You can't. Jeffrey Epstein is alive, and there's a gorillion secret service agents there making sure he never gets hurt on account of Netanyahu.
>>531237704How is this not a MOBA shooter map yet?
>>531237704Picrel
>>531237957What if you don't have a child to sacrifice as a distraction and they torpedo your boat?
>pic related
>>531237704ok so the way i see it you want to hoard the residents/enemies in one place after cutting off their escape routes. first 1 lands on the north west beach causing an alarm to be raised. this is a small group of operators that land there, make some noise, shoot some guns. it is expected that the pedos will try to get to the pier on north beach or the helipad in the east. this is why when group 1 lands to kick it off groups numbered 2 on the map are consecutively landing at north beach and the eastern front and make their way towards the middle of the island by the helipad side and the roads to cut off any escapees. that would cover the eastern part of the whole island. shoot on sight. group number 3 is there to support blocking the pier and securing the perimeter. once the helipad checkpoint is in control of our forces we continue deeper into the island blocking the main roads so the only way for the pedos to regroup is by meeting at the temple, which might help them on the defensive end but the escape routes are now blocked (green arrows to indicate direction of where they would try to go first, helipad then temple, after the group 1 havoc). with the beach and the whole eastern half of the island secured, groups 2 head deeper towards the temple and massacre all the pedos. at this point is game over. no exit. no escape. the only way out is to jump into the ocean and drown or meet your demise by the bullet. easy one really
Thunderbird 2 and 4.
>>531237704disguise your special forces as lolis
>>531239251Is there any way to avoid boots on the ground? Maybe provoking an insurrection? What if we executed the pedo leader, or get him to kill himself? Then the other pedos would rebel.
>>531239251Sub, torch on grate, up to office, fingerprint cracker, loot bay warehouse on way out
>>531239944pedos are a very tight knit entity bound together by blood and pedo pacts, they are immune to insurrections within their ranks. they are weak and helpless on their own but they tend to do well in groups when they pool their resources. they tend to be weak on the physical end that's why imo a conventional gun warfare strategy seems the way to go imo. an artillery assault might not be useful until they all have gathered at a particular point hence why after garrisoning the helipad location they NEED to be pushed to the temple. then we can use missiles and what not. i think there are a lot of pedos with good leadership qualities as they're prominent in governmen positions due to their sociopathic ruthlessness. you cut one head off there pops another one. they need to be massacred en masse before they manage to escape. but it needs to be quick. the pedos resemble viet cong the way they utilise tunnels and their environment. strong on the guerilla warfare front. this is why the operation needs to be rapid before they manage to fortify their positions and build traps. i think as pedos are looking to run away rather than fight first that's why the helipad is such an important location. and the pier in the north. once those are covered it's over i reckon
>>531237704drones
>>531237704>ship in attractive preteen>scuba in while pedos are distracted
>>531237704>invadejust bomb it