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File: ima2866766866045195489.png (594 KB, 800x700)
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New OP Edition

>PREVIOUS THREAD
https://suptg.thisisnotatrueending.com/qstarchive/2025/6253906/

>What is this?
"The Mystery Dungeons 2e" is a text-based role-playing game created to expand on the setting created by the spinoff series, Pokémon Mystery Dungeon. This has no story relation to the first quest, and is its own new story. Players still isekai themselves into the world and become Pokémon, going on adventures with their newfound guild mates! SFW ONLY

A deeper explanation of rules, related pages, and whatnot can be found here:
https://rentry.org/tmd2many_rules

>I'd like to participate!
This current arc is coming to a close. When that happens (and you’ll know when), we may have a spot for another foreigner to join the world of Pokémon…or even for a native to enter the stage and become Something More. Until Then…there are other ways to participate, about which you can learn and do here: https://matrix.to/#/#the-mystery-dungeons-2nd-edition:matrix.org

>Okay, now what?
After you've read up and familiarized yourself with the rules and setting, be sure to hop into the Element: https://matrix.to/#/#the-mystery-dungeons-2nd-edition:matrix.org. Everything that doesn't involve Main Quests occurs here and is helpful for coordination.

Character sheets and the guide to making them can be found here: https://rentry.org/tmd2many_characters

If you feel you might need help, feel free to ask!

Previous threads and summaries can be found here:
https://rentry.org/tmd2many_days

Our LIVE main adventures start on Tuesdays/Saturdays around 6:30PM CST in this thread! Usually.

Namefag as your character, with your item and level!
e.g. Sparks, Lv. 56 Pikachu
e.g. Sparks L.56 (Sneak Scarf/Team Shock)
>>
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Previously on Ever Distant Odyessy…
The Wayfair’s had gathered all the resources they needed to confront the source of Air Continent’s phantom plague and do so without falling to it themselves. The problem is… They’re the only ones available for the job, and it’s a lot of deadweight to lug across the entire country and three mystery dungeons. Is the end of this fountain of tragedy drawing near, or is it another drop for the pool? Find out in the battle at the end of Konpeto Kipuka!

Your last turn…
>Darius, Brook, Evan, Skitty, Spike, Cress
Cress is now safeguarding...Skitty, who is now underneath one of the ledges. In her place, Darius crashes into Altaria from above for 3 damage, after defense. It creates a pincer with his Stone Edge from below for another 14.
Altaria swallows a berry held in its mouth, restoring 20 health. That falling attack is alongside Ishmael who's coming down from a fair bit higher from the ledges. His bounce deals 4, plus 4 more from the extra height.
After crashing into the ground again, Evan binds him down with lightning efficiency. He won't be flying sky-high for another turn to avoid contacts, but he can still run around...
Spike's next Bitter Malice is a little stronger, dealing 8 damage.
Cress dashes under another ledge.

>Wallis, Orner, Sail, Matchia, Mohka, Ribbons
Matchia and Mohka redouble their carrying after attacking Bronzor. It doesn't look too good after a 9 damage Drain Punch, suggesting it won't take much to knock out. That being said, Neither shift to new guarding allies, leaving the statue in front of Ribbons and Orner.
...Who is immediately knocked out by a distal Final Gambit. Altaria takes 34 damage.
Sail tries an Ice Spinner...but Altaria is up on the top route. There's no hit from down there...

ENEMY TURN 2
>>
Altaria cranes its neck back before taking a sharp inhale. It draws in deep-rooted hopes and wishes, in a way only the conscious can resist. Kaz takes 24 damage from Dream Eater, after which Altaria recovers 9 HP.
Meteors rain down from above! Comets soar in from both vast void in the ceiling and melting from the walls, making a lightshow of the top floor. A critical strike blows Darius in every direction in a shower of multiple meteors. it's 28 damage! Another falls into Ishmael for 24 damage! Then Brook for 27! The light of empowerment singes his body even at Bounce's height...Skitty and Cress are passed over, both hiding under stone awnings. Espurr is caught unprotected for 30, and the Meditite is knocked out in a single blow for 33. Evan takes 36 damage from his shot, and Spike takes 39. Altaria's blazing aura dies down a touch after accruing a few attack drops...
Altaria then scrambles around in its bindings aimlessly before letting out a shrill warbling. With unviable dreams to consume, Ribbons and Wallis passed over for Sing...unlike Spike. He's out cold!

Satisfied its preferred terrain is up, Bronzor moves for a psychic into the monument! It's bodyblocked by...Ribbons, whose newfound resistance brings damage taken down to 10.

Another feral Meditite wanders into the top route, looking for friendlies with Skill Swap just like the last. Also like the last, it can only perceive enemies under the influence. Do you really have the resources to help, though...?
And another Bronzor on the bottom path...

PLAYER TURN 3
>>
>>6298719
"HO-LY FU-
>-11/22 HP
>Evan goes limp, possibly still entangling Altaria but now utterly helpless. Poor Evan.
>New scar gained! His poor shoulder...

>Also thread claimed for the Clover Force
>>
Rolled 20 (1d20)

>>6298719
"Would be last one round 'til a pike shot down a arrow. Fer a shield to' docked fer a barrage o' sparky glitter."
>Sail used Ice Spinner on the first Bronzor. Breaking Psychic Terrain.
>If hit, 5 dmg! before Def.
>>
>>6298806
>Crit! 11 dmg!
>>
>>6298719
>Ishmael's substitute broke!
>1HP of sub, well spent. further posts the moment I figure out how to actually spend this turn
>>
>>6298970
>>6298719
>got an idea now, ish salutes the group... before immediately bounding his way towards the statue!
>and by bound, I mean bounce, though more horizontal than vertical... he's not aiming to get struck by any falling stars.
>instead he invokes the Rebound mastery, the wild spirit IQ skill, and the inherited will of a floridian swamp crackhead to "gently" land on that meditite.
>and by extension deposit the anti-twilight powder directly onto it.
>>
Rolled 6 (1d20)

>>6297214
>>6298719
>(HP 15/31)
Right after recklessly throwing away her life, Orner is back in the fray just a bit worse for wear. "Alright, that didn't do the trick but what about thisss?!"
>Orner uses... Gunk Shot again! Will she aim better this time? 26 Damage, roll 5 or more to hit.
>>
>>6298990
Aimed at Altaria, obviously.
>>
>>6298719
>>6298990
Wallis hisses in frustration as her Wide Guard isn't able to reach all of her allies and the top team get rained down upon. Speaking of hissing, Orner's back up. Time to hope Gunk Shot closes this out, so Wallis keeps up Wide Guard for the bottom team. She glances back at the multiplying Bronzor and grimaces,
"Do these mooks ever stop?!"
She keeps holding her ground.
>>
>>6298719
"Good luck..."
>Is softly muttered while his increasingly blurry gaze follows the other Wayfarers still on the ground below, before slowly they begin to close and a wave of blinding pink and purple begins to swallow everything in sight
>As he loses consciousness, the cold winds that normally accompany his ascent are replaced with an unknown warmth that consumes him before a heavy weight falls upon his back....and then darkness

>HP: -25/23

>When the cloudy birds assault finally comes to an end, his body lies limp in a crater on the ground its edges scorched and still gently burning with that draconic flame
>>
>>6298719
>1 HP (out of 23 HP)

Ouch...
Ribbons is gonna keep away from those bell pokemon for now, and any other foes

>Ribbons uses Detect!
>>
>>6298719
>Matchia isn't liking their chances with the fight so much anymore.

"Don't let the statue break... just need to block for it..."
>She mutters, glancing at Mohka, noting how he didn't take any damage from Draco Meteor earlier...

"Mohka, you're going to have to block those Draco Meteors, I'm not taking one of those myself."
>She's otherwise focused on simply moving/guarding the statue now, not making any moves to any foes.
>>
Rolled 20 (1d20)

>>6298719
Skitty waits until the Meteor storm seems to have subsided, then makes a break for it, leaping off to get down to the bottom path again and make it underneath Wallis' shield. Using her Anchor to make her jump more of a swing, she flings a Marble Stone at the Altaria on the way down. A fast, small target makes for a good distraction, at least. Especially if it hits you with a rock.
>4 true damage
>>
Rolled 7 (1d20)

Cress sucks her teeth, looking up after those notes fly. The afflicted had eaten a berry and taken hits since then...maybe she could afford to greed for another warm(ish) body to fight with. She hikes a leg for a Scorching Sands...only for her head to pulse as Libero starts up. She'd be turning into a liability...
Cress sucks her teeth. If she had a pokedollar for every time she's needed to swing at her allies this trip...
She's about to withdraw, but the violent intent has already been let out. A bolt of...something flies into Spike.
Special Basic Attack!
"...??????"
>>
Rolled 15 (1d20)

>>6298719
Spike's eyes widen as the sky is lit by burning stars falling down on everyone on the top route.

"Take cover-"

The Soulbound Zorua is cut off by an explosion directly besides him, sending him skipping across the ground. A sharp ring and a dull ache in his everything makes him forget for a moment where he is, so when Alteria's song begins, he doesn't fight it.

>Spike's HP: 3/35
>Spike is Asleep

>>6299621
And then something smacks Spike in the head. His eyes shot open, wandering around the view searching for the source of the pain before suddenly remembering what was going on.

>Spike's HP: 2/35
>Spike is awake!

"Is everyone alright?!" Spike shouts, looking around for the rest of his team, but most them seem to out cold. "Dammit! How strong is that fucking thing?"

Spike turns to search for the Alteria, but sees instead the team on the bottom focused on two Bronzor.

"Hmph."

>Spike uses Bitter Malice on Bronzor! It should do 18 Special damage.
>>
Lucky Ishmael the path was clear enough to draw near the edge and grab some extra powder. Meditite blinks a few times before its eyes regain focus...on the struggling terror cloud. There's more confidence in the less disoriented Pokemon not attacking her than herself, so...
Meditite used Skill Swap! Ishmael now has Pure Power! Mind the difference between that and Huge Power. He also has a feral cowering behind himself.

A spinning shell dissipates the weirdness from the battlefield-as well as the already-injured Bronzor. The critical damage makes all the difference in securing this knockout! Sail hears the Pokemon clattering and vanishing before seeing it, though...
While a burst of negative emotion sublimates the next Bronzor unchallenged for 18 damage. He doesn't get to reset terrain, and they don't even have 20 HP...
Gunk Shot flies true this time, dealing 14 damage. Vines and sludge tie back the dragon as it's head is grounded a third time. He coils his neck for another song attack when a Dense Rock grounds his head yet again. 'Strolling Stew' doesn't get back up, for all his hyperventilating and trembling...
The extra down(clouds?) and length on his tail vanishes, the rainbow sheen over his wings fading. He doesn't look at all at peace, but...

COMBAT END

There aren't any more belligerents in the way of the curved path further down. The walls seem to be more settled in shape, so this must be the dungeon's pit ahead. Why don't you gather your friends and move on before more Bronzors start heckling you?

Cress foists up Brook and Kaz underarm like footballs, walking past Ishmael. There's an Evan overhead snuck between her ears. "Get the others." Up to you whether that includes the bird you've been fighting.

115 EXP, for everyone!
>>
>>6299653
"Phew..." That Gunk Shot wasn't enough... Good thinking, Pinky. "Alright guysss, letss pick up the load and make it ssnappy! And ssomeone badge-out Sstew..."
Orner goes back to towing duty with Matchia and Mohka. Looking around, Team Gildscales is mostly alright, on this side she's the only one who fainted... heh.
>>
>>6299653
Taking point to secure a path leads Wallis to the others via the curved path. Before heading to the depths, she wakes up Darius and gives him Rockium-Z for the challenges ahead (with the caveat that she can take it back if he mysteriously vanishes again when it's needed). She also takes a moment to carry the unattended fainted ahead.
>>
>>6299653
>Ish has acquired, 1 level and 1 friend. observing the group for anyone who could use a healing berry.
"Alright buddy, they aren't going to hurt you."
>ish blinks, looking at Orner
"probably."
>and now, to dust the bird down. free actions are free actions. hey maybe with that skill swap ish can help with the statue!
"...wonder why I feel tougher than usual?"
>>
(Element Down.)
>>
>>6300903
(should be another ~12hrs before it's back up)



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