-I have four small unique slices, in sequence, that make a full seamless loop.-I need to make a low-pass "behind the wall" version of this loop.-I apply a low-pass filter, there is now a pop at the loop point because the waveform changed (right?). No tinkering of the lowpass intensity or roll-off seems to make a difference.-I take a copy of slice 1 and put it at the end of slice 4 to see. there is no pop between those, but the pop persists when the song rolls over, even when those slices are identical.-I need both versions of the song to be of identical length.Why is this popping only happening when the song rolls over and is there anything I can do to fix it while maintaining the length? I've never had this happen with anything else and am stumped as to what's actually going on. Is there a little pocket of nothing while songs loop back?
If you're gonna use free software you might as well use Reaper (without a license). Things like this are super easy on there.
>>129669220Has nothing to do with my question, and the issue actually persists on both so it's something about the process or even just how sound files work that i'm not understanding.slice 4 into slice 1 is seamless, but creates a pop when slice 4 is at the end of the song and slice 1 is at the beginning. This even persists if I export the full loop and *then* apply the filter, and I don't understand why. the only thing i can think of is there is a little pocket of air when tracks change. my need for confirmation is why i ask.
>>129669374and by "change" i mean restart in this context.
>>129669208>>129669374Have you tried playing the loop twice in a different player like Foobar? Audacity's built-in loop function does create inevitable clicking, it seems.
>>129669208the pop/click sound comes from when two audio clips join at different waveform. just apply a very short fade out on the first clip and a fade in on the next one to smooth the transition