--------------***READ THE OP***--------------***NEW THREADS TO BE MADE ON PAGE 9(NINE)***-OR-***IMAGE LIMIT REACHED AND POST COUNT EXCEED 1000***Previous Thread:>>24003513Super Robot Wars 4 for SNES english fan-translation available nowhttps://romhack.ing/database/news/entry/Zm1_ATh6SECDWrkenF5kzA/super-robot-wars-4-now-in-englishSRW Y - Anniversary Expansion Pack & Free Updatehttps://youtu.be/MLHvqGRObhUSuper Robot Wars ZII Ruination Remastered production confirmed, international releasehttps://www.twitter.com/BandaiNamcoUS/status/2084323660614021333Guren Type Special - Radiant Wave Long Range MAPhttps://www.twitter.com/srw_dd_pr/status/2093989602532925933Mazinkaiser/Mazin Emperor G - Twin Emperor Strike:https://www.twitter.com/srw_dd_pr/status/2093987091566796828For discussion on SRC (SRW fangame program), please join the dedicated Discordhttps://discord.gg/WrV2AhGIf you need help with any game try checking Akurasu for help (links for other resources also here):https://akurasu.net/wiki/Super_Robot_Wars(add ?action=purge to the end of the url in case of a blank page)SRW Japanese Wikihttps://srw.wiki.cre.jp/Booruhttps://daitrombe.booru.org/Game Availability in English:https://pastebin.com/WYxB1iLuMusic Pastebin:https://pastebin.com/LzxYHqDYBring Stabity's Quick Guide to Katakana:https://pastebin.com/x6FmxFGkGame Modification Pastebin:https://pastebin.com/k722v36xTranslated Plot Pastebin:https://pastebin.com/HAQ3qrSgArt Pastebin:https://pastebin.com/FyeZaW80SRC Pastebin V2:https://pastebin.com/NRPtThEZMake your own SRW character Pastebin:https://pastebin.com/DBj6NknkIf you wish to help with the SRW fan game they are always in need of more musicians and artistsPlease contact the following e-mail: suparoboeternity@gmail.com
https://twitter.com/Dynamicpro_info/status/209644775870637292481 years old this year.
>>24009679Happy birthday to the best artist in anime history.
When are we going to get Mazinkaiser, Mazinkaiser SKL and maybe Great Mazinkaiser too to perform Kaiser Supernova together?
Super
Inazuma
Wow the negrobumper had a field day today.
>>24009747What triggered him?
>>24009781Man, in almost every one of those photos, he's smiling stiffly as if he doesn't want to be there. I wonder if he regrets making all those manga when he was young
>>24009690You know it'd be just triple fire blaster. SKL and Great Kaiser don't even have a Kaiser Nova equivalent.
>>24009785I mean, he's still making manga. He really would just have retired by now if he didn't like working on it.
>>24009788I mean neither does the original Kaiser if you only go off the OVA. Dynamic Pro wouldn't exactly object to it. They don't really give a shit how their properties are used
>Quess joins at Level 5Nothing ZZ can't fix.
>>24009817How's his head gonna fit in the car?
>>24009785Shut the fuck up amerilarp.
>Turn 1 Rage>Place one of the big MAPW users in range>Smoke all of the mooks and let the SRs come in to clean upGG
https://cheatroom.blog.fc2.com/?allsome SRW series cheat for those who needed them. more of hacking some NPC unit into the main game
>Try the F91 music patch>Random Crossbone Vanguard units have bgm priorityI don't think that this is normal.
>>24010143Crossbone Vanguard are pulling a Trombe?
>>24010144However its coded, it seems like all of the F91 units are given special priority. You can tell because they use the death animation reserved for special bosses like Dragonsaurus and the Guest leaders.
>>24010063Figured out how to add akasim to new slot
>>24010178Setsuko on rand route
https://www.youtube.com/watch?v=CDRZ1NHPwacCase files.
Any trivia reason why kusuha scorpio blood o in alpha 3 learns all of its spirit very early?
https://twitter.com/Hobby_JAPAN_Web/status/2096191871836184595
>>24009679Uncle Go will never die!
>>24009746Is this like Ne Plus Ultra again where the translators turned out to be smarter than everyone here in the end?
>>24010227Ulforce V-dramon?
>>24010253Explain
>>24009685Better artist than Osamu Tezuka himsef?
>>24009442>>24009515Specifically it's the final evolution of Beamlar, after it loses the ability to actually deal any damage to anything. The Goshogun team thinks they're now fucked because they can't fight the villains but instead it just makes their entire army stop fighting anyway so the Goshogun team wins.
>>24009703Apparently all of that is actually canon in the novels, including Killy's hot dog stand and Shingo becoming an alcoholic.
https://youtu.be/pRAErY7Pn_8?si=WQYNnYO0hp6nBIZaSince there's no place for me to talk about this, nu!Keroro has revealed the Platoon's new voice cast. Kinda sucks ano isn't voicing Tamama, because I always think she'd be the first pick as Tamama's new VA for her singing. And also, while guesswork is just quick, Lynn is probably gonna be Natsumi's VA because of a certain Tweet-X post during the movie's release back in June.
>>24010296Hello?
>Somehow missed Olibee because I cleared Mars Connection too quickly and I already saved over the fileWell fuck me.
>>24010296Tamama's and Dororo's replacements are actually great going by this teaser at least. Man, Kururu really sounds odd.
Happy 54th birthday, Tomokazu Seki.
How hard is the L Gaim finale in 4 for the people that didnt get Olibee/Gablae? I cannot be fucked to redo an entire game over an accidental miss.
https://www.youtube.com/watch?v=pRAErY7Pn_8Keroro.
>>24010251>screw holes
https://www.youtube.com/watch?v=xqRVJ0xZR1g
>Messer/Hayate combo restricted to Hayate's Blue valk which has much lamer animations for variable combat and overboost
https://www.youtube.com/watch?v=Bq-HBbSDGqU
>>24010629X might of fucked up G-Reco's debut but it's version of Blazing was so fucking goodhttps://www.youtube.com/watch?v=AOmwC3NBFGM
>>24010638It's why I loved using Bellri and the Megafauna in X.
Hope you all are enjoying your holiday.
>>24009785You're unironically mentally ill and should seek mental help
>>24010737I was scheduled off tofay
>>24010737I do make it a tradition to watch this video every Labor Day.https://www.youtube.com/watch?v=KBXsx1ZHgg0
Want or don't want this Patlabor in mainline SRW?
>>24010627Even the assault maneuver where the Sieg+Drak has a DK.
MGS4 and Peace Walker getting modern ports makes me wonderwhat would be the best series to pair with Metal Gear in an SRW game?
>>24011039Votoms?
>>24011039Mellowlink
>>24011039Full Metal Panic
https://www.youtube.com/watch?v=avtRda5IgeY
I hope Z2R includes ex-hard and special mode
>>24011077We're not expecting anything right
>>24011115It's too early to reveal anything on ZIIR, also too early for a new game to be announced, so there is nothing to expect this time.
The voice of Domon Kashuu.
>>24011077>>24011115>>24011118Wasn't the first direct a zelda focused one and the other direct a general one?
>>24011178The Zelda one happens in about 10 hours, then 24hrs later is the 'general'. I imagined anon just posted it because 'VIDEO GAEMS', since yeah, this time is very safe to assume there is nothing SRW to be revealed here, it's too early.
https://www.youtube.com/watch?v=ve9KMmyF6rM
>>24011233Infinite Ryvis would be really hard to bring to game since most conflicts are between characters as the units (vieva) are just a biproduct of science.
>>24010517>See some pink hair faggot>Looks up Gravitation>Sees it for fujos>Kanji from Persona 4Lmao???
>>24011242That too, but uh, the main thing here is that the whole crew of the Ryuvius are kids with no contact with any outside adults, a similar problem with Vifam. The only way to make it playable is to have as a DLC dimension visitor post-plot, else the whole game needs to bend every plot to make them 'alone'. Is kinda like Shinji being a better person every time he is on SRW, having friends with all of the other series characters automatically makes him a better person.
>Butcher is on the opposite corner of the map, runs away in 4 turns, and had a Minovsky Drive>But like no one in the game really needs oneMaybe if I had saved all the early game money just to dump it on Daitarn since Daifighter's the fastest thing in the universe in RBut I don't think I care enough to replay all that
If you don't go with Quattro will Sho come back?
>>24011112Me too. Tha game's good but is easy so a master mode like Y would be nuts.
>Clears Day of Dakar>Bright needs to pick which which Super team need to be sent to the aeug.>Oh shit maybe I should take off the parts off from the Dancouga before senting it off.>Resets SNESX9>Save file is gone.Well fuck you too.
daddy Quattro I love you
>>24010774Love this chunky bastard, just wish he'd actually transform.
>>24011112Enemies capping out at 4 upgrade bars when on hard is sad.
>>24011338Considering what Shin Getter Robo G is (A Getter Dragon that has been taking an extended nap inside of the Emperor Eagle machine), I wish it grew its weapons more viscerally. Like instead of being machine-like and printing its weapons Armageddon-style, it should be more like a living Getter and grew weapons in a more impossible way.Daikessen's version of the Shin Liger Drill and Shin Strong Missile are closer to what I was hoping for.
Im surprised no ones done an AIslop translation for Alpha to force Gideon to hurry up. Seems to be an easy way to bruise translators ego like what happened with the Persona 2 EP translation
>>24011484or the ToD2 drama
>>24011039Nadesico so Otakon can have a 'just like my japanese animes' moment.
>>24011249I feel like once you make contact with any government and military organization even in a DLC crossover all the kids should not be allowed to pilot the ship anymore. And if only the Vifam showed up due to dimension displacement I'd be worried their ship and all the other characters would be dead in their home world lol.
>>24011511>>24011249Y's Expansion said the universe displaced characters would return to their worlds the moment they left.Anyway, I feel like both of those series can work if the team isn't working for the Earth Federation or can't contact them for some reason during the first half of the game. By the time you're way into the plot, players won't questions letting the kids continue running things. It's really mostly the intro where you need to take care.
>>24011484>what happened with the Persona 2 EP translationWhat happen with that one?
>>24010581>>24010251What's the chance that EVA returns next game?
>>24011524very high.
>>24011524I think Eva is locked to DD... But I hope I'm wrong.
>>24011484I think the game is still too big even with ai assistance. The mc has SIXTEEN dialogue variations and it's longer than alpha 3
>>24011522Persona 2 EP was stuck in translation hell for years until a random dude used the PSX translation as a base and used AI for the rest of the content. The OG translators that were hogging it for donations released their patch a little later
At this point, when it comes to translating Alpha 1, why can't someone just do a walkthrough, upload it on Youtube, and provide captions in English to translate the dialogue?
>>24011549Still too much work. Even lighter games, relatively speaking, in terms of dialogue amount have failed to do that, given that one or two attempts to do that for 64 that died off.I swear I remember Play-Asia was going to do that for Z3 at some point and gave up after one stage.
>>24011484But someone did. AI Alpha DreamCast was released a couple weeks ago.
>>24011558And how borked is it?
ToD2's problem has a few more factors than just le ai translation
>>24011539Similar thing happened with Gideon's version of SMT IF. After the cunt publicly admitted that he was intentionally not releasing IF to piss of the fanbase a small group of people translated 80% of the game in a couple of months, and after the released a public patch Gideon threw a tantrum and released his.
>>24011531DD's probably gonna start winding down before the next new regular game is out
I had a lot of fun playing SRW Y the first month it came out on Expert mode from start to finish. its been a year and I want to start fresh again, and saw there was Master Mode. I tried a new game with Master but it felt like this mode was tuned for NG+? But when I tried to do NG+ for Master, the playthrough began to feel hollow and inorganic, like, I wasn't feeling like I was getting the intended experience because choosing how much money/mxp/etc to bring over makes a huge difference in how much of a hard or easy time that you're going to have.Is fresh expert just the way to go always for the most genuine run?
>>24011549I'm waiting to see if anybody uploads videos of the AI translations out so far and take a glance at them, getting emulation set up in some instances is a hassle.
>>24011559Super Route reads decently because the dev and volunteers have been focusing on checking it first. From my playthrough there are some hiccups with there occasionally being names untranslated, but the dev has been quick to fix it.
What was it @Dreamcast changed compared to PS1, a different Evangelion finale and changes to the OG story, was that it? Plus G-Breaker guest units I guess.
>>24011554Just pick one protagonist type only. I mean, it's not like there are script differences if between Bullet and Tasuku, whether you assigned either to Huckebeins or Grungusts?
>>24011588There are cause some stages are different and what happens with the love interest changes It's a drop in the bucket when it comes to the game's overall amount of text though
>>24011588>whether you assigned either to Huckebeins or Grungusts?This actually can change entire stages, not just some lines.
>>24011590What did Galatt do to them to be omitted? (besides being kinda crap)
>>24011592>>24011617Then why not stick to a "Kusuha is the protagonist and Bullet her love interest" walkthrough since Alphas 2 and 3 make it that "Kusuha fought in the Grungust Tpe 2 before it merged with RyuOh (with Bullet in the Grungust Type 2 that merged with KohOh)" is the canon route of Alpha 1? And when I meant by "provide captions in English to translate the dialogue", the translation is only to be accessed by pressing the CC button in Youtube for whosoever wants to watch the walkthrough with an English translation.
>>24011548>24k yen for those seamlines and screw holes
>>24010261Aside from Astro Boy he hadn't made much /m/ related stuff, Nagai on the other hand wrote the book. Which Valvalerave guy later burned with that abomination, G-Witch, and Grendizer U.
>>24011837hi Duel
>>24011707Thought Minis One was meh and overhyped, likely gonna sit this one out until it hits streaming sites.
>>24011839Hi.
Are you? Are you? Coming to the tree? They once hung a man, said he murdered three. Strange things have happened here.
>>24011837I don't think that's him. Otherwise, he would have used his favorite word, woke.
>>24011484Because of people like you>Aislop?! We will k. u!!! Fck u!! Noo, we hate ai!!! How dare you!!! Million cursesLiterally people write this shit in comments to all AI translated games
>>24010253It's literally called Rubble Pile in katakana as well, iirc.Which would make the translation not only accurate, but also ring true its intent.And would make the regulars in these threads who think it's a mistranslation, simply dumb and uninformed blowhards.
>>24011868>And would make the regulars in these threads who think it's a mistranslation, simply dumb and uninformed blowhards.to be fair, MD's translation is infamously bad so people think it s a mistranslation
>>24010627Not to mention has iirc 20 less base mobility.
>>24010638Agreed. Much better than what got into in the G-Gen Cross-Rays DLCs.Comparatively, that G-Gen track felt like an insult at best and an outright god-damned kick in the teeth at worst.
I'm poking around at L's code currentlythis shit sucks
>>24011868I remember people saying "It has to be rabuparu or some other made up gibberish katakana name because nobody would be stupid enough to name something rubble pile"
>>24011841The only good Godzilla film is the 98 one.
>>24011882The usual SRW spaghetti code, I take it?
>>24011897Team W
>>24011882Working with basically every SRW game's code is always miserable.
Still sad there was no Ryu Knight in X, but X is a game even a blind man could assemble a more fitting cast list for.
>>24011484Alpha Dreamcast is being worked on. They used AI for a quick and dirty translation, and the Dev is personally working on proofreading and bug-checking the Super Robot route while a few volunteers are doing the same for the Real Robot route.iirc the Super Route is somewhere in the Stage 40s and the Real Route isn't too very far
It is over...
>>24011934Mind you, the use of AI is limited to translation alone, while the programming part actually forces the dev to manually insert, since due to hardcoded byte limit, only a limited amount of letters can be inserted into each textbox, and so he has to truncate the text to fit all in.So yes, this game is immune to the usual AI slop because of a programming quirk that no AI can solve, it order to alter the byte limit, you pretty much have to reverse engineer the whole game or have the source code, and neither are options.
>>24011901>>24011915the game uses 2 byte characters like every fucking japanese game, im gonna kill someone
>>24011952Can you poke at the W patch to see what they did to the text there?
>>24011955i do want to, but i also dont want to directly steal code
I wish more games was Moon Dwellers bad. The translation being bad adds to the charm of it to me.
>>24011960Go play Robot Alchemic Drive then.
>>24011960Well good news there's like a hundred PS1 JRPGs that were translated in a week by some guy who hated his job>>24011958For shit that low level in code it's unlikely that there's more than one good solution for it
https://en.wikipedia.org/wiki/Rubble_pilehttps://en.wikipedia.org/wiki/Flora_familyFor those of you wondering why they apended Floraga to the end of GC's final boss in OG.
>>24011971Also, Sieg and Sally's mechs are named after thishttps://en.wikipedia.org/wiki/728_Leonisis
>>24011962Robot Alchemic Drive wasn't badly translated, it was badly dubbed
>>24011868Not, it's ラブルパイラ not ラブルパイル
>>24011958My man, what do you think that you and the people who translated W are doing?
>>24011564Master and Super Expert (what it was called in 30) are meme mode for masochists (i dont know why many dishonest oldfags say this is how the older games play like, og gaiden on ex-hard never fuck you up that bad). You should probably skip as many introduction stages as you can because unupgraded units are useless in that mode.
https://srw.m.wiki.cre.jp/wiki/%E3%82%AC%E3%83%87%E3%82%A3%E3%82%BD%E3%83%BC%E3%83%89>JP Wiki compares Gadisword to the Daimos villains and Megazone 23's treatment in DInteresting
>>24011982Its written as Alfimi in katana but that's not what Banpresto calls her officially.
Cyberstar
Psybastard
Latoony.
I didn't expect kusuha and bullet to play like gundams in alpha 3. Also the game should've mentioned ryukooh and koryuoh were sealed at the end of their alpha 2 ending. It's weird because cobray route actually recapped arado's ending.
>>24011630Because Bullet is the protagonist.
Amuro's pretty good in the ZZ, although his terrain profile means that he can't get the full might of the alternate form.
>>24011852And yet Chitose herself is even more huge (around the waist)
>>24011916It and T also ahd shows that didn't properly use their settings. It's insane that X didn't just have the G Reco cast as part of the setting, whileT didn't have GXS in It's proper planet, while using the EFP cast and Votoms for a shared romp in that area of the Galaxy.
I think one of the things that people don't understand about AI and quality is that it basically is a force multiplier. If you were too lazy to learn Japanese, or too lazy to learn hacking or whatever, then you'll have the LLM oneshot the translation and it'll be shit. but an experienced translation team could use the same tool to reduce the work and time by 90% while still applying their expertise to put out a polished translation (the "it takes more time to fix than to do it from scratch" issue hasn't been true since last year). The fundamental problem is that the skilled translators won't use the tool at all, while the lazy person will produce slop. This wasn't a problem pre-AI because the lazy person wouldn't produce anything at all, while the skilled translators would take 10 years to produce a release-level product. But now the lazy person can produce a minimum viable product, while the experts see this and reject the tool entirely, instead of reducing their workload by 90% (which is less appealing to them because they're not lazy). So the ideal LLM user is someone who is lazy enough to want to save a lot of time applying their skills, but not so lazy that they didn't acquire the skill in the first place.
>>24012220>the "it takes more time to fix than to do it from scratch" issue hasn't been true since last yearno but it's tedious and not fun, i simply reject that workflow
https://www.youtube.com/watch?v=ieoty-w-F2oToyrise Eva 01.
>>24012218X's setting was clearly made with Wataru in mind while the rest of the debuts were just afterthoughts. Hell, Buddy Complex was given its own designated Earth and the only connection it has is Embryo being the one behind the plot. With T Cowboy Bebop feels like it's only there because they knew it was popular in the West and added it to get Westerners to import the game. At that point you might as well have added Big O or Outlaw Star instead.
>>24012233I thought buddy complex was handled fine in that game (I agree it wasn't as prominent as wataru), but I might be misremembering
>>24012218>>24012233I think the most baffling thing about X is Byston Well being separate from Al Warth. Al-Warth even is another afterlife-like world too.
>>24012246I don't think it's ever stated that Byston Well is separate from Al-Warth. It doesn't matter either way, Dunbine is post plot in X, so whether it's separate or not, you weren't going to see anything from Byston Well actually featured in X
>>24012249>I don't think it's ever stated that Byston Well is separate from Al-Warth.It is stated repeatedly that it's a separate world, yeah. Al-Warth is supposed to be between Byston Well and Earth for the cycle of souls according to X.
>>24012246The entire point of Al Warth is that its interfering with the standard cycle of souls.
>>24009705>>24010774>>24011481The devs fumbled Shin Getter Dragon. Let this shitty Getter go. We have the superior Dragon now.
I actually liked that ende is just a crass and violent beast, I wish the world had more to it
I just wish they went all in with the Isekai theme of X
TL patch update:https://github.com/dyzz/srwz-zh/releases/tag/v0.4.0SRW Z chinese patch added support for SRWZ the best versionand a website that have whole game script in japanese and chinese for QC thought can also be used for readinghttps://srwz.dreamquest.club/
https://www.youtube.com/watch?v=PEbdt21pZCI
https://www.youtube.com/watch?v=Wn3FeXVDyHYToyrise Raijin-Oh.
>>24011960I wish it was worse. Needs more "Much penetration"
Next game after Ruination will have Mai Hime
>>24012383I would rather they finished up xenoglossia first
AI-kun is telling me that no matter if you're a guy or a gal, you just can't help to find Rand super hot, in more than a sense. Is AI-kun accurate on this matter, /srwg/bros?
>>24012466yes (didn't read)
>>24012466i never noticed that he's got the opposite of a receding hairline to the point where it's taking over his forehead at times
>>24012383Bring me Mellowlink. He will defeat Getter Emperor with a rifle and a bike.
>>24011629If you notice none of the little kids shows are on there. Galatt is one of them.
>SRW Z2 didn't show up at all in the Steam leaksWell, guess we definitely aren't seeing any news on it until late next year.
>>24012617I'm not exepcting it anytime soon anyways but at most it just means they hadn't slapped achievements into the system yet.
>>24012617Just because they haven't worked on the port/achievement doesn't mean they have nothing to show. That said I wouldn't expect anything.
>>24012637I knew they'd do some other braveeaque figures. >>24012641This is the one that shocks me. No Gattai or henshin gimmick to the design.
https://youtu.be/OPdva81Napw?si=KlwG6mwLL4F5NUr3Really wanna see this alongside Fafner in a game.
>>24012641Not sure what's the point when it uses swappable hands instead of hinged hands with 3mm ports.
So, what IS the selling point of those Toyrise figs?Every single one of them looks horribly outdated in terms of engineering and not worth the price.Are they way more durable than the usual high-end toys as trade-off or something?
char's mom getting a GMG figure
>>24012696They are supposed to be toyetic: more durable, full transformation/gattai, accessory storage, modularity with other toys. So far the VOTOMs line totally goes against this though so who knows.
>>24012697?
>>24012641This looks worse than the original Sega toys.
>>24012739Yeah it's not really a figure it's more of a toy like all the toyrise stuff. Heavy basic construction for durability and posability.As always if you want the best representation of something you get a ccs.
teehee
released: Demo of Alpha 2 AI MTL TL patch, first 20 stages of Sanger Route get translated.https://gitlab.com/gabalva98/2nd-super-robot-taisen-alpha-ps2-english-translationhttps://www.youtube.com/watch?v=7QlYfMkfhn8
>>24012788Funny how this is the only game in the Alpha series that could get an official English translation.
>>24011899Ok Duel
are yamato's type 3 fusion munitions supposed to be some nuclear SAP shells?
Has anyone put together a custom soundtrack pack for Y?
>>24012941>yamato's type 3 fusion munitionsArmor Piercing and Shrapnel iirc.
>Quaestor Auto System uses generic AI sounds in Y instead of its own from 30>Idom is silent in Y when in 30 it wasn'tRather strange considering that the AIs from V and X do use their own sounds.
https://twitter.com/SUNRISE_web/status/2097520379124388208
https://twitter.com/SUNRISE_web/status/2097882773654507945
SRWZ AI MTL patch added support for the best version,and various fixeshttps://github.com/retro-trans/SRW-Z/releases/tag/v0.9.79Srw Z the best version is well know to fixed various voice lines that was shipped with wrong key,which only gets silently fixed.
>>24013461is it really actually called the best edition
>>24013467Yes
>>24013473That's almost as bad as Konami's reprints
>>24013001For this anon there is this pack i found onlinehttps://gofile.io/d/deYnlRRf
>>24013589Which game has the strongest Destiny in terms of performance compared to other units in said games? Z1 Destiny was good but didn't feel like a huge step above the other gundams desu.
>>24013589In CE to them. Turn A would like to have a word.
>>24013597L because kira joined only for the finale marathon
>>24013601Legend is better in L as long as you manipulate Rey's partner and the 110 req for Arondight + the beam cannon sucks because there's a massive drop off in power before then.
https://www.youtube.com/watch?v=RzcMUacWtqc
>>24013597Destiny is always pretty decent but not busted in every game I've played with it.
>>24013597K and Z2 I feel are the strongest showings.
>>24013721K is the strongest showing for Destiny in general combat wise. SEED was Attacker + Predict in one.
>There's actually a unique close-up of the Twin Buster Rifle if you put someone other than Heero in the Wing ZeroMan, we need more people like Arios-san.
>>24013733Plus they had the Coordinator skill too, which was removed entirely for L.
>>24013736Y'know, outside of Arios because his stuff has been obvious, I never really been able to clock any other notable animators at a glance like some others have. Aquarion guy and such.
>>24013799I'm pretty sure a lot of the classic super robots in Alpha onwards were worked on by the same guy, and the Macross/Aquarion guy who can't stop using that shitty blue speedline background on everything he touchesIt's also pretty obvious when Obari drops in to storyboard some attacksOther than that yeah I have no clue
In Y, should I put Quess in the Nu Gundam or Sazabi?
>>24013889Try putting her in each one once and see which one she likes
>>24013893I haven't gotten Sazabi yet but I tried putting her in the Nu Gundam and she loses out on the cut-in that she gets with Alpha Azeiru's funnels attack sadly, I hope its not the same case with Sazabi
>>24013899I hope so too, Quess is a friend
>>24013899>>24013920Just tested it, no cut-ins for Quess in Sazabi.
Plasma Drill! Hurricane!
https://www.reddit.com/r/Super_Robot_Wars/comments/1w8x35m/currently_recruiting_humanmade_super_robot_wars_z/I guess the waves of AI are useful for one thing
>>24013461Oh yeah I forgot how Koyasu sounded so weird in that game
>>24013899Sadly I think Quess and Gyunei only get cut-ins in the Jag Dogs, maybe also the Alpha Azeiru, and nothing else.
>>24013989I hope we see more people start to step up. Its sucked seeing all the slop translations pumped out lately.Maybe this starts changing the clout/prestige incentives of the current fan translations communities from "I wanna be the one getting the credit" to "We don't want AIslop supported"
>>24005243Where did the figure of Fafners being 40m tall even come from anyway? Because if it's true, that would mean the Azazel type Festum are Gunbuster sized
>>24014000They really should still use the old style cut-in on series with a lot of swappable units at least
>>24014025https://exhentai.org/g/2889196/efd4999932/?p=5Here's an example from DA. From left to right it's: Mark Elf (35m), Mega Therion Model (head level 40m), Babalon Model (38m), and Gnosis Model (20m)
>>24014055https://exhentai.org/g/2889194/0be7b349d3/?p=6Pretty much the same one but with Sein (~38m head level) tacked on
>>24013461No wonder sites like cdromance (now retrogametalk) uploaded the best version too. I downloaded that version on a whim so I never noticed the bug.
>>24013989Surely if there's a slop of Alpha, Gideon will finally stop being The 65% man
Do you spell it "Koji" or "Kouji"?
>>24014204VTX30Y uses Koji, but this does not seems to be a enforced thing across all translations on all mediums, the manga translations here in Brazil for instead uses Kouji.
>>24014204Amurou
>>24014204The kanji used in his name is "Kou", no asspulled alternate readings there so its straightforwardBut pronunciation wise you'd say them exactly the same out loud anyways so who cares
>>24013989remember how all the anti-AI keks said it was disrespectful for the ai translators to start a project when there was already another ongoing translation project?lmao
>>24014204Kh'ouj'hii
>>24014204Koji.>>24014209Remember how the English dub Tranzor Z called him Tommy Davis or in Goldorak he was called Alcor.
>>24014215Generally speaking if someone's actually working on a translation it would be more productive to focus your efforts elsewhere instead of having 15 different people trying to translate one specific game/anime.The problem with a lot of these AI "translations" is that 95% of them are just lazy hackjobs that put in no real effort to do anything but regurgitate whatever their LLM gives them. Like seriously anon, if you cant even be assed to do basic stuff like have a decent readable font, it seriously sours the experience.Its true that assholes exist and try to lord over their projects but AI projects need to do better.
>>24014215No one said thatThey said "Fuck AIslop translations"
>>24014225>but AI projects need to do better.No, they need to not exist at all
>>24014204Kouji, Kou, Kouta. Always keep the u on those.
Crowe is an NTRman...
>>24014225>Its true that assholes exist and try to lord over their projects but AI projects need to do better.I don't disagree. I'm just saying that their arguments were full of shit and hypocritical
>>24014212>But pronunciation wise you'd say them exactly the same out loud anyways so who cares"Kouji" makes the long vowel sound explicit, "Koji" doesn't and could theoretically be pronounced "Kahji"
>>24013989Oh wow, another project that will inevitably stop at 65% and will be forgotten about. Hell I remember this exact guy, This would be his 3rd project that he tries to build a discord around using volunteers, then will stop uploading progress on once attention drops.
>>24014233Crowe is almost immune to NTR because not only he canonically cucked someone, but you will be fucking the wrong person too if you try
>>24014233He is truly the Lancelot
>>24014233Crowe just want his Irish boyfriend back, why is that Harlot Marguerite make it complicated for him
>>24014257
>>24014230If you're going to use AI, then at least use it to help with shit like extracting text. Not just hurr durr let claude do everything like an idiot.
>>24014235No one considers AI sloppa to be real projects.
>>24014319no one considers "hi i have an idea and I'm looking for volunteers to do work for me" to be real projects either
>>24014335I consider that to be more of a project than letting AI slop fuck with the environment to do a half assed job
>>24014316>If you're going to use AIAlready you're making a mistake
If they already managed to rig up the fonts and most of game's text fields like the screenshots showed for that Z project that's already a bit further than just the ideas guy stage Good luck to em
>>24014339I would rather have something done than waiting for a long time to finish the project
>>24014364>If they already managed to rig up the fonts and most of game's text fields like the screenshots showed for that Z project that's already a bit further than just the ideas guy stage you mean right after the AI guy released his entire toolkit to rig up the fonts and most of the game's text fields?
>>24014366The AI patch was still using the usual full width characters for most of the text
>>24014372the AI patch already started replacing the font on before the non-AI project was announcedhttps://github.com/retro-trans/SRW-Z/releases/tag/v0.9.50
>Moon Attack119/100 * 3000 = 3570>Ion Cannon107/100 * 3500 = 3745So basically I'm paying 40 more EN for the utility of not having to compete for the 1-1 slot? Granted, Daitarn, Shin Getter and Billbine/Sirbine all take up three spots, so the fourth one is pretty competitive between Grungust, Grendizer, Raideen, etc. Maybe it's not as bad as I thought.
>>24014366>>24014375If the guy released the tools publicly what's wrong with using them exactly?
>>24014396there's nothing wrong with using them, I was responding to >>24014364
>>24014389Raideen's armor is weak so becareful with that.
Level 5 sold their soul to generative AI. They're too far gone. Now I would think Gundam AGE will be erased from existence because of Level 5's transgressions.
>>24014417Bandai releases less than 1 AGE kit a year as it is I don't think you have to worry
>>240144044 is generally player phase focused but it does get kind of tiring to babysit the frailer SRs. Or you could be Getter where they expect you to upgrade both 1 and 2 individually and Hayato has no good weapons for way too long.
>>24014372Stop using old screenshots, man.The patch has been improved a lot since 0.9.00, with bug fixes and more proofreading due to having more playtesters.The AI user actually fixed a bug that has existed since the original version of the game. (It was all meaningless tho because The Best version of the game already fixed that bug.)
>>24014417>>24014433I like AGE and I want more kits.
>>24014417>willit already was, build fighter was made to replace age as the "kiddy cartoon for everyone" in the franchise
>>24014417Buying another copy of Victory Road just for this post
>>24014366Scrolling back through their discord's chat that's public now there's screenshots from like january this year with work being done on the menus, I would assume the AI guy got started later
>>24014456One of the discords say they cleared some hurdles they had previously.To be clear, I'm not saying they just built on the AI patch. However, I do suspect that fact that the AI patch had a fully working and open implementation helped them figure out something that they hadn't before, like maybe some injection or technical issue.
>>24014219The Grendizer English dub called him something else too.
>>24014396Probably didn't want their step to have any AI involved even though it is moving to similar conclusion
You guys broke him.>>>/a/290858172>>>/a/290858374>>>/a/290858924
It'll only count if he finally puts a gun in his mouth and pulls the trigger.
>>24014512He gives Clawshitty a run for his money.
Literally who
lmao I just realized they put evangelion together with seed in all of alpha 3's route split because of kotono mitsuishi
Season 3 plottwist
>>24014204Co-gee
>>24014614But it's only the last chap, not the full game.
>>2401379930/Y Combattler is definitely done by the same guy who did Reideen, at the very least.
>>24014233>Marguerite Pisstail
>>24014695The blocky red blue super robots are always done by the same animator since Z1, they also did Z3/V evangelion.Tetsujin, T Mazinger, 30 Nu, and Lunedrache's attacks that weren't done by arios are also by the same animator.
>>24014704Why they wasn't properly credited with a name anyway? Policy from bandai namco?
>>24014718It's not broken down by unit but I don't think they're going uncredited, there's a handful of people under the "battle animation" section that have worked on most of the games since they started trying to do fancier animationsThe art director of Y was an artist on the games since Alpha 1
>>24014696Lockon is the only one not to become an innovator. HmmmmmI can't really understand why celestial being picked him to be the pilot of one of the Gundams. He's a super flawed and jealous person.
>>24014737Martian hands typed this
>>24014718Because they're credited for the entire game unlike anime where every episode has a different staff and we could make an educated guess
Happy 52nd birthday, Kenichi Suzumura.
>>24014389remind me, did Alpha start that nonsense where you got more accuracy or damage if your move was a long range attack and you parked your mech as near to the boss as possible to hit with said long range move?Because otherwise the appeal of Ion Cannon in 4 is you can park Zambot from a faraway range and not get hit by the boss sometimes. Not that it matters since all the final bosses have obscene range on their moves, but still
>>24014204ou is ouu stays
>>24013799>>24014695Also Voltes in 30's DLC. That animator really likes using full sized shots of the robots since 30 even outside of attack cut-ins.
>>24014795>>24014204No U
>tfw you start spamming Totsugeki Love Heart at the vajraBasara is soloing half the map and it's great.
>>24014790I think that was a quirk only in Alpha. The actual annoying quirk in 4 that was inherited in Impact is that both unit and weapon terrain modifies damage.i.e keeping Mazinger Z in the air makes you do less damage because Mazinger has B Air and A Land.
>>24014832The long range penalty is in most of the series at this point but its pretty smallAlpha's fuckery was that it counted backwards from max range, so you would do normal damage at max range and extra damage for every tile closer than that. With morale being a straight damage multiplier still and double move on reals you can really nuke a lot of enemies with weapons that wouldn't be boss destroyers in any other game
>>24014778Don't think it'll ever happen in SRW, but I'd love if G Generation allowed any couples to do a Love Love Tenkyoken.
>>24014246>>24014257>>24014696>this cutie is the only one able to NTR CroweKek
Yep I have a problem
>>24014850That's not golden dimensional beast Estelle.
gurren lagann is a super robotholzon V3 is a real robot
>>24014855Yes, yes you do.
>>24014841I see. The exact formula in 4 isMorale/100 x Power/100 x U Terrain x W Terrain - Morale/100 x Armor x U TerrainThen modded by terrain bonus and crit (2x/3x).Each weapon upgrade is worth +200 power. IIRC in most cases 5 bars have the best cost efficiency ratio but some weapons like MAPW, Zambot Cutter and Sanryukon are worth maxing. On the other hand, Getter Razor and Cyclone are worthless because they dont carry over to Shin.
>>24014219I like how Tranzor Z also gave Sayaka Davis as a last name, made things really awkward.
>>24014504I forgot Grendizer was part of Force Five which had Ryoma as Homer Winthrow.>>24014871And Shiro was called Toad.
>>24014737in S1 isn't he the most stable and capable of the 4?everyone else has their own hangups
>>24014928Yeah, it's also why he dies.
>>24014935Always have to kill off the competent ones for le drama and le tension xd
Why do so many people think that A Portable is some sort of unbeatable beast the requires cheats or a fanpatch to "fix" the difficulty?
>>24014956Because they're used to modern SRW where it's basically impossible to fuck up a run and you get showered in goodies and busted units.
>>24014956They didn't actually play the game because no-one knows how to emulate anymore
>>24014961Is it really that hard to download files and read readmes these days?
>>24014957Even if they suck they can just cash in on game overs until you brute force it
Not sure if it warrants its own thread, but Geppy-X has been out for a while and it's a ton of fun, did people forget about it or was there just not much to discuss other than how great it is?
>>24014977>40 buck SHMUP
>>24014977It was a niche within a niche even when it was new, there's only so much you're going to see people have to say about it, especially on the Western side of the hemisphere.
https://xcancel.com/hachipro/mediaThanks for the reminder to check the original creator's twitter at least though
>>24014977It's a SHMUP, the era of those has long since passed and only diehards care about the genre as a whole now.
>>24014977It's a singleplayer game, people played it, it was nice, move on. That's the thing, besides being a homage to 70s Super Robots, it's also a perfectly fine video game, nothing outstanding nor nothing that bad to complain about, it's a game you can recommend in few words but it does not leave much to talk about in the usual discussions.>Oh, but back in the day me and my friends could talk hours about itYes, because back then there WASNT more games that you play within a click and you weren't bombarded with info every minute.
>>24014956It's not really difficult in a fun way since most of the difficulty is a result of dice rolls rather than mission/map design
>>24014964You don't even need to be literate, I can barely read in english when I emulated my first srw.
>>24015063>most of the difficulty is a result of dice rollsThat really isnt the case but whatever.
>>24014977The only thing I'd like to note is that I was kind of disappointed with the "not-Hayato" dies route. It's supposed to be the good ending, but it felt underwhelming since I left it for last, and played the "not-Ryoma dies" route first and that one had a lot more unique story scenes. I really think it's actually the worst route in fact even though it's obviously the happiest ending.Not-Ryoma dies > Not-Musashi dies > Not-Hayato dies
>>24014866What is your prognosis, semievil doctor overlord?
>>24015063It's hard(er than usual) because of the game balance though??? Upgrades other than weapons don't matter much. Accuracy is horrible because it uses ogs formula. Money is scarce unless you grinded.
>>24015269>Accuracyyes, this is what I meanMost of the difficulty in AP is just hitting your opponentMoney can be overcome with grinding yes. Refusing to grind is self-imposed difficulty.
>>24015273That's not really a dice roll when attune exist. The strategy becomes maximizing the effect of strike against dodgy enemies.
>>24015303You can't use Attune and Strike for every single attack. That's not how the games work. If you could, no one would have any problems with AP (apart from the HP bloat)
>>24015311why is it always a binary option with you guys, i already said you only need it for dodgy enemies (which are like only half of them). ap accuracy is just a retard filter.
Ra Velm suicide bombing giant tit lady out of the moaning slug thing in the DLC Anniversary actually made me emotional lol. I forgot how cool Godzilla was to see in SRW I havent played this since last year. I also forgot scirrico put fucking every tech in the O. I wish we got an OC mech for him or he went hyper or something.
>>24014614Why the fuck is Roger saying that
>>24015360He read the wrong script
https://twitter.com/oricon_anime_/status/2098368840770212201"Voice Actor Kentaro Ito taking a break for a While Emergency Surgery for Brain Hemorrhage, Recovery Progressing Well He reportedly complained of feeling unwell at home and was rushed to the hospital, where he was diagnosed with a brain hemorrhage and underwent emergency surgery the same day. There is currently no danger to his life, and his recovery is progressing well, but he will undergo rehabilitation treatment for the time being in preparation for his return."
>>24015360Wrong script line. Off-by-one indexing.SRW V has this as well. Cross-Ange's Chris has a line of battle dialogue after face-heel turning that displays something from the middle of a plot conversation.Salamandine's aides also have the same problem.And SRW X has the exact same problem with the exact same lines.(What- you didn't expect Bamco to pay for actual real fully-covering QA, did you?)
Vertex Force: https://youtu.be/JqjXaJysS5w?si=bQXMTTFxydrv7dy9Dandivine: https://youtu.be/ihJfkOT_0wU?si=eVyu7co_6u6CoojHBoth are debuting on the same week but different days, and have fuck all info about them until today. Let them crash and burn for all I care.
>>24015386Roger you fucking idiot
>>24015543Can't you just react normally without getting agressive for no reason?
>>24015311That's why EWAC, S Terrains, +Hit parts and dodge decay exists. No, dodge decay is not something that only enemies can take advantage of.
>>24015344When there are dodgy enemies, the entire stage is filled with them>>24015573I know the mitigation strategies but at the end of the day, again, most of the 'difficulty' you deal with in AP comes back to whether or not you get lucky enough to hit and dodge where you need to. The game is really not too bad outside of that and maybe the one or two missions you have turn limit or escort character (but even those arguably source their difficulty from the accuracy problem, it just kind of all goes back to that since it affects literally every single combat interaction in the game)
>>24015570Don't worry, you'll all end up feeling the same as I do by December.
>one of my favorite OGs is now a pedodon't trust AI, bros. AI is evil
>>24014848I would pay cash money to see this it would be so fucking funny.
>>24015587Every game with accuracy percentages can be distilled down to, "the difficulty boils down to you hit and dodge when you need to". It's not really the gotcha that you think it is, as mitigating risk factors by coming up with a well designed strategy is part of the gameplay.Even Advance Wars if you're who I think you are, has some degree of rng in its damage calculations due to luck rolls.
>>24015591>NowHe always was. Mer (it should be Mer since the trio means Land, Sea and Sky) is a 16 year old that's obsessed with him and calls him darling.
>>24015595Sure. But like I said, it's not really interesting. I think strategy should be more contextual, based on the actual stage you're trying to complete. With something like AP you're using the same approach each stage because the difficulty (mostly) has nothing to do with the stages themselves or the missions thereof. And that's why it's just not that interesting or fun, why people might want to mod that shit out even though it is technically a different experience from most other SRW games.
>>24015598You're kind of overstating the amount of map based contextual strategies that really go in this genre. There's a core base strategy that you follow for each map and there's a minor adjustment based on specific quirks. For example, purposefully leaving behind stragglers for NPC Akito to deal with in Chapter 4 or being more aggressive in dealing with GP02 on the maps where he's present.
>>24015590No-one can be as gay a faggot as you Duel, no unless our name was Clawshrimpy
>>24015591I don't know how to tell you this but that was always the case
>>24015691It only makes him extra based, if we're being honest
Winkysoft design for Classic is really interesting to look at. There's a similar pattern in 3, EX, and 4 where for most of the game your best units are your reals, especially those with MAPWs, especially because they get double move earlier and let you snowball hard with well-placed Luck/Fortune usage. I feel like this makes Huckebein the better OG in 4, but who knows how that changes in F/Final.Then endgame rolls around and your Supers become your best units, like the devs expect you to baby them for most of the game and the payoff is they're perfectly designed to take on the final enemies. By this point Morale management also becomes did you level up some Rouse/Daunt bots, because enemy density won't be enough to build Morale for everyone, so your best best units are the ones with high morale requirements since their best attacks are gated behind morale anyway and you have a lot of ways to resupply EN/ammo at this point.This is a longwinded way of saying Aura Battlers are the undisputed best mechs in the game, as they're useful for all stretches of the game. Is there a game where they're even better than in their Classic showing? Are they secretly OP in Alpha before they get written out of the rest of that series?
>>24015721They're about the same in Alpha but it's not as obvious because Alpha doesn't have Classic's difficulty and gives you more leeway with other units
>>24015721Aura Battlers have a major problem. They're heavily reliant on Cham/Silky/etc to learn Yell because their damage prior to Aura/Hyper Aura Giri is extremely lacking and on top of that you also need to learn Battler to use the best moves.Show and Garalia do get Yell eventually but not until the last quarter or so of the game, which is particularly notable if you want Cham to learn Miracle. As that requires you to intentionally not use her on the Goraon route (which has less fairies) long enough that the exp scaling allows her to rubberband all the way to 56.I'd say that Winky places an emphasis on doing just good enough instead of trying to do things willy nilly. For example, there's almost never a reason to have more than 5 mobility/2 limit on any given real due to the limit cap and option parts. Or instead of trying to feed everything to one big mapw, opt for smaller optimized ones so you dont accidentally waste funds by hitting the money cap. Etc
>>24015593Only if Char looks just as uncomfortable as he does here.
does unit/pilot terrain rating affect damage in V or only weapon terrain rating
>>24015814Pretty sure it's only weapon terrain in all modern SRWs, yeah.
>>24015814The defender's terrain matters on the modern formula I think but almost all enemies are gonna have an A unlees you force them to take a swim
https://xcancel.com/Dragodragodran/media
>>24015543>Vertex Force: https://youtu.be/JqjXaJysS5w?si=bQXMTTFxydrv7dy9 I have some concerns about this one>Dandivine: https://youtu.be/ihJfkOT_0wU?si=eVyu7co_6u6CoojH this one could be good
Looks like Wataru's getting two new girlfriends.
https://github.com/dyzz/srw64-recompa srw64 recomp project that currenty bring three language switch and various QOL similar to modern VN
>>24016448
If the Z2 remaster adds one (1) unit that wasn't in the original game but was from a series on the original roster, what would you want it to be most? Pic related for me
>>24016656The MP Aquarion would be nice so I could actually put all the extra Aquarion pilots into something.
>>24016656Either Legend or Akatsuki, they have no voiced appearance after Z1
>>24016687They'd probably just use the same voices if that's what you care about
>>24016656Just make some of the side units that vanish like Kokubogar and Armored Klan permanentBeing able to deplpy Yoko on foot or on her bike, etc
>>24016656Akatsuki and have Mu joins Crowe's circle of friend
>>24016453>>24016471Cant even tell the difference between a somewhat passable filter and utter dogshit.
>>24016778>filter>somewhat passable
>>24016778You couldn't tell shit from vanilla pudding.
>>24016656well it's not gonna happen but arc gurren lagann
>>24016905even if it did happen you'd only have it at the very end of Saiseiwouldn't be worth it
>>24016910for spiritual reasons I desire all four canonical forms of Gurren Lagann to be playable
>>24016914There are 5 thoughThey'll never make STTGL playable either
>>24016919Good cause I don't consider STTGL or the movie canon.
>tfw no playable Gaioh
>>24016656a secret where ypsilon isn't cucked to death
I genuinely believe they'll give esther an upgrade
drool is already complaining about the unaired Rayearth lmao
>>24017019The sky is blue.
Playing SRW Z in english on my retro handheld is a dream come true. I'm excited for this new era for english SRW games
just finished GC, that was a fun little game. the ending got to be a little annoying with how many grunts had map attacks, but overall it was pretty neat. i totally get why the body parts system didn't come back though, you just really have no need to interact with it for the most part
>>24017056i personally enjoy my retroid pocket
>>24016687I'd be nice if they actually animated that Legend Sprite from Z3, instead of just using it for one attack. I expected to fuck up using the new style, but I don't mind being wrong.
>>24017057The Skill Ace system was interesting, even though it was probably asking too much. It was the most interesting ace system prior to the implementation of actual ace bonuses and even then, a lot of pilots need more what their ace bonuses give them
>>24016693But they'd be available for a lot longer. Even in K and L you can only use Legend for a while.
Did anyone modern figure out how to remove that awful dimming from attacks? I could handle those attacks just fine, but the dimming just gives me migranes.
>>24017237Fucking auto corrected. I meant modded not modern.
>>24017237I have epilepsy and hearing somebody complain about migraines is hilarious to me. Suck it up you absolute pussy.
>>24017240Not him but it's ugly as fuck. They should just include it as an optional accessibility option.
>>24017079i forgot, wasn't there a glitch where subpilots randomly didn't get to keep sp ace?
>>24016841>>24016826yes yes, no need to remind the audience that you're both retarded.
>>24017237Blame Pikachu and unregulated brightness of japanese TVs in the end of the 90s, now every overly bright or movement excessive scene gets dimmed on broadcast or gameplay.Unless you are playing outdated versions of V that had a dim bug on attack enemies, which was patched:https://desuarchive.org/m/thread/21766522/#21779349
>>24017255LMAO at my dumb epileptic ass self.
>>24017255It doesn't even get applied consistently within just 30 or Y, dimming/blurring random action scenes is just retarded. Everyone knocked off the eye-searing red and blue flashing but the dimming thing just isn't applied consistently at all.
>>24017257Justice for Porygon, he did nothing wrong.
>>24016729I feel like Kei should join Crowe's circle. They got paired quite a lot in Tengoku
>>24017259disturb spirit command has a strong blinding flash too, and it's more painful than any attack animation they have
>>24017204And rightly so since it's arguably the most broken unit in the gameBut on the other hand it would not be anywhere near that unreasonable in Z2 since Z2 lacks a squad system
>*satisfying critical rate noises*DS in A was a beast
Next Thread>>24017541>>24017541>>24017541
>>24017259It uses a naive dimming effect that applies all-or-nothing as soon as average sampled onscreen brightness passes a certain threshold. The net effect is that if you've got a lot of pseudo-random lightning arcing across the screen, e.g. Great Mazinger or Mazin Emperor G, you will continuously teeter on the edge of that threshold, going full-bright;dimmed;full-bright;dimmed;full-bright;dimmed.In effect, they traded random-bright-pattern epilepsy triggers for Pasdar/Porygon fullscreen flashing epilepsy.And I fucking HATE them for that, because the former I have no problems with but like >>24017237 the latter gives me fucking migraines like you wouldn't believe. I literally just skip animations on anything Great/Tetsuya now.