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08/21/20New boards added: /vrpg/, /vmg/, /vst/ and /vm/
05/04/17New trial board added: /bant/ - International/Random
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Almost not out of date edition.

>what?
Modded VintageStory server with ponies.
We're finally updating from 1.20 to 1.21, and will be resetting the world in the process.
I will be making a backup of the 1.20 world save prior to doing so, going to try to find somewhere to host a download for it but be aware that the save is 30GB uncompressed so it might not be available any time soon.

>when?
Hopefully tonight though we still need to sort out an updated modlist, will post what we have so far but feel free to suggest shit.

>how get?
If you have a legit account, just go to the download section, open the section with other versions, and specifically grab the 1.21.5 client.
If not:
>LINUX
https://archive.org/details/game-vintage-story-linux
>WIN
magnet:?xt=urn:btih:C301875CEBE673D906636EDF16A64F97E0FEE02C&tr=http%3A%2F%2Fbt4.t-ru.org%2Fann%3Fmagnet&dn=%5BDL%5D%20Vintage%20Story%20%5BP%5D%20%5BRUS%20%2B%20ENG%20%2B%2017%5D%20(2016%2C%20Simulation)%20(1.21.5)%20%5BPortable%5D
NOTE: make sure you have dotnet 8.0 installed
https://dotnet.microsoft.com/en-us/download/dotnet/8.0/runtime/desktop
(if anyone has an updated cracked version of VintageStoryLib.dll, post in thread, would be easier to link the official DL)

>what mods?
So far just
>kemono+pony races
>steam boiler
>hammer breaks chalk
but will have a more comprehensive list soon and will definitely include more.

>server?
Not up yet.
>>
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first for horsey waif
>>
Gotta run out and take care of some stuff.
When I get back I'll start throwing together a proper modlist.
>>
Here's what we got so far.
If anyone has any additions/changes/issues, lemme know.
https://pastebin.com/rF0tTzZm
>>
>>42881252
Also, I checked malt's firearm mod, looks like it's still using overhaul lib, which was causing most of our issues last time.
Same with crossbows unfortunately.
>>
>>42881252
Currently going through and testing mods and sorting out world gen settings.
Think world gen is pretty much good to go.
Will be dropping GiMap since the ore map mode kinda trivializes prospecting, unless it can be disabled server side.
>>
>>42881252
Also adding prospect together
https://mods.vintagestory.at/prospecttogether
>>
>>42881252
Abyssal Depths works with Kemono too, given 1.21 came with new ocean content, I'll add that as well.
https://mods.vintagestory.at/show/mod/37091
>>
>>42881252
remove stirling engine, it’s unbalanced as hell (resources for speed) and runs almost forever off of charcoal or coal.

I’d add the industrial module of EP to the list if you can verify it’s not broken.

playerlist and offlinefoodnorot are also missing.
I don’t see stone quarry or expanded molds either
>>
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>>42881464
>remove stirling engine, it’s unbalanced as hell (resources for speed) and runs almost forever off of charcoal or coal.
Will do, also somewhat redundant at this point.
>I’d add the industrial module of EP to the list if you can verify it’s not broken.
I'll have to test that next, just making sure abyss actually works properly. (it seems the highest tier helmet is broken, but everything works as intended otherwise)
>playerlist and offlinefoodnorot are also missing.
Totally forgot about those, I'll make sure they're in there.
>>
>>42881464
>expanded molds
It's on the list, just a bit further down.
>>
>>42881252
Also adding in farseer
https://mods.vintagestory.at/show/mod/22371
and Translocator Engineering
https://mods.vintagestory.at/translocatorengineeringredux
and Better Ruins
https://mods.vintagestory.at/betterruins
>>
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omg omg omg!!!!!! i <3 block game ^^
https://horsefucker.party/blockgame.mp4
https://horsefucker.party/horse7.png
https://horsefucker.party/applepackage2.mp4
https://horsefucker.party/applepackage3.mp4
https://horsefucker.party/rollslop.mp4
https://horsefucker.party/vinylscratch2.mp4
>>
>>42881252
And obviously adding the Instruments mod
https://mods.vintagestory.at/show/mod/17850
https://mods.vintagestory.at/show/mod/463
https://files.catbox.moe/wf5cc7.mp4

>>42881464
>I’d add the industrial module of EP to the list if you can verify it’s not broken.
Seems to work as intended so far.
>>
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>>42881576
>https://horsefucker.party/blockgame.mp4
>>
>>42881576
PUBLIC RELEASE WHEN?!?!
ILL TAKE ANYTHING, EVEN A CATBOX.
>>
>>42881576
holy fuck i need to get this game just to have trixie in it
>>
>>42881576
Impressive animation work so far.
It's not going on the server because if I added it, the whole thing would turn into a deranged ERP den.
Also, nut material looks like it uses smoke particle effects, bit too foggy, maybe higher volume of particles would fix that.
>>
>>42881252
>Server auth mod isn't updated
for FUCK SAKE
>>
>>42881712
Never mind, 1.20.4 version works out of the box on 1.21.5
>>
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>>42880951
Alright, think the modlist is sorted.
Going to be bringing down the old server now, will make a backup and prepare the new one.
Standby.
>>
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>>42881731
Uploading mods.
>>
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>>42881776
IT'S ALIVE
Alright, still need to sort out the world config settings and regen the map, don't anyone try to join just yet.
>>
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>>42881804
Think I have the world gen settings down.
Going to regen the world and pre-gen plenty of chunks.
We'll go live tomorrow, give it about 10 hours from now, gives everyone a chance to get set up and ready to go.
>>
please don't be at steel by tomorrow I just want to have a useful and comfy role as small as it is
>>
>>42881576
you fucking faggot



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