https://youtu.be/A51eY_p5w6c

A dude at winky talks about how srw4 saves franchise. Pretty cool.
>>
>>23999238
ironic because something something 4=death
>>
>>23999238
>dude at winky
Please tell me you're baiting
>>
>>23999238
Holy fucking SEA accent
>>
>>23999268
Who do you think makes up a good portion of SRW's global fandom?
>>
Holy fuck, the micro missile MAP attack boosted with miracle gave my MC 15 levels in one go

Does level scale with your highest unit in 4?
>>
>>23999268
No, that's singaporean. They have their own butchered english, that's why none of them can speak at native level.
>>
>>23999149
Understandable.
>>
>>23999145
Gacha filler so you have to roll more for the good stuff.
>>
>>23998929
>Literally every single 00 gundam upgrade is attack only
What upgrades?
>>
>>23999287
what ac does to a man...
>>
>>23999301
They all get extra attacks to round-out their movesets, Halle also gets Fusion which makes the Kyrios actually do damage with its finisher.
>>
>>23999304
I meant what upgrades that are attack only should be their own units according to that post
>>
>>23998964
G Gen Wars had Trans-Am be transformations and all the 00 units were OP as fuck.
They won't repeat that for SRW.
>>
>>23999311
The GN Archer should've been its own unit, that's my only real complain when it comes to 00 dudes in Z2.2. The GN Arms could've been their own units in Z2.1 but I honestly don't give a fuck about them, I'd rather Exia got its Avalanche pack as a secret.
>>
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1.38 MB PNG
was FA Shiki any good in 30 and/or Y?
>>
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>>23999301
>>23999311
>>23999314
>it doesn't count if I don't like it
ZZ and Unicorn always gets its heavy weapon equipment
>>
>>23998963
Ok lel that is pretty funny
>>
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'sup guys, still mad you couldn't recruit me?
>>
>>23999349
I can only speak for Y where it's outclassed pretty quickly, but in a pinch its beam coat can tank Wulgaru attacks.
>>
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254 KB PNG
>>
>>23999209
>>23999215
They either ran out of time or space. Practically everything from Hakai came back after all.
>>
>>23999349
It's kind of... pointless in Y because no one really wants it. The Newtypes all want funnel-equipped suits (and at higher NT levels any of the Zeta/Nu/Sazabi/Hi-Nu/Nightingale), and Emma wants a shield-equipped suit, and the only shield-equipped suit in the game that's not meant for a newtype is the Mk-II, which is her default anyway. 30 at least gives you a bunch of spare pilots to throw in it.
>>
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>>
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>>23999087
>unless its upgraded weapons over in the Super route are really good
Does this look good to you considering the late game stages are mostly in space?
>>
>>23999281
No level scaling in 4. The also means it's practically impossible to have the Dunbine fairy learn the Miracle spirit. The only way to see it is if you use the cheat birthday on the MC.
>>
>>23999446
>finisher unusable in space
what the fuck, this game is Daimos' debut and they shaft the shit out of it
>>
I never found a boss difficult in Y but I'm having a lot of trouble with Izana no Orochi in the Anniversary expansion. Can anyone help?

>Regenerates 30% HP
>I spam use valor/bravery/love and anything to not yet hit but run out of SP
>I dont know how to deal with being immobilized besides Wish which drains more HP
>Then she kills us all
>>
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>>23999399
I want to recruite Garuda
>>
>>23999200
Super Donut Wars
>>
>>23999349
The FA Hyaku Shiki Kai gets several stat-only upgrades in 30 that allow it to keep up even if it not's a top tier suit. It's just a starting real in Y that never gets any real improvements. Its finisher is even weaker than the Gundam MkII's if you unlock the MkII's upgrade bonus.
>>
>>23999312
I kinda don't mind Trans-AM being handled like it is in SRW. I don't expect them to reanimate every attack to have a Trans-AM variant like they do for the Arbalest/Laevatin using Lambda Driver, so.... making it a finisher is fine, the 00 cast don't have obvious finishers regardless aside from Tiera and I guess Setsuna towards the end. Though I also think UX and BX giving +1 movement at 130 will for Trans AM mecha was also appropriate, but I'm not crying that Z2 didn't do that
>>
>>23999457
Any move that involves "wind" is unusable in space. This means that Daimos has nothing better than Daimoshaft if and only if you pick the SR Route. RR has to suck it up with Sanryukon lol.
>>
>>23999448
>The also means it's practically impossible to have the Dunbine fairy learn the Miracle spirit. The only way to see it is if you use the cheat birthday on the MC.
Undeploy Cham for an extended period of time and let her be purposefully underlevel. Once the level gap is sufficiently large enough, make her the sub of a Dunbine unit with a MAPW, eg the Goraon, cast Fortune and kill a sufficiently large amount of units in that action. The lack of a proper exp cap will cause her to generate oodles of exp and catapult into the late 50s.
>>
>>23999471
I don't know how you could even run out of SP in Y's endgame against a boss. Just spam zeal on arc and keep replenishing their EN+SP with items and assist.
Don't gimp yourself with meme rules like no upgrades or no blue stg
>>
>>23999471
just buy the skill that makes you immune to stun
>>
I almost entirely forgot about Macross 7 but was Millia only harsh against Max because she's trying to be impartial as the city mayor?
>>
https://youtu.be/M2K7JuJytBg
This channel is filled with all sorts of cheesy tricks and weird oddities for the Winky games.
>>
>Dancouga
4x Spirit and Valor
Wall
Rouse
Earlier W Move
>Combattler
Better unit stats and weapons
Faith
Resupply (Lv48 is extremely late)
5 Spirit Sets
>>
>>23999511
Seems he only gets good starting at F. It happens, a unit is sucky in a game through no fault of your own.

Many such cases
>>
>>23999493
I never used items because the game was easy lol
>>
>>23999474
You can play as all sorts of american cops.
>>
>Playthrough A
Real Robot
8 Turns on Stage 1
I have a SO
Go to Japan
Go with Allies
Don't kill Garalia
Pick Sirbine or Zwuath
South Southwest
Go to Space
Don't Recruit Four
Accompany Quattro
Go Left and Abandon Quattro
Dancouga accompanies the AEUG
Recruit Gablae
Go to Sweetwater

>Playthrough B
Super Route
7 or Less Turns on Stage 1
I have a SO
Go to Pacific Ocean
Go with Allies
Kill Garalia
Take Sirbine or Zwuath
Go South Southwest
Go to Earth
Recruit Four
Send Show with Quattro
Keep Dancouga

Yes, playthrough B is harder than A but that one is mostly just you taking all of the paths you didnt in 1 outside of cases where there's no real reason not to do otherwise.

>>23999517
Dancouga getting Rouse is actually really important if you intend on taking on Shu in the 320+ turns ending since all of your units start with 50 Morale. Combattler is still better but Dancouga isnt nearly as bad as you're making them out to be.
>>
>>23999540
If you want to have a complete ingame library of robots then you also have to make sure to not finish the Ryune mission (39) too early. One enemy only spawns as reinforcements if you take too long there.

Since you have to keep an NPC alive for the secret you are kind of encouraged to rush this mission so it's easy to miss this.
>>
>>23999551
4 doesnt have a stage chart right?
>>
>>23999525
says the one who got dunked by the easiest game in the series
>>
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The voice of Eureka.
>>
https://www.youtube.com/watch?v=5BeRUsTcQb8
>>
>>23999560
Violet...
>>
>>23999349
If you get its stat upgrades in 30 it works, if you don't you might as well toss Char into the V2.
>>
>>23999399
No, because if I wanted a OG Bravebot I have the BX ones.
>>
>>23999579
Or the Hi-Nu.
>>
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>>
>>23999583
Amuro looks so pissed off at middle-aged Char.
>>
>>23999471
Just give Arc infinite turns with Akira's mom
>>
>>23999598
Now that's a doujin plot
>>
>>23999602
>Neo Zeon Productions presents...
>>
>>23999197
there's a patch adding a pretty fucking good rendition of Kimi wo Mitsumete to the F91 units
it works with the English patch, even
>>
>>23999717
You know which one it is? I think the JP patches that debugs crit rates and prevail also works as well.
>>
>>23999719
here ya go
https://youtu.be/jUqY5fJ-y9o
just use the patch that doesn't touch the karaoke mode and you should be good
>>
Maria Kawamura in stereo. Just need to add Quess to the mix.
>>
Kyoshiro or Nana? Galva is kind of shit either way though.
>>
>>23999773
Looks like Nana gets Rouse and Confuse and Kyoshiro has all the combat spirits
>>
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>>23999583
Is three best shows are turn a, Ideon, and King Gainer


You can't convince me otherwise.
>>
>>23999792
KING
KING
KING GAINER
>>
>>23999792
King Gainer is just an inferior Xabungle
>>
>>23999792
>no Xabungle
Gay
>>
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Do you consider Dunbine and L-Gaim to be two of Tomino's best works?
>>
>>23999792
While I like Ideon the first third spins its wheels too hard before it starts to go somewhere
>>
>>23999812
Apart from Wings of Rean, they're by far his worst
Albeit I didn't watch any of his Gundam shows
>>
>>23999812
I consider them to be two of Tomino's works
>>
>Sirbine
3000 HP
200 EN
12 Movement
58 Speed
700 Armor
255 Limit
Aura Barrier, HP Regen, Afterimage
AABB Terrains

Zwauth
3500 HP
200 EN
11 Movement
750 Armor
255 Limit
Aura Barrier, HP Regen, Afterimage
AABB Terrains

So basically +1 Movement/8 Speed vs 500 HP/50 Armor. I think Sirbine's slightly better as a 1-1 spammer but enemy accurate rates are high enough later on then Zwauth's slightly higher bulk might come in clutch.
>>
>>23998775
>Deckard, except it's actually pronounced as the french Descartes.
> Cogito, ergo sum.
Woh!
>>
https://www.youtube.com/watch?v=xgR4Scbpjzc
>>
>>23999846
>enemy accurate rates are high enough
There is the issue that the limit stat is hard capped at 255 so endgame enemies always have a chance to hit.
>>
>>23999846
both are unkillable either way
I set up the final stage to have Sirbine, the more frail one, just distract Zezenan and all the other minibosses, and even chunk away some of Zezenan's scripted HP recoveries and Sirbine always comes out on top, 700 base armor in SRW4 is already obscene
>>
I was thinking of a random anime (Steam Detectives) I watched many years ago, and now I'm wondering if it could've gotten into Y. It could be part of DLC1, the boy could detective along with the rest and the mecha is a steampunk similar to DLC1's final boss.
>>
>>24000083
I personally would hate to see a series I liked be DLC roster
>>
>>24000086
Same, I'd sooner it never get in if there's no chance of it making a proper debut in the base cast
>>
>>24000086
I didn't like Steam Detectives though
Super forgettable apart from the aesthetic, and even the aesthetic was kinda just an Ishinomori ripoff
>>
>>23999812
>L gaim
Boring, But has amazing designs.
>Dunbine
Mostly good, the last 13 or so episodes were a rag.
>>
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Which would you pick?
>>
>>24000195
Vysaga.

The fucking Aura it emits
>>
>>24000202
How good is it in a playthrough of AP?
>>
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>>24000195
There's only one choice and that's SOVLgain
>>
>>23999723
That's really good. Wish they used this song more often.
>>
>>24000195
Ash
>>
>>24000214
Not an option.
>>
>>24000213
It's pretty much the meta pick
>>
Does anybody by any chance have an updated MP3 pack with DLC series?
>>
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>>23998231
>Super Robot Wars 4 for SNES english fan-translation available now
so how do I actually play the patched version?
is there a patched smc file or do I have to jump through some gay patching hoops to get the rom work?
>>
>>24000239
Patching a sfc is not hard brosef
>>
>>24000239
Bi patching hoops at worst
>>
>>24000213
If you don't pick it you're pretty much purposefully gimping yourself

That said, Razangrith is the coolest looking real robot OG SRW has ever come up with.
>>
>>24000242
>>24000244
it's a pain in the ass is what it is.
next time they should post up the rom with the translation, no one is going after them. the extra caution is gay.
>>>/wsg/6223691
>>
>>24000260
>If you don't pick it you're pretty much purposefully gimping yourself
Unless you're picking Laz Angriff, none of the OGs have any real issues doing what they're good at, which is being a support attack bot.
>>
>>24000265
Cry more, I could use the salt
>>
>>24000271
be obscure more.
>>
>>24000270
Laz Angriff doesn't really have a problem with that either, just pair it with Heavyarms or Gundam Rose or whatever. Soulgain is the one that probably has the biggest issue with that since it's range 1 on its finisher
Vysaga has the best damage output after Soulgain (just 100 less on the finisher), has more workable ranges than Soulgain, and easily the best defensive ability suite as well. It just outclasses everything hands down
>>
Why was the Long Range Cannon the V2 AB’s finisher in Alpha Gaiden instead of the Wings of Light?
>>
>>24000239
>>24000265
>some gay patching hoops
The correct word here is not gay, but being a lazy piece of shit. Damn it anon, a simple 'please' or not having the second line of your post would be enough for me to post a catbox link, but since you got right out of the gate being a asshole, get fucked and do it/find it yourself yourself. Patching a SNES rom is not even hard nowadays, I myself patched a lot of Mega Drive games last month.
>>
>>24000294
probably because if wings of light is stronger than the cannon, it implies that putting the AB pack on is pointless
>>
>>24000291
The worst one is Angelgg. Low accuracy and no Strike since its Lamia only.
>>
>>24000291
>>24000306
>Laz Angriff doesn't really have a problem with that either
Yes it does. Its finisher may be good, but its second best attack has a bad minimum range of 4 during the period of time where you're going to be relying on the OG to help land retreating boss kills. That's a far bigger demerit than Soulgain being locked to 1-1 with Kirin or Lamia not having Strike.
>>
>>24000295
>lazy piece of shit
no. we live in the future anon. do you expect everyone to have a esoteric working knowledge of archaic practices from 30 years ago?
shit should be seamless now. or that kind of "inclusivity" not included?
it's a big ask. most people tune out and aren't going to be arsed to tune in. it's a cool game, the translations is a good thing, but wrapping it around a boomer process filter is gay as fuck.
>>
>>24000306
That's a Lamia problem, not an Angelg problem. It's a pretty good choice if you've decided on using Lamia. Angelg's ranges are good, it has double image and sword cut, it hits harder than the reals, it's solid.

>>24000308
Yeah, again, if you're only fixated on using units that don't have long range moves, maybe. Like I said, you can just have it support Gundam Rose, or a Lunar/Artillery Frame Aestivalis, or Dragonar-2 or something like that. I will say that yeah, it's probably suited to a second or third playthrough where you have the cash lying around to power up these weaker units, but it's by no means unworkable.
>>
>>24000313
It is an Angelg problem because the Laz Angriff at least has high +hit modifiers on its attacks. Also the Laz Angriff can spam its attacks the most since they are ammo based which is very important if you do a no upgrade run.
>>
>>24000313
It has nothing to do with me being "fixated" with only using units that don't have long range moves. It is an objective fact that Laz Angriff's support options earlier on in the game are weaker than what all of the others can use because its the only one that can't support Daimos, Shining Gundam, etc.
>>
>>24000310
>archaic practices from 30 years ago?
Oh look at this lazy fuck thinking I'm doing hackerman shit when instead its just
1-Download and install rom patcher program (can also be done online without installation)
2-Program asks for the original game file and patch, I drag said files to the labeled spaces
3-Click Apply patch
4-Done, my game is patched and ready to play
>>
>>24000310
Fr fr famalam, miss me with the dripless nonrizz of clicking buttons
>>
>>24000320
It's a game where attune exists, you can just use that if you desperately need something to hit.
Laz Angriff doesn't have good accuracy modifiers until you get to level 20 and get its finisher anyway

>>24000322
It would be an objective fact if you actually needed Daimos or Shining Gundam to shoot down retreating bosses. You don't.
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>>24000306
>The worst one is Angelgg
Nah, worst is ashsaviour.
>>
>>24000340
Picking ashsaviour means you don't have to fight enemy ashsaviours with their super high evasion.
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>>24000320
>the Laz Angriff at least has high +hit modifiers on its attacks.
Knife: +20
Matrix: +5
Linear: +0
Phalanx: +10
F-Solid: +50

Angelg
Sword: +30
Lancer: +0
Sign: +10
Illusion: +10
Phantom: +20
Angelg has better overall accuracy until Level 20 when you finally unlock the finishers. AP's second half is generally easier than the first for a multitude of reasons.
>>24000329
You're missing the point badly. It has nothing to do with whether or not you "need" to use Daimos, Shining Gundam or whatever. Its about the simple fact that Laz Angriff has less options than its counterparts and as such is weaker than them. This also spills into the amount of investment that is required from the player to meet the necessary retreating boss thresholds to compensate.

For example, Stage 9 Earth's Butcher and Heinel have some fairly steep thresholds to meet on NG. George doesn't get Valor until 24 either.
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>>24000354
>Its about the simple fact that Laz Angriff has less options
by the exact same logic you could say that all of the other mecha except Angelg have less options because they can't support any long range units and are therefore weaker than Laz Angriff
Typically no one is going to get Valor to have it as early as stage 9 unless you do some serious power grinding
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>>24000361
How many units in AP have a finisher with a minimum range of 5 or higher? Vysaga for example can support practically everyone during boss killing with Fuujinsen at 1-3P given that most players tend to use a turn to setup or support attacks, especially for fleeing enemies.
Angelg, Heavyarms, etc use their long range as an advantage for regular grunt killing because you're not going to be setting up for those enemies, and so having a longer maximum range matters more in those instances.
>>
Sometimes it still feels pretty crazy we're living in a time where official English SRW releases are a regular and expected thing now. I still remember back when that was the impossible dream and all we had was the fan translations of 3, MK, @G and J to work with, and all those seemed like miracles.
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>>24000361
>Typically no one is going to get Valor to have it as early as stage 9 unless you do some serious power grinding
The vast majority of the very early Valor learners such as Kazuya (Level 10) are on the opposite split. The best you're going to get on Earth is Level 14.
>>
>>24000370
>How many units in AP have a finisher with a minimum range of 5 or higher
What is the relevance of this? The supporting partner's minimum range doesn't matter, all that matters is that they have a strong attack within Phalanx Missile's 4-7 reach. Most long range attacks are 2-8 range. Anyone that has a good attack with that range can support Laz Angriff. When I used it, I typically used Aestivalis Artillery Frame Akito since you have to power him up regardless for that one mission where he can kill Genichirou solo for an extra SP down. But yeah, I also used George, Trowa, the Mazinger cast, and I think probably some of the other Wing boys as well
>>
>>24000393
>>24000370
Oh my apologies, I understand what you mean now. You took so long to reply I thought you moved to a different topic
Anyway, yeah, okay, Laz Angriff probably has less. But as long as options are present (and they almost always are), I don't really understand how the number of them matters. You can't stack support attacks. If you're trying to finish off a retreating boss, you have attack and one support attack for the final blow and that's it. You don't get extra credit for having others on the team you could hypothetically also support attack with
>>
>>24000397
Did you forget that many of the early game maps have multiple retreating bosses? The ability to effectively and adequately support more units is better because it means that you dont have to rely on the 1 boss killer to get every boss.
For example having Kazuya blow his SP to quickly delete Gato and then Kouji/Gai/etc can then use the OG's extra support attacks to beat other potentially fleeing bosses on that turn.
>>
>>24000406
You're referring to the stage where Gato, Char and the Tri-Stars all appear? Doesn't work like that, you take down one, the other four all instantly retreat IIRC. I think the only way to get them all is using Bright's MAP
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>>24000414
I guess that no one takes the Space Route then. Because you do have to deal with Gato, Char, Lalah, Cima, Kelly, etc and Kazuya is generally busy blowing his SP to remove Gato from the map before he can use the Atomic Bazooka.

Even very early on in the game such as the infamous Stage 4, there's Ankoku Daishogun, Hilder and the Combattler guys who all flee and Akito can and will mess stuff up when given a chance. A well placed OG can definitely follow up Kazuya and Kouji on the same turn.
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>Woke up
>SRWZ is fully translated
>It's another AI slop
Well, I'll just drop the link here anyway since I don't have time to try it out myself today

https://github.com/retro-trans/SRW-Z/releases/tag/v0.9.0
>>
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>>24000537
It doesn't stop there either
>>
Why couldn't they spare a combined portrait of Iori and Amari for Xelguard's Universe Command? Literally everyone else in Y have combined portraits but not these two?
>>
>get to the final SRW 4 "route split"
>you just do each side's mission after the other
>the first mission is the supposed final battle against the Titans and Drake's forces
>Kamille and Sho nowhere to be found on this split

you have got to be shitting me, winkysoft
>>
>>24000537
Is it legible AIslop like the Z2 one or is it illegible AIslop like the OG Gaiden one
>>
Radiant Wave (Long Range/MAP):
https://www.twitter.com/srw_dd_pr/status/2093989602532925933

Twin Emperor Strike:
https://www.twitter.com/srw_dd_pr/status/2093987091566796828
>>
>the Argama gets sent on an earth-based mission with units with better space ranks
>your other team, with mostly the earth-based units, are the ones who get to space first to fight the Guests

what the fuck
>>
>>24000684
Double Burning Fire was all I ever wanted, and I can't believe it took a fucking mobile game to finally deliver.
>>
>>24000682
there's a difference?
>>
>>24000727
The OGG one fucked most of the menu text and the guy uploading it didn't even check that longer lines fit the textboxes
>>
>>24000616
They didn't update the combat animations of the VXT OGs at all aside from making sure the full screen shots looked right.
>>
>>24000698
>>24000675
Because they have no control over who you'd have, its likely they split the permanent units up first and then assigned the optional ones after that.
The gameplay team also would have likely done their own thing after the writing team did their stuff (see Dancouga and Daimos being underwhelming while L Gaim MkII and Zambot are just fine for debuts).
Kamille and Show missing their final maps is odd though.
>>
Holy shit, the Daitarn finale is part of SRW 4's endgame, since everything is building up to one final battle on Mars. I think this is the most attention Daitarn gets plot-wise in this game, since Koros and Don Zauther are allied with the Guests and Posaydal, are nominally leading old DC vs Haman's Neo DC, and get a bunch of speaking lines throughout the story (as paper thin as it is in 4) alongside Banjo being Bright's second in command, pretty much.

Meanwhile, poor Dancouga can't even get Shapiro to show up. At least Daimos still has Richter, even if they seem to have forgotten Erika completely
>>
>>24000756
also, Goshogun is somehow pivotal to the OG plot in this game thanks to Shu handwaving some bullshit. This game is fucking weird and insane writing wise
>>
>>24000760
I recall 2nd OG's Stage 44 being a recreation of the infamous scene from SRW4 where Shu reveals that there was a singularity that made earth more susceptible to "coincidences" happening and he dispels it. Hayato was building up to it very early on.
>>
When is the single Dimension Diver Dido releasing?
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Is it just me or are the Mazinger boys underwhelming compared to the girls?
>>
>>24000764
yeah, 2nd OG pretty much recreated that scene and explained how the Granzon kickstarted the plot of all the Classic series by starting all off the conflicts thanks to Guest technology, except here he fixes it by using a Goshogun plot point I know nothing about. Now I'm kind of curious how F/F Final does this plot and if the new series play a part in this reveal
>>
>>24000771
I think what saves the boys from being inferior is having prevail. It doesn't make the Mazingers top tier by any means, but they're usable until you bench them by the endgame. I'd say the only decent Mazinger bot is Grendizer since you can combine it with a Spazer for a second spirit pool, but it's up to you if you want to give up a deployment slot for that. At least Hikaru gets Rouse so she's good for that
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>>24000776
According to the collection of patches that I have, Prevail is bugged and the +50% Crit component doesn't work properly. Similarly, all PC rates are halved.
>>
>>24000778
Never mind then, Koji and Tetsuya can kick rocks for all I care, and Maria can continue to be the best Mazinger pilot in Classic
>>
>Have issues getting people to keep up in time with the Ashura trap
>Just decide to sack the stragglers instead
Its a small money loss but making money in this game is easy enough anyway.
>>
>>24000787
You could have just kept the slow units near the start point.
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>>24000788
I didn't know and I couldn't be bothered to redo the entire map.
>>
Will DD end before the Z2 remaster releases?
Z2 has a lot of major series that have been stuck in DD for the last decade. Previously my understanding of things was that the only way a series could be in both DD and a regular release is if it was an old 70s filler series that no one alive is simultaneously old enough to care about it and young enough to still be playing SRW (like Combattler) or if it's so mega popular that not putting it in both is just missing out on sales regardless (like Gridman)

But Z2 coming out and having a lot of series in the middle of that spectrum, like TV 00, Geass and Gravion tells me that either DD is ending soon, or they truly finally understand that the audience for mobileshit is completely different from the mainline audience and are no longer restricting things based on platform
>>
easy game SRW4, the only hard map is the L-Gaim finale without the purus
>>
>>24000537
>>24000569
I guess at this rate we're going to wind up with every SRW translated but with an 80% AI to human ratio, huh
>>
>>24000792
DD is on its final story chapter so it's likely to be ending soon, but I imagine its EoS and Z2's release won't have too many months between them, but it's hard to say. End of a story doesn't necessarily correlate to end of the game after all, but it probably is winding down and I'd say will be gone before 2028 hits.
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Who'd seriously keep the Guntank?
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>>24000821
joke's on Nina, I already sold the Guntank before this because who the fuck would even field the Guntank at this point in the game
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>>24000792
>But Z2 coming out and having a lot of series in the middle of that spectrum, like TV 00, Geass and Gravion tells me that either DD is ending soon

Part of it is that they haven't done anything with tv Geass or 00s1 in a long time in DD, focusing on the sequels. See how 30 had IBO s2 because it was IBO s1 at the time in DD. Or even Y having Mazinkaiser vs Ankoku Daishogun (with Banpresto original design for Kaiser) while DD had Mazinkaiser OVA series.

The exception here is Gravion, but that one although newer is basically a filler series in DD.
>>
4 gives you so much cash that it's kind of crazy. You can comfortably max out all of the relevant stats for your units and still upgrade the 1-3 relevant weapons while you're at it.
>>
I'm on the final two missions of 30 before there is evidently post game/DLC stuff but WOOO BOY, whomever designed these end game Quaestor units really needed to differentiate them better.
When it was 'big fist or big gun' with commanders having both it was one thing but now the only difference is their chest gribblies.
And thats not even touching on how tanky they are.
>>
>>24000823
>00s1
Really? I don't see Trailblazer listed on DD's roster so... I mean I get season 2 isn't the same thing, but TV 00 at all was only ever a thing in Z2 and OE. Though I do think DD will probably be long gone by the time they get around to Saisei or the next full game
>>
>>24000792
X Omega stayed online for like 6 months after its final story update
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>>24000844
DD was already out by that point though. I'd say DD's grave will be visible after they announce another gacha.
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>>24000821
me because you get fuckall for cash for selling it anyways



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