“Extensive.” You state a moment of thought later. “Forge-Master Kelbanx is to be assigned to zone…” You start to rattle off a series of orders, only to catch yourself. The Surewrought. The voidship seems odd, the damage being as extensive as it is, requires further investigation and research. Presuming xenos activity, it could very well be damaged by esoteric and so far, unknown weapons, or something even worse, perhaps worse than what the first Fabricator-general had encountered. This requires an expendable asset in the worst case, and one that could be controlled in the best case. ”No. Assign Forge-Master Kelbanx to investigate Surewrought.””As you command, Fabricator-General.” The Voxmaster swiftly responds.”Forge-Master Belogophor is to re-establish contact with the planetary garrison within Special Military Exclusion Zone Alpha Alpha 1. Forge-Master Alsmer will secure the planetary capital of Nova Anveradon. Forge-Master Krahr is to disperse amongst farmlands and floodlands to investigate if production cycles have been impacted. Afterwards, they have full autonomy to pursue their objectives as they see fit.”Having finished giving out your orders, you stand in silence, your bionic legs not feeling any discomfort from the task. Before you, the thick coverage of world-wide fertilizer and the ever-present bloom of green encompasses the world as the remaining voidships of your fleet begin to spread and prepare to either enter geosynchronous orbit or to take up defensive positions around said ships. Soon enough, the void will be ablaze with landing craft as thousands will be ferried to their destinations. You cannot help but wonder, how many of them shall perish…how many of them shall join the silent crowd in their judgement of your decisions.Finally, your mind does shift back to Deimea, and to Odysseus. With the fleet gone, your paranoia of a potential Orkish invasion of your home is flaring up, but you dismiss these thoughts as irrelevant to your current situation.-(End of POV shift.)
>>6263428Without a doubt, the greatest threat is that of the Orkish invasion. The actions of the as of yet unknown saboteurs are facilitated by the threat of the invasion, which, much to your chagrin, is far too massive to ignore.While you cannot concentrate wholly and entirely upon the fleet, what you can extend extra attention to are your land-based communications, with those disabled, many of your more distant forces across the planet would be faced with prolonged transmission lag, as for the forces in orbit, those would default entirely to their basic algorithms and preestablished actions. Not to mention the unknown enemy has a knack to infiltrate and subvert your more autonomous creations seemingly at will.Through the lenses of a Centurion, you regard the massive satellite dish, various antennae, power coupling, transmitters and various types of assorted equipment. Scurrying around the large robot is a collection of lesser drones and machines, but most concerningly for you, your masters’ descendants. Techpriest not specialized in combat, but undoubtedly capable of it due to the societal demands of Deimea, are already beginning to coordinate efforts for defence due to the degrading situation all around them.The biggest concern of course would be the civilian workers in the surroundings, while you naturally gave the orders for their immediate evacuation towards the various shelters created for this exact situation, frustratingly however, many of them, either numbly obeying orders of the heartless techpriests or with zealous proclamations in your name arm themselves and take up positions wherever they can find cover. You would prefer to lead to safety and showcase how pointless it is for them to fight and how they will most likely cause more harm than good, but you simply have no time.Shifting your gaze upwards in the vast distance, you can clearly see the massive armada on approach, already your defences are cutting down the Orkish voidships. Both the Zephirs and the railcannon platforms each score kills in the dozens, and with the fleet on approach, the interval in which whole capital ships are crippled or wholly entirely destroyed increases. The one upside of this is that with so many vessels so tightly packed, in relative terms that is, the occasional relativistic round passes through multiple vessels destroying them in a blink of an eye.As for the gigantic spacehulk, no matter how badly it is being damaged, the thing appears to be accelerating onwards, even as whole chucks of it are being ripped off and destroyed. That is until you score a lucky hit.
>>6263429Guiding a Zephir, you, or more precisely a subpart of the logistics subsystem, notes an exposed power source. Running a series of rudimentary calculations, it narrows down the flight path of the round. The result of the expended and forgotten shot is only realized days later as the whole spacehulk shakes, a second star illuminates the surroundings in quick momentary flash as superheated plasma erupts the spacehulks port, followed by smaller raging blooms of explosions easily capable of levelling mountains rocking back and forth for nearly two days. A whole subcontinent sized chuck is torn violently asunder from the illogical amalgamation of ships, stations, asteroids, and whatever else Orks or the warp had managed to meld together. The explosion itself had winked out hundreds of capital class signatures with innumerable lesser voidships as well. Further on, the sheer intensity, the violence of the spacehulk being torn apart had essentially formed a planetary scaled sized shotgun shot, drowning those vessels further away from the explosion itself, those, if lucky, are heavily damaged as they are punctured full of holes, while those unfortunate are either torn apart via a thousand cuts, whole sections voided, leading to slow and terrifying deaths for the unlucky, while those of a better fate are luckily evaporated as their coolant systems are damaged or their reactors overloaded or damaged which would then cause their voidships to be destroyed causing even more, fainter, explosions to fill the void like a firework. A few, in particular, are hit by segments of the spacehulk that are just as large or perhaps even bigger than the voidships, resulting in total annihilation via rapid impact.Of course, the possibility of such destruction was always on the table, considering how spacehulks are formed and in combination with a brisk disregard for even the concept of maintenance favoured by the Orks. Still, for such a colossal failure for safety standards to occur so early in the conflict can only be really attributed to luck, something akin to one in one thousand, but even then, the results are far better than expected.This should certainly make the fight for the void…well…possible. Though frankly, you are still facing an overwhelming force, and an enemy that, after a moment of momentary panic, will charge ahead towards you with even more vigour and excitement because of the great fight you will undoubtedly put up.And a great fight you shall give, one where you shall bury their bodies under oceans of magma.While parts of your logistic subsystem are busy shooting at Orks, the situation on the ground continues to degrade at a rapid pace in the last few days, with so many fires for you to put out and the continuous issues that just keep propping up, you are eventually bound to fail to react to the pressing circumstances.
>>6263431Forge-temple DE-3, or the third forge-temple upon Deimea, as it is classified officially, while the locals refer to it Reatna. A term synonymous with bad smells. A nickname given due to the Forge-temple’s important duty towards recycling of everything the human populace would dispose of in order to ensure that no resources are wasted if it can be avoided. Naturally, installing proper filtering systems, increasing efficiency of the recycling plants and ensuring that there are no contagious breakouts due to the handling of organic material was upon your priority list, though by now, you doubt it will be much of a problem.Taking the lead, a portion of your diplomatic subsystem takes command of a hundred legionnaires alongside six centurions to investigate the isolated Forge-Temple. Your estimates put first Orkish ground invasion forces arriving within the week. Most of these will be scattered and overeager attackers that had left the warp far closer to Deimea than the remainder of the fleet, despite the massive risks such a manoeuvre would pose. It does annoyingly mean that you have to keep your forces in place, just in case of larger landing force making it through. Hopefully the quality of the force, which should be able to move more rapidly, will be able to assess the situation and provide you with enough information to formulate a plan of action.Based on your current records and the undoubtedly wildly inaccurate census data, Reatna houses a relatively small part of the Deimean population of only roughly twenty-three million, as the tasks set forth for them were considered to be lacking in any sort of honour or advancement, the population is primarily made up of criminals, dissidents, those whom failed to fulfil their quotas or had committed other infractions that had not merited Servitude Imperpituis, but had seen their entire lines of descendants being punished via being bound to carry out such dirty and dangerous labours. Again, a situation you needed to address as it undoubtedly on breeds more resentment and dissatisfaction with the established regime, not to mention the pointless and needless suffering inflicted due to the living conditions before your awakening.With knowledge now streaming through your mainframe, you regard the diplomatic subsystem regarding the pitch-black combination of decayed and damaged metal that had been exposed to the harsh conditions of Deimea for centuries. The illuminating lights spilling forth from the forge as its numerous machines continue on in their endless endeavours had wholly disappeared. Now, only darkness remains and whatever light is provided by the other temples and your anti-air installations opening fire. The ever-present lava is now hidden due to the continental plate, further casting darker and longer shadows with barely any light shining onwards.
>>6263432A massive power outage like this has already caused casualties and most likely deaths, of that you are wholly certain. Another crime for you to mark down that has been committed against humanity. Another crime upon which you must enact justice upon with all due haste.With the shuttle transporting the small detachment, you are able to land unopposed, the landing zone nothing more than a wrecked and still burning wreckage and promethium stores and landed shuttles had suddenly detonated causing the ever-raging flames to continue burning with such intensity that it will most likely take weeks for the fire to die down.Rapidly spreading out, the legionnaires take point and secure the landing zone, followed by the hulking centurions levelling their awesome fire power as their targeting systems attempt to pick out any targets that might be present.What you witness is a scene of slaughter.Menial workers, priests in their white robes trimmed with black, numerous drones and worker robots, dozens of servitors for every dead priest. All, now equal to each other, lay dead in pools of their own blood or other fluids. What stands out the most amongst the corpses, is that a good number of them have their weapons holstered, whilst others had clearly been in the process of taking out their own firearms, in case of the techpriests, or anything at hand, in case of the menials. Exploring the corpses a bit more, you quickly spot numerous, small, but deep puncture wounds, that had cut through even the thickest of servitor plating with great ease. And of course, you couldn’t miss the fact that a good few of the victims appears to have been torn apart. Visceral cuts across the bodies, some cleaved in half or parts. Wounds indicating those done by a chainweapons of all things.Giving out a wordless command, the lead centurion determines that the area is clear of hostiles and begins to proceed towards a cargo door, stepping over more corpses of men and women whom had perished surrounded by flames, either slowly cooked inside of their own environmental suits, as those melted around them and painfully fused with their skin, or the unfortunate few whom ran out of oxygen long before the fire reached them and asphyxiated to death. The sight of these workers clutching to each other out of fear as death slowly crept onwards must have been a harrowing one.A centurion lifts a broken lander that is still ablaze and roughly shoves it to the side, finally providing a means of escape, but far too late.Once at the door, you realize, much to your chagrin, that even the backups of backups had failed, as not even the slightest amount of power is directed to the cargo door. After a quick consultation with the limited plans you have of the forge-temple, you order the lead centurion to conduct a breach, and a levelled rifle later, there’s now a big enough hole to allow a centurion to walk through standing straight.
>>6263433Pilling in, you find very much a similar situation, but on a larger scale, to the one upon the landing pads. This time however, amongst the hundreds of corpses, you see that there are those whom were able to actually swing or fire their weapons. The barely noticeable dents and scorch and pop marks around the area indicate just how badly they had missed however. Furthermore, the way in which some had perished are showing signs of distinction. Some, primarily the heavier worker bots and the like, showcase obvious scorching marks as they had been hit by an advanced melta weapon, an actual weapon and not the inferno pistols that you are producing. Others, primarily groups of bunched up workers or local guards that had not been taken by Gane are just piles of blood, guts, and gore. It is as if something had wrapped around them and then squeezed, or just simply torn them precisely apart. The closest equivalent you can draw from your current memory banks are those of the strange teleportation prone Eldar you had encountered centuries ago upon the twin worlds. Undoubtedly, they had broken the treaty you had signed, so you will personally ensure to fling those precious gemstones of theirs, for whatever reason they deem them so important, into the deepest blackhole you can find.Presuming that the threat is Eldar based, the lead centurion’s combat protocols kick in, after you give the command, to begin a dispersion of the force in order to cover every possible angle of approach. The greatest threats would be rapid and swift, but exceptionally devastating strikes upon your formation. While the terrain is that of cramped conditions amongst industrial landscape, meaning that the Eldar would be forced to engage you and close range, that very same terrain also makes their preferred tactics all that more annoying to deal with.Moving away from the cargobay, the formation advances ahead and into a large open chamber criss-crossed with walkways and numerous pipes that appear almost like spiderwebs in their sheer quantity. Water drips down from coolant pipes whose flow had been interrupted, whilst others had already burst open from heat buildup, spewing onwards scorching steam, a few, made of sturdier stuff, are glowing red, providing limited light in the murky surroundings. Far, far below you, there is a tinge of green light showcasing some ambience which allows for nightvision to be used, as a lake of radioactive, toxic sludge continues to burn off, making regular sight a pain as the hazardous whisps of smoke rise upwards.One of the six centurions, barely has the time to react and send a company-wide warning signal the walkway beneath its feet buckles and breaks, the groaning sound of pained metal is silenced by a blinding flash of bright blue explosive light.
>>6263434A figure, moves at an eerie speed, a chainsword roaring as it digs into a legionnaire. The despite the bright green of the hostile’s armour with notes of black and gold, it had somehow gone unnoticed before striking from one of the superheated pipes.Reacting to the threat, another centurion raises its arms and prepares to unleash hell with its rotatory railgun cannons and drown the area in fire that the agile Eldar would never be able to match. Yet before he can do so, its main processor is pierced and you immediately lose contact with it.Switching connection, you regard the Eldar with a black beetle like back, white striking helmet and red colourings of the armour proper withdrawing what appears to be a power weapon. And just as quickly as it struck, the attacker disappears just as more weapons are levelled towards it.As yet another foe in green strikes down a legionnaire only to be hit by a centurion, the force of the impact flings him off the walkway and down into the softly glowing depths underneath, his pristine armour cracked from the sheer force of the blow spilling forth the xenos’ blood.That is when a grouping of legionnaires is torn apart by pale striking streams of light from below revealing aa grouping of ten more Eldar, each and every in dark blue armour with vastly contrasting pale white helmets. One thing of interest that you notice is that all of them have plumes, perhaps some sort of denomination, with five having alternating colours of brown and black, while the other five have dark-grey and green.With coordinated precision rivalling that of your military subsystem at full capacity, the entirety of the enemy formation moves in such a way that not even a single bit of shrapnel impacts those in close range. Whenever the centurions try to rally and relieve pressure, they find themselves attacked by teleporting Eldar that cut right into the formation, forcing it divert attention. When everything is levelled against them, the Eldar teleport and the green-clad Eldar strike at just the right moment from a flank, destroying a few more of your robots, with finally the endless fire from below being coordinated to destroy the exact troops that would threaten the attackers.As more and more pipes burst, walls collapse and are riddled with holes, the ruin of this section of now a guarantee. Even as the lead centurion manages to predict and teleport right behind another teleporting Eldar and to unleash one of his rotatory cannons into his back and turn him nothing but mist of red and an eviscerated corpse, the situation is under complete collapse. A few attempts had been made to send legionnaires and a couple of centurions to the attackers underneath, but enemy melee assaults would intensify and the departing of the centurions would cause an even faster defeat than beforehand.
>>6263437The last images that are transferred back from the expeditionary company is that of a chainsword destroying the lead centurion’s camera. At the end, you managed to score two kills, and in exchange lost an entire century of quality troops.It is clear that the Eldar had expected you and set an ambush that had proven uncannily effective. They had known when you are coming, seemingly how big of a force you were sending, and how you were arriving. You can only assume that your communications are being monitored or that your enemies had simply spent the time necessary to prepare for any sort of contingency. In either case, for all intents and purposes, unless you are able to divert more forces, the forge-temple of Reatna and whatever is the Eldar goal remain lost to you.There is some good news on the ground, a small part of your processing was dedicated towards the primary forge-temple of Deimea and the humanitarian crisis thereof. As the knowledge of what happened there is being reviewed by you, with a hint of pride and satisfaction, you can tell that the time and effort put into the former human-processors had been one worth the effort.Looking through the camera of one of the numerous worker drones, you watched as chaos unfolded before your eyes. The civilian populace had naturally panicked when toxic gas filled one of the lower chambers, causing immediate deaths for those deep within and permanently scarring the few lucky ones at the edge of the outbreak, this combined with rocking explosions across the forge-temple caused stampedes that had already killed those unfortunate to trip and fall or those simply squeezed to death by the moving mass of humanity.Throughout the entirety of the crisis, you put out whatever drones you could spare to guide the massive mobs of people and had begun making forge-temple wide announcements. Yet despite all of these efforts, what had caused at least some of the mobs to calm down were those whom you had painstakingly saved and improved.The recording of a man, with his striking good looks and noticeably pale skin (a quirk you were unable to solve as the skin would simply return to such a tone, an issue that had merited some curiosity) stands tall upon a large rubbish truck, wearing the robes of a techpriest, yet looking completely human and possessing eye-drawing curling blond hair, he had appeared almost as if an angel from the ancient stories upon Earth or some leader whose deeds would turn into legend.“Calm yourselves !” He had declared, with the modifications you had carried out him, his voice’s strength had become exceptionally powerful, to the point if wielded correctly, it could be used as a weapon. “Look around you, open your ears ! The Omnissiah surrounds you everywhere, heed His words, heed His deeds, and follow His will as it burns deeply in your hearts !”
>>6263439It is a queer sight. Despite the drones, the PA system under your control, the appearance of a single human figure had caused the unceasing panic to simply disappear. Instead of fearing for their lives, a natural instinct of any living creature, it seems that whispers of a blessed one are instead spreading through the crowd as more and more people begin to pray, their voices rising in a crescendo. Many of the prayers are directed towards the PA system, the floating drones around you, and concerningly, to the figure that had brought the calm. That is an unease that you might have to address at a later date. For now, you will have to be content with the fact that this area at least has been brought under a modicum of control.As you switch to other parts of yourself scattered all across the forge-temple, you regard the precarious situation therein. The lower levels are almost entirely gone, but even the middle levels are facing dangers.Through the eyes of one of your drones, you see as another one of your rescued subjects dashes ahead with great speed. Her auburn hair sways wildly due to her movements, as if almost a hero of old, she shields a couple of small children as a pipe bursts, spilling forth scalding steam. Undoubtedly the children would perish, but using her body, she takes the scalding steam, turning some of her pale skin red, despite what would normally kill, if not at least incapacitate a grown adult, she is able to simply shrug it off and bring the children back to safety, before running off again to somewhere else, or more specifically to someone else in need.But even those that are not greatly enhanced are still paying an immense price to save their fellows. A loader bot, when explosions had rung out at the beginning of this continuous disaster, had been disabled but had remained online. Unfortunately, a large radiation leak had caused the signal to remain barely working as it functions slowly and it will surely collapse soon enough. Worse of all, with what you have at hand, nothing that you send can actually locate the leak. The radiation is just far too intense, trying to sending a drone would result in you losing the connection, if the current situation with the broken-down bot is anything to go by. A potential infection of the unknown enemy, or a risk of a mass radiation leak and meltdown. Worst of all, you have no direct access to the area, as parts of the infrastructure had collapsed blocking immediate attempts at solving the mounting issue. And yet, through the bot’s camera, you gaze upon a trio of techpriests.
>>6263442All three have their white uniforms stained with chemicals and soot, while the naturally coloured black edges allow do hide it somewhat, it is clear that parts of their uniforms had caught fire and were signed. Their laboured movements indicate injuries and tiredness, yet without any hesitation, they seem to be dragging along a large number of tools and equipment, it seems that they are perfectly aware of the radiation around them, yet they proceed onwards undeterred by it.Only taking a brief moment, the trio, all sporting some sort of wound, make the sign of the cog before the bot, and you note a distinct lack of augments amongst them bar the most basic of ones, indicating an exceptionally low-rank within the techpriesthood of Deimea itself. Having finshed with their short prayer, all three then march onwards, deeper towards the breach, without any protective gear. They do so without even the slightest hesitation, some reason, some purpose, something or someone had supressed their natural biological instincts for survival.The recording was two days old by the time it had passed through your main system alongside a report that the radiation spread had decreased. The trio had succeeded, though no recordings or any other indications were made showcasing them again. They had most likely finished their task and died close to it in unimaginable agony. Being a part of the techpriesthood, they had walked there with full knowledge of what awaited them, and they still chose to do it.Such actions, both small, like a man activating a manual shutdown protocol and closing the doors before him in order to save a small storage unit where a few dozen are taking shelter from the raging inferno around them. Or such large actions as those of your saved human processors whom had become leaders in their own right, rallying the populace, are still being carried out at this very moment, all for a chance at survival. The spirit of self-sacrifice, one of courage, lauded so often in ancient tales is alive and well still, even in this dark age.As it stands, presuming no further breaches or issues pop up, the main forge-temple’s civilian population should be safe, though how much of it is left is a wholly different question, though the fact that it is one that can be pondered is already an achievement in and of itself.Frustratingly, there is another situation that had wholly devolved to such an extent that your intervention had become a necessity that further stretched your resources thin. The psyker housing. By the time a Nemean robot made its way to a small, isolated chamber, you found nothing but signs of combat and destruction.
>>6263443Dead bodies laid across the entire way on the journey there. Menials, with disturbing contraptions, specifically bionics, crudely installed around the backs of their heads were the most common sight. Even though the modifications were crude and unseemly, their function was easily discernible. Explosive devices planted and prepared to be activated in a moments notice, with seemingly the loss of brain functions, perhaps the beating of the heart, being an automatic trigger. That had resulted in all of the corpses missing their heads. If nothing else, the local techpriests did not discriminate, as they themselves seemingly had the very same contraptions installed as well.Of interest would be the uniforms, with their usual white cloaks with black trim being slightly modified with stylized golden eyes being sowed in all along the edge of the cloaks with the gold standing out quite apparently against the black. Furthermore, the sheer amount of purity seals upon the bodies and clothes is vastly above the expected number you find upon most techpriests. If nothing else, it most certainly indicates that these priests are even more zealous than their compatriots elsewhere, if that is even possible.The limited automated program directs the Nemean to step over the corpses, most indicating the signs of struggle, presuming Eldar interference, at least they were unable to strike wholly unnoticed. A fact that is of little import for the dead. Grabbing the damaged door, the robot pries it open with relative ease, revealing the psyker housing proper. With the only light being that from the corridor, you find what appears to have been an intensive battlefield.Cold air immediately clings upon the robot, causing moisture to begin forming upon the armour plates. All around the walls, thick layers of ice are slowly melting, dripping water onto the already slippery floor. Here, the locals had put up a fight, as you find an Eldar’s corpse, this one in particular has his armour coloured green. Alongside it, is a small grouping of skitarii, the scant few not taken alongside by Gane, a couple more techpriests, one of whom seems to have passed due to his plasma weapon overheating, finally, what you can only presume to be psykers, still clearly distinguishable would be fully enclosed helmets, specifically blocking their eyesight, as for why, you do not know, not only that, but their uniforms appear to be made of heavy armour plates. These in particular are rather cumbersome, seemingly closer to dead-weights rather than something that could truly save someone from a shot or two. Lastly, if one needed even more proof, the heavyset chains around the wrists and the ankles further limit one’s range of motion and movement speed. Should the psykers try to strike out, move rapidly, or simply run, they would be swiftly apprehended, if not executed. Finally, all of the corpses, except the Eldar, are missing their heads, either in part, or wholly.
>>6263444As for the chamber, the artic frost that is covering it still allows you to notice some details. To begin with, the chamber appears to have been purposefully painted black, the walls, judging by how uniform the ice is, you can ascertain that the walls themselves also lack any noticeable decoration, most likely being as even as possible, with the chamber itself being round with the floor being made up of grates stretching all across the room. Seemingly build specifically for the disposal of various liquids. Most likely, you reason, due to the ice all around you. It is a phenomenon you had not personally observed, but it seems cold, appearing seemingly out of nowhere, is a common occurrence. Above the robot, the ceiling is a large dome, one that you can overlook easily, as the ice had not reached all the way up. It too appears to be seamless, to such an extent where the whole dome is made up seemingly of a singular piece, with no gaps, no distinctions, absolutely nothing to break up the monotony of the room. Staying in this room for a prolonged period of time could be easily classified as psychological torture.Spreading out throughout the chamber, the few drones and robots you dedicated to the task scan everything in the room, finding nothing of note, not until the sound of pained screams draws the attention of the sub-intelligences. Ordering a rapid advance, your robotic forces swiftly break down another door, as seamlessly integrated as possible, though at the cost of being less reinforced than one would prefer, especially against the powerclaws of your robots. Moving through the cramped, short corridor, your robots move single file, before the lead robot rams against another door with its full weight and the built-up speed behind it.The dramatic entrance seems to throw everyone, in the now larger chamber, into chaos. What appears to be a main chamber that leads into individual housing rooms for the psykers is yet another battlefield. Though on this occasion, thanks to the time bought by the previous chamber’s defenders, the surviving psykers and their guards were able to put up a stiff resistance. The situation is precarious as a quartet of green armoured Eldar dash back and forth in between the invaders, their chainswords roaring as another fountain of blood alongside sparks of heated metal erupts from a skitarius, the skilled warrior masterfully cuts down the Deimean finest before swiftly jumping backwards as a miniature explosion blows away the skitarius’ head. Judging by the speed of the Eldar’s reaction, it seems you might have found the reason as to why the first Eldar was laid low.
>>6263445Still, trying to dodge one attack, the Eldar is caught by another, as lightning erupts from the fingertips of one of the psyker as winds kick up around her, causing loose pieces of cloth to fly in the air, but besides that queer occurrence, it is the lightning that draws your attention, its ability to simply appear out of nowhere and then impact the Eldar, which is not enough to kill it, is still fascinating.As a dying techpriest beheads the temporality incapacitated Eldar, your attention is drawn to the few surviving psykers. As you had observed them before, you now can look upon the psykers without them being covered in blood or missing a good chunk of their bodies. An interesting sight would be the contrast of their armour compared to the surroundings. The heavy plates, even the chains that bind them, are all coloured pure white. The fully enclosed helmet, being a large oval shape, has the symbol of the Deimean priesthood, the half white, half black human skull set on gold. Besides this singular piece of decoration, nothing else but more purity seals cover the suits, as they lack any and all personalization. Were it not for how the psyker moved, you wouldn’t even be able to tell their sex, and you doubt most humans would be capable of doing that to begin with. As such, it is clear that depersonalization is the goal. Both with the people, both the with environment itself.With your forces spilling inside, the Eldar begin to move rapidly, taking to the second floor, their pistol fire destroying the pursing Hydras whilst at the same time easily dodging their laser cannons with contemptuous ease. They appear to be in retreat, though knowing Eldar, they could very well have planned an ambush or two, or maybe they are waiting for your withdrawal from the area to launch a strike on you later on. Either way, the fight’s far from over. And from the looks of things, while you still have psykers, their numbers have been extensively culled.As the fraction of a fraction of your subsystem’s consciousness returns to you, reporting about the battle, you immediately bring up the plans for psyker housing as a whole. The area which currently contains the fighting is much larger and far more complex than you had originally assumed. Corridors that lead to nowhere, that grow and shrink in size to the point where one would have to crawl, otherwise there are rooms that have an overly massive number of doors leading to endless loops in and around itself. If one were to lack prior knowledge of how everything is structured, getting lost is not only likely, but wholly intentional on the behalf of the architects. Again, everything is done for the seeming purpose of making life as difficult as possible in the area. Even with the plans in hand, presuming the Eldar are aware of the surroundings as well, they will find the most advantageous location to battle you in.
>>6263446Other matters press your attention. House Rada has been continuously sending non-stop signals for assistance. With only a token force free for you to dispatch, you are uncertain how much use they shall be, but if nothing else, you should be able to get a better read on the situation. For the task however, you were only able to allocate some Hydras, a couple hundred of them, seeing as how the signal for assistance has not been cut, you can be confident that the local defenders are holding and even the token force could turn the battle, that is of course, presuming that the signal is not a trap.Zooming over one of the forge-temple’s outcroppings, the small swarm of drones regards the quarter. Unlike most techpriesthood constructs, the quarters, even from afar are impressive by local standards. Rather than being a giant collection of metal, crudely jutting out into the ashen surroundings, the quarter is instead a large domed building, that allows for anyone inside to see outside and vice versa. Naturally, the glass structure is heavily reinforced, using relatively advanced manufacturing techniques to allow for transparency, but still maintain a modicum of strength. However, metres upon metres of metal are still stronger, much stronger, than the Rada quarter.Even from here, a good few kilometres out, you see into the quarters and the verdant green around them. Grass dominates most of the areas closer to the dome proper, with trees and well-maintained shrubbery alongside fountains of varying designs spewing forth freshwater. Flowerbeds with striking roses of purple, pink, yellow, and black seem predominant. All of the roses are also arranged into the shapes of eyes, similar to the one you had witnessed in the meeting chamber when you conversed with Novator Trevith Rada. Along the white pathways crisscrossing the large park is a collection of dozens of statues painted with deep and powerful shades of colouring, giving distinct appearances of the figures portrayed. You lack a clear sight, but the uniformness of their clothing bears a striking resemblance to the Novator, if nothing else indicating that they are prominent members of the navigator house.
>>6263447The structures within the dome do not fall far behind the extensive park. They are sleek, thin, tall buildings reaching towards the skies, with their walls washed gleaming white, an exhausting effort, and an expensive one. Following the common gothic style, the building has small outcrops housing statues of saintly figures, there are plenty of both clear and stained windows doting the entirety of the structure, allowing for sunlight to illuminate the rooms within. Both the statues and the windows are placed within thin and artful arches with decorative slim towers further adding to the detail as they rise from either the sides or the bottoms of the structures. Further work is done throughout the building, with the eye symbol being the most prominent to be carved out, with naturally matching colours to boot, though you doubt that these ones are made out of precious stones and materials.As your drones close the distance, more and more details become apparent, most eye-catching of all would be the crimson staining and contrasting heavily with the white of the pathways and the green of the grass. Dots of purple, the personal guards of house Rada equipped similarly to the Deimean Astynomia, lay dead in their dozens, having been cut down and torn to pieces by the invaders. While the infantry appears to be abundant, you note a distinct lack of heavy weaponry, even fortified emplacements appear to be lacking, with only the occasional heavy stubber, a multilas or a lascannon begin set up on strategic points overlooking the park and the streets.Even as you are analysing the situation before your eyes, an explosion rings out, cyan flashes draw your attention as one of the buildings cracks under its own weight and begins to collapse, kicking up dust and rubble that engulfs the entirety of the dome.Pushing the drones harder, you enter through one of the airlocks, and just as swiftly you begin hearing the noises of intensive combat, primarily the roars of lasgun weaponry, intermixed with a copious amount of unmistakable inferno pistol fire. Therein, though much more silent, is the noise of Eldar weaponry.As your drones buzz ahead, the flashes of red and shouting of men instantly reveals the location of your targets, lithe figures, moving at extreme speed and grace. Annoyingly, the arrival of your drones had been noted by the attacker and swiftly, seventeen of them blink out of existence, contact with them being lost. You give the order to open fire, the laser cannons of the drones super-heating the dust and evaporating it as red beams score deep gnashes into the terrain, ripping it apart and causing more explosions to ring out.
>>6263448The lithe figures move with incredible speed, darting in between confused formations of household troops, that are still busy trying to figure out exactly whom they are fighting, and judging by their vox chatter, exactly whom had started shooting with so many lascannons, even though you had already sent signals informing them of your arrival. It seems that the chain of command has been thrown into utter confusion by the destruction of one of the buildings, which, if going by their communications is anything to go by, was the headquarters of the house’s armed forces. Had you not arrived when you did, chances are good that the local defenders would have been completely routed.One of the drones flies in on a section of the house guards being cut down by two Eldar warriors, the soldier’s purple armour is covered instantly by their own vitae as it spills out, their armour offering no protection against the nanomolecular edged weaponry employed by the Eldar. In a panic, one of the soldier’s throws out a frag grenade and is caught in the blast, but his sacrifice, willing or not, sees a piece of shrapnel impacting a shin of one of the warriors. The injury is light, the laser cannon shot unleashed by your drone into the alien’s chest, however, is not. With the other attacker slipping into the dust cloud, you take a moment to examine the dead warrior. You recognize the colours quite easily, that of brown armour, black undersuit, and blue detailing. You had seen it before, belonging to the craftworld of Zahr-Tann. Meanwhile, the warrior that had retreated, while clad in the exact same armour, and wielding the exact same rifle was coloured differently, having a white helmet, dark grey armour, and a green undersuit. Perhaps a showcase of a different military unit belonging to Zahr-Tann, or maybe a wholly separate craftworld. What remains certain, is that the Eldar, as usual, are backstabbing traitors.With the combat still raging on, the situation around the Rada quarter hangs in a precarious balance. Through your own drones, you create an ad-hoc network of C&C, directly patching the defenders in, giving them the ability to once again coordinate, and starting to mark your drones as friendly. The appearance of a few hundred allies, even though their numbers are rapidly thinning, gives a boost to the local defenders, enough to at least prevent a collapse. As for the enemy, including the few dead, there are at least two dozen Eldar, possibly more, though all so far seem to be equally equipped and lacking the narrow specializations that you had witness beforehand. As it stands, the fight could swing either way at any moment.
>>6263449Finally, where you had concentrated a significant portion of your own processing power, your land-base communications and their defenders. Your own forces had naturally been prepared for a while now, but the locals whom refused to evacuate had dug trenches and prepared holdouts wherever they could. And those preparations had paid off, as you witness something you had deemed utterly impossible – Orks, sneaking. Perhaps a couple hundred of them, all wearing some sort of bandolier or a belt, or even a tunic, all strapped with crude explosions. They seem to have painted their faces purple and although terrifying for most to witness, the crawling Orks are exceptionally noticeable, as in you can see their explosives laden backs swaying back and forth above the few scant pieces of terrain that they are able to hide behind. One of your legionnaires raises its rifle, shoulders it, aims, fires. A series of explosions boom out, as one Ork, followed by another are annihilated, the bombs they had no doubt planned to use against you now killing them in their hundreds.”WE”Z BEN SPOTED ! GET AT ‘EM !” A particularly large Ork screams out, rising to its full hulking height, it charges ahead brandishing what could be considered a sword by most humans, but is used as a crude knife by the beast, and all the while, his other hand holds onto a scrap of metal, with more bombs stapled together with tape and crude welds.This Ork is grabbed by the wrist by a Nemean as he tries to deliver what would be a nasty gut stab, only for the Ork to begin laughing like crazy, activating the grenade he had prepared, either intending to die together, or so self-assuredly certain that he will survive, that this will bring him victory. The robot simply uses its other free hand to rip off the Ork’s arm, which thanks to crude Orkish biology still clenches the grenade without letting go, and simply throws it away. As the bomb holding hand explodes in the air, with one clean swipe from the Nemean’s powerclaw, the Ork is cleanly beheaded.
>>6263450Since you had prepared for this quite extensively, the overwhelming firepower of your assorted forces quickly begin to cut down the green tide. The Orks, moving forwards as is their nature try to throw as many bombs as they can, all the while firing their crude weapons without an end, other than a few Hydras and Nimeans lost due to them being caught out of position, the infiltration attempt is repulsed with ease. The Orks foolish enough to attempt sabotage are all cut down to the last. If nothing else, it seems you had foiled a concentrated ambush, though you must wonder exactly how these Orks managed to get to the planet’s surface, and not only that, reach the location of your primary means of communication without being spotted until this moment. In either case, your prudent concentration of resources in this matter had beaten presumably the most elite of the enemy troops, as always, if such a term applies to Orks.Loud cheers erupt from the local from the defenders, proclamations of your divinity and foresight, prayers uttered in your name and those of your most holy instruments. The techpriests in particular appear to be working up the defenders into a frenzy, proclaiming the holiness of their cause and that should any of them fall, they would do so as martyrs. This, alongside their bloodless victory has further emboldened the defenders to further fortify and prepare their positions. If nothing else, this is an added defensive line for this particular vital piece of infrastructure.Eventually, despite the victories and losses you had achieved and suffered, one fact remains – the invasion’s about to commence. Far up in the void, the first of Orkish ships, though small in size, had reached Deimea and had begun their invasion. Down ships steering themselves towards the planet, ramshackle landing craft and drop pods, whom are nothing more than mainly sections of the ship with a rocket bolted to the side. You even spot a few Gretchin being fired out of cannons from burning and falling ships. The effectiveness of such a tactic remains highly questionable.The fact of the matter is, the enemy is beginning to deploy en masse. And you respond in kind, the Deimeans had prepared extensive AA fortifications and facilities for this exact inevitability, and of course, atop of all of that are your own defences and preparations. The skies above Deimea erupt in flashes of bright light as lances, macrocannon batteries, numerous flakguns and other assorted weapons and missiles begin to engage an ever-increasing number of landing attempts. It all begins as nothing but a trickle, but more, and more, eventually falling burning hulls that disgorge even more and more ships result in a flood.
>>6263452During the fall, your defences cut down hundreds, thousands of Orks, forcing them to abandon any hopes or foolish attempts at landing directly upon the tightly packed forge-temples. This means that quite the number of Orkish landing happen a good few dozen kilometres away from their intended landing locations, due to the difficult terrain involved, it also means that they will have to spend quite a bit of time to deliver themselves onto you.Even the trek however, is far more dangerous than the Orks had imaged, as only half an hour after landing, a surprisingly mechanized formation of the greenskins erupt from one of the crashed ships, with their own crude ways, the red painted vehicles roar over the landscape as the Orks roar, curse, shout, and fire off their weapons at seemingly random bits of the environment and occasionally each other as their engines continue to roar with unprecedented fury. It seems that these Orks in particular find rushing forwards like they lost their heads to be quite thrilling. Unfortunately, you must be a spoilsport and ruin their fun.Decreasing the gravity output, you create and area of zero G, suddenly loosing their grip, the force jettisons forwards, some of the Orks lose their grip and begin to float away. That is when you switch the gravity back on, at the force of 10 Gs. This results in the Orkish force slamming directly into the ground, their vehicles collapsing like paper exposed to the rain, as for the Orks themselves, some are turned into squished collections of red paste, others disappear within their vehicles, those becoming their metal tombs. The Orks will learn of these tricks sooner or later and will undoubtedly attempt to find countermeasures, perhaps something more than what the first batch did, which was shooting at the ground.As more and more Orks amass, it is clear that you need to prepare for a protracted siege and assault, but there are other numerous areas that require your attention. The more forces you dedicate to other matters, the less you have to deploy for the primary defence, though who knows what the Eldar infiltrators have in store.
>>6263453Can pick more than one, option must reach half of the largest vote +1 to pass. The more options are taken, the more spread out the forces are.>You shall concentrate everything on the primary defence, what happens to others matters not if the Orks fully overwhelm you. (If this option wins, no other option is taken.)>The civilian populace still suffers, they require assistance, the sooner, the better.>The forge-temple of Reatna clearly requires a concentrated force. Not only to prevent the Eldar from achieving whatever goal they have, but also in order to save the millions trapped within.>The few surviving psykers that you have in your possession are still putting up a struggle, though without further reinforcements, who knows how long.>House Rada is putting up a stiff fight despite the odds. They might just pull themselves out with the token force you had sent, but that would leave a lot to chance.
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>>6263455It's good to have you back.>The forge-temple of Reatna clearly requires a concentrated force. Not only to prevent the Eldar from achieving whatever goal they have, but also in order to save the millions trapped within.>The few surviving psykers that you have in your possession are still putting up a struggle, though without further reinforcements, who knows how long.>House Rada is putting up a stiff fight despite the odds. They might just pull themselves out with the token force you had sent, but that would leave a lot to chance.The evacuations are underway, and Deimean quality should be enough to hold back orkish quantity, which leaves us to deal with The Eldar. I suspect they know we can hold off the Ork invasion and are instead attempting to bleed us out in the long run, hence the reason why the locations aren't critical to the defence of Deimea (though why they chose to strike a recycling plant is beyond me).
>>6263455We're so back. And as expected, it was the fucking eldar up to their usual bullshit. Ork kommandos managing to sneak that deep into the forge-temple is both concerning and very funny.>The civilian populace still suffers, they require assistance, the sooner, the better.>The forge-temple of Reatna clearly requires a concentrated force. Not only to prevent the Eldar from achieving whatever goal they have, but also in order to save the millions trapped within.Total Eldar Death.
>>6263455Welcome back! Great update>The forge-temple of Reatna clearly requires a concentrated force. Not only to prevent the Eldar from achieving whatever goal they have, but also in order to save the millions trapped within.This is an essential vote, we cannot allow the Eldar to achieve their goals in that arcology. >The few surviving psykers that you have in your possession are still putting up a struggle, though without further reinforcements, who knows how long.Unlike the navigators we can make more of, psykers are a new mutation and stable ones are often very hard to find. For future research purposes their role especially for discovering how to deal with the warp is not only essential but might lead to some breakpoint. Although normally I'd also vote for rescuing the civilians, for this time splitting off our forces in three (the main defence against orks, assault on the eldar in Reatna and helping the psykers) already puts us in the danger zone when it comes to operational security. We should let the civilians deal with it until we can manage to defeat the enemy. If we chose 3 different options it's very likely we will end up not having enough troops to deal with any of them
>>6263455>The forge-temple of Reatna clearly requires a concentrated force. Not only to prevent the Eldar from achieving whatever goal they have, but also in order to save the millions trapped within.>The few surviving psykers that you have in your possession are still putting up a struggle, though without further reinforcements, who knows how long.Anons' reasoning is sound. Though I suggest helping the "angels" help the civilians. We don't have the forces but maybe we can spare processing power and intel.I'd like a scene between them and Odysseus sometime.
>>6263552>It's good to have you back.Good to be back !>>6263899>I'd like a scene between them and Odysseus sometime.Noted, will include some scenes later on, presuming orks don't crack Deimea. Though you anons got lucky with the hulk shot, so you are no longer insanely outnumbered, just massively.
>>6263455Welcome back Welcome back newb.One question: is the use of the Write-in possible for deploy our "divine" body in combat ?
>>6263964>One question: is the use of the Write-in possible for deploy our "divine" body in combat ?Sure. Write-ins are always open unless otherwise specified.
>>6263455>>The forge-temple of Reatna clearly requires a concentrated force. Not only to prevent the Eldar from achieving whatever goal they have, but also in order to save the millions trapped within.>>The few surviving psykers that you have in your possession are still putting up a struggle, though without further reinforcements, who knows how long.>Write in>Deploy our combat (often called "divine") body to aid the psykers. Show the eldar, that they stand no chance against you.Its time for a wake up call for the knife ears, they shitted on our treaty and are currently doing enough war crimes that we might prepare a entire tribunal dedicated to just list them all. And so deploying Odysseus custom combat body is our ace card, that....they aren't ready to fight. I will be happy in turning the tables around, those poor centurions and legionnaires didn't deserve that ambush :(But thats not all. We have 1 more trick up our sleeve : sowing doubt in the eldar ranks.>Write in>Intercom comms, crackles and starts in the locations reporting Eldar attacks : "Vermin Eldar, betrayers of mankind trust and blackguards of all our ancient treaties, i want to inform all of your terrorists deployed on Deimea of one thing. I have sent an order that ensure in 1 minute, that the following will happen. All of your precious "jewels" i had rightfully captured and stored in my possession, shall be destroyed. This is the punishment for your war crimes. None of them shall remain. All of them will be soon nothing but dust, again and again. This is the price of your disgusting actions, this is what you deserve. The Deimean people will be protected by me, and your nefarious schemes shall die with all of you here."Are the Eldar sure they have all their stones, or if Odysseus as any more ? Probably no. Do they have time to see the difference in the ancient recording of us almost crushing their "jewels" ? Also no. This should create some confusion in their ranks. Enough that it might just be abused by us and the Deimeans forces. Its a gamble, but it might work.
>>6263455also welcome back !!
>>6263986If we are doing an announcement towards the Aeldari I'd like for it to be this:>>6263885Add to this>(write in) Make an announcement in Aeldari "You have broken the non-aggression treaty between the Human Federation and The Aeldari Empire. Surrender now and the remainder of your spirit stones will not be thrown into a waste compactor. In the case of your surrender, you shall be treated as a prisoner of war and be given all the rights of a federation PoW"I feel that an announcement without a way out for the Aeldari is just a threat and cheap intimidation. Any insults we throw at them they just wouldn't care, which is why we need to be consise and direct. This is a bluff to potentially confuse them and the shorter the lie the better it rings
>>6263552>>6263658>>6263885>>6263986Besides bluffing the Eldar can we help the "Angels" help the civilians like I suggested?
>>6264285I thought we already were? But I doubt we can't do much more to help them without diverting more (stronger) drones to help with search & rescue and repair efforts.
>>6264424>I thought we already were? But I doubt we can't do much more to help them without diverting more (stronger) drones to help with search & rescue and repair efforts.Currently Ody has whatever civilian drones and robots at hand doing work, though because it is of low priority, he can only dedicate so much processing power to it, so it is not as effective as it could possibly. Getting more "hands", so to say, on it bad more of his attention would lessen civilian casualties.
>>6264285The previously lobotomite processors are already helping around which does not need our attention, unfortunately as far as I understand our physical body does. I think having our attention be divided into 3 parts is already cutting it close and I'm not comfortable with increasing that number further.
>>6263455>The forge-temple of Reatna clearly requires a concentrated force. Not only to prevent the Eldar from achieving whatever goal they have, but also in order to save the millions trapped within.>The forge-temple of Reatna clearly requires a concentrated force. Not only to prevent the Eldar from achieving whatever goal they have, but also in order to save the millions trapped within.Welcome Back!
Reatna 6psykers 4Rada 1civilian 1Body to psykers 2Okay, dedicating a force towards the unknown situation in the forge-temple and sending some forces to assists the psykers wins. Update coming soon-ish.
>>6263455>The forge-temple of Reatna clearly requires a concentrated force. Not only to prevent the Eldar from achieving whatever goal they have, but also in order to save the millions trapped within.>The few surviving psykers that you have in your possession are still putting up a struggle, though without further reinforcements, who knows how long.>House Rada is putting up a stiff fight despite the odds. They might just pull themselves out with the token force you had sent, but that would leave a lot to chance.>Deploy our combat (often called "divine") body to aid the psykers. Show the eldar, that they stand no chance against you.
I suppose Broken Empire was due for a few well deserved updates. Eagerly awaiting this one tho!
>>6274961Ah so Newb has multiple quests he works on?I thought it was joever.
>>6275044yep, a man with two quests. He does say something on twitter time to time if he can't say hi here or in Broken Empire.
You, or more specifically a fraction of your consciousness, watches as a brand-new teleportation mine is detached from a platform and it blinks out of existence only for an Orkish kroozer, whose voidshields had collapsed, to explode from within as the mine detonates.That is followed by a suicidal ramming action by another Orkish voidship against a laser platform, though you doubt that it was intended as such, fact of the matter remains that it did happen and another miniature Sun appears in the orbit around Deimea, a common occurrence as of late.Your orbital defences are cracking, even as more and more voidships are destroyed, the losses, if anything, only seem to encourage the Orkish horde. The only silver-lining so far is that the spacehulk is still slowly lumbering its way towards Deimea, the lucky hit at the start of the battle had seriously damaged its ability to build up sufficient speed to propel its mass fast enough to keep up with the now scattered fleet.Having lost any vague resemblance of cohesion, the invader armada devolved into individual ships or groupings acting independently as they will. Whatever Ork warlord is in command, has clearly lost hold over his troops. On the one hand, it is good news, as undoubtedly any coordinated assaults or attacks will now not occur. On the other hand, the sheer quantity of greenskins is so overwhelming, that they have no real need to employ such tactics or strategies besides one of sending their warriors in the general direction of the battle.At this rate, your orbitals are holding, but it is a question of time before they are overwhelmed, with only the ability to impact Orkish psyche being your best bet at a guaranteed victory. The Orks are crude and foolish, but like any living beings, they do have a self-preservation instinct, even if an undeveloped one.Naturally, with your orbital defences turned against the voidships, your ground-based defences are working overtime to deal with an ever-increasing number of Ork landing attempts, or more or less their crashing and burning that you, unfortunately, must term as landing attempts, due to the annoyingly high numbers of survivors.It had reached a point where local defensive installations are running into issues of their weaponry barrels melting from the heat of constant fire, to simply not being able to load ammunition fast enough.Your own systems are also equally struggling from being bottlenecked due to the need of maintenance or energy expenditure as you are unable to provide cooling required to sections of the defences due to their decentralized nature, on the upside, you’ve yet to suffer a complete collapse, as you still punch holes and block some landing attempts, but not enough to prevent a swelling in Orkish numbers.
>>6277225Comparing the green threat to that of the chitinous swarm of the Tyranids, you do have the advantage of continuous infighting between the tribes even as they rush to your position, as a few had already begun to claim their own pieces of territory and fiercely fight over them.As for the main battle itself, your lines had bent, but in the end held. Your outer defences still hold steady, with the initial trench lines and defences being overwhelmed by the endless tide, the gap of land between it and the second line however is cover in ever more numerous piles of green bodies soaked in crimson blood as well as wrecks in various states of destruction.One great advantage that you had been exploiting to the best of your abilities is the fact that this continent’s gravity is yours to play with as you will. Whenever a large numbers of Orks would gather, you would crush them for their insolence. Though by now, the Orks had figured out that the ground itself is against them. While they continue to shoot at it, they somehow are able to actually achieve results with a sufficient number of ammunitions and explosions levelled at any one given location.As for more innovative solutions, the Orks had created new weapons known as da drilz, which are, well, rough sheets and pieces of metal crudely attached to overburdened engines commanded by, quite literally taped to the control panel, gretchin crews and aimed at the direction of the ground. There’s a roughly thirty percent chance that the creation explodes, thirty percent chance that it goes out of control and devastates the surroundings, killing a few greenskins, or, most unfortunately, another thirty percent chance that it works as intended and digs deep into the ground, damaging the platforms deep underneath. This usually results in the deaths of da drila krewz, which seems to be nothing more than entertainment to the Orks who make a habit out of betting upon the survival of their gretchin compatriots.Slowly, but surely, the Orks are destroying the infrastructure you had painstakingly built, while the forge-temples are at no immediate danger, who knows how long your lines will hold against their ever-swelling numbers.Meanwhile, you coordinate a breach into Reatna. It is clear you cannot afford a tactical breach, or a simple insertion through the numerous entrances. No, you will not throw away your resources towards an Eldar ambush. Undoubtedly, they will have one planned, but lacking any means of intelligence gathering and the situation devolving at a rapid pace, you were left with simple option. Sheer, brute, force ! You have dedicated a swarm of tens thousands of hydras to act as the vanguard, followed by thousands of Nemean that shall smash through areas of resistance identified by the initial Hydra wave. Finally, a few hundred Legionnaires and Centurions to act as a rapid reaction force where sheer force of numbers is not enough.
>>6277227The Eldar want tricks ? They want a battle of wits ? To play a game of cat and mouse against you ? To allow for the Eldar to dictate the battle play, by play ? The Eldar wish to treat you like a primitive ? Fine, you shall show them humanity’s brutality, you will allow them to experience why humans rose to dominate the stars. You will smash the gameboard and the rules they so wish enforce upon you. Sometimes, the simple solution is the best.Through the whistling of the wind, you hear the concentrated hum of about two hundred Hydras moving in formation and cutting through air. You had already selected breaching points based on minimal potential civilian endangerment, and you intend to use them.Shifting in formation, the drones cut power to their propulsion and for just the moment glide through the air before they all as one dive. Falling heavily and picking up speed, every single drone fires their laser cannon in a singular prolonged attack. The roar of lasers superheating the air is deafening and the flash of light blinding. Sustained and prolonged fire begins to bore into the metal of the forge-temple, heating it until it glows and the very atmosphere itself begins to burn. The once formidable defence begins to melt and run in rivers. A hundred of such breaches is conducted simultaneously, as the toxic atmosphere of Deimea is mixed with the stale recycled air of the forge-temple.The first group of hydras, whose cameras witness a dilapidated recycling plant that has been damaged in the fighting, is destroyed instantly by blue flashes of light, as preset Eldar explosive devices detonate, as if they knew exactly where, how, and when you will conduct the breach.Rocking the very foundations of the forge-temple, a part of the gigantic ceiling collapses under the combined assault of your breaches and the Eldar explosives. The screeching of bending metal, the snaps of thunder as it finally snaps. Finally, the ground quakes and the destruction wrought forth by the collapse rolls throughout.It does not deter you.Instead, into the smoke and dust, you deploy the second wave. Nemeans by their thousands are dropped by the few transportation ships you were able to rally for the purpose, dropping down with heavy and loud thuds as they march in coordinated lockstep, no longer guided by their rudimentary programming, you lead the endeavour personally, moving each and every robot with purpose.The first strike comes as you had expected, with a dozen signals blinking out of existence and you losing the camera feeds of a group of Nemeans as they are overwhelmed.Unluckily for the Eldar, you had wholly expected this. Their brilliantly coordinated defence against the first wave may have killed thousands of Hydras, but you had employed tens of thousands of them for a reason.
>>6277228Concentrating a large force, you unleash the power of a miniature lance straight into the area you calculated for the Eldar to be in. Erasing it from existence, you think about nothing but contempt as you spot a pair of blue coloured legs connected to the bottom torso that is missing anything else to be attached to. You have no idea how many you killed, just that you did, and that is enough.Undoubtedly, by now the Eldar will begin to amass their forces against you, lest they are picked off one by one, or in small groups. They will most likely try to isolate your forces, draw them out and defeat you in detail. A sound strategy, but only one that works if the foes require to divide their forces due logistical constraints. However, this issue can be solved by simply having such overwhelming numbers, that losing portions and bits of your army is wholly irrelevant. You will drown the Eldar in a tidal wave of metal, lasers, and plasma.As you begin to spread out your forces, columns of hundreds of identical robots moving in lockstep supported by groupings of buzzing drones, the various tunnels, hallways, passageways are filled to the brim. One grouping is snuffed out by more blue explosions as you mark down the casualties and instantly begin to reroute the reserves, if the Eldar are willing to waste munitions on it, then clearly, you need to bludgeon your way through there.Unlike the Eldar, whose numbers are few, as you had witnessed throughout numerous engagements, you can afford to simply write off your losses using the cold arithmetic of war, already you are calculating the necessary numbers needed to maintain the current casualty rate moment by moment, action by action. Already as well, your production capacity is being directed towards the replacement of said fatalities, it will cost you, but you shall recover, and the Eldar shall not.Watching through the camera lens of a leading Nemean, you witness the feed going out. Instantly switching to another nearby robot, you watch as the lead crumbles to the ground, filled to the brim with holes that had cut straight through it and even went back further to damage other machines behind it. Naturally, you order the robot to march forwards as it raises both hands and begins to spew hot burning bolts of plasma forth, until every single Nemean in the grouping is firing with wild abandon, filling the air with projectiles. If even one scores a hit, you had already made your expenses worth it. And even when the camera feed that you are witnessing right now cuts out, you simple assume direct control of another bot and keep moving, pushing aside the still standing but destroyed lead, you keep firing. Eventually, you lose that bot as well, and another, and yet another. Stepping over a series of white coloured Nemeans, filled with holes and the occasional spark, you are concentrated on a single task – advance.
>>6277229The noise of more distant explosions and the shaking of the ground catches your attention, as you lose your grip and begin to plummet downwards, hundreds of your bots fall all at once, and before your lens as a Nemean plunges into darkness and out of range of your direct control, you witness them. Eldar clad in green, wielding chainswords and pistols, watching their success and the destructions of this attack wave. Pride, arrogance, certainty of their cause. You can see all of it in their body language.Laughable.The Eldar react swiftly to the current of energy forming around them and the stinking smell of ozone, but not fast enough.Blinking into existence, a Centurion uses its long limbs and the mounted rotatory railgun cannons to smash one of the green foes into the nearby wall, causing the pipes mounted there to crack and break, spilling out filthy sewage. With a sickening crunch followed by a short and haunting scream, the Eldar’s ribs are pushed in, squashing the organs and breaking its pristine armour, crimson spills out from the formed cracks as eventually the organs are unable to take it anymore and those still in a recognizable state spill out and fly into the air, a few spilling onto the floor while those propelled further onwards join the Nemeans in their eternal darkness.A chainsword strike rips apart the Centurion’s side, disarming all four of its limbs on the other side, causing bring spark to erupt as the railgun break, unleashing built up energy via miniature sparks of lightning. Not hesitating, the Centurion turns to deliver another killing blow with its healthy limbs as the shoulder mounted volkite weaponry locks onto the nearby targets, only for another four perfectly coordinated blows to fall onto it and with surprising strength in the blows, the hulking machine is pushed onwards, just enough for it to tip over and fall who knows how many metres into the darkness with its teleportation system heavily damaged, you do not bother trying to save it.The five second exchange was more than enough time for another trio of centurions to appear behind the Eldar and to unleash their weaponry to their fullest. The railguns unleash a hailstorm of bullets, striking without pause, tearing through the surroundings, rending deep holes into everything that is still standing, causing more spillages and breaking down whole sections of walls, all for the singular purpose of giving the shoulder mounted volkite cannons their chance.Frustratingly, the agile Eldar somehow move by shifting just enough to avoid the incoming shots, weaving a beautiful dance as they duck, jump, slide, and dodge from the bullets with seeming ease and they even manage to close the distance in a blink of an eye, delivering a strike that cuts deep into the centurion, from the crotch towards halfway that causes irreparable damage.Yet, the Eldar had to avoid failure every single time, while you needed to succeed just once.
>>6277230One of your foes had stumbled in their movement, they were forced to lift off the ground, jumping into the air and rotating their body to avoid a dozen or so simultaneous bullets. They had avoided a dozen failures with a single move. But you succeeded once. A single bright red line of light illuminates the now quite dark surroundings, as electricity had failed in this section of the forge-temple. Impacting straight into the chest, the armour is the first to disintegrate and put a stop to the built-up motion of the Eldar. As in milliseconds, the now exposed flesh is instantly heated up, causing all water to evaporate immediately and the resulting steam to blow out with a kinetic force powerful enough to stop any charge. With its enhanced senses, perhaps the Eldar died a painful death as its body was suddenly flung backwards, a large gathering of steam enveloping his comrades and your Centurions alongside evaporated blood and fresh vitea rushing outwards and covering the dull grey of the surroundings, the striking green of the few surviving Eldar, and the pristine white of your robots.Despite their overwhelming and inevitable defeat, the enemy stubbornly persists and refuses to simply lay down their weapons and die. An inconvenience. Grabbing one of the limbs of a Centurion, one of the Eldar uses its built-up momentum to fling itself upwards, holding onto the Centurions head, it masterfully avoids the volkites and rotates to the back of the bot. With a single cleaving strike, the Eldar beheads the Centurion before shoving a grenade down into the bot and with a backwards flip, narrowly avoids the still functional weaponry, landing with ease and elegance as the Centurions insides explode.Without missing a beat, the two Eldar coordinate against the last Centurion, the one in the back driving his chainsword into one of the shoulders and using its pistol against the other. Whilst the one charging from the front, drops to the ground and rolls rapidly dodging the volkites before with two short, well aimed bursts, destroying them. Finally, both of them drive their chainswords through the chest and the back of the machine, revving with full force, they both cut into it, taking great pains to destroy it toughly, seemingly enraged at the deaths of their comrades.You simply mark down your losses and add their replacements to the checklist. Already you directed a contingent of Legionnaires to cross the gap and continue with your assault. This is your game, this is your war, and while you were not programmed for, if your militaristic subsystem was alive, you would be more than able to come up with better tactics and strategy, but the fact of the matter is, that you were not created for such a purpose. You, however, are an A.I., the greatest humanity has ever made, and simple logistics, simple arithmetic will be your means towards victory. Now the Eldar will learn fear, if they cannot learn peace.
>>6277233Overall, you are making progress, while the Eldar are doing their best to impede you as they are able. Both sides had inflicted heavy losses on each other, and at the moment it appears an equal exchange, but it is a question of time and resources, and at the end of that calculus, your victory is inevitable, be it an expensive one, or one that would give even you pause for the expenses, but victory nonetheless.When it comes to the psyker housing, the sheer labyrinth presented before necessitates cheap and expendable forces in great numbers and manoeuvrability. You must possess the ability to block off points of exfiltration and the enemy’s ability to outflank you. The Eldar have the advantage in mobility over baseline humanity, especially with degraded technology. That is exactly what you must counter in this situation. As such, you had dispatched only your Hydras, with their great speed, easy replacement, and numbers, they are the best that you have at hand for this specific purpose.Moving by the hundreds, they zoom past the still struggling survivors, whom begin to exclaim their proclamations of their deep and sure worship of you. At least the techpriest capable of doing so are, meanwhile, you notice that the psykers, that had previously fought, simply mindlessly idle in place, lacking seemingly any direction, even as a few of them bleed and sport deep injuries, they keep standing, until one simply collapses onto the floor and spasms. You had deployed simple medical drones to assist the survivors to the best of your abilities, and they were unable to determine the cause of death, other than potential shock due to the injuries and blood loss.Continuously advancing, you split your forces by each and every corridor you come across, forming an ever-increasing net with which you shall find and corner the Eldar. The building material here is so thick and specially constructed to interfere with any forms of communication, while you could default to basic automation algorithms, you need to be in direct control if you wish to emerge victorious here. To facilitate that, you leave behind relay drones like a breadcrumb trail, should this trail ever be disrupted, you had given out standing orders to any drones ahead in the path to instantly turn about and make their way back in order to intercept any attacker.
>>6277234With a wailing battlecry, one of the groups you had deployed is waylaid by the enemy. Similar to your once prisoner, the Eldar are clad in white, almost cream like armour, with red hair flowing out of their helmets, their screeching does nothing to affect your drones. Sadly, their pistols and power swords are exceptionally effective in dealing with your cheap drones. Caught at the entrance of a junction, the drones are filled with holes as the nanomolecular edged munitions simply cut through their armour like it was non-existent to begin with, annihilating internals and leaving nothing but sparkling piles of junk metal on the ground as loosing their means of propulsion the drones either smash into walls or heavily roll onto the floor.Grace apparent in every move in every move, the Eldar begin to move their blades, cutting straight through Hydras with contemptuous ease, a single flick of the wrists is another destroyed drone, another casualty that you will have to replace. As the whirlwind of the Eldar intensifies, the six rampaging dancers put on quite the show, dodging and weaving through the laser cannons that continue to flash and brighten the surroundings, while causing enough damage to superheat the air and to make the walls cry rivers of molten metal.As always however, with the great tactic of your defence consisting of not being hit to begin with, when that hit comes, and when you have no secondary means of defence, death comes swiftly.One of the Eldar delivers a devasting downwards swipe from right to left, cutting through three drones as it uses its momentum to instantly shift into another move, unleashing another fearsome battlecry for it to only be cut short as a bright beam of light hits the Eldar straight onto the head, cracking the pathetic armour, the heat causing the nearby plating to crack and break as it expands, unleashing a shotgun like effect of now scorched Eldar armour, showering the area before the soon to be deceased, with a couple of pieces embedding themselves into your drone, an indication that the armour is a lot tougher than it would originally appear, but still nowhere enough to actually stop a dedicated blow. Finally, like an overripe fruit, the Eldar’s head explodes milliseconds after its flesh is burnt away and the eyes had boiled over, a slight mist of red alongside a shower of blood, followed swiftly there after by the noise of a corpse hitting the ground.Five left, and of those five, in the next twenty seconds, you expend another fifty drones that rush in or try to pull back and gain some distance in an erratic pattern meant to throw off the Eldar’s rhythm. Eventually, the pile of destroyed drones builds up enough to cause yet another Eldar to lose its footing as a chuck of half torn apart drone forces it to change the direction of its movement an imperceptible shift for most, but more than enough for you and your drones.
>>6277235A well-aimed shot blows off the alien’s foot, causing another miniature explosion of blood and gore, a blood chilling scream escapes the foul xeno’s mouth as unimaginable pain shoots through its body. Unsurprisingly, missing a foot impedes the Eldar’s ability to manoeuvre. As such, the second shot hits the thigh of the other leg, blowing it off as well, and as the body falls onto he ground, another shot, after another turns the Eldar into nothing more than a scorched mess of flesh and a few remaining bits of blackened armour.With the duel intensifying, warnings begin to blare out about you losing contact with three of your assault groups and connection networks. Undoubtedly your foes are lashing out in an attempt to reassemble their forces, just like before, the Eldar thought they could fight you like the Imperium, small divided groups of specialists striking at targets of great import and decapitating the leadership structure before it even had a time to react to their strikes. Now however, they had begun to realize that while it might put you on the back foot, you are capable of rapid adaptation and turning their advantages to their greatest weaknesses.You are winning the battle over the psyker holding, and based on the casualties you are experiencing, it is clear that the Eldar are heading and planning for their withdrawal, you are as of now uncertain where they are withdrawing, but one thing that is clear, the psykers are safe, at least for a while.Just as you are about to turn your attention towards more autonomous of your forces and their reports, your logistics subsystem informs you of something unexpected.Notice: warpquake detected.It takes a moment for you to look through one of the defence platforms’ cameras in order to observe the aforementioned warpquakes, it will still take you minutes if not a couple of hours to detect the power signatures and to figure out exactly what had arrived in system. Perhaps it is good news that you are unable to tell instantly what had appeared in system, perhaps it is incredibly concerning. You will worry about it when you can afford to.-(POV shift, a few days ago: You are Forge-Master Hattie Kelbanx currently in the process of boarding the mass conveyor Surewrought in orbit above Kanzula.)Such desecration. You can feel the weight of the rusted and rotten metal underneath your feet, every single step you take comes with the noise of metal bending underneath your weight, your own blessed steel hurting the already desecrated metal underneath. It is unacceptable. The Omnissiah would be disgusted by such a sight.
>>6277236However, you can admit to your own, perhaps heretical thoughts, that whatever weapon had caused such extensive and thorough damage would be one worth having, especially having in your hands. You had already made up your mind the moment you received your orders from the Fabricator-General that if you will report any such findings as destroyed or simply not report anything at all, though in order to appease the paranoid old man, you mi-The whole ship groans, metal cracking throughout the entirety of it as it slightly shudders. Your subordinates start making the symbols of the cog and unleash holy prayers of maintenance to appease the suffering machine spirits. You had already ordered holy incense to be burnt when you first boarded to ease the machine’s pain.All around you, the once pristine hallway made of greying metal, a few blinking lights here and there as well as embedded servitors is long gone. Moisture had formed around the ceiling as it continues to drip onto the floor, where you also see moss and fungus of various varieties and types growing at an unprecedented speed, undoubtedly the filtration systems had failed even in the sealed sections of the ship.Taking your hand, you run a finger along the wall and see biological matter forming around your steel fingers. This growth, it seems almost purposeful, when a voidship collapses, usually heat production is one of the first areas to be cut in order to save on power. But this moisture, this warmth, it is making the few parts of your body that still are unfortunately made of pathetic flesh sweat profusely. Perhaps the Omnissiah will deem it appropriate to reward you with the ability to finally excise this last weakness of yours.“Forge-master.” One of your subordinates interrupts your thoughts/You feel your choler rising immediately to the fore, you want to grab him by the throat and simply crush it and silence the bastard forever. “What is it ?” You state calmly. He is too useful to just kill outright; you need to find a good place to expend him.“We are detecting lifeforms ahead.”“Dispatch the skitarii and a couple of gun servitors.” You reply, equally as calm, but your evaluation of the man’s intelligence decreases rapidly, perhaps you will find a use for his life sooner rather than later.Obeying your orders, the skitarii move forward, your skitarii have even less independence than those of other forge-masters. You dislike fools, and unfortunately, most you consider to be as such, better they obey your every action, than dare to question it even once.Moving in a coordinated fashion, a single squad rushes ahead, their rifles raised and the leading three have instead opted for their inferno pistols to deal with any close-range threats, while twogun servitors, one with a boltgun and another with a twin-linked autocannon, giving the squad enough firepower to at least die slowly enough for you form a new plan.
>>6277238They move, halt, prepare. And no fire that you had expected comes, instead an all clear comes in. Curious, you move ahead and come through around the corner. Therein you spot something that causes you pause.A large mess of biological mass, like a cancerous growth seems to have formed around the hallway and it had grown to a great extent and size, completely blocking off any passage. You see filthy pus streaming from the disgusting boils as they appear to slightly shift and move, like a singular living being, slowly drawing in breath and then letting it out. What’s more, you see swarms, whole colonies really, of flies buzzing about in their thousands. The worst thing of all is the smell, you had thought it impossible, but you can feel your own body revolting against the sight and the stench, it all is encouraging you to throw up. You supress the desire to do so.Instead, you send out an order for the Astynomia to be brought up, you shall employ their holy promethium for a more holy purpose than mere riot suppression as it had been used before. Unlike you yourself, the other techpriests or more subordinate of your servants, these men have too much free thinking for your liking, and the quartet of them take very careful and cautious steps towards the mass of pustules, leveraging their heavy flamers, with bulky weapons such as these, they slowly advance, and move step by step.“Move it !” You impatiently dictate in your organic voice.Fearing your voice, and the consequences implied therein, more than the mass of flesh before them, the four men ready themselves and unleash jets of flaming promethium onto the growth. The vileness that fills the air is indescribable, rotting flesh, old and decayed unmentionables set on fire force even you to gag, the filters doing absolutely nothing to prevent the foulness now all around you.Suddenly, another quake rocks the vessel, the swarm of flies buzzes angrily and begins to surround the flamer wielding men, drops of corrupted water runs down your clothing, leaving a hideous trail upon once pristine white.Irritated, you are about to bark another command, when your vox comes alive with chatter. Reports of movements, of sounds and noises unbefitting of a dead voidship, then shouts, followed by requests for reinforcements, then screams and finally, silence. You try to raise your Inferiors, but you receive no response, finally, you attempt to contact the Fabricator-General, only for that to be silent as well.
>>6277239“You, and you.” Pointing out two techpriests, you command with confidence. “Take a squad of skitarii and a platoon of Astynomia each, return to our entry points and attempt to reestablish connection with the remainder of our forces, if that is not possible, depart the vessel and report about the situation personally…and request for reinforcements.” You add at the end, a moment of thought later. “The rest of you with me, we continue our advance. If some xenos think they can frighten me, they are sorely mistaken, and I shall have their kith for experimental subjects.”Without even a hint of hesitation, you crush the still burning flesh underneath your boots as it squelches spilling forth repulsive pus combined with blood that slightly drags you down, yet you keep walking, the servitors and skitarii following you without question, blessed be their minds too small to doubt. Followed swiftly by your techpriest, driven forth by bravery, zeal, or fear, you do not care which, as long as they obey, meanwhile, the Astynomia move only after a while and hesitantly, turning back to regard their comrades with envy that were dispatched towards the shuttles that had brought you here in the first place. They follow out of fear, and that shall be sufficient.As you move ever deeper into the interior, more and more of your surrounding become closer to flesh, more and more do you see colonies of flies, occasionally so massive in numbers that they block your vision almost entirely and you have to employ flamers to just clear your line of sight. And you stare at one particularly bumpy section of the wall, you think you had seen it move. Without any hesitation, you pull out your inferno pistol using a mechadendrite and fire straight into it, and the thing opens its singular eye. And it smiles, revealing a row of sharp, blackened and rotten teeth.“Xenos !” You proclaim and fire again, scorching another hole in its putrid gut and see its own gut beginning to hang out side of its body alongside more angry flies bursting out and beginning to attack your forces.More and more, do you realize that your surroundings are wholly filled to the brim with the xenos as your men begin to open fire, meanwhile, the one before you that had somehow survived two point-blank shots from an inferno pistol reveals a rusted one-handed heavy blade. With its singular protruding horn, the lanky, yet still bloated figure begins to chant something you do not understand, but you had heard enough prayers to recognize one when you hear it.With a forwards thrust, the creature attempts to disembowel you with a far greater speed and strength than its appearance would dictate. You had, however, faced far worse and easily shift to the side, shooting it right in the arm clutching the blade, yet again, despite the blow it is not just outright ripped off, but the exposed bone indicates that it took damage, not only that, the shot had given you the time you needed.
>>6277241Bringing down your Omnissiah’s axe with both of your hands, you deliver a downwards cut like an executioner, targeting the neck, you find, much to your surprise, that the power weapon cuts with much greater ease and strength than three separate inferno pistol shots. Separating the head from the body, you deliver a clean kill and watch as the body falls onto the ground, the head with its single cyclopean eye stares at you, and you see the smile growing wider. Much to your shock, you see the body beginning to disintegrate and before your artificial eyes even have time to process what happened, the body is gone.A shrilling cry of help comes as one of your priests waves his arms about, his mechadendrites already broken, his legs crippled, is being dragged by another one of the lanky smiling figures, his shouts, in his organic voice, are silenced as he and the xeno both melt into a wall of putrid flesh.An Astynomian shouts in a panic, waving around his heavy flamer and burning the ever-increasing quantity of flies, the flies simply smash against him over and over again until they find a gap in his armour. Then his screams turn into ones of unimaginable agony as the flies begin to swarm into his suit and tear at his flesh, eventually the screams become a gurgling barely distinguishable noise as flies swarm down his throat and you watch as the man destroys his own visor in a desperate panic, fallen down to his knees, he claws at his own throat and his eyes that you now note are filled with flies. You deliver a small mercy, targeting his promethium filled backpack and causing it to explode, spilling forth the flammable material and engulfing the surroundings with burning flames. The man’s gurgled screams finally stop, but the convulsions of his body do not.Suddenly, you hear laughter, deep, throaty laughter, for some reason it draws the impression of one’s grandfather in a jovial mood. You look around, and for an unexplained reason, you feel an emotion one that you had never felt or experienced before, no matter what dangers you faced or what situation had presented itself before you – fear. You are afraid. For once, you do not feel like you are in control, you do not feel like you can win. Your rate of breathing increases as you can feel a panic attack descending upon you. Frantically, you look around, where is that noise coming from ? Who is laughing ? All of those beasts are smiling ! Damn them all ! Why do they smile !? You feel rage. Rage is good, rage is better than fear.Swinging your axe with wild abandon, you behead another disgusting xeno that is the middle of beheading a skitarius. You do not hesitate even for a second and move onto the next target.
>>6277242”THERE IS NO NEED TO FEAR.” A sickly, deep voice proclaims. You keep killing. ”THE GRANDFATHER SHARES HIS GIFTS WITH ALL.” Where is that voice coming from !? You check your vox, it is disabled, not a single person is talking, they are far too busy screaming, praying or just shouting. ”THERE IS NO ESCAPE LITTLE ONE, EMBRACE THE INEVITABLE.”A skitarius pointlessly wails his bleeding stumps pouring out blood, oil and sparks against one beast, merely delaying his death by seconds. A techpriest is pinned to the ground and is slowly being crushed by another beast as he sinks deeper into the muck. An Astynomian has given up the fight and is simply rocking back and forth, clutching his knees, holding his hands in the symbol of the cog, muttering maddened incomprehensible prayers.More and more of these creatures are appearing, alongside now swarms of small green blobs with horns upon their heads, their guts spilled out and open, and they are laughing and seemingly joking as they move by the dozens, distracting or overwhelming those that come along their path. You see as they begin to surround you, laughing, grabbing bits of flesh from the floor and flinging them at you, making a joke of it. With rage you shoot at one and watch it explode, before it evaporates into thin air. They are easy to kill, but there are more and more coming. Your formation is lost; your soldiers are as good as dead. Yes. They are gone. No need to dwell on it. Yo- you must warn others, that’s right. You have to survive to carry the word, no one else is fitting for such a task, only you are smart enough to find your way out and maintain the truth of your encounter.A gap ! You proclaim in your mind as see the swarm opening up. You do not hesitate even for a second before you begin to dash away, you are not running for your life, no, no, you are tactically retreating, you never lose ! Why do these creatures mock you so ?! Why do they laugh with such intensity now ?! Why do they point at you ?!You see a damaged and barely existent door, using the sheer weight and mass of your augmented body, you speed up and charge through it, destroying the machine spirit of the door in the process, but you do not care, you must survive !Every single piece of your body locks up, your visors crack upon the sight, sweat rolls down in buckets, and eventually you begin to retch as you see one of those miniature creatures, only reaching the height of a dozen metres. Putrid flesh, stinking green air, hordes of flies and smaller creatures pouring out of the open rotting guts in the centre, from great antlers on the creature’s head hang long strains of its own intestines. A long, sickly slithering tongue goes over the beasts malformed lips and its gaping maw reveals a dozen layers of teeth. Its glowing green eyes bore into you.
>>6277243And.It smiles.It smiles without even a hint of cruelty, without even a modicum of vanity at its victory, it is a simple, kindly, benevolent and a genuine smile.Opening its maw further, where you see parasites twisting and turning therein, the cre-, no the xe-, no…the daemon begins to speak. ”DO NOT WORRY !” It says in a merry voice. ”I SHALL PERSONALLY BESTOW UPON YOU WITH THE GRANDFATHER’S GIFTS !”It lowers one of its arms, putting one of the dirty, vomit inducing claws underneath your jaw. ”ALLOW ME TO SHOW YOU THATE̸̜̝̘͚̙̟̻͍̫̿̉̏̈́̀̇V̶̝̖͠Ḙ̶͈̪̼̤̻̀̈̉̚N̵̛̟̯̦̜̱̍̀̆̚Ṡ̵̨̢̢̼͎͘̚T̴̯͐͌̈͑̂E̵̠̻̤̩̳̟͗̀̑̈̋͠͝E̸̜̜̖͖͊L̵̡̟̪̗̺̘̖̬͇͠R̵͕̤̖̠͔͙̱̺̰͆̎́̉͐̕̕͜͝O̸͇͔̮̗̯̱̜̻͇͍͊̾̊̑̓͊Ť̸̖̉͛̓S̶͎̟̭̼͑̾͂͑ !”The daemon’s smile grows ever deeper.And you scream ever louder.-(POV shift, current day: You are Fabricator-General Volteus Gane of the Forge-World of Deimea, currently leading an expedition to Kanzula.)About two weeks have passed. Two weeks of silence. Two weeks of you marching back and forth on the bridge, and you’ve yet to receive a single report. You had paranoidly watched Surewrought and the station it was docked at. No power surges, no vessels departing or arriving, nothing. The exact same issue had reared its ugly head for Kanzula. You were of half-opinion to call in an exterminatus and call it a day, but your more reasoned side had prevented you from doing so due to the needs of Deimea. If the world is lost, then rationing must be reinstated. Odysseus will surely balk at such a decision, and you have no doubt that the tech-thralls will be up in arms yet again, especially with their reduced workloads, they will organize and prepare. Maybe it would be a good learning experience.”Fabricator-General, we are detecting a lander leaving the Kanzulan atmosphere.” Your voxmaster rapidly informs you.”Is it ours ?” You question, having come to a halt and staring at the eerily unchanging green atmosphere.”Raising vox frequency…established.””Direct to me.””Acknowledged.”It takes a few minutes for the connection to be established, and what you hear is a series of incoherent ramblings with organic voice.”Enough !” You say in your human voice as well. “You shall speak clearly and succinctly, or I shall have you all shot down and exterminated !”This results in a couple more minutes of silence, you do not waste even a second and command weapons to be turned against the approaching lander, ready to fire at your command at any given moment.
>>6277244“I apologise, my lord.” You hear a tired, pained voice of a man, a rather young one at that. “The men have been rattled by what we had witnessed. I am Major Elias Kess.”“Very well, Major. Why are you not under company of a commanding techpriest ?”Another dozen of seconds of silence follow. “Uh, that, we- we were ordered to withdraw and deliver a repot of the situation on the ground by Forge-Master Krahr.”Liar. You are already able to tell that some, if not all that the man said was a lie. Your decades of experience already made you quite the expert at picking those out with ease.“And what is the report ?”“Daemons, my lord.”You clutch your Omnissiah’s axe at the mention, information such as this is strictly controlled, though if anyone would potentially break the rules and find out the truth would certainly be Omnolph. His desire for truth seeking is half the reason he is so unstable, or so you’d like to think.“What of our forces, the target objectives ?”“Th- they, uh, they are being overwhelmed. There are daemons in the fields, the local populace, and the local garrison had all gone insane, they are fighting against us and their numbers appear to be endless. I know not of the other Forge-Masters, but Forge-Master Krahr is holding the peninsula of the Special military exclusion zone. The infrastructure had been heavily damaged and the garrison there stabbed us in the back, but we had won, and fortified. Bu-, but we cannot hold, many of our men are dead or dying, we need help, everyone I have aboard this vessel is injured, we had no other choice.” Panic rising in his voice, the young man states.”Fabricator-General, I had checked the records. One named Elias Kess had officially received his second lieutenant commission only two years ago.” The voxmaster rapidly informs you.“A choice, lieutenant ?” You state, already sending a mental order to build up power in your voidship’s weapons.“I- I-“ You only hear stammering on the other end.“You are either a traitor, or a deserter. Which one is it, lieutenant ?”“W- we could not take it anymore, my lord, please, we are made of flesh, we fought non-stop since landing, the men here, I swear upon my honour, they are all injured, they cannot fight anymore, but they would still have been sent to the front, it is a death sentence !”“And your betrayal had already condemned others.” You ruthlessly respond.You only hear silence on the other end, as the lander keeps its course, not like they can go anywhere else.”Fabricator-General, we cannot maintain the weapons at this readiness without firing them. Orders ?”
>>6277245Looking upon the lander through the auspex readings, the small dot coming closer and closer, you make a swift decision:>Order the weapons to fire, you will suffer not the traitor to live. You must also consider the possibility that this could be a trap.>You shall be merciful, allow them to dock then sentence them to Servitude Imperpituis, giving them a chance to redeem their honour.>Were it not for Odysseus, you wouldn’t even consider it, but, allow them to land. They shall be put under watch and given medical aid. Let the A.I. decide their faith, if he desires to grandstand so much.>(Write in)Once that matter is dealt with, you still have more questions to answer.First of all, what is to be done with the voidstation, Surewrought and the forces sent to secure them:>You shall mount another expedition to secure them. You still have the manpower to spare.>You will launch a rescue effort, then blow the place into atoms.>You will launch a rescue effort, then leave the station be, for now at least.>The effort is clearly lost, simply blow everything apart.>(Write in)Then for Kanzula itself proper, if the words of the deserters are to be believed, at least one stronghold holds and your forces are still fighting down there.>You must redouble your efforts ! Dedicate whatever you can spare.>Mount a rescue attempt, then commence an exterminatus. The threat of daemons cannot be underestimated.>Mount a rescue attempt, then depart, leaving the planet alone, enough blood has been spilt.>You’ve wasted enough resources as it is, simply commence an exterminatus, giving everyone down there a swift death.>You’ve wasted enough resources as it is, simply depart and leave everyone to their fates.>(Write in)
Sorry for the lack of updates. GW kicking the fanbase to the curve more than usual as of late really destroyed my motivation to continue, but reading some other quests brought it back, again apologies.
>>6277246>>Order the weapons to fire, you will suffer not the traitor to live. You must also consider the possibility that this could be a trap.>>The effort is clearly lost, simply blow everything apart.>>You’ve wasted enough resources as it is, simply commence an exterminatus, giving everyone down there a swift death.Fuck daemons and fuck chaos. With the lack of reports for two weeks from both the planet and the voidstation we should assume the worst, besides we only sent out people that were expendable.
>>6277246>Order the weapons to fire, you will suffer not the traitor to live. You must also consider the possibility that this could be a trap.>You will launch a rescue effort, then blow the place into atoms.>Mount a rescue attempt, then commence an exterminatus. The threat of daemons cannot be underestimated.should be just a token effort. we just need the info then we dip
>>6277246>>Order the weapons to fire, you will suffer not the traitor to live. You must also consider the possibility that this could be a trap.>The effort is clearly lost, simply blow everything apart.>You must redouble your efforts ! Dedicate whatever you can spare.
>>6277246>Order the weapons to fire, you will suffer not the traitor to live. You must also consider the possibility that this could be a trap.Seems most in-character for Gane. I don't think he'd bother sparing them unless Ody was around to annoy him with lectures on the value of human life.>The effort is clearly lost, simply blow everything apart.>Mount a rescue attempt, then commence an exterminatus. The threat of daemons cannot be underestimated.
>>6277246>Order the weapons to fire, you will suffer not the traitor to live. You must also consider the possibility that this could be a trap.>The effort is clearly lost, simply blow everything apart.>You must redouble your efforts ! Dedicate whatever you can spare.If we can't figure out how to rid Kanzula of daemons after this, we can go with the nuclear option.
>>6277246>You shall be merciful, allow them to dock then sentence them to Servitude Imperpituis, giving them a chance to redeem their honour.>The effort is clearly lost, simply blow everything apart.>You must redouble your efforts ! Dedicate whatever you can spare.
>>6277246>Order the weapons to fire, you will suffer not the traitor to live. You must also consider the possibility that this could be a trap.Nurgle corruption in the agri-world probably means we shouldn't eat anything from that place anymore. >You’ve wasted enough resources as it is, simply commence an exterminatus, giving everyone down there a swift death.As much as I hate to see the chance of a Kanzulan campaign, we are pressed for time and we can cover for the loss of the agriworld later. I hope we get to witness our insane commanders soon enough.
>>6277374>>6277620>>6277684What reason is there to try and reclaim the planet at this point? The locals have all gone mad and would need to be exterminated either way and any food the planet produces will always be suspect.
>>6277908yeah, it'd probably be a good idea to just start large scale agriculture on Deimea at this point, even if it has to be done indoors in controlled environments.
>>6277246Even a great demon. Damn nurgle trying a lot. Then again chaos always throws everything they can for even the smallest chance of getting Ody ass. Or anyone associated with Ody ass.Too bad, I was hoping for the local Kazulians to not be just all chaos. And maybe even resisting alongside the Mechanicus garrison. The fact that the liutenant (lol i remember Antonius !), was drowning previously in a all those sounds doesn't get my hopes up about him. Most unfortunate since there is an extreme lack of any characters that isn't a techpriest so far. More of the same i guess. Kazula sound hopeless, and i have little doubt that the vast majority of the Deimean leadership in this military expedition wouldn't just either die or get corrupted by Nurgle (i mean its clearly already happened or is happening down there and in that station. And I remember we sent more than a few forces down there and in the station). Some are half in the way of being evil or mad in some capacity on their own. Little good to defend themselves with, lot of violent, mad or evil thoughts to play with for demons instead.The thing about Kazula though is that, the local population was in the few millions. Nothing special same for their tech, still faithful imperial despite the kind of shit that happened to Sector Clarus. So the occupation of the Deimean Mechanicus seems to have pushed them in creating an unexceptionally well lead nurgle cult. One powerful in psykers too. And they where capable to just appear as mundane rebels that did guerilla against the Deimean invaders. Genius for them, since the Mechanicus garrison was unable for proper pursue or hunt.Anyway a few millions is not enough population to be an unending tide, which means the world and the biosphere with it is corrupted. Now thats a lot more corpses to play with. There was an hint of this with the world being greener in a previous update. With a great demon being in the space station, 100% there is a warp portal on the world too. So basically this cult is on the way to make this agriworld a demon world outright.>Order the weapons to fire, you will suffer not the traitor to live. You must also consider the possibility that this could be a trap.So long Elias, or Demon wearing Elias face, next human character !>The effort is clearly lost, simply blow everything apart.Kill everyone !>You’ve wasted enough resources as it is, simply commence an exterminatus, giving everyone down there a swift death.Kill everyone !
It doesn't particulary despair me on the food front. Odysseus has 0 issues in setting up food production anywhere he wants (in space, on a planet of just rocks, on the hellscape that is Deimea etc...), even in his current weak state. Its just a matter of doing the work, which would be easier if there was time to do said work and everything wasn't in a poor state. Or an enemy invasion wasn't throwing itself at Deimea. Most of Deimea population is also rapidly surpassing the "i am going to die horribly" limit. So feeding the survivors will not be an issue, if they aren't eating themselves on their own, it will be a miracle if there is a billion left. Or if we survive in general. I can only hope i can convince others to deploy our Combat Body soon enough against the Eldar strike force. Both because it makes for a cool fight scene, and also because we can 100% kill more Eldars as they never fought something quite like that i believe. And are anything but ready for it. Which should help us, because we can then concentrate on the orks.
And also to try that doubt trick.It doesn't cost us much that one, and even a few seconds of doubt and uncertainty are more than enough for our robots to kill or wound those eldar.
>>6277247not an issue. If anything seeing your update as put me in a good to continue on something i started threads ago.
>>6277923*mood
>>6277246I realise I forgot one vote>>6277849Add to vote >The effort is clearly lost, simply blow everything apart.I also don't buy that we have an entire fortress holding out against daemons considering a great one was able to manifest in Surewrought. Things must be really in the shit down there and it's suspicious our first communication with the ground was from deserters. Lets mercy kill this planet and move on.
Vote count as of now:Deserters:>Kill them62773656277370627751362776206277374627784962779177 votes>Show mercy62776841 vote>Ask AISurewrought:>Another Expedition>Rescue then bathe in holy fire62773701 vote>Rescue then leave be>Bathe in Holy fire62773656277513627762062773746277684627784962779177 votesKanzula:>Redouble efforts6277620627737462776843 votes>Rescue then Exterminatus627737062775132 votes>Rescue then Leave be>Exterminatus6277365627784962779173 votes>Leave
>>6278725Thanks for counting the votes, anon. It seems that I will be needing a tie breaker about what you anons want to do with the planet.Other than that, turning the deserters into atoms and blowing up the voidstation along the Surewrought win with quite the margin.
>>6279148I'll switch to exterminatus.
Alrighty, votes locked in. You are all pressing the "oh fuck" button for all of the situations. Update coming this week.Genuinely surprised to see that outright exterminatus had won for everything. Puritan Inquisitors would be proud.
>>6279372I would have acted differently if we weren't already so pressed for time and that the threat we are facing wasn't chaos. Time and time again we've seen just how diligent and patient you have to be to root out chaos completely, and if we want to retake Kanzula at all that action needs to be now, the only moment we do not have the luxury to wait and purge the unclean. The value Kanzula provides isn't worth the effort it would take to liberate it, when we have the opportunity we will save a thousandfold from the grip of chaos but this turn we need to show mercy with a swift death.
>>6279372We are playing Gane here so it kind of fits. He would make this kind of decision if its in front of him. Still the situation looks pretty bleak down there, even as playing Odysseus here i wouldn't be sure if we can save 1 man nevermind all of the ones down there. Not even talking of the station or Kanzula it self.Also the Deimean Mechanicus isnt geared for war here. Is just too much everything. This cult growed under the disguise of being guerilla rebels and they now influence an entire world worth of biomass. Its quite clear the military needs to be remade after we make the headcount of who survived back home. Probably government too. Fresh air never hurts.In regard to Puritan Inquisitors .... i am not sure they would give even thought about the number of people to help/save before hitting the button. We do instead, but if we decide to save and help many others might just die. Or a disease comes on board. Or a warp portal from runes made on a dropship opens. Could happen.
Unlike imperials we do not get holy buffs in case we do heroic or selfless acts. I still want to save people, but we are not even able to get out of our proverbial bed in the ruined pension we currently live in.
>>6279413Well, maybe if the number of people worshipling us increases that may very well change. If we decide to go to the route of infiltrating the Imperium through subversion of the faith we will probably have to think about the reality warping effects of belief (and perhaps warp interference with our programming)
>>6279427I think we should conquer Sector Clarus while it's in a state of anarchy and build up an independent empire. Then we do what the Tau do and slowly bring more planets into the fold by essentially bribing them with better living standards. Fuck the Imperium.
>>6279450The Tau model of conquest will serve us well but it only works because they offer more than just improved living standards.We ought to create a new ideology, like the greater good, a synthetisation of our philosophies from the dark age and the necessities of the current one. Something people can cling to in the absence of an oppressive faith. Still have to learn a lot more about chaos before that
”Master of ordinance, suffer not the traitor to live.” You state without even a moment’s hesitation. Somewhere at the back of your mind, you had a single passing thought of turning them into servitors, but you had rapidly dismissed it.Taking your orders, the Voxmaster rapidly relays them, and you watch as a single lance strikes through the void. Without any sound, or sudden moves, the small lander simply disappears out of existence, only the occasional piece of debris flies out, the only sign that Elias Kess and anyone therein had existed. Their names, deeds, families, friends, acquittances shall all be purged, forever cast into the ignorance of the galaxy.You halt momentarily. You will need to carry out Damnatio Memoriae regardless of Odysseus’ objections, of which you have no doubt there will be plenty, but it is through such means that you had survived centuries and you plan on surviving quite a few more. Undoubtedly it will balk, protest, whine really, about the cruel injustices of the world, failing to realize that not to punish those of traitors’ blood is an injustice in and of itself.Rising from your command throne, you walk, step by step, approaching the observation deck. Barely noticeable within your peripheral vision, you notice what appears to be a new figure, vague in appearance, it appears to consistently shift in height and build, it is a man…you think. No matter how you move your gaze, it avoids you, shifting wherever you look to be just out of proper sight. Just like all the others. The only difference from all the other beings, is that this one also has a deformed mass writhing, growing, collapsing, but never withdrawing, occasionally the mass becomes a collection of tortured figures, missing limbs, or sporting injuries. Such a minor thing, they shall in time disappear, like so many others.Gazing into the void, you stare at the decaying figure of the Surewrought and the voidstation it is attached to, the rust that had spread throughout the ship appears to be growing before your very eyes, even now, you think, you can notice pustules forming and growing, as they begin to spread out as a single all-encompassing organism. Bits and pieces of metal begin to slide off like rotted flesh, revealing the interior as it falls apart, thick clouds of noxious gas and tendrils of buzzing flies erupt outwards. The buzzing, the beating of the wings, the noise of encompassing decay, it beats against your artificial ears, buzzing, buzzing, pounding against your skull.
>>6281144Despite the great distance, you can see, you can watch, you can know. A shambling corpse, once a proud member of the Astynomia, the front of his helmet is gone, some great force had broken out from within him and destroyed it, even now, he is missing his lower jaw and the upper one is deformed, jutting out sharp teeth around which putrid maggots, grown fat from having feasted upon his flesh, writhe and grow as sickly, contagious spit drools from his mouth, his eyes are sickly milky white, the pupils themselves fogged over and barely visible. He, no, that no longer is a man, that no longer even is human, it, it somehow smiles, despite lacking the ability to do so, you can see it, the smile, you can see it, those sickly eyes, they are staring at you. That is illogical, for they cannot see you, those eyes are nothing but flesh, weak, malleable.Only now do you notice it; you are not seeing that creature. What you are witnessing is the station itself. The metal bends against it will, it changes by its command, it rots by its touch. And the very station is smiling, the skeletal remains of the Surewrought acting as its jagged teeth, the stars above, they glow green as a pair of eyes staring so…so…gently. There is no malice, there is no hatred, you cannot even see ecstatic happiness. It just is. A content smile, an acceptance. An invitation. A call to forget the pain, to forget the worry, the stress…to forget the guilt.The crescendo of the wings, the beating noise of seven thousand flies moving around. It is maddening, you can no longer hear yourself think, you can no longer even remember who you are. The noise, the noise, the noi-”Fabricator-General, exactly sixty standard Terran minutes have passed, as such, it has reached the prerequired amount of time to raise concerns. We are still awaiting your orders.” The Voxmaster’s voice cuts out the thoughts. The lingering noise, it still buzzes, it still asks, it still waits.You turn to face the Voxmaster, his gaze is unpresentable, his voice even. Then your lingering sight shifts to the remainder of the crew. They either continue their duties uninterrupted, but those capable of thought, a sad necessity, stare. You do not feel even a hint of concern, not even slight worry. Everyone here is either wholly certain and willing to obey any single one of your commands without question, or they are waiting to see if your mind had truly broken, and if you can be replaced. Finally, you look yet again into the void, once more looking upon something that had caused you, though you will never publicly admit, great fear. And you see nothing. The Surewrought and the station stand as they had always stood since your arrival, unchanged, unmoving, completely identical.
>>6281145And you feel anger. Unbridled rage. Righteous fury. Cold and calculated, rather than a blazing, burning one. What does this pathetic daemon think it is ? Some God ? Some all-powerful creature ? You had imprisoned your own God when you had met it ! And now this foul creature thinks to tempt you ? Laughable. It must truly think of you as someone weak-willed enough, a foolish man easily tempted by false promises. All you can feel is contempt towards its very existence, a foul wound on reality and nothing more, one that shall, in time, be excised. With the backdrop of the sickeningly green Kanzula, you turn your whole body to face the bridge. “By my authority as Fabricator-General, I hereby proclaim Exterminatus Extremis upon the world of Kanzula. Master of Ordinance, you are also to target the Surewrought and the voidstation, leave nothing behind.Without missing a heartbeat, the whole of the bridge jumps to activity to carry out your commands without even a single protest or proclamation about the guaranteed deaths of their fellows upon the planet’s surface. The effective hierarchy of Deimea doesn’t tolerate any absurd concepts as independent thought.-(POV shift: You are Forge-Master Hattie Kelbanx, you want death.)Pain.That is your existence.Your flesh is rotting off your bones, you can feel every single cell of your body slowly dying and decaying, the steel making up most of your body hurts, it tears at you as if it were flesh. Your veins have long since halted their flow of blood, you should not be alive, but the wriggling sensation of maggots tearing into your meat has become such unimaginable agony, yet at the same time it had become your every single second of reality.You had gone blind after four days of excruciating torture, you had to watch as flies dug into them, you felt every single sip they had taken as they drained your eyes, your vision getting worse and worse, afterwards, you could feel their numbers, their aggression as they carved out their nests in your empty eye sockets, you could feel your mind going numb as the eggs laid hatched and the maggots the spilled forth dug their way into your brain. Even as you drool from the suffering, you had not felt anything worse than losing your mind.
>>6281146That is of course not, not the end of your torture, as some sort of parasite or another had eaten into your ears, be it metal or body, it cared not regardless, and the pain you felt was indistinguishable, bite after bite, you had to listen to your own hearing slowly disappear. You would have screamed, had your vocal cords not been broken by their constant use and the endless vomiting and the acids rising from your own stomach had burnt away the linings and further damaged your throat, a top of that, the small creatures you had witnessed before losing your sight, they had bitten deep into your flesh, digging in with their sharp teeth straight to the bone, and you could feel seven times seventy seven diseases spread throughout your body, causing you to constantly battle yourself as you shake from continuous colds, only for unimaginable heat to then rise from within, all accompanied by pain.And as your body rots, you are losing more and more of what few senses remain, a particularly awful disease had already made you lose any sense of touch you have, with only your neurons wasting away as they continue to fire around your body. Soon, you shall feel absolutely nothing, other than agony.You have no idea how much time had passed; your senses had long since escaped you with only your thoughts being capable of staying with you. However, you feel it. The entirety of the voidstation shakes. At least you still think you are on the voidstation. It, it is hard to think…there is only pain…you want for it to end…why does it not end ?”SOON !” You hear laughter in your mind, the same sickly grandfatherly voice. ”SADLY, IT APPEARS THAT YOUR LEADER REJECTED THE GRANDFATHER’S MOST SACRED GIFT. NOW HE ORDAINS TO DESTROY US. IT WAS EXPECTED, BUT IT IS STILL A SHAME NOT TO SEE THE SPREADING OF SUCH FINE GIFTS.”Finally…finally…you will die. You would cry if you could.”DO NOT FRET. I SHALL TAKE YOU WITH ME, WHERE YOU WILL BE ABLE TO SEE THE GARDENS OF NURGLE !”No…please…no…All you can hear is…laughter.
>>6281147-(POV shift: You are Forge-Master Omnolph Krahr.)One of your mechadendrite pierces the heart of a maddened cultist and with a flick, you fling the body away a good few dozen metres. Wielding an Omnissiah’s axe with one hand, you behead a daemon, with another free hand, you grab a large flying mutated creature by its leg, your own sheer bulk stopping it dead. Swinging your arm down, you smash the creature onto the ground, making its rider lose his seating and fall off. Using one of your six reinforced bulky legs, you crush the being’s guts and then with another mechadendrite, you bring about a heavy flamethrower and bathe the rider in holy promethium. You found soon after landing, that while weaponry functions just fine against the cultists, these creatures, far more related to the warp, if your theories and readings are correct, are far more affected by melee weapons and flamethrowers. Though…“Begin bombardment. Lock onto my coordinates.” You coldly state, staring at a woman that is currently bleeding out next to you. To render assistance would be to waste valuable resources, besides, she’s not even all that augmented to make it worth the expense.As the howling artillery begins to fall down on your position, your massive bulk, reaching three metres is quite an easy target, luckily the sheer number of bionics you possess makes you quite impervious to damage. Good thing to, as the third and final guaranteed means of defeating daemons seems to be overwhelming firepower.Turning about, you take a casual stroll back to the frontlines, taking a moment to admire the wondrous artistic renditions carved out by soldiers onto the trench walls. Though you do wonder what exactly they are meant to represent, a few more skilled artists do have a good way of catching your appearance, shame they all want you dead.I think you should kill them, me.Ya know, I think the same as well.I have no opinion on this matter one way or another.And I am just a fragment of your imagination that is really just a part of your already shattered mind.I’m hungry. Can we get some more of that good food ?We have no mouth…we do not even have tastebuds !“SHUT UP !” You roar in binaric, clawing against your head as the voices keep annoying you. You should not have compartmentalized your mind to allow for multitasking. Biggest issue is that the number of the voices keeps growing.“Forge-Master ?” A silent techpriest that you just to told to shut up, foolishly decides to ask.Looking up from the sparks you had created clawing against your metal head, you grab the techpriest by the head with your powerful hand, lift him up despite the constant protests, and then you squeeze. Bursting the head, your are showered in gore, metal, and electronics.“Why did you do that ?” You ask yourself.
>>6281149“I said we should kill them.” You respond to yourself.“Can we eat him ?” The conversation continuous.You start to walk once more. With the head exploded, you can justify it as an unfortunate friendly fire incident, quite often those seem to occur. You would reprimand your officers about killing each other out of spite and ambition, especially with your resources growing thin, but well, you decided to allow them to have their fun. You are all going to die after all. You know Gane, he will not allow you to live.Raising your head, you watch the skies, the buzzing hordes of flies had continuously filled the air. Their numbers are without end; it seems that they are quite fond of running straight into whatever exhaust ports they can find. You had already thought about a novel biological weapon, replicating these fly swarms. Not as effective, as you would need enough time to conduct practical experiments, but thanks to your compartmentalized mind, you already created a theoretical one, with a matriarch leading a few thousand specimens, with the matriarch herself being lobotomised and a control chip being installed instead of her brain.Ah, what a shame it is to die here. You still have so much you want to do.“DIE !” A cultist jumps over the trench, wielding a knife, his skin shedding as he moves, with open wounds pouring out pus with every action.Your mechadendrite instantly caves in his chest cavity and sends the man flying without you even turning your head, much less so your body.You turn to look at a patch of sickly yellow flowers growing despite the hostile environment. It is most li-, no, it is certainly toxic to an unprecedented extent, but it is still quite beautiful. With another set of fingers appearing out of your current massive ones, you gently pick the flower and move it to your face, gazing how light falls upon it, the subtle shifts in colour.A swarm descends from the skies, angrily flapping their wings, only to be met by spurts of promethium from you, burning them all away as thousands begin to fall down around you.Rising to your full height, still holding the flower, you see as further away, your right flank had collapsed, a swarm of undead creatures, cultists once killed but risen yet again, led by daemons had overwhelmed the defenders.They shall suffer fates worse than death. You had already tracked down a few survivors in your attempts to make sense of the situation. They should kill themselves before capture, a sound advice you had given everyone who asked.If you had reinforcements…ah…well…could have, should have, would have. All irrelevant concepts for those too small-minded to let go of the past and simply look to the future.”Forge-Master, the right flank has fallen, what are your orders ?!” A panicked techpriest, sporting injuries and having his once white cloak covered in viscera and other unmentionable body fluids asks in panic.
>>6281150“Orders ?” You state in a synthetic voice, but no longer one in binaric, while laughing. “Die a good death ! And make it a memorable one !”Watching over the confused techpriest, you cannot help but laugh yet again.That is when you see the layer of clouds being split open as a bright red flaming ball of fire descent to the surface, far and distant, it eventually impacts the world and the horizon erupts in such a wondrous and beautiful sight that you cannot help but watch it with awe. Was this how Deimea looked when Fabricator-General Celt Cycadax purged it in holy atomic fire ? What a gorgeous sight it must have been, to kill non-believers in such a manner. Though, you suppose killing the most hideous opponents that humanity has ever encountered is not a bad way to go. You do wonder if those deserters had managed to survive their foolhardy attempt to break through. Well, they are probably dead, just like you.As another ball of fire descends, and then another one falls, and then another, the bombardment increases in intensity. Why don’t we behead the crying priest next to us ?Yeah, if we’re to go, let us not go alone !I have no opinion on this matter one way or another.Hey, so, I’ve got to confess, I was not entirely honest. I might be more than just a figment of your imagination.I still want one more bite before I go.I would sigh, if I was physically capable of such an action.You do not even bother to silence the voices. Ah, you’d like to take a deep breath, to fill your lungs once more, to feel the warmth of the sunlight. Oh well, deadly radiation will have to do, you suppose.Dropping the axe, you open up your arms, slightly moving your head to the side, you cannot feel anything. Your augmetics had long since rendered you incapable of feeling such things as cold or warmth.So for now, you will just enjoy the moment, as your vision slowly fades away, the visors cracking under extreme heat and your metallic body beginning to shed rivers of molten metal.-(POV shift, current day: You are Fabricator-General Volteus Gane.)With a single order, you had just condemned every single Forge-Master to their deaths, alongside a slew of high ranking techpriests, the macroclades are also devastated, alongside the most veteran units of the Astynomia. These are painful losses, but not ones that you cannot recover from, the loss of experience is the most painful part, as simple training is not enough to rebuild it, you shall have to undertake more campaigns to restore the sheer level of veterancy amongst your officership corps. But the Orks are plentiful in this sector, and you can just organize a few expeditions here and there for the task, it will also serve the double function of distracting the foolish beasts from Deimea itself.
>>6281151Another matter of import, and one that will bring you a much greater headache would be the fact that with so many deaths, the political situation will be…unstable, putting it lightly. No doubt the various factions will bray and scream over the deaths of their leadership, they will make demands, or try to negotiate deals, a few assassination attempts are guaranteed, but they will probably not reach two dozen, unlike the last time.”Voxmaster, have the Astropathic choir contact Deimea. Inform them of our return.” You order, looking through the window.”By your will, Fabricator-General.”Staring once more into the void, you regard the few floating remains of the void assets around Kanzula, and that barely is anything remaining there.As for the planet itself, the planet, once full of life, be it the endless seas of vegetables and other plants, to the sickly perversion of life brought on by the daemon incursion. And now, it has been rendered barren. You unleashed atomic fire, to bathe the world in. The first explosions had burned away all life, the second wave levelled mountains and evaporated oceans, the third cracked the planet’s crust, spewing forth kilometres’ tall waves of toxic gasses and magma. Then, the fourth wave destabilised Kanzula’s, causing the instability to render the world not only uninhabitable, but for whole continents to break away. In time, the laws of gravity dictate that the broken off crust will fall back onto Kanzula, perhaps parts of it will create a new moon, or series of moons around the world, but that shall occur long after you are dead, perhaps long after humanity’s gone. Odysseus will probably not last that long either.For now, you turn back and begin to move to the command throne. Organising the return trip is going to be an ordeal, with so much of your command staff gone. And as you are moving closer, you take a quick glance at the figures standing at the base of the throne. They are clear to your vision, unlike most these tend to stay visible for years to come.Hattie stands close to the throne, a step above the rest, standing straight, her face is slightly tilted upwards, a sneer hidden behind her augments as she stares at you, constantly plotting to usurp your position. Always an annoyance, but you had never found a good reason to get yourself rid of her, though you suppose that is irrelevant now.Next to her stands Leth, the ever so loyal Leth, staring at Hattie, he simply cannot comprehend how could someone dream of a higher position in the hierarchy, it will come when it will come, as it had for him. Working hard every single day, he took on any task you had given him without a modicum of complaints, and now he died without any as well. Perhaps he cursed your name when you sentenced him to die.
>>6281154Krahr, the hulking monstrosity of metal, due to his sheer size alone, he stands a good distance away from the command throne, constantly muttering to himself and holding a full-blown conversation with the numerous personalities within him. His numerous mechadendrites cutting in and about his two long and massive arms, where they continue to work on about something or another, he always continues to tinker about.Finally, at a distance, though standing there not due to his size or position stands Diadalin. The cowardly man, standing in a hunched position eyes his surroundings carefully, always scheming, always plotting, both for his power, however he mainly seems to do so for no other reason than to guarantee his own survival. Threaten that, and he becomes a vicious beast. Still, he looks at Krahr’s work, trying to gleam what exactly he is doing.As one, all four Forge-Masters turn, their bodies shifting and changing, their cloaks burning, their bionics scorching up and looking like they had seen the very depths of hell, their flesh boiling and popping before it too becomes nothing than a charred piece of coal. They do not scream, they do not shout, they simply watch, they simply follow your every move.Let them, given a few years, decades at most, they too shall become indistinguishable shadows, running away from your sight.-(End of POV shift.)You finally have it. The unknown signatures had stayed consistent throughout the few days of observation, indicating that whomever came in were at least not Orks.Looking through the files of identifiable imperial navy vessels, you are quickly able to determine the composition of the small fleet, and the fact that they are burning full ahead towards the Orkish spacehulk. You must either applaud their bravery, or condemn their recklessness, which is which remains to be seen.As for the ships themselves, while you are yet to gain any IFF readings, their outlines indicate what appears to be a battle barge, as well as a strike cruiser escorted by a pair of dauntless class light cruisers and three sword class frigates. You are able to visible and clear signs of damage upon every single vessel. They must have been a part of a larger force, and one of the dauntless’ is badly damaged, actually falling out of formation as still tries to limp ahead despite having whole decks exposed to the void and missing its lance and half of its macrocannon batteries.The Orks, naturally, having spotted more easily accessible targets, and with no command and control in place anymore, had further split up and turned about to fight the imperial ships, slightly relieving the pressure upon your beleaguered defences.
>>6281155Though this does raise a question. If beset by the Ork warships, the imperials are guaranteed to die, in fact, their continued assault is illogical if anything and you cannot comprehend as to why they are carrying it out, the imperials must surely know that the Deimeans are traitors by their standards, yet they seem to still be rushing onwards regardless.You could assist them, direct your orbital defences to target the Orks, a few shots in the exposed rears would cripple some and render them easily avoidable, others however, will only be emboldened by the challenge and redouble their assault.This is an issue because your voidyards are now exposed. Drawing Orkish attention to yourself all but guarantees their destruction. With the amount of time and effort, as well as both resource and logistical bottlenecks involved, any damage will take days to undo, and if a yard is lost in its entirety, it will easily take months to be rebuilt, if not more given the current damage upon your infrastructure.>Take the risk and keep the Orks’ attention on you. The imperials must have a plan. Surely ?>If the religious madmen are willing to charge to their deaths, you shall let them. To assist them is to condemn potential millions to their deaths in time.>(Write in)
Gane getting a casual nat 99 to resist Nurgle corruption.
>>6281156>If the religious madmen are willing to charge to their deaths, you shall let them. To assist them is to condemn potential millions to their deaths in time.Our precious population is a few billions i think. We cannot afford for the defense in space to break. It would have more orks unleash more hordes on the world. And more worrisome, there is so many orks that they would try using the shipyards against us. Bet they would manage it even with us detonating them.I have no idea why any imperial remnant is throwing themselves at us when we are so far up in the map of Sector Clarus, and currently between two "mountains" breaking us. Eitherway having someone else that does their own thing* in Deimea is not something i like.*they are not surviving the space battle even with support. Just like in the past more ships will throw themselves at Deimea ! Its good for the planet!
I am considering to comms them as a write in. But they would have little reason to say what they are here for. And I doubt they would want to help us since.... Deimea or at very least Deimea City has very visible presence of some of our construction efforts and our robotic legions. Imperials must hate us, especially if that Inquisitor that throwed half the fleets of the sector here in the past throwed around the legend of the White Ghost as not a symbol of hope but a symbol of death.Perhaps i am mistaken Perhaps they are imperials that dont believe that bullshit of the past (rest in piss inquisitor), and want Deimea help for the Sector. Or maybe this are imperials that have not seen the situation in Sector Clarus improving at all, and the best choice is not to go south towards the Imperium but try going north and ask Deimea for a new home. If that is their best choice then the Sector situation has become even more dire. Still they would be "allies", if temporary ones (hard maybe if we can win them. Odysseus could do it but imperials can be very thorny). Though they need to get to our temple cities first and we have not much space for our own here. What if they are filled by civilians and not just soldiers ?The chaos gods are probably having a laugh at Odysseus expenses again.The Quiratch didn't even show up so far. Are the carnivore chickens still up there i wonder.
>>6281156>If the religious madmen are willing to charge to their deaths, you shall let them. To assist them is to condemn potential millions to their deaths in time.We clearly have bigger things to worry about than helping an enemy force that would exterminatus us if given the chance. A battle barge also means space marines, so at least we can expect them to do some damage before dying. I flat out don't want to negotiate with heavily indoctrinated living weapons without being in complete control of the operational field. Deimea matters more>>6281157I'd expect nothing less from our magnificent fabricator general. The Omnissiah protects
>>6281156>Take the risk and keep the Orks’ attention on you. The imperials must have a plan. Surely ?Shit, it's loyalist space marines. Hopefully they actually do have a plan and aren't here to fuck with us. Surely if they were here to kill us then they'd just hang back or leave and let the greenskins have their way with us?>>6281187>I have no idea why any imperial remnant is throwing themselves at us when we are so far up in the map of Sector ClarusThe battle barge and strike cruiser indicate that they're led by space marines. They're likely the Iron Spears from the POV shift back in thread 1 and if I had to guess, they're probably coming from GSDGW-1 to the north of us.>>6281229The Qiratch are pretty far away from us at the edge of the Ghoul Stars and on the other side of Gelenos territory. It's not surprising they haven't popped up yet. They may have even decided to isolate themselves after correctly concluding that the wider galaxy is utterly fucked.
>>6281156>If the religious madmen are willing to charge to their deaths, you shall let them. To assist them is to condemn potential millions to their deaths in time.
>>6281277On the upside we might get a lot of free range space marine corpses we can poke at. Chaos free too so we can actually analyse it
>>6281156>Take the risk and keep the Orks’ attention on you. The imperials must have a plan. Surely ?I don't expect us beating the orks in space. If the voidyards are already exposed, then it's only a matter of time before they fall as well.
>>6281279>Hopefully they actually do have a plan Likely. Marines are made for war. If it can work is another thing.>and aren't here to fuck with us.With how marines usually are i doubt they where going north or hunting orks, and just wanted to pass by. Unless they are the two possibilities i mentioned, hostilities could start.>Surely if they were here to kill us then they'd just hang back or leave and let the greenskins have their way with us?Chapter beliefs and tactics can be... varied. We are heretical to the extreme, or at least we are from what the inquisitor that managed to rally half of the sector fleets said. I honestly just not want to deal with another enemy on the ground, this situation is already ugly with the eldar elite strike teams and the hordes of greenskins. If nothing else the marines have high chances to die anyway with the sheer amount of orks. >>6281279>GSDGW-1Yeah I think they are the same chapter. But honestly i doubt that world is alive. GSDGW-1 its right on the frontier with the unknown space and to remain intact after all this time.... a bit too hard. I mean if Deimea is getting invasions left and right, their position should be even worse. Both Orks and the Crystals are expanding and we are in the middle + a forgeworld. Last time i remember though the Iron Spears weren't doing greatly.Fried Chickens decide to wait it out. They have some brains if nothing else.>>6281156Newb if the first options wins and orks risk to capture our shipyard can we have it autodetonate ? I really dont want any mekboyz to get their hands on any of the machinery up there and use it against us.
>>6281348>Newb if the first options wins and orks risk to capture our shipyard can we have it autodetonate ? I really dont want any mekboyz to get their hands on any of the machinery up there and use it against us.Yes.
>>6281156>Take the risk and keep the Orks’ attention on you. The imperials must have a plan. Surely ?>>6281157There's a reason Gane has lasted as long as he has. Praise be to the Machine God!Also, Wish I had known this was up way ago lol. Only just saw the twitter updoot.
>>6281156>>Take the risk and keep the Orks’ attention on you. The imperials must have a plan. Surely ?
>>6281279>>6281460>>6281459I am curious as to why exactly we are helping the people that were here to exterminate us last time they were here. We are a heretics to the Imperium, and these are loyalist space marines. If they know about us it's highly likely they want to kill us. If they don't know about us then Tzeentch is probably laughing his ass off. We have reinforcements en route, even if they survive their suicidal charge thanks to our help Gane will most likely vaporise them alongside the Orks when he enters the system since there is absolutely zero indication they're not an enemy. If we don't fire the weapons in the shipyard and draw attention to it, we can last long enough for Gane to arrive and we won't have to worry about repairing the one thing that can pump out more ships to help with our situation. So my question is what are you guys trying to achieve by saving them? At most we'll get a deal to supply some fanatics with weapons. At the very worst they get lucky and manage to virus bomb us or subject any other of the multitude of exterminatus options the Imperium has. With the data we have this simply seems like an extremely unnecessary risk
>>6281156>>If the religious madmen are willing to charge to their deaths, you shall let them. To assist them is to condemn potential millions to their deaths in time.I am a bit curious about why they're here but it's not worth risking our voidyards and besides i'm sure they'll miraculously survive somehow.
>>6281501Only if one of them is named and his helmet is off. Bonus points if ultramarine-adjascent
>>6281509A damn shame that they're Iron Hands successors and all have helmets then.I would just like to point out my track record, and my willingness to kill characters and entire factions due to dice and player decisions.
I feel dumb for asking, but why don't we try to contact them first? Are they here to assist us or not?
>>6281572>I feel dumb for asking, but why don't we try to contact them first? Are they here to assist us or not?You can try, but with the sheer amount of ships, a whole spacehulk, and you lacking any FTL means of communication, there is a good chance that the message might be too late or just drowned out by the Orks whom are either purposefully screaming down every single frequency, or they are just coincidentally screaming down every single frequency. It is unlikely, but you anons can try it if you want to, be warned, it will eat up time whether or not it is successful.
>>6281563I love that about your quests btw. Helps a lot that you're a wordsmith too so you pull it off
// SUBROUTINE: WARD3N-Ω // STATUS: CRITICAL //// CORE_PROCESS: BATTLEGRID_ANALYSIS // PLANET_DESIGNATION: DEIMEA PRIME //// RUNNING_DIAGNOSTIC... // // + FOE_DESIGNATION: "ELDAR EMPIRE"// + + + CONTAINED. OPERATION_PHASE: MOP UP// + FOE_DESIGNATION: "ORK EMPIRE MUON"// + + + STABLE. OPERATION_PHASE: DIG IN// + BOGEY_DESIGNATION: "IMPERIALS"// + + + UNKNOWN. POSSIBILITY: FORCE MULTIPLIER.// + WMD_BASALT_FLOOD STATUS: ARMED// LIKELY OUTCOME: DESTRUCTION OF 98.2% OF DEIMEA WITH SINGLE REDOUBT. "PYRRHIC VICTORY"// RECOMMENDATION: GAMBLE ON IMPERIAL FORCE MULTIPLIER.>>6281156Good to see you back, Newb.>Take the risk and keep the Orks’ attention on you. The imperials must have a plan. Surely ?
>>6281478Because the Imperials would and have shown to side with other humans/ect to kill Orks and more before? Also what promise or secruity is there that Gane will arrive before they finish whatever they are doing and fuck off?
>>6282225The Imperials arriving and immediately rushing to fight (much like the orks) is already causing our void defences to ease up as less of the Greenskins have their attention on us. Us firing on the portion of the Ork fleet currently engaged with the Imperials will only cause the entire fleet to register us as the better fight and focus on us more. I understand we have lots of feel good stories of the imperium teaming up with foes to defeat a greater enemy, but within the universe indiscriminate atrocities are a lot more common This is especially the case for us since we are a Heretek world that previously destroyed about half the sector fleet and for all intents and purposes weakened Imperial presence to the point that gaping asshole in reality opened to our relative south. If they have any information at all on us we are clearly the bigger threat in comparison to the greenskin tide.Right now they're buying time for us, that won't be the case if we shoot to cover their asses instead of focusing on the craft attacking Deimea directly>>6282214The Imperials would only be a force multiplier if their tactics consisted of something more than rushing the enemy with a weaker force and dying.
>>6282287>The Imperials would only be a force multiplier if their tactics consisted of something more than rushing the enemy with a weaker force and dying.// STRATEGIC FAILURE: LACK OF MATERIAL IN BATTLESPHERE_SPACE.// ASSESSMENT: POSITIONAL DISADVANTAGE.// RECTIFICATION: DYNAMIC COMPENSATION IN ASSET ACTIVITY WITHIN BATTLESPHERE_SPACE.// + + + BOGEY DESIGNATION: "IMPERIALS" LIKELY TO TRANSFORM BATTLESPACE WHERE POSITIONAL DISADVANTAGE IS GREATEST.// FURTHER ANALYSIS: GREED FOR WORLD: "KANZULA" LED TO BLUNDER OF PRESENT POSITIONAL DISADVANTAGE.// STORING NEURAL MATRIX OF THIS FAILURE FOR FUTURE ANALYSES........DONE.
>>6282359Your assessment rellies on faulty assumptions and an overprojection of the strength the Imperials have. Their fleet composition of a battle barge, a strike cruiser, two dauntless class light cruisers and sword class frigates are insufficient to cause much more than a distraction in the void battle, not to mention a strike cruiser being a lightly armed lightly armoured vessel specialising in ground assault not being suitable for the purposes of a mainline vessel. The Orkish vessels outnumber them utterly, their fleet is damaged and one ship is completely geared towards ground assault, which was most likely meant for Deimea. Do you think the amount of damage a fleet as ill fitted to deal with the situation as this one justifies the loss of the greatest asset we will have in the upcoming reconstruction efforts?
>>6282377// RECONSTRUCTION EFFORTS CONCEPT: AMUSING.// 3.6 BILLION ORKOID SIGNATURES AMASSING ON SURFACE OF WORLD: DEIMEA PRIME.// PYRRIC VICTORY FOLLOWED BY SECOND INVASION LEADS TO ABANDONMENT OF WORLD: DEIMEA PRIME.// + + + CHECKMATE.// ANALYSIS OF BOGEY_DESIGNATION: "IMPERIALS" DOES NOT INDICATE SUICIDE LIKELY.// PREDICTION: REPEAT OF FOE DESIGNATION: "GREAT ENEMY" TACTIC OF BOARDING ACTION OR DEPLOYMENT TO BATTLESPHERE: PLANETSIDE ONCE CLOSE ENOUGH, FOLLOWED BY TRADE OF MATERIAL IN BATTLESPHERE: SPACE.// FURTHER: SECTOR SHOWS SIGNS OF BEING ENTIRELY LOST TO ORKOID MENACE AND GREAT ENEMY.// HYPOTHESIS: "IMPERIALS" HAVE NOWHERE ELSE TO GO.// THEREFORE: "IMPERIAL" ACTIONS ARE NOT AS IRRATIONAL AS THEY APPEAR.// THEREFORE: "IMPERIALS" ARE NOT SUICIDAL.// THEREFORE: "IMPERIALS" HAVE A PLAN AND DESIRE SURVIVAL.
>>6282387Your Analysis is extrapolation from data we do not have. We have Deimean void assets en route, our fleet will be enough to hold Deimean void territories while we rebuild. We do not have enough data to hypothesise anything in regards of the state of the sector besides Gane's expeditions to our east. You, me and everyone else is working on insufficient data. I fail to see any new data to indicate that these forces are not here for hostile purposes as you could easily choke up their suicidal rush towards the orks as blind fanaticism and insanity similar to how the unknown enemy aligned astartes did (this is our sole reference point for other astartes). We know that we were at war with the Imperium before the warpstorms. We managed to destroy half the entire sectors fleet and they burnt our planet and set our people back hundreds of years. From previous data Imperial forces are enemies.
>>6282399The one real benefit I see from saving them is intel. We desperately need it and they will have it.
>>6282400I don't think even with our help they have much chance to live, but if a few parts of their ships survive we might be able to save some data.
>>6282400I don't really see any downsides from doing what we were going to do anyway: fight the orkz in space. Both courses of action seem like a distinction without a difference. We fight the orks in space, or we fight the orks in space harder so that the imperials can drive closer to hit them with their swords. Both plans involve us fighting the orks in space. It's basically just flavor.
>>6282402What I'm afraid of is them having a exterminatus weapon and getting close enough to deimea to be able to use it (If they get a few good rolls) and then that would be the last decision we ever make. The QM has ended the quest due to a risky decision we made before, and we know space marines, especially so since this small fleet has a battle barge and shows signs of originally being part of a greater fleet (normally most chapters only have 3 of those ships), have access to exterminatus grade weapons. Space marines aren't known for their questioning nature and the Imperium knows us as Hereteks (they probably don't know what type tho, inquisitors tend to be stingy with information), the risk just seems too much. I understand it would be interesting narratively and I would save them %100 If we had the operational field advantage but currently we will not be able to lord over them to make them reconsider not attacking us. I am still tempted to change my vote, because realistically some space marine deepstrikes will take care of some of the orkish vessels, If it were me tho I'd aim those guns directly at the imperial fleets engines afterwards
>>6282402In any other Quest you'd probably be right, but NewbQM will make you eat the consequences of your actions
>>6282403>ExterminatusI thought of that too, but that doesn't seem likely to me. First, exterminatus is not an unlimited resource. The ships are damaged, and have been cut off for 500 years. So they've probably already used any exterminatus weapons, if they even had any remaining. Second, the planet is putting up a vigorous fight, so things aren't hopeless enough to warrant an exterminatus. Third, we're about to exterminatus the planet ourselves in purifying magma and pyroclastic ash storms to burn away every last orkoid spore in the atmosphere. The idea that this is some opportunistic ruse to trick us into letting them exterminatus us is pretty unlikely, both narratively and realistically.Is the voting even close?>Fight the Orkz in Space Harder (Save the Imperials)>6281279>6281297>6282214>6281459>6281460>6282214>Fight the Orkz in Space Original Recipe (Don't save the Imperials)>6281187>6281277>6281280>62815016 to 4. Closer than I thought but still almost a supermajority. Frankly, I don't personally like spess mreens, so if they weren't part of the story I wouldn't mind at all. But here they are, and in this situation it doesn't make sense to be scoffing at potential allies. I don't want to exhaustively bicker about possible metanarratives. Are they in the story to teach us why it's a grimdork future and you should trust no one? Are they here because spess mreens are le rule of cool? Are they here because they've got no where else to go and they're desperate men? Are they tricking us with a 500 IQ play to go out in a blaze of glory and take out some hereteks with them (who were probably fucked anyway) to please the emprah? Are they here with good intentions but once the battle is over and they find out that we have a fucking abominable intelligence they'll turn on us? It could be any of these and more. It's not worth trying to second guess the narrative. The question is, does it make sense for us, in this situation, to scoff at the help and let them die pointlessly. I say it doesn't. I don't believe space marines are H. Sapiens and thus are not our masters, but they are human-adjacent and it doesn't make sense for us to be condemning them. This issue scarcely needed this much debate when both choices are essentially the same action, but here we are.
>>6282214SUBROUTINE GU4RD1AN 05 > ACTIVEBEGIN ANALYSIS OF DEIMEA STATUS OF SUBROUTINE WARD3N-Ω.// ◊◊◊ FOE_DESIGNATION: ELDAR EMPIRE .... ? UNDESERVING OF DESIGNATION. SUGGEST TO DIP DESIGNATION FOR PROPER MILITARY HISTORY RECORD KEEPING OF FUTURE GENERATIONS. SUGGESTED DESIGNATION : "ELDAR COLONY OF TWIN PARADISE WORLDS"// ◊◊ CONTAINED. OPERATION_PHASE: MOP UP >>> ANALYSIS OF WARDEN REVIEW// ◊ Incomplete battle data. Full confirmation of total numbers of eldar strike teams ?.... Not confirmed. Detected presence of a eldar field commander with likely an assigned strike team to it ?....Not detected. Revealed point of teleportation of eldar strike teams be for EVAC or reinforcements ? ...... Unrevealed. // ◊ SUGGESTED OPERATION_PHASE: HUNT AND PURSUE ALL ELDAR TERRORISTS STRIKE TEAMS// ◊◊◊ FOE_DESIGNATION: "ORK EMPIRE MUON". AGREED DESIGNATION.// ◊◊ STABLE. OPERATION_PHASE: DIG IN >>> ANALYSIS OF WARDEN REVIEW// ◊ Correct, temporary stability in battle achieved. Robotic Legions and Deimean Human forces engaged in battle, first phase of fighting vanguard orks hordes.... started. Orkoids lifeforms currently charging against Deimea .... overwhelming numbers. Risk of them destroying artificial regional tectonic grid ? ..... EXTREME. Use of WDM ? ..... authorized, away from orkoid digging sites for reach artificial regional tectonic grid. Deployment of Odysseus War Frame on the battlefield, to authorize.// ◊ SUGGESTED OPERATION_PHASE: VARIATION OF OPERATION_PHASE: DIG IN. APPLY DIG IN, BUT SEND OUT A SPEARHEAD FORCE WITH Odysseus War Frame AT THE TIP OF IT FOR DESTROY ALL ORKOID DIGGING SITES.// ◊◊◊ BOGEY_DESIGNATION: "IMPERIALS" ....? UNCLEAR COMPOSITION OF "IMPERIALS". SUGGEST TO INCREASE THEIR DESIGNATION FOR PROPER MILITARY HISTORY RECORD KEEPING OF FUTURE GENERATIONS. SUGGESTED DESIGNATION : "INVASION?/ARMED REFUGEES? IMPERIAL REMNANT FORCE OF SECTOR CLARUS"// ◊◊ UNKNOWN. POSSIBILITY: FORCE MULTIPLIER. >>> ANALYSIS OF WARDEN REVIEW// ◊ Divided. Known Imperials behavior ? .....confirmed from info collected in Sector Clarus. Known Imperial Inquisitor declaration of "Heresy" of Omicron Teledesh and their subsequent invasion of it ? ...... Confirmed from records collected in Deimea Capital City Archives. Known reason of Imperials arrival on Deimea space ?....Unknown. Known reason of Imperials immediate attack ? .... Xenophobia 99%. Tactical reason for immediate attack ?...Unknown. FORCE MULTIPLIER military value ?..... Unknown Imperial force troops composition. // ◊ NO OPERATION_PHASE PRESENT. SUGGESTED OPERATION_PHASE: SHIPYARD 01 DETONATION DENYING ORKOID HORDES AN ASSET FOR PLANETARY SIEGE.// ◊◊◊ WMD_BASALT_FLOOD STATUS: ARMED. >> SUGGEST TO ARM WMD_SUMER HIGH YIELD INSTEAD.// ◊ OUTCOME: DEIMEA CAPITAL CITY TEMPORARY SURVIVAL, TIME DISTORTIONS PHENOMENON PLANET WIDE, HEAVY ORKOID HORDE REMNANT PRESENCE ACROSS THE SURFACE, DEATH OF THE OTHER 3 TEMPLE CITIESFURTHER ANALYSIS.....
>>6282410// ◊◊◊ Possibility of Imperials working ?...... Possible/Impossible. Imperials, vary. // ◊◊ DATA CLARIFICATION, EXAMPLES OF ADOPTED HUMAN WAR HEROES OF IMPERIAL ORIGIN : - Stavros Zanx, first rank PDF private of Eregenus - last rank Colonel in O.D.D. forces, status KIA, eligble to Archon position in Ithaca council, worthy of war monument and assignment to the star of the legion of earth post-mortem. - Antonius Drogode, first rank Lieutenant of defunct 105th Kodorn Imperial Guard regiment - last rank Instructor and Instructor Commander of Ithaca Colony Defense Force, status KIA, eligble to Archon position in Ithaca council, worthy of war monument and assignment to the star of the legion of earth post-mortem. // ◊◊ DATA CLARIFICATION, EXAMPLES OF HUMAN WAR CRIMINALS OF IMPERIAL ORIGIN : - Sector Governor --- Clarus, his actions created trouble and death, across the whole sector and he targeted the now defunct House Ture out of petty vengeance. status KIA, condemned as war criminal in historical records- Arbitrator Agustius, commander of all arbites and pdf forces in Xandirah Secundus. actions lead to a brutal war against imperials prisoners, 0 consideration of wasted live on both sides increased death toll further. status KIA, condemned as war criminal in historical records// ◊ FINAL RECOMMENDATION: UNCLEAR. BOTH PATHS VALID. KEEP CAUTION WITH UNKNOWN IMPERIALS. DEIMEA HUMANS CIVILIANS LIFE ARE AT RISK.
>>6282409Eh it's not much of a debate, I'm honestly just trying to convince myself to vote to save them, but I cannot help but be cautious. That last stand against the Drukhari was a hard read and I am being as paranoid as possible for that not to happen
>>6282414Both paths are valid, the information they have will be priceless to us which I had not taken into account before. May the Omnissiah protect our Holy Deimea and not allow barbarians to sully these lands
>>6282409Inquisitors often don't tell the nature of the threat to their allies if not completely necessary, and also they tend to not drag entire Astartes chapters to do their dirtywork unless it's chaos. There's a very high likelihood they might not have participated in the war against us and have no idea what we are. We can simply pretend to be a forge word that found an STC as we have our diplomatic subroutine on.
>>6282410>>6282411// FOE_DESIGNATION "ELDAR COLONY OF TWIN PARADISE WORLDS" MAY BE ERRONEOUS. TROOPS OF SAID DESIGNATION ARE PRESENT WITH OTHERS IN APPARENT COALITION. SUGGEST FOE_DESIGNATION: "ELDAR TWIN WORLD COALITION."// WMD_BASALT_FLOOD MAKES EFFICIENT USE OF TECTONIC MODIFICATIONS TO SAVE RARE RESOURCES IN SHORT TO NONEXISTENT SUPPLY. REGARDLESS, ANY WMD USE UNLIKELY TO CHANGE CALCULUS ON PLANETARY DESTRUCTION AND PYRRHIC VICTORY END GAME STATE.// REMOTE PUSH ACCEPTED // MERGING . . . . . . . . . . . . . . . DONE.
>>6282422// ◊ ANALYSIS.... TRUE. AGREED ON SUGGEST FOE_DESIGNATION: "ELDAR TWIN WORLD COALITION." HISTORY PROPERLY PRESERVED FOR FUTURE GENERATIONS.// ◊ ANALYSIS ..... CORRECT ON WMD_BASALT_FLOOD. FURTHER ANALYSIS.... ORK EMPIRE MUON BRINGS RESOURCES WITH ALL WRECKS OF THEIR SHIPS. POSSIBLE RARE MATERIALS ON BOARD OR AS PART OF THEIR SHIPS. CORRECT, PYRRHIC VICTORY RISK HIGH WITH ALL WMD USES = UNACCEPTABLE OUTCOME. SUGGESTION : OPERATION_PHASE: ALPHA STRIKES ON ORK LEADERSHIP.// ◊ SYNCH ACTIONS .... DONE.
>>6282287whelp then I have a rather simple answer because theres equal amounts of them teaming up to kill the alien."Cry about it and full send" total death to orks.
>>6282537Nah, this is grimdark mate innocents massacred unfortunately outnumber cool af team ups against greater enemy or green tide
>>6282540That scarcity is what makes those moments special btw. Showing that even when mankind is pushed to the brink by evil authoritarian nightmarish administration we can still have moments of honour. If you want something were that's the norm Starfleet is the way to go
>>6282540>This is grimdark>GW when it was ''grimdark'' had mulitple books with team ups.But sure senpai, Keep going on. I'm sure your one of those that got us killed in the first run through.
>>6282547Doesn't it make sense to you that books show the more unique events for entertainment sake? Idk what you're arguing for 40k is a grimdark universe were the norm is hell but occassionaly honour shines through. Nah I didn't want to rush immediately after the eldar told us, but I straight up couldn't read the last chapter cuz I was so enthralled by the story I didn't want it to end. I only read it after this version was published desu.
>>6282550I'm not arguing anything at this point, besides full send.
>>6282550>Nah I didn't want to rush immediately after the eldar told usThat's not what got us killed and it was probably the right move anyways since if we'd went for the Pulsar fleet the kabal might have just destroyed Xandrirah by the time we mobilized plus Fed-tier ships use Warp travel and have ship AI so bringing them was risky to begin with.What killed us was an anon coming up with a bad plan that won the vote and backed us into a corner while giving the deldar some room to breathe. And unlucky rolls. We should have kept the pressure on, I voted to throw a Xeelee at the pasty bastards.
>>6282571I'd argue our overconfidence killed us. We rushed to the system unsupported thinking a science vessel would be enough to beat a Drukhari fleet. Then on our last hail mary escape plan we rolled badly and died. I was not expecting us to die at all considering how most quests go, so it was quite a surprise. If you want to be really specific, it's probably us rushing to Xandriah that trapped us in a very disadvantaged position where we were surrounded that did us in fully, which was completely in character and makes a good story
>>6282571When we have the time, let's see it through and fuckin throw that xeelee into Commorragh
Speaking of which, we are absolutely putting every soulstone in a hydraulic press with a slowmo camera and broadcasting it on CogTube, star-system wide, right?
>>6282687Flood the Webway with phosphex and grey goo, glass maiden worlds, use Tech Duinn to banish exodite worlds into the Warp, hurl black holes at craftworlds.>>6282688Maybe one or two just for a laugh but it'd be better to study them alongside all the other salvageable equipment we can strip off their ruined and rotting carcasses.
>>6282688No? Last time we kept them because they're useful, the Aeldari value those things greatly which is a good thing for us. This time however, it is a soul trapped in a stable environment we can experiment as we please. Maybe with the help of the Magos Psykana (our resident tech priest psykers) we can gain real insights as to how the warp and souls function.
>>6282695Btw the grey goo is the absolute last weapon we should use anywhere in the warp. AI even limited is incredibly vulnerable to the immaterium. We also shouldn't glass maidenworlds, after all aren't they perfect for colonising for mankind? Exodites can go have like reservations, dinosaur riding is pretty cool and they don't pose any threat to us or anyone else to be fair to them. I wish we had a better way of extracting information. I don't wish to do indiscriminate Xenocide, If possible I'd like to experiment with them sociologically. Do you believe for example if raised in the correct circumstances would you be able to make a humble Aeldari? These are questions never before answered by science
>>6282695In Science we call this Destructive Sampling/Analysis.
>>6282688Maybe when we bounce back, sending messages across space attracts attention. Then again our position attracts attention on his own. Everyone and their grandmas are getting here.I don't mind then doing a bit of justice even with a tribunal with any captured eldar terrorists/war criminals visible, the ELDAR TWIN WORLD COALITION has done quite a lot of war crimes against us. The full list of them is probably in the hundreds just right now here in Deimea. They also broke a pact, and that defensive military alliance we set up and likely a lot of other laws.The majority (dozen ? fifty ? hundred ? we don't know how many strike teams they have here so no idea on total numbers) of soulstones can be probably used in research same for captured eldar war gear. A pittance in comparison to what we had in the past, but enough for us to do research. Once we actually rebuild at least a basic lab for ourselves. Otherwise is more piggy back research while waiting techpriests, and doing another round of nothing burger for Odysseus in terms of tech research.
>>6282722I concur. Once we have managed to fortify the system back to satisfactory levels we should build a deep space laboratory complex even more extensive than the previous modules we had.
When is the next update? Is it bi weekly?
>>6286070Updates occur when the Omnissiah wills it
The Machine Spirit in the quest cogitator is fickle.
Been playing Rug Trader. Wish I had a Ghoul Stars DLC where I can play as a wormhole capable DAOT iconoclast heretek ship and just fly around helping Humans fight the Great Foe and Xenos.Nice Guy Heretek Simulator
>>6290120A Ghoul Stars DLC for Rogue Trader isn't likely considering the Ghoul Stars and the Koronus Expanse/Halo Stars are located on the opposite ends of the galactic north. Also, I decided to read some Ghoul Stars lore.https://wh40k.lexicanum.com/wiki/Cythor_FiendsCrystalline xenos from the Ghoul Stars. They're probably not related to the gelenos though. Probably.https://wh40k.lexicanum.com/wiki/Ashen_ClawsNon-Chaos renegade space marines descended from Corvus Corax's asshole Terranborn sons. During the Heresy they were just roaming around fighting traitors and loyalists alike then stealing their shit. They fucked the Night Lords in particular pretty hard by sacking one of Nostramo's moons and raiding the entire Nostramo sector, which is pretty based. They're also apparently on good terms with the Carcharadons of all chapters. If they weren't so deep into the Ghoul Stars I'd say they could be potential allies.https://wh40k.lexicanum.com/wiki/Death_SpectresLoyalist space marines who are in charge of keeping the xenos and cosmic horrors of the Ghoul Stars in check. Their chapter master has to sit on a mysterious alien throne that slowly kills him and he has to stay there until it does for some reason. They're also absolute assholes.
>>6290153Really? You don't think games workshop is gonna release a spin off based on our /qst/ thread? Are you sure?
>>6290251I didn't say anything about the quest. I just pointed out that the ghoul stars and halo stars are on opposite ends of the galaxy.
>>6290285
Eregenus LastDay - Pash Medtas diary, PDF conscript, file available in DeimeaArchiveMy world was not made for war. No matter what the vox told us. Theorks did not stop.Eregenusstoodalone. The latest tax the sector lord had declared had almost deprived us of our tools.The autogun in my hands was not an old surplus stored away. No, much like otherguns, it was originally spare ore that we miners had robbed from the cargoes, and then forged into weapons during the war. If he knew, the planet's governor would have us stoned to death with those same pieces of ore.But he was dead. Time passes. Before we knew it, we were called to order by the preacher. We felt strong hearing his sermon. When the battle started, that certainty left me. Rick was taken by his leg and broken like a doll, Samus had been luckier, a bulletkilling him instantly, Hyd not so much. Burnt alive. I remain. The monsters defile their bodies in front of me. Like it was a game. I don't want to believe it. The autogun remains clutched in my hands as the horrendous act before me continues. The sounds of battle, of my breathing, of the orks .... of flesh. They're gone. After moments of nothingness that pass, I stand up and pull the trigger, my hand feeling less confident than ever. Some bullets hit. Asavage sound is the answer. I scream back just as hard,and mygun empties in a click. They throw me against an already broken wall that collapses on me. My ribs crack.I can't move. The autogun's bayonet is stuck in an alien arm,my last defiance. That one grins to his fellows, removing the debris above my chest. I spit at it. The aliens laugh, one picks what I'd call a cleaver, but it's a crude piece of iron stained by blood and viscera. The blade comes down.I hear a sound I have neverheardin my life. Unlike the cacophony of drills, or the rhythmof pickaxes. It's clear and precise. The ork blade stops, and as it tries to turn its head, it explodes. The world is red. That sound continues. The orks are dying. Rain and snow fall, and some of the blood clears from my face. Revealing a ... servitor? It seems to stare at me for a while, the weapon beneath its body cooling down. I'm saved! It's a miracle, the white servitor—whatever it is, for the God Emperor—seems to mark me with a red light. It takes flight again, and I begin to panic: will it go away? I remain blocked by rubble with the rain and snow kissing my face. The battle seems to continue in the distance. I fear I was abandoned, or that I am hallucinating.Later, a group of people arrives, following the white servitor. Satisfied, it returns to its flock above us, leaving me to my thoughts. Eregenus isn't dead, neither i.//a little story+image while we wait. I am sending you the white and black one on twitter Newb.
>>6290970That image is absolute fire you're incredible
>>6291393Thank you! I was sitting on this image for a while, but I didn't know what the surrounding scene could have been. In the end, I settled for Eregenus when orks attacked. The exploration drone you made is also very nice !Do you plan on working on it again?I think some of the spacing in the story text was eaten. I didn't realize because I was rewriting it a few times, and then I sent the post lol. I apologize if it looks weird
>>6291415Currently working on learning 3D modelling to make the flagship of the Deimean Armada, never did that before so the results might be meh but we'll see.
>>6291802thats very cool
Work in Progress, but damn 3d modelling is a lot harder than I thought
>>6293914Looks neat so far. keep it up!
>>6293914nice!
>>6281156Are the Astropaths in Sector Clarus able to see the astronomicon?
>>6298285I meant to say navigators, but you probably would have figured that out. Correcting myself anyway.
yo
>>6301885NewbQM is allergic to writing Spess Mreens.
>>6301930very sad.Spess marehens!!
>>6301930i think he is just occupied. BELIEVEEEEE
Wanted to post an update, I am alive, quests will continue in probably a few months as I am trying to write an actual book. I might post updates about on twitter
>>6305846Well, dang. But best of luck on completing your book.
>>6305846good luck and goodbye then