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Discuss vidya and play with fellow horsefuckers.
Pony vidya, pony mods and related videogame discussion are also encouraged, any type or genre of videogame is welcome.
If you want to play a certain game with /mlp/ don't hesitate to ask. People might just join and play with you. Don't be afraid to add each other. Who knows, maybe (You) will start up a new staple group?
More importantly, have fun!

>Organized games
Read the anchor

Vidya's played last thread: Equestria at War, Golf With Your Friends, Minecraft, Left 4 Dead 2, War Thunder, Empire at War, Halo, UT2004, Doom, Quake, Teeworlds, The Binding of Isaac, Cataclysm: Dark Days Ahead, Vintage Story, Tyr, Warcraft 3.
Vidya's played before: Sven Coop, Black Ops 3 Zombies, Killing Floor 1 and 2, OpenTTD, PAYDAY 2, Project Zomboid, SCP: Containment Breach Multiplayer, SRB2Kart, Pony Kart DS, Tabletop Simulator, Terraria, Mindustry, Megaspell, Barotrauma, Lethal Company, Age of Mythology Retold, Age of Empires 2 DE, Deep Rock Galactic.

Previous thread: >>43501799
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Anchor post for scheduled game sessions.
>>
>>43556827
Thanks for playing!
>Clips
Most clips are from Ghouls vs Humans since i forgot to save more Ghoul's Forest clips...
Ghoul's Forest 3 easter egg https://u.pone.rs/scuahkib.mp4
Sjas jumpscare https://u.pone.rs/xjnheexr.mp4
Jitterskull fail https://u.pone.rs/buqrufke.mp4
Mashing wasn't enough https://u.pone.rs/hjngxviv.mp4
Ebin jitterskull comeback https://u.pone.rs/jqrmiirh.mp4
>>
>>43555774
Thanks for hosting.
>No DMG projectile clips
https://u.pone.rs/engfihov.mp4
https://u.pone.rs/mwasxgzs.mp4
>Normal clips
Cool frags https://u.pone.rs/hltuqlpj.mp4
Derpy lost the staring contest https://u.pone.rs/khxkghjn.mp4
Goo double-kill followed by a post-mortem double kill https://u.pone.rs/ncrfwvkw.mp4
>>
Can you UT2004 fags stop posting your hideous barbieshit screenshots all the time?
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>>43561956
It's been weeks since I last lurked here to play something decent. The EqG shit I can tolerate if the game is worthwhile, but the spam and garbage taste gets to a point. Might as well just rename these /mlp/'s Barbie Gaming.
>>
File deleted.
Shilling this one more time before I fuck off back to the void.
Saturday nights around 10:30pm EST VRchat game nights. Because VRchat fucked up their instance link system its easier if I just post the group link rather than try and link each instance as they show up.
https://vrc.group/LAMB19.2637

The group itself isnt pony exclusive, but its highly encouraged that anyone participating in the game night be wearing a pony avatar.
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>>43555774
thanks for playing!
sad about the Assault maps
>>43561893
thanks for the clips, they are really nice
>>43561956
>>43562007
take your meds pls
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>>43562007
Yeah, it's really sad how people here wont play good games like tetrio and if you actually manage to play anything that isn't the same 3 boring games someone will show up and start sperging out about arena shooters in the chat
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>>43562119
I can play Tetrio with you, anon, despite your schizophrenia
I'm not that good tho, my only experience with Tetris is Tetris the absolute the grand master 2, but I would like to play with anons
>>
Oh, look what came back with the recent rollback...
https://pixelcanvas.io/@-1544,1077,1
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>>43562162
>Haber Spike
Grim
>>
>schizophrenia is when you like hooves and not barbieshit

>>43562138
Well, you're probably terrible at the game and I'm way better than you. Wouldn't be fun to play and you'd probably just end up ranting about arena shooters.
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>Thread is called pony gaming
>Is surprised when people don't want barbieshit in the thread
They could just make a barbie gaming thread instead of being parasites like usual.
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>>43562119
>start sperging out about arena shooters in the chat
I don't see the problem with talking about you like. Complaining about it now is very childish... I only left because i already have trouble explaining my thoughts to normal people and realized you were a big sperg when you disconsidered anything about communication and team coordination as skills in vydia gaems you care about... Kek. I didn't plan to drag the convo for so long but i was really stubborn about explaining it to you and arena shooters were the best example i could find until i've realized you know barely anything about them. I have been practicing tetris from time to time and i like the game but i don't plan to go past 2pps. I don't care enough about tetris to risk the health of my hands.
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>>43562355
>about you like
About what you like
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>>43561956
But anon, these are videos. Behind links. You had to atleast embed them to see anything. If you have some sort of auto-embed enabled that's on you.
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>>43562119
I can't like the background. It's not very accurate. Mares lick their foals right after foaling to remove the amniotic fluid and membrane and stimulate the foal but it becomes very rare once the foal develops a little, as horses tend to strongly prefer nibbling and scratching with their teeth over something like licking.
>>
>>43562163
Maybe, but the great and powerful Trixie needs your help!
Else she will be erased by commies, that's for sure.
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>>43562316
>>43562347
Schizophrenia is when you consider other anons posting on-topic stuff to be spam when it makes up a microscopic fraction of the thread.
You schizos are funny, so I took 5 minutes to look through the previous thread and holy shit, you guys need meds.
There are only 25 images posted in the previous thread that have EQG in them, which account for only 12.20% of all the images in the thread, and just 4.87% of the entire thread.
12 of those 25 (2.34% of the whole thread) are just images posted around announcing gaming sessions; it’s natural to use screenshots from a server when talking about a server.
Of the other 13 images (2.53%), 7 (1,36%) are about anons making mlp-related mods to show the others and so we can play together, i.e. people actually making content.
2 of those 13 (0,39%) are an anon having technical issues with the modpack and sharing them to find a solution.
And the other 4 (0,78%) are anons posting screenshots of the matches they just played.
And no, there wasn’t even remotely close to a discussion about EQG or an EQG character anywhere in the whole thread, nothing.
It’s not serious to deny that you’re a schizo or an exaggerator.
Notice how none of you complain when things about the ERP VS mod get posted here, or the anthro that was just posted, or all the vidya posts that aren’t mlp-related at all (I don’t have a problem with the latter, but holy fuck, your hypocrisy). For the record: the vast majority of people who play on the server don’t give a shit about EQG, the difference is that their anuses aren’t bleeding over EQG preventing them from having fun with fellow anons in a game and server that has more pony than the TF2 server (nothing against those guys, they cool)
>and you'd probably just end up ranting about arena shooters
huh? ok man, keep crying I guess
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>>43562879
>B-but there isn't THAT much eqg guys come on.
The thread is called PONY gaming. I know exactly how your kind operates. You take an inch, soon you'll be demanding a mile while berating people who want the pony thread to be about ponies. You aren't the victim you think you are.
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>>43562894
The Ut2004 server has ponies to pet and barbies to kill i don't know why you are complaining so much
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>>43562919
The thread is called PONY gaming.
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>>43562935
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>>43562879
YOU'VE HEARD THE MAN! >>43562919
GIMP-FU A PONY ON YOUR BARBIE SCREENSHOTS STARTING TODAY!!!
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>>43562947
I kinda did that previously
But finding good map pics for it is hard
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>>43562390
Did you know that you could reset your foal?
In some rare instances, the foal's birthing was too fast, and it didn't know it's alive yet.
You have to envelop it and make do a second birthing to "reset your foal" and make it understand that it is, in fact, alive and free from the womb.
"Nature is fascinating."
>>
I still need to learn how to gimp.

>>43562947
>>43562979
or just do what I do and take a screenshot with a pony post-boop.
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>>43562979
Just layer a pony on top of ur barbie screenshots
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>>43562355
There's nothing wrong with talking about what you like, you were just a bit spergy when doing it. Doesn't draging out a convo to be really long and then abruptly leaving in the middle seem a bit weird? I think I have decent social skills at least and am less of a sperg than you.

2 pps wont hurt your hands, you probably hit keys faster when typing, I doubt you can 2pps though anyways
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>>43562879

12.2% is a lot more than what it should be, 0%. And yeah, posting barbieshit is worse than posting things unrelated to pony. I know you post at least half of the barbie images in these threads, don't you think you could tone it down for your fellow anons?
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>>43563189
I could post just 1 pic and you guys would still forget to take your meds and call it "spam" and claim it's posted "all the time" even when it's obvious that isn't the case at all
Just ignore them and learn not to let your hate get in the way of having fun, or at least don't have the same shitty attitude as any normie anti-brony has
And I always post UT2004 + pony pics, btw
>posting barbieshit is worse than posting things unrelated to pony
holy larp, you literally prefer having the board flooded with frog threads rather than 1 barbie thread, that's how performative and hypocritical you are kek
anyways, better to finish this discussion and not flood the thread with shitty endless arguments
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>>43563216
>Just ignore us shitting in the street
No.
>But what about the frogs
That's not what he was talking about and you know it you disingenuous rat.
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>>43563182
>just a bit spergy when doing it.
I wasn't planning to extend the conversation so much in the first place, but i felt like i was not giving a good explanation when i said that doesn't make sense to compare the skill ceilling of tetris with something like counterstrike or a fighting game since both of them use different sets of skills in different degrees and ways. During the conversation, when it became clear that you don't consider team-based skills in a skill ceilling i've shifted to 1on1 scenarios, your original comment was 'tetris has a higher skill ceilling than shooters', i decided to use arena shooters as an example since the duel gamemode is so popular in these games. There was probably a better approach to this, because i realized you didn't know anything about timing items, map control, movement or the different kinds of aiming you need to know. Also, you were busy doing something else so i've decided to leave a clip say good-bye, since the convo was pretty much dead, and i had to go anyway. Seems pretty reasonable to me since we're completely strangers.
>not 2pps yet
I'm not in a rush.
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>>43563216
It is posted all the time though just like >"All alone on a Friday night? Golly, you're pathetic." is posted all the time even though it makes up a very small percent of the threads created. When you really think about it, 12% is huge. And no, I don't "hate" barbieshit, I just think it's disgusting and revolting to look at which many anons would agree with me on. Not wanting to look at nasty things isn't having a shitty attitude.
>And I always post UT2004 + pony pics, btw
And you always post barbieshit too, I don't see barbieshit when I open the gmod thread, I see mares. This is a problem unique to you guys
>>43563223
This is correct
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>>43563242
Yeah, you realized I didn't know anything and tried to explain everything, seems pretty spergy, no? I think a "normal" person would have just said goodbye then.I also couldn't just read everything you said at one since it was staggered across messages so I got bored and went to browse /mlp/. I don't think what you were saying was logically sound anyways.
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>>43563326
>It is posted all the time though
Why are you lying? You've already been proven wrong
>When you really think about it, 12% is huge
No, it isn't, and you're conveniently going with the higher number
The actual figure is that you're crying over 4.87% of the entire thread, and taking into account the context in which all of them were posted, there's nothing wrong with any of them
You're just being an ass for no reason and calling anything you don't like "spam"
>This is a problem unique to you guys
You're the only guy crying about it for no actual reason kek it's (You)r problem, not mine
anyways
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>Why are you complaining about us shitting in the street? You're actually the problem for complaining about it
Oy vey
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Reminder that the /mlp/ SRB2 Kart server is a thing, with a lot of pony skins, including /mlp/ OCs
If the anon hosting it still has it up after all this time, we might as well make the most of it while it's still there
Who's up for some races this weekend?
Maybe Saturday night, a few hours after the DOOM session?
>>
>>
tfw people entertain the troll instead of clicking hide post
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>>43563339
>seems pretty spergy, no?
Maybe, but talking about arena shooters in specific wasn't my objective. I was concerned that i couldn't explain my view on skill floor and skill ceilling and like you said you still don't think it sounded very logic. I think an easier explanation is that games with no engine limits will obviously have a much theorethical execution skill ceilling that might not even be human achievable, while some games like most fighting games (if not all of them) the players can reach near TAS or even TAS level execution. Does this make fighting games any less difficult than they are? Absolutely not. They have a very competitive 1on1 scene, and skill at high level is mostly expressed as mindgames. In team based games, like the usual FPS-Z light CTF matches that are so popular there, there are many moments where you need team coordination added to the already hard to get into high velocity, high vertical gameplay where you might need to pass a flag to an ally or shoot a chaser calculating your throw/projectile arc trajectory while midair. A little off-topic, but the most popular e-sport games are very easy to get into because the skill curve is mostly knowledge and strategy for your role in a team and the overall mechanics and advantage and disadvantages scenarios in a game. This doesn't make these games have any less of a skill ceilling, but lowers the skill floor which certaily helps a lot with new player redention.
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>>43563353
I'm not sure if the anon you're replying to is baiting or just being a sperg but you're supposed to use your basic pattern recognition skills to recognize when the convo is moot.
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>>43563389
>You want the pony gaming thread to be about ponies?
>You're just a hecking troll!
Pfft
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>>43563369
no way fag
i suck at kart games
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Finished the game, easily GOTY for me.
Project Aces took their time with AC8 to cook and that shows.
And soundtrack beyond godly as always.
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You seem upset, you should take some time away from the computer
>>43563353
Disagreeing with you = lying, great rhetorical flourish there buddy. I was saying that the % isn't too relevant and you ignored that. Regardless of the exact amount, this thread has way more barbies posted than the vast majority of threads on this board. I never called it "spam" either, are you a lair now?
>You're the only guy crying about it
There are obviously multiple people here who agree with me, like strawberryfag, maybe you would realize that if you took your meds
>>43563397
I don't think I will get anywhere because rarifag here is too inconsiderate to even think about posting less barbieshit or making a barbie gaming thread
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>>43563439
I have been using these threads for a while and the barbie pics were never a problem for me. It really feels like you're intolerant. Anons not liking or avoiding a thread because of a few screenshots is whatever. Anons are autistic. Rariflag got a group of people to play and announce the games for, so it only makes sense that he should stay, considering that the ut2004 servers have as much barbie as pony in it.
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>>43563392
>Does this make fighting games any less difficult than they are?
Yes? Seems like it obviously would. If you get to a point where skill isn't the determining factor of who wins then the game becomes rng. I don't think you exactly made your position clear, it kinda sounds like your saying that all games have the same skill ceiling or that it can't be compared across different genres, which isn't true.
>>
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>>43563451
Perhaps i am not the right person to explain this to you, as i believe i've made my point as clear as possible that skill ceilling isn't expressed just by 'execution'. If you don't know about how important mind games are in fighting games, i assume you haven't had much competitive experience in them, if any at all. I now got the impression that you have only played rhythm and puzzle games competitively. That's fine, but it's very delusional to compare the skill ceilling in different genres as they work different skills. Quakeworld has literally no limits for movement in its engine but it's impossible for a human to reach TAS level because of the nature of the exploits and how much precision them depend on your physical inputs. For me, this quirk doesn't make them have a higher skill ceilling than a fighting game or tetris, since it's very hard for a player to get close to TAS in the first place. DOOM2 optimal duel movement requires incredibly precise inputs that have only been achieved in -nomonsters map exit speedruns and on top of that, good movement makes aiming very hard. In third strike, your execution might be perfect but you might get conditioned into doing exactly what your opponent wants, and then you need to always worry about what option to select that might actually work against your opponent, and they will adapt to it mid-match. They can even parry your attack if they narrow down the timing of your actions, which is very common in higher skill levels. If these examples that have nothing to do on solely execution won't open your mind, then i don't think anything i type out will.
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>>43563499
Notice that in fighting games even with TAS level execution, matches aren't decided by RNG. Mashing won't get you very far independent of how good your execution is.
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>>43563527
Cool art.
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>>43562052
Update (and replies) soon, but from this play session:
>assault maps
That was really weird. There's a flag on every client UT2004.ini called "InvalidActorLimit" (default 50) under [IpDrv.TcpNetDriver], and when there's an invalid actor over that limit, you get kicked. The count's cleared only when restarting UT, so when everyone tried to reconnect after reaching the limit, they got booted immediately when the next invalid actor logged. I restarted trying to figure out what was wrong with Spike, and I presume Snooty restarted too since he was walking around, so we were fine for a while because our counts were reset. When you swapped to bombtag, it started working again since no invalid actors were being found.
As for what's making invalid actors, apparently there's too many ServerPackages. The nerd reason is when loading big resource maps like assault Acatana, the resources/serverpackage lines it pulls can't fit into a single chunk of packets, but the OldUnreal server sends chunks after the first out of order. When it's out of order, the server and client get into a bitch fight because resources don't match. Could try removing some unused/unwanted ServerPackage lines in the UT2004.ini for a fix. Couldn't find a ticket about it, https://github.com/OldUnreal/UT2004Patches/issues/45 seems like where it was fixed for retail UT2004 on server join, but the in-server invalid actor out-of-order thing is new. It can be replicated, so I'll include the slop findings (what exactly the engine does) in a slop document with the update.
>not spawning on bomb tag
Small maps didn't have enough spawn points for everyone, so you stayed dead until the next round because some fatass couldn't move fast enough. Changed so it keeps trying to spawn you regardless how long it takes.
>Spike's sperm dying on insemination
The SpikeSpecies new size scanner fucked up and tries to shrink Spike while in a vehicle, he technically doesn't have a body, so he gets spermicided after a few seconds instead. Spike is not the father.

>>43561893
>https://u.pone.rs/engfihov.mp4
The rocket splash may or may not have been lag compensated inside the lag compensated rocket...
>https://u.pone.rs/mwasxgzs.mp4
Fug, do you hold down altfire? Might be the cause. I've added some changes, and UTComp has updated how flak works too, so hopefully it's fixed. Regarding >>43516163, the last update added a dumb full-ping delay compensation flag (up to 350ms) and changed the assault rifle grenade.

>>43517110
Last update added a whole bunch of flags that you guys recommended. I'm too much of a lazy nigger to list them all here (there's hundreds in the documentation), but Rariflag is tuning them pretty ok, last session had the invulnerable ponies.
>>43524402
>run along the sidelines of a room or a corridor
Per pony triangulation between navpoints and wall/pit probes on the map is too much, they would get stuck more too. As a compromise, there's a gunfire scatters ponies flag, though chaotic.
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>>43563826
I've noticed the changes. GJ. The lag compensation thing should probably take into consideration when the projectile is spawned by the client independent of his input since it would cause issues with guns that have a delay before actually firing (if there's any) and
>holding fire
I don't remember if i did, but i know sometimes i do. Should this really matter for lag compensation? I mean, even if i don't hold it, my mouse click isn't going to be pressed by only 1ms. Have you checked the q-zandronum unlagged? Might help with something if you want to fix it (maybe).
>>
>>43563826
Also the ponies being unkillable is neat but i wouldn't mind if blast damage (non direct hits) killed them as collateral damage. Overall pretty good my only issue with it is that the preloading in the start of the match takes long enough for me to make me die the first round kek. Still better than randomly freezing but i think a server limit to randomly pick like 25 ponies per map instead of 50 would help a lot. Another thing that would help the poners loading is optimizing the file for sequential data reads maybe, if that's possible.
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>>43563845
>Should this really matter
There was a method tied to the actual alt fire click, and it got skipped if you held. May have caused an offset.
>q-zandronum unlagged
Running a compare against it now.
>>43563871
>blast damage (non direct hits) killed them as collateral damage
My personal worry with that is causality not being consistent or being more complex than needed. It is possible to do right now with both "Ponies Block Shots" and "Invulnerable Ponies" flags set to false (splash will kill them). There's also "Ponies Take Nothing", "Ponies Keep The Peace", and "Ponies Turn Mortal When Provoked" modifiers to unshootable ponies for the edge cases like crowns, weapons, and general aggression (so you're not fighting shit you can't hit, especially if they're flying with no surface to splash off).
>takes long enough for me to make me die the first round
Good to know that the asset loading was the cause of the freeze, but anon what the fuck, how is it taking that long to uncompress and stream a couple hundred megs max from disk to memory, defrag your fucking pata drive. I'll see what I can do to help and throw in a setting for a randomised limited pony pool per game.
>>
>>43563369
Yes it's still up. I've been busy with a bunch of other shit and have focused more on doing L4D2 stuff recently.
It was to the point where I was spending more time in SLADE and Zone Builder than actually playing the game so I got burned out. I'll return to modding and maintaining kart soon probably.
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>>43564083
>to uncompress and stream a couple hundred megs max from disk to memory
Kek i don't know. Doesn't feel like it should be taking so long.
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>>43563447
Barbieshit is a zero tolerance issue
It threatens our very whiteness, our mares, and our culture when a single image of a hideous unhooved freak gets posted. We, the champions of Faust, must do anything and everything to drive that filth from our home and KILL all barbiefags on sight.
>>
>>43564697
Yeah whatever.
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>>43564697
God, shut up already you fag of the fandom! You guys will always be more insufferable than any barbiefag. They are at least actual fans instead of poseurs/larpers like you.
>>
>>43563493
I enjoyed filly astray, short but cool. was there any lore on why filly was in sewers? only was dialogue I can recall in final boss which surprised me and ending.
>>
>>43564961
For the longest time, my brain had fooled me into thinking it was called Filly Ashtray.
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>>43564932
>They are at least actual fans
Fans of something that isn't pony on a pony board?
>>
>>43564932
>You aren't a real fan if you don't like this spinoff that doesn't even have ponies in it
>You're actually the problem if you don't let us shit up your threads
Oy vey
>>
>>43565037
>he posts this while actively shitting up this very thread
Is this what anons call projection?
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>>43565121
>Erm... if you call us out for for posting barbieshit in the PONY thread, you're the problem here
Fuck off you subversive rat
>>
get a room, you two!
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>>43564975
But enough about AiEjeets
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Videogaems?
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>>43565240
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Ice Age 2? Anyone?
https://www.youtube.com/watch?v=ad93vS5ywRU
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>>43563423
me too, fag
I always end up in the last few places, but it's still fun
>>43564328
Hey, good to see you're still alive, and thanks for keeping the server up!
Btw, I updated the Ponepaste link that I use regarding SRB2Kart https://ponepaste.org/11598
The old site (karting-vidya.me) is down, but it's still accessible through the Wayback Machine, so I guess linking that + the only 2 relevant download links should be enough for anyone to figure things out.
I'd need some help with the Linux part, though
I'm not really sure what to leave for the Linuxfags so they can figure it out; the derpy.me links you originally posted here are dead, and according to >chatGPT, someone on Linux could play by downloading the Linux assets in github, Neptune, and running the latter with AppImage or something like that, but I have no idea
>have focused more on doing L4D2 stuff recently
That sounds interesting! Any chance I could see or read about your work?
I don't have L4D2 and I've never joined you guys, so I don't really know which pony mods you guys play or what the new things are
I'd be more than happy to read about it, it's always nice
>>43565240
I don't know what you're talking about, man
wrong thread
https://u.pone.rs/memuiagf.jpg
>>
>>43565266
fuck off, Rakan
>>
>>43565153
You should go play some vidya to let out some steam. I'm sure you have backlog of games to go through.
>>
>>43565274
a windows client for a game can always be ran thru a compatibility layer using Lutris or Steam. that's how I run UT2004. only DRM or linux-unfriendly anticheat can stop that, and I'm guessing SRB2Kart doesn't have either.
mods that simply require you to place some files inside a folder should also run just fine. I've been playing Darktide with a few mods no problem, and of course putting those barbie skins into UT was braindead easy.

the only caveat to running games on top of compatibility layers, outside of DRM and anticheat, is that the changes in each compatibility layer version can affect how the game runs and if it even runs at all. for example, Proton-GE 10-15 can run Space Marine 2 very well, but it's pretty shaky on the 10-2X range. also, official updates for games can ruin the experience in a way that requires specific patches which one must look out for and acquire manually.
thankfully tho, since it's all open-source and community-developed, there will usually be someone out there who will macgyver a solution sooner or later.

gaming on linux really isn't swawsery and black magic like people seem to think, and it's easy to set up as well.
>>
>>43565360
You should fuck off and die
>>
>>43565274
Linux people can just compile from both repositories (1.6 and Neptune) to obtain the shit they need. I don't use Linux but one of our players does, so maybe he can shine in and explain it in detail.
>I don't have L4D2
It's currently only $2 so you should probably buy it, it's a good game.
I mainly just edit campaigns in Hammer and make sure all of the plugins correctly function on the server with Sourcemod. Way more annoying for this game than something like TF2 because it's not really meant for so many people.
>>
>>43565274
Tuxfags can just get the flatpak on flathub.org, get a bin elsewhere or compile the games themselves.
>>43565361
unreal gold, ut99 and ut2004 all have native x86_64 bins for linux that work very well. Also, you should try enabling the wow64 and ntsync envvars (assuming you have atleast a 7.2 kernel with the ntsync module enabled) to see if compat problems with your new game improves.
>>
>>43565500
I'll probably look into those sooner or later. thanks. altho I already have ut2004's windows client installed and running thru Proton-GE from Lutris, so i'm in no rush to swap to the linux-native version.
>>
>>
>>43565335
Ok
>>
Quake Live's on sale
aye or nay?
>>
>>43566492
It's a cool game, and probably the most active quack due to its popularity in the aiming community.
>>
>>43566518
>the aiming community.
what's that?
>>
>>43566574
The homosexuals obcessed with aiming. They have more hours on aim trainers like aimbeast (what they use if they are srs about it) than actual vydia, and spend a shitton of time practicing vampduels with the lightning gun. Some of them play games exclusively for vamp/similar hitscan duels, which i find pretty boring. They also remove literally any visuals in the game to avoid "visual clutter". Vidrel
https://www.youtube.com/watch?v=MeMP7rOoFDc
>>
>>43566581
don't they know that FPS aren't all about aim?
ffs Quake alao requires good resource management, timing, movement and (outside of duels) teamplay
>They also remove literally any visuals in the game to avoid "visual clutter".
that's standard for compniggers desu
>>
>>43566585
Yes they know but aiming is their fetish.
>>
>>43566587
as a guy with awful aim that manages to rape TF2 pubs with mind games I hope I manage to have good fights with them
>>
>>43566588
Sure. Have fun.
https://x76.gg/wiki/
>>
>>43566592
I was talking about general QL modes, like ca and dm and stuff, not LG duels
they do frag in other mods, right?
>>
>>43566594
>mods
modes
>>
>>43566594
Yep, pubs are mostly clan arena and freeze tag but you might get kicked if they think you are trolling (might happen if you are just that bad).
>>
>>43566598
And of course, you need discord to find duels like in most other 1on1 games without matchmaking nowadays... Quake for ne
>>
>>43566600
wbies is an active one if you want to be able to avoid getting dogwalked and all
>>
>>43566600
>>43566601
>Discord
don't have one, gonna frag in pubs exclusively I guess
>>
>>43562162
>>43562767
I cleaned one of her leg already.
>>
>OP pic
You know what a true m̶e̶t̶a̶l̶l̶i̶c̶ madness is? It's when you replay the exact same level, trying to polish a score and then you look at the time and it turns out you were playing that level for hours. Me destroying a Scarab (grabber badnik from MMZ) after being grabbed by an another one was some Looney Tunes shit.
Also there's somemare who is also blue and time travelling...
>>43565266
Play actually good Sanic gaymes, Rakan. e.g. not Heroes
>>
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>>43567518
>It's when you replay the exact same level, trying to polish a score and then you look at the time and it turns out you were playing that level for hours
I have had this in Isaac when I try to minmax every floor for loot
one time had 30+ minutes of playtime on Downpour II thanks to Forget Me Now, shit was cash
Sad that it's difficult to fight Hush, my favorite boss, because of my playstyle
>>
>>43567816
https://www.youtube.com/watch?v=CRksVWpGQ-I
>>
>>43567835
let me guess, sloppa?
a good showcase for this mod would be The Beast fight in literal Hell
>>
Black Ops 3 Zombies is so fun. The gameplay is really good and it has lots of mods.
>>
>>43567838
Read description. I don't know if it's 'sloppa' but looks like he managed to bridge the entire game including its dlc in doom.
>>
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>>43567851
yeah it's sloppa
>>
>>43567849
I was thinking about getting the game but it's too expensive.
>>
>>43567852
Still very interesting to me. I will check it out later. I want to know if the assets are being streamed from original game running on the background or what. Not sure what he means by 'bridge'.
>>
>>43567859
Yeah it's exactly what's going on. Dang... What is the weird midi cover for, then?
>>
>>43566609
>>Discord
>don't have one
Why lie?
>>
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>>43568341
>Why lie?
I truly don't have a Discord account
how am I supposed to proof that I /lack/something?
>>
Bump
>>
playing Tyr again
>>
>>43567518
>Play actually good Sanic gaymes
I'm thinking maybe sonic 1 :)
>>
https://store.steampowered.com/app/405640/Pony_Island/
Free to keep pony game
>>
By "update soon" I meant getting completely distracted with a 5 flag CTF and/or team Harmony gamemode.
>>
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>>43570118
And whatever this is because anon said "hive could be better".
>>
>>43570118
lmao I love u fag
>>
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>>43561754
My braincells just connected the dots, and I realized that the anni (which starts tomorrow) is going to interfere with our gaming sessions (naturally, duh) and that's okay, anni is a priority
But, I'd be lying if I said I wouldn't be hanging around the UT2004 server at the usual time, Sunday 8pm UTC, so if anyone wants to hop on and frag a little with the anni playing in the background, they're more than welcome to
>new skins (>>43530648)
https://u.pone.rs/vjehmlhm.zip
>download the game and the MLP ModPack 3.0
https://ponepaste.org/11301
>server tracker
https://www.gametracker.com/server_info/198.74.52.252:7777/
>>
Update, swapped routers and may have fucked port mappings to the VS server, should be fixed now for anyone still playing on it.
>>
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>>43561754
This saturday 19h UTC
Since there is going to be the anni and all... We're replaying
DOOM deathtag, dwangotag wad again (except the broken maps). We might play dogtag3 too, since it has a few different maps.
Server: mulp deathtag

Download (win, mac, lin)
https://ponepaste.org/11665
>WTF is The deathtag
The oldest team-based doom gamemode, from the DOS DOOM.EXE days. It's supposed to be played 2on2 max but we figure things out if more players join.
>equestria doom (picrel)
I haven't found them yet, so i've decided to ask. Does anyone here have the Equestria Doom project asset dump? Seems like it was only shared on discord only once when they cancelled the project and i couldn't find these files anywhere in the internet. Not yet...
>>
Bobba
>>
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I hope to pull this off mid-match one day. Would be so cool...
>>
>>43572068
I didn't get it
>>
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>>43574442
>he didn't get held against his will after hours to learn esoteric doom tech for boomer doomer 1v1 maps
ngmi
Basically a bullshit strafe from that high platform into the rocket window into a wallrun then back to the plasma to repeat the cycle, covering nearly all the spawns on the map (or at least hear). It's 0/10 though because he doesn't plasma bump the bfg.
>>
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>>43574576
>covering nearly all the spawns on the map
In this map you usually wait outside to ooga booga 3 spawns until the dude spawns somewhere else or escapes in time. I've found that route after watching a few demos and basically the utility is to mainly do shit while you search for where the other dude is. You get
1. Faster route through windowjump (plus RL if you don't have it yet)
2. activate the slow elevator then Cover the corridor and back
3. Plasmagun = 200 ammo for bfg (or 100max if you haven't picked the bfg yet).
Also i think i've missed the right angle for that wallrun
>>
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>>43575043
Yes that was not a wallrun at all, kek. Too slow.
>>
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BIG, BIG, BIG NEWS!
The first Warcraft 3 custom game is officially released and ready to play!
-
PONE Empire Wars 2.0
https://u.pone.rs/dqfedrmj.zip
................................
...
ANNOUNCEMENT!
--After months of preparation, the PONE models for Warcraft 3 are pretty much DONE!
Please download/save and archive these 3D models.
(There are still more upcoming, but this is the main batch of models completed!)
(Up-to-date & ready models).
(NOTE: Rifleman previously had to be updated on HIVE)
(BIGGER NOTE: The Team Colored Armored Changeling in Pone Soldier Pack is FIXED).

Pone Pack
https://www.hiveworkshop.com/threads/pone-pack.372339/

Pone Soldier Pack
https://www.hiveworkshop.com/threads/pone-soldier-pack.374938/

Green Anonymous Pack
https://www.hiveworkshop.com/threads/green-anonymous-pack.372344/
>>
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I'm hosting a game of PONE Empire Wars (or, PEW) right now.
--If anyone wants to play Warcraft 3, join the lobby called PONE Empire Wars! FUN GAME
Now...
You might ask...
What is PONE Empire Wars or PEW?
It is the first Warcraft 3 custom game with ponies.
>>
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>>43577979
>>43577939
Congratz again, anon. I will play it one day once i acquire the game. I will probably use your models someday.
>>
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>>43578355
NP, I am pretty glad the release of the first custom game.
>>
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Can you place even just one pixel?
Commies are starting to erase her again...
I know at least one other anon help me from time to time.

https://pixelcanvas.io/@-1536,1078,1

No need for a template, a plug in or whatever.
They have one or two IP, so I can contain them long run, but to take the advantage we need (you)!
>>
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Warcraft 3 PONE EMpire Wars Lobby
>>
>>43577939
ooh looks interest-
nah not interested anymore.
>>
>>43579116
Just re-balanced it*
Version 2.5 is out.
PONE Empire Wars 2.5
https://u.pone.rs/tstnjbda.zip
>>
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anything cool being held for during anni stream?
>>
>>43570984
I'll need to postpone this session, unfortunately.
Happening 21h UTC.
>>
No Left 4 Dead today, poners. We shall play tomorrow or next Saturday instead.
>>
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Currently have a lobby up again.
Hopefully this next playtest is interesting.
>>
>>43579932
One moment, i'm a little late but i'm going to host the serv...
>>
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>>43580821
ok
>>
>>43580821
Up and running!
>>
>when he says "postpone" instead of "postpony"
>>
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I hate this game sometimes
>>
bump
>>
>>43570984
Thanks for playing!
>Clips
Nice autoaim https://u.pone.rs/xrevlrpm.mp4
Always bet on petah https://u.pone.rs/ujphnqjc.mp4
>>
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We have a lobby up now as well.
For Warcraft 3.
GN is PONE Empire Wars! JOIN FAST
>>
>>43584959
https://www.youtube.com/watch?v=KGehufXFWZU
>>
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>>43570549
I'll be on the server in an hour and a half, in case anyone wants to hop on and frag a bit
We can play whatever gametype you want
>>
>>43586250
starting!
>>
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>>43570549
>>43586816
thanks for playing!
>>
>>43581162
that's the Last Spell, right? Is it any good? It looks so cool but I remember bouncing off FFT because I was too smooth brained to get into the tactics part of these games and I'm afraid it'll happen with this one as well
>>
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>>43588054
>Is it any good?
Yes but it has a few flaws and unless you have strategy turn based autism doubt it will hook you
>>
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After another round of playtesting the Warcraft 3 custom map, a new & improved balanced version is out.
This version should be pretty playable.
PONE Empire Wars 2.9:
https://u.pone.rs/asgyzjlk.zip
>>
After a lot of back-and-forthing trying to figure out ezquake's modding limitations...
>He's in
Also, help me decide on a green color for the base skin. Check ramps (3) for green-yellow and (11) for green-gray:
https://quakewiki.org/wiki/Quake_palette
>>
>>43592249
https://www.youtube.com/watch?v=dLWEjvTgOOQ
>>
>>43592249
Row 5 may work as well. Would it make sense to edit the texture to have a checkerboard pattern with different colors, to make it look like a better green?
>>
>>43593032
>Row (5)
Orange?
>checkerboard pattern with different colors
I've tried dithering but... It's not hard to notice it... even at 1x1. Doesn't look very nice. It would be easier to just pick a flat color.
>>
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I've experimented a little and finally found a good ramp for the greens.
>>
>>43593940
It looks bright in-game, but this is normal behavior from what i've tested with the original player.mdl. The hi-res skins that come with nquake doesn't have this problem but since i want it to werk on other source ports (and maybe the original game) i'm going with this.
>>
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Last announcement concerning PONE here.
This is big because I feel this is a way more practical way to play this custom game.
...
The player size has been halved from 12 to 7.
That is way easier to host on Warcraft 3 lately (in case anyone here ever wants to host this map by themselves).
I highly recommend if anyone ever plays & attempts to host this to use PONE Mini Empires (the 7 player version) so lobbies will fill faster and more easily.
...
PONE Mini Empires 1.0
https://u.pone.rs/lxmbgetp.zip
>>
>>43593996
>from 12 to 7
y not 6?
>>
>>43594075
Or 8
>>
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If anyone wants to get in touch with the PONE WC3 community, there is now a battle.net group.
PONE WC3 Battle.net Group:
https://launch.battle.net/invite/knMYkOrTxgB
>>
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>>
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>>
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>>
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And I finally finished this EAW campaign. Maybe I'll finish my Sith one next if I don't abandon it. Not sure what to do afterwards.
>>
any updates on a mine little pony minecraft server? I suggest adding a lot of dimensions like the Aether. the more dimensions, the better. would be kino having like 10 dimensions
>>
>>43600551
DIY faggot
>>
>>43600562
>t. the actual faggot
>>
>>43600756
Okay imaginary faggot
>>
https://www.youtube.com/watch?v=tOySzobGt2A
>>
https://store.steampowered.com/app/5155360/Hood_Warfare_2/

This game looks fun.
>>
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>>43561754
This saturday 19h UTC
DOOM coop. A short horror wad called Mansion ao oni this time.
Server: mulp coop

Download (win, mac, lin)
https://ponepaste.org/11665
>>
>>43604466
>ghettojank
>>
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Been playing some Reven's Revenge.
>>
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>>
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>>
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>>43610731
Cool wallpapers.
>>
>>43611288
There is literally no reason to play as the Republic when you have the Sith alchemy walkers and shit. I love the bad guys!!
>>
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>>43611454
I'll probably try Republic after I finish this Sith run, but they seem to have a cool navy and I really wanna try the Ebon Hawk mechanics.

That being said, Mandalorians might still be my favorite, even if they aren't as creative as the Sith.

>>43611376
Sadly, I'm not really good at making screenshots. It's mostly just the game being cool.
>>
>>43611468
You could use shadowplay to record clips too.
>>
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>>43611551
I have no idea how to do that.
>>
>>43611562
>novidia
https://www.nvidia.com/vi-vn/geforce/geforce-experience/shadowplay/
>ayymd
https://www.amd.com/en/resources/support-articles/faqs/DH-023.html
>>
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>>43611572
Is that something you have to download? Seems like a lot of work.
>>
>>43611752
This should do all of that for you and offer a few clipping offline and online clipping additional features if you want to be that lazy.
https://medal.tv/
>>
>>43611752
You just enable it.
>>
>>43595491
I have ported anon's custom game to WC3 1.27b and i want to try it with an anon. Anyone free this week? This link has everything you need.
https://rentry.org/mthzagfr
>>
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>>43611853
>>43613540
Maybe I'll try it on my next run. This one's almost complete anyway.
>>
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>>
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>>
I love Sonic. Is there any multiplayer Sonic games we could play some time
>>
>>43561753
When is Rainbow Dash joining CrossWorlds?
>>
>>43618373
Hello Kitty is already in that game, I think. It wouldn't be out of place for MLP to fit in there too.
>>
>>43618309
Sonic robo blast 2 and its mods. One anon here hosts a kart server but there are many many other gamemodes and things like that.
>>
>>43618413
Trailer:
https://www.youtube.com/watch?v=Ia097A0pKNM
It's a really cool doom mod.
>>
>>43618413
Dr. R's Ring Racers supports MP too.
>>
>>43618456
Yes, that was included when i said 'and its mods'.
>>
>anni not playing anything interesting for the next few hours
time for some vidya
rather play some Darktide than watch the movie or EQG, have yet to beat the new boss
>>
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I did it. I won the campaign. As the good guys no less.
>>
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>>
>>43619124
Congratz.
>>
>>43614118
I've made the 1.27b installation guide much simpler (3 steps). The scripts are much cleaner overall so you might want to download the new zips.
https://rentry.org/mthzagfr
>>
mare
>>
>>43606119
Today 19h UTC
>>
bump
>>
>>43623077
Starting!
>>
https://nquake.com/

Put the anon folder/dir inside the nquake folder:
https://u.pone.rs/bmwokzmh.zip
>>
Poners, we're playing some Left 4 Dead NOW

>How to join
Enable the developer console in-game by clicking Options - Keyboard/Mouse - Allow Developer Console
IF YOU'RE ON LINUX DO THIS: Options - Multiplayer - Custom Server Content set to None (you will crash if you don't do this)
Press ` to open the console and input connect mare4dead.poni.best

>Custom Campaigns
https://steamcommunity.com/sharedfiles/filedetails/?id=2857941932

>I want pony mods in my game NOW
https://steamcommunity.com/sharedfiles/filedetails/?id=240330680 (Pick what you want, don't subscribe to all)

>LINUX USERS AGAIN
The server runs a custom dance and emote plugin that require certain files, but Valve is retarded and attempting to send them via download server in-game makes Linux users crash.
If you want to see and hear them, download them manually here: https://files.catbox.moe/ifgegr.7z

READ THE MOTD SCREEN ON THE SERVER WHEN YOU JOIN TO KNOW THE IN-GAME COMMANDS
>>
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Warcraft 3 PONE is going pretty well.
The latest versions:

PONE Empire Wars 3.0 (12-player version; not recommended)
https://u.pone.rs/rxpynlbv.zip

PONE Mini Empires 2.4 (7-player version; RECOMMENDED!)
https://u.pone.rs/tofymkub.zip
>>
>>43606119
Thanks for playing! Sorry about the post-session pubstompers, i should've kicked them.
>Clips
Ao oni stopped beaten by a doorstop https://u.pone.rs/ipoaancb.mp4
Portal to equestria found https://u.pone.rs/mugubhtx.mp4
Evil zoo https://u.pone.rs/wpeagnmn.mp4
>Post-session clips
Man this felt really good https://u.pone.rs/kmyokecb.mp4
Hidden room sikret club https://u.pone.rs/asvglyen.mp4
>>
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>>43629869
Also i figured out why the quakeworld server wasn't working. I forgot to set a port for the server...
>>
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>>43570549
Here's mlp_ut2004_mods7.zip: https://u.pone.rs/kutieagm.zip
A lot of fixes.

New stuff:
- Mirror (default off): Use it to turn into a pony (or human). Default 2 at an evenly spaced distance. An option is there to make it so that you can teleport between mirrors.
- Regalia (default off): Celestia's and Luna's crowns have a chance to drop, their gimmick is a permanent 50 shield (default timed) if you're a human, or you turn into Celestia or Luna if a pony.
- Changeling (default off): Some experimental flags like periodic blood stains as clues, being able to spit biorifle projectiles, or harvest ponies to build human imposter bots (this turned into the Broken Heart gamemodes).
- New chat image, so you can get rid of the UTzoneTA mutator (UTComp Settings -> "Show an icon over typing players").
- UTComp to v30

New gamemodes (kinda works with bots):
- Tree of Harmony (5 flag ctf): Gain more points the more flags you capture and hold. Hold all of them for a set time to win regardless of score. Turn on "Carrier Power" and "Team Power" to change it into a team Harmony gamemode.
- Heart (Pony Co-op): Essentially Hive but you have a barrier to defend and repair with shockcores. You win by surviving or getting all the elements back to the statue. Cores and elements only spawn outside, and if you stay outside too long, you'll freeze.
- Broken Heart (Pony PvP): It's Heart but it's player ponies vs player giga nigga Changelings that can suck dead ponies' juices to build changeling spawner nests (which can be destroyed).
- EqG Heart (Human Co-op): Heart but with humans and the changelings are deformed bots. They use the full UT AI but the downside is that they take player slots. ~8 players at 32 slots is fine. May explode your computer with too many TuYunY skins in a small map.
- EqG Broken Heart (Human PvP): Faster paced arena Broken Heart, no need to stop and suck juices, Changelings that kill a human can pick up a token that spawns in a bot on their team (leaves when killed).

Non-obvious info for Heart gamemodes:
- Freeze bar is above your health
- Non-changeling team freely heals inside the barrier, useful if respawning is configured to take barrier energy.
- If barrier energy lowers enough, non-changelings cannot spawn anymore. Changelings always respawn at dawn.
- Stronger the barrier, more map coverage it takes (up to a limit).
- Can shoot inside-out the barrier, can't shoot outside-in
- As a changeling pony, use the harvest weapon primary fire to suck mare juice, alt fire for the spawner. Harvesting also heals.
- Can contribute your harvest units with primary fire on a construct, or recycle with your use key.
tl;dr
>does it work
probably
>is it fun
no

If nothing is horribly broken in this version, I'm gonna go back to map porting (also maybe Hellbender Dodgeball) or try to put the Pie family into AlpineFaction.
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>>43630599
To fix the assault map issue mentioned in >>43563826. The server ini has around 253 ServerPackage lines, assault Acatana will start blowing up at around 208. So gotta remove or comment out a few lines (down to 190 is apparently more "safe" as different maps can pull all sorts of resources). Can comment out things like Minecraft, InvasionPro, JailBreak (uncomment them when you want to use them). Remove older UTComp lines, Gachimuchi voices (rip), duplicate SFM skins like the Rainbooms that have a TuYunY replacement and their individual skin "Mod" lines, should save heaps. Slop doc of the issue is OldUnreal_BugReport_PackageMapOrder_2026-10-06.md.
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>>43536111
>portraits
Yeah, reusing his portraits is a good idea and I've got them ready. I'm only going to touch the TuYunY skins again when he's got a bunch more, and you can add whatever you want until then so we can do it all at once.
>blessing
what the fuck

>>43536113
>Ignore brightskins
Modes like Spikefection and Changeling now have an option for it (and a package.gamemode csv override in UTComp):
Gamemode -> SKINS: Plain Skins
UTComp Settings -> Plain-skin gametypes
>lag compensation >>43563845
What's in there now is some fucked up combination of NewNet, HexedNET, and Q Zandronum Unlagged. Can keep on the full ping lag comp or turn it off, up to how it feels for you. Rockets feel surprisingly nice at 240ms.
>Harmony drop distance
There's a pair of these for Harmony and the generic Elements pages:
DROPS: Bodies Scatter; DROPS: Scatter Range (uu)
>Harmony element health
POWERS: Health Per Relic Pickup; POWERS: Magic Heals Per Relic It Seats; POWERS: Magic Pickup Health

>>43536123
>Changeling announcer messages
Should be better
>Changeling option to boop ponies turned off
Made it so players can be booped and booped npc ponies keep on truckin and fuckin without sitting down to give you the marestare. Pretty hard to tell now. These option names are dogshit:
HERD: Ponies Can Be Booped; HERD: Booped Ponies Answer Like The Herd; HERD: Booped Ponies Keep Walking
>emote player ponies' weapon
All ponies now have an emote weapon thing: primary fire picks a random one, right click opens a menu.
>Team Double Tap markers
HUD: Team-Coloured Wound Clocks; HUD: Hide Friendly Wound Clocks
>UT2004.ini
Doesn't have sections for Bomb Tag, Hive, Team Prom Queen, Harmony, Safari, Prom Queen, Spikefection, Territory, Umizuri and Arena Master. Have a read of the Missing_MapLists.txt sloppa and either reapply the maplist or paste that into your UT2004.ini. Probably explains why Hypsophobia keeps coming up, because if a maplist isn't found it'll chuck you to the first map on disk. Likely the changes in the second pony version that separated gamemode maplists did it. If that doesn't solve it, I dunno.

>>43563871
>randomly pick like 25 ponies per map instead of 50 would
Added these to help that admins have to setup:
SPAWN: Unique Ponies Per Match; SPAWN: Always In The Match
And added to only (pre)load two DoomPonies per match by default (as they're kinda rare anyway), should save over a third of load time as doom ponies are fat, door stopping faggots.
DoomPonies -> VISITORS: Roster Per Match
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>>43630635
>lag compensation
homing projectiles would fix all the issues
>>
lazy bump
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>>43570549
Looks like a couple anons may have used the UTComp voting system and accidentally blew away the mutators. Need to set up the "AlwaysUseThisMutator" lines under [UTCompMLPv5.MutUTComp] in UT2004.ini.
AlwaysUseThisMutator=UTCompMLPv5.MutUTComp
AlwaysUseThisMutator=PonyPonyPony.MutPonyPonyPony
etc
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Power Ranger looking ziggas
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>>43633259
I think that was me. I set the game to 1on1, changed the map and player limit to 2. I thought it would make everyone else spectators but it actually changed the max connected client number to 2 and someone joined the game in my place.
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JUST YOU AND ME, ROCK FARMER
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>>43630599
>>43630612
>>43630635
>>43633259
perfect, gonna take care of this now
it looks pretty cool, good job!
>>43637342
BEAUTIFUL!
how the fuck are you so fast?
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>"MARE FACTION!"
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>>43637342
Neat.
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>>43637367
Give this a look, mlp-rf-mods1.zip: https://u.pone.rs/mliwyknl.zip
31 skins with animations (besides Tom, I guess). Gimmick is they're all earth ponies except for RDash, Ember, and Tom, which are proof of concept that they can re-use RF animations (ignore the portraits kek). Up to you on what characters you want, and I need you to replace all 52 sprays in the game, Options -> Advanced -> Sprays (cool side effect is a lot of maps use them, so you'll see them scattered around maps naturally). Also put r_shadowquality 0 in console to not make pony selfshadows look like shit/source, maybe Options -> Advanced -> Mesh Lighting to "Ambient" too. For source files, you can use rf-tools/vpp to crack open the vpp file, it's just an archive.
Mares-0.9b: First person, ponies (and rocks) don't get hands, but Ember and RDash do. Ember gets recoloured bare hands and RDash gets a blue envirosuit.
Mares-0.9b-TP: third person camera for debugging animations (multiplayer blocks camera switching). If you want to redistribute, you can chuck this out.
>how the fuck are you so fast?
Because shit was already done, it's just mashing it together.
>Get models and animation packs from ponysfm
>Get niggly wiggly ai to read docs and binaries
>Tard wrangle conversion until it's right
Even easier when you can point to previous skin porting projects and tools. And RF wasn't as bad as I thought it would be (11 extra multiplayer skin slots, another 20 if you replace the pre-existing models), no scripting. Animations are (relatively) pretty simple states with actions, and the pony death animations are baked blender physics simulations because the sfm animation packs didn't have anything equivalent.
I'm totally out of a job, it's so over.
>>
>>43640161
u lost ur job? fuck
my condolences anon
>>
>>43640462
Nah, not yet.
>implying being a neetGOD is a bad thing anyway
>>
bump
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>>43640490
It is, have fun losing your house.
>>
>>43642594
>.having a house in the first place
NGMI
VAN CHADS STAY WINNING
>>
>>43642733
>t. Trixie
>>
>>43630599
I've been testing everything I could, and everything seems to be running smoothly. You really did a great job!
The gamemodes look like tons of fun, and I can't wait to try them out with all of you this Sunday!
There are a few things I've noticed regarding potential improvements or fixes, but I'll save any feedback until after I've actually played them with the anons. So far, I love them!
They're really creative
Any map recommendations for the Heart gametypes?
>>43633259
Done
>>43640161
I had a look and everything looks amazing, it's really cool
>Up to you on what characters you want
I assume this means you're expecting me to host a server and organize the sessions?
I don't mind doing that kek just keep in mind that you're free to do it yourself if you want, but if you'd rather leave that responsibility to me, I'm happy to take it on. I enjoy doing it.
Anyways, I like the gimmick of everyone being earth ponies, but I suppose it's natural that most anons will want to play as their other favorite characters who aren't mudponies
Plus, a lot of people will complain that characters like Igneous Rock Pie are in while other cute mares aren't (and they'll have a point, I'm also misandrist toward stallions)
>I need you to replace all 52 sprays in the game, Options -> Advanced -> Sprays
Okay, I'll take care of that
>31 skins limit
That sucks a lot. I asked the big guy behind AlpineFaction and the RF community, and he told me
>"in the tables, no. In code (Alpine), anything is technically possible, but this feeds into a fixed length array, so raising it in code would not be a trivial task"
He also told me to open an issue suggesting it as a future feature, which I did. Now I'm praying they'll increase the limit in future Alpine updates.
I was thinking, since distributing and running mods is essentially like using an alternative client and they're very easy to select, maybe we could have different versions and switch between them depending on the session
Like, maybe have one pack with the essential and most popular characters, like this list:
https://u.pone.rs/gnmwivem.txt
And another with ponified EQG characters for use on the EQG Stream (like this https://u.pone.rs/gnmwivem.txt ), and another with more meme characters like RDash 9000, Tom, Numget, etc.
But that's up to you
Can't wait to play REEEED FAACTION!!! with you guys
>>
>>43643906
I fucked up the second .txt link
https://u.pone.rs/xnmxzyll.txt
it's just an example, after all
>>
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ip: horsefucker.party
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>>43580718
is it good?
>>
bump
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Started a Greater Maldroot run in EAW TR. It's a pretty hard faction since its so surrounded with little defensive possibilities. They are an imperial warlord faction that is strong in small/medium ships in space and fast tanks on ground.
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>Not a single clip sent yet
It's ogre...
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>>43561754
UT2004 this Friday at 10:00pm Eastern Time or Saturday at 2:00am UTC!
We'll be playing the new gametypes and testing all the new stuff, join us!
>new skins ( https://desuarchive.org/mlp/thread/43501799/#43530648 )
https://u.pone.rs/vjehmlhm.zip
>download the game and the MLP ModPack 3.0
https://ponepaste.org/11301
>server tracker
https://www.gametracker.com/server_info/198.74.52.252:7777/
Hoping to see (You) there!
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>>43561754
UT2004 this Sunday at 8pm UTC!
We'll be playing the new gametypes and testing all the new stuff
>new skins ( https://desuarchive.org/mlp/thread/43501799/#43530648 )
https://u.pone.rs/vjehmlhm.zip
>download the game and the MLP ModPack 3.0
https://ponepaste.org/11301
>server tracker
https://www.gametracker.com/server_info/198.74.52.252:7777/
See (You) there!
>>
boop
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>>43561754
This saturday 19h UTC
DOOM Who Dun It?
Server: mulp who dun it

Download (win, mac, lin)
https://ponepaste.org/11665

>WTF is Who Dun It?
From the wad's .TXT:
WhoDunIt is a custom gamemode for Zandronum that rewards the observant, and punishes the clumsy.

The game starts with all the players spawning in various locales, armed with little but their fists and an array of melee weapons scattered around the levels. After a short while, one player is chosen as the Murderer. The Murderer's goal is simple: Murder everyone. His preferred method to deliver death? A sliver of metal between the vertebrae.

The Murderer has to be cautious, though! For while the knife is the most efficient and satisfying method of taking out others, drawing it is very loud and visually obvious; Marking him as the largest threat in the room, usually ending with him in a corner getting his skull bashed in by 'The Innocents'.

To make matters worse, all these deaths have left the Murderer with a constantly draining sanity, eventually losing it and committing suicide when unable to watch something squirm and die.

Fortunately, the trademarked knife he carries isn't the only weapon at his disposal; Poisonous chlorine gas, remote cameras, smoke bombs, poisoned first-aid kits, and even Automated trip-wire shotguns allow The Murderer to manipulate and destroy his prey.

But what happens when The Murderer blends in a little too well? What happens if somebody loses it and kills someone completely innocent? Two mistakes. That's all you get before you are removed from the game instantly. After an Innocent kills one Innocent, he is marked with a Yellow Aura, enabling other players to beat him to within an inch of his life before being allowed to venture with the others. Another mistake? You won't be heard from again...

Worse still, The Murderer has a penchant for being able to find the careless, regardless of their location.
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>>43643906
>host
Thanks, if you change your mind and don't want to, I can, assuming anyone actually gives a fuck about RF.
>people will complain that characters like Igneous Rock Pie
People complaining about the ROCK farmer Igneous ROCK Pie in the ROCK miner game with ROCK tech don't deserve their cheap rockless background tarts. His cutie mark is a PICKAXE in the game with the PICKAXE logo.
>Those lists
>No Mayor Mare, Cloudy Quartz, Stellar, Stormy Flare, Harshwhinny etc.
Uncultured. Good idea with different packs for different events, first list is done, other list needs more thinking.
>future feature
Really nice anon, would be great. Alpine is super good, looking forward to 1.5.

I'll wait for spray ideas/images (if any other anons want to chip in). Have you checked playing first person as Ember or RDash with bots? Height matters in first person, RDash is huge, and CMC fillies would be tiny (I put in the adult models, or do anons want the fillies?).
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Also, we've now got head tilt, blinking, angry face, and death expressions. And more importantly:
>The Source to UT2004 map converter was reusable and is actually easier with RF/Alpine/Glacier
>Source raytraced lightmaps convertable over to RF, everything is destructable with variable hardness based on size and material type.
Sweeney and Gabe btfo.
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/mlptf2/ port.
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Anons download the new denpa men on your phone or switch. It's a live service, turn-based, dungeon crawler that shits down on December 7th.
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>>43648649
>shits down
Why download it, then?
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>>43648723
to experience before its lost media
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Has there been a Fnaf fan game about mlp, I know the idea of five nights at pinkie’s has been floated around
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I'll be hosting a HOI4 EAW game this Sunday at 18:30 CET.
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>>43649473
that's nice but unicorn twi is cuter
also imagine a game where not only the characters but the entire world was like that
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>>43648623
>assuming anyone actually gives a fuck about RF
Anons don't give a fuck about the games, as long as there's mlp stuff and a chance to play with other anons
>people complaining about the ROCK farmer Igneous bla bla etc
stallions aren't people
>I'll wait for spray ideas/images
Is there any particular format you need them in?
I can put all my suggestions together in a zip and send it to you
>Height matters in first person
I didn't notice it until you mentioned it, pretty cool
>or do anons want the fillies?
I mean, we'd all choose the fillies, but at the same time, nobody would actually not play it just because it's the adult version rather than filly-sized, so
>>43648629
DOPE
SO FUCKING CUTE
>>43648634
>>43648642
KINOOOOOOOOOOO
>>43649072
it's in the works, check out this >>43519411
>>43649473
this is really really good!
is this for anything in particular? (your own game, a mod, etc)
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>>43649473
>wings
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>>43647320
UT2004 in 1 hour!
>>
>>43649723
starting!



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