Discuss vidya and play with fellow horsefuckers.Pony vidya, pony mods and related videogame discussion are also encouraged, any type or genre of videogame is welcome.If you want to play a certain game with /mlp/ don't hesitate to ask. People might just join and play with you. Don't be afraid to add each other. Who knows, maybe (You) will start up a new staple group?More importantly, have fun!Vidya's played last thread: Age of Mythology Retold, Age of Empires 2 DE, Barotrauma, Deep Rock Galactic, Equestria at War, Golf With Your Friends, Minecraft, Megaspell, Left 4 Dead 2, Rust, Sven Coop, War Thunder, Borderlands 2, Lethal Company, Mindustry, Truck Simulator, Empire at War, Pony Kart DS, Among Us, Halo, UT2004, DoomVidya's played before: Black Ops 3 Zombies, Killing Floor 1 and 2, OpenTTD, PAYDAY 2, Project Zomboid, Satisfactory, SCP: Containment Breach Multiplayer, SRB2Kart, Tabletop Simulator, Terraria, Vintage Story.Previous thread: >>43206460
>>43288166Left 4 Dead 2 Anchor (Mare 4 Dead)A server with an increased co-op playercount and support for 8v8 versus.>How to joinEnable the developer console in-game by clicking Options - Keyboard/Mouse - Allow Developer ConsoleIF YOU'RE ON LINUX DO THIS: Options - Multiplayer - Custom Server Content set to None (you will crash if you don't do this)Press ` to open the console and input connect mare4dead.poni.best>Custom Campaignshttps://steamcommunity.com/sharedfiles/filedetails/?id=2857941932>I want pony mods in my game NOWhttps://steamcommunity.com/sharedfiles/filedetails/?id=240330680 (Pick what you want, don't subscribe to all)>LINUX USERS AGAINThe server runs a custom dance and emote plugin that require certain files, but Valve is retarded and attempting to send them via download server in-game makes Linux users crash.If you want to see and hear them, download them manually here: https://files.catbox.moe/ifgegr.7zREAD THE MOTD SCREEN ON THE SERVER WHEN YOU JOIN TO KNOW THE IN-GAME COMMANDSGames are usually held every SATURDAY, we will post whenever we play.
Anyone interested in climbing a mountain (or, more likely, falling off a mountain) later?
>>43288166Slay the Spire 2 multiplayer, anyone?
any interest in tribes?I was thinking about hosting a tribes server for /mlp/ but i can't decide which one.>StarSiege: Tribes (AKA tribes 1)The one in picrel. Released in 1998 but had support for 128 players on release with aggressive client-side prediction, de-ghosting and all that stuff to be able to play it in the 56K days. There's an hd textures pack from 2014 if you don't like the graphics. You can find matches in comp settings everyday 8pm ET. It's known for the super absurd mods that adds a lot of classes, some that turns the game into an RPG With a world to explore etc.>Tribes 2It wasn't as popular as the first game on release because it was floatier, but it has the most active community now, although they don't play almost every single night like in t1. A mod called tribes 2 classic saved the game by fixing the floatiness, basically. It is known for the more ellaborate vehicle game (when compared to the simpler vehicles from the first game) and lower count of high effort mods, the most popular one being the live-construction one, other than tribes 2 classic, of course.>othersI have discarded vengeance, ascend and 3 because they have a lot of issues and both the modding and play scenes are grim. I don't even want how many hoops you need to jump just to host ascend (considering the company fucked the game up with the updates more than once).>I don't give a dang! Just tell me which is the fastest (as in velocity) oneTribes Ascend was the fastest (RIP). the first game is the second fastest but skiing is harder to master.>pollI have too much on my plate right now so i will only take a look into it in the following monthes because other than hosting, i'd also like to ponify the game a little. So i'll leave this poll here to check for interest.https://poll.horse/AnGEcCsu
>>43288450Tribes2 pic
bump
>>43289063Come join.
>>43289071I don't know shit about game design
UT2004 today at 8pm UTC, and we'll be playing with the ballistic weapons mod!I recommend joining the server a few minutes earlier so everything downloads properly, since there are a lot of files and they’re kinda heavy, so it’ll take a couple minutes.Alternatively, you can download it yourself to skip the redirect, just download it here:>https://www.moddb.com/mods/ballistic-weapons/downloads/ballistic-weapons-definitive-edition-v29and install it just like the MLP modpack; just move the folders to your game directory and you’re good to goWe'll probably play Deathmatch and TAM (if we can make it work) and use the loaduts system (all weapons available)>download the game and MLP ModPack 3.0 here:https://ponepaste.org/11301>server tracker:https://www.gametracker.com/server_info/198.74.52.252:7777See you there!
>>43289147Remember that there's a new MLP modpack, version 3.0.If you have an old version you need to install the new one and overwrite the old one to enter the server.
>>43289071>picreminds me of the biosphere minigame from jump start 3rd grade
I was bucking around with vintage story 1.22.2, why the fuck did Tyrone decide to implement an even worse version of toolsmith as base game and break toolsmith as a consequence? I dunno, that nigger’s too far up his ass with shit like adding in shitty bellows that can’t be mechanical power automated (where the fuck are trip hammers for manual smithing and not helve hammers?) and the spur gears can’t even connect at corners and seem mostly useless, you can’t even put a axle through them which seems retarded. There’s been a couple of cool mods though, I spent a few hours bucking around with a german ponyfag’s steel/iron blast furnace mod and it’s pretty well done (you can preheat the intake blast air, cowper stoves take forever to heat up though, and the blast furnace itself is kind of finnicky with extinguishing itself randomly, I assume it ran out of blast mix to melt last time) There’s another mechanical automation mod, but there’s no way to convert its autistic shaft system to regular vanilla axle networks, which disappoints me since the description says you can throw vanilla axles onto shafts to have them powered by wind or water. Begs the question why the fuck Tyrone hasn’t added tread wheels, hand cranks, or flywheels for vanilla power sources. I dunno, huge pain in the ass that some mods are broken, but hopefully Tyrone won’t fuck up shit as much as the last major update.
>>43289088It's not that hard, anon.
>>43289147>>43289148starting in 1 hour!
Wow that xbox showcase stunk
>>43289553Starting!
>>43289147>>43289645Thanks for playing!!!The Ballistic Weapons mod is great, but nothing beats a good vanilla UT2004 imo.The constant crashes do take some of the fun out of it, but it's a good mod.Any game modes, maps, or mutators you want to try out next week?Suggestions are welcome!and yeah, pic related is an actual screencap from today's session, hilarious
>>43290036Thanks for the games! I couldn't play the mod unfortunately but i had lots of fun with the dm games. Also, i love the bio-rifle. I wonder why some comp players say it's an underpowered wep.
>vintage story 1.20.2 to 1.22.2 >fishing is the "big update" so special it got one crop dedicated just to fishing>make a rod and get bait>can't even cast or fish itDoes tyrone really?
I do declare that we Anons should be playin' some Blops Tree (Black ops 3) so that we may have le FUN!>Erm, I want the pony models ya fucking faggot!https://steamcommunity.com/sharedfiles/filedetails/?id=2219707947https://steamcommunity.com/sharedfiles/filedetails/?id=2252866638https://steamcommunity.com/sharedfiles/filedetails/?id=2280598763If there are any maps you guys want to do in particular, lets talk!
>>43290397Never got the game but the price tag is like 20 times higher than it used to be. some years ago, even accounting inflation in my country. RIP. Did they merge the dlcs into the main game or something?
>>43290397I'd be down to play almost any map, but if you want a suggestion, the Call of the Dead remake is fun
>>43290632From what I understand they integrated a DLC, but kept the price at $60. For a game old enough to laugh at 6-7. Madness.>>43290924I'd love to! Do you have a steam?
>>43291037Yeah, what's yours? I'll add you
>>43291256Here is a friend code https://s.team/p/jfk-rvgw/GDWBMDTG
Is this vanilla
This game in particular is very funny, I didn't remember how well made it is despite is a fan game, you guys should check out:https://www.newgrounds.com/portal/view/659226
>>43291713I don't see carriage flying all over Skyrim for disabling FPS cap. Clearly vanilla
>>43292115Anon... I can't... not like this...!
>>43292728What have I done...
>>43292750I want to lose to Pinkie on purpose just to make her happy again
Reply to this post for arena shooters duels (except for quake champions, the loading screen takes too long for me). I will play any arena shooter with (You).
>>43292750HEEEEEEEEEEELP!
>>43293247ut2k4? hehe>>43293508You reap what you sow, anon
>>43294283>ut2k4? heheIf you are still there, yes.
>>43293508Pinkie commits murder over tictacto.
The Warcraft 3 MLP Unit Project is chugging along in a slow pace. What is the cause? Spike the Dragon is a difficult model.In due time, there will be a major update maybe this month or the next month.
Screenshots for those who missed details on the Warcraft 3 MLP Unit Project.
Anon filly
Alicorn Twilight Sparkle
>>43295095no problemo
>>43294565Tell me a time you're free and we can playAlso, suggest a map list if you'd like
>>43295678My afternoons are more flexible on thrusdays and fridays. You can Schedule 30mins ahead of time and i should be able to see the message through my notifications and pick up the game. I should be able to make time for it past 15h UTC.
whats a game i can sink a ton of hours into on my steam deck with pony mods?i can only think of this space kind of game where you're on a ship or something that someone made a pony mod for, but clearly i forgot the name
>>43290397>>43290924>>43291280yo, i added you, anon! i posted about BO3 here months ago it feels like, gained zero interest tho, so i'm glad, and, quite frankly surprised to see this kek but fuck yealet's get together somehow and play
>>43295796>space kind of gameI believe it was Underspace.As for cool games with cool pony mods, there's Pizza Tower, Crypt of the Necrodancer, Noita
>>43295104>>43295103Looking great! Very cute and sexy.
>find "chinese mode" mod>chaos ensuresshame I can't get this to reliably host for local servers, both me and my friend tried hosting it and were met with being unable to join each other's lobbies.
This saturday 19h UTCDOOM coop, exploring various vanilla wads from the '90s, starting with Fistful of DOOM!Server: [TSPG-PK] mulp coopDownload (win, mac, lin)https://ponepaste.org/11665We're playing without the custom items and fonts this time to make sure we will be able to see everything these wads had to offer at the time.
>>43297223I made a Teeworlds server, it's a simple light game but it can be pretty funCheck out this gameplay video for reference if you're not familiar with the game:https://www.youtube.com/watch?v=HIF9B-4CWj8Feel free to suggest changes to the server and the skins!>download the game and mlp modpackhttps://ponepaste.org/11945
>>43295796You might be thinking of space station 13(roleplay sandbox). Sadly the pony server is down (last I checked).There's also Alien swarm: reactive drop(real time top down tactical shooter not too different from l4d) with the pony marine mod.
>>43297330>>43297453Game scheduled 17:00 EST on Saturday 13th...
UT2004 this Sunday at 8pm UTC!We'll be playing several modes with the "Hell of Relics" mutator activated!Basically, there will be a bunch of items around the map that, when picked up, will give you special powers.These include things like mega jumps, adrenaline boosts, invisibility, and even things like damaging all enemies in a certain radius when you die, slowing down enemies you damage, swapping places with other players, or getting a second chance when you die.aaaand a mutator that is genuinely redeemer-only, for the lulz>download the game and MLP ModPack 3.0 here:https://ponepaste.org/11301>server tracker:https://www.gametracker.com/server_info/198.74.52.252:7777See you there!
I'll be hosting a HOI4 EAW game this Sunday at 18:30 CET.
>>43297282Today 19h UTC
>>43297330>>43297780>>43298619It looks like today's Teeworlds session will be later, 19:00 EST or 23:59 UTC, but some people will join before then, so I recommend checking the thread if you plan to join >>43297223
>>43298712WTF IS THIS SHIT??? ANIME??? IN MY CHRISTIAN VYDIA???
>>43298524Starting!
>>43298906closed the wrong server whoops...[TSPG-PK] mulp coop 3
>>43288262Playing some Left 4 Dead in about ONE hour!
>>43288262>>43299003Playing some left 4 dead, NOW! Hop on via "mare4dead.poni.best"
>>43298949Thanks for playing!
>>43298712>>43297330playing!!8 players rn, join us!
>>43298712>>43299296thanks for playing!
>every game released in current year +11 is team-based multiplayer or friendslp>what few singleplayer games there are are either shitty survival crafts, bandwagoning roguelike deckbuilders, full of le ebin lgbtbbq content, or some combination of the threesomeone needs to remaster the ET game so the entire fucking industry can crash and burn even harder than it did in 1983. so goddamn fucking sick of it all
The lobby is up! Game will be starting at 18:30!ID: 90287016355616783PW: /mlp/Mods: Equestria at War, Player Led Peace Conferences, State Transfer Tool MPHotjoin and coop will be on.I might be AFK for a bit at the lobby, but I'll be back before game start.
>>43299979Play Mewgenics bitch!
Any anon can help me placing pixels?The goal is to erase in white the remaining red part on the top left of the pony portrait.https://pixelcanvas.io/@737,10312,2No need to play for hours, but even a handful of pixels would help as the cooldown is 1 min...I'm gonna have a break, but I will continue an hour or two tonight.
>>43297792UT2004 2 hours!We'll play with the Hell of Relics mutator, let's how it goes>download the game and MLP ModPack 3.0 here:https://ponepaste.org/11301>server tracker:https://www.gametracker.com/server_info/198.74.52.252:7777Hoping to see (You) there!
>>43297223>>43297330We'll be playing Teeworlds in the /mlp/ server, today at 18 EST - 23 UTC!It's really easy to install, basically plug and play, and we have 120 mlp skins!>download the game and mlp modpackhttps://ponepaste.org/11945Hoping you join us!
>>43300146Thanks to the anon helping. That's really appreciable.
>>43300173No worries. It's something to pass time with while running a 3d print. Low energy sunday.Only a little annoying how aggressive the site's captcha is.
>>43300182Yeah, the site went south two, maybe three years ago?Once you did a handful of correct captcha, you should only have one per hour.That's still 60 pixel per hour at most, it's ridiculous.To be honest, I think I'm playing just out of spite.There are two pony centers if you want to explore, one around https://pixelcanvas.io/@-618,10138,0And an other way bigger (and older) around https://pixelcanvas.io/@-405,818,0
>>43300198The portrait is huge, that's 100 days of non stop pixel placing for a single person. I can see why you want help.
>>43300227Ho yeah, I'm a retard.I count a year because I can't place all day. If I do 7h per week on average, that's a lot already.The portrait has been finished already, but the person was banned, and all his pixels were reverted...The website is a leftist crybabies refuge so as soon as you don't 100% agree with them, they repost you, and the owner don't care and side with them.Anyway, thanks for the help!If I'm not mistaken, a third anon helped briefly.
>>43300160Starting!
>>43300146Don't know who did it, but these "hidden surprise" Anon and Mare are clever and funny.
>>43300396Kek, I was going to uncover it but I got bored. I'm surprised you noticed.
>>433001664 players rn, join us!
Thanks a lot for the help on the canvas!Gonna call it a day now.Feel free to push some pixels if you want to, or just wonder over the canvas, there are quite some cutie mares here and there.>>43300399KekI have been working with pixels for quite some time now.It was a nice idea.I have been recording the canvas, I don't know if it will be visible, but I hope so.
bo3 ponieswe got the purchasable ending!
>>43300738very nice!!!I hope you had a lot of fun
>>43300740>>43300739thank you i did, i deleted the post/replaced the image tho cause our GT's looked like the main focus kek
https://u.pone.rs/rehiramr.mp4
>>43301305I don't understand...No need to ask, they are already inside.
The Iron Nest demo is live starting today.https://store.steampowered.com/app/4300500/IRON_NEST_Heavy_Turret_Simulator_Demo/
I might not get to kill the cheese pie thread, but I can save yours. Get bumped gaymers, I really need a game where I can punch weird Al until it is done
>>43295104>wings
And here we go, last pixels to set white.If you want to clean yourself the text, please do, else, It will be gone in about half an hour...
>>43304742>anonmare was hereI'll help you clear the last of it anon.
>>43304900Thanks.Let's remember the fallen pixel mares.
We did it reddit!Thanks to the anons that helped.Come see pixel mares when you want!
>>43305015>redditAnon... I think you might have gotten confused...
>>43305514how did you get this picture of my wife?? only im supposed to see her like that
>>43305020https://knowyourmeme.com/memes/we-did-it-reddit
oh no fren, u fellup you go
This saturday 19h UTCDOOM deathmatch, we're going to play a little more of exec+brit BFG spamming maps so it will be a good opportunity to learn how to deal with it (dodge, counter with the SSG, etc) and also to use it! We're also doing the first GothicDM known for its focus on appearance and original music (1997 wad).Server: [TSPG-PK] mulp deathmatch Download (win, mac, lin)https://ponepaste.org/11665>HOW TO BFG?It has a direct hit and after detonation a 40 invisible tracers shotgun that is shot from the player position but conservers the direction/angle of firing.From the BFG FAQ: 1) The direct hit is difficult to achieve, 2) The location of the detonation does not matter, - Use the strafe feature heavily. Don't rotate, just keep strafing and keep your targets in sight while you wait for the detonation. - Combine the two previous attack methods: Shoot a nearby wall, then strafe toward your targets. This takes advantage of the pause that happens after detonation. - Keep it loaded, then use it liberally. - Shoot the green ball at a very distant wall (such as outdoors ordown a long hallway), then run into the room where your target is.>HOW TO DEAL with BFG? AVOID THE DIRECT HIT, AND GET OUT OF THE INVISIBLE CONE OF DAMAGE.>HOW TO SILENT BFG?Press fire, then mmph a wall in the same instant (press use on a wall).
>>43307439>>HOW TO SILENT BFG?Please, do note that this will only work on more vanilla like ports OR if silent bfg compatflag is set to make it possible. Also, never go for direct hit, it will only work on complete noobs or if you get very lucky. Another thing to keep in mind is the direction of your tracers is set upon pressing fire, if I recall correctly, and spread out from you in a 45 degree cone. You have about half a second to find cover after the ball connects with something.
>>43307683>Please, do note that this will only work on more vanilla like ports OR if silent bfg compatflag is set to make it possible.Correct. We're playing oldschool deathmatch but with respawning items and double ammo.>Also, never go for direct hit, it will only work on complete noobs or if you get very lucky.It can be used in the chaos of deathmatch but using the tracers is much safer and reliable. In duels you will only ever do it if your opponent is playing aggressive and you've already figured his habits out. Looks like most of the competitive deathmatchers played on a more conservative playstyle, only switching to aggressive if it makes sense or when he got a massive advantage.
>>43307718And course you can always try to kill with the bfgball for fun
I'm not sure if I'll be able to make it to this Sunday's UT2004 session, but I can tell you that today at 21:00 EST and 02:00 UTC, I'll be on the server with some other ponybros, so feel free to join us!>download the game and MLP ModPack 3.0 here:https://ponepaste.org/11301>server tracker:https://www.gametracker.com/server_info/198.74.52.252:7777See you there!
>>43307774>midnight gamingI won't be playing today. Probably. I've already done enough sleep deprivation this past week.
>>43307439Ah yes the BFG, one of the least intuitive weapons in existence for a new player. I can't think of any other weapon from any other game that works the same way and that's what makes it special. It's an ultra-super-shotgun that locks your firing angle without locking your camera and only fires after the BFG ball detonates. There is no area/blast damage, the projectile is simply a variable-duration timer for the trigger.You'll need to control your mare's instinct to run in circles around your opponent. I know it's hard for them to strafe side to side because of their anatomy, but you'll both just have to work it out.
>>43307850sad, but there's always next time.Speaking of next time, there won't be any UT2004 next Sunday either because I'll be on the >nohooves stream and we'll be playing Teeworlds, but we can organize something for Friday night (earlier than this time, ofc) to make up for the missed sessions
>>43308006>Teeworldswhen exactly
>>43308193Probably around 7pm UTC, but not this Sunday, I was referring to Sunday June 28th
>>43307774Starting in 30 minutes!
>>43307774>>43308366Starting!Hopefully the other faggots won't take too long to show up
>>43307439Today 19h UTC
table of friendship
>>43308395thanks for playing!>I had a perfect screenshot of nerd Sunset with a huge head, but my laptop crashed and I lost itlife is pain
>>43309061Puzzle Thread is going to be hosting a jiggie of the entirety of Season 1 of FiM during the same time window (starting 1 hour earlier I think, so soon), but I think I can join mare doom for a couple of hours and still get back to it before it's done. Y'all are of course welcome to join in if you feel like puzzling.
>>43309372No worries. The Doom sessions are usually 2-3 hours long and then it's all post session stuff, unless we're playing i.e. a megawad. I don't keep up with the scheduling outside of this thread. My bad.
>>43309061Forgot to start the server. It's up now. We're starting!
>>43288262Poners, Left 4 Dead in about an hour!
>>43309572>>43288262Playing some Left 4 Dead now, hop on!
>>43309700Uh... What happened to Rarara???
>>43309703Shes... uh, the one taking the picture!
>>43307439Thanks for playing! We're doing a coop megawad next time. 32 levels of memento mori 2. One of the first wads ever balanced around cooperative play!>Y not the 1st one?It's ugly
>>43309703she died
>mfw no UT2004 todayWhat about playing next friday night?Any suggestions (time and game modes)?
>>43296239Nah, not a mod, it just allows for custom content.I am trying to work on a pony race mod proper for it but I don't know of any good base rigged pony models for Unity that would have a lot of customization options.
>>4331108219h UTC should be good
Another successful Age of Marethology session done.
>>43311309There is a mod for mares on AoE ?
>>43309098comfyis serb up to 1.22.3 yet?
>>43311804This Sunday we'll be playing Teeworlds as part of the EQG Stream!I estimate that the session will start around 7pm UTC, but I will announce the exact start time here a couple of hours in advance>but anon, I don't care about EQG or your shitty streamNo problem, just join the server around that time and enjoy playing with other Anons without having to go to cytube or anything.>new modpackThere's a new version, 1.1, which adds over 40 new skins and fixes some issues from the previous version.Just copy the “data” folder and paste it into the game folder (there's another “data” folder in there), overwrite the existing files and you're good to go>download the game and the mlp modpack 1.1https://u.pone.rs/qtqpicvr.rarSee (You) there!
>>43311082Hey a suggestion what if we play the next instagib ctf matches with the multiwalldodgev3 mutator?
>>43312197No, Nalal is pretty much dead that’s a photo from a few months ago.If the servers still up you can find my translocator network to my base in the south.
Darktide Skitarii class DLC is out!Praise the Omnissiah!
>>43313414Been contemplating doing a fresh server on 1.22.3 since there's been a few interesting mods.Also spoke with the guy behind the electrical mod and he might be changing how generators calculate resistance, which was the real reason steam power hit a wall so hard when trying to power multiple generators.And there's some new, interesting mods for steam power itself.https://mods.vintagestory.at/ppexhttps://mods.vintagestory.at/smexObviously, I wouldn't just reset/update everything without asking first.
>>43311282Isn't it a little early for friday?I'm afraid some people might still be working at that timeHow about 21h UTC?>>43312768Yeah! it looks coolI don't know how many people will actually use it, but it would be nice to try it outBut I need maps where it would be useful, any suggestions? Here's a video for anyone who doesn't know what we're talking about, and the map shown here can serve as a reference for other maps to use:https://www.youtube.com/watch?v=K5TWs-mkSz4
>>43312028Nah. Age of Mythology.
>>43314422Oh, okay.Still cool.Better even, I love low poly mares!Dare I say, low pony?
>>43314833high pony count per poly
>>43314894That's the best kind of poly.
>>43314282i dont care about any of that but if this goes back up i will be there until it inevitably dies. my soul is eternally bound to horsecraft in whatever form it takes>t. the bug
>>43314334>Isn't it a little early for friday?Oh yeah it's friday 21h utc is fine for me
>>43316027>he didn't free his soul from the shackles of Horsecraftlol fucking faggot
>>43316066THE RIDE NEVER ENDS NIGGER
>>43316080When two or three 'tism in pony's name the ride continues with them
>>43316027Well I can definitely start throwing together a list of mods to mess with, all I'm really waiting for right now is tehtelev updating generator behavior.If we do get something going, we'll probably wait a week before it goes live just to make sure people get a chance to have a say about the mods.It may take tehtelev a bit of time to update the generators since he's also bouncing around on a few other projects, including improvements to the VSAPI repo.So far, all I've really got is the previous two I posted (pipes & power, steel making), electrical, and obviously kemono for the horse models.I got shit to do tonight and a green to finish off, but we'll see how things go from there.
>>43314282Im interested.>resetI have made peace with the cycle of creation and destruction
>>43316105i dont know nearly as much or care as much about vs mods as long as the ponies are in i dont care. maybe a custom music mod could be cool or custom images like back in the day. other than that no opinion
>be a pony in rimworld.> Randy Random sends a massive raid from an enemy faction. >??? > profit!
>>43316105Hi Nalal, good to hear you're alive, here's some mods to look at. >https://mods.vintagestory.at/show/mod/25085adds cheaper forms of getting early game mechanical power, the panemone is especially cool as it doesn't require linen and is enough to power one quern with 2-3 blades. >https://mods.vintagestory.at/show/mod/40224quartz is abundant, use it to make fireclay instead of grinding flint (very useful for ppex and smex).>https://mods.vintagestory.at/show/mod/50798tyrone left unfinished shit again, fixes the big mechanical power bellows to work again.>https://mods.vintagestory.at/grindingwheelreworkmake the grinding wheel useful for tools/etc>https://mods.vintagestory.at/panningmachinesame as the old serv, takes in pannable stuff and shits out materials>https://mods.vintagestory.at/show/mod/52843xskills, but without the shitty "guilded" AI slop UI. >https://mods.vintagestory.at/show/mod/44133required for above>https://mods.vintagestory.at/immersivewoodworkingautomated sawmill, pit saws, actual reason to have a building dedicated to sawing/chopping logs, you also get better gains compared to just crafting planks/sticks/firewood>https://mods.vintagestory.at/betterforesttree variety>https://mods.vintagestory.at/terrapretymakes worldgen better via more variety/etc tweaks>https://mods.vintagestory.at/kemonoanimpatchfixes fishing for kemono, because tyrone hates (you) and ponies. >https://mods.vintagestory.at/kilnshelveshaven't tested but probably worth looking at>https://mods.vintagestory.at/show/mod/56618elevators>https://mods.vintagestory.at/naturalfertilizerturn livestock poop into plant nutrients>https://mods.vintagestory.at/immersivequicklimebulk quicklime w/o firepits, can also use sand to make quicklime>https://mods.vintagestory.at/meteoricsteelbetter steel>https://mods.vintagestory.at/show/mod/50317grow cold plants in hot areas>https://mods.vintagestory.at/alloycalcmakes alloy calc 1000x easier>https://mods.vintagestory.at/unchiseledpatchunchisel blocks so you don't waste them>https://mods.vintagestory.at/show/mod/54040optimize's tyrone's spaghetti code so it doesn't lag when crafting>https://mods.vintagestory.at/uraniumexpandeduranium glass, steel, etc. >https://mods.vintagestory.at/extrainfoextra info on blocks>https://mods.vintagestory.at/visibleoresandmineralsmake ore more visible via outcrops on blocks>https://mods.vintagestory.at/equushorsies on horsies>https://mods.vintagestory.at/genelibreq for above>https://mods.vintagestory.at/jauntreq for above>https://mods.vintagestory.at/fromgoldencombsbeehives, but better>https://mods.vintagestory.at/fitnshardthis looks OK, haven't tested it myself yet>https://mods.vintagestory.at/realgrapesgrapes, for wine.>https://mods.vintagestory.at/smithingplusobligatory, works fine last i tested it, doesn't work with toolsmith anymore though. >https://mods.vintagestory.at/show/mod/29245water has more range on soil
>>43316105nalal you little nigger...
Anything your planning to get?
>>43317218I might look into hell let loose. I was excited to be artillery/anti-air when foxhole's airborne update came out, but with how atrociously siege camp bungled their game I've been looking for something else to scratch that indirect fire itch. Iron Nest and PVKK will do so, but those aren't out yet. Really most of my wishlist is for games not out yet, so I'm probably going to sit out the summer sale.
>>43317218>still buying games in the year of our Celestia 2026I do need to figure out torrenting for linux again, sigh. I don't think outside of maybe one title, id pay for any game in this year.
>>43316105actually changed my mind, please add carryon for moving containers without breaking
UT2004 tomorrow Friday at 9pm UTC!We'll be playing Greed! Read the following post to learn more about this new gamemode called “Greed">download the game and MLP ModPack 3.0 here:https://ponepaste.org/11301>server tracker:https://www.gametracker.com/server_info/198.74.52.252:7777See you there!
>>43317275>what the fuck is "Greed"?A fan-made game mode, let's take a look at the official description:In this new gametype, kills don't get you points. Instead killed people drop a Cookie.You must pick it up and take it to a drop point to score it.However, to score faster, you should hoard your cookies, as the scoring is like this:1 cookie = 1 point2 cookies = 2 points3 cookies = 4 points4 cookies = 7 points...etc.The drawback is when someone dies and they're holding cookies, they'll drop all of them! So you must decide whether to go for the score or try to get that extra kill.There's a Free-For-All version and a Team version, and the gametype originally uses coins or rings, but I think cookies are more mlp-themed and easier to spot in the heat of the actionCheck out this video to get a better look:https://www.youtube.com/watch?v=h279bsG25EkYou can read more about Greed (or download it and try it out for yourself, it works with bots and any map) here:https://unrealarchive.org/unreal-tournament-2004/gametypes/G/greed/
>>43317264https://freelinuxpcgames.com
>>43316716These all look pretty good, it may be a tossup between tool smith and smithing+, but I'm definitely leaning more towards smithing+ given its more universal application.Here's most of the mods I've been looking at for the last little while.>https://mods.vintagestory.at/ppexAdds a more detailed steam power system, two boiler tiers and a proper multiblock build for them.>https://mods.vintagestory.at/smexConnected to the mod above, adds a more detailed steel refining process, allowing you to pour molten steel, can also use the exhaust from boilers as input for blast furnaces.>https://mods.vintagestory.at/electricalprogressivebasics(Includes all the addons)Electricity mod, still waiting for the updated generator resistance formula, but once that's sorted, it should get rid of the wildly inconsistent power output we had before.For those curious, the problem was due to how generators calculate resistance.Before they hit the rated speed, they increase resistance linearly, but once at the rated speed, begin increasing resistance with a quadratic formula.This kinda results in resistance flying all over the place when you start pushing very high torque and speed.Based on what I heard from the developer, this actually worked a lot smoother in previous versions, and after showing them a video of how it was working now, they made it pretty clear that something was going wrong and they'd need to patch it.>https://mods.vintagestory.at/metalpotsBecause why not>https://mods.vintagestory.at/butcheringButchering has been a fun mechanic over the last few server versions, and while I might buff the table returns for meat, we might skip on realmeat this time just because it was kinda broken for how much meat it gave.>https://mods.vintagestory.at/stonebakeovenHaving a large open oven to cook on was cool, and resulted in some pretty interesting kitchen designs.>https://mods.vintagestory.at/aculinaryartillery(Along with expanded foods)Adds a bunch of cooking mechanics and food options, have to check it since I recall getting errors last time I tried it on 1.22.X but should be fun.>https://mods.vintagestory.at/tankardsandgobletsBecause what's a tavern without mugs?>https://mods.vintagestory.at/geargeousGives clockmakers something additional to do, IE: making actual clocks.>https://mods.vintagestory.at/signals(includes addons)Allows for the creation of very basic logic circuits.>https://mods.vintagestory.at/haveasmokeAdds tobacco as a plant you can grow and consume, restores temporal stability.[Obligatory reminder that smoking is bad for your health and you probably shouldn't smoke, t. former smoker]I still have to test a number of these, but if there's anything egregious in there let me know.
>>43317270That can definitely be arranged, I know we had it last time and it proved pretty essential for moving barrels.
https://www.youtube.com/watch?v=9_GQCAEYqoQ>" despite having the technology to copy a human psyche into cyberspace, there is still something ineffable about the self, something that cannot be quantified, measured, or restrained by ones and zeroes, no computer can truely capture the beauty and magnificence that is the human person. Cyberpunk 2077 doesn't explain how, because it can't. no-one can. we are mysteries that we will never unravel, we are more wonderful than any algorithm could compute, too incredible to be fully encoded onto a piece of machinery. "
>>43317454>https://mods.vintagestory.at/butcheringif you disable "realistic winters" in the game config, all animals spawn with "good weight", and that gives plenty of food per animal (esp when you're a pegasi or another race that can fly and just divebomb animals with a spear/melee). I don't see any issue with the other mods, I've seen geargeous before, but it isn't very feature fleshed, and might just be too complex for most people to get into. I'm assuming you'll run a mod list, see if anything breaks, remove/change the offending mods and then boot the serv with the final list?Also, can you disable class locked recipes? I don't enjoy waiting for someone with the tailor or clockmaker glass to log on just so they can craft one or two things for me. And if you want, since I've seen the vintagestory server on /vm/ do it, apparently disabling the world map makes people by default live way closer together, and actually make roads/markers to places. Might work very well with a canvas mod or something to make detailed handmade maps of areas.
>>43317635>https://mods.vintagestory.at/tentbagreworkedtents for travel, customizable? (not tested)>https://mods.vintagestory.at/tableexpansionbigger tables (not tested)>https://mods.vintagestory.at/honseofholdingmore slots for equus horseys (not tested)>https://mods.vintagestory.at/show/mod/42149artfags can draw>https://mods.vintagestory.at/show/mod/55736drawing tablet patch for above >https://mods.vintagestory.at/show/mod/49186vsinstruments patched for 1.22+ with included instrument packs.
>>43317635>if you disable "realistic winters" in the game config, all animals spawn with "good weight"That might be ideal, makes hunting more consistent without jacking up the meat rates.>I'm assuming you'll run a mod list, see if anything breaks, remove/change the offending mods and then boot the serv with the final list?That's the general idea, I do want to make sure most things work right before we get anything going live.May not be able to test literally every block added by every mod, but should be able to make sure most of the general stuff is working.>Also, can you disable class locked recipes?I was kinda planning on doing that anyways, for as immersive as it is requiring someone to be a dedicated specific class to craft certain items for everyone, it also means that the second that person decides to take a break, everything grinds to a halt and someone has to fill the hole.>And if you want, since I've seen the vintagestory server on /vm/ do it, apparently disabling the world map makes people by default live way closer together, and actually make roads/markers to places. That could be worth trying, have to see what everyone thinks but I'd be down to give it a shot.Also have to see if that path making mod is updated.
>>43317683forgot trip lol
>>43317669does that music mod allow for custom music at all? i need to hear nightmare night every time i boot up the game
>>43317692VSInstruments uses the .ABC format, sort of like how midi works.You'd have to find a copy of the song IN that format, but I think there was a big music pack somewhere with a bunch of pony music, probably has it in there.There's a dedicated audio stream mod somewhere too, but it may be out of date.
>>43317694yeah i remember the music pack, i think i still have it. didnt realize that was the same mod. that and the painting mod is enough for me
>>43317694>https://mods.vintagestory.at/show/mod/31661this is the direct internet stream playback one. >https://mods.vintagestory.at/show/mod/50285makes oil more useful>https://mods.vintagestory.at/riftworksend game temporal tech>https://mods.vintagestory.at/show/mod/19225makes it so traders actually buy produce, ingredients, have more gears on hand, etc. >https://mods.vintagestory.at/vanityhide clothes, so you can show (you)r marecock to everyone>https://mods.vintagestory.at/stablesurfacegets rid of shitty temporal instability surfaces on the surface>https://mods.vintagestory.at/show/mod/45340drigger variety, adds specials, adds loot that specials drop, etc.
>>43317751>https://mods.vintagestory.at/geologyaddonsmight be worth adding this if you like more copper/lead spawns.
>>43318360Oh lol he looks like a dog when looking face to face
This saturday 19h UTCChange of plans, we're doing dodgeball DOOM!Server: [TSPG-PK] mulp dodgeballDownload (win, mac, lin)https://ponepaste.org/11665>What happened to memento mori 2?Something showed up and i won't be able to host a session that long for the next two weekends. Sorry about that.
>>43318360then she rapes him
>>43317275>>43317278Playing UT2004 today 9pm UTC!>download the game and MLP ModPack 3.0 here:https://ponepaste.org/11301>server tracker:https://www.gametracker.com/server_info/198.74.52.252:7777
>>43317275>>433172781 hour to go!
>>43318946starting!
>>43317635>since I've seen the vintagestory server on /vm/ do it, apparently disabling the world map makes people by default live way closer togetherNah, fuck that. For every one person that builds a beautiful roadside inn there are ten people who build giant ugly commieblock warehouses and I'd prefer not to have to see that shit when I look out my window.
>>43319069I usually like the old portraits but why was she constantly blushing?
>>43318371Today 19h UTC
>>43319443did you enjoy my unfinished maresion I left last serv?I didn't like that one guy at all so i just moved my ass somewhere else, i guess you have a point.
>>43312760Reminder that we are going to play Teeworlds tomorrow!!>download the game and the mlp modpack 1.1https://ponepaste.org/11945See (You) there!
>>43319687Starting!
>>43320372A little bit of floppy disk now![TSPG-PK] mulp floppy disk
hyped for new vs serv...nalal don't mix https://mods.vintagestory.at/show/mod/52233 and https://mods.vintagestory.at/immersivewoodworking together because they conflict
>>43319443>>43319688i can see the argument for both, but it honestly doesnt matter since max 8 people will play like every iteration of horseblocks, if you wanted to have your pristine boomer gated community youd just play singleplayer. map or no map i dont really care though, ill always build close to others even if they build like shit
>>43288262Playing some Left 4 Dead NOW. Hop on via "connect mare4dead.poni.best". Grab the workshop collection, here:https://steamcommunity.com/sharedfiles/filedetails/?id=2857941932
>>43320614I hink the old threads had a cracked version of VS too and Nalal had a way to let those cracked clients also play, someone's gotta update the crack for 1.22.3 though. I dunno, most of the time steel is achieved in 1 irl week and the serv dies, same with noobs joining and having no idea what to do or feeling like they're given chores instead of being able to do what they want. Last serv had like 2-4 people who left to run their own bases, maybe like 2-3 people who stuck to the same spot, then some people who join briefly then never play again. I will not deny how comfy (i think the 2nd?) serv was, with that huge cathedral desert base on 1.20.
>>43320626"please remove plug-ins before connecting to a VAC secured server"all my workshop mods are disabled wtf
>>43320666fixed it by disabling proton but i already see breakage in UI, it's over...Was this a recent change to bar proton from VAC games or something? I never had it happen before.
>>43320677>>43320666Odd. I and another player play on Linux just fine. Can you try running the native version with vulkan?
>>43320684doing that right now, but I have to wait for my add-ons to install before joining, screaming and crying right now.
>>43320687still can't connect. Connecting to public(74.91.119.83:27015) Sending UDP connect to public IP 74.91.119.83:27015Server using '<none>' lobbies, requiring pw no, lobby id 0RememberIPAddressForLobby: lobby 0 from address 74.91.119.83:27015CSteam3Client::InitiateConnection: 74.91.119.83:27015Connected to 74.91.119.83:27015GetCharRGBA - selected_face->glyph->bitmap.width is 0 for ch:32 Stubble boldLeft 4 Dead 2Map: uf2_rooftopsPlayers: 7 (0 bots) / 16 humansBuild: 10055Server Number: 2CAsyncWavDataCache: 2 .wavs total 0 bytes, 0.00 % of capacityUnable to access ChromeHTMLControllerUnable to access ChromeHTMLController>Host_Error: CMapLoadHelper::Init, unable to open maps/uf2_rooftops.bspCAsyncWavDataCache: 2 .wavs total 0 bytes, 0.00 % of capacity
>>43320702The only other thing I can think of is disabling the consistency check with "sv_consistency 0"
>>43320718didn't notice the sub-collections i had to subscribe to, hoping it works, otherwise I might have to do that and some other stuff, thanks nonny!
>>43320719still can't join even with "sv_consistency 0", says I'm failing to load a mapHost_Error: CMapLoadHelper::Init, unable to open maps/uf3_harbor.bsp
>>43320722fixed it, l4d2 disabled addons for some reason.
>>43320626Server restart, back up now
>>43320653hopefully it is updated cause i play cracked. i wouldnt worry too much about keeping the server alive theres pretty much nothing that can be done, its literally just the two week minecraft phase meme. a lot of stuff got built on the last serb i played though maybe it will stay fun for a while until stuff like that gets built again.
>>43320372>>43320435Thanks for playing!
>>43312760Teeworlds, today around 8pm UTC, be prepared!>download the game and the mlp modpack 1.1https://ponepaste.org/11945See (You) there!
>>43319069Lobby is up! Game will be starting at 18:30!ID: 90287819451923471PW: /mlp/Mods: Equestria at War, Player Led Peace Conferences, State Transfer Tool MPHotjoin and coop will be on.
>>43321187Thanks for hosting. Floppy Disk was a bit of a mixed bag, I think the gun-game deathmatch might've been the most fun part, both for the general chaos and having to make use of so many different weapons. Seeing WC3 Footman Wars included was a bit surreal, kek.
>>43321464in 50-60 minutes!
>>43312760>>43321803starting!>join the server"Play" -> write "/mlp/ Server" on the "Search" partOr join by pasting "50.116.44.120" in the "Server Address" partPASSWORD: pony>download the game and the mlp modpack 1.1https://ponepaste.org/11945
>>43321852thanks for playing!
>>43317218Anything worth getting?
>>43320802I've found a more up to date crack for the latesthttps://cs.rin.ru/forum/viewtopic.php?f=38&t=92744&hilit=vintage&start=510I haven't tested it yet, try at your own risk, maybe throw the file(s) into a online antivirus/scanner tool? (or one of those virustotal sandboxes)
>>43322659I have the file directly downloaded, it's just a single .exe I can share this with anons if needed, once i virustotal it.the guide says it's meant for windows systems, installs to your C: (main) drive, and makes two separate directories. If someone's willing, it'd be very convenient to grab both directories and zip them together, or extract the actual crack parts of it.
>>43322672https://www.virustotal.com/gui/file/028b54fe17b417d6fe93fcdfd7d8372ff3a62149a839d049c854bcb30e9bddd4/behaviorvirustotal linkit appears to be the regular installer but with the crack patched into it?
Any AG racing fans here? Turns out making custom liveries in BallisticNG isn't too hard. Here's a race with webm rel: https://u.pone.rs/idiirmgv.mp4
>>43323159Isn't hard to share either, if it isn't immediately ugly to you, you should be able to put this into your BallisticNG/User/Mods/Liveries/Diavolt/ directory as "d_CELESTIA_1000.png".
And here's a code mod I'm prototyping that allows you to easily drop pngs and gifs in to appear in-game (C# gif decoder into an atlas repainter). Can be individual overrides of sponsors/ads, global overrides, or create a pool of images that can be fixed or randomly shuffled per track or session. Works for anything that uses the sponsor assets, so most custom tracks will have them automatically too. (Even if you don't use custom images, you can use this to shuffle around the vanilla sponsors.)
>>43323162I was thinking about trying the game but my f-zero friend said it sucks balls
>>43322659>>43322672>>43322675thanks for the find. if you want to zip the dir and upload it somewhere that would be neat, otherwise ill just run this through proton or and force it to work. i dont remember how i did it the last time kek
>>43323160>>43323159it looks awesome!!! nice job anon>>43323162kek that's great
Alright, /mlp/. Let's see how much of a gamer (You) truly are. Identify all the characters and games in the image.
>>43323606You want to post a bigger one, chief?
>>43323743It's an antfarm
>>43317454ETA on the serber if any?
>>43323964It looks like the electricity patch is out so I'll probably give it a week from now (the 30th).Will likely start a proper thread for it tomorrow (when I wake up today) to get people organized.
>>43324147we are SO back, in fact weve never been more back. total bug victory
>>43323387Here’s the steps from the link“Usage:- Download and run the .exe file which would automatically install the game for you.The .exe would install/extract 2 folders for you, which can be found at C:\Users\[Username]\AppData\Roaming.The folders are called ,,Vintagestory" and ,,VintagestoryData". Open the ,,Vintagestory" folder then the ,,Kirigiri.ini" file and edit your ,,PlayerName" and ,,PlayerUID". After that run ,,Vintagestory.exe".You can also right click on the ,,Vintagestory.exe" --> Send to --> Desktop (create shortcut).After launching the game just click ,,Login". Don't input anything anywhere.”Also fuck the gay VS admins, I had to change my username from LunaFag to “YourAKingGG” because it was “too offensive”, since I posted a bug report for a mod.
>>43324764thanks fellow moonbutt enjoyer. not surprised the vs staff is pozzed. have a moonie for your troubles
>>43324791Actually I can give you a Linux copy of the game if you’re on Linux (running it on proton is less performative I think) Since I had some random guy buy me a copy for reasons I don’t quite understand a while ago.Instead of the VintagestoryData folder being under AppData it’s under ~/username/.config /VintagestoryData
>>43324797i am yes. thatd be cool. do you just need to zip and upload or what
>>43324814I'll give the original tar.gz, but I'm not sure how you use the windows crack to patch the linux version. https://u.pone.rs/ugyocuch.gz
>>43324884ill figure it out, thanks
>>43324698UPDATE:The server auth plugin is out of date and no longer working.The only other option is a chinese plugin that doesn't seem to work, and appears to be built around using a separate launcher.May be stuck here until we find an updated server auth plugin, will keep looking.
>>43325103ANOTHER UPDATE:I recompiled it for .NET 10 and it's now working.
>>43325103it never even began>>43325145WE ARE SO BACK. i was actually wondering if it was really that simple but i didnt have the knowhow to actually test this. good to know it really was that easy >>43322659running this through wine/proton is the only way to play multi since i cant login using the actual client you linked. it should be fine but i seem to remember having a cracked linux client somehow for the last server. not a big deal i guess if it runs okay
>>43325146>it should be fine but i seem to remember having a cracked linux client somehow for the last server.That was mostly due to the internet archive having a cracked client for that game version specifically for linux.They have one for 1.22.0 now, but not 1.22.3 sadly.
Thread's up:>>43325187
>>43325190cool
game?
>>43326231herehttps://archive.org/details/pop-cap-game-collection-2010
>>43326317
marte
>>43317218I got Days Gone because I was craving for an open world SP game and I heard it was good.
>>43327439yes
This saturday 19h UTCDOOM, DoomWare wad this time. It's like WarioWare, but DOOM.Server: [TSPG-PK] mulp doomwareDownload (win, mac, lin)https://ponepaste.org/11665
UT2004 this Sunday at 8pm UTC!!!!We'll be playing Classic Domination?>the what?a custom game mode ported from UT99: 2 teams, 3 points in the mapYou have to control the points to score; the longer you control them and the more points you control, the better>download the game and MLP ModPack 3.0 here:https://ponepaste.org/11301>server tracker:https://www.gametracker.com/server_info/198.74.52.252:7777
>>43328010Decent game, worth it on sale.
>>43329429Today 19h UTC!
>>43330910Starting
>>43331226Thanks for playing! The doomware wad was a little repetitive but it's enjoyable. I really wanted to kill the boss RIP. See you in /mlp/con next week!
mera
>>43329503Today, in less than 5 hours!
>>43329503>>43332776starting in 1 hour!
>>43333101starting!
>>43331632There was a decent bit of variety for a few rounds but it goes so fast we may have overplayed it. It's the perfect sort of thing to have as an intermission in between some other gameplay or if you don't have much time to play.See ya there!
So does anyone play Escape from Tarkov PvE?Been playing a lot solo since the faggots I used to play with are now gone. Europoor prefered
>>43333195thanks for playing!
>>43333503Thanks
>>43333509KEK
>>43333503kek
game
>>43333236>So does anyone play Escape from Tarkov PvE?>Been playing a lot solo since the faggots I used to play with are now gone.>Europoor preferedSorry, nah. I play RUST to get my 'survival/gathering/crafting' fix. And honestly, it's fun. I didn't like Escape from Tarkov because it was a learning curve but I was doing PvP at the time.
>>43336398I do like it because of the settings and the story to be honest. Rust was just too barebone.There is something pulling me towards post soviet survival universes
>>43329503All serverside stuff. mlp_ut2004_mods2.zip: https://u.pone.rs/aptanunw.zipWSUTComp 23 MLPv4 - Updated to WSUTComp 23 release build - Enhanced emoticons and emotes with animations: - UTComp's in-game chat converts reserved strings to emoticons, e.g. :numget: will put a numget in the chat - Animated emoticons and emotes (images appear above player) - Modular packages: shove images into a .utx pack (animated: ezgif.com to spritesheet) -> UT2004.ini ServerPackages=YourImagesPack and redirect .uz2 -> map images/framedata to strings in System/Emoticons.ini - mlp_emotes1.utx containing 97 shitty mlp memes - UTComp Emotes Webconfig category for config - Clients can view and use emotes from the UTComp F5 menu - Combiner texture fixes from the old Deaod UTComp MLP fork - Fix: foreign/unknown pawns can now apply brightskins (e.g. SpikeRace mutator, BallisticWeapons) - Fix neutral texture on foreign/unknown pawns during non-team games - Added "Disabled" brightskin option for clients. - WebAdmin brightskin defaults and colour force options in webconfig: - Clients connect in a "follow server defaults" state - Clients can override the server defaults via UTComp F5 menu - Clients can revert to "follow server defaults" state by selecting "Reset" in UTComp F5 menu - Admin can force brightskin options which ignore client overrides and greys them outKnown issue: Brightskins don't work with "FinalBlend" textures; this only affects a few stock UT models and is a pre-existing thing with UTComp, mlp characters are fineUnrealDoom - Sweet-Shot Galla - Added option for adding the SSG to weapon lockers ("SSG Only" will replace the weapon locker with just the SSG) - Change equipped rendering to Trace instead of FastTrace (SSG no longer visible through non-brush geometry) - Fix rare duplicate weapon spawn when UTComp NewNet and SSG Powerup mode are both on - Fix invalid weapon spawn height after base was converted to a SSG Powerup replacement - Fix ammo bar only decreasing at 12 instead of maxshells - Fix for possible error on clients where a stale SSG reference could be called - Fix third-person equipped SSG shrinking when the camera got too close - Changed kill stringBountyHunter - Skull now renders using Trace instead of FastTrace - Skull now anchored to the top of the collision box (SET "SKULL: Float Height" TO ~18 IN CONFIG) - Fix bounty widget that could duplicate under certain conditions - Fix widget being squashed under certain conditions - Fix BountyHunter deciding not to enable itself if too much shit was going on - Fix being able to put people into debug mode - Fix not drawing for clients joining mid-gameCharEnforce - Added team character enforcement (Canterlot High vs Crystal Prep is now a thing; looks terrible) - Character family option where skins can be grouped. If a client selects an invalid skin, other skins in the group will be considered before falling back to the default
>>43337314UTComp's emoticon stuff is pretty nifty, and the animated stuff on top was slopped together with code from UnrealDoom, BountyHunter, HudCompanion, and HedgeWars. It's now scientifically feasible to psychologically torture new and confused Flash players by spamming :just::just::just::just::just::just::just:.Anyway, here's some cool binds to use (by default F4 is the third-person camera if you want to look at yourself, fag):>post emoticon to chat (and emote) on a single keybindset input numpad1 say :numget:>Just emoteset input numpad2 emote :numget:Also, the mystery of the "weapon bar disappearing" turns out to be fat fingering the '-' key which is bound to "shrink hud" by default. So if you lose it, mash '=' a couple times ("grow hud") to get it back. And the SpikeRace mutator is the one responsible for double death noises for everyone in network games, the fix needs redistribution but that can wait until there's a new skin pack (and bringing back the OG eg_girls skins), besides it's only really noticeable for Spike.
>>43337314Fuck you, man... FUCK YOU! You've done a amazing job, this dead board doesn't deserve you...I've already tested it and everything seems to work, maybe the colored skins flicker occasionally, or the option to darken corpses doesn't work when it's clearly forced in certain matches, but those things are insignificant in practice, everything else is fantastic!I loved the emotes, before I thought they were unnecessary and not worth it but now I'm obsessed with them.On top of that, you made 97 of them, crazy guyAlthough I'll have to give you lessons on emote naming!>:spike: and :chadspike: being the same emoteGenius! I'll give you this oneI don't understand why the "draw emotes in chat" is disabled by default thoNewbies won't know about the real existence of emotes until they see them above someone's head (or until someone suspiciously floods their message with them like you do with :numget: in the webm, because otherwise it just looks like someone very cytube-coded who uses them even though they don't exist, something I admit to doing myself).I still have to add the new UTComp and UnrealDoom to the launch file, but they're already on the server and should be on rn in case anyone wants to test them>bringing back the OG eg_girls skinsAre you seriously telling me I forgot to add the OG skins to the 3.0 modpack?Fuck meeeeeee
>>43337501>dead board>>colored skins flicker occasionallyYeah, that's a compromise with the unknown pawns: Instead of the logic being contained and handled inside the pawn, UTComp has to scan and re-apply the tint externally at set intervals. If something knocks the tint off just after the interval, that's the flicker.>darken corpses, defaultsThanks, I'll check these.>Although I'll have to give you lessons on emote naming!Yeah nah you're right they're fucked. Although the "Shorthand matching" on the server with "Exact + startsWith + contains" value should help with that:>Typing :laugh2: will give you :laugh2: (exact)>Typing just :laugh: will get you either :laugh1: or :laugh2: randomly per say (startsWith)>Can type just :lau: for :laugh1: or :laugh2: (startsWith)>Can type just :ugh1: for :laugh1: (contains)Obviously if you have similar strings the startsWith and contains will suffer. So having distinct or compound strings like "batnod" will fit under "bat" and "nod". Anyway, up to you to change the matching string in the Emoticons.ini.>OG skins to the 3.0 modpackYes, I didn't include it into the eqg skins v4-shattered release (GTA/SFM ports) which likely threw you off, my bad. And all these mutators have terrible versioning and desu archive is likely the only thing that makes sense any more. A complete mutator pack sooner or later should help make a new baseline; creating a website, being a license slave, and version control is sovlless anyway.
I play a bit of oldschool Minecraft.If any pony wants to visit my server.https://alphaplace.net/...https://www.youtube.com/watch?v=LVEXz7GcfAo
>>43337501Better yet, would you like me to scrape some cytubes for their emote sets and chuck them into packs? Get the benefit of familiarity and keywords. Just list out the ones you'd like. (Or if you want to try yourself, manually do it through UnrealEd, the included python script, or via unreal cli ucc generation.)
>>43337322RLY cool
Shiny horse rump bump.HUURRRRMMMMMMMM
>>43339013Ooo, is that Legend of Khiimori? Been keeping my eye on it and it looks really cool. How is it?
>>43339027It's like Spintires/MudRunner but with less mud and instead of gear-shifting Soviet trucks you're gear-shifting Mongolian horses. Horses are the focus, voice acting and the human models are like Germans trying to figure out what an asian is, and the human player doesn't even get a food/water gauge despite also needing them. Haven't got around to taming and breeding yet, and haven't run into the supernatural "corruption" side of the game that people seem to be complaining about. I'm pretty content with just traversing the wilderness, regularly stopping to forage and for the horse to graze/drink, occasional cliff scaling or weather problem, and rare predator (wolf/bear/snake). If that sounds boring, you'll probably have a shit time.Protip: you don't have to get off your horse for it to graze/drink, just idle on some grass or near/in water. Also use ctrl/x to powerstop the horse when sprinting to train agility faster.Will post foal webm when the time comes.
>>43339129Oh, and runs like like ass because >UE5
Pinocchio got a huge ass hammerAnd he intends to use it
>>43333236used to play it a lot, since the first closed beta. Then after many years realized that Stalker gamma is just an infinitely better eft in every regard and never touched it again. I could play some PvE again tho. I did enjoy the gun modding.
>>43338635Only if you have enough time and energy, since the ones that are already in the server are fun enoughI’m probably the only person in the world who hates how many cytube channels reuse so many emotes from the rewatch stream instead of trying to switch them up every once in a while, I have to give in and suggest the rewatch stream emotes, since they’re the ones most people already know and are familiar with, even those who don’t watch the rewatch stream very often:https://cytu dot be/r/mlprewatchstreamFeel free to choose the ones you find most useful and/or fun, and leave behind the ones that seem like the exact opposite to you: it's up to you man, you got this!oh, and>>43337501>I don't understand why the "draw emotes in chat" is disabled by default thoToday I helped a friend install UT2004 on his pc and log into the server, and that option was set as the default, so I'm sure I was just talking shit, my bad
>>43339137>UE5Genuinely a dealbreaker.
>man sure is getting cold in here I better turn off the ac>... click...>huh do my ears deceive me?>listen for a while >... click, click...>FUCK!Great instead of playing my videogames I get to backup my recent game saves, porn, and reaction faces off my failing harddrive. It's probably been like this for a while I just couldn't hear it. Nothing fucking lasts anymore everything's all planned obsolescence now fucking pissed!
>>43339627i know the feeling, better to do it now than latergodspeed anon
>>43339243I used to play it back when it was PvP but I always was way too slow and way too shit at shooting real players. Now that the PvE is out, I am genuienly having fun. I haven't had an idea they actually have an official version of PvE until like April this year
/mlp/con 2026 is starting tomorrow!>wrong thread, fag, kysyeah, but there will be many vidya-related panels; here's a quick overview:Friday:>Rimworld Pony Mod play>Smash or Pass - Legends of Equestria EditionSaturday:>MareDoom #2>Unreal Friendship (UT2004)>Game Jam revisit. Late night gaming>Pony Roblox NightSunday:>TeeHooves (teeworlds)>Game Jam showcase: No movment!>Worms Armageddon Tournament: Good vs Eviland, of course, not to mention all those panels that involve games, whether with the audience (ClopGuessr, PonePuzzle Time) or watching others play (The Newlywed Game!, That Artist Is a Spy! 2 - Team Battle)Just a reminder in case you forgot that /mlp/con tomorrow, or if you just needed a reminder to get ready for the videogame panels where you can play or explore with fellow anons!check the whole schedule here:https://mlpcon.online/schedule/graph-simplified/
>>43340882>Smash or Pass - Legends of Equestria EditionMercury: SmashAstral Charm: SmashOlga: SmashPrincess Gumdrop: SmashGood panel everyone! See you on Saturday!
>>43340890to be fair, the panel description says that LoE now has a skin customization system like Pony Town, and the game would feature ponies created by literally whosI imagine cringe 3d ocs
>>43340985>skin customization system like Pony TownI guess that explains the sparkle dog stallion I saw at Cantermore's train station. Fucking hell.
>>43339249Here's mlp_ut2004_mods3.zip: https://u.pone.rs/abxcglvp.zipIf you haven't already, I'd keep a last-known-good-config on hand if anything goes tits up, especially with the con going on.WSUTComp 23 MLPv4.1 (Internal version number hasn't changed, so your MLPv4 launchstring/serverpackages/settings are still good) - Fix darken dead bodies not working on UTComp Style corpses with foreign/unknown pawns - Fix server log spam when foreign/unknown pawns shoot in third person - Fix emote menu selection becoming inaccurate when scrolled a certain distance - Fix "Reset Skins" setting the skin options to "Off" (server defaults still applied until overridden) - Fix navigating the skins counting as an overrideThose last two compounded and made things messy. (This didn't affect much if forced brightskins were turned on.)mlp_emotes1 (.uz2 4.3 MiB) - Remove duplicate :spike: (:spike: can still match against :chadspike:) - Renamed emotes to be slightly less bad - A few new emotes, 109 total - Fix frame timing on a few emotesmlp_emotes_rewatch (.uz2 22.8 MiB) - 352 emotes from https://cytu dot be/r/mlprewatchstream - :/)^3^(\: got fucked to :/)3: because of the backslash escape and colour codesAs a way to avoid emote name conflicts, both packs have a EmoticonList.txt and a EmoticonList_*.txt. The former has the emotes as simple strings, e.g. :numget:, while the latter has a unique suffix to the emote pack, e.g. :numget_ut: for mlp_emotes1 or :numget_rw: for mlp_emotes_rewatch. You can use these to help create your own mixed Emoticons.ini, but in the root of the zip I've included a "Emoticons mlp_emotes1 + mlp_emotes_rewatch.ini" which uses as many simple strings as possible between the two packs, and where duplicate keywords were found, "_rw" added (somewhere around 10 of them). Just rename this file and chuck it into your server System/. There's a few duplicate images between the packs that I couldn't be bothered to remove.>why mlp_emotes_rewatch and not mlp_emotes2, retardI was thinking mlp_emotesX for packs specifically made for UTOh yeah, by default UT only shows 4 chat messages at once, but you can increase this in UT's Settings under the HUD tab. Font size too.
>>43341564Good job with the emoticons, i like it. I thought about adding an emoticon wad but i decided not to because i would probably get a little too autistic about it (maybe). Also my modding break is over so i've added some mulpicons updates including floaty icons for the medals and terminator/possession gamemodes.
anyone played this before? I absolutely loved it. Would love to play it again with yall
>pick up palworld last week>slowly getting into it, having fun>learn just today that it went 1.0whelp guess I'm going to disappear under a rock for the next monthwish me luck anons
>>43342555I've trying to get into it. etqw still has an active playerbase but you need to join a discord for the weekend PUGs.
>>43341564>"If you have the time and energy, pick the ones you like from this list to make emotes">the madlad made them allI kneel...thank you a lot for this, it works great!!!!looking forward to play with you!Also, im worried about the 32-player limit (too low?), but there's nothing I can do at this point, soLet's have fun!
>>43338669>>43341929Thanks brahs, I liked them in TeeWorlds and the stuff for it in UT was pretty much already there. They'll either get spammed or immediately forgotten about.>>43341929>emoticon wad but i decided not toIt seems more suitable for Doom than UT considering the coop and party wads you chuck on. Easy to imagine throwing them around on FloppyDisk Cinema while losing everything gambling. But you've got a coherent style, so maybe using that autism for a small, curated set will work better.>modding break is overNice, more DoomKino.>>43342555I'm interested. Not a Q2/Q4 fan but I think the Strogg are neat,>>43343245>worried about the 32-player limitJoining as a spectator (right-click on the server in the server browser) doesn't take a player slot, but you've currently got the server set to 2 max spectators. If you bump that up it's still possible for anons to shitpost while waiting for an opening, assuming the server can handle the bandwidth of replicating the game state to them.
>>43331632Today starting 19h UTC:Check /mlp/con Cytube 1 for server and password!>our system thinks your post is spamhm? Let me post the link...
>>43343568>Joining as a spectator (right-click on the server in the server browser) doesn't take a player slothmmm you sure? Because I'm pretty sure that's not the case, and the reason I set the limit to 2 is precisely because I don't want too many spectators taking up space that others who want to join and play could useI remember in previous games that when one of you switched to spectator mode, the reason I knew it (without seeing the chat log that indicated it) was because you appeared in WebAdmin, even if you weren't on the game's player list
>>43343988Just from my experience with KF1 which runs UT2.5. I'm sitting in the UT server now in spectator and it hasn't added to the 32 player size. I don't know for sure though (I've never seen the server that full before).More importantly, it looks like the server is still running 3369, right? That's the retail version and we might be turbo fucked because apparently retail forces everyone down to fucking 10kb/s when players >16. It was fixed in the OldUnreal patch: https://github.com/OldUnreal/UT2004Patches/blob/main/ReleaseNotes.md>We've removed the MaxClientRate cap that would be enforced when the server had more than 16 players (#264)There's a few ini commands and a mutator you can throw on the server (BandwidthFix) as a workaround on retail: https://www.omnipotents.com/forums/viewtopic.php?t=584Just found this while searching for the spectator/player pool stuff, fuck.
>>43344153Or rather than that long ass omnipotents forum post and dodgy download, the WSUTComp creator has it with some simple instructions if you want to go the patch path: https://github.com/zenakuten/BandwidthFixHe's also updated WSComp from 23 to 25 from my initial MLPv4 push and redesigned the god damn brightskins config.
Does maredoom have any ponies? Or is it just eqg/tranny?
>>43344406
>>43344406Give UT2004 a chance it's a nice game
>>43344153>>43344255updating to 3374 is not an option now, mostly because I don't have time to make a backup in case something goes wrongI'll go with BandwidthFix for nowIn theory, that could increase the player limit, right?Even so, I won't risk doing it, only in case there's a problem with a map or the VPSthanks dude
>>43344562>Not setting it to 100 players and melting the server in a blaze of gloryNo balls
>>43343655MareDoom is on!!
>>43288262We are playing some Left 4 Dead! Grab the collection, here https://steamcommunity.com/sharedfiles/filedetails/?id=2857941932Join via "connect mare4dead.poni.best"This week we have added Paradise of Doom. Should be fun!
We'll be playing UT2004 for /mlp/con 2026 in 1 hour!Hoping to see you there!>download the game and MLP ModPack 3.0 here:https://ponepaste.org/11301>server tracker:https://www.gametracker.com/server_info/198.74.52.252:7777
>>43345015STARTING!
Good job with maredoom for /Mlp/con/
>>43345093>>43345015thanks for playing!
>>43344998Campaign was too fuckin long. was fun anyways