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File: 1777329784872293.jpg (424 KB, 1181x1104)
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Discuss vidya and play with fellow horsefuckers.
Pony vidya, pony mods and related videogame discussion are also encouraged, any type or genre of videogame is welcome.
If you want to play a certain game with /mlp/ don't hesitate to ask. People might just join and play with you. Don't be afraid to add each other. Who knows, maybe (You) will start up a new staple group?
More importantly, have fun!

Vidya's played last thread: Age of Mythology Retold, Age of Empires 2 DE, Barotrauma, Deep Rock Galactic, Equestria at War, Golf With Your Friends, Minecraft, Megaspell, Left 4 Dead 2, Rust, Sven Coop, War Thunder, Borderlands 2, Lethal Company, Mindustry, Truck Simulator, Empire at War, Pony Kart DS, Among Us, Halo, UT2004, Doom
Vidya's played before: Black Ops 3 Zombies, Killing Floor 1 and 2, OpenTTD, PAYDAY 2, Project Zomboid, Satisfactory, SCP: Containment Breach Multiplayer, SRB2Kart, Tabletop Simulator, Terraria, Vintage Story.

Previous thread: >>43150201
>>
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Update on the Warcraft 3 unit project.
There is now Twilight Sparkle and Rarity.
Pinkie Pie + Anon Filly are coming up.
I think Anon Filly would be a great basic model to use as a woodcutter or builder harvesting unit.
...So later...
The plan is I'll have Equestrian Guards using muskets or weapons, but I'm not sure how ponies could possibly hold a gun? I thought about just having the gun model placed near the pony to hold on his side floating OR to have them stand on two legs.
>>
>>43206682
>but I'm not sure how ponies could possibly hold a gun
You could make them all unicorns and have the gun floating at their side to simulate telekinesis?
>>
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Can you do something about her
>>
>>43206731
She's so great and powerful that she caused Pinkie to pass out in amazement.
>>
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>>43206697
My plan so far is I'll give them something of a side harness.
And for melee combat, I'll have them swing their heads or ram into the opponent or also have a harness for pikes/spears.
>>
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>>43206682
Make all Rifleponies unicorns and let them levitate their weapons.
Guns should be the least of your concerns, the real problem should be ponifying Footmen, since they use shields and horses dont have hands to use shields with
You can go for the lazy route and also make them unicorns. Alternatively just do what you feel like, these are your models, just make sure to give these models and animations good readibility so other players can tell what these models are doing
Would be silly to have your Footponies doing the defend animation with no visual clue
>>
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What the fuck is her problem
>>
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By proclaiming her innocence, it proves that she's on trial.
WHAT SAY YOU, JURY?
>>
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This saturday 19h UTC
We will be playing DOOM, the Jumpmaze X wad this time (around 39 maps, probably 6-8 hours of gameplay).
Server: [TSPG-PK] mulp jumpmaze

Download (win, mac, lin)
https://ponepaste.org/11665

I plan to play the entire wad in a single session, but there's no problem in leaving sooner, don't get burned out!
>>
>>43206682
Clearly Anon Ponies should all be Orc units.
>>
https://u.pone.rs/ovnncsmj.mp4
>>
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>>43207376
That's so adorable
>>
>>43207376
sweet
all fillyfags will get their happy ending someday
>>
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dashie wtf
>>
What if there was a game where you commanded an army of ponies? Wait EaW exists.
>>
>>43207885
that's an army of quadrupedal primates though
>>
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gave flutters a hat
need to learn how to take it off her before winter ends though
>>
>>43206927
>>43206971
is the game good?
>>
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I JUST MADE HER LIKE 5 SECONDS AGO AND SHE'S ALREADY FALLING IN LOVE WITH TRIXIE
>>
>>43208386
How much fun you'll have with it is really just based on how much you like being creative since making miis and custom content is most of the gameplay
>>
What do you think of this idea: A Republic of Bronies. I got the idea from Republic of Gamers.
>>
>>43208963
>not A Princessdom of Bronies since Celestia's a monarch
lame
>>
>>43208965
The further monarchism gets from a fantasy setting, the more uncomfortable I get with it.
>>
HUH
>>
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>>43208386
It's kinda like playing the sims, making characters and watching them get into situations.
This one's gotten attention because of the ability to draw the faces, clothes, items, and having no filter so they can say "horse pussy" or whatever.
I'm personally filling up the island with ponies just to see who ends up falling in love with each other.
>>
>>43208971
I'm going to subjugate you using the Victoria 3 Sovereign Empire power bloc and make you(r nation) my bitch
>>
>>43209174
but then you'd be playing victoria 3
not a fate i'd wish upon my worst enemy
>>
>>43209177
if you wanted your enemy to suffer than just "haha paradox game bad" then make them play Big Rigs: Over the Road Racing and all of the Atari games.
>>
>>43206971
>>43207874
>>43208516
>>43209129
shut up josh
>>
>>43209204
josh won
>>
>>43209206
won worst namefag at marecon that is
>>
>>43209220
but enough about you
>>
>>43209222
TRIPS CONFIRM IT WAS I JOSHUA ROCHA TELLING MYSELF TO SHUT UP THIS WHOLE TIME!
>>
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Any osu! players on /mlp/?
>>
>>43209912
Played it for a bit but didn't interest me.
>>
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Slow and steady...
Upcoming is an anon filly model...
The next batch of models will complete the Mane 6 (Rainbow Dash, Applejack, Fluttershy) + Spike the Dragon.
--Then I want a Changeling Pony + a Palace Guard pony.
So--
- Twilight Sparkle
- Rarity
- Pinkie Pie
- Anon Filly
- Rainbow Dash
- Applejack
- Fluttershy
- Spike the Dragon
- Changeling
- Equestrian Palace Guard
...
That should be the basis at bare minimum to make some custom games with...

>next phase?
The next phase will include
- Trixie
- Starlight Glimmer
- Sunset Shimmer
- Queen Chrysalis
...
It is pretty onerous a task
>>
>>43210524
Will they have abilities and stuff?
>>
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>>43210537
The mapmakers could decide that.
All I'm doing is getting assets ready.
Laying the foundation for an MLP community of assets / mapmakers / custom games for Warcraft 3.
>>
You show up in Equestria and the mares start giving a presentation about how they find (You) dreamy.

What do?
>>
>>43211190
i'd clop my hooves and cum
>>
>>43211190
>rape
with my superior human stamina
>>
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I know this is a shot in the dark, but does anyone play Them's fighting herds or City of The Wolves. Trying to relearn TFH for fun, and wanted to try to find a sparring partner for COTW since the person I normally play with isn't always available when I am.
>>
>>43211350
Wrong room. The TFH thread's two blocks down.
>>
>>43211353
Last time I tried to find games there they wanted me to sign up for their tournaments, which is cool, but not what I'm trying to do. I just want one or two people to run sets with when I'm bored.
>>
>>43211379
>tours
It's dead, Jim. They don't host tours anymore. There's like 6 TFH regulars in the thread at most.
>>
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Any Plutonium players here?
>>
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I'll be hosting a HOI4 EAW game this Sunday at 18:30 CET. This will be a coop game as the Equestria faction (either coop as Equestria or play an ally) against a buffed changelings and allies + Serov Stalliongrad.
>>
I’m not the only person who absolutely hates factorio and finds gregtech or HBM nuclear 20x more interesting right? Even fucking RimFactory has more substance.
I dunno, the gameplay loop of factorio just stinks
>spawn in, spend 10 minutes mining resources for furnace, burner drill, and conveyor belts
>get shitty steam power and electric inserters
>deal with having barely any resources for conveyor belts because your burner drills can’t mine that fast and crafting is slow
>autocrafters for research packs are a pain in the ass to automate, and research stations are just OK and increment research slowly
>never got that far, the other research packs are scary to craft.
>for the rest of the game you’re pretty much tied to steam engine power which is retarded, there’s no coal turbines, gasoline generators when you unlock oil, or gas turbines. Only other options are solar (which is a gimmick), and nuclear power.
And there’s people always praising this shit and glosting the 30$ DLC. I don’t get it, it’s the same faggots who’re happy that rimworld releases 30$ DLC every fucking update cycle to the point there’s 120$ in DLC now, and ignores that “Odyssey” paywalls river generation and new biomes/animals behind it since Tyrone is a fucking hack. Rimworld’s degraded gameplay-wise since 1.3 with the retarded nerfs to animals too, no more interesting rat armies…
>>
>>43212414
Just play mindustry and be happy dude
>>
>>43206682
>but I'm not sure how ponies could possibly hold a gun
What is hoofkinesis?
>>
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>>43209912
yeah, i'm a 5 digit. What's your username?
>>
>>43212577
I'd rather not say here which is why I blurred it out. If you want to play multi, just say a room name and time and I can join. I haven't played in a while so I'm rusty though.
>>
>>43212791
fair enough, i can't play at the moment so I'll just drop my osu ID here for you - 1724852
>>
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>>43210524
Doing Celestia and Luna would be a tall order, right?
Not sure what model you'd base them off, except maybe a bigger deer
>>
>>43210524
You are doing great work anon!
>>
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>>43212020
Not very often. If I do ever boot up Plutonium it's to play zombies
>>
>>43212956
carlos pls
>>
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>>43213787
Oh
Lmao
>>
game on
>>
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>>43207331
Today 19h UTC! in less than 2 hours and a half.
>>
>>43215277
Starting!
>>
Playing Left 4 Dead right now! Feel free to join!
Connect through the console via "connect mare4dead.poni.best"
Gab the collection from here before you join:
https://steamcommunity.com/sharedfiles/filedetails/?id=2857941932
>>
game
>>
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>>43207331
Thanks for playing! I was expecting it to be only a little longer than the first jumpmaze, but boy, was i wrong. I really didn't expect these later maps to take more than a hour to beat each! Maybe because lack of skill, or maybe extreme sleep deprivation, but we had to stop at map 25, so we finished 29 maps in total (incluiding the 5 intermission maps). Not bad! I'm not hosting this again.
>>
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>>43212400
The lobby is up! Game will be starting at 18:30!

ID: 90284999163120655
PW: /mlp/
Mods: Equestria at War, Player Led Peace Conferences, State Transfer Tool MP

Hotjoin and coop will be on.
>>
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UT2004 today at 9pm UTC!
Well, I will be an hour later than usual because I just got back from a trip and I have a few things to organize.
I'm not even sure what to play, so feel free to throw out ideas!
>download the game and mlp mods here:
https://ponepaste.org/11301
>server tracker:
https://www.gametracker.com/server_info/198.74.52.252:7777
>>
>>43217631
Starting!
>>
>>43217475
It wasn't awful, some parts were hellish but other parts went smoothly. I liked seeing the different environments. I ended up doing better than I was expecting, but by the time I was getting the hang of it I was running out of steam. Thanks for picking it out at least!
>>
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>>
>>43217631
Arena shooters are magic
>>
>>43218898
pig
>>
lyra u lil shid
>>
>>43219706
She paid for those.
>>
>>43220169
>t. lying lyroid
>>
>>43218584
Yeah i will check on the shorter jumpmaze wads before choosing what to choose if i host jumpmaze again. jumpmaze 2 has like more than 40 maps kek
>>
do (you) have any recommendations for racing games on PSP?
i wanna try something racing flavored

gettin kinda burned out on monster hunter freedom unite highrank right now
wanna make the high rank black gravios set before i hit up more key quests
to do that without losing my mind i wanna make the narga gunner set and rajang heavy gun suggested in a guide and i feel like thats gonna take FOREVER
just need to bite the bullet like last time i farmed white blos gear.....
>>
mare
>>
been considering victoria 3 lately
has paradox made that thing better than v2 yet or is it still the dogshit excuse for code that it was on launch?
>>
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sir, this is a mare factory. we make mares.
>>
>>43222449
Frogmare. Anphiare.
>>
>>43221283
WipeOut? Lol
>>
>>43222449
holy fuck what is that abomination and what is the atrocity to the left of it
>>
>>43222823
giwtwm
>>
>>43222449
Can you also make stallions?
>>
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>>
>>43222606
i did ridge racer instead
was fun once i got the drifting down
>>
>>43221283
Some that I have tried:
Burnout Dominator, Burnout Legends, Gran Turismo, FlatOut: Head On, ModNation Racers, Wipeout Pulse, Motorstorm Arctic Edge, Crash Tag Team Racing
>>
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anypone play jump space?
>>
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>>43221283
>PSP
Christ why can't we get a platform as cool as PSP? Everything is fucking gay these days
>>
Who's up for some UT2004 Invasion this Sunday at 8pm UTC?
But this time with custom monsters!
How about playing against Minecraft mobs?
https://www.youtube.com/watch?v=qYMWYZJB6LY
https://www.youtube.com/watch?v=QV8RVVO8xAI
Feel free to suggest some monster packs to use this Sunday or in future sessions from this site:
https://unreal.shaungoeppinger.com/monsters-ut2004/
It has some very interesting selections
>download the game and mlp mods here:
https://ponepaste.org/11301
>server tracker:
https://www.gametracker.com/server_info/198.74.52.252:7777
Hoping to see (You) there!
>>
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>>43212956
I am currently considering delegating some of the modding work between modders.
Right now I have another modder looking into making the more complex princess models.
I am thinking about making Warcraft 3 MLP a public group / enterprise and figuring out where the community could probably congregate.
>>
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>>43223941
those all sound awesome
never played a burnout besides paradise on ps3
>>43224650
the death of the hand held era was the death of console gaming
last unique thing it had going for it
>>43225457
you making bugmama mods?
>>
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>>43225468
Warcraft 3 unit model project.
I am trying to get a compilation of MLP characters in Warcraft 3.
>>
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>>43225468
>the death of the hand held era was the death of console gaming
>last unique thing it had going for it
Anon we still have an active community of portable systems
All these kids hacking Portmaster on their Anbernics looks really damn good
The only reason I don't find them "cool" is because Chinese handhelds doesn't have the attitude of PSP
>>
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>>43225756
>Chinese handhelds doesn't
*don't

also why the fuck is RG Vita too slow to run Vita3k?
>>
>>43224569
Yeah I've had a pretty good time with the little bit I've played so far
>>
>>43207331
When are are playing through Sunlust with limited lives?
>>
>>43225760
PS Vita emulatoon is extremely experimental and early and has high system requirements.
>>
emulation*, my b.
>>
>>43226267
idk I've seen people playing various major vita titles on vita3k (like Electronic Symphony)
not sure if it's even possible to play hardware-depended games like Tearaway, though
>>
Modern Minecraft looks like shit
how based would it be to host a horsefucker server on a version that has no Mo' Creatures horses?
>>
>>43226385
Alpha Place is a good oldschool Minecraft server, but it is whitelisted and you have to go through their Disc0rd.
You also need MultiMC or Betacraft launcher.
>>
>>43226424
>Alpha Place
isn't it on b1.1 lol?
I know that b1.0 and b1.1 are just a1.2 with bug fixes, but this still makes me kek
>>
There was going to be a disc0rd server, but anons disapproved.
>why?
I am looking to get volunteers / support for the MLP Warcraft 3 unit project.
>>
>>43226162
would you be up for playing together? and if yes, at what timeframe in UTC? (I'm in UTC+3 TZ, which is central europe)
I'm thinking of doing a few lvl 4 runs in the Krynn region (late game part of the galaxy map)
>>
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>>43226555
It is mostly budget constraints that slow the project down.
It will inevitably get done in a few months with or without support.
>>
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This saturday 19h UTC
We're playing Doom coop, DBZone this time.
Server: [TSPG-PK] mulp coop

Download (win, mac, lin)
https://ponepaste.org/11665

>>43226207
>Sunlust
Maybe next coop session. The jumpmaze stuff was pretty intense so this one should be lighter to balance things out
>>
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I did test all the current models so far.
It's a bit silly... what happens in the next few days will be important.
>>
>>43227335
So far, IMHO, Pinkie Pie's model looks the best.
We'll see how Queen Chrysalis looks soon.
>>
>>43227335
they look cute!
>>
>>43227335
lol
>>
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>>43227335
SAY THE WORD!
>>
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>>43227503
Sorry...
The Disc0rd was a bad idea.
>>
>>43227335
God I want to see this but with Guardmares so badly
>>
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It took a while to figure out how to get the textures working in the Warcraft 3 editor, but you simply delete the pathing text and make sure the map is loaded (sometimes you have to reload the map for the textures to appear).

>>43227541
Guardmares are planned eventually with changelings.
>>
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I have them fighting an army of pinkies.
I need to get the fight animations to work next.
>>
>>43227335
They look so dumb with eyes strictly on their sides
>>
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Peasants in Equestria.
Someday I want to get a green anon model, lol.
The anons will likely be team-based colored.
>>
Here is a video of the MLP models in live action:
https://files.catbox.moe/et6vwg.mp4
>>
>>43227717
Cool stuff
>>
the devs of Jump Space held a live talk earlier today and shared a bunch of information about upcoming features and content in both the short term (the update coming next week as well as the following updates) and the long term:
- multiplayer lobbies will have more management options, such as password lock and region indication. also the lobby browser will show more information, such as the selected ship and mission difficulty, among other things.
- all guns are getting buffed with more damage and range, particularly the shoulder-mounted railgun.
- ship weapons will also get rebalanced Soon™, with their DPS being made similar, and at some point they will no longer have upgrade levels.
- they did a lot of work to improve performance.
- the new ship that will be released into players' hands Soon™ is called Hammerhead. the HH will have more turrets and no weapon for the pilot unlike the existing ships. sadly the HH will NOT do collision damage. my disappointment, is immeasureable... a-and my day is ruined.
- soon, turrets will each have an individual control station that allows a player to control just that individual turret, this will expand the options that players have beyond the current gunnery station from which one player controls all turrets. this is part of the turret control rework which is critical for the HH.
- lots more info about other stuff that I'm not going to list here because it'll be too much. I can post my notes from the devstream if anyone REALLY wants me to.

>wtf is jumpfag and why should I gaf, anon? why don't you just kys?
Yet /another/ 4-player co-op shooter, but this time it's 4 players 1 spaceship, jumping between locations, fighting against evil robots that great-replaced the humans' galaxy and taking their loot. the gameplay is leaning towards the arcadey with the current-day-mandatory double jumps, jetpacks for flying around, sliding, and grappling hook, which along with the somewhat-janky physics make for some fun movement tech when you combine them: https://www.youtube.com/watch?v=SmLk7S1X8Jk
Jump Space is available on Steam for 20$.
I mean, if (You)'re into that kind of game... if not, then I guess ydgaf... whatever.
>>
>>43228170
Cool game anon but where are the ponies?
>>
>>43228170
I'm going to be honest with you, that movement doesn't amuse me. It's nothing special. Not agile enough and still too slow.
>>
>>43228185
mods are sadly not a priority :( the devs are okay with player-made mods, but mod tools are not coming until devs are done with optimizations, gameplay improvements and other stuff that they rather work on.
the closest you can get for now is some relatively simple color customization for your player character and ship, and also naming your ship.
and sadly I am no dev. I once tried messing with Blender and it totally fried my brain.

>>43228191
I also wish it'd be faster and more agile (titanfall, quake and doom eternal spoiled me), but games with this movement tech or faster are few and far between, so I take what I can get.
>>
>>43228213
>but games with this movement tech or faster are few and far between
No. They are not. You're just retarded to find them. And no, i'm not going to spoonfeed you.
>>
>>43228264
>i'm not going to spoonfeed you
because they are too few and far between, and you don't want to prove me right?
>>
>>43228316
No. It's because my impression of you has been declining since the eldewrito games.
>Outs himself as a jew, non-ironically
>Asks a shit ton for things he could deliver himself.
Anyone with a few braincells can learn how to host game servers. There were even anons willing to help you learn.
>Muh graphics

You've been insufferable.
>>
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>>43228421
>Outs himself as a jew, non-ironically
what's wrong with that?

>Asks a shit ton for things he could deliver himself
if I could deliver, I would. wtf are you on?

>Anyone with a few braincells can learn how to host game servers. There were even anons willing to help you learn.
I followed their advice, and things didn't work because I didn't bother to get a static IP. you know I tried. I didn't see anyone else try tho. you definitely didn't. AND NEITHER DID THEY.
someone even pointed out a hosting service that offered hosting servers for free. I was the ONLY ONE who ACTUALLY looked into it. I ended up not using it because that service demanded some info that I wasn't willing to give them, and then NOONE ELSE EVER BOTHERED TO DO IT, not even you. so all of us ended up playing on some pre-existing server that was hosted by a member of the long-standing eldewrito community (we were only guests from their perspective)

>Muh graphics
I have my personal preferences. got a problem with that? also, DRG and Jump Space aren't exactly the bleeding edge of graphics, and I do play them. and before you talk more shit: yes, I do think that they have better graphics than classic doom.

it seems to me like you are the one who's acting like a faggot. you haven't done shit while I at least tried, and yet you give me shit as if I owe you something.

way to be a retarded faggot.
>>
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This Friday at 10pm Eastern Time / Saturday at 2am UTC, I'm planning to play UT2004 with a group of ponybros on the server.
Anyone reading this is welcome to join, ofc
>download the game and mlp mods here:
https://ponepaste.org/11301
>server tracker:
https://www.gametracker.com/server_info/198.74.52.252:7777
>>
>>43225004
Also, I just remembered that I have something to do at that time, would it be possible for us to start two hours earlier than usual?
like at 6pm UTC?
or would that be a problem for you?
pls let me know about it
>>
>>43228508
>what's wrong with that?
No one gives a fuck about if you are a jew, but you wanted to say that for no reason. It's only one more option for a troll to derail whatever you want to say, or whatever thread it is. Don't do that.
>if I could deliver, I would. wtf are you on?
If you aren't going to put creative effort, then don't demand it from others.
>you definitely didn't.
I was the one that gave the idea in the first place, and advice.
>someone even pointed out a hosting service that offered hosting servers for free
Yes, me.
>not even you.
I've already done it, a long time ago. The free plan VPS is locked to my region now and i can't change that.
>I have my personal preferences. got a problem with that?
No, but i wouldn't have wasted my time writing any posts if i knew that beforehand. And even if you have your personal preferences, i can still say they suck.
>it seems to me like you are the one who's acting like a faggot. you haven't done shit while I at least tried, and yet you give me shit as if I owe you something.
This line here highlights the problem. I wouldn't give a fuck about any of it, but you completely disregard any criticism from any anon, like if you just knew how things are.
>>43228316
Here again, yes. There are. But i wouldn't expect someone that only plays the game of the week to know about them. I doubt you'd play any suggestions i'd make, independent of how recent or beautiful the game looks.

Also, now i can host custom servers for any games from NA. But i will only do it if it's ponified first.
>>
>>
>>43228600
1 hour to go!
>>
>>43229590
>>43228600
Starting!
>>
Poners, we're gonna plan to host Left 4 Dead TOMORROW at 21:00 UTC
>>
>>43226973
Daisy!
>>
bump
>>
>>43228690
>No one gives a fuck about if you are a jew, but you wanted to say that for no reason
yeah, I realize now that it was a mistake, I'll give you that much. I definitely won't be doing that again.

>I've already done it, a long time ago
I didn't see you post about that. that must've been after I took a break from browsing the board and stopped playing eldew, which was about 2 or 3 maybe 4 weeks later.

>you completely disregard any criticism
if your post was phrased like fair criticism instead of just being an insult and "I'm not gonna spoonfeed you" as if I asked for it. but you didn't provide fair criticism. you said this: >>43228264
so if you call me a retard, I will call you a retard in return. I think that's only fair. don't start shit, don't get shit.

>i wouldn't expect someone that only plays the game of the week to know about them
yet more insults and stupidity from you. I don't play any "game of the week", that fashion trend is cringe and gay. I pick games based on MY personal preference and nothing else.
Jump Space is not a "game of the week" by any stretch of the imagination. it failed to get the kind of attention that games that WERE flavor of the week/month get. hell, I can't even name any "game of the week" due to my avoiding that gay trend, or any sort of fashion.

And now I'm just gonna hide every message that's part of this exchange (including my own) and move on. this is tiring.
>>
>>43226973
In less than 15 minutes
>>
>>43231272
Starting!
>>
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>>43229818
Staring some Left 4 Dead!
>What do I need?
Just subscribe to the collection, here:
https://steamcommunity.com/sharedfiles/filedetails/?id=2857941932
>How do I join?
Open the developer console (press the tilde key), and enter "connect mare4dead.poni.best"
>>
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>>43226973
Thanks for the game! Galena is cuter than expected.
>>
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We have anon filly, although the hair needs to be re-adjusted and put on the opposite side of the head.
>>
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Anon filly will be in team colors.
So if you're on red team, blue team, green team, etc, then anon filly will change to that color.
>>
Soon...
>>
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>>43232273
Celestia bless you anon.
>>
>>43232885
>>43232887
Bless the modder--I'm just commissioning.
The hair needs to be re-adjusted.
Very fortunate. These will be custom made and proper for Warcraft 3.
>>
>>43226973
>>43232099
Thanks for playing! We're doing team last marine standing next session on the Don't Be a Bitch Remastered (dbabrm) wad. Rules are 1 maxlives, best of 5 per map and we're playing with eonweps.
>>
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Green anon model for warcraft 3.
A friend did this one for free thankfully.
>>
>>43233246
hulkanon you mean?
>>
>>43233246
me not that kind of anon!
>>
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>>43225004
>>43228608
Today's session will be at 6pm UTC!!!!!
We'll be playing Invasion against Minecraft mobs
Hoping to see you there
>download the game and mlp mods here:
https://ponepaste.org/11301
>server tracker:
https://www.gametracker.com/server_info/198.74.52.252:7777
>>
>>43233333
>6pm
Oh, i will need to be outdoors, RIP.
Also checked.
>>
>>43233333
I'll be there bronies
>>
>>43233333
I'll probably be an hour late.
>>
>>43233333
30 minutes!
>>43233360
>>43233506
I will be playing 2 hours today (until 8pm utc), hopefully you can make it
>>43233324
I think that, specifically in Anon's case, it's better for the suit to change color instead of the skin
It makes the mod more colorful without taking away Anon's characteristic color
>>
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>>43233740
Red anon is a thing though
>>
>>43233333
starting!
>>
>>43233246
Keep teamcolors on anon's skin or else you will risk ruining the suit and/or color palette.
>>
>>43233871
I second this. Readability is key from bird's eye perspective. Speaking of which, the elephant in the room, how will our fare mares show team color?
>>
>>43233333
invasion was super fun, I'm already looking forward to next time
>>
>>43233871
>>43233796
>>43234047
>>43233740
There are 3 versions.
- Green Anon version
- Red Anon version
- Team color Anon version

So if you want to have strictly green anons universally on all teams that can be done.
Or change the color of the anon based on the team.
>>
>>43233333
>>43234133
thanks for playing!
I hope you enjoyed this modified version of Invasion
I think I did a decent job with the waves, not too easy, but not impossible either.
Next time I might make one with Super Mario monsters, or with dinosaurs, or the monsters from Doom and Quake.
Feel free to suggest ideas. here are some lists of interesting monster packs:
https://unreal.shaungoeppinger.com/monsters-ut2004/
Next time we play Invasion, I’ll make sure to set up the pets, they sound interesting
>>
>>43234575
>blood monsters
nice
>>
>>43233246
BASED
>>
>>43234575
I'm all for Quake 1 monsters, it'll be interesting to see how the monsters from one of the best SP FPS of all time feel like in a co-op MP setting. I wonder if we can telefrag the niggermama with the translocator.
I also like the Strogg's brutalist industrial aesthetic from Quake 4.
>>
>>43235231
>feel like in a co-op MP setting
Never played quakeworld coop?
>>
>>43235354
never had friends to play it with.
>>
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Anon filly hair is fixed.
>>
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Anon worker models who can now cut wood and mine gold.
>>
>>43235809
>>43235814
Nice.
>>
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don't mind me, I'm just chillin in the UT2k4 server for no reason...
>>
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When the Warcraft 3 MLP Unit Project is finally in full throttle, Warcraft 3 will become a brony paradise.
There's going to be MLP models, MLP custom games, & hopefully the MLP community will come to the promised land of fun custom games and learn mapmaking.
>>
>>43235998
I feel you...
If you stick around for a while, you'll occasionally see some random people pop in
>>
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There will be a great variety of custom maps that can be done on Warcraft 3.
Such as:
- Tower Defenses
- RTS games
- Party games
- Blood tournament / auto battlers
- Hero battle / Hero-based games
- RPG / Roleplaying games

The potential will be very great. It is only going to take a bit of time, but the foundation is being laid for something AWESOME.
>>
>>43206460
go play real pony games
http://wellmares.com/pony_games_list/
>>
>>43236756
Do you really expect anons to search for games in a multilanguage spreadsheet?
>>
>>43236800
some games dont have english names
>>
>>
I know it's >nohooves but it'll be 100% free when it's released so everyone can give it a try
https://www.youtube.com/watch?v=PVLEPbynfNo
>>
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>>43237961
>unreal
>>
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vydia is dead
>>
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>>43239502
Good. I hate the industry. AAA, indie and everything in between.
>>
WANTED: DANGEROUS OAT THIEF
>>
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found this just now
https://store.steampowered.com/app/2702630/Chernobyl_Simulator/?queue=1
>>
>>43239502
https://www.youtube.com/watch?v=vzTfhH80AQc
>>
>>43235809
Words cannot describe how perfect this is.
>>
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Spike with a legitimate, non-faked smaller collision box with proper first-person eye level and weapon parallax. He can squeeze into some places players shouldn't really get to, but he's slower, squishier, big headier, and can't jump as high. Higher chance to fall in some invisible seam on map geometry and enter the backrooms. He can also swim in puddles...
>>
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I love SSG and the shell mares, DoomAnon.
Changed UT defaults to suck less: SR40 boost is off, much smaller overall speed boost, tighter choke. Also has lag compensation for shooting and rubberbanding fixes for the speed boosts.
>>
>>43240489
And there was a time I should have stopped sooner, but her dialogue is fully customisable in the .ini and an accompanying webapp. (Her example dialogue will be less crude!)
>>
>>43240484
>>43240489
>>43240494
kek
>>
>>43239740
>Windows Aero
>Old (real) FF logo it's not even the classic one, but I still feel nostalgic for blue globe
>4channel.org
I feel old
>>
>>43240484
Impressive work, it looks great!
Just yesterday I was testing a map that had some small windows at ground level, just so you could shoot through them but not go through them, now I'm wondering if Spike can walk through them lol
>CMC
I assume it's an event similar to Discord's, or is it something you can choose?
>>43240489
>>43240494
this is amazing lmao
I love it, can't wait for playing with it!
and the new skins looks very cool
>>
>>43240489
cool
>>
bwomp
>>
>>43241914
>>
>>43241914
>>43241918
Lmaoo
>>
This saturday 19h UTC
Doom TLMS (Team Last Mare-ine Standing) on DBAB with eonweps
server:
[TSPG-PK] mulp tlms

Download (win, mac, lin)
https://ponepaste.org/11665

TLMS is played with 1 maxlives and besft of 5 per map. Also, eonweapons got some LMS exclusive stuff (picrel) including additional weapons.
>>43240489
You actually made the visual novel, kek.
>>
>>43242388
pic
>>
>>43242388
>>43242400
Looking forward to it!
>>
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MY MIGHT CANNOT BE MATCHED
Papa beetle is best beetle

Shame I do not really have the autism necessary to play online competitively in this game in particular
>>
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>>43243220
Warcraft 3 project is slowly coming along.
There should be
>Applejack
>Fluttershy
>Rainbow Dash
>Spike the Dragon
Coming up next.
It takes a bit of time, but eventually we'll also get Trixie, Starlight Glimmer, and Sunset Shimmer--then we can finally move on to getting important units like Changelings and Palace Guards and the Princesses.
I'm hyped for it, but it is going to be a while.
>>
>>43223345
Running Rock Band 2 for Wii on Dolphin Android and annoying the fuck outta my coworkers as I play the game terribly at 99 volume with shitty phone speakers is the most fun I can possibly have while chilling in the breakroom. And yes the framerate is unstable on certain venues. Actually I should quit being a lazy cunt and get mlp customs on there just to see the reaction I already made one guy storm out because I kept playing fucking Pump It Up by Elvis Costello over and over.
>>
https://www.youtube.com/watch?v=0868dOy6YRw
>>
>>43243631
i love you
>>
>>43231652
I'll be hosting some Left 4 Dead tomorrow! See you there!
>>
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>>43241141
God I hate this game so much it's unreal.
Sorry for not replying sooner, I thought I was going to release it some time that day but I'm retarded. Anyway, here's mlp_ut2004_mods.zip, I recommend deleting your UnrealDoom and HudCompanion ini files and letting them regenerate: https://u.pone.rs/vshlbpto.zip
>skins
Pic rel. Included new Sunset, Rainbow Winter and Dazzlings portraits you wanted (Rainbow Winter still has her older portrait in the texture files if anyone wants it, eqg_winter.upl -> portrait_01). Remember to update your CharEnforce list.
>HudCompanions
CMC, DT+SS, Spike, Gummy, Philomena.
>UnrealDoom
DoomAnon's beautiful mare gun with an utterly useless and overly complex dialogue interaction (fucked at 800x600 and 640x480). The sprite is now stuck to the hand Bone_weapon rather than lazily hovering on the player.
[UWeb.WebServer]
Applications[3]=UnrealDoom.UnrealDoomWeb
ApplicationPaths[3]=/UnrealDoom
>SpikeRace
Species+Mutator for Spike to not be a deformed cryptid more than he already is.
>VoicePacks
Spike and the Gachimuchi ones mentioned before (Billy Herrington, Mark Wolff, Steve Rambo, Van Darkholme).
>WSUTComp_22_LagCompFix
Not a hard dependency, but just a tiny patch for Spike's hitbox to not get fucked harder when NewNet/Lag Compensation is on. BallisticWeapons' lag comp already works for him without needing a patch if you're ever planning on using that.

>now I'm wondering if Spike can walk through them
I touched up the boxes since that webm: he's roughly the size of a crouching EqG, but can go a little lower when crouching. I made his crouch clip into the ground to make a visual difference between standing/crouching because of his stubby-ass legs; he's almost able to fit through those wall gaps in serpentine. I think a legit benefit would be being able to run in vents (assuming mappers haven't made those a precise standard size fit).
>>CMC
So, the filly gimmicks: Each filly is a stand-alone companion or can be selected as a group (CMC or DT+SS) with a selectable lead. Alt forms (when you use adrenaline or get double damage) are: AB/SC/SB -> CMC or DT/SS -> DT+SS, and CMC -> CMC (Roam) or DT+SS -> DT+SS (Roam), if that makes any sense. Also Gummy has a random chance value to spawn off Pinkies. You can select the roamers separately in the totally secret menu (PgDn x3 in the HudCompanion Main Menu).
>new skins looks very cool
Honestly, not too proud of them. I went back over all the skins and touched up a bunch, but the major visual issue is the bone weighting that I'm not skilled enough to do. It's a miracle that the weights transferred from San Andreas actually work the way they do. And all the skins now have higher polys in addition to not using UT2004s LOD levels, so your "Level of Detail" graphics option won't have an affect on these models. Since you've apparently got the most potato computer here, tell me if it makes a performance difference (it really shouldn't).
>>
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>>43242388
Today 19h UTC
>>43245229
>Honestly, not too proud of them. I went back over all the skins and touched up a bunch,
I feel the same about the doom skins, i've noticed a few problems i thought were fine or 'good enough^(tm)' that i might change later, or maybe not. The nature of the skins were always kind of goofy with the different pixel densities, artstyles and all that stuff, so i don't think it matters all that much.
>DoomAnon's beautiful mare gun with an utterly useless and overly complex dialogue interaction
can't wait to play ut2k4 while flirting with the mare gun!
>>
>>43245451
In less than two hours!
>>
>>43246019
Starting!
>>
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Random horsefucker spotted in the wild
>>
>>43246213
>Cadencefag
>Not playing Italians.
>>
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>>43245055
Left 4 Dead in ONE hour!
>>
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>>43245451
mlp in the secret room
>>
>>43245055
Hosting some Left 4 Dead right now, feel free to hop on, anons
Subscribe to this collection for the campaigns
https://steamcommunity.com/sharedfiles/filedetails/?id=2857941932
Connect via "connect mare4dead.poni.best"
>>
>>43246216
It was enforced random, none of us choose our civs
>>
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>>43245229
>skins
With tomorrow's session in mind, I've added the new skins but left the old ones unchanged so no one runs into the mismatch error.
Then I'll put together ModPack 3.0 with all the new content so everyone can easily update it, including the new voice packs.
They are very cool, good job man!
>Since you've apparently got the most potato computer here, tell me if it makes a performance difference (it really shouldn't)
it doesn't, and anyway now I'm using the high-detail character level; it doesn't affect my laptop at all, but it does on my desktop pc, and I've tested it and it doesn't change the performance at all.
>HudCompanions
nice, the CMC looks adorable together!!
also the Brandon one is hilarious
>UnrealDoom
The dialog part isn't working, is there some additional setting I'm missing?
Or is there a setting that disables it when enabled?
The WebServer is working so far; I haven't added or changed any options there.
Other than that, it's great, it feels much more close to the original SSG now, with all that massive damage, I love it
Another thing: the movement doesn't change to something more DOOM-like; it's the same UT movement but with the SSG as weapon, is that okay?
>Gachimuchi VoicePacks
they are weird but funny
I'm too zoomer to understand some references tho
>WSUTComp_22_LagCompFix
The first thing I notice is that crashes are very rare compared to before, which shows that the crashes were caused by that old UTComp (I think there was something about that in the changelog for this WS UTComp), so that's great.
I tried it a little while ago and ran into a problem where the team-based colors on the skins weren't working, and the skin appeared without textures in the UTComp menu (and the colors for each team had no effect in-game), but I just tried it again and it works perfectly now with the new skins, Idk why but it works so that's good
>>
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UT2004 this Sunday at 8pm UTC!
We'll be playing some DM in some new maps recently added to the server, and testing the new SSG Sweet Shot Gala (the shotgun-mare)!
>download the game and mlp mods here:
https://ponepaste.org/11301
>server tracker:
https://www.gametracker.com/server_info/198.74.52.252:7777
Hoping to see (You) there!
>>
>>43245451
>i don't think it matters all that much.
Yeah, UT models or the Doom sprites in motion, details become hard to see or care about. Seeing slightly offset bones or weird texture blemishes in an editor for hours on end is torment though.

>>43246881
>new skins but left the old ones
Your unchanged ones will still have combiner textures, so with
>>WSUTComp_22_LagCompFix
you still might run into skin issues with them. And regarding skins being too bright (which was the point of the combiner skins), I think you can change skin brightness in UTComp,
>>HudCompanions
I forgot to mention there's also pony_moondancer. She's just that forgettable.
>>UnrealDoom
Keep in mind there's a few ways to integrate it normal games beyond the "Only SSG modes": powerup mode (replaces a weapon spawner for a set time), SSG Spawn Count (permanently replaces X spawners), and Give SSG On Player Spawn (you could turn on pusher-only mode too here to have her as pure emotional support gun/utility).
>The dialog part isn't working
Have you tried right-clicking? It's an alt-fire thing (which makes it just that more useless). There is a config toggle but it should be default true. There's one line you should probably remove: "Pick a mood for next time:". which is a pure test dialogue with four options.
>movement doesn't change
It's a fairly subtle 10% boost now, I'll leave it up to you to change the setting. Default UT movement is still plenty fast.
>>Gachimuchi VoicePacks
>I'm too zoomer to understand
Huh? You don't watch gay porn? What are you, gay or something?
>>
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The plan for the Wacraft 3 MLP unit project thus far:
Planned models (for later)
1. Starlight Glimmer
2. Sunset Shimmer
3. Trixie
4. Queen Chrysalis
5. Changeling - TEAM COLOR option.
6. Armored Changeling
7. Royal Guard model (NEED MALE PONY MODEL) TEAM COLOR.
8. Shining Armor model (NEED MALE PONY MODEL).
9. Princess Celestia
10. Princess Luna
11. Princess Cadence
12. Nightmare Moon
13. King Sombra
14. King Sombra soldier.
15. Lord Tirek (like a Doom Guard)
16. Disc0rd
17. Zecora
18. Nurse Redheart (healer unit)
19. Gun pony (team color)
20. Crossbow / Harpoon Pony. (team color)

I would like to eventually get Film and Flam later too. There is also the chance to get

What is complete & WIP so far?
Completed models:
- Twilight Sparkle
- Rarity
- Pinkie Pie
- Anon Filly (team color version also)
- Green Anon (& other color variations / team color)
...
WIP (Work in Progress):
- Applejack
- Rainbow Dash
- Fluttershy
- Spike the Dragon
- Twilight Sparkle EQG (Equestria Girls)
>>
>>43246917
is SSG mare already in? I'm not likely to make it to the party and would like to see it.
>>
>>43247228
>19. Gun pony (team color)
Would be really cool if it were warcraft themed (like a fusion between the original gun and gunpony)
>>
>>43246210
Thanks for playing!
>>
>>43247020
>Your unchanged ones will still have combiner textures
sorry I'm sleepy when I'm retarded
>there's a few ways to integrate it normal games beyond the "Only SSG modes"
yeah, I was planning to use them today
>Have you tried right-clicking?
of course! but it didn't work for me or for the guy who was testing it with me yesterday
>Huh? You don't watch gay porn?
I lurked around a bit and yeah, I recognize them now lmao
>>43247243
sorry for the late reply
yes, it's currently in power-up mode; it will appear randomly at a weapon spawner
>>
mareschizo applejack
>>
>>43246917
Cool. I've downloading a bunch of maps recently so I'm interested to see what you've added.
>>
>>43247595
eeeyyy-yup.
>>
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playing vic 2 HPM and finally FINALLY had the republic of central america run of my dreams. for context RCA starts with tens of thousands of rebels while you have only three shitty infantry units to work with, and if ANY of the rebels occupy the relevant nation's capital for i think it's 60 days that nation declares independence and you will never have enough power to reform. and you have ~7% literacy. suffice to say it's a terrible start that's heavily rng reliant
>mobilize to kill initial rebels, finally didn't shitroll combat (the hardest part of the entire run)
>pass basic reforms while militancy is high
>start sucking up to USA, get alliance, grab critical cultural techs to both improve literacy faster and prepare for
>go in on columbia to release panama, grab their giant gold/coal state for critical funding
>panama applies for statehood via event, get them for a third of the infamy i'd get if i tried taking the state directly
>bide time, mexico has a bad game and can't retake rio grande and critially yukatan
>go in on mexico for their part of the chiapas state, not for the resources but for the majority mayan pops there
>pass the remaining reforms I thought I needed for immigration
>don't need US's help anymore, start courting UK and France so they can pull me out of the US sphere and start a 3-way fight for sphering me so they can't build try to build the panama canal
>spam as many moneymaking techs as possible to get to $3 million asap while balancing the great powers
>barely BARELY manage to stay a secondary power (required) by the time I hit $3 mil and can build the panama canal myself in early 1880s
>fuckyear, 2nd hardest part of the run done
>get socialists in power, take decision to make mayan pops an accepted culture
>yukatan applies for statehood because of that, get them for free
>notice i'm barely getting any immigrants
>giant socialist revolt while i'm scratching my head
>wtf? thought i had everything they wanted. whatever not going to kill that many of my pops and i don't need the prestige anymore
(1/2)
>>
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>>43247755
>turns out they wanted some wellfare reforms the current socialist government was dragging its feet on
>suddenly 2nd in immigration only behind US
>oh that's why. well immigration green line go up now, comfortably getting 1-2k immigrants/day
>just chill slowly building industry, panama canal opens 1990, money money money
>holding off on a major decision that gives +100% immigration attraction for 2 years for the first great war
>great war finally kicks off over some stupid thing in the balkans in 1903; UK/germany vs soviets, dutch, Aus-Hung, and france
>take decision. immigration immediately skyrockets
>holy fuck that's a lot of immigration, even more immigration than the US, peaks at 16k immigrants/day
>great war ends, uk/germ wins, france humiliated, dutch lose african colonies, aus-hung takes a western soviet state, soviets return to monke for a long while and provides me with a fuckton of my immigrants
>suddenly can't expand factories; realize because russia died there's not enough iron. game did the meme
>oh well, still rank slowly going up, hit #8 Great Power in early 1908, industry finally starts to hit critical mass and explode
>just as I think the game can't get any better china actually manages to westernize in 1920
>tens of thousands of chinese immigrants and they're not even at war, peaked at 28k/day from china alone
>second crisis war breaks out 1926 because the soviets wanted to take west galicia from poland; soviets, france, germany aus-hung (who became danubian federation) vs UK alone
>china + crisis war = absolute peak of 48 thousand immigrants/day; uk predictably loses but suffers no meaningful consequences since nobody added wargoals on them
>2nd great war breaks out in mid-1928 over the soviets wanting their cores back from danubian federation; soviets/germany vs france/danubia. ends in a great big nothingburger a few months later; china goes warlord era soon after and breaks up
>coast for the rest of the rest of the game brining in 5-15k immigrants/day on average, end 10th most populous nation in the world with 48.95 million people, #3 prestige, #7 industry, #11 military, and #8 Great Power overall, 98.9% literacy, northwestern south america sphered
>starting at the brink of balkanization and near total ignorance I made central america into one of the richest and most educated nations in the world
Republic of Central America isn't quite tripoli-tier, but i would say it's definitely one of the top five hardest civilized nations to play in HPM. extremely rewarding and surprisingly high potential as a nation if you can get over its issues
(2/2)
>>
>>43246917
45 minutes to go, but already 3 anons playing right now, so feel free to join
>>
>>43246917
>>43247765
starting!
>>
>>43247317
Thanks for hosting, that session was incredibly crispy.
>>
>>43247765
>>43247833
thanks for gaymz! Galla was fun to play with, even if she is pretty busted. see you next time!
>>
>>43246917
The ssg needs to be LOUDER
>>
>>43246917
Thanks for the games!
The server has gotten a lot more... interesting.
>>
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>>43246917
>>43247930
>>43248046
>>43248115
thanks to you all for playing!!
it was fun, as always
>>
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>>43248128
oops
>>
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>>
>>43248370
gay
balls size/crotchtits when
>>
>>43248370
>>43248379
I'd rather get some mare manes, at least the m6 and some other bg mares like Lyra and BonBon that has plenty of recolours
Neat that you can actually pull players for the meems into traps now, kek
>>
>>43248370
Tranny coded
>>
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>>43248379
https://horsefucker.party/frontpage.mp4
>>
>>43248370
When can we get milkable crotchboobs xeth? I want to make mare milk cheese.
Also the horse pussy model kind of looks ugly, can it get updated or is it a modeling limitation?
>>43248434
Both literally and figuratively, xeth is something
>>
>>43248578
>>43248583
never mind, Xeth’s my god now!
>>
>>43248431
Would be nice.
>>43248434
you're like four years late
>>43248578
fucking FINALLY
>>
>>43241914
>>43241918
babysitting the numget
>>
>>43248115
apparently you can stomp opponents in UT2K4.

it really shows the inspiration that games from that time had when you find some quirk like that. I wish games these days would do this kind of stuff.

I swear, if I ever manage to gather the will power to start a company like I've been wanting to for so long and make a game, I'll make sure to put this kind of mechanic into it.
>>
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mares playing eldewrito
>>
>>43249244
oh shit, I need to reinstall that. it's been such a long time, I changed my linux distro since then... (will change again soon, perhaps for the last time)

immagetrightonit.jpg
>>
>>43248578
i just want a vintage horsestory server now...
>>
>>43249244
is eldewrito still happening?
i played once with like 4 or 6 anons at once and it was so fun
did it ever become a permanent thing?
>>
>>43249825
Pretty sure it only lasted a few weekends, until the second thread ended, and not much longer here after that
>>
>>43249825
>>43249881
I'm up for it on any day of the week if you guys are. timezone will be a bitch as I'm in UTC+3 but I'll try to be there.
>>
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>hunting a dragon for the opportunity to rip out its brainstem so i can complete the ugly bastard armor i want
>getting carbon monoxide poisoning while cooking meat in my tent with my cat
>thinking about which bug themed armor im gonna make after this one
>life is good
>>
>>43249244
I will play it once it's ponified
>>
>>43250409
So, never? What happened to having fun?
>>
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>>43250423
>fun
>>
>>43250423
>So, never?
so be it.
>What happened to having fun?
I'm already having fun, playing with vydia with ponies.
>>
>>43250476
playing vydia with ponies*
>>
>>43250476
>playing vidya with ponies
>I will play it(Eljewrito) once it's ponified
You're not playing vidya with ponies, you're playing ponified vidya which is another way of saying you're not playing anything.
>>
>>43250492
What kind of retarded logic is that? Thought it should be obvious enough that i was talking about any ponified or actual pony games.
>>
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Warcraft 3 Hive Workship for MLP is up.
https://www.hiveworkshop.com/threads/my-little-pony-mlp-pack.372339/

& for green anon.
https://www.hiveworkshop.com/threads/green-anonymous-pack.372344/
>>
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You can now get the models yourselves off Hive.
>>
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there is still time to stop the thread from archiving, but first it must be bumped.
>>
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ROGUE CORE TOMORROW
>>
>>43251198
>Rogue Slop
who cares
>>
>>43251219
hey. I like nethack.
>>
>>43250666
I think i could port that anon as a quakeworld skin, maybe.
>>
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It´s all over for me.
I should make a pony out of solar panels.
>>
Vertical range of the vanilla doom rocket explosion
https://www.youtube.com/watch?v=ERzwBQFLQXY

"Demonstrates that the damage range of a rocket explosion in classic Doom games is vertically unlimited... In effect the damage occurs within an 'infinitely tall' column, with a higher concentration of force along its entire vertical core.
Here a pair of Zombiemen are destroyed as a rocket explodes high above them."
>>
>>43251372
The explosion radius is of 128x128 units (same for barrels and the cyberdemon rockets). The direct hit deals between 20-160 based on pseudo random logic, plus radius damage
https://www.doomwiki.org/wiki/Blast_damage
>>
>>
been playing VotV and decided to go on a date with the wife
https://files.catbox.moe/659nni.mp4
>>
>>43252314
BASED
so fucking adorable
>>
>>43252314
Kek... that was genuinely one of the most lovely things I've ever watched. So, so sweet. Thanks for sharing this wonderful moment.
>>
>>43252314
You can put ponies in Voices of the Void?
>>
>>43252551
you're able to use the 3d printer in-game to insert any .obj file you want. so yes if you have poni files you can put them into the game. (theres also a radio for playing any .mp3 and a tv for playing any .mp4. and then posters and picture frames for pngs so the pony possibilities are endless)
>>
>>43252314
kek. Nice.
>>
>>43252772
Sweet. Only dabbled with it ages ago. been meaning to play it again.
>>
>>43250666
Amazing work, anon.
>>
>>
>>43253595
you have finished the fight. well done!
>>
bump
>>
>>43253595
Literally me during mare doom.
>>
>>43251131
>>
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>cruising through UFO
>lose a colonel to a celatid
Forgot those stupid kidneys do more damage than a sectopod.
>>
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