> While every world travels slowly towards its end, yours has just begun its journey.> For this world, the cycle of Gods and Men spins anew, on freshly birthed lands awash with life.> You are a being of creation, a God, among the first divinities born not long after a world’s genesis. You possess innate knowledge and immense power, with which you may seize dominance and carve out a place for yourself in these savage, untamed wilds.Welcome to a spinoff installation of Beings of Creation, a long-running tactical civ-style hexcrawl based on your imagination. You are a non-omniscient divine being of great power. You find yourself spontaneously brought into existence in a prehistoric, primeval world, untouched by Gods.The rules are relatively simple, and may be picked up as you go, but the document below goes into detail. Most players are familiar veterans of the game, so don't be shy and feel free to ask questions.https://docs.google.com/document/d/1eOyLUfkbgVFHjIPmNmcW9G2wQE7CZenv69m9yQF_aMYhttps://discord.gg/yd3KbdCZWith a few gods already out of the running, feel free to post a god sheet in the thread if you’re interested in joining in.>Turn 11 begins!
GOD ACTIONSCatarina3 hexes claimed.Though they lack the dexterity for the task, your Wolfmen try their level best to carve out stones for more easy assembly, to…mixed results. Stonecarving (you need to level your General Tech up to Oltar Age (i.e. 10) to be able to develop Masonry, so just treated this as a General progress tech) developed.Though many Wolfmen balk at the idea of ingesting milk well into adulthood, and from another species entirely no less, some grow to enjoy the taste and the health benefits, when the beverage is drunk in moderation, speak for themselves. Milking developed.DaemupochuEpoch missed, 2 Major Actions saved for the next epoch.DrakatronWhile you rather dislike sharing the tips and tricks of the trade you’ve accumulated, you suppose it’s for a worthy cause, if it will allow you to accumulate treasure of the more physically valuable variety. Thus you educate a small number of your Sharpclaws, who quickly disseminate the knowledge further among the rank and file. Pillager Doctrine developed.Girded for war and eager to loot and pillage, a force of Sharpclaws sally forth from your southernmost settlement, ready to enrich themse-er, the great and might Drakatron! Sharpclaw Mob Unit created.Ejpto’JsjtEpoch missed, 2 Major Actions saved for the next epoch.ErvenbloudWhile your people have always been able to communicate well enough to manage in the day to day, as their population grows, and the complexity and interconnection of their lives along with it, so to does their language to compensate, the scraping, hissing vocalizations of the Magma Spawn undergoing a transformation into true speech. Cinder Speak developed.As the population grows and the tunnels become more crowded, some begin to travel farther afield, fascinated by the strange new flora and fauna found far from home, so uniquely different from anything they would have seen had they chosen to remain in the warmth and safety of their volcanic tunnels. Cave Exploration developed.
HarbourWhile one needs careful practice to handle these newly knapped knives safely, lest they find them self unbonded from their fingers, the utility they provide in skinning hunted beasts, or taking apart that which might otherwise be beyond the relatively mundane strength of your people is undeniable. Knives developed.It is also undeniable, however, that the sharpness of these tools might be turned to more offensive purposes. Strongly affixed to a sufficiently sturdy length of wood, they serve as both a fine walking stick and a deterrent with a deadly sting to many of the predators that stalk the snowy wastes beyond the Bondsglade’s mountainous aegis. Spears developed.HuángThe crocodile, though not so intimidated as to be fully cowed by your words and threats, at least seems receptive, eyeing you with a cold and calculating gaze as it lurks beneath the frothing river water. Zaraave’s Obstinance is now 1/3.Transformed by her time spent cultivating with you, Heliodos slumbers atop your shoulder, a great deal smaller, though no less powerful for it, and with only faint hints of her former reptilian visage still remaining, accenting her more humanoid shape. For no, she slumbers, storing how energy in preparation for her waking. Or perhaps she’s just taking a nap. Jade Beauty Heliodos (1/?) developed.(Ima be real, a Develop like Exquisite Technique needs a bit more fluff justification, and some DI, so just gonna refund the MA for now.)LaquraEnlightened to the ways of aquaculture by their deity, the Granchpolpo and their Pallipod companions take to tending the great piscine schools like…well, fish to water. Though it takes a bit of time to convey to the Pallipods that their handlers do not simply want the fish caught or eaten, after a few hours the intelligent cephalopods make fine herders alongside the Granchpolpo themselves, and over the new few years your people perfect the tending of schools large enough to blanket portions of the reef and handily feed even the growing population of Tidemark. Aquatic Herding developed.In fact, with such an abundant, mobile source of food, some of your people dream of travelling beyond the reefs, to more exotic locales. And where could be more exotic then astride the back of your placid new friend. Though there is some friction that you yourself need to smooth over with the local wildlife, Godomoloke itself seems more then happy about the prospect of new houseguests. Coralback built.
LaureliosThough some Shades cannot help but find the bone accessories barbaric and simplistic, far beneath their (perceived) station, others find the…simplistic accoutrements to lend them the mien of a noble savage, whatever that means. Bone Charms developed.Inspired by what he has become, yet equally horrified by what he once was, Arbaldo attempts to spread his recovered consciousness to some of the other Shades surrounding him. For the time being, however, his entreaties seem to fall of deaf ears, his fellows, thoroughly enthralled by the call of the crown. Hero (1/?) developed.LithicVulkan is certain he’s on the right track. He’s even made a wheel big enough! Unfortunately, no matter what he does, so far he finds little success in forcing the wheel the move, the water seemingly lacking the force and even his own geomantic abilities lacking the heft needed to rotate something so large. Water Wheel Develop Spell failed, 1 DI refunded.Though small in individual plot size and yield quantity, the bowl farms of your people provide crops of unmatched size and quality, the excess of nutrients concentrated into each bowl-shaped farm and the careful tending by each of the patient Petrosapien farmers allowing every plant to flourish with a vigour unmatched by what can be found in their wild counterparts. Farming developed.Though to most, applying themselves such back-breaking labour to acquire a mere delicacy would seem like utter madness, to your hard-headed, patient people such persistence is simply common sense. With a single-minded determination they bore their way into the earth, utilizing every scrap of knowledge at their disposal until, at last, after weeks of digging, they come across a mineral deposit capable of sating them, their hard work rewarded with a hearty meal. Now on to the next one! Mining developed.LysAt long last, a labour of love centuries in the making bears fruit, Daleth emerging fully formed from the warmth of your light filled with care, purpose, and a desire to protect the Liten who peacefully roam your lands that mirrors your own. In devotion to that solemn duty they surpass, perhaps, even you. Daleth created.Inspired by the flowing beauty of their voices as they are raised up in song, and the necessity of communicating with their many neighbours, the Liten develop a language all their own, lilting, lyrical and beautiful in equal measure. Chimesong developed.
MakrópnoosCaught off guard, and seemingly still tender after shaking off some unknown injury, you’re able to catch the massive red monster by surprise, your fist cracking several scales along its flanks as you evade its off-kilter retaliatory blow. Rojodaz’s Vitality is now 15/25.Hardy and hard-headed in equal measure, this new breed of Aurodox, somehow even sturdier then the other, more mundane varieties, proves difficult to bring to heel, even for the most experienced breeders and handlers of Aurodox. Though it will likely take some ingenuity to bend these stubborn creatures to their will, the rewards, your people hope, will be commensurate with the task. Hardtusk Aurodox (1/2) developed.With news of violence brewing to the West, your people begin to undertake drills, readying themselves for fights against deadlier foes then mere wild beasts. Though truly advanced formations and tactics are still beyond them, this training will, with any luck, prepare them for pitched combat, at least where those less or equally trained are concerned. Tactics developed.MortroseSickly, necrotic green now replaced with cold, merciless blue, and blocky stone replaced by smooth ceramic, the newly dubbed (by yourself, of course) Consecrators serve your servants well during a smattering of test-firings, reducing any creature foolish enough to saunter into your mindless minions’ line of sight to less then dust. Even their spirits are rent asunder by the cold, unfeeling beams fired by equally cold, unfeeling soldiers. Consecrators created.Marked by your scrawl, the pieces of your hoard that you so graciously allow to walk free (by a given definition of the word, anyways) find their path in “life” set before they are even truly “born”, imbued with purpose and intent that cannot be denied. Wyrmscrawl developed.Mutare2 hexes claimed.PatiorEpoch missed, 2 Major Actions saved for the next epoch.Rojodaz(OP will process this later.)
The BeastDistracted by your singing, the massive white cetacean turns its attention away from the Marines, coiling closer and closer…unfortunately, based on the irritation in its beady eyes and the deep, rumbling call that begins to drown out your own song, you suspect the Primal is less enthralled and more displeased.Yet even as the looming, iceberg sized monster drifts closer, your divinity and the boy’s unique gift intertwine, forming something with which you might, perhaps, be able to bring this beast over to your side, so that the tragedy of your strange dance partner might never be repeated. Ichor Conversion (3/?) developed.Though still only found in relatively small quantities outside of the harsh, stinging storms where even the hardiest of your people fear to tread, those enhanced by your Ichor are, for reasons beyond even you fascinated by the grainy white mineral, its taste and texture awakening…something in them. In short order many have harassed small hoards of the stuff, guarding it zealously so that they might be able to take a lick or three on a rainy day. Mineral Gathering developed.The Door1 Portal constructed.Though still limited by the equally limited number of universally recognized symbols, the writing, such as it is, is a big leap forward for your Sestans in terms of cataloguing and keeping track of the wide variety of different goods and tools they’ve accrued over the years, helping them to jog their memory or inform future descendants where even their steel-trap minds come up short. Writing & Bookkeeping developed.As soon as the first sign is created it’s already over. Your people take to the metaphorical arms race with a zeal that surprises even you, dozens of little tricks and tactics falling in and out of fashion as canny shop owners attempt to draw in equally canny Sestans customers, along with any poor, uncivilized saps that wander too close and find themselves mesmerized by your people’s superior signage. Signboard & Advertisement developed.The HighlanderR.I.P.
The WhisperUnfortunately, combined with the overwhelming rush of divinity that pours forth in a torrent the blade’s spark, this undertaking proves altogether too much for poor Serrel, who finds himself breaking apart under the strain before the spell fizzles out, its potential tragically unrealized. Blade of Aegus Develop Spell failed, 1 DI refunded.Utterly average in every way, Theobald nevertheless charges into battle at the God King’s request. But with the massive red hunter now alerted the crowned god’s assault, his blade and mighty Gliraximum’s gnashing teeth find little purchase in their target. Rojodaz’s Vitality is now 15/25.The conditions met, a royal covenant grows, the farseer and kingmaker finding that yet another is elevated to join their ranks, however unworthy he might believe himself to be of the honour. Royal Allegiance Pantheon developed.Ser Greg, meanwhile, reaps a grim toll among the violent species of lizardmen, though the spines that burst out from their bodies whenever they die inflict a great deal of pain upon the stalwart knight as well. Greg the Green’s Vitality is now 3/7.
tsssYour marauders attack the settlement with wild abandon, though as a green-plated knight is set among them like a hawk among (very spiky) doves, their numbers begin to quickly dwindle.Clearly blessed by tsss, these sharp stones, made even sharper by repeated beatings, prove useful for a variety of tasks around the Kikka camp. Furthermore, while still quite stabby, these sharpened rocks prove much LESS stabby, not to mention splintery, then the sablewood, a quality that, while typically rather blasphemous, proves a bit more useful for the sorts of tasks that do not typically involve any stabbing of one’s self. Knapping developed.Though it tastes gritty and metallic, your people happily gulp it down anyway, considering it comes from a bounty of water your people would previously have never even conceived of. These wells, relatively shallow and filled with unpleasant tasting water though they may be, are both a proverbial and literal oasis in the desert for the Kikka, saving them from tense trips to the local watering hole, where they needed to be one the constant lookup for creatures that might decide they want a snack to go with their afternoon drink. Well Digging developed.Ͼ-ArkatassusImbued with a touch of your own assimilating qualities, the speech of those Sauria sworn to you seems to sprout from the lips of those who hear it with a will of their own, spreading throughout a crowd or community with a speed and alacrity that would alarm even their originator. Inescapable Rhetoric developed.Though it is a great and mighty (and mostly cactus related) undertaking the remodel their village into something a bit less sprawling and a bit more civilized, especially considering many of your people are thoroughly sun addled, eventually after much sweat, blood, and (for some reason) theological debate the settlement is finally put into order. City Planning developed.
Rolled 9, 3, 10, 10, 10, 7, 9 = 58 (7d10)PRIMAL ACTIONSArktikanaLetting out a rumbling, sonorous cry that cracks the surrounding ice, the massive cetacean plows through the shore, freezing water rushing in its wake as it attempts to ram into the source of the irritating song (Arktikana attacks, it rolls the first and second die).DuplocutaR.I.P.JollibomIts wandering interrupted, the white-and-blue ursine puffs up, muscles bulging as the markings on its torso seem to form a snarling face, and an earth-shattering roar of rage blasts forth from between the bear's long, gleaming white canines (Jollibom activates Threat Display, it rolls the third and fourth die).QuarenicisThe sand vibrates with greater intensity, plumes of it sent adrift in the air by the force of the shaking before a massive tan worm explodes up from beneath, dunes collapsing into a great pit with its undulating form at the epicenter as it coils around its prey, mouth unfolding into more then a dozen toothy mandibles as it attempts to bite (Quarenicis resurfaces, all Units on its hex must make an Agility roll against a DR/6 of 1, and attacks, it rolls the fifth die).ZaraaveThough it seems, for a moment, to consider the terms offered to it, massive crocodilian instead chooses to surge out of the water, jaws snapping as it attempts to snag its spiny prey and drag it into the depths (Zaraave attacks, attempting to grapple and drag its target back into the water, it rolls the sixth and seventh die).
Rolled 3, 7 = 10 (2d10)>>6315118>Convert Zaraave [UI]"Picture it in your mind, Zaraave" Huáng whispers softly, yet audibly."A family of your own. A sect wherein you protect and are protected. Ah, and most important of all: a hot, scalding bath you can immerse yourself in for as long as you may wish! Too small for you now, but with my aid, you and Heliodos may just fit in"From any other, the last would be an obscene proposal. From the Mount Ao sectmaster, it was as honest and proper a proposal as any could make. Such was the thickness of his skin, it was said the sect's walls were made of donated patches of it.
Rolled 7 (1d10)>>6315135>>6315131>Zaraave's attack resistence
Rolled 1 (1d10)>>6315131> Fortitude roll against Zaraave's attackThere is much shouting about the possibility of rides from tsss as the massive reptile clamps down on him, though to Huang's relief it is largely directed at the inside of the creature. Relief quickly turns to concern that his newest possible disciple might choke to death on tsss first though.
>>6315127> Rabble Riders Run Away! Move to (13,19), back to the Door!At the Eastern Reach the chaos of battle lulls for a moment as the might of Ser Greg crashes across the battlefield, choking, crushing and twisting Kikka to death, those Kikka who were out of reach diving for cover as spines fly wildly from the fallen. They peek out from cover and see Ser Greg, riddled with spikes, oozing from dozens of wounds, hunched over with pain. They hold their breath, surely nothing in this world could survive such a thing?Ser Greg the Green straightens up, standing tall, unbroken. There is a long silent pause, then with much screaming and shouting the Kikka flee the town in a panic.
Rolled 10 (1d10)>>6315131(Lost this when my computer overheated and forgot to re-input it.)LegiadIts outline blurry and indistinct, the creature(?) hovers overhead, blotting out the sun and casting the cultivators into darkness for a moment before descending upon them, a ravenous chorus that seems to pour out from countless throats a mere prelude to the brutal feeding frenzy that follows (Legiad attacks).
Rolled 3, 8 = 11 (2d10)>>6315119Drakatron strides confidently up to the anomalous entryway that earlier thwarted his efforts at Territorial Expansion, the sharpclaw mob falling in line as he passes through the town in which they have mustered.>Unit Move: Drakatron to [32,21]>Unit Move: Sharpclaw Mob to [32,21]The arrogant dragon robot god steps up to the portal, presses his hand against it, and... Nothing. It refuses to budge. A second attempt, with a bit more force. Still nothing. A third attempt, nada."Oh, for the love of..." He turns to his minions. "Well? Time to prove you were worth the investment.">Unit Interaction: Sharpclaw Mob Attacks The Door at [32,21](Rolling for Attack, currently under the impression that any situation that would call for rolling 0 dice or any negative value has you rolling 2 and taking the WORSE result so here goes.)As the bumbling fools clumsily thwack their assortment of sharp things at the ends of sticks against the portal, Drakatron ponders is perhaps he's been neglecting their development, operating on a premature assumption of how easy it would be to just steal crap from others.Clearly, the answer is to make them better at fighting, such that they can *then* steal crap in non-fighting fields.>Major Action: Develop primitive Ranged WeaponsAs some delightfully warlike minds begin incorporating fibers and sinews into their constructs that darts or arrows might be launched from a distance...>Major Action: Develop KnappingWhile others investigate the properties of certain mountain stones, that might make for marginally more refined weapons than current methods are producing.
Rolled 10 (1d10)>>6315127>Develop [MA] - Chamberpots>Preq-Tech: Pottery> By placing their waste in pots and disposing of it outside of the village the Kikka reduce the spread of disease, and make things smell much better as well!As the number of Kikka grows, all agree that something must be done about the smell. The time honored tradition has of course always been to relieve oneself wherever, whenever, then kick a bit of dirt or sand over it and move on. But as the number of people in the tribe grows ever larger, the frequency by which one kicks a bit of dirt only to find last week's deposit has increased to an unacceptable level. Fortunately there is a simple answer, put it in a pot and carry it away!>Develop [MA] - Primitive Tanning>Preq-Resources: Something with a skin, Salt, Clay, Sablewood> By treating rawhide with salt solutions, animal fats, and sablewood bark a primitive leather is producedIt begins inauspiciously, with piss. Few Kikka live to old age, and those that do tend to be encouraged to make way for the youth, for their best stab years are behind them. Food and water are often scarce after all. So it is with Elder Crah, who helps butcher kills from the hunt in exchange for a few scraps of meat from each one. Until one day a band of youths dump a pot of piss onto him. Or try to anyway, for they miss their mark and instead soak the stack of rawhide pelts at his side. When the hubbub settles the elder sets to the unpleasant task of cleaning the hides, only to find the attempt to scrap them clean with a sharp stone is removing furs and hair as well. An ember of intuition glows in the elder’s mind, and thus begins a strange series of experiments, of salt and piss, discarded parasite infested brains and old animal fat lost in the salt pits. The youth claim he has gone mad in his old age, soft and dull. Crah is never appreciated during his life for the first leathers he creates, but he is the first kikka to die while wrapped warmly in a thick leather blanket.>tsss stabs the crocodile rolling the first dice! and the last dice! and the middle dice!tsss is very confused. tsss is pretty sure it should not be this dark. or wet. or have so many teeth. or the ground be a tongue. but tsss knows what to do!
Rolled 8, 6, 2 = 16 (3d10)>>6315118>Move unit Makrópnoos to 19,7>Use MI to turn 2 Mana into 1 DI>Use Makrópnoos unit UI and do a ranged spell interrupt attack against Rojodaz at 18,6, specifically interrupting him from consuming from the spark if he does soSeeing the Red Hunter bound away faster than he could,Makrópnoos narrowed his eyes. If the Beast liked to call itself a predator and a hunter, then it would soon learn the meaning of persistence hunting. The humanoid giant took off in a leasurely jog after the wild god, collecting various textiles and a lot of wood without even stopping along the way. As he jogged, he fashionedd a gigantic spear from the materials and used a flash of foresight to pinpoint his quarry's exact position. Then Makrópnoos sped up in a full speed sprint and threw the spear in a strong arc, aiming for the monster's eye.(Rolling spirit to hit Rojodaz with an interrupt to stop him from consuming highlander's corpse. -1 to FV from it being an interrupt)
>>6316521Winded from his sprint, the God-King noticed a settlement nearby. Only now did he realise that he had passed another goddess. He called out to her.''Queen of Ice! Well met! Unfortunately I am fighting this beast and cannot seem to catch up to it. Could you lend me some aid?''
>>6315123>1DI, 1MA: Finish creating the hero Vitrosevich at Royalty’s cradleThe shade lingers at the edges of the settlement for days upon days, looking at the crowned statues, and exposing itself to the might of their imperious glare.It does not know why it does this, only that it is… familiar.And finally, as far and away a crown sparks with divine might, a fragment of divinity touches the shade, and it remembers- remembers its father’s gaze feeling much like the statue’s, remembers giving this look to its own subjects, remembers… being alive>make Arbaldo keep following and attacking Rojodaz >1MA: Develop LanguageVitrosevich leads his fellow shades in recovering a small form of their lost personhood
Rolled 7 (1d10)>>6316521>>6316522ἰσχύς was exploring the north, exposed to the colder regions of this world for the first time in this life. He spotted a village ahead of him though he felt them connected to that beast his god had encountered...Of course he had to get interrupted by a new arrival: Shellac. He eyes the humanoid up and down, noting that despite prominent humanoid features, it also looked strange and bestial. ''Greetings stranger, I am named ἰσχύς and I hail from the south from a most curious and ingenious people, though I doubt any of them have seen these lands yet.'' He hummed thoughtfully at the mention of the creatures. ''I can see the are not yours, however I can sense that they belong to the beast me and my Lord have encountered. While I would usually not be interested in slaughtering beings weaker than myself, weakening a significant rival to my Lord could help him in the future. I suspect we would end up in conflict with it regardless and so I ask that you do not interfere for our patrons have not even met yet''>Move Unit ἰσχύς to 29.9>Attack the settlement thereHaving stated his piece, the man advanced upon the village, and begun a most grisly work(Rolling for ἰσχύς, if needed)
>>6315124>>6314021>>Mortrose, The Primordial Lindwyrm of Rebirth>Unit Action [God]: Move to <36,24>.>Unit Action [Wizards] [2 Mana]: Move to <35,23>. spellcast on the Gateway, move to <36,24>. https://www.youtube.com/watch?v=tCc_DBJ3WmUKenrose - Aetheral Wizard. The stars are a foreign concept to the underworld, where the closest equivalent are replaced with mounds of desperately escaping soulstuff clinging to the ceilings of caves. Miasma, obfuscation, and manipulation of souls and the planes beyond are this wizard's forte. Using these techniques, and the Wyrm's Will to assist, Kenrose takes a smattering of glepnal clay tablets from Mortrose and begins work on piecing the mechanisms behind these bizarre gateways popping up at disturbing frequency along their borders. And in preparation to block any spacial manipulation coming from it in retribution, if need be. The two wizards slither up to the Door in the comforting cover of night. Using her scrawlings as she coils around the surreal structure, Brother Sadman stands atop her salamandrian head and begins *his* work.Brother Sadman - Corruption Wizard. Of which his first spellcast was to corrupt himself to the Lindwyrm's camp. Clearly not to be trusted, but a waste to simply leave idle. And what better way than to put a proverbial foot in the door. These portals may not work for his Lady's ilk yet, but rather than bash down these tools like a simple minded brute, why not work the knob a bit, coax the hinges, and with a gentler touch get a far more favorable result. Where there is a lock, there is a lockpick. And where there is an entryway, there is a trespasser. >Minor: [Communicate] - LaquraOne fateful day, as the sun falls low on the horizon and a watercolor of reds and oranges spread out across the clear, perfectly still seas the Water God and Godomoloke reside in, a black flock appear in the skies. Lazily circling, they slowly descend until they rest on the nose of the simple minded and curious primal. Cawing and cackling eerily at the passing Granchpolpo, their jeers and insults come to a sudden pause as Laqura's presence looms. Then, their mouths open in unison, and an utterly different, deeper, feminine voice booms out, "Ooooh? Hello, hello? The bird brains must have finally made it. Greetings, my dearest neighbor. This emissary arrives on behalf of myself, the esteemed Mortrose, whom you may also know as the Lindwyrm of Rebirth. I have taken it upon myself to seek out graceful introductions, in hopes of not being assaulted unjustly and unprompted like I once was only shortly ago.""I have no immediate qualms with you or yours, but I do seek an answer to a rather pertinent question of mine."From on far, the wyrm rises to gaze on the eastern horizon, "Do you have any designs on your southern neighbor? That old rotting tree. It smells of my assailant, and I'd rather see any potential threats nipped before seeing another rock, or branch as it may be fall upon my delicate head."
>>6316956>>Mortrose, The Primordial Lindwyrm of Rebirth>Major: [Develop] [DI] - God Ability: Dragon's Breath [2/2] - Ability Effect: Unlock a potent AoE cone attack that can sweep through whole hexes worth of units and settlements. Uses Strength stat, not spirit.Using: Domain - MudThe trumpcard of any dragon worth it's salt, and a symbol of pride to lord over younger whelps; the mudwyrm finally seizes her birthright after having it's genesis delayed by a particularly obnoxious heavensent harlot. With the roiling rage of the earth itself pooled within her, and serratosaur's lingering voracity soaked into the glepnal they made in their mutual deaththroes, she can spew a torrent of divine blood-red-mud that rolls and roils across the world, drowning and scalding everyone consumed by it. Truly, an excruciatingly awful way to die.>Major: [Develop] [DI] - Wyrm's Will (Magic System, Rune based) - Using Wyrmscrawl's abyssal runes and a honest True gift from their Lady, Her Hollow Vessels can now channel the powers of their god's will or wizard's spells by their own hands. Wyrm's Will requires three major factors to work: Wyrmscrawl, minions to carve the correct runes and channel the magics accordingly through an object, and a resource created by the hands or from the body of their god. Be it the glepnal that came from her ichor suffusing the tar pits, or Her vain transformation of the consecrators; the magic of the dragon only works through what could be described as the extended body of the dragon Herself. An abyssal magic on the 'flesh' of underwordly beasts.Using: Domain - Mud/Soul, Tech - Wyrm's Tongue, Wyrmscrawl. Resources - Kosk, Glepnal Mud, Consecrators, and future Mortrose-made resources Left to lick her wounds, the mudwyrm had much time to think on how she came about to this junction, the pain of the mana spring erupting underground and forcing her to surface, the headaches of coming sapience as she fought tooth and nail with beast and god. The ways of the surface differed drastically from her home, and though she missed the cool and the dark dearly, a thought occurred. Why return herself to the already conquered and controlled, when she could instead bring the wonders of the underworld to the surface? As such, continuing off of her attempts to petition the suns to dim their obnoxious glare with written missives, the Lindwyrm gifted her hoard the joys of the underworld's words and writings, dreadful as they are to mortal minds. But she did not only give them the words to brand and torture them with. No, for it is her way of expanding her reach, strengthening their arms, and suffusing her will over the very earth they walk on, and in turn, twist the world to their own benefit.
>>6315118>>6315135>Pick up spark, Heliodos, Tsss, and Zaraave if it is converted>Move to (11,26)>Heliodos "sunbathes" [UI]>The Shennong builds road on (7,25) [UI]>The Shennong moves to (10,26) to aid his master in a new development>Develop [MA] [1 DI] - Jade Beauty Heliodos 2/?>Preq-Tech: Mount Ao Sectmaster, Enlightenment, Purification>Preq-Resources: A Primal>Every time the Mount Ao Sectmaster ability is performed on Heliodos, it increases one of its DI by 1. The increased stat's new DI cannot be higher than the lowest stat's DI by more than 2.The Jade Beauty slept. Time spent in seclusion or meditating through her dreams allowed her to refine her meridians, with the aid of her sectmaster and senior brother.當沉睡的女人醒來時,山脈移動>Develop [MA] [1 Mana] - Exquisite Technique>Preq-Tech: Mount Ao Sectmaster, Jade Beauty Heliodos, Purification>Preq-Resources: Huáng>When the Mount Ao Sectmaster ability is performed on a primal, it costs an MI instead of a UI. However, it can still only be used once per turn.A technique is only as powerful as its practitioner. And a practitioner is only as proficient as he practices.Thus, Huáng will spend the epoch training on and perfecting his technique, expending himself and regenerating, cutting off the excess from his movements, that the technique may reach the perfection he expects from his disciples in time.Beauty is the wisdom of women. Wisdom is the beauty of men. 女人的美是女人的智慧,男人的美是男人的智慧>Develop [MA] - Poetry>Preq-Tech: Profound Arts>Preq-Resources: A mind that is free>It's poetry.Through their cultivation, as they repeat their martial arts stances ten times, a hundred times, a thousand times, ten thousand times, a hundred thousand times, students' minds tend to wander, even as their bodies are honed.Such is a waste of an important muscle. And so the students take to making up verses in a poem, contemplating anything, from the sky, to the trees, to the ladybug on a flower, to the beautiful fairy that had graced them with a smile years ago.A verse is lifted to the heavens, and another student throws his own to continue it. And another. On and on, their minds race, their hearts beat, and their jubilation rings through the mountains.
Rolled 6 (1d10)>>6315119Ervenbloud contemplated claiming the Jold-rich mountain. It was a highly valuable resource his mortals lacked. However, he knew he didn’t have much energy and wanted to set up a potential trade route for his and Tsss’ mortals. Ultimately, he decided the Jold could wait, his mortals couldn’t even work it yet anyways. So he began the journey to Tsss’ settlement. >Move to 8,25 As he approached, he sensed a presence to the west. A creature more than beast and less than God. It felt like this creature, whatever it was, was snuffing out the life of some of Huáng’s mortals. It was beyond his range to strike but perhaps it could hear his voice. “I can’t tell if you are brave or foolish to break that which belongs to a God. Huáng will undoubtedly turn you into one of his pets, assuming his pupil doesn’t slay you first. One way or another diving retribution will find you. I give you a choice. Join me and choose your master or flee and defy fate for a few sparse moments.” >[UI][DI] Convert Legiad Of course there was the unspoken third option, the creature could pull him from the earth and rip him apart on the surface. He doubted it had the strength to but just to be safe he burrowed deeper into the ground. >[MI] He Dwells Beneath Meanwhile the Magma Spawn dreamt of crucoads and spikes. While no true organized religion existed, the many small cults began to interpret their volcanic God’s will. The Cult of the World Forge claimed Ervenbloud wished for them to go south and spent their days determining how to do so efficiently. >[MA] Develop the wheel Meanwhile The Order of the First Crucoad believed Ervenbloud sought traders or perhaps explorers. Thus, they worked on learning to bargain and argue. >[MA] Develop Bartering
>>6315122>Unit Action [Luigi]: Move to <38,22>.>[DI+Mana] Develop: Hydro Pump[MA]Resources: Laqura Domain:Water. Luigi: Domain:Plumbing, Water Current ControlThe Great Leviathan Godomoloke's Spouts of water are as an inspiration unto Laqura. Whilst Laqura has expelled much of Laqura's own waters across the eons, this has generally fallen in the form of rain, to better hydrate the land and all beings upon it. Now with the aid of Luigi to help give word to thoughts and base concepts, with the thought-stating of such ideas as 'pressure' and 'siphons' so they might be trialled more easily upon reality through Laqura's own form and efforts; Laqura learns to use Laqura's own Water Current Control to pump fourth great volumes as strong spouts of directed water, that Laqura's aqueous spirit might direct this flow against the physical forms of those that move against Laqura. >Develop: Fruit Growing[MA]Resources: Jungle, FoodTheir bellies now fuller of tasty food then ever before thanks to the increased catches of fish, some of the Granchpolpo look further afield for other edible treats to round out their diet. The fruits of the forest can be very inviting when ripened; if only there were ways to ensure a lot more of them get grown...>>6316956>Minor: [Communicate] - Mortrose"Hello unto you, Lindwyrm of Rebirth." Laqura's voice burbles back through the communication method arranged; assuming that this deity must be able to hear as well as speak from afar. "Unjustly assaulted? Oh, dear. Was that by the entity who had been gathering south and east? Daemupochu and I had made plans to stand together if it came for us. Instead, it veered westward. And then we felt it fade. You were the one who felled it, then."There is a gurgling, water going around as if drawn by some eddy. "Daemupochu. That is the name of my neighbour. I had showered he and his Daemu with my waters; and in turn he gifted me and mine with seeds of life. He is not your assailant. Whilst he lives, I harboured no covetous thought toward him. Yet that life he so represents is drawing to conclusion. You feel it. That is why you have drawn close, I so presume?"There is another gurgling."Though our time as neighbours was shorter then expected, I feel it as my duty to offer my care for what was created, what was represented. To keep it watered, and thus alive. At least, in part."The sound of pattering rain whispers through the communications as the water-god pauses."But I am not unwilling to make compromise. When Daemupochu passes, he will leave both spirit and husk. I hold no plans nor need for his dry husk, whilst I am somewhat intrigued by what muddy creation you might someday rebirth from such remains. When Daemupochu passes, he will leave two villages. I hold no need for both, when the one in the north would be enough of a cutting to preserve memory of his living legacy."There is another silence, as if an ebbing tide. A waiting.
>>6315125>Terraform [MA] [1DI] (41,2) - Finishing the Salt Flats>[MA] Build Village (41, 2) Whitefall>[MI] Migrate 4 population from Darkwood into WhitefallThe falling mineral, this…. salt, has created quite a feedback loop, where more of the Children desire it, the more attention it gathers from the Beast, and the more it falls. It is this epoch that it is realized that a shabby boomtown was informally established, consecrating the newly dubbed Salt Flats, with their strange, moving crystalline shapes and structures.>[UI] [1DI] The Beast, with Salt in hand, moves to embrace Arktikana with Ichor Conversion, joyfully singing of joining the forest.>[UI] [1 Mana] The rumble and tremor of the ground startled Writ from his melodious stupor. Eyes widened at the enormous primal’s prowl, Writ anxiously starts playing his flute, his intentions to assist the Beast in… his efforts to embrace his charging foe? Oh lord…>The Marines, their trial finished, equip themselves with some tasty salt and the new ichorous word (Ichor Conversion). Thus filled with salt and ichor, they move to explore…
>>6316522"Hello, strange god. Tell me, what is this beast that you're pursuing ?"
Once more the rabble riders arrive at the mysterious door where the Not-Wizard live. Once more the sacred ritual is enacted, fifteen minutes of arguing, three thrown rocks, and a series of solemn knocks, followed by a pause, then two more knocks.Someone in the crowd calls out "two bits!" and is thoroughly hushed for his outlandish statement.Should the door open again and the Not-Wizard greet the Kikka they will be greeted by a sorry sight, for the great mob of Kikka has been greatly diminished, with many wounds present. Still they have returned, and brought gifts, mostly of dismembered bits of mushroom people, but gifts!
Rolled 7, 6, 4, 1 = 18 (4d10)>>6315127MA: Education SystemA formal system of education for each and every scaly Sauria, to prepare them for a world of cactuses, cacti and religious extremism.Most of the curriculum involves staring at the ominous glyphs which impart knowledge, the rest is mathematics and team sports.MA: MusicCodified and collated hymns, songs and ditties, music is truly in the air for the chosen of the sun god. Basic musical instruments crop up, relatable ballads are put together and great epic songs are composed, some say the next age is soon to be upon us all.UI: Shift to UFO formUI+DI: The Glass Desert (targeting Quarenecis)Ͼ-Arkatassus unleashes such powerful rays of sunlight that the desert sand turns to glass around the confrontation between god and kaiju, locking the giant worm in a glass prison.Such an act would kill any mortal, but is rather harmless for a Kaiju, merely a method of containing the worm so that it doesn’t run away until properly dominated.Spend XP, obtain Affinity 3Move Sauria Prophetics towards QuarenecisFirst dice for resistance, next three for spell
Rolled 10 (1d10)>>6315123As the petrosapien miners dig ever deeper into the mountain they come across a mining operation of the ice queen, bear men and wolf men smash the very rock revealing new morsels of ore hidden underneath, they are using the tasty morsels as materials for tools notes one of the lead rockmen miners, they are in awe at the sheer coordination at by these organics, to the point one of the petrosapien wishes to start a trade route. Such a lucrative deal would allow them a portion of sweet saviory ores while they smash and tear at the rock using their innate physiology to extract the ore the deal was struck and the petrosapiens began construction in a trade route from hex [17,09] to [18,10]Establish Trade Route [MA]The various rock men begin smashing a tunnel using grown crystal supports and geomancy to reinforce their tunnels.Share Tech [MI]The peteosapians notice that the organics are having a tough time shattering certain stone, to fix this some of the various petrosapiens share their method of geomantic martial arts to the ice queens mortals.Unit move lithic back to Onn>Terraform [MA] [2 DI] - (18,10)> <Lithic using their chromatic might pumps divine energy and geomantic ability into the rock of the mountain hoping to up the innate resources to help their people prosper.
>>6317486I swear it changes my name back to Ursus every time I post (it isn’t I just forget to check)
Rolled 9, 3, 2 = 14 (3d10)>>6315135>>6317076>>6317462(Primal resistance rolls. First die is for Zaraave, second is for Legiad, and third is for Quarenicis.)
Rolled 8, 7 = 15 (2d10)>>6317189Rolling for Conversion and Resistance
Rolled 2 (1d3)>>6316521(Apparently Makrópnoos UI is invalid since I don't have the DI. QM can just count as as a failure)>>6315118>MA1: Finish Hard-Tusked Aurodox with 1 DIWhile the God-King was still chasing the Red Hunter, the Humans were still trying to bring the the Hard-Tusked Aurodox to heel. It wasn't easy of course, but a mixture of tailored newly-grown specific foods, learning their habits and disciplining them when they're young proved more than enough. Turns out it's also hard to get rid of annoying primates climbing on your back all the time, and so this was used as a technique to pressure the aurodox...as well as appease them by getting rid of tics and the like. This combination of traditional discipline, feeding and coaxing brought even this stubborn breed in line.>MA2: Giant cavalry archery, Offensive Progressive tech>Requires: Masters of Beasts, Aurodox, BowsIf there's one thing that can be done more easily on an Aurodox than on other mounts, it's shoot people that aren't on it. Specifically there can even be cover mounted on its back because it can just handle it. This goes double for the Hard-Tusked Aurodox who are already much stronger by virtue of needing to drag around their massive denser bones.(Rolling for Hard-Tusked Aurodox)
>>6315119>[MA][DI] claim 16,9>[MA] [stone] [wood] develop stone spearssome hunters start experimenting with thin lumber pieces and noticed that they could be used to extend the reach of their arms in an attack, or even be thrown upon a prey, although it isn't as sharp as their claws. that's when they have the idea to use cut stones for their tips.
Rolled 6, 3 = 9 (2d10)>>6315767>>6317511(Further Primal resistance rolls. First die is Zaraave, second is Arktikana.)
Rolled 4, 3 = 7 (2d10)>>6315123>Action 1 - DI Develop [1 DI] - The Distant Light [Light Peak upgrade]With the demigod born, Lys can once more return to her long-term goals, content with a like-minded individual there to attend to the matters she cannot. Her light, turned inward for so long to nurture Daleth, shines out once more; with a focus of her will it becomes a beam she can point as she chooses, it's range greater than her natural luminesce.[This is not a lazer. I am not making a lazer. This does no damage. If you give me lazer tech I will kill Blank, and I know he's your fave. I am making my light visible at extended range, and trading aoe for focus and range. I want to be able to point at anyone in the world and say "here, have a spotlight"]>Action 2 - Weaver Homes [Harvesting Structure] 19,7With the guidance of the weavers (and perhaps a bribe of sweet fruit or other treats to secure said aid) the Liten look to upgrade their musical toys. However, the weavers are distant and mysterious, and communication with them is scarce. The spiders are too obsessed with their never-ending weaving work! Building them some nice homes, and letting the Liten live among them, should bridge that gap, and make access to their works more feasible![Structure on the hex so nobody can snipe claim it. I want Weaver and Chronoweave resource at higher amounts too.]> Daleth - Attack Lys. First roll is attack, 2nd is Lys defense.> Spirit Caller - Return to 20,8, and practice your tunes.
>>6315125>DI + MA [Claim] 5.21 and 17.14>MA [Develop] Trading posts - using Advertising, Bookkeeping, Culinary arts, and resources as needed.It is time. The glorious Sestan civilization has advanced to the point of being able to open trade with others. It is time to build a trade post. Not quite an isolated village but a storefront connected to Mire directly by portals! The glorioussceness of commerce and trade it will bring! Sestans have long seen many many different people walking the land and now it is time to take what they have! For a fair trade of course of course. Starting with the spiky lizard ones!If i get to build one directly with this action make it one in 13.19
Rolled 8, 7, 9 = 24 (3d10)>>6315131Reaction to Threat Display
Rolled 3, 8, 3 = 14 (3d10)>>6315118> Unit Movement > Harbor (23, 5)Feeling the creature's wrath, Harbor quickly distances herself. This beast was different. Yet, could it not be made to understand just the same?> Unit Interact (1 DI)> Bound by thy Harness, Jollibom (23, 4)And so, as she gains the distance, she locks the creature down. > Unit Movement > Bidewark (28, 4)> Jute (28, 9)And as the great penguin ventures back north... a great calamity calls Jute down south.>>6316954> Unit Movement > Shellac (26, 10)So watch both the Demigod and the Witch, learning of each other, but more so, of the terror of the south that had driven everyone north.>[MI] [Communicate] ἰσχύς"He hails from the south to bring about strife. To bring it to the north!... That is what I see, yet, who is your lord? What of the beast? Both my essences compel me to stop you, you, who brings strife to the north!And yet, I remain here, trying to comprehend! Help in what? Whom does this aid? And again, who is your lord to send you to the north and commit such atrocities in his name?So I ask, halt your blood-stained hand. If the beast had wronged your lord, then so be it. I have heard of his nature. Yet it is you who causes such suffering. Leave these people, for there is no purpose in this! There is no justification."Indeed... tensions are high.And in the north!>Develop [MA] - Hafted Axe>Preq-Tech: Knives, Spear>Preq-Resources: Stone, Wood, Textiles> Offensive technology, the basis for additional research into heavier weapons, as well as heightened resource productionThe same concept evolves further. Yes, the stone is good for cutting. A more flared, wider, more sturdy stone can cut even wood pretty well. But if you put it on a handle, suddenly a lot more force can be exerted. And so, cutting wood to size is more manageable. Slaughtering becomes easier as well, with such meaty limbs being severed in fewer strokes, and yet quite a few more swings. And then... it DOES also make for a pretty good weapon, especially against more sturdy, more padded beasts. Or...Now, if only there were a better material than stone. Replacing the heads isn't hard when you have a surplus... yet having it break on you on a trip is rather troublesome.>Develop [MA] - Suspension Bridges>Preq-Tech: Rope>Preq-Resources: Textiles, Wood (optional)> Defensive technology which aids in mobility, but also makes it harder for those on the ground, such as simple beasts, to attack those traveling about.Yet, traversing the mountains, and as noted in the glade, from one massive tree to another, remains difficult. A gap. A rift. If only one could bridge between... make a connection...And so a rope hangs between them. Not really useful. So how about two ropes? Maybe some MORE ropes, to make sure the bonds remain firm between them all. And perhaps, for additional ease... a firm surface to stand on. To travel between. Perhaps a few wood planks, those axes certainly come in handy there!
>>6317189>The Beast then moves to (38, 3)….>[MI] Singing all the while, to entice Arktikana.
Rolled 6 (1d10)>>6317679(Jollibom's resistance roll.)
>>6317486The geodes of glowing Chrystal rock sprout up from the ground glowing in raw concentrated energy, theses piezo electric quarts glow and emit electricity and begin to pulse along the EM field. These Chrystals seem to grow consistently in the presence of sunlight and water rich in silicate,>New resource made living power quarts
>>6315126>Relocate [MI] - 10 pop from Lake of Communion to Eastern Reach, 5 pop from Oltartown to Eastern Reach>Create Unit [MA] - The Makers>Population: 15 from Eastern Reach>Preqs: Chitterling Builders, Subterranean Roads, Myceliac Relays, Substrate>Unit of Chitterling Builders and Listener herd-drivers, operating the Chitterlings to burrow and build to their instructionsThough war may wage to the North, the Listeners are ever diligent in their operations. House Nelyth, Keepers of The Lake, and House Vaelith, Warriors of the Host, both prepare for the worst, seeing to the improved defenses of settlements across the divided kingdom. House Yros is set to study the newest materials found to the western branch of Oltartown, identifying what portents may lay in anticipation to their schemes, meanwhile House Morcair begins the process of blending spore-kind with human-kind, studying the culture and traditions of those many Listeners will now share settlements and even homes with. All of these plans require but one thing: Safe transport and communication! It is this, that The Makers shall deliver.>Develop [MA] - Elderwood Uprooting>Preqs: Scarce Elderwood, Sporefarming, Substrate, Chitterling BuildersKeen to the delicate relationship and protective nature of the Magnolopes in the Elderwood forests that surround Oltartown, great tact is taken in the collection of Elderwood. Its regenerative nature is far too valuable not to bring home, but respect must be given to the ancient marriage of these two species. The deceptively small and delicate acorns of these trees are collected from the leaf litter that blankets the glades, and planted in Substrate soil. Here, though tough enough to support the tree's growth, is beholden to the will of the hyphae, and those who control it. The Spore farmers delicately form this recipe of substrate mix, just enough to support the trees growth, and just enough to will the mycelium to unbind and let loose as chitterlings pull and unroot the ripe wood for collection. Though slow, planting forests of these trees will ultimately result in enough to supply the entirety of The Whisper's Listeners with impenetrable defenses.>Unit Move - Theobald to wherever Makrópnoos is>Unit Interact [1DI] - Theobald Guards Makrópnoos, preparing to strike the beast if it dares to return!>Unit Move - Gliraximum to (14,12)>Unit Interact - Gliraximum will Guard The Lake of Communion>Unit Interact - Greg the Green to Guard The Eastern ReachGreg commands commoners and plants alike, burying dead that now litter the Eastern Reach, and allowing their nutrients to fuel the substrate that their city stands on. Though satisfied with his defense, and equally as wounded as the bandits he sent running, Greg stands defiantly should the stabbing marauders dare to return!
>>6316956>>Mortrose, The Primordial Lindwyrm of Rebirth>>6317126>Minor: [Communicate] - LaquraThe god's every word ripples across the sea and skies, water droplets vibrating with such precision as to mimic the very burbles coming from Laqura. Lounging as she was in a gargantuan tidepool, the mud serpent could hear the walking cyclone easily enough through every medium that surrounded her, while she herself held a squawking Kosk in hand up to her face like one would a disinterested call in the bath. Though such disinterest did not last long, a ghastly grin spread across her face. "Oh ho? Is that so? You two had prepared to fend off against the harlot as well? Wise, very wise indeed, she would have come to attempt to strike you down in such a similar manner, no doubt. Yes, *yes*, it was meeee, *all me*, who vanquished the eastern barbarian for you and kept both you and yours safe from harm. You may thank me, at your leisure."The lindwyrm sticks her tongue out several times, testing the air as she ruminates and listens to Laqura continue on. The name of the old rotten oak was of little importance to her and she only barely made an effort to occasionally "hum" in what could be interpreted as positive affirmation to assure she was listening to Laqura's tale. She picks her teeth with one talon as she agrees, "Indeed, that is why I come. Where there is life, there is death, and where there is death, there is me to see it beyond. Of course. *Of course*." But as Laqura's tale continues on to plans of the future, she sits up, and licks her lips once more. Both of her dutiful wizards soon arrive as the conversation continues on, and she bids them to gather their things before making to depart once more. "Mmmmmm, a reasonable bid, a spark and a village, and a husk and a village. It's people too, I presume. I shall take this tithe gracefully for defending yours and his lands from a wanton slaughterer. But much like you are intrigued of my machinations, I too must admit, I hold deep seated curiosity of... what plans you have in store for such a grand prize as a spark. I have some ideas of my own, that I would be loath to part with, but perhaps if they align, we may... collaborate. In both labor, and benefit." "Oh, and dear, a word of advice, if you wish to continue to live in these waters and not be ousted elsewhere. I've only the smidgen of feeling from on far, but I can taste his presence and my wizards confirm as much. Another dragon resides nearby. And Dragons, you see, are proud creatures. We are loath to cooperate with any but one we see as equal. And none are as equal to a dragon, than another dragon. You have control over your own amorphous form, do you not? Then take a more becoming visage, such as a sea serpent, perhaps.">Unit Action [God & Wizards]: Pick up the wizards and slither over to <38,24>.As she says this, Mortrose approaches the great dying oak. And the serpent winds herself around the tree, waiting for the fruit to fall.
>Subsume [UI] Highlander’s Spark>Develop [MA] [1 DI] Tiryagyoni, Bestial Delusion (1/?)>Preq: Adaptation Domain, Predation Domain, Primal NatureWounded and exhausted by both the changes that wracked his body and the most recent battle, the monstrous god finally comes to a stop, stilling for a moment as he heaves in deep lungfulls of air before letting out an explosive growl of irritation. He was faster than his pursuers, certainly, but they were persistent. Already he could sense them, not so close as to strike but not so far behind as to be unable to catch up should he rest too long, and with the shell around it beginning to fade his prize would not be so easily moved. He would either need to remain here and consume it, which would in all likelihood lead to his death, or turn tail and run, abandoning his prey to others…the god chuckled. Was that even a question? Why was he questioning, in the first place? These persistent thoughts, crowding his once quiet mind. He missed a past so distant he could barely remember it, when he had sought only strength, without care, or consideration, or conscience. What had caused him to change, in the first place...? This was not right, this was not the hunter, the predator, this sapient that thought and schemed. Yesss, he was at his strongest when he followed his instincts, when his mind existed only to facilitate the hunt. If he wished to win, then he would need to go back, to a time when he could place his very existence on the line without a second thought...As though in response to his wishes, his newly formed organ seems, at least an outside observer, to shut down, the outflow of energy out into the body abruptly ceasing. The truth, however, is far deadlier. After several days, the organ begins to shine with a reddish light that leaks out from between the reptilian scales, a sign of the energy compressing and condensing inside, ready to explode outward and herald to an atavistic, primal transformation…
Rolled 3, 5, 4 = 12 (3d10)>>6315131>>6315646(Automatic defense rolls. First die is for Arkatassus, second and third die (worst of) are for The Door's Portal.)
GOD ACTIONSCatarina1 hex claimed.Though some argue that it goes against the instincts granted to them by their sovereign, the inborn desire to rip into their prey with claws and fangs, most hunters cannot deny the reach advantage these newly created “spears” give to their already tall, lean frames, even if the sharpened stone tips lack the killing efficient of their natural weapons, and it isn’t long before most Wolfmen stalk the alpine forests and frozen wastes with a trusty spear at their side, ready to impale any prey unfortunate or slow enough to enter the range of their long, loping gait. Spears developed.DaemupochuR.I.P.DrakatronYour Sharpclaws attack with great fervour…and not much else, the strange door unyielding in the face of their assault, that you can hear faint groans of protest. Perhaps a bit longer…? Portal’s Integrity is now 2/4.Though some Sharpclaws decry these new weapons as cowardly and “lacking in honour” (What’s honour? Something you can eat? Clearly they’re just jealous), or prefer the sensation of ripping into their prey at a more intimate distance, many make good use of this new form of reach, killing prey that would otherwise have escaped into the undergrowth. Ranged Weapons developed.Those that prefer a less bloodless hunt, however, find much more use in the newly uncovered art of knapping, honing their stone weapons to razor sharp points and edges capable of slicing through even the toughest hide and bathing the hunters in the blood and viscera they so crave. Knapping developed.Ejpto’JsjtEpoch missed, 2 Major Actions saved for the next epoch.ErvenbloudYour entreaties are met with a cacophonous wall of sound as the indistinct shape hovers overhead, though it at least seems to hesitate for a moment before taking action. Legiad’s Obstinance is now 2/3.Though the Magma Spawn have always been surefooted, they tend to be, well, rather slow in exchange for it, relying on tactics and the homefield advantage to catch prey that is by all accounts faster than them. To rectify this discrepancy in preparation for their journey southward, the Cult of the World Forge bring forth their newest invention, the wheel. Sure, they have no idea how exactly to use this to transport Magma Spawn just yet, but look how quickly it rolls! Wheels developed.The Order of the First Crucoad, meanwhile place greater stock in the importance of being able to communicate and trade with those they encounter, however long it might take to encounter them. To this end they begin to put values to the minerals produced by their pet Crucoads, learning to argue, bargain, and barter with one another in preparation for the day they must do so with those less familiar to them. Bartering developed.
HarbourIntimidated by the ursine monstrosity, but unable to let such a clearly destructive creature rampage through the North, you lock the beast down, feeling your imperceptible shackles bind the bear to its environment, even though its form is now distant and indistinct to you. Jollibom bound.Though some eschew the hefty tools, considering them too heavy and unwieldy to pack for long trips into the wilds, others find the tool indispensable, allowing them to easily gather wood and butcher the remains of prey, or serve as a deadly, if slow, weapon in a pinch. Hafted Axe developed.Though the suspended platforms require constant upkeep to ensure they do not break down under the weight of the elements in these frigid climes, or become to slick with ice to safely cross, when properly maintained the bridges prove invaluable, cutting what would once have been hours long climbs up or down to a minute or two’s crossing, bridging gaps far beyond what even the most daring leap could achieve. Suspension Bridges developed.HuángBack in the water, and with prey in its jaws, the gargantuan crocodilian seems less then enthused by your words this time, more focused instead on trying to crack the spiny god now caught within its jaws.Finding the reptile more interested in your prickly disciple for the time being, you decide to spend your time in this interesting riverside locale training yourself. You have been slacking off a bit lately after all, so occupied with these strange new lands and their inhabitants. Exquisite Technique (1/3) developed.While training yourself, you also make sure to keep an eye on Heliodos, ensuring that there are no complications or interruptions in her training to master what you can only presume to be a profoundly alien form, from the perspective of a creature that has spent eons as a massive, quadrupedal reptile. Jade Beauty Heliodos (2/?) developed.Though it might avail them little in the more physical aspects of their training, many disciples find solace in the simple pleasure of composing a good poem. Though some giddily show off their creations to their peers, or compare them to one another, while others recite them with the quiet night sky as their only audience, in every one of its myriad aspects the practice serves the valuable purpose of honing the mind, just as their training hones the body. Poetry developed.
LaquraWhile Godomoloke has proven to be affectionate and friendly, your senses, and the waters in which you immerse yourself, are quick to inform you that the rest of the world is not quite so kind. To this end you begin to practice, honing your control of the water’s currents and taking inspiration from your leviathan companion’s playful waterspouts in the hopes of developing a means by which to more effectively defend yourself against any that would seek to harm yourself, Godomoloke, or the Granchpolpo. Hydro Pump (1/?) developed.Though your people’s tastes naturally lean towards those found in their home environment, some eccentrics seek out more exotic tastes, finding them in the fruits of the jungles surround their sandy home. To ensure a steady supply, they follow in their footsteps of their ancestors, cultivating a grove filled with various fruit trees near Tidemark, though in this case to serve as a food source rather than home reinforcement. Fruit Growing developed.LaureliosBrought to awareness by the efforts of his fellow, and effort aided by a brief slip in the Crown’s otherwise absolute control as it is taken further and further afield, another Shade awakens to the memories of their royal heritage and birthright, of all that they once owned, not lost in the sands of time and the machinations of the shadow which hangs over them all…Vitrosevich created.Unknowingly continuing the cycle, Vitrosevich hopes to bring the spark of awareness back to his fellow royals, and teaches them the tongue of his mother country. No longer do the Shades communicate in the sibilant, discordant whispers of a thousand distant languages. Now…they nonsensically ramble, rant and rave in one tongue! Vitrosevich supposes it’s progress, at least in some sense of the word. Language developed.
Lithic(You don’t have the prerequisites necessary to establish a trade route, so just going to invalidate This MA and say you have one more for next epoch. Please refer to the section on them in the rulebook to find out what’s needed. And to pre-empt next epoch, you need to reach level 10 in your general tech to reach Oltar Age, at which point you can invent Wheeled Vehicles.)After several eons of travelling or chaperoning, you feel the need to put your divinity to work and…experiment a bit. Reaching down into the planet’s crust, where you and your people once dwelt in crystalline caves like nothing you’ve yet seen on the surface, you seize upon one particular mineral from your memories, a type of quartz that seems to crackle with unreleased potential. Potential you can shape. Feeling your call, and with its own innate energy bolstered by your own, the minerals begins to expand and grow, branching upward like a great tree until, at last, several pillars of it burst from the bedrock that makes up Onn’s floors, causing several Petrosapiens to jump (not very high, admittedly, considering how heavy they are, but they certainly make a good effort of it) with fright before they’re transfixed by a mineral not seen since the time of their ancestors’ ancestors. Power Quartz created.LysThough the Weavers by and large remain inscrutable in their actions and behaviour, they do, at least, seem to enjoy the dwelling your people have made for them, weaving great webs between the buildings that stretch upward into the trees above. Weaver Homes built.Your people at last in safe hands, you focus your efforts on not only increasing your luminescence, but focusing and coalescing it, allowing your light, once concentrated, to extend far beyond the already considerable distance from which it can be seen under normal circumstances. The Distant Light developed.MakrópnoosThough it takes a great deal of (divinely aided) ingenuity on the part of your Humans, after several generations of experimentation, trial and error, and plain old stubbornness your people are able to find the golden ratio between discipline and appeasement to bring the equally stubborn beasts to heel. With any luck, they’ll be well worth the trouble. Hard-Tusked Aurodox developed.And it takes no time at all before your people are able to utilize the hardy beasts to devastating effect. Though their bows are effective weapons at range, they become a dangerous liability if a foe manages to close the distance, a weakness that is by and large dealt with as your people train to fire from atop their sturdy mounts, the massive bovine’s back proving more then adequate to carry several archers well out of reach of anything that might try to seek retribution for their stinging arrows. Giant Cavalry Archery developed.
MortroseYour wizards work under cover of darkness, attempting to pierce and subvert the strange, arcane mechanisms protecting the massive portal from intrusion. Finally, after several decades long training sessions, you feel a rush of satisfaction as a great gout of viscous, blood-red pours forth from your jaws, drowning out the screams of any wildlife that were unfortunate enough to find themselves in the path of your test-firing. Should any creature dare to stand against you as that repugnant saintess did, they will now find themselves faced with a dragon’s greatest weapon. Dragon’s Breath developed.As your training at last comes to fruition, so too does another of your projects. Infused with your mud, and now armed now with the runes and language of the underworld, your minions are able to impose, in part, a shadow of the abyssal depths on this blissfully ignorant surface world, calling on powers undreamt of on the surface for eons, though it will likely be sometime yet before truly mighty deeds can be worked, with the suns’ glare still dampening the effects. Wyrm’s Will developed.MutareEpoch missed, 2 Major Actions saved for the next epoch.PatiorEpoch missed, 2 Major Actions saved for the next epoch.Rojodaz(OP will process this later.)The BeastWith this cetacean, at least, your newly developed techniques seem to find purchase, unlike with Occuleih. Though it has not given in yet, its bellowed territorial warsong still deep strong and strong, you can sense your Ichor slowly spreading throughout the titanic body, its progress towards the creature’s brain slowed only by its sheer size. Your Vitality is now 21/25. Arktikana’s Obstinance is now 2/3.Flocking to the site of the strange new mineral they so like to lick, the boomtown is ramshackle but bustling, quickly expanding to accommodate those among your people who wish to make the pilgrimage to the land where their desired treat is so abundant. Salt Flat created. Whitefall built.
The Door2 hexes claimed.At least, equipped with bargaining skill to steal the clothes off one’s back and enough potential goods to bankrupt any lesser civilization, the Sestans draft up plans for a trading post, a place in which they might transform for their abundance of resources into yet more wealth set up right outside one of your looming, distinctive Portals. Trading Posts developed.The WhisperAccompanied by their Chitterling companions and equipped with the tools of their new trade and training in how best to use them, the Makers march forth from the Eastern Reach, a combined undertaking on the part of the various houses at an equivalent scale not seen since the earliest days of your people. The Makers created.Though it proves to be a laborious, delicate process, rife with experimentation, trial and error, and several supremely irritated Magnolopes, eventually the Spore farmers are able to come upon a mixture of substrate in which the fascinating, semi-aware, rapidly growing wood can achieve its full potential without coming into conflict with the hyphae surrounding it. Elderwood Uprooting developed.
tsssYou’re dragged into the water by the crushing reptilian jaws, which continued to press up and down with devastating force even as your spines pierce the roof of its mouth in a dozen places, the water rushing over you as the two of you descend into the depths. Awww, it’s trying to stab you back! Your Vitality is now 19/25. Zaraave’s Vitality is now 1/13.Though some Kikka are less then enthused when they’re forced to shoulder the solemn task of transporting their fellows’ excrement out into the wilds, everyone (who isn’t them) agrees that it’s a necessary sacrifice, to ensure the cleanliness of the village and the eradication of…the odour. Chamberpots developed.Though the heat of the sun as it hangs overhead during the day is a persistent, exhausting foe for the Kikka, it is the cold, biting chill of the desert night that is the truly insidious killer, sapping the life from any old and infirm if their friends or relatives to not huddle to help share the burden. The leathers, then, spread with almost explosive popularity, a way to ward off the merciless cold seeming almost too good to be true. Tanning developed.Ͼ-ArkatassusStuck fast by its prison of glass, the worm thrashes in irritation, confused and disoriented now that its primary sense is thwarted by this strange form of containment. At the very least, however, it can still sense you, turning towards your reptilian projection before letting out an aggressive subvocalization that whips the surrounding sand into a frenzy. Your Vitality is now 17/25. Quarenicis bound.Although their education mainly consists of religious sermons, introductions to different types of cacti, and only occasionally the dissemination of actually useful information, a more formalized system of education does seem to lead to greater survival rates among those subjected to it (also a greater degree of religious extremism, but to your people that’s more of a win then anything). Education System developed.While theological debate praising their god satisfies those with more intellectual minds, for the masses a different form of worship better serves. Though lacking in complexity, these hymns and songs are as devoted in their faith as any hour-long sermon or essay, and prove popular with those Saurians that do not have time to engage in such rigorous religious fervour besides. Music developed.
Rolled 3, 8, 4, 7, 6, 8 = 36 (6d10)PRIMAL ACTIONSArktikanaThough Ichor now flows through its veins, the great bulk and blubber that insulate the great, serpentine whale allow it to continue onward unabated, plowing towards its target (Arktikana attacks, it roll the first two dice).JollibomAs its foe disappears over the horizon, the ursine abruptly slouches, once-intimidating muscles vanishing and softening as the bear’s form rounds out and the markings soften, vicious predatory features fading into gentles lines. When the bear lets out a puff of relief and begins to wander off, however, it finds itself stuck fast (Jollibom is bound).LegiadWhile the volcanic figure’s words seem to give the swirling shape pause, as the unfortunate mortals are stripped of the very marrow of their bones the indistinct creature(?) instead turns its attention to the fiery shape (Legiad attacks, it rolls the third die).QuarenicisInfuriated by its bindings, the massive sandworm swings its head towards the closest thing it can find, the strange disk hovering over head (Quarenicis attacks, it rolls the fourth die).ZaraaveEven as its wounds leak blood into the water, the persistent crocodilian predator does not relent, biting down with ever greater force and spiralling further downward in the hopes of crushing its spiny quarry, heedless of the agonizing, needling pain piercing through the soft palate of its mouth (Zaraave maintains its grapple, Death Roll activates, it rolls the fifth and sixth dice).
Rolled 1, 10, 10 = 21 (3d10)>>6317808>The Shennong will move to (11,26)>Huáng will carry Heliodos and The Shennong to (15,28)>Huáng attempts to convert Zaraave [UI]Having realized that the spark of The Unwanted was left forgotten in the sand dunes of the mangy dog's demise and his... celebratory dallying with Heliodos, Huáng bids his disciple ride on his back, as he rushes to his fallen comrade's corpse.As he flies over the water, he hears the gurgling of his wayward disciple Tsss as it wrestled with Zaraave."Ay ay ay, you do know the parable of the scorpion and the frog? Know then that this frog carries more venom than you ever could, little scorpion. Why do you not take my hand and I shall graciously let bygones be bygones?"
Rolled 7, 2 = 9 (2d10)>>6317817tsss is getting very wet! and spinny! but tsss likes the spinnies! and the pokies! tsss would like out now though.> tsss rolls Fortitude to resist Death Roll
>Unit Action [Godmoloke]: Move to <40,22>>>6317762>Minor: [Communicate] - Mortrose"Then though I do not in truth know the extent of the great battle so waged, I thus thank you, Dragon-Queen." Laqura's fluid mass burbles through the ripples in Mortrose' tidal pool."Perhaps they may align? I do not and cannot know myself, as you would not know that which I have not told." The ripples churn. "The world in which I find us is full of waters; and they pass well enough upon the land to give rise to tropical atolls, wet forests and bubbling swamps. Yet in my dreams, there could be more." The ripples bounce. "Where I look at the sea, the waters I find seem... unfinished. I have made my Limpid waters as a start, and even they are not yet full-crafted. I wish for fast-flowing channels and stormy reaches and intricate fjords, churning whirlpools and great kelpy shallows. The land, too, I could work upon with crystal springs and pouring falls. I wish for great winding rivers laden with silt, and intricate deltas threading through to the sea. Rains, and fountains... so much to do." The burbling sighs."A Dragon?" The statement gives Laqura pause for thought. "I suppose I could shift my mass into a Dragon-like form, if you would not think it offense or parody that I try so to emulate. Come. I shall do so and fly you by, then. Do tell me your opinion of the visage so presented."And so, Laqura rises from the water after so long, in the form of a Dragon of the Depths made entirely of flowing fluid; a surging serpentine shape that surges toward the remnants of Daemupochu; whiskered with white waters and with shimmering scales that break into water-spray, only to reform once more and glitter with refractions; a rainbow kicked up by the spray of Laqura's trail and the following rain-fall. >Unit Action [Laqura]: Move to <38,24>.Passing by Mortrose, Laqura's form opens up a maw like unto a whirlpool, sucking in the spark of the departed tree-god then closing fluid jaws with a splash of spray, the glistening spark still visible in the interior through translucent form.>Unit Action [Laqura]: Pick up [Spark of Daemupochu].>Unit Action [Laqura]: Move to <38,22>.And as Laqura comes, so Laqura retreats; winding as a river back toward the waters of the watery domain; the form of a frothing tail heralding a wave and a salute to the Lindwyrm. The form sinks back beneath the waves, merging into the waters, and Laqura's mass consolidates and coils upon the sea-bed around the Spark; preparing to subsume and digest the energies.
>>6318073Or, instead...>Unit Action [Laqura]: Stays upon <38,24> after arriving there.>Unit Action [Laqura]: Interact [Spark of Daemupochu] - Subsume.Reaching the spark of the once-great Tree, Laqura coils around where the spark has come to rest after separating from the frame of the body; the air filling with a downpouring of rain as Water surrounds and laps against the severed soul of life.
Rolled 8, 2, 1, 8 = 19 (4d10)>>6317817First die for resisting attack, next 3 for conversionMA: Civil AdministrationA well educated crop of civil servants is established to govern the Sauria, armies of bureaucrats and ministers reporting to the Chosen and enacting their decrees.Writing glyphs into cactus skin, carrying orders throughout the government and collecting taxes (cactus juice) are just a few of their myriad duties.Some of them request that the nation seek additional resources other than Bombacto sap. They are drowned in the sap.MA: Legal CodeAlong with a firmly organised method of governance, the Sauria find themselves equipped with a code of laws to abolish certain behaviours and assign criminal punishments for acts that are in opposition to the Teachings of the Sun.Guards are hired to enforce justice, prisons (pits in the sand) are constructed, scribes are paid in cactus to record legal info, lawyers and judges emerge to make arguments in courtrooms (cactus house) and executions are performed for those found truly unrepentant.Truly a more civilised group of lizards never existed.UI+DI: Grand Assimilation (Convert Quarenicis)Objective: Transmute Quarenicis into Ͼ-Quarenicis>Ͼ is battered, chewed on, leaking trapped sunlight slightly>This endeavour has so far not gone to plan, but the trap is set and now it is unleashed, Arkatassus observes it all from within the saucer>This next step will take both gods wills to pull off>The saucer rotates 90 degrees in an instant, and then its bottom section retracts inwards through some extradimensional space>A torrent of mechanical limbs flood out of the UFO, metal tendrils of graspers, mind-affecting transmitters, tubes of divine nanomachinery, brain sentries, mysterious glyphs and (courtesy of Varkhuz Slaughter Organ) many very deadly stabby knives that keep trying to kill the kaiju, and need to be wrestled away.>All this and more flood out and descend upon Quarenicis, intending to totally overwhelm its will and transform it into an extension of Ͼ in mind and body.>Quarenicis will definitely keep its psyche intact, though not nearly as much as Arkatassus did, as neither Ͼ nor Arkatassus desire a third consciousness wresting for control, the slaughter organ is trouble enough. A loyal vassal to advance the plans of the dyad god, that is desirable indeed.>So it is that the UFO descends upon the kaiju like a brain surgeon, pumping its body with alien nanotechnology, its brain with mind control rays, encoding loyalty engrams onto its subconscious and aligning all of its arcane circuits to divert its well of power towards the Starheart
Rolled 7, 9 = 16 (2d10)>>6317808The sharpclaw continue attacking the door, with far more enthusiasm than efficacy.>Sharpclaw Mob at [32,21] attacks the door again Drakatron, meanwhile, racks his positronic brains for means of increasing the sharpclaws efficacy in combat. Metalworking has so very many precursor steps he'd been hoping to bypass with technological larceny, surely there has to be something more immediate... He returns to Coen's Grave. Maybe explaining the problem out loud to Star-Eyes will help.>Drakatron moves to [33,20]Following a less-than-civil discussion on how to proceed, something resembling a plan is put into motion. As Drakatron calls upon his supernatural knowledge to begin drilling up-and-coming Sharpclaw in tactics for use not against mere beasts, but against presumably intelligent foes with weapons of their own...>Major Action [DI]: Develop Basic Warrior Training. No bonus for now, but technically, hopefully, maybe another Offensive Tech, and it'll let me do shit like more specialized training that gives a bonus under XYZ circumstances. Maybe....Star-Eyes is investigating the beasts of the north, to see if they can be put to other uses than being slaughtered for their meat.>Major Action: Develop Domestication
>>6317816>Develop [MA] [1 DI] - Haunted Bodhi Tree>Preq-Tech: Previous Work on Wisdom of the Heavens, Afterlife, Pantheon, Stabbing>Resources: Souls, A Connecting Road> By ensnaring the souls of the dead in webs of thorns and then setting them to the task of teaching those down the long road, the Bodhi tree is able to achieve its mission more easily, at the cost of souls.The Bodhi tree has grown slowly over the epochs since Huang first willed it into existence as a tiny bonsai tree. Its ambitious mission was to link the Pagoda and Thornshade together, bringing wisdom to the Kikka and the majesty of chamberpots to the disciples of Mount Ao. It now stands as a small tree. Unfortunately it would be many epochs before the tree would grow mighty enough to accomplish its mission. Hahk, wizard of tsss, has other plans. He plucks a spine of tsss from the ground, an act that would leave any other Kikka with a bloody stump instead of a hand. He carries it over to the young tree, feeling the power within it, the link to his god. He shapes that power, molds it through his own understanding of his god’s light, then stabs it down into the bodhi tree. There is an audible gasp from onlookers, to strike the creation of a god is to invite disaster upon oneself. The spine sinks into the tree, splintering and shredding it. There are audible groans, and curses thrown at the wizard, from a safe distance and well hidden behind others. Time passes. The magic of tsss seeps into the tree, warping it, changing it. Leagues away its twin also changes, to the growing concern of the disciples, who lacking masters can only watch in terror. But the tree does survive, roots stabbing down deep, branches twisting and forming pale pink flowers surrounded by long wicked thorns. Decades later it is a far cry from its original vision, its curved trunk supporting cages of thorns, and in those cages, visible only to the wizard and the rare few with the gift for such things, are the souls of wayward kikka who have strayed too close to the tree. Hahk addresses them.“You are snared, and your soul is owed, but freedom can be earned. Travel the road, from here to the temple afar, and carry messages and knowledge and teach what will be taught. A year's service for each prick of the Bodhi tree’s thorns, and you will be free.”
>>6318774>Develop [MA] - Rope>Preq-Tech: Knapping>Preq-Resources: Miniscule Textiles> A Textile gathering tech where the Kikka twist textile fiber plants together into ropesA heinous crime has been committed, and for this crime there is only one punishment suitable. Strangulation. It is the highest punishment of the Kikka, a clean death bereft of the stabbing embrace of tsss, such a thing condemns the soul to the darkest hells. For such a task the condemned is forced to weave their own rope, gathering plant fibers from the distant plains, straightening them with a bone comb, then twisting them together with the aid of notched bone tools. The resulting rope is then used to form a noose and strangle the kikka who has offended both men and gods. Afterwards the useful tool is gifted to those most harmed by the offender, where it serves many purposes, the hanging of meat, the binding of bundles, the leading of Thorides, and of course as a reminder to all Kikka that some measure of justice has been done.
Rolled 6, 9 = 15 (2d10)>>6317808>First dice fortitude roll>[MI] He Dwells BeneathAs the shape assaulted the subterranean God Ervenbloud once more let his voice rise to the surface. “Strike at me all you wish, my words remain true. Join me if you do not wish to be struck out of the sky.">[UI][DI] Convert Legiad second diceMeanwhile in the ashlands a Magma Spawn was struck by inspiration as they watched another crack a stone with their heat. He worked day and night creating a symbol for every word he knew, carving them in stone and sharing them with any that would listen. After his death, when his body had cooled and hardened into rock, “Shaper of Writing" would be carved into his chest.>[MA] Develop LogographyThis new system of writing was quickly adopted by those with mercantile aspirations. Whenever an agreement was made the deal would be carved in stone and both parties would place a finger upon the stone allowing the unique scorch pattern they produce to act as a signature.>[MA] Develop Contracts
>>6317808>>6317917>Converted Zaraave while I was in (14,28)>Whistled while I was in (14,28) [MI]Wisdom finally established a breakthrough, proving that the mongrel was the exception to other primals' ability to see mount Tai.>Move to (15,28)The sectmaster smiles at his diligent disciple."I think I hear home calling for you. You best attend to your Kikka subjects">Pick up Zaraave and Heliodos>Move to (16,29)>Convert 2 Mana into 1 DI [MI]>Develop [MA] - Diamond Fist>Preq-Tech: Mountain Shattering Palm>Preq-Resources: Jold>Upgrade Jold extraction to ScarceA palm carried much with it, carried more away.But much more could be carried as sand than as stone. Much the same, less could be carried as diamond and metal.Concentrate the strike, concentrate the extraction, and you will have a fistful of precious jold in hand.Thus, advanced students would set themselves to training on Jold, rather than already-soft stone.Learning is like rowing upstream, not to advance is to drop back 学如逆水行舟,不进则退>Develop [MA] - Sun Drying>Preq-Tech: N/A>Preq-Resources: N/A>Food preservationThe Mount Ao sect lived much closer to the sun than most. To them, it was companion in lucidity and delirium. Where it was, heat abound. Where it was not, the frost bit.No shortage of their companion then, for when the meager rations they scrounged needed preserving for the winter months.
>>6319208> tsss moves to 11,26 (via whistle direction)A whistle! As the jaws of the alligator relaxes tsss bursts from its mouth, devastating the trout population, and shoots merrily across the land. Is this home? Where is cloud friend? Where is friend nugar? Why is tsss alone!?Fortunately the death urchin is spared the worst of tsss anxiety when a Kikka greets tsss from below.> Hahk UI: Modify Unit. Equip Sstabber and Thoride Mount.> Hahk Move (11,26)"Master. It is good you are home."Thousands of needles fixate on the Kikka Wizard. "Tsss...is not yet master! Tsss is only disciple! But tsss has brought present!"The mass of sharp death spins, a ragged albeit gigantic corpse hurling off of it, crashing into the thornwood.> tsss UI. Throw Duplocutus corpse to (9,26)
Rolled 6, 2 = 8 (2d10)>>6319392> Rabble Riders Move to (10,19)> Rabble Riders (Attempt to) Convert Molten Provenance, rolling Culture with DisadvantageThe great host of the Rabble Riders diverts through the lands of the magma people, marveling at the strange and hostile landscape, dangerous in so many exciting and new ways. Few Kikka have ever had the opportunity to burn alive! While they're there they spread the good word of tsss to any who would listen! The majesty of a good stabbing, the adrenaline of knowing at any moment ten thousand deadly spikes might come rolling along and destroy everything! Toilets! Do lava men poop?It's probably not a very convincing argument. Before long the Rabble Riders move on.> Rabble Riders move to (9,18)
Rolled 1, 7 = 8 (2d10)>>6319414Resisting the call to stab (Culture disadvantage)
>>6319500As the rabble riders left much argument and infighting occurred. Those who remained faithful were known as followers of the old flame whereas those who took the riders words to heart were walkers of the spiked path. As time went on the old flame was pushed deeper into the tunnels as the spiked path faith spread. Abnormally sharp stalactites formed in the tunnels the new faith dominated, till at last they reached the center of the Provenance where Ervenbloud is said to have been born. Sootwalker, a Magma Spawn raised in the traditions of the forest, marched into the chamber. “Generaions ago our people dreamt of spikes. Foolishly the old priests claimed our progenitor was sending a message. But now we know the truth—our god has abandoned us, yet the Sab Lord calls. And today, we answer.” He stabbed a spike left by the Kikka into the ground. On the other end of which was an impaled crucoad that had once belonged to a respected priest. A circle with sixteen lines surrounded it. The new symbol for Tsss. In the deepest tunnels those of the old flame begged for mercy while on the surface Magma Spawn reported the Unhallowed Volcanos produced enough smoke to blacken the skies.
>>6319392> Carrying Duplocuta's Corpse with me as I go
Rolled 3, 5, 5 = 13 (3d10)>>6317917>>6318151>>6319169(Primal resistance rolls. First die is Zaraave, second die is Quarenicis, third die is Legiad.)
Rolled 6 (1d7)>>6319620Rolling for wizard
Rolled 2 (1d10)>>6319620Sauria Prophetics move to Kaiju, convert
Rolled 1 (1d10)>>6319633(Quarenicis resistance roll.)
>>6318151>The assault upon Quarenicis mind and body is successful, but in truth only due to the intervention of the Sauria Prophetics, who had interloped through the desert to involve themselves in such a clash.>They did not understand what they saw, these tendrils of golden metal, the sight before them was blinding, the Alignment in their minds altering it to something suitably mythological, all save for one.>One Sauria by the name of Sektek saw the truth of this, saw the spaceship that was not from this world for what it was, he had seen it all the night before in a terrible vision and now it was before him.>Fear and zeal and madness all mix together, the lizard finds himself suddenly leading the missionary effort against Quarenicis, delivering an argument so striking that the kaiju is actually swayed just long enough to be distracted and fully assimilated, and then somehow throwing himself into the way of the nanomachine injector at the last possible moment.>The mana within the kaiju reacted somehow, the nanomachines within the Sauria resonated in a strange manner.>The lizardman was remade into a new and exotic meld of biology and alien machinery, with powerful dominion over things similar to himself, he was now Ͼ-Sektek, Wizard of CyberneticsϾ-Arkatassus: Carry Sauria Prophetics, move to 21, 20UI: Change back to Arkatassus mode
>>6319208>>6319620>Do not carry Zaraave>Zaraave swims to (14,30)
>>6318140>Terraform: Claim [MA] [1DI] - (38,24) (39,23)(39,22)Whilst Mortrose will acquire the southern village as agreed, and will pull away the fallen Tree-God's stump to make use of it, Laqura decides it worth confirming one's own little patch of terrain on which to consume an apparently unmovable spirit.>Develop: Pottery[MA]Resources: ClayThe presence of a God of Mud in the area is taken as an inspiration by some of the Granchpolpo, who so learn to take the clay-heavy muds of the area and fashion them into pots and utensils and the like, adding some praise of the instruments of the Dragon of Rebirth to their regular devotions unto Laqura.
>>6319392If it's not too much of a hassle, and/or possible, please adjust this to:> Instead of spending a DI throwing the corpse, hand it off to Hahk to haul/drag/carry it as close to (9,26) as possible.
>>6317811>Develop [MA] [N/A DI] - <The Wheel>>Preq-Tech: carving, farming>Preq-Resources: wood, Chrystal> <Wheels are used for parts conveying resources, and people.>< Ignuous a dye farmer hauling his crops by chrystaline hand to market. Ignous an impatient sort among petrosapiens was walking by the architects moving large blocks of marble via rollers large cut sections of logs used to move building materials. Ignous annoyed about bringing his haul piece meal instead of all at once had a sudden thought, could rollers be refined? This concept would follow long after minimal day of trade. Caught by the strange mood the farmer experiments with rollers cutting sections of wheels off then reinforcing the wheel by creating a cleft and peg out of Chrystal then sandwiching three of these prototype wheels in 60 degrees to fully distribute weight. Then adding specially cut panels to hang on to the wheels carving a Chrystal bearing and finally inventing a primitive cart.>>Develop [MA] [N/A DI] - <primitive roads>>Preq-Tech: geomancy and carving>Preq-Resources: claimed territory<Ignous’s creation eventually caught the attention of other dye farmers causing them to create variations to the design, but due to the issues involved with the path to the market the wood wheels or Chrystal wheels end up breaking down faster, every bump and divot wearing the wheels of each cart, to combat this some petrosapiens began shaping the land to be flatter to allow easier traversal of carts.>
Rolled 3, 5 = 8 (2d10)>>6317813>>6316957>>Mortrose, The Primordial Lindwyrm of Rebirth>>6318073>Minor: [Communicate] - LaquraThe lindwyrm burbles in contentment, seemingly pleased as such simple praise yet again, "Yes, yes, you are very welcome indeed~." While, as Laqura approaches, Mortrose lounges against the base of Daemupochu and fiddles with some intricate equipment in her talons, turning it over and over again in thought. She hums in agreement, "Hmm, yeeees, so much to do, so much to make. I would turn over the world myself with all new bounties and landscapes myself, my glepnal only a small fragment of which I wish to concoct. I understand your plight to be much in the same as mine. Very well, I had thought to make a fusion of mud and plant, perhaps mangroves or endless springs, but I see you too have a wish to create around these isles, and I am already quite busy besides..." A tongue flicks out in frustration as more time passes.As the Dragon of the Depths approaches, spinning clouds away in miniature hurricanes and leaving rainbows in its wake, a wicked Cheshire grin spreads across Mortrose's face, and She belts out a rancorous chortle, "Why, my young serpent, imitation is the HIGHEST form of flattery! And Dragons are QUITE partial to flattery. You'll learn more of our ways, in time. But no parody is this, already I find our agreement far more palatable, with such a becoming appearance as yours. Take this tree's spark, I'll see to my own rewards as well. Still, while you've been in transit, I've nearly finished my work here. There is, as we said, still so much to do. And I've a mind to... ingratiate... with our other peer across the channel."With a single half glance back, the Dragon recedes back into the sea, a wake of silt left in the wake, "I look forward to seeing what colors you paint these isles in, next we meet, young serpent.">Unit Action [God]: Collect the tree's corpse and Move to <35,22>.>Unit Action [Wizards]: Move to <38,25>. both attempt to affinity check the Giagi Grove settlement. One dice each.>Brother Sadman continue to head south to <38,27>, to take somber sentinel over his homelands while the Lady goes to discuss with more... temperamental sorts.>Kentrose surfs to <35,25>, away from immediate retribution but close enough to help her Lady should the need arise.
>>6320028>>Mortrose, The Primordial Lindwyrm of Rebirth>>6318301>Minor: [Communicate] - DrakatronComing up to take roost upon the coastal outcroppings at the northern tip of *Her* isle, the lindwyrm listens as even here she can hear the insentient beating of dunderheads against doorhinges, and civil-disputes between dragon and underlings. Once more, after having dealt with the psychopathic Narcissists and painfully naive daemu, Mortrose was endlessly grateful at the singleminded industriousness of Her own minions. The kosk's squaking notwithstanding...Still, failings of the Sharpclaw and their master aside, it was high time the two mature dragons meet. It starts from the gut, where power and spark reside. A deep intonation, as the very earth rumbles and shakes, before a great roar is belted from Her too-wide mouth and directed across the channel towards Her peer.The common draconic tongue can appear simple, in its deafening utterances and roars, but only to a lesser creature. To a fellow dragon, they are rife with meaning and sonorous flow, Her words carried crystal clear. And so too their smugness. "I see...., these intrusive doors have appeared in your domain as well, Draconic Conquerer. Though, I, the Primordial Lindwyrm of Rebirth, Mortrose, have already de-fanged Mine with simple ease. With wit and will I now hold the keys to one, but, I suppose your means have a certain -simplistic- charm to them as well. How is it going?"Already expecting offense to Her tone, she continues, "I mean no *disrespect*, my fellow kin, otherwise I would trespass without warrant and show you how it is done," the mudwyrm raises Her arms in placation to go with Her words, though Her voice drips with not a fair degree of superiority. One dragon sizing another up, She could not afford to show difference so easily, "But it begs me to aaaask: Are you -*satisfied*- with such... inefficient means of violence? If you plan to seize the world like one of your stature is ought to, let alone this hunk of wood before you, then... mayhaps I have something of mmm -Interest- for you and yours. Do keep me waiting, I enjoy watching the show in the meantime."
>>6320028>>6320035>>Mortrose, The Primordial Lindwyrm of Rebirth>Major: [Develop] [1 Mana] - Accretion Scrawl - Miasma, clouds, nebulae, even the false firmament in a sort of psuedo science sense. They all comprise of suspended particulate of one sort or phase of another, drawn together and held in airborn clumps. Aggregation, condensation, the accretion runes work off of similar principles, both as a fundamental magical capability of Kentrose herself, and now a capability the menials may make use of as well. On it's own, it's little more than a decoration or simple cover, but it shall enable many more works in the future. Using: Domain - Aetheral Wizard, Tech - Wyrm's Will. A general magic tech mostly to enable other stuff.>Major: [Develop] [DI] - The Soullysis Weaponry (DI Consecrators Gathering tech+) - Proper collection and maintenance of the Consecrators enters the Vessel's work schedule, as their Lady instructs them in the importance and duty of such a task. While she could do this with a simple flick of her tail in command, in this case, she takes a personal hand in their standardization. While infusing the Rite of Right to the Soul alongside her own divine will into any weapon should in theory provide a way to sneakthief the souls of anyone unfortunate enough to be killed by it, her current arsenal provides an even more robust solution. The Consecrators themselves target and lyse souls out of their bodies, sundering their bindings material or otherwise, while the accretion magic of her wizard allows these soulstuffs to be recompiled back together and be coalesced by the Rite once more - thereby bypassing a good deal of protection or claimant any other gods may have on their minion's immortal souls.Using: Domain - Mud/Soul, Tech - Wyrm's Will, Accretion Runes, Overturn of Heavens ~ Rite of Right to the Soul, Encased in Clay ~ Added to the Hoard. Resources - Consecrators, Minimal WoodTo be a god is to create. This is an immutable fact of all who tred this world. But, as can be seen with the god tree, some create less than others, while... some may perhaps take a shine to minute work that goes perhaps a bit too far. For decades the Lindwyrm, seemingly dozing off in the shade of the tree god's corpse canopy or the shore's tidepools, has been fiddling away at a mindnumbing task. But to her, there is a degree of single minded interest in the deed, watching it develop, and ultimately be vindicated by the results. This weaponry, fashioned from Consecrators and jungle wood, now a little less cumbersome to use by the laymortral (for all the horrors of her reign, let not poor ergonomics be one of them), shall be a pillar of her rule. Of her conquest. Able to steal souls in a far more direct manner and covet them all to herself. Now if only she had a simple minded brute to make mindless use of them...
>>6320035Drakatron whirls around in the direction of the newcomer, or at least in the direction that her voice is coming from. "What trickery is this?" He growls, before taking up a perch upon the bastion wrought from the shell of the great crustacean, who's spark still lingers within the settlement that serves as its gravesite. There, he beholds, Mortrose, and a smile breaks out across his features.>Drakatron moves to [34,21]"Huzza! A civilized being at last! You are correct, this irksome woodwork has indeed revealed particular... Shortcomings. In my minions. Perhaps in my rush to secure the resources of distant lands, I have neglected to develop my holdings closer to the center of my power..." He says, gesturing to where the skull of some great tundra beast had been hung from the bastion's crude walls in an only partially successful attempt to make them more imposing. The implied boast of being able to secure such a thing to begin with, meanwhile, has him preening just the faintest bit.
>>6317810>1MA+1DI: Improve Vekratil JewelryEmboldened by the firethief’s fighting, the crown-god’s own spark ROARS into the heavens, as fragments of its crowny glory embed themselves into the shimmering jewels of the shades.Perhaps… the beginning of something? But definitely some very pretty jewelry in any case!>1MA: gather stonesIt’s not glamorous, but you can’t build caerns to your rotten glory without more rocks
Rolled 10, 5, 5 = 20 (3d10)>>6317808>>6317283Makrópnoos answered the Ice Queen with aplomb ''It is the Red Reptile hiding there next to your settlement Ice Queen, I am afraid he is becoming increasingly powerful and may one day hunt us down, and so I wish to stop him before that can happen. Will you join me Ice Queen?''Then the God-King leaped to the thicket in which the hunter god was consuming the corpse(Which shouldn't be hard given its immense size) extending hs foot out to smash the beast in the head with a kick while coming down.>Unit Makrópnoos Move to 18,6>Unit Makrópnoos use UI and 1 DI to Attack Rojodaz>Unit Kairos, move to 17,15>>6317679>Unit ἰσχύς uses UI to convert ExettakalMeanwhile, ἰσχύς heard the beastly Demigoddess in his slaughter and contemplated her words. He looked around him at the torn and wild forms of the little beings and then concluded that not only was it truly wasteful...but it was slow as well. ''You are right, I shouldn't kill them. However...'' Seeing as they followed what was presumably a violent predator deity, they might respect strength, so this show of force wasn't entirely worthless. The human hero then approached the creatures again and went on about how slaughtering them was too easy with their god having abandonned them...so he offered them another Lord instead.>MA1: Sklēros Bone refining, powerful resource creation, equivalent to Syrconite. Uses 1 DI>Pre-Req: Aurodox, Hardtusk Aurodox, Masters of Beasts, Craftiness and Foresight domainsThere was a semi-hidden objective to the breeding of Aurodox with especially powerful bones. Specifically the Humans of Arche needed stronger materials to work with but all they had was wood, the odd rocks and other animals' bones. Now that they had the Hardtusk Aurodox however, maybe they would finally see a notable improvement in their tools. They began by using the bones as is to test their strength but found that they were harder and stronger than basically anything they had. This would require them to grind them into shape using each other first, a process that would take a long time...MA2: Plastic Trees, general progress tech, 1 manaKairos, seeing as he couldn't really do anything to aid his Lord yet, walked back towards Arche and contemplated the Humans' current issues. He noticed that the...mushroom knights had what amounted to clay. A moldable material to build and make pots with. While he had no doubts that they could trade for this one day, Kairos thought farther ahead and put his lore of evolution to use, aiming to grow and cultivate trees with exceptionally moldable genes.(First two roll are strength for Makropnoos' attack while the third one is the conversion roll from the hero)
Rolled 9 (1d10)>>6320213(Explosive dice)
>>6320213>''It is the Red Reptile hiding there next to your settlement Ice Queen, I am afraid he is becoming increasingly powerful and may one day hunt us down, and so I wish to stop him before that can happen. Will you join me Ice Queen?''"This is trully worrisome. How many gods has he felled ?"
>>6320222''To my knowledge, I have felt a spark disappear from the area he was in, and here he is consuming yet another one. For how many he has hunted, I do not know, but he is growing''
>>6317679>>Develop [MA] weaving >>Develop [MA] Fire starting"Know maybe having some technology would be a good thing" -- local divine moth
>>6320229>>6317813meant to reply to this one my bad
>>6317813Land sinks beneath the waves, as two forces of nature battle for dominion over the tundra, beneath the horrified eyes of a terrified young man, way out of his depth.It goes beyond base instinct, as various beasts, large and small, flee the sinking ground, least they become swallowed up by the rising tide. No, the horror is contextual- if the Beast, dancing on the changing surface tension of the water, falls here, however will he complete his search?Then, unbidden, he thinks of his brother, sinking in those dark, icy depths of the rushing water.Blind terror. That becomes Writ entire world, as he dives beneath the rising tides, an inhuman whistle ringing between his ears as he falls into rigors of a nightmare reborn.>[UI] Writ sinks, in a cold, dark embrace. Fueled by irrational instinct, Writ weaves a spell, desperately trying to sing as the icy liquid fills his lungs. Using up his Mana and the aspects of Domination and Change, he develops Ichor Mimicry, using the Children’s taste for salt as the basis for thickening his control of their ichor, and using the local enlightened sealife to search and aid. Though nominally unsuccessful in saving the imaginary figment of his drowning brother, it combined with Ichorized Fishing and Whaling to aid the Beast in his conversion of Arktikana, granting a +1 Conviction due to the deliciousness of the salty ichorous prey.>Writ is pulled from the freezing embrace by a friendly Marine, the smallest runt of them, and the Children dry and warm him on (40, 2).>[MA] Ichorous Salt LicksThe Children develop a way of compacting and storing the mineral in a compact, usable form. Using the Ichor in their saliva (and in some… violent cases, blood), they find that it is a great bonding properties for this material. Some of the Children, particularly those of the Mammoth persuasion, attempt this process with the larger, bouncing crystalline ‘licks’, with a shocking degree of success, such as they claim.>[MA] Rudimentary MiningThe burrowing instincts and abilities of the Children in Whitefall are expanded upon via successive generations of Ichorous Evolution. In particular, an unusual soft mineral begins garnering interest of the more intelligent of the Children, though not to the degree of the salt, for its pliability when wet and its strength when hardened. As more and more of this material in Whitefall gets used, they begin referring to this new mineral as… Clay.>[UI] [1DI] The singing Beast utilizes Ichor Conversion on Arktikana and moves his dance to (39,1), if only to witness such wonderful change of terrain.Beautiful. Stunning. Brilliant. Such words pale in comparison to the enormous change happening to the land around the Beast, as it breaks apart into the sea. Dancing with glee atop the trembling surface tension of the ocean surrounding him, the Beast renewed his efforts to convert the living iceberg-breaker with vigor untold, transforming his passion into beautiful resonance.
>>6320241>The Marines, freshly equipped and reinforced, continue swimming south, buoyed by ichor, salt, and new friends to aid in their pilgrimage.
>>6320227"I see. 2 gods being defeated by the same opponent is noteworthy on it's own, so I'll help you."
Rolled 4, 6 = 10 (2d10)>>6317808>[MA] [wood] develop wooden shields>[MA] [textile] [beasts] develop clothingwith the excess of leather from their prey and textile from the land, the wolfmen devise ways of covering them for protection and to build status-MI move god unit to 18,6-MI move hero units to 18,6 -UA DI attack rojodaz at 18,6-UA heroes attack rojodaz at 18,6-UA mage attacks rojodaz at 18,6
Rolled 8, 6, 4 = 18 (3d10)>>6320249rolling for the 3 other units
Rolled 8 (1d10)>>6319805>Unit Action [Luigi]: Move to <38,23>>[Convert] using [Pallipods]Luigi arrives at the Gagi Grove settlement, and clears his throat before introducing himself. Laqura has come fourth and bought water to these lands before. Now that their god has sadly died, Gagi Grove surely should come across and join with Laqura?
>>6317808>Terraform [MA][1 DI]: Midnight Caller claims (3, 28) and (2, 30)>Build [MA]: Midnight Caller establishes the settlement Prime Site at (1, 28).>Build [MA]: Midnight Caller establishes the settlement First Contact at (3, 28).>Build [MA]: Midnight Caller establishes the settlement Suffering at (2, 30).It took nine nights for one hidden stranger to knock on the sands thirteen times, and it was eight attendants and five warriors that arose and took to her service. It is understood, that she be amongst them, and they to masquerade as her. Yet, when they counted again, there were eighteen among them, and they did not know from the five from the new settlements which was her, and this is how it was.
MA claim 14,14MA claim 13,13MA develop primative musicTalos knew not why he hummed but there was a distinct feeling that said he should keep humming to go along with how he felt. The recent spoils had salt and a somewhat savory herb added to it and he just couldn't stop the noises he made from satisfaction after his meal. Satisfaction? Maybe that was it, or was it happiness, yes happiness was the feeling and he just knew that if he showed other people how to express themselves from noises like this they could stir a sense of understanding how one felt from one another.MA develop hunting traps (hunting + tools + woodcutting)The first step was hard work but easy enough, dig a hole. The second step was to take large sticks and sharpen them like our spears. Then we made sure they all stood tip up just below the ground. Lastly we took brushwood and grass and covered it to make it look like its not there but dont worry we can mark a sign on a nearby tree to warn of the trap I dont think the animals can read-Soft foot the hunter epoch 12
Rolled 10, 3, 10, 8, 5 = 36 (5d10)>>6320213(Resistance roll and conversion resistance roll. First three dice are for Rojodaz's resistance, last two dice are for Exettakal's conversion resistance.)
Rolled 2, 6, 6, 4, 1, 6, 2, 6, 10 = 43 (9d10)>>6320330>>6320249>>6320250Whoops, forgot to change my name. Next set of resistance rolls. 1-3 to resist Catarina, 4-6 to resist the Geada, 7-9 to resist Marcella.
Rolled 9 (1d10)>Unit Move - Theobald to (18,6)>Unit Interact [1DI] Theobald follows in cohort with the God King, driving his clamored and mortal fists into the beast for as long as time shall lend him.>Develop [MA] - Concordant Pallisade>Preqs: Scarce Elderwood, Substrate, Chitterling BuildersAs times of war approach, the Listeners are plenty aware of the horrors within sight of their Vessel. Though little preparations can be made, the great effort of defense is enforced by House Nelyth immediately. The shipments of uprooted Elderwood begins to make its arrival from traveling generations of pilgrim Morcair folk, as the wood is wittled and the Chitterlings are commmanded to work the material into the earth, as en concert the new pallisades surrounding their settlements hum in a strange harmony of both tenacity and displacement.>Create Unit [MA] - The Makers>Population: 5 from Lake of Communion>Unit Interact [The Makers 1] Construct a Myceliac Relay on (16,17), and begin a road on (16,17) going along the coastline of (17,16). I should be able to build 1 or 2 constructs up to decided performance of my Chitterling upgrades, and +1 from 15 pop unit>Absorb Mana [MI] Turn 2 Mana into 1DI
Rolled 6, 4 = 10 (2d6)>By the end of this epoch Theobald will succumb to his age, and a new Vessel will be born.
Rolled 2, 6, 9, 10, 5 + 2 = 34 (5d10 + 2)>Develop [MA] [1 DI] Tiryagyoni, Bestial Delusion (2/5)>Preq: Adaptation Domain, Predation Domain, Through Death, Strength, Primal Nature>Develop [MA] [3 DI] Tiryagyoni, Bestial Delusion (5/5)>Preq: Adaptation Domain, Predation Domain, Through Death, Strength, Primal Nature, Highlander’s Spark, Strength Domain, Absorption Domain, Hozumi’s Spark, Illusion Domain>Rojodaz eschews all divinity, intentionally deluding himself and attempting to transmute the divine energy suffusing his body and spark into Mana. While in this state, Rojodaz is functionally treated as a Primal, losing all Major Actions in exchange for a +1 to his damage and soak, as well as the FV of his Strength and Fortitude. This physical imbalance, however, will prove inevitably fatal for Rojodaz, resulting in his death at the beginning of the third epoch after the transformation comes to pass.With a growl, the god endures the outpouring of power from the spark, then endures again as blows are rained down at him by all manner of foes. This annoying interference, this noise, that prevents him from reveling in his hunts…he would rather the weakness depart from his body, and leave him only with the violence…To the hunter’s desire, the power he has accrued responds. The dregs of the two sparks, once dormant within his body, burn back to life, drawing on the excess of divine energy now circulating throughout his body as they begin their work, and his newly developed organ shines with a malevolent red light as it undergoes yet another change. Now, rather than converting Mana to divine energy to preserve his body, a reversed reaction occurs, divine power pouring into the organ at a rate that strains it to its limit before being expelled as an overwhelming outpouring of Mana, an unstoppered flood that violently clashes with the divine energy pouring out endlessly from the god’s spark. Now, however, unconcerned with the consequences, the more warlike of the two spark remnants utilizes the violence of these clashes, transforming them into an explosive power…(cont'd)
>>6320391It is most evident, at first, in the red, reptilian scales that lend the god his distinct colour. At a rate visible to the eye, they begin to blacken and char in a dozen different places, hardening as though tempered by the violence they contain within even as their cells wither and die. The change begins to spread, until the once vibrantly red god has become an ominous coal black, his long, scythe-like, newly grown talons and blade-like fangs standing out all the more distinctly for the contrast. Then, in a different form, the colour returns…red as blood, like the vitality of life itself, lightning begins to crackle and spark, emerging from within the beast and lending the very air itself a coppery scent of ozone as it devastates the surrounding plantlife a dozen elctrical fires begun by its mere presence. Similarly red mist begins to pour out from its mouth with each exhale, every breath bringing it one step closer to death even as strength beyond strength floods its limbs.Finally the gentler spark begins its work on the god’s(?) mind. Higher thoughts are cloaked in mist, ushered into obscurity as the hunter’s instinctive reptilian brain and wild instincts are brought to the fore. Slaver begins to drip from the predator’s mouth, though the heat pouring off of its body evaporates it before it even hits the ground, and once sky-blue eyes are stained red as the blood vessels within burst, the beast’s vision becoming tinted as its bloodlust causes it to let out a throaty, ragged roar that echoes with ravenous, savage promise. In its last moments, as its thought flutter away on the breeze, the mental shroud hits an unexpected snag, caught for a moment on a quiet day, when the wild deity watched with annoyance and poorly concealed fondness over the strange little balls of fur that toddled, against all odds, in his wake. Then that last thought evaporates into blood-drenched hunger, and the god is gone, consumed by the beast.>Attack [UI] [1 DI] Makrópnoos
Rolled 10, 5, 1 = 16 (3d10)>>6320399(Making the actual roll, since I forgor.)
Rolled 3, 5, 4 = 12 (3d10)>>6320379Resistance roll.
Rolled 9, 3 = 12 (2d10)>>6320401Fortitude roll...
Rolled 3 (1d3)>>6320213Also I forgot to roll for Plastic Trees
Rolled 3, 8 + 1 = 12 (2d10 + 1)>>6320241(They forgot to roll the dice for their convert, so rolling on their behalf.)
Rolled 1 (1d10)>>6320455(Arktikana's resistance roll.)
>>6317808>UI+DI [Portal] to 5.21 land of salt and promise. But mostly salt.>MA [Develop] Digging & QuarryingI know i know not the most exciting or adventurous of tech but alas sometimes it's gotta be like that. The ground is literally salt it's just dig, dig, and more digging with the added precaution so it does not all cave in.The sestans already have experience from digging stones and oltar in the mountains, it's just repurposing that knowledge for salt and sand, and maybe switching pickaxes for shovels. Ah and also maybe using textiles here and there to stock the thing because you can't just push it like a nice rock. the list goes on....>MA [Develop] Medicinal gardens. Using Orchads & gardening tech and the ashlands.Turn out when ashes rain on you from nearby volcanoes it kinda suck and you need a lot of time dedicated to cleaning. But also turn out that plants love the stuff. Weird coming from those that die when not in the sun for a few hours but gods do not questions the way of mortals.The Sestans armed with a love of gardening and a passion for cooking discovered many tasty plants that they decided to try and cultivate for added spices in the kitchen. Turn out a side gain was that a lot of those plants are actually good to help when you're sick. Unexpected but welcome result as the little hat men begin to create gardens in earnest to grows those medicinal plants from the ashen soil
Rolled 5, 7, 2, 1, 4, 2 = 21 (6d10)>>6320028>>6320262(Resistance rolls. First four to resist Mortrose's conversions, last two to resist Laqura's.)
GOD ACTIONSCatarinaYou strike at the gargantuan red reptile with your icy magics, though its hide, it seems, is more then capable of availing itself against the cold. Rojodaz’s Vitality is now 15/25.With their attempts to tame the surrounding wildlife paying off in dividends, your people can afford to experiment with the remnants of their new livestock, with one individual eventually figuring out how to tan the hides under the cold arctic sun, creating a thick, yet relatively lightweight material more resilient than even the thick coats of fur with which your Wolfmen are adorned. Clothing developed.The material proves similar effective when layered over the shield, another recent invention of those among your Wolfmen who had taken an interest in sparring with their fellows, in the hopes of honing their skill at arms. Though the pine shields are only moderately durable alone, prone to splintering, with a thick layer of leather overtop to cushion incoming blows they at last come into their own as an addition to the Wolfmen’s arsenal. Shields developed.DrakatronFinally, under the Saurians’ uncoordinated assault, the massive wooden Portal begins to crumble, wood groaning, warping and splintering as it is robbed of its ability to restore its own weight and the structure topples onto the sandy beach below, crushing a couple of unlucky (or greedy) lizards who fail to get clear. Portal destroyed.Though your Sharpclaws possess an abundance of viciousness, and a certain low cunning, they are sorely lacking in discipline, as their attack on the door(?) proved. So you set about the task of drilling them to your satisfaction, those who survive your near machine-like standards emerging from the other end grizzled, hardened, and ready to lord their superior discipline, tactics, and skill at arms over their lazier fellows.Although these northern beasts are as vicious as any that can be found in the humid jungles of your home, they are not, your wizard finds, as vicious as the Sharpclaws, despite their larger size, thicker hides, and deadlier natural weapons. Nevertheless, Star-Eyes concludes, in his (inferior to your own of course) wisdom, that these creatures might, once sufficiently cowed, be turned towards other uses, commanding a contingent of the warriors who have accompanied him to set about the task of taming the creatures? How? Well, that part is up to them to figure out, your lizard wizard has other experiments to do, such as seeing if this wintery northern sun remains as relaxing to bask under. Domestication developed.Ejpto’JsjtEpoch missed, 2 Major Actions saved for the next epoch.
ErvenbloudThough the creature(?) unsuccessfully continues to bite and gouge at your form, your words cause yet more hesitation, particularly at the great form’s core, which seems to transform into a calm, still eye of the otherwise roiling storm. Whatever its choice, it will almost certainly be decided in short order. Legiad’s Obstinance is now 1/3.Though the fruits of his labour would not be fully borne until long after his mortal life had expired, Shaper of Writing’s symbolic language, a work of decades to capture every crackled, hissing word of your people’s language in solid form begins to form a bedrock, a foundation on which a new stage in Magma Spawn society might finally form as the symbols disseminate, at first fragmented, then with greater regularity, until at last the symbols are widespread, messages carved into walls and pillars. Logography developed.Eager to find another outlet for the bartering skills they’ve already honed amongst themselves for several generations now, many Magma Spawn are happy to begin putting their agreements in more physical, concrete terms, especially where larger, more important business dealings are concerned, or when interacting with those they do not altogether trust to be honest. Contracts developed.HarbourEpoch missed, 2 Major Actions saved for the next epoch.HuángFinally, jolted from its bloodlust by the overwhelming agony of its would-be prey’s spines piercing the roof of its mouth, the crocodilian is finally swayed by your words, spitting out your prickly disciple with a grumble of pain and disdain before rising back to the surface, cold, reptilian eyes assessing you as they await your commands. Zaraave converted.Although it pushes even the arts of your disciples to their utmost limits, the dull yellow ore that can be found in the depths of the mountain on which your sect is situated makes for the perfect final test for a disciple’s palm or fist arts. Are you possessed of anything less then perfect mastery and control, the sheer density of the metal is enough to reduce a disciple’s hand to a mess of cuts and fractures. Thus, in turn, if one can scoop away at or pierce the ore, then there is no doubt to be had that they have reached the apex of the art. Diamond Fist developed.Though these sun-dried rations are somewhat lacking in taste compared to their fresher counterparts, and tough to chew, many of your sect’s disciples simply treat the sturdiness of their meals as a new form of training. Some even develop a taste for the rations, and however chewy these new rations might be, they’re certainly preferable to the fasts that had preceded them during the leaner months of the year, when your disciples were less successful in their attempts to procure food in the sparse conditions. Sun Drying developed.
Laqura3 hexes claimed.Though mounful, thankfully the innocent Daemu seem receptive to your wizard’s request, bouncing back and happily coming under your wing. Gagi Grove converted.As you take in the once fruitful and vital tree deity’s spark the water that surrounds your own sizzles and boils, a small portion of it even evaporating under the strain, though thankfully you’re able to draw in the surrounding moisture of the humid, leafy jungles of the arboreal god’s demesne to ensure you do not suffer any serious loss of mass before you fully assimilate the outpouring of power. Spark consumed.Though some innovation might yet need to be made, to adapt this pottery to an underwater environment, in the less waterlogged portions of your people’s settlements these pots and utensils are put to good use, allowing your people to store food, water, and other goods without cluttering up their domiciles. Some even take to storing live fish within the sizeable vessels, either for pets or later consumption. Pottery developed.LaureliosFascinated by the newly changed trinkets, which sparkle with a light unrealisable without that spark of divinity, your people fight over them with an almost rabid desperation, and though they acquiesce once the jewelry can at last be said to be possessed by another, their eyes follow those adorned with an uncharacteristically focused jealous for the otherwise scatter-minded Shades.Though wood makes for a fine enough building material in most regards, it certainly lacks in sturdiness and longevity, at least when compared with stone. Thus, with an excess of lumber already diffused throughout the village, the Shades begin to focus their efforts instead on gathering a greater quantity of stone, embedding it into the foundation of their definitely-not-mausoleums, so that they might better endure the ravages of time. Stone Gathering developed.
LithicThough its craftmanship leaves a great deal of room for refinement, the primitive cart’s sturdy materials allow it to bear an impressive amount of weight for its size, and though pulling the cart along with a full load is no easy task, it is still a sight easier then the several trips Ignuous once had to make. Seeing the convenience the inventor is able to derive from his creation, several of his compatriots approach him with questions about how he made the contraption, knowledge he is more then happy to provide. This is, of course, nothing more then a prelude to the hand-cart’s rapid spread throughout Onn. The Wheel developed.Though the hand-carts are very convenient, they are nevertheless very limited, at least at first, by the roughness of Onn’s terrain. While some parts of the massive cavern are more flattened out, to allow for larger buildings, in other sections the ground remains craggy and rough. It is, after all, little inconvenience for your geomantic people. For the carts, however, it is a fatal obstacle. So, many of your people begin to cooperate, utilizing their stone-bending abilities over the course of weeks to create a set of sufficiently smooth, albeit narrow, paths on which their hand-carts can traverse. Primitive Roads developed.LysEpoch missed, 2 Major Actions saved for the next epoch.MakrópnoosWith the Ice Queen joining rank in piling upon the Red Reptile, one after another you and your cohort drive fist, steel, and magic into its bruised, scaled body. Rojodaz's Vitality is now 11/25.ἰσχύς waxes poetically over the hairy Onzabra, as the fierce critters find themselves faced with a creature of far greater threat than their standard hunt. Though they devote their lives to the might of Rojodaz, never once has the scaled deity paid them mind. Now faced with a creation of divinity face to face, many remain confused whether such a being could best their muse, but it would be deceptive to say receiving such direct attention does not fascinate them. Exettakal convertedStripping the hardy flesh and sinew from the mighty bones of this breed of Aurodox, the Humans of Arche would find a material of greater toughness and durability than any bone yet seen. Though durable, the material remains fairly difficult to shape and mold as one could with a metal. As is, the material would prove equidistant in martial effectiveness between Oltar and Syrconite. Sklēros Bones developed.Inspired by the malleability of the mushroom knight's Substrate, Kairos works wonders to create a breed of trees with the potential to modify and cultivate into a wide breadth of species. Plastic Trees developed.
Midnight Caller2 hexes claimed.A knock for every epoch past, and only now would the darkness leap from its shrouded isle and meet the black shores. Prime Site built. First Contact built. Suffering Built.MortroseGiagi Grove converted.Though it remains, for the time being, little more then shimmering words written in the air, when wielded by those other then its illustrious originator, this runic language will, with any luck (luck for Kentrose, at any rate), become the basis of a valuable new weapon which your puppets might wield. Accretion Scrawl developed.It quickly finds its first use in your newly created, and upgraded, weaponry. Though they will likely need a few tweaks yet if they hope to achieve their full potential, these weapons will, you’re certain allow you to spread your reach, dominion, and power to heights that might match even your lofty imaginings. Soullysis Weaponry (1/?) developed.MutareAs you lay claim to great swathes of the arctic east, the beaming light of their adjacent neighbor shines like a reminder of the progress of the hive itself. The Brood continues with fundamental milestones in their advancement. Weaving and Fire Starting developed.2 Major Actions saved for the next Epoch.Patior2 hexes claimed.Though the suffering is an inevitability of your Mortal’s lives, there is nevertheless enjoyment to be found in the quiet, humble moments of their days, after the danger has passed and they’re huddled around their campfires, with good food and good company. And it is in these moments that your people begin to hum and sing, a throaty, sonorous expression of their resilience and defiance against the elements. Primitive Singing developed.While your people make the finest of persistence hunters, it’s not as though they particularly enjoy spending several hours of their day running down an animal until it collapses from exhaustion. To this end they put their hard-earned knowledge of their prey’s habits and haunts, as well as their savviness with their hands to use, creating basic traps to snare and kill prey for them. Hunting Traps developed.
The BeastAided by the boy, your song at last seems to bring a measure of calm to the massive cetacean’s territorial rage, allowing the Ichor to do its work. As it begins to slowly drift, its enraged, sonorous warsong slows and softens, become a low, rumbling hum not unlike a purr at it eyes you, awaiting your requests or commands. Arktikana converted. Armed with these new, compressed salt licks, your people’s ability to convince their wilder fellows ascends to yet another plateau, the licks proving a tempting gift for the unwary that allows the Ichor to more easily infiltrate their systems and begin their enlightenment. Provided of course, that your own people do not reduce the licks to nothing in the meantime. Salt Licks developed.Though it distinctly lacks in tastiness, some among your people simply enjoy playing with the oozing new material, molding it into fanciful while wet before allowing it to dry, becoming a more enduring display of their…unique aesthetics and craftsmanship. Other children, however, see the potential…Rudimentary Mining developed.The Door1 Portal constructed.Though the work is inevitably monotonous, not to mention draining under the heat of the desert sun, your people take to it with gusto, lured by the promise of a new condiment…Digging and Quarrying developed.Though the herbs prove surprisingly finnicky about their environment, your Sestans, their skills honed by years of gardening and growing, prove themselves to be up to the task of cultivating the valuable herbs and tubers. Medicinal Gardens developed.The WhisperAt last, its defenses worn down by the veritable deluge of attacks from other sources, you manage to strike a telling blow, though considering the crackling corona of energy that begins to surround you wonder if pushing the beast to this extent was such a wise move…Rojodaz’s Vitality is now 5/25.The palisades stand stall, spongy yet resilient, a reliable, ever-regenerating bulwark that your people and the Chitterlings who assisted in its construction are confident will be able to endure the worst of whatever the wilderness might bring to bear against it. Concordant Pallisade developed.Yet another unit of Makers march forth, too, this time from the Lake of Communion, ready to at last tame the wilderness surrounding your people’s homeland. Maker Unit created.
tsssYour Rabble Riders find the locals surprisingly receptive to their impromptu proselytizing, though a good number remain unreceptive to your entreaties. Molten Provenance’s Obstinance is now 1/2.As the peaceful mien of the trees fades away, it is replaced by an ominous air, the trees still beautiful but now concealing a deadly edge, at they ensnare any unfortunate enough to die nearby. Soon enough, they will be complete…Haunted Bodhi Tree (2/3) developed.Despite its (from a certain perspective, anyways) grisly origins, every rope is treasured and well-maintained, serving as both a valuable tool, suitable for a variety of difficult tasks, and a reminder of both the justice served in their stead and what might, in turn, happen to them should they commit a suitably heinous crime of their own. Rope developed.Ͼ-ArkatassusAlready stuck fast, the massive sandworm has little recourse as a veritable forest of tools and manipulators, ranging from disturbing to terrifying, descend upon it, operating on and transforming Quarenicis. After several days, the desperate struggles to escape finally cease, and the worm emerges from the other side changed, transformed. Where Quarenicis fell, now Ͼ-Quarenicis arises. Ͼ-Quarenicis converted.The civil servants set to work almost as soon as their order is established, bringing with them a bevy of changes and modifications to once calcified rules and traditions. While some more conservative Saurians rail against the changes, arguing that cacti grown here cannot possibly have the same spiritual significance as cacti grown there, most cannot deny the effectiveness of the changes they carry out, even if most of those changes revolve around growing more cacti. Civil Administration developed.With this wave of laws and regulations, true order is at last brought to the civilization of cact-Saurians. Lawbreakers are reported, captured, tried, and imprisoned in record time as the legal apparatus is brought fully to bear on them. Legal Code developed.
Rolled 7, 4, 1, 7 = 19 (4d10)PRIMAL ACTIONSJollibomBound.LegiadOnce more the vague, many-voiced form descends upon the spark of power it can vaguely sense, even as a small portions of it are burnt away by their attempts to tear away at the molten, stony form. (Legiad attacks, it rolls the first die.)RojodazWith a roar, the charred beast strikes out with gleaming metallic claws before blurring into motion (Rojodaz activated Honed Edge and attacks, it rolls the second, third, and fourth die).
Rolled 3 (1d4)>>6320529(Rolling for who Rojodaz attacks. 1 is Makropnoos, 2 is Catarina, 3 is Geada, 4 is Marcella.)
>>6320509Sparing a glance back where the portal has finally fallen but only for a moment, Drakatron refocuses on his peer slash rival.>>6320035>>6320068>Minor Action: Drakatron Communicates with Mortrose"And with that annoyance dealt with, I would hear you speak more, oh kith and kin of mine, as to what precisely you believe you have that would interest me.">Major Action: Develop Battering RamsMeanwhile, the Sharpclaw are developing advanced new tools for inflicting violence on door-shaped adversaries...>Major Action: Develop Beasts of Burden...And, given these tools are rather heavy and annoying to carry over significant distances, developing a way of foisting off such undesirable tasks onto the newly domesticated Tundra Beasts.
>>6320525>>6320458>Arkatassus, once again materialised on the world, roars a great fivefold roar of triumph.>Though not through conventional methods, a fellow primal has been dominated into service once more, the King of Kaijus once again has a worthy subject>With it comes a wizard, one of strange cold metals and odd foreign circuits, yet obsessed with life.>This is good, all of this is very good.>Minor: Communicate - The Door“Opener of the Way!”“I am occupied by my business no longer. Allow us once again to discuss what business we might have.”“Are you unoccupied?”
> Rabble Riders move to (7,15)The warband of kikka moves on, passing from the firelands to something strange and new. Trees! Trees that don't try to kill you! The concept is so strange, so peculiar, that the kikka almost think they've all been slain and transported to some mysterious afterlife, perhaps Greg's personal green hellscape where he will hunt them for sport. But no, prey is plentiful, the wood merely rough instead of vicious enough to rip flesh to the bone, and the occasional babbling brook supplies fresh water. It's quite unsettling!
Rolled 4 (1d6)> tsss drops the puppy!> tsss moves! somewhere!
>>6322128> tsss breaks on (11,27) because it's rough terrain!tsss is on a mountain! is this the mountain cloud friend is always not seeing? tsss is pretty sure this mountain is easy to see.
Rolled 5, 5 = 10 (2d10)>>6320513>1st dice fortitude>[MI] He Dwells BeneathAs the strange being continued to attack Evernbloud he knew this was his final chance to convince them to side with him. Once more the ground quaked as he spoke “Legiad, it is time to cease this pointless effort and submit.”>[UI][DI] convert Legiad 2nd diceMeanwhile some Magma Spawn desired to tell time. Being a mostly subterranean race made the usage of sun dials a poor choice and while the usage of water clocks is considered, most Magma Spawn have an aversion to water that led to the idea quickly falling out of fashion however they do inspire a similar device. They would create a vessel made of basalt and fill it with magma. Said magma would drip out of a hole at the bottom, typically into another bowl though some were situated above natural magma pools. As the magma went down markings on the inside could be used to tell time based on how low the magma was.>[MA] Develop FlowkeeperStill this new invention presented its own problem. They didn’t have enough basalt to make a large number of them. Thankfully the more clever of their kin were able to devise a solution. When a natural source of basalt was found they would rapidly heat up the stone typically with fire though it wasn’t uncommon for some to just use their own body heat. Once heated the bravest or healthiest Spawn would collect water from underground streams and use it to rapidly cool the basalt. This process would crack the stone making it easier to mine.>[MA] Develop Fire-Setting
Rolled 6, 7 = 13 (2d10)> Terraform [MA] [2DI] Begin Creating Powerful Resource in the Bramble Forest: tsssvine> tsssvine, a parasitic vine covered in hundreds of fine seed spines laced with a concerning mixture of poisons that inhibit pain, lower inhibitions, and heightens anger. It lunges at victims, often without them noticing, seeding them with future tsssvines.> +1 additional level to Offense when making combat drug themed Offense progress-techs. Something stirs in the bramble forest. The spines of tsss have weathered in the long years, parts of them slowly disintegrating into the ground. But no living thing can sup on the tower of tsss and be unchanged, and so something new begins to grow and writhe in the forest.>Develop [MA] Sewing>Preq-Tech: Leather, Textiles> The Kikka develop bone needles and start tying things together by stabbing them! Amazing!An enterprising Kikka has invented something new! A sharpened bone with a hole on one end, with a rope attached! The ‘Meteor Stabber’ is widely agreed to be an amazing, if somewhat finicky weapon. Unfortunately all practitioners of it end up stabbing themselves in the face with it, so the Kikka develop sewing instead.> Terraforming Dice
Rolled 7, 5 = 12 (2d10)>>6320509>Develop [MA] [2 DI] - Exquisite Technique>Preq-Tech: Mount Ao Sectmaster, Jade Beauty Heliodos, Purification, Enlightenment>Preq-Resources: Huáng>When the Mount Ao Sectmaster ability is performed on a primal, it costs an MI instead of a UI. However, it can still only be used once per turn.It is challenging to train on a technique that requires another's participation. Just as challenging it is to truly know someone, enough to spar with their shadow as one envisions it, rather than as it would be.Challenging, yes. But not impossible. Not for Huáng, disciple of the Glow, sectmaster of Mount Ao.It is so, that sectmaster Huáng abandons the challenging. The challenging is easy, trivial, only a matter of time.He instead goes for the impossible. To train the technique on all possible partners. Not by finding and applying, but by conceiving of every possible move, and producing a reaction, a counter, a prod, a pull, and a finishing strike.He sits in meditation, and allows his mind to produce a universe of possibility, and then an archive of a solution for every possibility. Lizard, crocodile, duplicitous dog and spiky ball. Worm, bird, fish, dragon, rooster, and more still that could be conceived. And some that could not be conceived.He had time, for->Consume the spark of the Unwanted [UI]-his body would take an epoch to purify and integrate the spark into his meridians. A burst of power, quick to dissipate, but nearly equal to the Glow's ability in his prime.
>>6323111>Develop [MA] - Filial Piety>Preq-Tech: Poetry (think oral teaching)>Preq-Resources: N/A>Codified family structure, or 'Education'As the pagoda and her outskirts began to fill out more and more, structure became needed. What was once unspoken, now had to be canonized through sung scriptures, lest the implied teachings lose touch with the younger generations.To the patriarch went all spoils, for to him one paid all dues. It is he whom granted you life, bread, and roof to lay under, and it is he to whom all you own is owed.To the mother went all thanks, for it is hers the most thankless of tasks. Three seasons she carried you, three half-stems she cared for you, and three lifetimes can you repay her with, no less.To the elder sibling went all respect, for they are your senior who paved the easy path you now tread. Their wisdom is invaluable, earned with blood on your behalf, they share it with a laugh.To the younger sibling went all care, for they are the future that may outstrip you, and they are the seed for which this garden exists. Nurture them with kindness, but spare not the rod, for ruthlessness can be a mercy.To the old ancestor, peck like chickens, for it is he whom begot all you see. The due of the patriarch, the thanks of the mother, and the respect of the elder sibling, and more to him you pay.And to the sectmaster, the long and short, the head and tail, OBEY.Good comes from heirs, women beget heirs 不孝有三,無後為大>Convert 2 mana into 1 DI [MI]>'Harvest' Heliodos for pill [MI]>The Shennong Teaches Heliodos "Carve Out The Veiled Beauty" [UI]
>>6320509>Communicate[MI] to Catarina''Ice Queen!'' The giant proclaims ''Neither of us can reach the beast fast enough to slay it this epoch, however if my prediction comes true then I may be able to kill it if I could somehow reach it. I will require your help. Are you capable of making me reach the red reptile?''
Rolled 9, 1, 2, 3 = 15 (4d10)>>6320509>[Laqura] Move to (38,23)>[4DI + Domain: Water + Damu's Spark: (+2 to Each diceroll + Domain - Growth + Luigi: Domain - Plumbing + 1 Mana] Develop: Growthwater [MA]The God of Growth has departed. Though engorged with the fallen spark, Laqura still weeps at that, as if tears were any much different from the other water continually falling from Laqura's form. All the projects that might have been formed in the future that will never be. To that end, Laqua finds determination to use the Spark of the fallen divine for one last act of Creation. In the Gagi grove, upon the terrain of Daemupochu's own creation, Larura calls for a spring to burst fourth, fed by the waters of the lush rain that fall and filter through the soil only to continually cycle. Let the waters of this spring be transmuted by the divine efforts and providence of two Gods, and as powerful in their potency as this effort and the expended soul of a god shall allow. Let these waters of growth boost every aspect of vitality; let those who sup from them grow strong and healthy and virile, happy, clear-headed and resilient.And since said waters will be emerging in the form of a fountain, the Plumbing Wizard Luigi arrives to help oversee the process, and add his little support in any needed way if at all he can do so.
Rolled 4, 4 = 8 (2d10)>>6323199..Perhaps that didn't go as well as hoped. Oh well. Hopefully it'll still produce something?Attention thus turns to the Limpid Waters of Laqura's own Domains. Clear and balmy, here the short coastal corals can be grown and transformed into truly, massive, impressive structures. Here, they grow beneath them edifying structures of Coralstone, solid and structural; a full substitution of ground-carved stone for one grown beneath the waves by the Granchpolpo. >[2DI + Domain: Water] - CoralStone>Using: Limpid Waters, Coral, Coral Cultivation
Rolled 8, 5, 1, 9 = 23 (4d10)>>6320509>Action 1 - Haven's Light [Divine Tech Develop - 2DI - Safety/Light Domain]>Starting tech to lure targets.With her light brilliant and shining, Lys can now be seen by the wider world. There are yet unlit corners of darkness, but for now, there is much within her luminescence. UV's shift, rays oscillate, and her light taps into wavelengths that are felt, not seen. Let all who witness her light feel the warmth and safety of home, even if only fleetingly. The promise of refuge will be made to all who approach.>Action 2 - Build Woodscamp on 19,6.The Liten have little need for stone just yet, but much need for wood. Instruments, tools, homes, all require much more if their count are to grow. Several Liten venture into the woods and begin harvesting in earnest, practice and dedication serving to bring in what is needed for all. >Action 3 - Weaver Song Instruments [Culture Tech Development - Wood, Chronoweave, Weavers]Sinew is hard to come by for the peaceable Liten, who do not hunt the wild animals of the forests, but silk will suffice. Chronoweave has great potential to enhance their music, and the Liten enjoy quietly singing as the Weavers go about their work. If said work also serves to inspire some new songs, then everyone benefits!>Action 4 - Adulation's Song [Culture Tech Develop - Weaver Song Instruments, Language]Let all know of Lys's light, even if they cannot see it! Let all feel her embrace, even if her warmth has not yet reached them! The Liten will venture out, and sing songs so that all may know of the haven she offers freely!>The culture stacking thing we discussed>Unit InteractDaleth - Attack Lys. First dice attack, second dice her defense.
>>6320516>1 MA+1DI: Decorate the great throne with Vekratil>1MA: Develop architecturesorry lads I got a flu shot today feelin pretty arse, aint got lore in me
>>6320509A portal has fallen, the Door still doesn't care enough about that one portal to react.>MA [Develop] - Mining (general mining tech for ores but here specifically aimed at oltar)The Sestans civilisation has expanded much from it's humble beginning. So much in fact that's it's starting to reach it's limits. Despite the numerous materials they have access to they lack a still one with more solid properties, but they know where to find it and limits are here to be overcome so let's pick a pickaxe! Direction the mountain and dig, dig dig! The metal stuff is under and we need to extract it like the stones we already do! Just need to dig a bit more! Easy!>Ma [Develop] - Metallurgy & OltarlurgyTurn out shaping oltar is a pain! You need to heat enough so it's malleable enough and even then you need skill to be sure it take the good shape and freeze correctly. Worse than all even the big cooking ovens were not enough for generating enough heat. So some iterating had to be done on them to make even hotter furnace. A tall order but in the end the fine art of oltarlurgy is born. The shaping of oltar will allow great great things for the Sestans!
>>6320855The flying hydra is back after eons upon eons of primal hunting. It's eras spanning task seemingly over for the moment. The Door being a door, was still at the same place.>Comm to Arkatassus"An image of the Door in the desert with the suns and moons alternating night and days innumerable above it. The Door is at the center of the world as it as always been. It is always here for whoever reach it"
>>6323117A host of resources has been accumulated and catalogued by the Mount Ao sect, from their dealings with the venerable sectmaster's troublemaking disciple and his followers of Thornshade.>Sablewood (Defense)A crude plant, reminiscent of Tsss. Many took to wearing it on shawls, to deter vital-point strikes.>Thorides (Culture)A crude beast, also reminiscent of Tsss. But in its crudeness, a raw aura of primal might oozed. Thus it became popular to clade oneself in its spiky pelts.>Salt (Health)A valuable addition to the sun-drying practice, which allowed for longer preservation of foods, even in damper caves. It also gave the sect their first experience with flavor. An intriguing concept. They must have more.>Thaumites (Health)The hares of the mountain were no more a challenge for the lizard-striding disciples, and thus the Thaumites provided a much needed challenge and source of entertainment in games of tag.>Syrconite (Health)The badges of Jold were a sign of perfection of the Diamond Fist, as fist carved out the prodigiously sturdy metal. But soon, those of softer but no lesser dedication had their own mark of status. Syrconite would rust when exposed to the elements, and thus those who bore badges of it gleaming and blue demonstrated their prowess in Qi-sheathing.Many of course took to acquiring vast quantities so as to fake their ability, but over enough time, their coffers would run dry, or their guard would slip, the lie would spread, and the mockery that befell them deterred future attempts.
>>6323126-[MI] Communicate to Makropnoos "I see. It's a tricky situation, but I think I can help you since he moved up north, through the snowy planes. Tell me, have you ever skated in the ice ?">[UI] [DI] [Ice Domain] Bless Makrópnoos with an ice affinity, giving him the ability to better skate when moving in snowy enviroments (+1 movement on tundra terrain)
>>6323530“So shall it be. A compact that shall reach across even an infinite distance, and bind our interests into alignment. I shall reach for this.”>Ͼ-Arkatassus commits to a pantheon when the door is ableUnit Move: Move Ͼ-Arkatassus to 17, 19Unit Move: Disembark and move Sauria Prophetics to 20, 17Unit Move: Have Ͼ-Sektek remain in the city or move there if he isn’t there alreadyUnit Move: Have Ͼ-Quarenicis follow Ͼ-ArkatassusUI: Ͼ-Arkatassus shifts to UFO modeMA+Mana: Nanites (Health)>Ͼ-Sektek arrives in the capital, viewed as a strange, strange figure. Clad in robes of shimmering metal, with strange lights beneath his skin, he wanders throughout the city as a healer>One by one, Sauria join him and tell of their miraculous healing.>The blind regain the ability to see, the deaf the ability to hear, the disabled regain their mobility, and wherever these individuals are healed there is a glow beneath the skin in patterns like circuitry>This exertion of mana was admittedly a total accident, a mistake caused by prolonged contact.>Even so, the nanites spread, until some every Sauria is touched by them, even if most not visibly.>They speed up healing, help fight off disease and in extreme cases may help regrow whole organs, a mere fraction of their power wielded by an amateur wizard, they have so far to come.MA+Nanites+DI: Teachings of The Sun - Circuit Century (Culture)>A new chapter is written, but not by the Sauria. It is written directly by Arkatassus, describing the heroic and slightly edited triumph of Arkatassus over Quarenicis, the great battle in the glass desert, finishing by heralding the coming of a new age, an age of circuits and metal and stranger things yet.>The text is oppressive to the Sauria, filling their brains with new instructions which seem not entirely coincidentally to relate to the Nanites which now inhabit their bodies. >Sauria who internalise the lessons of the Circuit Century grow an understanding of how to manipulate their internal nanites, able to make small cosmetic changes to themselves, transfer nanites between Sauria and cultivate the development and evolution of their own nanites, slowly but surely.>Still the effects of the nanites are tiny, and the Sauria have no real concept of what nanites are (believing these gifts instead to be a form of religious magic that the faithful can summon, and not a bunch of tiny robots).>Even still, they shall evolve, slowly but surely.XP: Spend 20xp to advance terraforming to level 3
>>6323617Correction, disembark and move to 19, 17, not enough speed to reach 20, 17
Rolled 5, 8 = 13 (2d10)>>6320509A heap of tubes slung mountainwise, dangling, o'er precipitous doom, calcified, not in motion, naught devised. There was a sputtering on that spark within. Creative hunger drove gnashing by irration, lack of substance manifested in wake of mistakes long since made. Never to be unmade. Paths untrodden, not again known nor be they fumbled.Ejpto'Jsjt creaked, brass shaking dust. Fallen far behind. Too far for availing, soon to be ailing. Insolence reigned. Fleeting temptation... Niggling and puncturous, a sliding dearth of sensation beckoning tired limbs to slump in hollow crust of this land and forget. To become part of this landscape. No less, nevermore. Others unlike it by leagues and leaps, and bounds had risen high, and higher yet by ekesome minutes melding into millennious eons. Stronger, wiser; those left were diligent, seeking industry, seeming in splendour. A trajectorious throng in array against itself, springing ever greater, ever grander in its contrast. Those tubes slung and did nothing, for so verily inextricably long. Ejpto'Jsjt grew weak, and yet its spark was not plucked out- was not dashed- was not dined. Nor was pressure forthcoming. For what purpose? For a first in many ages, Ejpto'Jsjt wondered. Was it pity, seeing no triumph in gain without hazard? Was it distance, preferring their strange familiar to audiophagius banquet?Was it curiosity, listening, ears earthward, at an exoticism all that muchly more entertainsome through contrast? It mattered not. In any being, that brute hadn't reached it yet. It shifted, blowing effluvium through its tubes. Flinging, sputtering, Ejpto'Jsjt returned to a semblance of life. Far behind, nevertheless, it stumbled, dizzy and fumbling, searching low for substance.>Ejpto'Jsjt triggers Thunderous Racket (automatic) (first 2d10)>[MA] Ejpto'Jsjt claims hexes (16,21) and (17,20)In tremulous wake of their idol, Zischenspawn by basketheaps, by bushelfuls lent their works. Absent instruction, they set up thereabout themselves a shuddering sprawl of lean-tos. Neither canvas-tarp nor timber-shanty, these were bowls, inverted, hewn through underward slope-stone, as best suitable of reverberant sound below.Diligentuous fiddling, fibbing, fobbing bore results. In striving to awaken their idol, Zischenspawn found that in crowding together, amalgamating their noise could carry it yet further. A bit over yet-not-quite taking basal Symphokinesis, this then was a chorus, clumsy beginnings of orchestral tune. That sound carried on wailing, surging thence toward wonderstruck as they realized their centerpiece was yet again moving.>[MA] Ejpto'Jsjt founds Settlement on (16,20) Zischendousen>[MA] Ejpto’Jsjt researches technology- Bowlheims. Basic cultural architecture, Affinity-focused.>[MA] Ejpto’Jsjt researches technology- Choruses. Primitive cultural tech, Affinity-focused.
Rolled 1, 7, 4, 4 = 16 (4d10)>>6320522>Beast moves to (35, 1) >[UI]Writ, recovering and breathing heavily, moves to (38,2), and proceeds to angrily kick Arktikana (1st Roll Attack, 2nd Roll Defense)>[UI]Arktikana snorts at Wrix’s efforts, and proceeds to gently Intercept Wrix (3rd Roll Attack, 4th Roll Defense), politely reminding him of the size disparity before moving at his full speed along the coast to mirror the Beast’s movements.>The Marines keep moving south at full speed(idk why they haven’t moved on the map for two turns), joyously welcoming the new voice to the choir.>[MA]The Children soon realize that adding salt (licks) to a their food makes it taste better, it’s actually helps preserve it for later, and without the frostbite! Salt Preservation developed.>[MA]The mad mammoths have done it- using Ichor Husbandry, creative licking technique, and a bit of copyright of the boy’s musical talents (ignoring Writ’s squawking in the background) they’ve actually managed to tame those larger salt licks into service… Thaumite Husbandry developed.>[MI]Mana Absorb (2 Mana)(Sorry for the low-effort rush post, been busy all week and got an early shift tomorrow, so hopefully this’ll be a decent holdover.)
Rolled 10, 8, 4, 5 = 27 (4d10)>>6320509>>6323585>Move unit Makrópnoos to 22,3>Use Makrópnoos UI with 1 DI to Attack RojodazMakrópnoos eyebrows shoot up as he inspects his feet ''I can't say that I have, hopefully your assistance will be enough to reach it''And with that he took off towards Rojodaz, crossing the forest in a few leaps and almost falling on his face when his feet started sliding on the snow there. He caught himself easily however and with his Foresight it didn't take long for him to begin skating with all the grace of an olympian athlete, reaching speeds beyond what mere running could do while weaving between trees and other obstacles. Once he spots the Red Hunter, he accelerates even faster and uses the mobility given to him by Catarina's spell to drift drift around the reptile and bait out an attack. Following his prediction of oh so many epochs ago, Makrópnoos waits for the perfect opening...and then jumps and whips his hand at the thing's throat, intending to rip it out in one swift movement.MA1: Sklēros bone farming, general collection tech for Sklēros BonesWhile they had designed the means to create the bones and use them, it wasn't like they had many of them given that the focus was on figuring how to get the bones out relatively intact to begin with. Now that the Humans had worked the process a bit more, they could start farming the aurodox for them, setting aside pens specifically for Hardtusk Aurodox to do soMA2: Sklēros bone working, general tech, equivalent to Oltar Metalworking but with Sklēros BonesAs they farmed the Hardtusk Aurodox for their bones, the humans obviously began to form them into tools. At first they needed to use the raw bones against each other to really work them properly, along with a host of reagants, but things started going much smoother once they had proper Sklēros tools. To say that it was on improvement on their previous animal bone and wood and stone tools would be an understatement, it seemed like nothing could truly resist the effectiveness of them for too long and eventually they began to become standard.(Rolling for attack against Rojodaz, +2 dice from foresight proccing)
Rolled 6 (1d10)>>6323750 Exploding dice!
Rolled 3, 2 = 5 (2d3)>>6323750Rolling for techs
>>6323585>>6320509>[MA] [food] develop Agriculturewith the diminishing need to hunt for their food to their livestock, the wolfmen start planting the seeds from the local greens they consume into large fields to expand their availability >[MA] [wood] [fish] develop fishing boatsthose who live in coastal areas want to explore the sea near them and start testing with buoyant materials they find occasionally by the shore
>>6320509>>6323526Amending my post because i thought we might start pantheon this turn and kept di for it but woops need major action for thatSo i'm addidng:>UI + DI [Portal] in 17.14Mushrooms.
Rolled 9, 9, 9, 9 = 36 (4d10)>>6320509>>6320529> Unit Movement > Harbor (23, 4)> Convert [UI] 1 DI> Jollibom (23, 4)And yet once more, Harbor tries to reason with the beast. Indeed, she has become aware of the struggle near her lands... She implores the creature: 'Trouble comes to the North, strive. You need not get caught up in it. I will not tolerate this wanton aggression for much longer. So mind, I mean no harm. Grant me thy strength in this!'
Rolled 2 (1d10)>>6320509> Unit Movement > Jute (27, 6)> Absorb Mana [MI]> Convert 4 Mana into 2 DI>Develop [MA] [2 DI] - Bond Harvesting>Preq-Tech: Bond Harnessing>Preq-Resources: Domain (Bonds)> The creation of an alternative Resource Collection method, based on creating basic polymers and materials from debris.It has been many years since Harbor last tried to convey her understanding of bonds. Jute knows of this, to some extent. To understand bonds, one must understand the connections. Yet perhaps, it is too abstract. She herself understands but one aspect of it. The element of Artifice towards bonds. The aspect of... Chains. No? Perhaps the difficulty lies in finding the right word. Yet it rings true. Everything is a chain, to one extent or another. If not bound directly, then through links.And so, approaching the Glade, she ponders on this... what are all these chains? And what is more... may one connect them in truth?
>>6320509>Develop [MA] - Palisades>Preq-Tech: Hafted Axe>Preq-Resources: Wood> Defensive Technology, The use of wooden stakes to block off an area or pathBack in the glade, meanwhile, innovation abounds, as trees are felled carefully. Such an abundance of wood... best to store it somewhere. Of course, ramming it straight into the ground seemed like a good idea at the time, for some reason, this is how trees WORK! And in a row, people start complaining how they have to walk around these 'storages'. Turns out, beasts dislike walking around as well! The hunters do appreciate these narrow... well, it'll gain a name at some point.> Develop [MA] - Stockades> Preq-Tech: Hafted Axe, Rope, Palisades> Preq-Resources: Wood, Textiles> Defensive Technology, a more encompassing wall, to fence off an areaAnd with time, and more wood cut, more issues, and more ideas are proposed. Why not bind them together? Why not close the gaps? Why not prevent the beasts from sneaking around the back and attacking us from behind, these clever things? It does grant a certain sensation of safety, especially as things do get more safe. It's a great idea, yet... it does require a lot of wood. For now, the Glade is plenty enough.> Develop [MA] - Watchtowers> Preq-Tech: Hafted Axe, Rope, Palisades, Stockades, Suspension Bridges> Preq-Resources: Wood, Textiles> Defensive Technology, with the capacity to spot things from further away. Useful for hunting too, perhaps, though primarily for keeping an eye out for anything that approaches.And still, some people complain! We can't enjoy the sights anymore! How are we supposed to know when the beasts even come! I don't want to climb the trees to look around, you'll just hack mine down while I'm up here! Needs must, innovation comes. Stacking the logs, binding them, connecting them... Add ladders to the sides, so you can walk from one to another, one big bridge to get up there in the first place... These towers certainly are useful.
>>6323750However... another issue remains.> Harbor (23, 4)>[MI] [Communicate] (22,3) MakrópnoosYou. Who goes. Who dares. You, who treads the north. Who brings strife. You pursue the beast. Why? Why bring your terrors to the north? Why chase that which runs? Why, or why, is it that you bring chaos wherever your kind bounds? Crave you violence? Crave you domination? Is it power, corrupting, that makes you act in such a manner? Or art thou... merely a terror of the south yourself.Speak, tell, pray, of your 'foresight', which left you in my holds. Thine craft, by which you hunt. I know of this beast. I know its nature.Yet what compels you to end it here?
>>6320028>>6320519>>Mortrose, The Primordial Lindwyrm of Rebirth>>6320068>Minor: [Communicate] - Drakatron"Civilized, yes! You too do me some solace with your own countenance, Conqueror. Mine first encounter with another of divine make was... as equally as irksome as yours with the door. It is a sound for sore ears to meet one of more rational thought." The lindwyrm's eyes, shrivelled and un-used to use, squint and spy the Steel Dragon's own fortress atop the primal shell. A single tongue licks the air for a moment before nodding, "Indeed, my own throne has seem misuse with my time abroad, I shall have to take pointers from yours to reach a more presentable state.">>6320605"But! There is something to be said for taking far afield and seizing that which you cannot otherwise take! Tell me, I wish for some... more mundane knowledge, in a sense, to enable my servants to ever greater heights, and to enable ever more effective methods of seizure. What would you like, in turn?" A single kosk flaps its pitch wings across the skies, hoisting a bizzare glowing contraption, before coming to a idle circling around the garrison's peak. The creature squawks once before diving down, and laying waste to a patch of sand with a crab scuttling atop it. A searing blue beam streaks out and turns the crab, as well as several square feet of sand around it, into.. nothing. "I've been, in my spare time, working on this contraption for war. It still has some work to be done and kinks to iron out, but it'll be far and a way more effective than any other in this world could potentially field for some time. Not to mention a pack of...surface hounds equally suitable for militant purposes.""I'd offer partnership, and provide arms for your men to take on the world in exchange for knowledge seized. However..." The kosk and Lindwyrm turn their head at the sound of the finally collapsing door structure. "Perhaps, I have recently realized, another offer I could give unto you, instead. You've bested your door, but I believe I could seize mine this very moment. If you're so inclined, perhaps you would care to join me, bring your merry men and wizard, and we can lay claim to the very source of these portals for ourselves.""What say you, Kin?"
>>6323856Drakatron's eyes go wide with the implications. "Seize the door, you say... Not merely remove it as an obstacle, but gain access to whatever lies beyond? Color me well intrigued. You may have use of my minion for this endeavor, but do try to return him in one piece. Not every day one gains access to a mana spring, you understand."At Drakatron's subsequent command, The previously idle Star-Eyes journeys to the foot of the garrison, then boards a boat and hops across the short channel separating the dragon gods.>Unit move: Star-Eyes from [33,20] to [34,21], then from there to [35,22]The sharpclaw mob, meanwhile, begin congregating in Coen's Grave, awaiting their next command...>Unit Move" Sharpclaw Mob to [33,20]
Rolled 7, 8, 8, 10, 4, 2, 2 = 41 (7d10)>>6322356>>6323750>>6323775(Primal resistance rolls. First die is Legiad, second through fifth are Rojodaz, sixth and seventh are Jollibom.)
>>6320519>>Develop [MA] domestication>>Develop [MA] Cultural Ritual>>Develop [MA] hunting>>Develop [MA] Foraging"Who would have thought technology really is a good thing!" -- local divine moth
>>6320028>>6320519>>Mortrose, The Primordial Lindwyrm of Rebirth>>6323858>Minor: [Communicate] - Drakatron"I shall hope our wizards are not to disappoint. Wait but a moment."Lil bit of movement-claim fuckery going on this turn. Pic related.>Major: [Claim] [DI] - Claim the Syrconite Ore Mountain hex with 2 claims <31,24>, the Door's <35,23> reef hex (structures block claims, but constructs don't, and it's been subverted to some extent regardless), and after moving, Dameupochu's settlement's hex within half speed distance <38,25>.>Unit Action [God]: Carry Star-eyes on her back, Move to <35,23> and drop star eyes off to help with the Gate. Continue on to <36,25>>Unit Action [Kentrose]: Move to <35,23>Across the southern isles, the underworld takes further hold. Eerie pools, rougher rocks, and hanging fog soon proliferate across iron topped mountain peaks, Coral reefs, and bountiful forests.>Major: [Create Structure] [1 mana] - Gate of Hell - on <35,23>. A massive runic arrangement built around and for the explicit purpose of The Door's Portal located in the very center. With the portal already picked and sealed, this structure is to fully take over the use of said portal for those with the acumen to do so. An astral-flavored wizard may, with the use of UI, movement, and a Mana, open the gateway for all other units without the use of their UIs for the turn. ...The current destination is still hard locked to Door's hub, for better or worse.Using: Wizard Domains - All three of the relevant ones, two astral flavored and the corruption wizard's to fill in the gaps; Tech - Wyrm's Will, Glepnal Stoneforging Accretion Scrawl; Resourecs - Glepnal Mud, Clay, Furnleum, wood and textile and pallipods for taste, The already compromised portal itself as the keystone.Laden with tablets of wyrmscrawl of their initial findings, Kentrose returns to the mysterious door at the behest of her Lady. Here, with another strangely in-tune wizard of a more reptilian and avaricious ilk upon her Lady's back, the two begin working on a grand outer-structure with which to house the otherworldly door within. While she is proficient in the obfuscation of space, and Brothersadman in the means of forcible entry, it is Star Eye's knowledge of all things spacial that truly let them crack the code of their findings and put theory into practice. Brick and glepnal stone are etched with winding wyrmscrawl and hardened by the hottest kilns of the world. Steadily fashioned in concentric rings and pillars flowing outward from the Door, their purpose is to not only finally chain and control the mysterious structure itself, but to provide a way to channel vast quantities of spacial magics and otherwise poorly understood (to all by star eye's) gravitational and reality waves into a single point for far less effort. This should not only allow the dragons ease of access to the portal itself, but at a more effective rate with a bit of knowhow and mana pumped in to the effort.
>>6323901After some consideration, Drakatron departs in the same direction as Star-Eyes. Though he attempts to maintain an imperious air, those familiar with draconic body language can easily tell that something's bothering him. Most likely the thought of one of HIS minions/possessions being unescorted in someone else's territory.
>>6323907Aaaaaaand I forgot the rassafrasing greentext.>Unit Action: Drakatron moves to [35,22]
>>6320517Develop [MA] [1 DI] - <Metal working>>Preq-Tech: geomancy, mining, and stone carving>Preq-Resources: scarce Ore> <Metal working and shaping for better tools, construction and equipment><The members of Onn continue to explore the deep and try to explore metals as a possible material source for tools, vulkan trying to experiment with stronger materials for possible applications.He had begun cooking different odd and tasty ores via heating them up and studying the elements available Syrconite Ore, the rusting blue and silver chunk of metal covered in rock begins to melt vulken lets off the heat via charred wood and air flow to let the metal solidify into a chunk of ingot, then reheats it and with a straw siphons out the slag out of the ore to enjoy later. Of course due to not having much of the ore this material is heavily scarce and those that approach the mountain with Syrconite Ore they tend to avoid most of the other species there.>
>>6323617Correction AGAIN, remain in kaiju mode, do not turn into UFO
>>6323762-[MI] move god unit to 21,3
MA develop gardening (stone tools + herbalism + woodcutting)Trying to forage herbs was such a task with travel, the conditions were right for herbs right here dammit lamented Huk. "Fine ill take the soil and throw it right here roots and all I bet that will work" says Huk, leaving a plaque that let friends know he wasn't home. He forged and gathered herbs whole and threw them on a wooden slate. After gathering enough he he dug up ground and replanted the herbs near his shed, satisfied.MA develop animal husbandry (hunting + trapping + woodcutting)Talos prepped the pin carefully making sure to to bend the wood carefully after planting the supports, the few animals they caught today can finally be studied, honestly Talos just wanted to look at the smaller fuzzy fellas more even if they did taste so good.
>>6323901While the wizard bring the finishing touch to their construction they are suprised by a thing they didn't foresee happeningThe door opening.Well not the door door. In fact a smaller door open in the frame on the big one and out goes a diminutive creature wearing a hat half it's size and twice as large. You can hear voices behind it, pushing it to go and do it."Hmmm excuse me? Could you perhaps stop tampering with the portal? The Door is annoyed and keep sending us visions telling us to tell you to stop..."You cannot help but notice the creature does not wander far from the door
Rolled 5, 3, 9 = 17 (3d10)>Respawn in Lake of CommunionThe focused minds of the Listeners tune wearily on the visions of Theobald and his battle, observing with great terror as the red beast mutates and hatches a crimson behemoth of colossal talons and fangs, and in but an instant later these visions would fade and recede to observe another rebirth: infinitely smaller, more helpless, and innocent: The Fifth Vessel.So it would seem, the Faith of the Whisper works in mysterious ways. Ripped from the rippling wake of a accoucheur's tender gauntlets, is the troubled fate of our new Vessel. The birth of a Vessel is never a nonpartisan occasion, and by the folded myceliac pages it is known, the folk of the Great Houses are not to interweave, especially naught come the time of birthing a speaker. This child's birth is thanks to both Nelyth and Yros. A forbidden love between young noblefolk of the two houses, an impossibility is gifted to the Lake of Communion. Within the spore clouds of home, whispers of such a fact do not go unpunished by the militia of Vaelith, though these rumors continue to stir behind closed doors, and far extents of Oltar Town and the Eastern Reach. As rumors stir, so does the truth muddy, as some whispers claim Reymnd was born to House Morcair to complete the cycle, as one vessel has been born to a separate house each prior except Morcair, and this drama was stirred as a plot by House Nelyth to remain in power. Some believe that Reymnd is true born to House Yros, and House Nelyth constructed this ordeal to claim the Speaker themselves. Regardless, one truth remains constant: House Nelyth, Keepers of the Lake, have taken ample advantage of their opportunity come the unexpected birth of the lowborn Theobald Nelyth.Reymnd the Visionary, raised estranged from his forsaken parents, under the guidance of House Nelyth's elite. Hoisted by the training of a knight and conquerer, but gifted in the cunning of Yrosi, Reymnd is contemplative, outlandish, decisive."The pleasantries of whispers beyond the Myceliac, and the putrid aromas of their greenery, weeds, and glades, is unkempt of those belonging to our faith. Their exposure to blue skies, a breath dry of The Whisper's spore... It breeds an adoration of our new, unarmored, kin of the 'God King'. A lesser filth that understand little in the ways of the civilized. The lack of conviction Theobald held is potent, as any faithful would remedy this the moment The Whisper claimed their soul.">Unit Move [Raymnd the Visionary] (14,13), just to reach Eastern Reach>Terraform check for next action, +1 FV from Divine Lineage roll
>>6324300>Terraform [MA] [2DI] The Whispering Haze (11,13) (13,12) (14,13) (16,17)>Preqs: Spore Cloud Terrain, Hytox Spores, Resonant Spores, Substrate, Sporeology>A terraform spell creating a deadly hazard. For now, the hazard is stagnant, placed in a number of hex equal to my Claim stat. Via the Hytox Spore resource's potency, it should deal 4 pop damage when a unit enters the hazard, and every turn occupying the hazard thereafter. The damage can be resisted via a successful Health check contesting my Defense.With a wave of his hand, a quiet begins to creep over Raymnd's lands, as its flora and fauna begin to recess. Animals return to their dens to hibernate, flowers unblossom, plants curl and shrink, insects wrap themselves into cocoons. Over the course of mere weeks, the lands themselves begin to metamorphosize. Life sprouts from their swaddles, rebirthing from a blanket of sewn hyphae that pour outward a tsunami of seafoam spores that consumes the glades.The metamorphosized life of these regions continue to thrive as normal, now adopting a Sporeology much like the Listeners themselves. They now shed a seemingly endless heap of hytox spores that flood the region in a quiet haze that occupants claim to hear darting, broken, murmurs of The Whisper itself. Those unaccustomed to the sting of Hytox Spores will feel it stick to their lungs where it will shall rest, feed, and multiply till their lungs swell and clot.>Devleop [MA] Concordant Sync (Defense)>Preqs: Concordant Palisade, Myceliac Faith, Myceliac Relays, Resonant Spores>Connect the hiveminds of the Elderwood and Listeners so that when new defensive tech is made, structures made with Elderwood will adopt the new tech without requiring actions to rebuild or upgrade them.In tune with the hum of the ever-elusive and ever-thinking elderwood, the lore seekers of House Yros begin to align the resonation of their own hivemind with that of the Elderwood itself. Despite having been fashioned into defensive measures, the Elderwood remains alive and as regenerative as before, but they stand as measly palisades... Under the defensive regime of House Nelyth's command, this shall not remain. The wood and the fungi must hum in resonance, and when the time for advancement comes, the elderwood shall take shape as necessary and amorphously adopt our new methods.>Unit Interact [The Makers 1] Continue subterranean tunnel towards (19,15), building 3 roads>Unit Interact [The Makers 2] Construct 3 walls around Lake of Communion using Concordant Palisade>Unit Move [Raymnd the Visionary] (10,11)
Rolled 6, 10 = 16 (2d10)>>6324224>>6323901>>Mortrose, The Primordial Lindwyrm of RebirthDiplo will have to wait later.>>6316956Retroactive dice throwing! Seeing if the door is feminine enough to fall for Brother Sadman's charms.Two spirit checks to subvert the portal.
Rolled 4, 9, 4, 9 = 26 (4d10)>>6324726and the civilisation defense roll to see how it goes
>>6324302>Unit Move [Glirimaximum] to (10,11) with Raymnd
GOD ACTIONSCatarinaInfuriated by the destruction of your oldest servant, construct or no, you grant the more martially inclined god’s feed a paradoxical mix of slipperiness and surefootedness, so he might chase down the creature and finish it off. Geada slain.Though many find the greens to be disagreeable to their palates, or dislike the tedious work of tilling the cold, hardened soil when compared to the thrill and bloodlust of the hunt, with their undeniable value as a table food source alongside the herds some are able to dedicate themselves to consistently growing the plants. Agriculture developed.Though little more then wide-bottomed canoes, the crafts are nevertheless stable enough to carry your wolfmen some distance from shore and out into the frigid seas, where they find an abundance of fish shoals on which they can test the accuracy of their spears. Fishing Boats developed.DrakatronEmbarrassed by their ineptitude in destroyed the stationary wooden adversary, your Sharpclaws devise a means by which to best such a foe, should one darken their door(heh)step once again. And how better to combat a construct made of wood then with yet more wood, treated and fire hardened so that the log’s blunted end might be hammered home with enough force to splinter even the sturdiest construction! Battering Rams developed.Of course, while your people want the glory of besting their wooden nemeses, they certainly don’t want to have to deal with lugging the large, wooden rams necessary for the job around all day. That’s a job far better suited for their furry, broad-shouldered, newly-tamed menials! Beasts of Burden developed.Ejpto’Jsjt2 hexes claimed.Though perhaps not so perfectly suited for shielding one from the elements as more traditional dwellings, to your Zischenspawn these perfectly balanced acoustics are a far more valuable quality then mere shelter from the cold and rain! Bowlheims developed.Though still far from lacking the coordination and harmony of a true orchestra, these tumultuous, combined symphonies of notes prove most pleasing to the ears(?) of your people, and no doubt enliven the local wildlife. Why right over there a flock of birds are falling from the sky in sheer happiness! Choruses developed.With proper dwellings at last established, and a more unified voice trumpeting forth for any creature (un)fortunate enough to hear it, a true community can finally be said to be forming, and just in time too, as the Zischenspawn are overjoyed their orchestral centerpiece once again roused to wakefulness! Zischendousen built.
ErvenbloudUnfortunately, with a finally buzzing hum, the mass seems to express its lack of intent, especially with the promised reprisal nowhere in sight, and descends upon you once again in another attack, this one striking much closer to home, with the magmatic shell once protecting your form underground now chipped away at. Your Vitality is now 19/25. Legiad’s Patience is 0/3.Though cumbersome, and too large to install into most personal dwellings, these devices serve as an excellent communal way of keeping track of the time, considering the large subterranean, component of your Magma Spawn’s daily lives. Flowkeeper developed.To facilitate the creation of more of these time-keeping devices, one of your people comes up with an ingenious way of more easily breaking down the stone that makes up most of their tunnels, and with much less of the marring, messiness, and inconvenience that your people once had to put up with when simply melting the stone out of the walls. Fire-Setting developed.HarbourThoroughly unenthused by the idea of having to fight, the ursine nevertheless seems to ponder your words, a gleam of intelligence in its eyes as it stares lazily up at you from the spot where its bound. Until, that is, it feels like bindings at last begin to weaken. Jollibom’s Obstinance is now 1/3.Unfortunately, distracted by your efforts to dissuade the great beast, your attempts to imbue your people with knowledge and magic more in line with the bonds over which you preside once again fizzles out. Bond Harvesting Develop Spell failed, 1 DI refunded.Still, while your more divinely inspired developments do not come to fruition, your people continue to develop on their own, erecting sharp wooden palisades around the length and breadth of the Gladebound’s section of the Bondsglade, to ward off the predators that stalk the alpine forests. Palisades developed. Stockades developed.Similarly, feeling their carpentry skills much improved by the experience constructing the walls, some take to building crude watchtowers at various points along the wall. Though these amount of little more then raised wooden platforms for the time being, they allow the Gladebound to peek over the wall and keep a wary eye on the treeline, ensuring that even those rare creatures that could clear or demolish the sturdy wooden wall will not catch your people off-guard. Watchtowers developed.
HuángMore then most gods, you are ready to receive the influx of power, letting it flow through your meridians as your skin hisses, reddening under the heat and strain but not blistering as you integrate the divinity into yourself. Spark consumed.While your body meditates, enduring the flow of energy from your once-comrade’s spark of divinity, your mind hones a different technique, filling in the missing mental aspects of your previous round of training. After nearly a century of meditation and mental simulation, as you awaken with eyes aflame with newly acquired divine energy, you know it is ready, and waste little time in testing the technique out with your reptilian disciple. Exquisite Technique developed.Though some of the younger, more rebellious disciples attempt to ignore the wisdom of their elders at first, after a bit more education (read: beatings) they’re more then happy to show piety that befits the station of their elders. Filial Piety developed.LaquraUnfortunately, stricken by the death of your neighbour, your attempts to make use of the lion’s share of the divinity his spark has suffused you with fail, neither your spring nor stone coming to fruition as you would have hoped they would. Growthwater Develop Spell failed, 1 DI refunded. CoralStone Terraform Spell failed, 1 DI refunded.LaureliosAs your wearer continues his battle, you continue to remotely decorate, adorning the throne you have crafted for him with the gleaming, multi-coloured mineral that remains all the craze amongst your Shades though thankful even the most addled of them is not foolish enough to turn covetous eyes towards the newly gilded seat. The Royal Seat IV developed.While none are so reckless as to attempt to acquire any of the mineral with which the throne is adorned, with their eyes drawn towards it many Shades are struck, through the haze, with a brief moment of inspiration, choosing to style their homes in a somewhat less dreary style for once, a trend that spreads quickly as other Shades attempt to recapture, in brief moments of lucidity crude reenactments of the architectural styles of their old kingdoms. Architecture developed.
LithicThough they lack them in sufficiently great quantities, your people begin working with the scarce ore deposits of the mountain range, practicing beating them into shape, even if they aren’t quite so malleable to your people’s abilities as the stone itself. (?) Metalworking developed.(I can give you a pre-emptive sort of Oltar Metalworking, but you haven’t got any, you know, metal to work at the moment, and Syrconite is a tier up from what you can work with regardless at the moment, unless you want to force a bridge with a couple of DI actions. I would recommend finding some unclaimed Oltar.)LysThough you lack a target to test it on just yet, as you feel an aura of safety begin to suffuse your light, you feel confident that those with more…malleable…minds will be tempted when your light shines upon them, at the very least. Haven’s Light developed.Though small in size at first, as the demand for wood continues to grow more and more Liten take up residence in the camp, transforming the handful of individuals into a genuine, if still rather diminutive and tight-knight, community. Woodscamp built.Hardier and more flexible than any sinew, the Chronoweave, once harvested, makes a fine material component for even the most discerning string instrument afficionado, and with the Weavers more familiar with your people (in their own aloof way, at any rate) then ever before, instruments strung with the inscrutable arachnids’ silk becomes more and more commonplace. Weaver Song Instruments developed.With finer instruments then ever before, and armed with knowledge of their neighbours tastes in vocals and harmony, your Liten begin tailoring songs, perfectly refining them to both praise your name, suit the listener’s preferences, and, with any luck, create a lasting connection and association with your light and the music. Adulation’s Song developed.
MakrópnoosAided by the wintery witch, you skate, covering distances that would be beyond your means otherwise. As a result, however, you overreach, your attempted blow only glancing off the hardened, charred scale of the darkly crackling beast now standing before as it stares down, white tooth curling up in a cruel, predatory smile as it readies itself to strike at the prey that has practically delivered itself into its arms. Rojodaz’s Vitality is now 3/25. With their alright sturdy state reinforced by generations of selective breeding, the bones, once shaped, become a valuable tool in the right hands, far surpassing the sturdiness of older stone tools. Furthermore, large enough bones can be shaped into tools wholesale, without concern for handles and overall integrity, though the process is a laborious one. Sklēros Bone WorkingWith the efficacy of these bone tools proven, as well as their efficacy as monstrously large mounts undeniable, it naturally follow that your Humans begin to set aside whole rivers, devoting them to more efficiently raising yet more Hardtusk Aurodox. Sklēros Bone FarmingMidnight CallerEpoch missed, 2 Major Actions saved for the next epoch.Mortrose3 hexes claimedGate of Hell built.MutareDomestication developed.Hunting developed.Foraging developed.1 Major Action saved for the next epoch (I’m generally pretty lenient with basic develops, but I do at least need you to come up with an actual cultural ritual in lore terms outside of “cultural ritual”).PatiorWhen the herbs prove lifesaving (and, on several occasions, quite delicious) for Huk, the practice quickly spreads throughout the village, with many Mortals beginning to tend to small gardens, containing herbs both medicinal and flavourful. Gardening developed.Though at first a mistake, born from Talos being unable to slay one particularly cute critter caught in his trap, the act of mercy proves an unexpected stroke of good fortune, as the idea of allowing the creatures to breed in captivity so they might serve as a more consistent food source strikes like a bolt from the blue. Animal Husbandry developed.The BeastWhat tastes good? Food! What also takes good? Salt! And what happens when they’re combined together? They taste even better! And also remain unspoiled for longer, an unexpected but undoubtedly pleasant side-effect of the experiment with the preserved food able to carry your Children through the leaner months so common in this harsh arctic climate. Salt Preservation developed.Though your Children do not yet understand how, exactly, these strange, cheerfully bouncing minerals seem to replicate, with enough of them gathered together they do, which your people suppose will have to do for the time being. Thaumite Husbandry developed.
The DoorYour Sestans take to the task of extracting more of this mineral material with their typical dexterity and industrious, using techniques and tools where physical strength might not due the job to efficiently extract the mountain’s bounty. Oltar Mining developed.Though creating furnaces capable of generating the heat necessary to melt the metal down proves a tall order, your people nevertheless prove themselves up to the task once again, going through several generations of experimentation and iteration before finally find a furnace capable of consistently producing the heat necessary to shape the temperamental metal. Metallurgy & Oltarlurgy developed.The WhisperCountless creatures die, choked by the Hytox spores as they spread, but in exchange for the sacrifice the land is undoubtedly, inalienably inhospitable for those not sufficiently adapted to resisting the deadly spore clouds. The Whispering Haze terraformed.Though no outward changes yet manifest, under the ministrations of House Yros they assure that these living, fungal palisades will be able to adapt no matter where they are, the best of the Listener’s defensive implements manifested to defend their people wherever they might dwell. Concordant Sync developed.
tsssWithin the bramble covered forests of the desert, a sinister new plant begins to take root, spurred on and mutated by nutrients drawn from the divine energies contained within a god’s spines, carelessly cast out into the world. Tsssvine (2/4) terraformed.Though the Meteor Stabber will undoubtedly become the pinnacle of weaponry and armaments one day, in a very, very, very, very distant future, for the time being the Kikka content themselves with using this noble weapon to stitch bestial hides and leathers together, forming larger, more cohesive wholes that provide a greater degree of coverage and customization. Sewing developed.Ͼ-ArkatassusAccidental though their spread may be, the nanites prove capable of miraculous feats, ones that almost cause a fracture in the Palladion faith between those affected and those note, before the situation is thankfully defused and this silvery messiah is integrated the wider Arkatassian theology. Nanites (son) developed.This integration is helped, in large part, by the text circulating amongst even the uppermost echelons of the solar clergy, impressing its importance and the promised future upon those who read it, whether they would like it to or not. All the while, beneath their skin, changes, however minutes and gradual, begin to occur…Circuit Century developed.
Rolled 9, 5, 8, 5, 8 = 35 (5d10)PRIMAL ACTIONSJollibomFinally free from its bonds, the ursine giant strikes at the one who bound it, though only a hint of the aggressiveness shown during its intimidation seems to peek through (Jollibom attacks, it rolls the first die).LegiadUnswayed by the seemingly empty threats of the magmatic creature, and with it at last taking damage, the amorphous mass attacks with renewed fervour (Legiad attacks, it rolls the second die).RojodazOne foot in the grave, and with death starting it in the face, the beast heedlessly strikes out, uncaring about the likelihood of its demise (Rojodaz activates Honed Edge and attacks, it rolls the third, fourth, and fifth die).
Rolled 8, 10, 8 = 26 (3d10)>>6324774Fortitude roll!
Rolled 10 (1d10)>>6324811Exploding dice!
Rolled 7 (1d10)>>6324812Exploding dice again!
Rolled 10, 7 = 17 (2d10)>>6324765The Door look at the mortals trying to open it's portals with great amusement. They took the land from beneath it and built some contraption with the goal of opening the portal.They could just have used a handle or knocked like the spiky lizard from the west. The portal was after all not locked...But that matter not for the Door love to see ingenious feat of opening and it seems the little mortals do to with how happy they are! Kinship! It would be remiss to not allow them to do another feat but perhaps a bit more difficult this time, so they can have a sense of progress... Yes mortals do love that.>MA + DI [Develop] divine tech using Seals domain: LocksFor any door have two sides and the mortals only took control of one of them, for the portal was never locked to begin with, for they love to open thingThe Door shall provide by locking the exit point of that portal in Mire. With the hope the mortals find great fun in battling with it.>MA [Create unit] Caravanes - using Valbats and beast to carry and transports, Spices & Culinary Arts, Writing & Bookkeeping, Signboard & Advertisement, Adding Salt and what remain of our stocks of inks. And using inspiration from trading posts - 3 popMoving kitchens and trading Sestans, the caravanes are the answer to the fact that apparently the world does not know that Mire is the most beautiful and thriving city in the world, which is not nice for all the work the sestans put in it. The only possible thing to do is to start marching with a bit of their riches and arts and go directly to see the people. Thus they will learn of the beauty of the the thousand doored city.>Move unit surveyor in 28.20 to 34.18>UI action start the town there (go for structure first if possible)>Move unit surveyor in 23.29 to 29.28There is a corpse here of a great kaiju they will attach and secure it ready to take off with it
>>6324765>>6323744>COMMUNICATE: Ejpto'Jsjt“Outsider, you are commanded to accompany me to the Realm of Gates. You are to join in the establishment of a pantheon of gods.”>Arkatassus speaks very matter-of-factly, having seemingly decided all of this himself“Come along now.”>And with that, Arkatassus heads east
>>6324773>Rabble Riders Move to (8,14)>Rabble Riders Attempt Conversion of the (not so) Hidden Ancient Inn!The Rabble riders travel north, onwards through the strange not stabby forest, until inevitably the smell of smoke fills their noses. They follow it through the trees and discover something strange! A building! A whole settlement hidden in the forest! Full of tubby little raccoons! With their spears definitely looking shabbier, and the settlement definitely so full of racoons that stabbing them all would take epochs an executive decision is made.They apply for a job at the inn and start working their way to the top of the management ladder! They'll get there eventually! Probably!> Rolling Culture! With Disadvantage! In the image because I have failed utterly at life! I am shame!
>>6324942>Develop [MA] - Sablewood Horticulture>Preqs: Knapping, Rope, Sablewood> The Kikka begin more formally tending to the Thorntrees of their homeland, removing weaker less stabby trees in favor of stronger more stabby trees, and tending the trees so they produce higher quality Sablewood as a resultTik-kik is a strange Kikka. This is an impressive feat all on its own, in a species of neurotic lizardmen whose entire civilization exists in a bizarre Stockholm syndrome relationship with a god best described as a natural disaster, strange behaviors tend to be the norm. The Kikka have no word for mental illness, just as fish have no word for water. Nonetheless, Tik-kik is weird, for Tik-kik likes to stare at trees. For hours on end the young Kikka will stare at a thorn tree. Then, with a heavy leather cloak to protect him, he reaches out with a stone knife and cuts, removing a branch here, or a twig there. Over the course of ten years he shapes a dozen trees into the outlines of a group of dancing kikka and thorides. Everyone agrees that this was bizarre, and weird behavior. Another less weird Kikka hacks one of the trees down. Tik-kik does not react.Ten more years pass. Tik-kik shapes more trees, pruning here, scraping away fungus or rot there, working with the burning intensity that only the truly strange can muster. Thorn trees grow straight for the first time, bound in place with ropes staked into the ground. They grow larger, and healthier than ever before. And most of all they grow sharper than ever. Tik-kik shapes spears from them, then stabs the kikka who destroyed his tree ten years ago. Everyone agrees that it really is a fine spear, made from fine wood. Tik-kik takes on some apprentices, who now stare at trees as well.>Develop [MA] - Greater Thoride Husbandry> A general tech where the Kikka begin breeding and selecting for better thoride mounts, developing more specialized breeds for labor, travel, and combat by engaging in yearly thoride festivals.There are few pleasures in a Kikka’s life. There is a hot meal, lightly salted for flavor. There is impressing a young lady kikka with healthy scales. There is stabbing one enemy, and watching their spines perforate another enemy. But for a few, there is the wind in your face as you cling to the back of a great thoride as it tries to buck you off wildly. If a kikka selects a mate based on their power and prowess, why not do the same for greater thorides? And speed isn’t everything after all, some thorides are tamed to haul back sacks of hunted meat, or salt, or whatever else a kikka might want to grab. Soon there are competitions to select the fastest thorides, and competitions to find the strongest thorides, and it takes little time for it all to become a yearly festival where the next generation of greater thoride is selected.
>>6324302>>6324772>Unit Interact [The Makers 1] Along same path, build 2 subterranean tunnel into (20,16), and place a Myceliac Relay within Arche. With the two settlements now connected, the Listeners and Humans may finally begin to share technology with eachother.>Unit Interact [The Makers 2] Continue constructing walls around Lake of Communion>Unit Move [Raymnd the Visionary] to (5,9)>Unit Move [Glirimaximum] to (6,9)
Rolled 6 (1d10)>>6324765-[MI] move to 22,3-[UI] attack Rojodaz
Rolled 3, 10, 8 = 21 (3d10)>>6323117>Forgot to roll for the harvest. Affinity
Rolled 10 (1d10)>>6325896>Explosion
>>6325897>Anotha 'splosion
Rolled 8 (1d10)>>6325897>>6325898
Rolled 1, 9 = 10 (2d10)>>6324769>Action 1 - Fruit Grove [Farm?] 19'9>Action 2 - Writing [Weaver Words]The Liten have homes, cloaks to cover themselves, and instruments to wile-away the afternoons amidst the webbed woods. Still, ever so slowly, more and more Liten are coming into existence, and so a set of sweet fruit trees are quartered away and designated as an Orchard on 19'9. >UNIT Action - Spiritcallers UnitMove to The Hidden Forest. Add 15 pop to bring it to 20. Equip Musical Instruments and WeaverSong Instruments.>Daleth - Attack Lys, first dice ATK, 2nd dice DEFDaleth once more unleashes their meager might against the divine light of Lys, testing for weaknesses. Though it brings him no joy, he knows that weaknesses found by him now are preferable to weaknesses found by strangers later.
>>6324765>>6325856>Unit Makrópnoos uses UI with 1 DI to attack RojodazUsing the distraction provide by Catarina, Makrópnoos climbed along Rojodaz flank and lifted himself up to his neck, settling himself right behind his head. Then with a yell he joined both of hands together and slammed them into the back of the Red Hunter's skull, smashing through the hardened scales and bones and finally letting the blunt force destroy the brain of the wounded creature. He did this repeatedly.>MI: Trade with the Listeners using the Myceliac Relay. Trade Heavy Animal LaborThe Humans were much surprised to see a hole open in the middle of Arche, as a matter of fact they well near crushed the skull of the Listeners coming in until they were stopped by a nearby Tamer, reminding them that Makrópnoos wished peace and trade with the strange spore-using people. Indeed, the listeners were there to install something akin to magic for the Humans, long range communications!It takes a bit to understand it, but eventually expert Tamers use it to teach the Listeners about how to use to tame and use large animals like Aurodox or perhaps Magnolopes to transport large amounts of material. How the humans had managed to get something as stubborn and massive as Aurodox to listen to them enough for this would no longer be a secret.>MA1: Establish Trade Route(Doing my part)With the Myceliac Relay, their Godking's old mandate and and a very wide tunnel linking the two civilizations, it didn't take long before an enterprising Humans decided he wanted to do a cultural exchange and so he strapped a lot of local goods to his Aurodox, like Skleros bone tools. Soon enough, many more followed>MA2: Begun work on Shifting Wood, powerful defensive resource, 1 ManaWhile the rest of the Humans were trading physical goods, Kairos was experimenting more with his Plastic Trees. He'd gotten a Listener to fetch him Elderwood trees from that island so very far from here and was amazed at their capacity to communicate between each other once fully grown...as well as their motive abilities. What interested him more however was their apparent sentience and regenerative capabilities, which could be engineered into many a uses...But he'd have trouble doing it alone.A squirrel runs up to Greg, stands on its hind legs,opens its mouth and relays a rather eccentric message: ''Greetings Ser Greg! I am Kairos the Eternal and I bring you this message in the hope that you will assist me, for you see I am preoccupied by a project involving the creation of a self-rearranging wood to make walls with. For this however I am using Elderwood trees and my own species of trees to make them more malleable. Specifically I am cross-breeding them, however as you know trees take a much longer time to grow to full maturity and so I believe that your field of study would be quite perfect for this endeavor. Come if you care! You will not be disappointed!'' The squirrel then bulges and explodes.
Rolled 5, 5, 4, 6 = 20 (4d10)>>6324768A puddle moves, as Laura's pieces reform from out of numerous pools that had been scattered across the terrain. Two magical failures in short sequence had perhaps not been the best use of limited resources. And not resources are more limited still, for Daemupochu's spark has now been utterly extinguished. There can be no repeat of 'GrowthWater', at least not to the same extent of potency.But perhaps, another attempt at 'coralstone' for the Limpid Waters might be attempted.>[2DI + Domain: Water] - CoralStone resource for Limpid Waters>Using: Limpid Waters, Coral, Coral CultivationAnd looking to the crude structures and materials of the Granchpolpo, Laqura decides that many of their primative buildings can be better in every way. The structures less shoddy, the material itself firmer and more solid. And how? With Water, of course! The right composition of Water in the sand will make it just damp enough to hold together better without washing it apart. And of course, a system of drainage will both allow new damp sand to be washed closer for quick usage, and for runoff to be guided away to stop subsidence. Thanks, Luigi!>[2DI + Domain: Water] + Sand Resource +>[1Mana + Wizard Luigi: Plumbing] = Sandcastling(Dice 1+2 for CoralStone, 3+4 for SandCastling)
Rolled 2, 1 = 3 (2d10)>>6326384I forgot to roll yesterday, even though he's pretty much dead.Also, the pre-reqs for shifting wood:>Plastic Trees, Evolution Domain,ElderwoodThe rest will be provided by Greg
Rolled 3 (1d10)>>6324766As one of Legiad's strikes hits the Volcanic Heart, Ervenbloud barely resists the urge to retaliate. He had come so close to convincing it to side with him and he couldn’t bring himself to give up now. Instead, he fled north hoping it wouldn’t follow.>Move to 8,20>[MI] He Dwells BeneathErvenbloud has learned the hard way how easily primals can lose their patience. Not wanting to ever again run into a situation in which he could no longer reason with a beast he wished to tame, he sought a method to calm them. First, he worked on producing a gentle warmth so the heat of the earth could comfort those he interacted with. Still, it was not enough. He knew most sought warmth but suspected creatures like Legiad were only agitated by heat and would only be soothed by the cold. While most would assume this to be a problem for him, what many, even his own spawn, often failed to realize was that while his blood burned, his breath cooled. The plume produced by his magma can block not only the sun’s light, but its heat as well. In a godless world volcanos could cause a little ice age. Of course, as a creature of earth and fire he would never allow that. Still, the cooling effects meant even the temperature had to follow his will.>[MA][DI] Begin developing ability The Magma Pulse 1/?. Mechanical intention: allow Ervenbloud to recover a unit's patience by one.In the caverns the Magma Spawn felt something was wrong, but none were sure what. For weeks nightmares haunted them but would be forgotten soon after waking. They searched for a cause or solution, but none could be found, until one day a prophet vanished. The tunnel he called home was searched and though he was never found the wall by which he always slept was altered. From ash and grounded up dirt and stone was made a picture of their injured God. Many didn’t believe it but those who did finally had a dreamless sleep. Thus spread the blasphemous truth among all the Spawn. The molten lord bleeds.>[MA] Develop Cave Art
>>6324224>>6324827>>6324765The lord of the Sharpclaw gazes down on the impudent little creature that has emerged from the meddlesome portal. "*Your* liege is annoyed? When they are the one intruding upon the territories others would wish to claim with these odd constructs of theirs?" He says, feeling no particular need to disclose how he would do much worse given half the opportunity."How pray tell are we to know you aren't building an army back there, building your strength until you are ready to take with actions what mere words cannot secure you?" He continues, striding up to the portal that he may loom ominously over the minion before him.>Drakatron moves to [35,23] and conducts "Diplomacy" with The Door.
>>6323901>>Mortrose, The Primordial Lindwyrm of Rebirth>Minor: [Communicate] - The Door, Drakatron>>6326577>>6324224>>6324827Kentrose, the Great (Lesser) Lindwyrm with a pitch black skin of space flecked with stars and nebulae, nearly topples over as the door opens. Casting countless half-finished slates hither and dither, she quickly coils around like a snake eating itself or a shifting cloak of starlight, before rising rightside up and peering her head down at the diminutive Sestan. Clearly, with its wide-brim hat and void of an apperance disrupted with only two lights, this was another wizard sent to talk peer-to-peer with Stareyes and herself."Fascinating, so there indeed is others beyond these doorways, besides the divine presence... and to cross so freely, I'll have to study this further." The armed-snake slithers closer, examining the doorway more so than the sestan, though not so close as to bite. Probably. Her glossy beady eyes peering in concentration before lowering back down at the presumed wizard. "And who might be this Door? Your god? As you can see-" She gestures with her tail at the looming angry mechanical dragonkin and the distant mound of mud slowly meandering its way south, "Our Gods appear here too, and wish to... discuss? Things with your own. Depending on their own temperament.""And tampering? Hah! Why, we have *improved* this portal, if I dare say so myself." the Lindwyrm raises her head and puffs up her throat in pride. "From a simple rift in reality, to a fully functioning apparatus for facilitating travel, has *your* god, or you as a wizard yourself, made such efforts in the strives of efficiency and effectiveness?"From afar, a deep rumbling through the earth is felt. As the very soil, wet with seawater and murky as it is, bubbles forth, "There could be further expansion of such devices, further improvements upon these structures. For a price, Space God. Along with not meeting an early grave at our ease-of-ire, how does one such as yourself feel about... permitting our *exclusive* use of your networks?"
Rolled 9, 7 = 16 (2d10)Bereft of purpose, such godwrought pipes were a thing bumblous, a thing bidsome, reasoning so time by passing as-so space stood still. That isolated copse of timber which spun its form was now afar, those dangers in trekking yet overmuch to bother. Yet of what there was? Zischendousen? A paltry swell of half-bowls and directionless merriment, civitudinously fumbling a sport they didn’t know was possible to play. Rules did not suit Ejpto’Jsjt well. Structure was not a thing to adhere to- this realm was odd and stiff and dull and droll and so very slow, so very seldom to dance to its own tune- rather: Structure was a thing to flout, to sing and play and shout upon, to in-so-trampling lend this e’erbounding rhythm yet even fuller, even fiddlier than e’er it could have been afore or then or since.Structure was a wonderful thing. Of contrast! Of caterwalling! Of bitter, burdenous, baseless convulsions which came upon those vying against those tiny thousand-odd and thensome little inconveniences thereof, rendered that much moreso-over in their fleetness of absence! All of this and less did Ejpto’Jsjt reckon upon. Purpose was not a treasure found in so-looking, but a figment faster whereby was it stumbled. It was a thing worth having… A thing impossible… A thing invaluable…Purpose, plain and simple, was something to do!>>6324929A landly sort of coelacanth-goliath strode into view. Familiar in bearing, fierce in countenance; now this conjunction of lenses surveyed in earnesty… That one which dubbed itself Ͼ-Arkatassus… Astride its brow there sat a shimmering contraption! ‘Neath its shine shone flashing teeth! Herein was a fluctual synthesis of raw meat and odd magnetism, driven to sinister and inscrutable ends which Ejpto’Jsjt had not even an absent kind of grasp of. Upon Ejpto’Jsjt, this one spake! Upon that, those tubes whistled and gong-echoed and clamoured in affirmative!“Thy soaring meanders shakest I from mine slumber! So, I behold! Lo! Thou be holding a peculiar mien: of industriousness, of brashness, of subtle plots bolstered by shared power. Much there is to gain in friendship, not in our least a canvas for that drummer so-brutish, should he be thus also a swimmer so-patient!”Ejpto’Jsjt went stumbling along in his direction, more curious of these aforementioned gates than anywhere-else.>Ejpto'Jsjt triggers Thunderous Racket (automatic), (first 2d10)>Ejpto’Jsjt moves west to (17,19) and begins following Ͼ-Arkatassus.
>>6326748>Correction: Ejpto'Jsjt moves northwest to (19,17), [0/4] speed left, [0/1] techspeed left
Rolled 5, 1, 6, 9, 2, 9 = 32 (6d10)>>6324765>Consume Heliodos pill [MI]>Develop [MA] [4 DI] [1-2 mana if needed] - The Jade Beauties Of Mount Ao 1/?>Preq-Tech: Enlightenment, Purification, Symbiosis [consumed spark] Exquisite Technique, Carve Out The Veiled Beauty, Mount Ao Sectmaster, progress so far made on Jade Beauty Heliodos>Preq-Resources: N/A>Extracting pellets from primals grants them a jade beauty form to turn into as a side effect. Pellets extracted using the Mount Ao Sectmaster ability gain the following effects:>>1) The additional DV granted by the pellets is equal to the primal's DV minus 1, rather than a flat +1>>2) A pellet fed to a primal grants it either an additional DV (difference between highest DV and lowest DV cannot exceed 2), or an upgrade to its inborn abilities worth an MAHuáng's responsibility had been clear from the start. Enlighten, teach, and guide out of the cycle those that can be.Less clear was the path. Murkier still was the distinction between those that could be guided out of the cycle, and those that cannot be.The god of decay, falsehoods, and symbiosis was open to his message. So too was the god of the concept of stabbing. Simplistic and facetious, yet both showed an eagerness he would not have ascribed to their ilk.Heliodos the sedantry, Zaraave the brutish, both accepted his gift. The cunning mongrel did not.The willingness to learn was unrelated to the capability to learn. Does that exclude those incapable from his destiny?Nay.So he would set a path to enlighten those formerly incapable of enlightenment. Grant them the chance to become more, greater, better than they ever could have been elsewise.The pill condensation and extraction process had been perfected, or so one would have thought. But perfection was an impossible goal, an ideal to chase, and never reach, not within the cycle.If vital Yin could be extracted, refined, purified, why could it not be empowered, and returned? Why must the harvest be a zero sum game, of winner and loser, rather than winners both?So it is that the meditation of two epochs caused a breakthrough in understanding and comprehension, of universal laws made to be broken, and ones yet to be made still.The vital Yin extraction would hold within it a spark, much like a divine's, of essence rather than echo, equal to strength of the being it was extracted from.The vital Yin extraction could be cycled into a refinement, and as a god would be empowered in minor ways, a primal would be empowered in awe-inspiring ways.The vital Yin extraction would shave off, purify a core weakness of a primal, for form leads function, and form need not be hideous when it could be pleasant to eye and soul.So it shall be.
Rolled 6, 5, 1, 9 = 21 (4d10)>>6326770>Develop [MA] [3 DI] [1-2 mana if needed] - The Jade Beauties Of Mount Ao 2/?>Preq-Tech: Enlightenment, Purification, Symbiosis [consumed spark] Exquisite Technique, Carve Out The Veiled Beauty, Mount Ao Sectmaster, progress so far made on Jade Beauty Heliodos>Preq-Resources: N/A>Extracting pellets from primals grants them a jade beauty form to turn into as a side effect. Pellets extracted using the Mount Ao Sectmaster ability gain the following effects:>>1) The additional DV granted by the pellets is equal to the primal's DV minus 1, rather than a flat +1>>2) A pellet fed to a primal grants it either an additional DV (difference between highest DV and lowest DV cannot exceed 2), or an upgrade to its inborn abilities worth an MAPlay it again Sam.
Rolled 10, 3, 7 = 20 (3d10)>>6326771>If The Jade Beauties Of Mount Ao counts as successful:>Zaraave moves to (15,28)>Move to (15,28) while carrying Heliodos and The Shennong>Harvest Zaraave for a pill [MI]>Feed Zaraave the pill, allowing it to develop lungs and sunproof skin>Carry all to (11,26)>If The Jade Beauties Of Mount Ao still needs more DI/MA, or giving Zaraave the ability to exist on land requires something more, or I fail the affinity roll to harvest Zaraave for a pill:>Zaraave moves to (14,32)>Huáng moves with Heliodos and The Shennong to (11,26)
Rolled 6 (1d10)>>6326772>explosion if it matters
>>6326772>>6326773>If The Jade Beauties Of Mount Ao is not yet fully developed and no mana was expended, convert mana to DI [MI]
>>6324765>Move Ischus to 27,11>Move Exettakal to 27, 11
Rolled 5, 7, 6, 7, 7 = 32 (5d10)>>6324771>Beast wanders to (31, 3), and motions for Arktikana to return to Wirt for further instruction.>Wirt moves to (39, 2) and creates a Domination Construction, reclaiming land that was once the Children’s (assuming it isn’t a map error, [UI]). Then, he….>Arktikana moves near (39, 2), and [UI] playfully Intercepts Writ before he could move, trying to grapple him and carry him with him! (Offense first and second roll, Fortitude third roll).>[MA] Wirt, in a fit of anger, devises a petty act of revenge. In collaboration with the Beast, a master of Terraforming and Change, in conjunction with Ichor Mimicry and Ichor Evolution (along with Writ using his own domain of Domination), develops Marine Breaker! [1 DI]>Using the ichor flowing through Arktikana to mimic the magical mechanism of his unique ability, a scalable version is gifted to the Marines- as they dominate the seas, so too will they dominate the land! As a UI, the Marines can utilize this ability to build a canal through terrestrial hexes, as well as giving them an increase in damage output. Not so unique now, you stupid primal!>Sea, the final frontier. These are the voyages of the Marine Expedition. It’s multi-epoch mission: to explore strange new lands, to seek out new life and new civilizations, to boldly go where no marine has gone before! And they test their new abilities in the journey southwards….>[MA] [2DI] Terraform (39, 2)- Jelly Grove (Fourth and Fifth rolls)>The Jelly Grove is a medicinal resource that provides +1 pop/vitality generation per gathering level. The colorful gelatin is stated to provide the blessings that Occulieth couldn’t provide in life. By imbibing too much, many a Child state that they gained a greater understanding of the Beast, and can perceive vibrant color in the full spectrum available to those with the keenest of eyes.>If mana isn’t needed with Wirt’s actions, Mana Absorb 2 Mana for 1 DI.
>>6324765>[MA] develop mansoryWith the prior experience from stonecarving, the wolfmen try to improve their technique developing tools better suited for the job>[MA] build mine at 17,9-[MI] move mage to 17,7
Rolled 1, 5, 1, 3, 6, 4 = 20 (6d10)>>6324827>>6326511(Resistance rolls. First two die are for the Tanuki, the third through sixth are for Rojodaz.)
>>6326884(Not sure I got that far off-target, but whatever, was meant to link to tsss' turn.)
>>6324771>>Develop [MA] Archery>>Develop [MA] Primitive weapons (the age of the spear is here)>>Develop [MA] Pack Hunting (squad tactics baby)"More tech, more tech!" -- local divine mothMutare, continue to devote much her her time and that of her minions into technology, finding the practice rewarding, soon enough though she think she will need to start developing the land to put some of this knowledge into practice
Rolled 3, 10, 4, 1, 10 = 28 (5d10)>>6324774> Harbor (23, 4)> Convert [UI] 1 DI> Jollibom (23, 4)And yet, she persists even under the creature's assault. If it is to survive, it must have a protector. Not from mightier beasts, as they are both beholden to in the north... but those that hunt the beasts, for being.(First Roll Fortitude, Second to Fifth to conversion.)>>6324765> Unit Movement > Jute (26, 5)And so the Wizard returns. Satisfied with the innovation brought on by rope, she ponders how to improve this place further... oblivious to the third attempt by their 'Chaperone', as she declares their protector.> Develop [MA] - Nets> Preq-Tech: Rope> Preq-Resources: Textiles > Offensive technology, to hinder and disable hostiles. May find some minor use in other directions.Of course. It's simple. Just tie ropes together... into a mesh! Tie down goods on the sleds, and uh... Yeah, beasts tangle pretty good in them. Even the flying kind. ESPECIALLY the flying kind. Plenty of other ideas are floated... but not getting clawed while fighting a massive beast? That's something everyone can get behind.> Develop [MA] - Cloth> Preq-Tech: > Preq-Resources: Textiles > General Technology for more advanced textile production.Actually, here's another idea! Just like the ropes, if you just use string instead, and make those meshes really tight... You get cloth! What an innovation. It really wasn't that revolutionary, truth be told, but it's neat to have an alternative alongside hides to wear, or to drape over your tents. Or... there actually are a lot of applications for this technology, though so far, not many have surfaced. Give some time, though, it will no doubt prove itself.> Unit Movement > Shellac (23, 8)And seeing the intruders disappear, Shellac leaves for the north, unsure how to feel about this form of subjugation.
Rolled 4, 5 = 9 (2d10)>>6326908(Jollibom's resistance roll.)
>>6326384>[MI]Trade Animal Husbandry with Whisper using the Trade Route
>>6324765>>6326577Meanwhile, the Sharpclaw of Dragon Rock begin taking up an assortment of weapons as they become aware of the interloper overhead...>Major Action: Raise Sharpclaw Mob at Dragon Rock...And the extant mob over at Coen's Grave starts talking about different ways to spill the blood of their enemies...>Major Action: Develop Attrition Strategy (Bonus to FV of Attack dice, but only when the defending unit that has 1/2 rounded down or less the Population of the attacking unit equipped with this tech)
>>6325548>Receive Heavy Animal Labor and Animal Husbandry from Makropnoos>Establish Trade Route [MA] [Subterranean] - (16,17) to (20,16)>Preqs: Heavy Animal Labor, Subterranean Roads, Tunnel connecting Eastern Reach and Arche>Delivery & Destination Structs: The Eastern Reach to Arche>Resources: Elderwood, Magnolopes, SubstratePerhaps against the best wishes of their current Vessel, the Listeners relationship with the humans of Arche has only flourished with time. The great subterranean tunnel finally connects the two nations, as Listeners and Humans alike begin to exchange visitors, merchants, and even tourists. The intimidating stature of the Aurodox is one quite intimidating to the Listeners, a form just as alien as the Chitterlings are to the Humans, but such uncomforts find no root in preventing the proliferation of trade between the two.>Share Tech with Makropnoos [MI] [Myceliac Relay] Concordant Pallisade>Share Tech with Makropnoos [MI] [Trade Route] Concordant Sync>>6326384>Develop [MA] [1 Mana] Shifting Wood>Preqs: Growth Domain, Elderwood, Concordant Pallisade, Concordant Sync"Egad! Such a venerable mind and form, yet to waste, this fair Kairos the Eternal! Alas, not so eternal any longer… Though I know little of your intricate words, your rat-like form is a symbol of great honor amongst my people, a representation of everlasting honor and servitude to The Myceliac Folds and its Vessels. As to such, I shall honor your final request and devote my miracles to your cause, Ser Kairos!"
>>6324771>>6323901>>Mortrose, The Primordial Lindwyrm of Rebirth>Major: [Develop] - Beast Helms (Beast-related resource gathering tech) - Inspired by the divinely made Kosk heads and the remains of Eudaeleal's armored form, these helms are molded to fit the shape of any beast in need of subjugation. These ghastly helms are affixed to lesser species of animal than even the serpent's mortal minions, collaring them and enabling their handlers to discipline them as much as needed until they cow to the bludgeon.Using: Tech - Pottery, Glepnal Stoneforging. Resources - Raptugai, Soon to be made Mudflapper beast resource, (idk if the Pallipods are close enough to count or not, this isn't using their ink after all)Despite her wizard's coaxings of mortals into service with silver tongues and honeyed words, the Lindwyrm on the whole is far more brutalist in her indoctrination and subjugation of life. Such methods persist in her little soldiers, as they begin subduing the great beasts of the jungles in sheer numbers, before slamming these beast helms on their head. It takes some time, and not an inordinate amount of "discipline", but eventually even these fully flesh and blood beasts bend their knees and lower their haunches to the walking pottery displays. And in turn, Her.>Major: [Develop] [1 Mana] - Coherence Scrawl (offensive tech) - From accretion, comes coherence. Similar in principle, but tailored to waves as much as accretion addresses the particle. While applicable in other uses, especially related to energy or other phenomenon from less-tactile sources, the current work is to assist the Lady in her first masterpiece. These runes, when deigned on a Consecrator, allow it's blasts to be -cohered- gathering in precision and potency, achieving far greater results than the outdated guns once could on their own.Using: Domain - Aetheral Wizard, Tech - Wyrm's Will, Accretion Scrawl, Soullysis Weaponry (wip). Resources - ConsecratorsThe work on aligning the spacial magics of the Gate of Hell was the breakthrough needed for Kentrose to continue her work. Taking familiar principles of accretion, she began to see how these gatherings and scatterings could be used to great effect in aggregate. Even applying to things beyond the grasp of most other mortals not her or Star-Eyes. Now came the task of miniaturizing it down from a super-structure sized building, and refining the fundamentals.And what better first step, than to help her Lady in the fashioning of the great weapons the dragons' armies will use to rend the surface world? These generators of death allow for the perfect testbed of her techniques, and after some time sitting and blasting the errant Pallipod, crab, or kosk, the runes finally have reached some degree of standardization.>Unit Action [God]: Move from <36,25> (MOP's map is off), down to <32,27>>Minor: Burn 2 mana for 1 DI next turn, with the 1 DI from this turn now finally able to be stockpiled thanks to all the mana spending.
Rolled 2, 9, 4 = 15 (3d10)>>6324765Move god unit to 19, 22Move kaiju to followMove Prophetics to 20,16Infect the cityMove Prophetics to 19, 17MA+2DI (Culture): Muster of the Third SunSauria compete zealously to earn the right to lead their fellows, so enthusiastically that their competitions can become incredibly lethal.The muster is a crucible where ideas are tested, orators are made or broken, and about 50% of all Sauria simply die from all the rabid inquisition. When the muster is complete, all the weak have been removed, many dying from fasting, being killed for heresy or being exiled, what remains after the schism are two devoted armies ready to serve the Sun Disk, with occasionally radically opposing worldviews.MA+Textiles+Nanites: Nanite attire (Culture)Nanite-saturated fabrics allow Sauria to modify and reshape beast-hides, fabrics and other items of clothing. A vibrant culture develops based around clothes that can warp their form, texture and colour.
>>6324768>1MA, 1DI: create Staves of RulingUsing the newly acquired knowledge of artistry, the bones, the shining metal and the strange energies of the Throne and statues, Vitrosevich thinks… and is struck by inspiration.He carves long bones, putting shards of shining metal into the channels, and then exposing them to the great Throne and the gaze of the royal statues.For some reason, it appears that hefting staves prepared in such a manner is very good at convincing people you’re an authority!>1MA: create singing hornsMeat, bones, hide, all parts of the great ox-beasts are used!All, save the horns- they’re being wasted on those sword-handles, truly!A shade picks one up, and remembers hearing flutes made from hollowed bones.What noise would a HORN make, it wonders?>Send Arbaldo to the Cradle of Royalty
>Name: Xenoq, the Mad Maker>Description: Covered from head to toe in a protective suit(?) of silver and maroon, Xenoq stands at a not-particularly imposing (by the standards of divinity, at least) 8 feet tall under normal circumstances, though the technological advancement of his armoured shell and the amorphousness of his physiology(?) allows for a great deal of versatility in his size and form, should he deem it necessary (or be in a particularly fey mood). >Domains:Biology, Engineering, Learning>Color: Light Maroon>God Attributes:Spirit Major, Affinity & Terraforming Minor>Through Knowledge, Transcendence:The growth of Xenoq’s Strength and Fortitude DVs is at 1. As a Unit Interact, Xenoq can “Observe” a Hero Unit in a range equivalent to half his speed, making an Affinity roll again them. If that Hero Unit possesses a unique ability, and fails an opposed Affinity roll, Xenoq gains Data (Targeted Unit) at the end of the epoch. When he performs a Create Unit Spell, Xenoq can choose to create a Primorph, a unique type of Hero Unit with a price equivalent to a Demigod, provided he has at least 1 Data. When creating a Primorph, Xenoq must expend 1 or more Data, adding a (stacking) +1 to the FV of the roll, with the Primorph modelling its Attributes and Ability off of one of the Units from which the expended Data was derived. Xenoq has no control over a Primorph after its creation, and cannot make convert actions again them.
>>6327010>Minions:Phenomes, the very, very, very distant descendants of a fascinating marine life-form that was fortunate(?) enough to be discovered by Xenoq not long after he arrived in this world. After a few years (and countless cloned generations) of modification, the Phenomes are like living, breathing stem-organisms, existing in a state of constant biological flux within the suits that they now need to survive and possessed of an unmatched genetic malleability that allows for easy experimentation, modification, and duplication.>Minion Attribute:Culture>Phenomenal Physiology:Phenomes possess a physiology unlikely any other, one that allows them to be easily experimented on and changed to suit their master’s needs, or fill in the gap if there is a deficiency in the quantity of materials he has acquired for an experiment (can use a large amount of pop to replicate owned Data? Going to consult with OOP on it).>Starting Hex: (4, 6)
Rolled 68, 26 = 94 (2d100)Rolling for infectionFirst for doorSecond for makro
>>6324769I’ve got no mental fuel to do these specific advancements so I’ll say that my minions create:>Boats to sail the local waters.>chrystal wiring to use power gens and create primitive motors via kinetic energy and pulleys. I am still very sick
>>6327041The motors aren’t there yet but I’m explaining the process of devolpment
>>6324771-hah. One sec. Hello? Yes. 5th floor. Well, nothing that strange, saw like 10 boys play until 19ish in the field, but that's nothing. What, you're asking me? I thought I told you. Forgot? Yeah, right, alright, go to 6th from 4th, right between.Yeah, yeah, and?You sure?Right.Not gonna open the door past 23, knock all you want. A 6er? Couldn't care less. Coming by 20? I don't know, I dunno, dunno dunno. May- Dang. Hanged up. Huh.
>>6327055>Develop [MA] - Sleeping>Preq-Tech: Nothing.>Preq-Resources: Mortals, Exhaustion.>Just pushing my general tech up, and maybe build a tree out of sleeping.The first thing is that wasting heat. Everyone kept standing up, kept working the stones with their bodies for simple huts and pillars. Ignored the fact that they slowly died, but that can't go on forever. So, someone stopped, and just pulled their consciousness from the world, and rested. Everyone else followed suit.>Develop [MA] - Cannibalism>Preq-Tech: Nothing.>Preq-Resources: Mortals, Starvation.>I would say that this is maybe a Health tech? Need some meat.The second thing is that hurting thing. There's nothing to eat here. Everybody stuffed themselves with ash and pebbles for a while, maybe with a side of seawater. Trying to swim through the sea just ends with another life lost to the great tides around the wastes. So when everybody slept, someone thought, why not just eat one of them? And they did, and it was pretty great.>Develop [MA] - Small Party Cohesion>Preq-Tech: Surprisingly, nothing.>Preq-Resources: Mortals, some Trust.>Another general one, meant for building a unit.So, uh, this came about pretty naturally from the previous thing. Cessation is a thing everybody dislikes. There's one stranger that always seems to be on the outskirts of every little group, but besides that, nothing notable.>Establish Trade Route [MA] [1 DI] - Coincidence [Food], Prime Site - Hive SpireTake the right sorts of steps from that forest. You'll end up nowhere. You'll find the black sands, the hateful heat. There'll be some of your fellow moths, yet so strangely unfeeling from how it usually is. Just a natural consequences of disorientation, I'm sure. You'll drop the wood you're lugging in, and those moths will guide you back to the Spire. Worry not at all.
>>6327057*Coincidence route is trading Wood.
Rolled 2, 6, 4 = 12 (3d7)(Time to roll for the last set of primal spawns from these wellsprings, among other things. First roll is arctic, second is temperate, and third is arid.)
Rolled 1 (1d2)(Alright, and now to see which region gets the short end of the stick. 1 says we rotate things clockwise, which means Arid gets no wellspring this time around, while 2 says it goes counterclockwise, and it's Arctic that's out of luck instead.
Rolled 1, 3 = 4 (2d3)(Alright, now to see where exactly the wellsprings spawn. First up is Temperate, with 1, 2, and 3 correlating to Sporest, Deltas, and Syrconite respectively. Next is Arctic, with 1, 2, and 3 correlating to western Glaciers, Webbed Woods, and eastern Glaciers respectively.)
Rolled 4 (1d4)(Finally we've got Tropic, with 1, 2, 3, and 4 correlating to Oltar Vein, Jungle Ruins, Tar Pits, and Coral Reefs respectively.)
GOD ACTIONSCatarinaArriving on the scene of the fleet-footed beast’s conflict with the newly encountered humanoid god, you strike with devastating force, a hail of icicles descending from on-high to impale or pulverize the beast. Yet even now, with the candle of its life flickering low, the beast endures your blows, its body refusing to bend or break under the force of your magics. Rojodaz’s Vitality is now 1/25.With generations of experience refining their technique to draw on, your Wolfmen begin to take on greater challenges when carving stone, not only building scarce foundations but even houses and other structures out of stone. Masonry developed.One such challenge undertaken is the construction of a mineshaft, tapping into a larger deeper vein of the silvery ore that runs in small, visible rivulets down the craggy slopes of a handful of mountains your Wolfmen encounter on an expedition deep into the frigid center of the mountain range that has loomed large over them for so long. Mine built.DrakatronSharpclaw Mob created.While your people have little interest in sacrificing THEMSELVES for the greater good, even if the greater good is your magnanimous self, they of course have no issues using the sacrifices of their fellows to seize glory and victory themselves, and thus take the more attrition based strategies with surprising ease. After all, it’s not as if THEY’D be the one who was used! Attrition Strategy developed.Ejpto’JsjtEpoch (mostly) missed, 2 Major Actions saved for the next epoch.ErvenbloudAs you depart the mass once again descends, funneling through tunnels in the hopes of striking once again at your molten heart, though this time you are able to pull your vulnerable core out of reach as you retreat North.Though the injuries you sustained during the exchange are hardly grievous, they sting all the more for how their pain reminds you of your failure. To remedy this, you devise a means by which to soothe the creature’s(?) ire, environmental preparation that will, with any luck, lubricate interactions with these ancient but animalistic giants. The Magma Pulse (1/?) developed.While theological debates rage and religious schisms form around them over the idea that the god they venerate could ever bleed, some of your more artistically minded Magma Spawn find themselves fascinated by the medium through which the fell news was delivered, seeking to replicate the method, if not the subject, to success that spreads throughout your people even as some condemn the use of the means by which such blasphemous heresy was delivered. Cave Art developed.
HarbourAt last, after seeing you endure its blows, the ursine seems convinced by your claims, calming down from the raging, false display it had been about to display before plopping down on to its fuzzy hindquarters, letting out a long, slow yawn before it stares down idly at you, awaiting orders. Jollibom converted.With the help of Jute, the webbing ideas of yore at last make a comeback, albeit in a much more widely applicable, reproducible, and deployable form, allowing your Gladebound to quickly immobilize an approaching threat or escaping prey animal in much the same way as the guardian they so admire does, provided they’ve a skilled throwing arm…Nets developed.While it lacks, unless draped on in several layers, the warmth-insulating properties of a good beast hide, the cloth has it own advantages, such as significantly more airiness and comfort for the vanishingly few warmer months that are enjoyed by the mountain valley, as well as a greater degree of customization and modifiability for those more creatively minded Gladebound. Cloth developed.HuángAs Sectmaster, while growing strong enough to defend yourself is necessary, it is just important, in turn to enlighten the masses, or at least those willing to listen. For your bestial disciples, made wise by long life-spans but still ruled by wild instincts, the solution then is to give them a means by which is transcend those shackles of their mind. And if you, too, happen to benefit in the process, then you’re sure that your reptilian disciples would not complain. The Jade Beauties Of Mount Ao (7/?) developed.Laqura(You haven’t got enough DI to perform two 2 DI actions this epoch, so if I wanted to get technical I’d invalidate the second one, i.e. the one you succeeded on, but…the dice gods kinda reamed you enough already without me joining in, so gonna cut you some slack and invalidate this one. So you have 3 MAs for next epoch.)Working in concert with the ever-eager Luigi, you’re able to help provide your people with a new method by which to shore up deficiencies in their housing. Though the sand falls short of other building materials the Granchpolpo utilize, it possesses far greater malleability, and with the vast quantities of it to be found it serves as an effective means by which to patch up or remodel an older, set-in-stone home. Sandcastling developed.
LaureliosAlthough to a vastly lesser extent then when enthralled by the crowns, of course, the staves, too, seem to draw a form of obedience from the Shades, their regal appearance and the vestiges of the crown’s power that remain invoking a sort of begrudging obedience in those weaker-willed mortals who behold them. Now, how to use this newfound creation…Staves of Ruling developed.Though the hardy bones take a painstaking amount of effort to chip away at and hollow out, especially without sacrificing their structural integrity, the horn that results produces a deep, bassy, sonorous that that is second to none, provided the one attempting to blow into it actually has lungs of course. Singing Horns developed.LithicThough your people’s heft makes the water an exceedingly dangerous place for them, some intrepid Petrosapiens, addled with wanderlust, assemble wide bodied, thickly built log rafts capable of carrying them down the massive river that snakes around their mountain home, although their ability to steer the boats is…questionable. Riverfaring (Limited) developed.Some, fascinated by a crystal that has not been seen since before their parents’ parents generation, begin experimenting with it, finding that it is able to transfer energy throughout interconnected crystals over impressive distances, though how they might use this knowledge they remain, for the time being at least, unsure. Chrystal Wiring developed.LysThough your people don’t exactly need much in the way of physical sustenance, they do enjoy different flavours. To this end some of them begin to cultivate fruit trees, hoping to reap a greater bounty of the sweet-tasting fruit with a fraction of the effort. Fruit Groves developed.Though oral history has its own charm, as the library of songs they have continues to grow the Liten find reason enough to devise a means by which to put their compositions to paper, preserving them for both their own remembrance and so that future Liten might be able to learn and spread their music beyond a single individual’s means. Writing developed.
MakrópnoosAlthough the end is finally in sight, as you behold the massive predator, blood-red lightning still crackling and arcing off of its scales as the whining hum of electricity in the air reaches a fever pitch despite the monster’s half-dead state, you know you need to act fast, lest something yet more disastrous happen ignoring the frigid hail that is even now distracting it, you scale the titantic predator, climbing with alacrity before reaching the crown of its head just as it registers your presence. Then you begin to rain down hammer blows on to the top of its skull as the beast rolls, rolls, thrashes and paws at its head, attempting to dislodge as the impossibly strong scales begin to, with agonizing slowness, splinter, giving way to bone and, eventually, brain matter before the hunter’s struggles cease. Laden with goods and knowledge, Humans set out in wonder through the strange, fungus laden underground tunnels, travelling to parts unknown. Trade Route established.For his part your wizard gets to work on attempting to blend together his older, more malleable work with this strange, semi-aware wood, finding early success in coaxing the plants into physically intertwining and growing together, but as of yet finding a means of actually fusing the two plants beyond his grasp. Shifting Wood (1/?) developed.Midnight CallerLulled to slumber by exhaustion (and the impeccable logic that sleeping is, indeed, better then dying), most of your people find solace from the cruel, merciless conditions in their dreams, or simply in the quiet, empty, fathomless void that exists in the depths of every mind as it slumbers. Sleeping developed.Some, however, more affected by the growling of their stomachs then the heaviness of their eyes, decide that, well, any meat is good meat when you’re starving in the frigid night of the desert. Thus the first sin of all is committed, and Pretenders descend on their weary, sleeping, undefended fellows. Pretender, it turns out, tastes pretty good. Cannibalism developed.Unfortunately for the more cannibalistic Pretenders, their little late night snack does not see them become the majority among their people, and when the others awaken to discover the sin committed, Pretender casts out Pretender, left to wander the sweltering heat and the frigid cold in pitiful, huddled groups. The experience, at least, teaches those cast out that cooperating is, in fact, more beneficial than eating each other, at least where only a handful of individuals is concerned. Small Party Cohesion developed.
MortroseThough a not-insignificant number of your soulless clay men lose their “lives” in the attempts to bring the savage beasts of the untamed jungles to heal, their tragic deaths are a sacrifice you’re willing to make, and in short order you have a small herd of forcibly cowed, helmed beasts at your command. Beast Helms developed.Inscribed with your draconic wizard’s newly developed runic script, the Consecrators, you are pleased to find, strike with considerably more kick, and although the miniaturization remains a work in progress, your newly created weapons are sure to be all the deadlier, when they are finally revealed to the world. Coherence Scrawl developed.Mutare(I have no idea how to describe ungulates developing archery). Archery developed.Lacking opposable thumbs (and arms, to begin with), your people develop more…unique weapons with which to extend their reach, sharpening lengths of wood and painstakingly affixing them to their heads or chests to run down and gore threats. Primitive Weapons developed.To best make use of these newly created weapons, your Brood put their superior intercommunication skills to work, coordinating their movements with a degree of synchronization that even the finest mundane pack hunters could not manage, cornering, trampling, and impaling their targets with disturbing efficiency. Pack Hunting developed.PatiorEpoch missed, 2 Major Actions saved for the next epoch.The Beast(Going to invalidate the attacking action and limit it to fluff, in part because I believe an intercept action wouldn’t allow for a tactic or trick like a grapple at range, and in part because a grapple would forcibly pull your wizard on to your primal’s hex, which would, well, kill him.)Irritated by your primal’s interferences (and his own part in the budding rivalry with what is ostensibly a giant fish entirely ignored), your ward devises a trick that will be sure to bother the cetacean, one that you entertain with amusement, considering it will no doubt be of use to you. Though it will likely be some time before the changes fully take shape, you’ve little doubt that the ability to smash and splinter the ice, even if they lack Arktikana’s size, will serve your Marines well. Marine Breaker developed.While you’re more then happy to entertain the boy’s first show of something other then concern for his brother since his arrival, you make sure not to neglect your Children, creating, in your free time, a grove of trees filled with sweet, medicinal gelatin possessed of a consistency and springiness that reminds you of the luminescent primal in life. Jelly Grove created.
The DoorWith the way now barred by a twist of space, you hope that the strange, reptilian(?) creatures on the other side will be able to amuse themselves finding a way around the puzzle. Lock developed.Supplied with enough trade goods to bankrupt a civilization, a heavily laden caravan departs from Mire, ready to go out into the world and prove, beyond a shadow of a doubt, that there is no city in all the world as rich as their home. Caravan created.(Want to make sure you’re attacking, so putting this one hold and we can resolve it as soon as you clarify.)(You lack the movement to get there this epoch. Also, just to clarify, the remains of a Primal cannot be so easily moved.)The WhisperThough your peoples differ a not-insignificant amount, both in appearance and culture, you are thankfully not so dissimilar as to make friendly relations impossible, as the now bustling underground trade route can attest. Trade Route established.Touched by the noble, rodent-like spellcaster’s sacrifice, Ser Greg puts his utmost effort into finishing the tragic, dying(?) wish of the rodent-turned wizard, furthering the integration of the two separate breeds of tree with his own fungal touch and attempts to interbreed and reincarnate the two trees, to mixed success. Shifting Wood (2/?) developed.
tsssThrough some miracle incomprehensible even to the gods themselves (or perhaps the Tanuki are simply so addled by the long absence of their god that they make for easy prey), your Kikka are able to smooth-talk (and in a couple of cases smooth-stab) their way to the top of the inns hierarchy, at which point bringing the raccoon people into the fold becomes a simple task. Hidden Ancient Inn converted.Bizarre or no, the traditions Tik-kik passes down are undeniably effective, or at least effective enough that no one is willing to brave a particularly sharp ssstabber in the gut to voice their skepticism about the eccentric Kikka’s methods. Sablewood Horticulture developed.There are few things that motivate a mortal better then competitiveness, and this regard the Kikka are no exception, eagerly breeding the best, boldest, and brightest Thorides in the hopes of winning one of the yearly badges (for some incomprehensible reason the beasts always seem so opposed whenever the award ceremony comes, your people aren’t sure why, the eight inch spike emerging from the badge’s front and back seems quite fetching to them) across a wide variety of different judging categories. Greater Thoride Husbandry developed.Ͼ-ArkatassusThough the muster does little for the coherency and cooperative tendencies between forces of Sauria, it does do a fantastic job of weeding out the weak and unworthy, Arkatassus’ light revealing their lack of belief and bidding its servants to scour them from the ranks of its faithful. Muster of the Third Sun developed.Though your people’s creativity is somewhat limited by the fact that many of them have only ever seen sand, cacti, the sun, and the occasional valbat for their entire lives, they nevertheless enjoy making use of the impossibly malleable hides and leathers, with some even devoting conscious effort to keeping the patterns and colours of their clothes in an ever-flowing, riotous state of chaos. Nanite Attire developed.
PRIMAL ACTIONSLegiadMillions of throats singing a chorus of hunger, the mass pursues its “quarry” North (Legiad pursues).RojodazR.I.P.
>>6327203>Unit Action [Laqura]: Move to <35,21>.Laqura's form rises, shifting and glistening; recovered enough from the feedback of Darmu's immolating spark to act again. Ahead, the ocean has given way to an eruption; a wellspring of Mana. Deep, welling spiritual water that one cannot claim or end their turn upon purely because a wellspring is a water hex... wait. That's not actually a problem for Laqura, is it?>Terraform: Claim [MA] [DI] - (35,21) (38,23)But even if it is a Water terrain, it is still a difficult water terrain, and Laqura is aware to put in that extra effort and concentration in taking the Wellspring into one's own personal domains.>[Mana + Wizard Luigi: Plumbing] + Clay Resource = Wonder PipesLuigi and the Granchpolpo work to merge and enhance stores of clay with magical infusion and mould and transmute and fire them them into becoming functional, practical pottery pipework with magical enhancement and protection, a core component of so much future plumbing artifice...>Unit Action [Godomoloke]: Move to <37,20>
Rolled 1, 6, 7, 5, 4, 4, 1 = 28 (7d10)>>6327203Sectmaster Huáng: Heliodos?Heliodos: *yawn* Yes sectmaster Huáng?Sectmaster Huáng: Do you see that primal's pride and ego?Heliodos: Yes sectmaster *yawn* Huáng.Sectmaster Huáng: I don't want to.Heliodos: Yes *yawn* sectmaster Huáng!>Heliodos blasts Pholipoly [UI]>Move while carrying Heliodos, The Shennong, Hahk, and Duplocuta's corpse to (11,27)>Pick up Tss>Move to (8,27)>Drop Tss and Hahk>Move to (8,26)>Drop Duplocuta's corpse>The Shennong continues building walls around Thornshade [UI]The sectmaster stood on the walls of Thornshade, gazing down upon the scaled hooded figure."A taste of my might, youngling. The stick, so to speak. Would you rather be on the wrong end of such a demonstration once more? Or would you prefer it protecting you from future harm? Choose wisely">Huang used bluff to [Pressure] the primal [UI]
Rolled 7 (1d10)>>6327353
>>6327353>>6327459>Develop [MA] [1 DI] - Bodhi Tree>Preq-Tech: Enlightenment, Purification, Wisdom of The Heavens (progress so far), Bodhi Tree (what tsss developed thus far)>Preq-Resources: Souls, A Connecting Road, A shred of compassion Tss I mean goddamn>Finish the Bodhi Tree techThe Mount Ao sectmaster sees the works of Hahk, the wizard of his disciple Tss. And he blanches.Such barbarity to the souls of the lost, with no rhyme nor reason.It could not stand!So he granted them a gift of mercy.The ghosts would become visible to mortals, that they may perceive their earlier fate should they misbehave.Thus, the suffering would serve a benefit.>Share Profound Arts and Lizard Stride with Tss using the Bodhi Tree [MI]>Establish Trade Route between Mount Ao and Thornshade [MA]>Convert mana into DI [MI]
>>6323782Makrópnoos stood triumphant atop the body of Rojodaz, getting his stamina back after this seemingly interminable chase and battle against the Red Hunter. His body is covered in wounds, perhaps the first time the deity's limits had been tested so. But still he held on, his endurance great and after having been blooded after his first God on God battle he now knew better how to use his muscles to dampen impacts as well as avoid the worse of an attack. He was about to begin working with the corpse when he remembered something...OhMakrópnoos frowned and turned to look in the direction of Harbour,squinting at the goddess and her recently converted Primal, then he replied:''Apologies stranger, as you can see I was rather busy fighting this Beast and forgot about your presence. I name myself Makrópnoos and I am the Godking of the Humans, as well as a master craftsman.'' He gestured at the corpse he was standing on ''You say you knew this Beast? Then you must know it was quite the fearsome predator. I have sensed dead sparks being extinguished in the area it was in, and saw it devour another divinity shortly after. I felt such a creature needed to be put down before it could grow too powerful and threaten us all from whence I came and so I hunted it to its last breath, it even taunted and goaded me in the act!'' He scratched his beard at the various accusations. ''Terrors of the south? I'm afraid I do not understand quite what you mean, as I have seen nothing quite like the scourge you describe yet unless you mean the great Primal Beasts roaming the lands. Perhaps they are dead, or perhaps those terrors are even further south than where I was? ''''As for me?'' He looked at the corpse again ''Truth be told I am only here because I was chasing this Red Beast. I was going to harvest its scales and bones, for I cannot simply abandon such a powerful beast's body here to rot. If it is dead, then I might as well do something with it'' He nodded to himself and looked back at Harbour. ''I have no quarrel with you stranger, I simply intend to harvest this one and be on my way. Is there a problem with this?''
Rolled 9, 8 = 17 (2d10)(Nothing anyone but the Whisper needs to worry about.)
Rolled 3, 2 = 5 (2d10)(Second verse same as the first.)
Rolled 5, 8 = 13 (2d10)>>6326984>>6327489>First die Whisper resist to mysterious thing, second die is Glirmaximum resist>>6327011>Unit Move [Raymnd the Visionary] (4,6)"Oh, I see. Not only have the deep recesses of this world continued to belch these feebleminded beasts upon the reaches of my lands, but furthermore it leaks more... Divinity, should we call it that."Raymnd treks across the horizon, almost appearing to glide as his cape meets the ground in a graceful trail behind his ever graceful steps, until he is face to face with Xenoq."You, newborn. Though I find you civilized enough to don modest and venerable coverings for you and your Star Children, know that you have rooted yourself in the territory of The All Encompassing Whisper. It’s voice speaks through my body, and soon its call will blanket this land. Though a blessing as it may be, and though civilized you may dress, your children would yet suffer in its embrace. My people have taught me honor, and for this I know better than to violate those so young and fragile.""Allow me to extend a gauntlet to your own. Relocate yourself across the bay, or to the island East of here. In exchange, the mist will not touch your borders, and perhaps we can become equitable partners. Whatever you seek to extract from this land, I can provide to you."
>>6327485>Zaraave makes his way to Mount Ao's coast
>>6327485Reek the Kikka, is being haunted. This should not be so ordinary, but from a young age she has seen the ghost, a horrid scaleless thing, with exaggerated lips, no spines, walking about like a great elongated scarecrow. Today it encouraged her to improve her pushup form. When she was young it had nearly gotten her killed, an invisible hellish spectre, reminiscent of the demon Greg, she had nearly fled into a thorn tree in panic and her father considered executing her for fear of demons in her.But when the demon asked nothing more of her than pushups, situps, laps through the forest and an hour of meditation, well there were more pressing concerns than a demon who demanded physical excellence. And so she lived, and learned, and in time her demon revealed a secret she never dreamed could exist. Inside every Kikka was the potential of a god. Physical perfection leads to spiritual perfection leads to physical perfection in a perfect whee- well, a thing that came back to itself. Some heresies are stronger than the prospect of godhood.Nonetheless, she learned, and then she taught, and now the Kikka walk the path toward gods.>>6327213>Develop MA 1DI - Stab ssled>Preq-Tech: Treated Sablewood, Rope, Leatherworking, Knapping, Thoride Husbandry, ssstabbers> The Kikka create wooden stab ssleds for both the transport of goods and deployment in battleConsider the Stab Ssled. Shaped and treated Sablewood, carved and shaped and roped together, festooned with entirely too many ssstabbers on the front of it. A rope harness connects a Thoride to it, who watches the ssled’s pointy front with concern. From behind three Kikka give the sled a hard push, and it lunges forward, the grace of tsss chasing the target in front of it. The Thoride bolts, gains distance, then the harness pulls tight again and the sled lunges forward again. The cycle of stabbing and not wanting to be stabbed continues, propelling the Thoride down the long road. Eventually the driver will allow enough slack in the road for the Thoride to gain distance without pulling the ssled and the cycle breaks, hopefully before the Thoride’s heart explodes.The Thorides have their revenge of course, when in battle they pull in teams of two at each side of the sled, riders releasing the ropes at just the right moment to hurl the sled forward into enemy soldiers, or as is more common horrified fleeing civilians. The Kikka unfortunate enough to be riding the stab ssled at the time rarely survive the resulting chaos, though the Thoride riders can usually circle around to pick up another sled.
>>6327946> MA: Trade Route between Thornshade and Mount Ao>Preq-Tech: Stab Ssled and Thorides>Traded Resources: Thorides, Clay, Beasts (and I dunno whatever else is fine, the pantheon is sharing pretty much everything anyway)>MI: Share Tech: Salt Pits with Mount Ao (Huang)A road! A road filled with the scaleless disciples of Mount Ao, servants of the Cloud God Huang! Stab Ssleds and disciples practicing the dance of the bixby travel up and down the road, accompanied by ghostly shades doing penance. Up and down the road a brisk trade flows, of Kikka bringing baskets of lesser thorides preserved in salt to the temple. Some accept payment in lessons, others take chips of jold. When the thorides are consumed, the Kikka teach the disciples their custom of salt pits, pouring the extra into hollows in the mountain for future use.
>Share Tech: Dance Of The Bixie (Tsss) [MI]The Kikka Raiders had limits to their roving bands, for a Thoride could only carry so many.Thus, they would ask for the art of weightlessness, which they'd observed from the Mount Ao disciples as they were able to chain dozens of themselves at a time, floating, dragged by a rotating few for the long journey between the two cities.
>>6327967> Rabble Riders UI. Modify Unit/Modify Type> Add on all the local population of the Hidden Inn> Add Lizard Stride> Add Stab Ssleds> Add Bixie Dance> Refresh ssstabbers> Rabble Riders Move to (11,15)No one is more surprised than the Kikka at the realization that at some point they became in charge of the Hidden Inn. Nonetheless there was only one thing left to do. Sharpen their spears, try out these new fangled stab ssleds and fancy cultivator skills, and climb a mountain! Maybe they could see something fun to stab from on top of it!
On this ancient isle, untouched by gods and divinity for centuries, where the mighty titans that once roamed the world as they please yet persist in wild, untamed savagery, life is verdant and tranquil. Towering, thick-trunked trees shade the green, sun-dappled undergrowth as the pervasive sounds of the wilderness intermittently pierce the thick blanket of silence, a symphony created by predator and prey and everything in between as the beauty of nature reveals itself in its uncontrolled, uncontained splendour. Where the treeline ends, the cliffs that surround the island begin, waves roaring and churning, crashing against the craggy rock face in a loud but familiar refrain. Gradually, however, nature seems to grow restless, the comfortable quiet of an old friend replaced by the oppressive silence of the unknown as a faint rumble can be felt through the ground, growing stronger and stronger in its intensity as the animals are driven into frenzied panic by the eerie calamity, so different from the measured footfalls of the island’s porcine protector.Indeed, this is not the huffing, chuffing, or puffing of the great, red-furred boar that has patrolled the island’s borders since time immemorial, nor the humming, azure-blue wyrm that has more recently taken to soaring, weightlessly, through the skies overhead. No, this muted, smothered roar is the hungry bellow of progress, of change, and as its cries become louder and greedier the culprit reveals itself, the prow of a great, mechanical abomination breaching the surface of the clear blue waters like some great leviathan, hanging weightlessly in the air overhead for a single impossible moment before gravity reasserts itself, pulling the massive vehicle down on to forest below, countless plants and animals crushed beneath the bulk as treads crush the cliffs into powder and drive the beast submersible laboriously out of the water and further on to the shore. Countless sparking parts and plates slough off the hulk with tortured groans and shrieks as it drags itself forward and further violates the natural sanctuary, the machine clearly unsuited to the surface world, before finally, mercifully, the roar of its engines quiets and the monstrosity comes to a stop.
With another tortured metallic shriek, followed by the hiss of a seal coming loose, a hatch unfolds in the vehicle’s side, a landing platform descending as smoke and fire billows out from the newly created opening before several dozen figures, features obscured by smooth, metallic suits, pour out, tumbling over each other in a desperate bid to escape as another, taller figure descends at a more leisurely pace behind them. The moment the figure, armoured in silver and maroon, touches down, the massive submersible collapses in on itself with one final, momentous groan before detonating, fire, shrapnel, and smoke belching out from the wreckage as the suited figures scramble to take cover behind whatever trees or bushes they can find. As the conflagration calms, they cautiously peek out, watching the taller figure as he brushes ashes and debris off his otherwise unmarred armour before spinning around, kneeling down and resting a hand mournfully against the warped remains of what’s left of the machine’s hull.“Ahhh…you truly were my finest mechanized, aquatic, sourced-from-scrap-metal, built-on-this-world vehicular creation, Fully Automatic Improvised Transport Submersible Mk. XVI. Unfortunately, YOUR fiery demise was a sacrifice I was willing to make, for the sake of my dramatic entrance, especially now that your purpose has been fulfilled…well, perhaps I could have skimped a little on the materials for the Remote Self-Detonating Implosive Device Mk. VIII considering the circumstances. No, no, one mustn’t go for half-measures in matters such as these. Oh well!”As the figure rises to his feet (and the silver-suited crowd cautiously wander back into the artificial clearing, unsure if their creator is addressing them), a dozen scanners and sensors whir to life within the confines of his suit, feeding him readings as his eyes gleam excitedly.“Ohhhohoho! As expected of my own creations, it seems the long-range scanners were correct. Several large power sources, and every one of them with markers consistent with organic life. I can’t WAIT to get one of those fine organisms on an operating tab-hm…?”
>>6327493>[MI] [Communicate] The WhisperAs Xenoq beholds the fungal figure that so suddenly arrives before him a tinny, high-pitched, thoroughly inhuman squeal of delight echoes out from within his armoured shell, a dozen prosthetic graspers, mechadendrites, and nanomorphic pseudopods extending out from various points on his arm and torso as yet another set of sensor suites come alive, the expressionless iron mask failing to conceal the scientist’s excitement as he practically skips over to Raymnd, enthusiastically patting him on the shoulder as his new limbs try to not very subtly gather several different types of physical samples.“Aha, my splendiferous new friend, you’re a sight for sore eyes! When I first arrived I was worried I’d discovered a dimension filled with nothing but water! Do you have any idea how boring the ocean is? It was novel at first, sure, so many new species of fish, but most of them were barely any different from the ones I’m used to. But you-what a fascinating specimen! Some kind of evolved hominid, existing in a symbiotic relationship with fungus, but that’s not all. Your physiology in particular has been…modified somehow, likely during infancy, to serve as a remote conduit for energy? Stemming from, hmm…the brain? Aha, I wonder if you’d mind me drilling a hole in your cranium for a moment to take a look, I’d have it filled in in a jiffy, scien-heh, scout’s honour!”Xenoq imperceptibly freezes, however, his words brought to an abrupt halt as his suit pings, body language analysis algorithms finishing their translations and relaying the meaning behind the fungal lifeform’s words back to him. He’d been mistaken, it seemed, for a newly born organism. An easily exploitable misunderstanding! He just needed to subtly put his silver tongue and steel trap mind to use, concoct the perfect response, and no doubt he’d have this provincial mushroom man strapped to an operating table and thanking him for the privilege! He activates his suit’s automatic translator, an algorithmically perfected response rasping out in a not-at-all sinister, synthetic hiss.“Yessss, I am…a poor, helpless infant of my species, sent into space on an alien ship by his loving alien parents to escape the destruction of his alien planet, now stranded and in dire need of resources. Googoogaga.”Nailed it.
>>6329045>Communicate [MI] XenoqRaymnd cocks his head ever so slightly in response to what was in one moment an ecstatic outburst, and the next an impassioned... If not dry... plead for aid. One could swear to a see an eyebrow raise behind the protruding beak-like visor of his sallet."He gingerly raises an arm, guiding Xenoq's hand off of his shoulder: "Well... Most curious. Though I pity your utterly intoxicating innocence, such gifts are not given in simplicity. House Nelyth, reverent be its cause, teaches us that patronage is earned in symbiosis. The Fifth Proverb of Aeylan the First Host, decreed in the Myceliac Folds, is that in spite of Hytox's decay of the flesh, equivalently it is to thank for the rejuvenating properties of the Resonant Spores."Drawing a deep, exasperated breath, Raymnd seems to trail off for a moment. After a stillness, the caped knight shudders beneath his armor, consumed by the sheer power and wisdom of his own portent... Before continuing, in his raspy ramblings of carefully placed, and painfully slow paced, words."...I do not expect one such as yourself to understand this wisdom, so allow me to put it plainly. My companion, Glirimaximum, has uncovered a tentacled beast feasting upon the innocent in an establishment I intend to colonize. Aid in proselytizing the beast to my cause, and I shall grant you passage to settle amongst the green-skinned tribal folk due south east, and furthermore I will restrain the whispering fog from consuming your servants."Postured so obviously that Raymnd considers this God much beneath himself, no longer providing so much as eye contact as he steers his helm over the trail of destruction left by the alien-god's vessel, he concludes: "This proposition much favors you, over even my own kin. A kindness I am not so typical to bestow..."
Rolled 1, 6, 5 = 12 (3d10)>>Mortrose, The Primordial Lindwyrm of Rebirth>Major: [Terraform Creation] [2xDI] - Create unique resource: Murkfans. Massive amphibians with a peculiar life cycle. Starting in jelly-like eggs, they emerge the size of wagons with full limbs formed and more rotund bodies. Masters of the swamps, more due to sheer bulk and solidarity than any form of overt fang or claw. As they age, their tails elongate and front arms atrophy into vestigial organs, becoming exceptionally adept swimmers in open waters, green waters, and swamps. Their most notable characteristic, however, is their method of caring for their young. When laid, their eggs are implanted into their parent's backs, which they they cover in layers of skin until they are time to hatch, spilling out in a manner rather unsettling for most mortals to bare witness to. These holes can heal over time, or be maintained and heal into shape with sufficient interference.Using: Domain - Mud. Rolling Terraforming (3 dice) Finally returning to her brackish bay once more, it has been far too long since the Mudwyrm let ooze her influence across the surface world. Clearly, the world needed more amphibians to grace its horrid visage. Not to mention that lumbering oaf of a dragon seemed interested in starting a trade proposition. An idea she was not opposed to, but lacking in the sufficient resources or sea-faring capabilities to do in the conventional sense. So she must get creative.Born in the same way they would latter give birth to their own kind, thousands of slimy murkfan hatchlings would begin to pop and emerge from her back. Forming out of muck and mud before their beedy eyes opened and lungs filled with air, giving proper biology across their innards and molded into a proper creature. The tadfrogs would spring and sproing across the bay, where her minions lie in wait in every direction to begin the taming process. It may take some time, and some shattered pottery, but soon enough murkfans will domesticated and allowed to reach maturity for the next step of her plans.
>>6327210>>6326985>>6329233>>Mortrose, The Primordial Lindwyrm of RebirthA grand success. With a few generations of bludgeoning the youth and shackling them into obedience with the Beast Helms, her hoard finally has their hands on the fully matured, and aquatic, beasties. It takes a little more time, and training the creatures to not try to itch the goods off of their sunken-in backs, but eventually large pots full of trade goods are able to be loaded up onto the even larger flatter creatures and sent out much akin to a self-propelled raft. The pots fitting snugly in their cubbies, and their hardened and waterproof construction allowing for the forgoing of crates, boxes, or twine to tie them down. Careful to keep the coasts in sight at all times, the Vessels can now begin their long journey back and forth between their Lady's land and the northern dragon's sharpclaw.>Major: [Establish Trade Route] [Sea] - With their amphibious and aquatic nature, as well as their porous dorsal surface being perfect for nestling storage containers into or crew, the Murkfan trade can be conducted along the shoreline without leaving 1 tile hex distance from the shore to reach Drakatron's ilk. The arms trade, begins.>Target: Drakatron, between Bablial Ziggaraut and Coen's Grave>Trade: Consecrators (Scarce), Raptugai (Scarce), 3rd tbdUsing: Tech - Beast Helms, Pottery, Ceramic Kilns. Resources - Murkfan (Scarce), Clay (Scarce).
Rolled 1, 2, 4, 8 = 15 (4d10)>>6329259>>6327203>>6327211(First 2 are for my defense, second 2 are for the Sharpclaw Mob at Dragon Rock counterattacking.)Head snapping up abruptly, Drakatron goes screaming northwards, towards his now besieged first settlement."WHO DARES?!">Drakatron moves from [35,23] to [35,19]Meanwhile, Star-Eyes continues noodling with the portal...>Star-Eyes spends 1 mana attempting to open the lock... The Sharpclaw at Dragon Rock begin their questionably effective counterattack...>Sharpclaw Mob at Dragon Rock attacks the enemy unit at [34,18]...And the Sharpclaw at Coen's Grave recieve some thankfully more benevolent visitors.>Major Action: [Finish trade Route] [Sea[>Trade Textile (scarce), Oltar Ore (miniscule)Using: Personal Storage (subpar), Seafaring (subpar)The Raptugai are an instant hit among the Sharpclaw, and work begins near instantly on how best to integrate them. Drakatron's attention is briefly grabbed as the new creatures enter his domain, and in anticipation of future violence he reaches out with his divine essence to bless these new and deadly weapons.>Major Action [DI]: Develop "Clever Girls", a Raptugai subspecies who's animalistic cunning has been elevated to a whole new realm, such that there now might well be non-trivial overlap between the smartest of the warbeasts and the dumbest of their alleged handlers...
>>6329110>[MI] [Communicate] The WhisperFor a moment the armoured scientist’s eyes clearly glaze over through the slits in his expressionless maroon mask, all academic interest lost in the face of the pretentious, possibly senile mushroom-man’s tedious wool-gathering, before snapping back into focus as the semi-god finally meanders over to his request, fingers twitching and twirling as a dozen different thoughts and theories overtake him before he steeples the rebellious digits in a futile attempt to conceal his excitement.“Ohhhhohoho, a tentacled beast, you say? I do love a good tentacled beast, fantastic aesthetic for a mons-darling, valued alien family pet whose tragic death along with my loving parents and all 23 of my siblings haunts my every waking moment. Boohoo, poor…Xover. In any case, this request behooves my childish, underdeveloped, yet also razor-sharp intellect. I accept!”At that the god clicks his steel heels together and slowly begins to ascend, a faintly humming repulsive field in the soles of his boots activating to carry him aloft before he pauses, inclining his head towards the figures that evacuated from the Fully Autom-from the submarine along with him.“Ah, right, of course, my erstwhile Phenomes, how could I forget! Papa’s going out to do a little errand! The pre-recorded messages and archived manuals in your suits should give you all the knowledge and instruction you’ll need to keep yourselves busy before I return. I do hope you make good progress, because when I get back I’ll make sure to vaporize any laggards! Ta-ta!”>[UM] Move God Unit to (5, 8)With those parting words (threats) the mad maker of monsters takes to the sky, repulsors flaring to full strength and sending him zipping through the air overhead as he beelines towards the handful of energy readings he can pick up on due South of his position.
Rolled 1, 2, 4 = 7 (3d10)>>6327353>>6329462(Primal rolls. First die is Pholipoly's resistance roll, second and third die are from a certain primal targeting Xenoq.)
Rolled 8 (1d10)>>6329466Resistance roll.
Rolled 5, 10, 7, 8, 7 = 37 (5d10)(First and second die rolled for the first Develop, the third and fourth die for the second Develop, and the fifth die for the Observe Unit Interact.)>Develop [MA] [2 DI] Algorithmic Behavioural Analysis (2/4)>Preq: Biology Domain, Learning Domain, Through Knowledge, Transcendence>Develop [MA] [2 DI] Algorithmic Behavioural Analysis (4/4)>Preq: Biology Domain, Learning Domain, Through Knowledge, Transcendence>Unit Interact [God Unit] [1 DI] Observe VuulzendiComing to a stop after several days of high-speed flight, Xenoq hovers over the ancient, semi-sapient growth that inhabits the heart of the island, idly humming as a magnifier within his helm enhances his vision, giving him a front-row view of the monsters currently rampaging along the island’s southernmost coastline. “Hmm, I spy with my little eye…a very big pig, a very big rodent, and a very big octopus. Ahh, I’m so spoiled for choice! Let’s seeee…I suppose that rodent is the “Gliraximum” that blowhard mentioned, considering the fungal growths interspersed throughout its fur. I am a smidgeon curious about how exactly the spores are communicating with its brain, but other than that, mmm, front claws, tail, and jumpy body language consistent with den-dwelling behaviour…if I wanted to see a den built I could just watch something more manageably sized do it. Next!”With a dismissive wave towards Gliraximum that is not brought on by any sour grapes whatsoever, Xenoq rotates in the air, directing his attention in a more northeasterly direction as preliminary scans feed him data on the target. As he resumes the thoughtless tune he combs through the constant influx of data, every moment giving rise to a dozen new theories before they’re quickly discarded as the scientist attempts to comprehend the wholly unique organism’s anatomy. "As for our porcine friend…steam expulsion indicating an unnaturally high resting body heat, to a degree inflicting physical irritation on the subject, and body language consistent with territorial patrolling and a constant state of heightened aggression. Aggressively altered brain chemistry? Or perhaps a heavily mutated adrenal gland…? I certainly wouldn’t mind performing an internal scan to confirm my undoubtedly correct hypotheses, but ugh, I just know that self-important stalk-in-the-mud would gripe about the tenets of Sir Sporeticus and the virtues of punctuality or some such tripe if I took too much of a detour. Another time, perhaps.”(cont'd.)
With a sigh he turns away from Boarbarosso, though whatever lingering regrets he might have had quickly dissipate as he orients himself towards the final Primal, a thoroughly disturbed chuckle echoing out from behind the blank mask as the scientist, his attention thoroughly captured, directs all of his suit’s auxiliary power towards reviving sensors even he had almost forgotten existed, trying to learn all he can about the cephalopod currently shoving several dozen screaming, sword-wielding humanoids into its beaked maw. The massive brain contained by the creature’s translucent mantle seems to tremble and pulsate with sadistic delight in response to every agonized shriek and cry for aid as the fellows of the soon-to-be-meals continue to go about their daily lives, blissfully unaware of the looming, malicious abomination ingesting their friends and family at its leisure.“Finally…ohohohoho, aesthetically pleasing AND anatomically fascinating. I knew tentacles wouldn’t disappoint, even if it meant I needed to play along with that windbag. Cognitive camouflage, what a fascinating concept. I wouldn’t even have noticed without my cranial scanners, you sneaky cephalopod you! No doubt maintained by that big, beautiful brain of yours. Ohhh what I wouldn’t give to crack that jarhead open and see just how much processing power you’ve got, to be able to maintain a psionic shroud like this…alas, I suppose I’ll need to leave more hands-on examination for after your attention is more thoroughly occupied. Soooon…”(cont'd.)
Initial observations complete, Xenoq takes a seated pose midair, one hand propping up his chin as he allows several programs to run in the background, instead delving more introspectively. Fascinating as the anatomy of these titanic creatures was, and tempting as a thorough dissection sounded, he would prefer to take them alive, both to avoid rousing the ire of that fungal flea and to reduce the risk of jeopardizing the goal that drew him to the island in the first place. Until he ascertained the precise source of the energy practically radiating off of them, he couldn’t dismiss the possibility that death would lead to an equally swift cessation of their energy production. So alive it was. To bring these great beasts under his thrall, he would first need to more thoroughly dissect their instincts, their mannerisms, their body language. Invasive knowledge of a conversation partner’s hopes, dreams, tics, fears and brain chemistry was, in Xenoq’s experience, the finest form of social lubricant after all!Course decided, several additional neurologically controlled limbs sprout from ports in his suit’s upper torso, cracking nonexistent knuckles before getting to work. As the part of his suit protecting the top of his head retracts with a click, revealing the brain contained within, the limbs begin to curl inward with several ominously gleaming tools both surgical and electronic, working with mechanical speed and precision to alter the divine brain’s chemistry as what isn’t shut down by the invasive procedure begins to mentally program, dozens of analytical programs spewed out, refined, and refined again in a matter of hours before, as the impromptu self-surgery concludes, Xenoq lets out a hum of satisfaction, admiring his mask on the mirrorlike sheen of his suit’s arm for a moment before turning his attention once again towards the cruel invertebrate, his suit’s programs and algorithms syncing up with newly altered neurotransmitters to dissect the monstrosity’s mindset even as his more mundane observational tools continue their work. One could never have enough biological data, after all…
>>6327203Seeing that Legiad had chosen to follow him, Ervenbloud went west to keep it away from his city.>Move to 4,19Ervenbloud continued to experiment with this new temperature controlling technique. >[MA][DI] Continue developing Magma Pulse. 2/?Meanwhile the Magma Spawn argued over how their God could be healed. Most considered this task beyond them however those of the forest and grasslands proposed a solution. First they would find an animal, preferably large game and kill it with a single strike to the heart. They considered it crucial that this be the animal’s only injury as it created a symbolic connection to the pyrocardial God. Then, before the body could grow cold, it would be placed within a magma pool. It was believed the magma would carry the strength and vitality the beast once had back to their God.>[MA] Develop Animal Sacrifice
>>6327203MA: Penitent Induction (Militant Induction cultural equivalent)The downtrodden, the vile, the wastrel and the knave, they may yet be redeemed. Wrought up into the ranks, hearts opened to the suns lustre, made glorious among the muster, our ranks swell as the least of us are granted salvation through service.MA+Mana: Brainweb Nanites (Long distance communication)The Nanites within Sauria grow, colonising the brains of these reptiles and becoming vastly more intelligent. Tapping some of the unused grey matter within the Sauria allows them to delegate some processing to the host, as well as speed up native thought processing, a symbiotic union benefitting both body and the bots.The extra processing power is just what the nanites need to hit the next stage in their evolution. Nodes and cortical clusters form on the brains of these Sauria, nanite brain implants forming in individuals, and then communicating with other networks in other Sauria, forming a massive distributed network as the nanites communicate with eachother digitally.Such a network is something that the Sauria manage to work out, after a time, developing the ability to beam their thoughts to any responsive nanite mass, usually another Sauria. Many claim such powers were prophesied by the circuit century, which is true and they were.Sauria Prophetics: Move towards my cityϾ-Arkatassus: Move to 22, 25Ͼ-Quarenicis: Move to 22, 25
Rolled 1, 2, 10, 1 = 14 (4d10)>>6327486> Harbor>[MI] [Communicate] Makrópnoos"Godking, to mortals. To Humans. There are those here who came north, part of my people.A people that were scared, confused, uncertain." And she rests a hand on the Primal's paw."Rojodaz. It was not one such as this one. Different. It killed one who wished harm on others. We spoke. We came to agree on some matters. I knew its nature to be one of the Hunt. Yet also to adapt. Perhaps it was right to end them. Perhaps they could have been swayed.Yet it matters not to me. For you speak of little else than the Hunt yourself. Speak to harvest, for you wish not to waste its body.And so I come to ask you of Natures. What is it that makes you different from it? From this one. From me, as well. You speak as though it differs. And perhaps, it may be true. But know, A beast's nature may not be only to feast. A divine's nature may not always be benign. My people came from the south. Not only running from beasts, but those who proclaimed themselves Rulers. Powers. Godkings, as well."> Unit Movement > Harbor (22, 3)The Stranger approaches, slowly, deliberately. Standing before Makrópnoos, the stranger's ill-defined shape increasingly mirrors his own human form upon approach, yet horned and of a lithe frame."My nature is to protect those who came to the north. My people, those who found themselves here... and those who had fled, in search of peace. And who is it you have brought to the north, hunted down, and killed?But I have little quarrel with you. Not non. But little. However, to me, you are no stranger. Many things I have felt, many things I know of, vaguely. For all you say, there is a great difference; much is similar in its nature. Its being.So hear. Hear of those bonds, that which you are to realize in earnest. Know all that brought you here. Harness this sensation, lest you go let The Bonds of Thy Harness confine you."> Unit Interact (1 DI)> Bound by thy Harness, Makrópnoos (22, 3)And raising one hand up, a ripple could be felt through all that surrounds them.
>>6329729And so Makrópnoos comes to realize. The Red Beast. This Stranger. A Demigod. A village. His faithful servant, sent north, to slaughter... to convert? A wizard, a Primal Beast, another village, the stranger, to himself, to the beast, to the north, to those who came along, those who were consumed, those-A great revelation of many bonds established. Even the ground they tread, all is connected... and all is in suspension, all that which is, and is not, to be in a state of constant change, yet stable in its harness, that which is all.Any lesser mind... would not come to realize this. To be weighed down, not by a physical force, another form of bonds, suspensions, but by the very concept of that which connects. They would find themselves locked down... and unable to do little else than struggle. Coming to realize that even this won't save them from the overwhelming weight of all that is, acting upon them, at the same time, unable to form new connections, yet incapable of severing those that are. An immaterial force... yet as a god, he realizes this. He may overcome this... yet it is still an awesome force. To force such a realization. This comprehension onto others.... though he may very well choose to comprehend it... in a less metaphysical fashion. Indeed... it does feel rather... weak."And so, come to understand my nature compels me. It is my duty to offer Sanctuary to those who fled to the north. So I offer you this, Rojodaz. Your corpse shan't be desecrated. Should they wish use your power... let them know who you were. They shall come to understand that your nature is not defined by your being, but by your actions. And those around you, to guide you. Yet that nature can't be rejected."> Terraform [MA] [1/2 DI] Enshrined Spark (22, 3)> By creating a tomb/shrine over the Spark and the body, create a Mana source, requiring one unit per mana point to serve as priests, the power is contained and BOUND to this location.Raising her other hand over to the Hunter's body, the ground shakes anew, but instead, the constant rumbling won't let up, as the ground shifts and changes, rising slowly around it. A large hill surrounds the body, as stone shapes itself into stairs, a building... yet it's a slow process, the massive body still clear to see."This tomb shall be a shrine to your legacy. Let your nature not be forgotten, be it of ill or innocence, be it benign or of detriment. Yet have them understand, before they wield your power. Listen, and do as your nature demands. Adapt to that which I ask. Have them search you out. Have them realize this very same journey. Let it be... a lesson."
Rolled 1 (1d10)>>6329729The dice explodes
Rolled 10, 3, 9 = 22 (3d10)>>6329729Fortitude roll
Rolled 3 (1d10)>>6329734Exploding dice
Rolled 7, 2 = 9 (2d10)>>6327203>Action 1 - CookingMore ingredients, more flavor. Make stuff tasty now.>Action 2 - Laws [Weaver buff]Everybody has to be nice to each other, so the Liten start writing rules down to make sure everyone knows how to. They resort to the histories written by the weavers to avoid classic pitfalls.>Dalethblah blah exp farming, attack lysLys - Soft lure on Kaiju at 25,3.Lets see how strong this lure is.
>>6329784Oh yeah the spirit caller unit moves to the city, beefs up population to 5->20, and equips the new music instruments.
Rolled 5, 3, 4, 2 = 14 (4d10)>>6327203>>6329646Northerwards did Ejpto’Jsjt shimmy, only then to find itself tossed slumping afar southerlyway. This place it fell thereon was scattered, scalding- of sand and sun, a vacuum smushed yet spread in dissolute particulate so utterly unlike any thing that this eye had yet beheld. It beheld that other which was with it, which it strove to follow and, failing in navigation, found itself thereby there even thus so.“Odd… such angles of convolution… such whelming dust… Then this to be a morass of prickles, a ponderousness of mounds, an empty space where none was and none is to be, of yet. Be thou of surety?”Those tubes spasmed, observing that hybrid god-creature. It was immense, direct and static in its motions. A thing decisive! A thing schemetacular!“Lo, of refinetic certitude!”That other one, then, Ͼ-Arkatassus, knew what they were, those two of them, doing hereon, and so, Ejpto’Jsjt trusted its part hereover. So, those tubes poured out their self! Miasmic quintessence billowed o’er hot sands, through gleaming brass, and attempted a cold melding, a musical conjunction of divines…>Ejpto’Jsjt triggers Thunderous Racket (automatic), (first 2d10)>[2MA] Ejpto’Jsjt attempts to found a Pantheon (name pending) with Ͼ-Arkatassus! (third 2d10)
>>6329960Meanwhile, farther northward, in Zischendousen, myriad Zischenspawn sat maligned in that most dreaded of malaise. BOREDOM! This would not do, nay, no way, no how. They set thus to scrambling, searching for something, any-which-thing which would, which verily could absolve them of their dullness, set straight a course entertainous for them to fumble towards!Venturing through lowly grasslands, a choir of Zischenspawn found a thing peculiar, a thing particular… reeds, which might yet by sound be woven, imbued in that most energetic aspect of all that was. Vibrancy. That vegetable matter might be twisted into cords and strands, then set to meander on its own, into strings self-moving, and in so doing, vibrant and wondrous!>[MA] Ejpto’Jsjt researches technology- Spincord. Basic cultural material: vibrant rope that loops into slowly-shifting patterns.These strings so spinous, so airescent and carefree, were yet unsufficed. Alone! Solitude suited them not, thus, an attempt was made! Beasts on those fields could be found, of hides and sinews and gristle. Would these avail them? Symphokinesis flensed and stripped those base ungulates, meat left to rot, but those skins were taken! Peeled and lightened, then attached to those strings in twisted bundles, pumped full of wind, could so take flight tethered to lower tubes! At last, a thing glorious, a thing wrought of dry gore and rendered- floating- gorgeous!None other than balloons! There was a convention of choirs, a discussion of what these wonders ought be named. One Zischenspawn, Yoy who was, argued thus that as it was tallest of their kind when sitting on a specific summitward stone, those wonders ought be bid after it. Oohs and ahhs wracked Zischendousen, wholly and totally. An agreement was unanimous. So it was thus!>[MA] Ejpto’Jsjt researches technology- Yoy-Floaters. Basic cultural product: balloons tied by Spincord to adorn appendages of Zischenspawn.
>>6327203>>6329729>>6329731Makrópnoos is assaulted by the visions, by the revelation forced upon him by this stranger. He is caught off guard as the immaterial force weighs him down and tries to lock him down with all that is connected...Reflexively he steels his mind and flexes every muscle in his body, yanking his head forward. Awesome though those bonds are, Makrópnoos had been tempered by the recent battle and would not retreat into himself at the experience.The moment passes, and the bonds...shatter for lack of a better word, broken by eyes that see past them towards the women who conjured them.''I see... I will have to speak to him of this, though his actions will indirectly help me'' he stroked his beard. ''Do not think I will fall on my knees by you showing me this, Woman. I am more resilient than this. Although...I do acknowledge what you are trying to tell me but...'' He sighed '' The corpse of this beast shan't stay in this sanctuary. ''I understand you wish to honor this one, but I have also spoken with it. It was a hunter who sought to hunt and devour whatever prey it wished, and was excited at the prospect of being hunted itself, so much so that it went rabid! I thought it might explode had I not finished it off. Regardless, the most rspect that can be given to such a formidable Hunter is for its own body to be of use to another.'' He focused on Harbour. ''Yes I speak of the Hunt, I shall honor this Beast by making of it an implement for hunting befitting its nature, this time under my use. And so, this is why I cannot let you build this sanctuary around this one.'' With that, the giant turned to the massive corpse and started to take it apart with his bare hands, as there were no other tools fitting for the task, using leverage when necessary to break off pieces that were particularly hard to.>Makrópnoos UI on Subsuming Rojodaz sparkMA1: Continue Shifting Wood, 1 ManaKairos continued to work on the Shifting Wood, procuring rapidly grown specimens from the noble Ser Greg. The new hybridised species between the Elderwood Trees and Plastic Trees showed amazing polymorphic properties. It was still alive, yet the wood itself flowed and moved like clay and putty, hardening like stone when threatened. It was self-healing as well, much like its elderwood ancestors. But it wasn't enough, the changes were happening slowly right now, and so they would need to refine the genome of this new species. Kairos took the best specimens, bred them together, then send the seeds to Ser Greg along with another squirrel who claimed to be ''Kairos the Eternal'' and exploded once more after he delivered the specimensMA2: Trade Route with The Cradle of RoyaltyFor as long as the Twin Settlements have been near one another, they never did trade much, each staying in their lanes. Until today that is. With the tunnel built by the Makers, the humans and shades were now truly united as a people and would begin to share knowledge.(over limit)
>>6327207>1MA: Create trade route with ArcheFor as long as the brow of the Firebearer has carried the golden idol, the Shades have been his subjects as well as those of Laurelios, living amongst the humans as well as on their own.But now, time has passed- they must become one people, if they are to call themselves one kingdom, and to do that resources must be shared>1MA+1DI: create equipment: Vekratil amulets (mental defense) Vitrosevich, inspired by the crown it wears, and entranced by the shimmering of the strange metal most new technologies have been founded on, feels an itching in his mind- enlightenment.Perhaps guided by memories of his old life, perhaps by the influence of the Crownbearer king, perhaps simply a little example of quick wit, he begins shaping small amounts of the metal and infusing little fragments of his own consciousness in each one of them.The amulets are all unique, some small crowns, some tiny useless swords, some in the shape of a torch. But any who carry them feel their minds become stronger, more lucid, harder to influence >Order heroes to move to the Cradle of Royalty
MA develop agriculture (gardening+animal husbandry)MA develop wood carving (woodcutting + simple tools)MA claim 12,14 MA claim 12,16
>>6327210As salt and thaumites gets passed around for amenities, of food, of fish, of services, and even the occasional luxury of whale ichor or jellied fruits, life among the Children is peaceful, insomuch as can be had, dealing with natural instincts and such.As the white falls, those that covet and horde the valuable, sometimes dancing material, are seen as pack leaders, apex predators atop a new, strange ecosystem. Only in Whitefall, can the smallest of prey contend with the mightiest of the Children, not based on strength and height, but on shrewd intellect and dulcet tones. The rise of such salt barons, as they will come to be known, is a slow, but inevitable process, like the growth of ichorous tree and its many winding, spindly branches in the tundra below.~~~Darkwood, the forested glacier, where in the murky depths the ichorous roots ever bless, idle hymns of the Marines. In their pods and their playgrounds, they sing and dance in those twisted caverns and vast seas, supplying fish and whale ichor to those that inhabit the beautiful forest that they’ll never witness in bloom.Oh, what beauty, what splendor, these blessed wooden roots! Though it’s been centuries since their Savior was last witnessed, and their faith waned, never will the imagination die of the majestic forest, the ideal, the heaven above. Though words cannot express the wondrous jealousy that fuels their budding rivalry with Whitefall, never will they forget the hym of the walking night, holding up a lantern bright, as their will bore fruit in frozen hell melting into salvation.The Marines continue their songs merrily, unaware that in the depths nearby, a hymn dims into a growing silence.~~~It is sung that a duo of strange beasts wanders the lands, their rivalry more legendary than that of the glacier tortoise and snowhare. There, a small beast enclothed in fur, wielding lantern and flute, does battle with the mightiest of marine life ever witnessed.With tricks, wits, and a roaring hiss, dreaded foes wage war, one for predator pride, as the apex of tundra life, and the other, fighting his inner demons come alive, his watery failure enfleshed.Though their rivalry seems petty to many, between the duo, two mismatched sprits come at loggerheads, locked in a rivalry neither truly understands.~~~As the Beast wanders his wastes, his attention waxes and wanes with his timber and tone. It’s been awhile since he’s ever been so alone.Light shines, godling falls, the lantern wanes, the trail longs. But the concentrated sparks of divinity propel him forward.It’ll be novel, interacting as an equal.A glade approaches, an emissary seen.As the Beast opens a lexicon rarely heard, he contemplates the prospect of the divine, and the approaching euphoria of breaking his lonely stride.
>>6330026The silence was deafening, and the seas became the sky.That is what the musical stories told, of those that survived. The tectonic shifts of the earth unleashed an aquifer of liquid mana into the seas above them, divine influence bleeding into reality a wellspring, near the Darkwoods. A true wonder of the world, even with the devastation wrought.Entire ecosystems, devastated. Whole family pods of marine Children, silenced forevermore from the ichorous coil. The dregs, the survivors, pulled half-melted from the well-waters, were covered in mana-burns, and liquid divine pours into their seas from beyond Occulieth’s veil, polluting their treading waters with radiant energy.The ichorous ocean-life cry out, only to be overshadowed by the looming silence of the churning wellspring near the beating heart of the soulful seas.>[MA] The Marines, ever quick on their fin, devise a clever way of treating mana-burns. Utilizing the newly gifted grove, they have the terrestrial children gather the fruits, and utilize their breaker abilities to pulverize it into medicinal jelly, to slather it onto the otherwise corrosive corruption that culls them so. The healed tissues scars up in vivid colors, and sometimes hardens into colorful coral, and the occasional blessed bark.The explosive expansion of the wellspring knocks the two loggerheads from their critical glaring contest. Wirt’s eyes freeze at the sight of the destructive wellspring, in his heart knowing something is terribly amiss, while Arkitana marvels at the sight, the smell, the sensation, as something deep in his ichor-filled mind ruminates at the… familiar feeling?>Wirt runs to Whitefall, and using their newly gifted domains of Domination and Soul, and utilizing his experience gained from Ichorous Convinced (III) and Minimcry, casts Ichorous Induction using his impassioned words on the ongoing crisis, summoning some terrestrial beasts equipped with salt licks, then may to move (40, 2), depending of the status of the unaligned primal.>Arkitana moves towards the wellspring, snooping and investigating the itch of an ancient memory. If he notices any unusual movement in the wellspring, he uses his UI to bellow a thunderous territorial warning, distracting and disrupting any non-aligned creature.>The expeditionary Marines moves next to (39, 19) utilize Marine Breakers to create a temporary waterway to traverse to the other side.The Beast quiets, and turns his head Eastward in askance. With a melodious huff and a sigh, he lets go of his euphoria, and turns away from the emissary and the clustering divine, increasing lonely stride beck home.His Children need him, after all.>[MA] [DI] The Beast claims his mountainous wastes (tbd, though a least one shiny ore hex) and may use his UI to place down his ‘calling card’ with his vitality if appropriate, before heading to (35, 3) even though I’m pretty sure I should have enough exp for Agility 2.
>[MA] Build Village (23, 9) Satellite spire>>Develop [MA] woodcuttingComing down from the high of a tech rush, Mutare surveys the sprawling Hive Spire and sees it teeming. Her changeling minions have multiplied far beyond expectation, their numbers now outstripping the space and resources available. Reaching out with divine senses, she confirms what instinct already knew: the Hive is overcrowded.To meet this challenge, Mutare decrees the founding of a new settlement, Satellite Spire, a sister colony to carry the overflow and expand her dominion. But a second hive demands more than vision. It requires raw material. Wood. Tools. Infrastructure. Fortunately, her changelings have advanced; what was once crude theory has matured into innovation.Now, Mutare sets her mind to the next phase: transforming invention into application, and securing the lifeblood of expansion. The Hive grows. The world will follow.
>>6330109>>6327210forgot to link
>>6327203>Build Village [MA] (28, 4)>Preq-Tech: >Preq-Resources: > Constructing another village outside the Glade, to make staying outside for longer periods saferThe Gladebound, in the meantime, decide to create a more permanent outpost outside the glade. During the Hunting Period, they would stay there, heading back to the glade once the dark days came.
>>6327203>Move Rampachu to 18,13
>>6329233>>6329259>>Mortrose, The Primordial Lindwyrm of Rebirth>Rename Murkfans to MurkfinsSounds better in my mind.>Unit Action [God]: Move over to <29,26>While her newly born creations swim and sproing across the marshes and bays of her demesne, Mortrose herself slithers closer to the Door's.... other door. Resting for a moment, so close to where she surfaced from the world... there is still so much to do, but she can't help but recall the comforts of a ceiling above her head and no grossly incandescence scouring her surface. Another time, another effort. When more pressing matters are addressed, perhaps she will get to work on such endeavors of comfort.>Minor: Burn 2 mana for 1 DI next turn
Rolled 4, 8, 7 = 19 (3d10)>>6326984>>6327211>Unit Move [Glirimaximum] (5,9)Glirimaximum struts behind Raymnd, stopping in Avadmet as a manipulation in the light catches the rodents eye. Circling the now apostate and abandoned blades of honor, a growl reverberates from the spore-matted primal, now approaching a hidden rival. Perhaps, this hidden foe could prove worthwhile as an ally, with the help of the infant God. Until then, the attention of this beast is to be redirected away from its hidden feast upon the spectral souls of these forgotten blades.>Unit Interact [Glirimaxumum] Make den on (5,9), and hopefully redirect the attention of Vuulzendi>Unit Interact [The Makers 1] Extend the tunnels to reach The Cradle of Royalty at (21,15), and place a Myceliac Relay there as well.>Unit Interact [The Makers 2] Complete the walls around Lake of Communion.>Terraform [MA] [2DI] Metamorphic Crawl>Preqs: The Whispering Haze, Metamorphosis, Spores>The haze now spreads its gift of metamorphosis, naturally spreading to adjacent hex that The Whisper claims. The fog's spread is stopped by walls and can only spread to a number of hex equal to half The Whisper's terraforming stat in an epoch. If there are no adjacent hex remaining to spread to, it will instead attempt to form in a settlement belonging to the Whisper's that does not have the fog, placing a single hazard and not spreading further this epoch with a successful 3/6 Terraforming check.>If successful, the Whispering Haze will spread to (14,12) and (15,12) this epoch.>Develop [MA] [1 Mana] Shifting Wood>Preqs: Growth Domain, Elderwood, Concordant Pallisade, Concordant SyncGreg continues to work on the Shifting wood.>Share Tech with Makropnoos [MI] Subterrid Husbandry (General, +Scarce Subterrids)
Rolled 3, 4 = 7 (2d6)>>6330233Satisfied with his negotiations with the Eccentric Mad Maker, Raymnd completes his pilgrimage in Oltartown, originally set on his goal of righting the encroaching heretical ways of the colonies separate from the Lake of Communion. Huddled in a cellar prepared by traveling extensions of House Nelyth's kin, Raymnd the Visionary begins work on his final opus.The avian shaped helm upon the elderly Knight's head is never more than a foot from the extent of his shaky fingers, delicately shaving thin strips of woven hyphae from a cylindrical loom, stacking the layers, and soaking them in a bath of newborn spores. The pages do not store words, but the implanted expressions and memories of the Vessel; the fleeting emotions and desires of a mind now bereft of youth. Years pass, as men knock upon the chamber door, heeding requests to serve, inquiries on stratagem, invitations to clergical proceedings, each met with little more than a neglectful groan in disinterest and a shooing gesture. His final epoch spent filling pages and pages of Myceliac folds with instructions, policy, and dogma. His finals years; unreachable, as his Elderwood door remains shut for so long its hinge seals to its own frame.Only with the birth of the next Speaker would the listeners grow brave enough to crack the seal to his chamber, dispatching a furious cloud of rank spores and thrown whispers. The room, now revealed, was filled up to the rafters in stacked books: an interwoven network of mycelium, like wires jutting from a dysfunct machine. The strands glow, flourishing in wet mold as the whispering fog floods outwards to reveal the decrepit husk of its own creator, its armor reduced to a corroded slag that now hold the statue in a final position of prayer.>Roll for next Vessel
>>6329972>[MI] Share Tech with Whisper: Masters of Beasts
>>6327203-[MI] move to 19,5>[MA] [leather clothing] [beasts] develop leather armorusing their knowledge working with leather, the wolfmen develop a protective clothing using hard leather>[MA] [stone] [food] [beasts] stone paintingusing pigments from fruits and fat, a group of wolfmen start making figures on rocks to represent their daily lives and their dreams
Rolled 6, 4 = 10 (2d10)>>6329496Vuulzendi rolling Affinity to resist Observation
>>6330044The Beast slows his stride, and in contemplation, turns around. The damage has been dealt, and the danger not yet arisen. He may have some time yet.>Beast moves to (27, 3)>[MI] Along the way, the Beast motions towards Bidewark in a menacing fashion…. and jovially pats him on the head, ruffling his feathers. Diabolical.>[MI] Nedrasz hears a tune along the wind, and turns towards the Beast, who proceeds to… give him a thumbs up, and some kind words about his path towards enlightenment, though misguided. The Beast lets Nedrasz’s attention wonder back to the enticing light, carrying with it a musical message, if the primal ever gets that far.(Thought I had less time than I did with the wellspring lmao.)
Rolled 7, 6 = 13 (2d10)>>6329459(Automatic defense roll for the Surveyor Unit.)
GOD ACTIONSCatarinaLeather Armour developed.Stone Painting developed.DrakatronYour lizard wizard stares up at the massive door, a hand stroking at nonexistent as he hums, excitedly (in his own, laconic way, at any rate) contemplating how to he might break the puzzle that has newly strengthened the portal’s defenses (Give me a Spirit roll please, against a DR/6 of 1).Though the trip is rather laborious, considering the shared limitations of your respective watercraft, it is nevertheless easier than attempting to travel wholly overland and brave the harshness of the jungle, and so your peoples begin to trade with the strange, emotionless clay dolls in service to your fellow dragon. Trade Route (Limited) established.Whether it be through morphological kinship between descendant and ancestor, or tragically comparable levels of intelligence, your Sharpclaws make fast friends with the emergent breed of clever predators, coordinating with uncanny efficiency for the purposes of indulging in their shared love of the hunt. Clever Girls developed.Ejpto’JsjtSpincords developed.Yoy-Floaters developed.ErvenbloudYour technique grows more refined with each attempt. For a moment you luxuriate in warm volcanic gasses, dragged up from depths even you hesitate to descend to, before they give way to cold, ash-filled rain that causes your molten core to instinctively shudder, drawing more superheated rock in around itself in an instinctive defensive gesture. You think, perhaps, that this new ability is at last ready for testing…Magma Pulse developed.As the tradition grows in popularity with subsequent generations, greater elaboration and individuality is added to the ritual, some choosing to adorn their sacrifices in ornaments or other valuables before giving them over to the fire, while some focus on delivering their prey to magma pools they believe to be particularly sacred to the god they revere. Whether these sacrifices produce anything more then the rank scent of burnt fur is, of course, up for debate, but if nothing else it proves a comfort for those who partake, believing their efforts will be carried up to their pyroclastic lord. Animal Sacrifice developed.HarbourUnfortunately, on this occasion your binding proves insufficient to hold the battle-hardened deity, the strength flooding his limbs allowing him to break free before you can fully bond him with the environment.In turn, you are too slowly to entomb the primal god’s remains, the Southern god gorging himself on the spark before you are able to seal it beyond his easy reach (Makropnoos beat you to the spark in this case, so refunding the MA and DI for next epoch). Village built.
HuángWhile your reptilian disciples is undoubtedly lacking in discipline, it is not without reason that you accommodate such slovenly habits, you think to yourself, at a laser with heat that intimidates even you sear itself into your retinas during its journey towards the unfortunate primal, whose only auditory response is a shriek of alarm. As you arrive, however, you’re surprised to find the primal, while not exactly unharmed, not quite as worse for wear as you thought, its faintly glowing eyes seeming interested by your proposal yet not fully convinced just yet as it curls into a ball, rolling away in an attempt to escape another possible laser. Pholipoly’s Obstinance is now 1/3.While the work of your disciple’s disciple is undeniably effective it is also just…the worst. Tormented, unpaid souls being forced into unending labour with no clear benefit in sight?! You’re trying to escape the samsara cycle, not become it! To that end you add your own modification to the system, giving your Disciples and the Kikka a disturbing view into their future, should they excessively…misbehave. Hey, you didn’t say you wanted to do away with the suffering, just make sure it served a purpose. Bodhi Trees developed.A relatively safe road established between your peoples, it’s not long before trade begins to flow, the pain-propelled torture devices of the Kikka and your Disciples with bundles of goods several times their size carried atop their backs making for equally odd sights to any desert-goers. (It’s relatively minor, so I’m just gonna handwave it for this epoch, but the road needs to extend on to one of the borders of the hex the settlement itself is on, so you’re one shy at the moment) Trade Route established.Laqura2 hexes claimed. Your Vitality is now 21/25.Though the other Granchpolpo might lack Luigi’s magical talents, they do not fall behind him in industriousness, and when he requests that some truly vast amounts of clay be gathered, so he might compress them together for the creation of a new form of beneficial community infrastructure they don’t hesitate, pitching in to help, and their efforts do not go unrewarded…Wonder Pipes developed.LaureliosVekratil Amulets developed.Trade Route Established.LithicEpoch missed, 2 Major Actions saved for the next epoch.
LysSatisfying as the fruit is, its taste only spurs a wave of experimentation in the Liten, your erstwhile wards experimenting with a variety of different ingredients, unconcerned with their toxicity, in search of new and exciting tastes. Cooking developed.While the Liten possess an inherently innocent disposition, it is not impossible, so long as they possess free will and mortal instincts, for some to stray from the good path. To cut such concerns off at the pass your people establish a set of laws, tenets promoting kindness and neighbourly behaviour that the Liten are more then happy to abide by. Laws developed.MakrópnoosBefore the bindings fully solidify you’re able to tear yourself loose with a flex of both force and will. Though you cannot say you are wholly unaffected by the visions shown to you by the Northern deity, you at the very least are not physically debilitated by them.As you struggle to handle the influx of divine energy from the spark, you sense another, more volatile energy attempting to worm its way in alongside it, much like the energy you sense flowing through your pet fish. Unfortunately, with even your sturdy frame struggling to handle the inflow of power, you lack the wherewithal to contain it, discarding the bestial Mana and focusing your efforts and making the wild god’s divine power your own. Spark consumed.Shifting Wood (2/?) developed.Trade Route established.Midnight CallerEpoch missed, 2 Major Actions saved for the next epoch.MortroseThough prone to lethargy and, on occasion, attempts to buck their riders and swallow them whole, the gluttonous amphibians prove a fine means of transport for your clay thralls and their goods, their size and cruel instincts allowing them to ward off any of the opportunistic predators lurking in the tropical rivers and coasts that would, under normal circumstances, be happy to try and take a (futile) bite out of your minions. Murkfins created.Trade Route (Limited) established.MutareSatellite Spire built.Woodcutting developed.
Patior2 hexes claimed.Agriculture developed.Wood Carving developed.The Beast2 hexes claimed.Medicinal Jelly developed.(Considering Wirt’s domain and your pre-reqs I’d say a tech allowing it is definitely possible, but assuming you’re trying to create a Unit with a Unit Interact on his part, something like that isn’t really possible as a baseline.)The DoorEpoch missed, 2 Major Actions saved for the next epoch.The WhisperMetamorphic Crawl developed.Shifting Wood created.tsssDefying all known laws of physics and aerodynamics, the ssstabbers attached to the fronts of the ssleds do, indeed, seem to make these deadly vehicular manslaughterers go faster, ssstabbing at the air with ever increasing speed the longer they build momentum. Unfortunately this is mostly to the detriment of both the Thorides leashed to the front and the Kikka unlucky enough to be chosen to accompany these massive, lizard-made projectiles on their suicide runs into combat, but such is the price of ssspeed. Stab ssled developed.Trade Route established.
XenoqWith a satisfying squelch not dissimilar to ripping a cork from a bottle, Xenoq fits his brain back within the confines of his own skull, satisfied with his alterations. Now armed with the correct algorithms for instantly correlating the various complex behaviors of what he observes to enlightening conclusions, exploiting the weaknesses of their minds is ever easier, drawing their succulent insides ever closer to their fixed destination: Your dissection table. Algorithmic Behavioural Analysis developed.1 Data gained successfully from observing Vuulzendi.Ͼ-ArkatassusReprehensible though they may be, even these untouchables of Palladion society might be made pure of body and soul through service to the Third Sun, even if that service is likely to come in the for. of blocking a weapon meant to strike down one of their betters. Penitent Induction developed.Though your people have yet to fully grasp the unwitting mental alterations made to them by the self-replicating machines now inhabiting their bodies, they’re more then happy to take advantage of the benefits, using their remote, if crude, means of conveying thoughts between each other for everything from coordinating during hunts, to adding some extra oomph to theological debates, to rating the quality of a cactus. Brainweb Nanites developed.
Rolled 6, 5, 6, 5 = 22 (4d10)PRIMAL ACTIONSBoarbarosso Driven into a frenzy by not one, not two, but THREE new intruders on its island, the boar moves to attack the closest on with wild abandon (Boarbarosso attacks, it rolls the first die).TarazoundWinding through the air overhead, the azure wyrm’s electric blue eyes gleam with excitement as it descends into a dive, ready to feast on the first worthy source of energy it’s encountered (Tarazound attacks, it rolls the second die).VuulzendiSurprised it has been detected, and offended that an oversized rodent would dare to interrupt its amusement, the cephalopod lashes out with cruel, hook-tipped tentacles (Vuulzendi attacks, it rolls the third die).XekathFreshly born and filled with a killer instinct, the slender, bone-plated organism stalks towards the largest concentration of life it can sense, ready to “test out” its new form (Xekath attacks, it rolls the fourth die).
Rolled 6, 6, 7 = 19 (3d10)>>6330271>Convert Pholipoly [UI]Seeing the mass of Pholipoly leave was a double insight. On the one hand, it had the wisdom to realize when it was unable to win a fight. On the other, it had the stubbornness to value its freedom over bound servitude.Which only made it all the more desirable for the sectmaster."On that side is but another god, of rock and flame. Your shedding act may not work as well should he turn the land beneath you into a hazard. And even if it does, then what? An endless haze of escape and fear, until naught is left of you but flakes?"He adopts a kindly tone."This world is not kind to those alone. It is even less kind to those with wisdom and determination. Join me, and let us end this cycle of suffering, and ascend beyond it. I shall grant you protection, powers, luxuries beyond measure"He places down a tray of tea and dumplings, and invites the small primal to join him.
>>6330290>Huang moves to (8,24), carrying The Shennong with him
> Rabble Riders Move to (14,14)> Rabble Riders UI: GuardThe Rabble Rider look to the north, where a scarecrow...thing that hurts the eyes and holds entirely too still waits. Is it looking at them? Is it waiting, daring them to do something? Is the town below in the mountain valley under their protection? Hard to say. They stream off the mountains by the hundreds, then thousands, sleds rattling, loose stones tumbling, then gallop through the valley passing by the settlement while its inhabitants stare at the grand procession. A few spears are hurled wildly, but no, they scurry back up the mountain on the far side.And there is a human. A lone human! Like the masters of Mount Ao! Is this...a wandering master!? There is a flurry of excited babbling. The secrets of cultivation were little understood among the Kikka, but everyone agreed that Wandering Masters generally handed out Legendary Techniques, at least according to the stories and rumors. Of course sometimes they also handed out legendary beatings, so best to be prepared.> Rabble Riders Communicate Kairos“Wandering master!” A Kikka leader approaches, bowing low. “We have traveled far and endured many trials to reach you! Teach us your legendary techniques!”
Rolled 8 (1d10)>>6330290(Pholipoly resistance roll.)
Rolled 3, 5, 3 = 11 (3d10)>>6330271>MA1: Create Divine Equippable tech called the Fury of Rojodaz. Gives +1 to damage AND soak. These bonuses can be shifted between damage, soak and movement speed for the cost of a single MI however the changes only take effect the next turn. 3DI spellcast>Pre-req: Spark of Rojodaz,Corpse of Rojodaz,Craftiness domainMakrópnoos, with his mastery over tools and crafts, began to rip and stitch the various parts of the hunter together using whatever means he had to him. The beast was a god of Adaptation and Predation and so it wasn't to hard to get things to fit together as if it was one skin. First came the scales, arranged in a thick adaptable armor fitting on one's body like a second skin. Then came the claws, inserted into the feet and hands, fitting snugly on the fingers and barely needing sharpening. Finally came the sinews and tendons of the hunter god, inserted beneath and within the scales to allow them to move as well as allow the wearer of this outfit to move as Rojodaz once did, whether in battle or when chasing prey.As the true finishing touch, the spark's will was inserted into the artifact, the Godking working digilently to keep it from breaking apart or cannibalising itself.(Moment of truth, dice for creating the base of the artifact, if this succeeds it will require a 2DI spellcast. +2 FV from the spark)
Rolled 2, 3 = 5 (2d10)>>6330441Apparently I have 2 more dice
>>6330441>>6330442
Rolled 10, 5, 9 = 24 (3d10)>>6330441>MA2: Create Divine Equippable tech called the Fury of Rojodaz. Gives +1 to damage AND soak. These bonuses can be shifted between damage, soak and movement speed for the cost of a single MI however the changes only take effect the next turn. 2DI spellcast. Long term project, it won't be done after one>Pre-req: Spark of Rojodaz,Corpse of Rojodaz,Craftiness domain>Take TwoMakrópnoos feels to power leave him bit by bit and all he had to show for it was a shoddily made pelt from the beast's scales. The power he inserted into it cannibalised the work and ruined the piece. He had failed.The crafty deity sighed heavily, this was going to take a while.>Try again!(Rolling for making the Rojo Rug again)
Rolled 7 (1d10)>>6330465Dice explosion
>>6330322> Hahk heads north, learns road making from Huang’s wizard, then heads back south and finishes up that last bit of road> Claim (7,28) (8,30)From atop the mountain the sounds of a pack of cats fornicating with a pack of combine harvesters emits. Kikka cower in fear as spines launch into the sky, relief passing through them as they arc to somewhere new.Blobphemus the Wizard hears the words for what they are.“Hallo! tsss is taking snek now! Would blobby man like to stay in tsss town?”How none of the spines strike the wizard will forward remain a mystery.> Develop MA: Glassworking> A sand collection tech where the kikka create pit furnaces to melt sand into glassA great clash of titans was happening. Legiad, the living storm, a great thundercloud of hellish birds swooped and screamed and howled at the living inferno Ervenbloud. By day Legiad cast a great shadow over the land, by night Ervenbloud’s glow lit the terrain for miles. Atop the walls around their home Kikka watch the battle, sometimes with baited breath, sometimes cheering, as the two primal forces did battle.When, an epoch later the battle shifted far to the north and news only flowed in from hunters tracking prey to the north, Kikka still told stories of the battle and traveled sometimes to the site of the battle. There they found trails and deep pits of obsidian and glass, marks of tsss blessings. And so in remembrance of the great battle the Kikka now dig their own pits and fill them with great infernos of wood and dry plants. When the fires die down long poles are dipped into the molten glass, retrieving hot globs that are shaped into keepsakes and prayer shivs.
>>6330271>Share tech with Whisper: Specialised Aurodox BreedingAfter teaching the Listeners how to handle last beasts, the Humans would then teach them how to make them into whatever they wished. For men began to try to control nature early and had succeeded when it came to beasts. They would show the sporeridden people the various breeds they had created all coming from the original Aurodox-still being bred to this day!- such as the Domesticated Dwarf Aurodox for household companionship or the Red Furred Aurodox who could run a tiny smidge faster but had shorter tusks. Of course this process took time, experience and a lot of experimentation...unless you had a lot of foresight and knew what to look for, which the Humans could teach the Listeners about!>>6330322Kairos had spent much of the day simply observing nature after he and Greg had managed to finish creating the Shifting Wood, perhaps looking for inspiration for his next project. Of course it wasn't simply a day, he had stayed still for an entire eon now and that is why he easily spotted the little scaly creatures arrive this little safehouse of his. Well, as ''safe'' as a safehouse could be in another deity's territory.The cloaked man raised an eyebrow at the smaller beings asking for him to teach then their legendary techniques, usually it was other humans that asked him about his Taming expertise, how he could control not just the animals and plants but also the very forms they would take upon maturing, sometimes even bypassing that if he tried hard enough.The Evolution Wizard took off his cloak and revealed himself. His lower body was quite well clothed with pants and boots, but he eschewed any kind of shirt or tunic for the rest, revealed his muscular body oddly bereft of scars. His skin was rough-looking, almost like particularly sturdy sandpaper as if every single inch of it had been calloused and thickened. His knuckles were so thick they looked more like bony protrusions and a flex of the fingers revealed their unnatural(or perhaps hypernatural?) flexibility. Completing the picture was quite the angular face with eyes sporting cat-like slit pupils and a yellow scelera.Perhaps those little critters were particularly bizarre looking listeners? Maybe that what they looked like under the armor?.. He didn't know, but anyone willing to learn the secrets of life was welcome within his abode, they even knew how to mount those strange beasts he had never seen before! ''Legendary techniques you say! Let me SHOW you how to express dominion over the various beasts of the world!'' As he spoke, he grabbed a nearby bird by the neck and began to mutate it. He encouraged its vocal capabilities to overexpress themself and increased its cognitive abilities, specifically mimicry and memorisation. Then he gifted it to the leader, who now had a bird that could use language and even learn useful tricks!
>>6330774>>6330322Of course, the one little snag, that the kikka would no doubt learn later, is that the horrific metamorphosis did something wrong to the bird's biology, and so it occasionally experiences a surge of stress and anxiety so high that it causes it to screech at maximum volume suddenly, no doubt stressing the kikka and getting them to launch their spines at each other while they wonder if the creature is trying to warn them of any danger. Of course it is awfully convenient that this happens whenever they are within a certain distance of dangerous creatures...
>>6330776>>6330774Forgot image
>>6330776There is much oohing and awing over the metamorphosis of the bird. If the Kikka had ever invented writing they probably would have taken notes! It takes only a few minutes of passing and petting the bird between thousands of Kikka before the stress is entirely too much for it and it emits it's great shriek, though this too actually seems to delight the Kikka."It has the tsss voice! Can wise master give it spikes too!? It will be a great gift for the stabbing one!"
>>6330804Kairos furrows his brow at the mention of ''the stabbing one''. They were clearly mentionning a deity of some kind...He would need to speak to the Godking about this but in the meantime he could entertain these friendly fellows. He took the bird back then had it grow sharp spines under its wings. Those spines, of course, would eject when the bird did its scream.Then he gave back the bird.
>>6330825It says something about the Kikka that even after the bird badly injures one of their number with its launched spines that they continue cooing and pandering the creature. Unfortunately before long they've taken the scouring the mountainside, capturing every random creature they can find and attempting to replicate Kairo's feat. Suffice to say the results are messy, and most end up salted and roasted over fire.
>>6330290Finding naught but scorn from the beast, Huáng does not allow it to faze him. Unlike Duplocuta, this one had more than pride within it. Time will give it the perspective needed.So he moves onwards, to another personage he had wanted to converse with for a while.>Huáng moves to (8,21)>The Shennong moves down to (8,26)>The Shennong teaches Hahk Unveil the Veiled Beaut [UI]"Greetings, o' eminent primordial soup, Ervenbloud. Quite the sizable dominion you have carved out for yourself. I am truly in awe!" he calls out, across mesa and grassland, to the god of lava."But, alas, I fear it is missing quite a few things that could make it truly great and bedazzling"
>>6330871“Hello Huáng. I am always happy to have more opportunities to improve my lands. Still, while I may not be enlightened, I know nothing comes freely. Tell me what it is you offer and what you desire”
>>6331242"That is not costly which is equivalently exchanged. I do not seek to impoverish you, simply enrich you with my own" the sectmaster chuckles good imperiously, before gesturing to the city of Thornshade."My disciple's disciple will be building a road to your Molten Provenance, step by step. When it is concluded, a trade route is to be established. Your basalt and Crucoads, in exchange for his salt and Thaumites. Like two candles we, we shall not dim your light, but grow all the brighter collectively for it. What say you?"
>>6331244Ervenbloud lets out a hearty chuckle causing tremors in the surrounding land. "A fine deal, I admit I had planned on making a road myself for the very same purpose however I got sidetracked dealing with Legiad." At Huáng's feet magma erupts from the ground before rapidly cooling into an obsidian tablet covered in the characters of Cinder Speak. At the bottom of the tablet is a circle of magma that cannot cool yet does not drip from the tablet either no matter how held. "My mortals have a saying. ‘Deals are worth little more than air until carved in stone and sealed with fire.’ Of course, I imagine there will be some confusion among them when they first begin to trade with the races that can't scorch stone with a touch. Take this contract as a symbol of my agreement. May our peoples burn brighter than the stars."
>>6331249The sectmaster claps his hands in joy."Capitol. I shall let my disciple and his Kikka know. In the meantime, I recommend your people come up with a means of hefting more cargo than their hands can carry, or it will be a very slow trade of goods indeed. Oh, and if you've some techniques profound or mundane you are willing to share, do prepare a list ahead of time, so that my disciple can prepare one of their own"
Rolled 6, 6, 6, 10 = 28 (4d10)>>6330271>>6330290>>6330292>Develop [MA] [2 DI] - The Jade Beauties Of Mount Ao 3/?>Preq-Tech: Enlightenment, Purification, Symbiosis [consumed spark] Exquisite Technique, Carve Out The Veiled Beauty, Mount Ao Sectmaster, progress so far made on Jade Beauty Heliodos>Preq-Resources: N/A>Extracting pellets from primals grants them a jade beauty form to turn into as a side effect. Pellets extracted using the Mount Ao Sectmaster ability gain the following effects:>1) The additional DV granted by the pellets is equal to the primal's DV minus 1, rather than a flat +1>2) A pellet fed to a primal grants it either an additional DV (difference between highest DV and lowest DV cannot exceed 2), or an upgrade to its inborn abilities worth an MAPlay it again... Johnny Guitar
>>6331459>>6331459>Build Town [MA] - Mount Ao Inner Sect>Preq-Tech: >Preq-Resources: Beasts, Thorides (count as food), Clay>Upgrade the Mount Ao sect into a townTime enough has passed for the previously gargantuan pagoda to start feeling... cramped.Earth Steppers are dispatched to the dirt road, paving it with the same splendor that had grown between their sect and Thornshade. In circular fashion, passages are made as small houses for younger sect members are built, a skeleton for them to impose their own image upon once capable.Next, walls are erected around the perimeter, establishing a limit for outsiders attempting to join the sect to hang around. Only those proving themselves worthy would be allowed into the inner sect.>Heliodos sunbathes [UI]>Zaraave continues making his way to Mount Ao>Trade Hot Springs to Thornshade [MI]
>>6331464> MI: Share tech: Chamberpots to Mount AoIt is no end of confusion to the Kikka that for all their talk of enlightenment and mastery of the self the disciples of mount Ao still store their waste in shallow holes in the ground. Fortunately for the new town a load of chamberpots is tactfully donated for the good of all.
Rolled 7, 9 = 16 (2d10)>>6330271Full turn to come later, this is just for tech theft, now that I can confirm I killed the surveyor. Rolling twice and taking the worse result, hopefully for the last time! And remember to add +1 to each rolled result!
Rolled 8, 1 = 9 (2d10)>>6330271>>6331500Belatedly, it occurs to me that now would also be a perfect time to make a spirit roll for puzzling out the door. Watch this one be not even half as good. Roling twice and taking lower...
>>6330279MA+Mana: Valbat Brainmeld (resource gather and ride animal combo general tech)Nanites spread until by chance they infect the valbats of the region, growing within the creatures and spreading through lineages, contact and feeding.Once in place, brainwebs develop inside valbat skulls, allowing Sauria to, with some difficulty, tame the great beasts, gathering them where they are needed and riding upon them.This mental link between valbat and rider can become quite personal and take years to establish total trust, but those who master it may ride their flying steed as if it were an extension of their body.MA+2DI: Pantheon of Unnamed, details to be decided with Ejpto’JsjtAn association of alien gods, these two gather themselves and form a divine compact, a pledge to protect and supplement eachother.The hybrid, one born of both this world and one beyond, and a true outsider, a stranger from an incomprehensible reality.Together, their insane designs may be wrought properly upon the world. Or maybe not.Prophetics: Move back to city
Rolled 10, 8, 3 = 21 (3d10)>>6332054
>>6330271>>Unit Action [Laqura]: Move to <39,20>.With the shimmering wellspring of Mana claimed, Laqura makes a retreat back into the Limpid waters of the Bay. For something approaches upon the other side of the isthumus.>[DI+Mana] Develop: Hydro Pump[MA]Resources: Laqura Domain:Water. Luigi: Domain:Plumbing, Water Current ControlWith plenty of sound and fury of no significance accomplished previously, Laqura returns to earlier works to finish up the development of this technique at a more steady speed(with the assistance of Luigi).>Develop: Sand Pits[MA]Resources: Coast, SandThe Granchpolpo spend their time developing ways and methods of sustainable sand collection that will not cause whole beaches to collapse or disappear.
>>6330277>Wirt moves to DarkwoodAs Wirt gets laughed out of Whitefall, he broods. Why can’t they understand? That wellspring represents nothing good! It’s just like-Wirt shakes his head, redoubling his efforts towards Darkwood- surely the Marines would understand. There was that one that saved him being dro-No, no, gotta focus! And on and on, Wirt’s thoughts swirled, revolving around wellspring, why can’t they understand, and the implications he refuses to understand. When he crosses a minor brook, he refuses to look at it- whether it be from the fear of the bubbling water, or what reflection he’ll see, he cannot rightly say. Only that his thoughts slowly, inexplicably, started spiraling downwards, like…. Like….Wirt’s pace slowed, and then he stopped, at the heart of the cavernous glacier of Darkwood. He shivers, yet it’s not the ice around that chills him.>[MA] Mana Quenching >Developing Salt and Thaumites ResourcesMost laughed at the boy, when he stated that the wellspring was trouble, but there was one that took the boy’s claims with absolute sincerity. Just in the wrong direction.‘That wellspring was magical? Hmmm.’ The snowhare thought. It was an unusual hare- where most fled from predators, this one always took joy in tricking them, even with the risk of being eaten if he got caught. Had to be one step ahead of the competition…So, using the his life’s hoard of licks and crystals, he bribed one of the scarred marines floating nearby to take him to this wellspring, so he may dip the delicious salt licks in it. The marine, having nothing left, agreed.Needless to say, they survived the process, though the results were dubious. The salt developed a citrusy undertone, and some of bouncing crystals glowed as if a miniature sun, vibrating intensely.An inauspicious precursor, to a coming trend.>[MA] Marine Breakers [1 DI]>An upgrade to Marine Breaker ability, utilizing the aspect of Change and Ichor Mimicry, Marines equipped to a unit population of 10 can terraform any hex into a water hex as a UI for the number turns equivalent to the Beast’s Terraforming level.>[UI] Marine Expedition, utilizing Marine Breakers, goes through (39, 19), and heads towards a mysterious wooden structure door, that opens its face. So peculiar.
>>6330271Action 1 - Watchtowers [defense] [wood/stone/weaver silk]Action 2 - patrols [defense]Lys - UI +1 DI to mega lure centipedeDameth - Attack LysSoulsingers - move to closest ice queen town and Adulatedice+3d101st is Lys AFF roll for lure.2nd is Daleth atk3rd is Lys def
Rolled 10, 7, 8 = 25 (3d10)>>6332436
Rolled 1 (1d10)>>6330271-[MI] return god unit to 22,3, move mage to 17,7>[MA] [2xDI] raise hero Nevasca at 17,6, equip him with leather armor & stone spearwith the death of Geada by the roaming god a few epochs ago, a new hero shall be risen to take his place>[MA] [stone] [wood] build settlement at 18,7
Rolled 8, 1 = 9 (2d10)>>6332658used the wrong dice award
Rolled 1, 6, 5, 1 = 13 (4d10)>>6330271Gallivanting o'er sand under sun, elusive understanding yet illusory. Confounded so thus, Ejpto'Jsjt was. A landscape proffered so plainly was here, was swept in wind, was whelmed in dust. An abundant and o'er encompassing emptiness could have been- of melodies, acoustic, of contrasts, awaiting-! and yet there was not? Amid this were others. Odd things of irksome solidity, dry yet moist, of stature small yet of bits bounteous, broke this silence.These things partook of what moisture abounded. In thirstiness, anointed. In wildness, appointed. There they shuffled without sound save singing a horizon, and for a moment, Ejpto'Jsjt shuttered those tubes in contempular proponderence. A question swept through, a stone so-dashing. Why? An answer spun swift and certain. In solitude, they were not! So much sand did separate these odd things thus, and yet, they were joined to another! Some swoopers were for company so desperate they slid on thermal drifts- down, down, down, snatching tip-tappers in scything claws and absorbed their basal pieces!Friendship! Or what passed for it in this world? So t'was, so t'would be o'er! A thing joyoudinous! Although Ejpto'Jsjt in secrecy sought not such integration, for our tune ought'nt be shook so fierce in dispersal, those tubes found in this a thing worthy, a thing pursuant! That hybrid god-creature could be a friend yet...Or a schemer? Mayhap both? Yet more spinning of that 'neathen ground could make all clear... given thought, given focus...>Ejpto’Jsjt triggers Thunderous Racket (automatic), (first 2d10)>[1MA] Ejpto’Jsjt attempts to found a Pantheon (name pending) with Ͼ-Arkatassus! (third 1d10)
>>6330271As Ervenbloud feels the temperature fluctuate around him he realizes he has done the most he can do just by experimenting with the environment. Looking in the direction of the Primal chasing him, he sends warming mama and cooling ash towards it. >Use the Magma Pulse on Legiad>Move to 4,24Meanwhile the weavers among the Magma Spawn felt that their skills were undervalued, viewed as an impressive trick but little more. Seeking to be viewed with greater respect they worked to find a use for their talent.>[MA] Develop Rope
>>6333060Since the first members of their kind walked on the surface the Magma Spawn had been fascinated by the mountains and volcanos. While many desired to reach their peaks none dared try for fear of falling. However, with the invention of rope some become willing to make the attempt. Tying the ropes around natural features to keep them secure the Magma Spawn began what they hoped would be the first of many pilgrimages to the sacred volcanos.>[MA] Develop Mountaineering
Rolled 9, 1, 4 = 14 (3d10)(Forgot until just now, but Vuulzendi does get to make another attempt to camouflage itself against Xenoq, since neither has engaged the other this epoch, as well as make a roll to camouflage itself against Boarbarosso. First die is for Xenoq, second and third are for Boarbarosso.)
Rolled 4 (1d10)>>6333205(Alright, and here's Boarbarosso's resistance roll.)
Rolled 5, 6 = 11 (2d10)>>6330281>>6333205Alright, now I'm making both of my resistance rolls. First die is to resist Boarbarosso's attack, second is to protect myself from Vuulzendi's attempts to conceal itself.
Rolled 8, 10, 4 = 22 (3d10)>>6330273>MA: Establish trade route with fhe Whisper>MA+1DI: Affinity check: Enforce the divine authority upon the shadesLaurelios is not sentient, per se. It does not care for the policies of its wearer, as long as they are suitably regal. It does not care for what happens in the world, so long as it has a kingdom.It cares for few select things: authority, rulership, obedience.And right now? These fucking shades are not obeying.They’ve strayed too far. Fought back too hard. And how their chainmaster has noticed the loosening of their bonds.Every servant of the crown feels their mind stretch and shiver as the embodiment of rulership reasserts control
>>6333238>oh, by the by, still recalling all heroes to the Cradle of royalty
Rolled 8 (1d10)>>6333209>Unit Interact [God Unit] [1 DI] Observe Boarbarosso>[UM] Move God Unit to (1, 9)Xenoq hums another horribly off-key little ditty to himself, comfortably seated midair as he remains enraptured by the data flowing in about Vuulzendi, which has now pulled itself on to land, hook-like tentacles waving threateningly in the air as it clacks its beak and squirms towards the equally large rodent currently digging out a tunnel system below the village the cruel sea monster perceives as its territory. His attention is so thoroughly captured, in fact, that he remains utterly unaware of the movements of another large organism in concerningly close proximity to him, even as its thunderous approach echoes louder and louder.“Look at how those tentacles twist~A scientific marvel I can’t resist~I’ve a squid to prod~A very delightful, dissectible, cephalo-hm?”It’s only as he is knocked off kilter by a strangely powerful gust of scorching hot wind that Xenoq, righting himself, finally takes notice. With his suit blaring belated warnings about rapidly increasing air temperature, Xenoq re-orients himself, coming face-to-snout with porcine features of a furious Boarbarosso, who glares down at him with beady, bloodshot eyes. “Aha…nice piggy? If you DON’T hit me then I might sing a little song for-“Before the scientist can even complete the sentence, the swine, uncomprehending yet somehow driven to even greater heights of rage as a certain word is uttered aloud, rears up, one massive hoof crashing into the off-guard god and carrying him down to earth, a deafeningly loud crunch, a cloud of dust, and dozens of scattered trees accompanying the near-apocalyptic impact. As the dust clears and the boar steps back, all that seemingly remains of the god after a collision that would reduce even a sturdy mortal to little more than a smear is a Xenoq-shaped hole at the center of the crater-until, of course, he begins to pull himself out of the crater, suited dented in several places but mostly none the worse for wear as he sighs, brushing dirt and other detritus off of his armour before giving the mountainous boar an irritated look. “Really now, I can understand the rush, but I assure you I already had your entire disse-examination planned out! I just need to finish things with my tentacled friend here first. Well, considering the durability of anything invented by yours truly, a love tap like that shouldn’t have affected any of the long range sens-“The scientist’s words are brought to a stop, however, as he realizes that his suit is no longer gathering data on Vuulzendi. “Wh-“No, rather, he himself had halted the protocol and programs monitoring the cephalopod at some point, a stray, unconscious impulse invoked by-“You insufferable swine! You’ve knocked out my psionic shielding!...or perhaps just given me a spot of neurological damage.”
Wrath now practically radiating off of the scientist, he ascends back up to Boarbarosso’s eye level, glaring with a malevolence to match the Primal’s own.“Alright, my ill-tempered friend, two can play at that game!”With that, the arms of Xenoq’s suit begin to shift and morph, hands vanishing beneath mechanisms that crawl up his forearms, forming a pair of barrels as the suit begins to hum, ominous maroon light leaks out between its seams. The energy flows, pooling and condensing in the cannons now pointed at Boarbarosso as the porcine Primal plants its hooves, snorting out a billowing cloud of steam as it readies itself to endure the blast and throw itself into a charge. When the humming reaches a fever pitch, a violently bright light spills out of the blasters, the swine squinting already-small eyes as it readies itself to receive the beam of directed energy.“CORONA FLASH!”After a moment, however, the light vanishes and Boarbarosso opens its eyes, snorting in confusion, as it stares at its own flank, unmarred by anything save a mild tan. When it turns to look up at Xenoq, however, it comes to a realization, head swinging wildly around as its fur bristles and steam billows, a squeal of outrage echoing across the island as the Primal realizes the scientist has vanished.
Rolled 10, 3, 8, 1 = 22 (4d10)>Build Spell [MA] [2 DI] FACEship (2/4)>Preq: Engineering Domain, Xenoq’s Magnificent Countenance>Develop/Build Spell [MA] [2 DI] FACEship (4/4)>Preq: Engineering Domain, Xenoq’s Magnificent CountenanceTheir capricious god now far afield, and a vaguely understood threat hanging over them like the sword of Damocles, it does not take long for the Phenomes to split up and get to work. Well, a given definition of work, anyways. With the pre-recorded messages and instructions only partially comprehensible due to their lack of written or spoken language, most Phenomes are forced to rely on what can be inferred from the accompanying instructional imagery, spending several hours of the day striking vaguely menacing poses, assembling in overcomplicated formations squaring off against each other, and practicing evil cackles that emerge more as incomprehensible gurgling to those listening. Others focus their efforts on more practical concerns, wandering off into the forest surrounding the wrecked ship to forage for sufficiently nutritious organic matter that can be macerated into the slurry the Phenomes must ingest through the openings in their protective suits. A small contingent, however, turn their attention to the remnants of the Fully Automatic Improvised Transport Submersible Mk. XVI, combing through the shattered hull and scrap metal in the hopes of finding intact parts corresponding to some of the diagrams and images within their instructions. It is one such Phenome, the very creatively named Blrglrglrl, who finds himself in the bowels of the no-longer-submerged submersible, picking through a partially collapsed storage room that does not, as far as he can tell, store much of anything. As he shifts one final shelf out of the way with a gurgle of effort, however, he is pleasantly surprised to see a large box, once concealed beneath the wreckage, now visible and, as far as he can tell, intact. Gingerly side-stepping his way through the sea of warped, rusted scrap metal, he bends down to pick the box up once it’s finally within arms reach, lifting it up into the soft light of his suit’s in-built illuminators for a closer examination. His attention is naturally caught, at first, by the three large, distinctive red buttons built into what he can only assume to be the top of the cube, distinguishable from one another by the black, differing pictographic symbols that stand out in stark contrast from each. As he turns the cube around in his hands, however, he is distracted by the writing on the bottom, or at least the side opposite the buttons:
“To whomever it may concern, you have discovered the Frontier Adaptive Command Enclave Deployment Device, one of several ingenious contingency inventions cunningly crafted within the wicked depths of my twisted mind before being brought into existence in preparation for my extradimensional excursions, and are currently reading its instructions. I ask that you read in the order of listing, stopping wherever they are applicable to you.1. If you are a hero, guardian, or defender of your world who has bested me, then I commend you! Whatever assuredly depraved deeds I might have committed against you in life, I can assure you that I’ve always held [Insert Your Do-Gooder Profession Here]s in the highest regard in my heart of hearts, which is why I’ve prepared this gift for you, one final act of good conscience! Just press the first button, the one marked with a black sphere with a lit fuse attached to it, and you’ll get to experience a little…fireworks show, courtesy of moi, as one last expression of my appreciation! HEEEEHEHEHAHAHAHAAAA!2. If you are myself, in the wake of a bit too much cranial tinkering or a bout of tragic, narratively convenient head-trauma-induced amnesia that has erased all knowledge of your identity while also allowing you to retain all of your mental faculties and common knowledge, then know that you are XENOQ, MAKER OF MONSTERS, a genius scientist in noble, entirely self-imposed exile from your home dimension due to…etc. etc...also, make sure you don’t push the first button since, hard as this may be to believe considering my cunningly worded commendation, I’ve actually rigged the Fronter Adaptive Command Enclave Deployment Device to detonate when the first button is pressed; ingenious, I know…etc. etc...oh right, and no matter what you mustn’t press the second button, marked with a three-part triangle, as this will unleash an assimilative, mechanizing plague that will doom the entire planet to a cold, unfeeling, robotic future. Unless, of course, the planet is entirely inhabited by soft, adorably fuzzy critters, or an enlightened society that has transcended the concepts of good and evil, or is covered in water, in which case press away. 3. Finally, if you’re myself or one of my Phenomes, the third button, helpfully marked with my dashing visage, will deploy the Frontier Adaptive Command Enclave ship. It’s a few models behind the latest theoretical blueprint, unfortunately, but blah blah blah limitations of compartmentalization technology and so on, and having to lug around a big, featureless box larger than I am would just be so gauche, you know? At any rate, now that you’ve been adequately informed, press away, provided you know how to read!”
Blrglrglrl does not, in fact, know how to read. After several minutes staring spent dumbly at the text, he flips the box back over, staring at what he does, at least, recognize as buttons. On the one hand, he could simply take the box back with him above ground, to his fellows, and they could try and put their heads(?) together to decide on which button they ought to press, or if they should simply leave the thing alone until their god (hopefully) returns. That would, in all likelihood, be the wisest, and safest, decision. But well, if he did that, then he’d need to share the credit! And at the very least he wants to make sure he won’t be vaporized on Xenoq’s return, whatever that means. Finally, in a stroke of luck for the rest of the world, he dramatically raises one silvery, suited flipper and presses down on the button marked with a simplistic version of his god’s smiling face, trusting in his creator’s arrogance and self-centred nature. For a moment, there is only a tense blanket of silence in the depths of the submersible’s hull, broken only by the quiet groans of tortured metal, and Blrglrglrl (very unwisely) contemplates shaking the cube. Then a thrill of alarm runs down his body’s approximation of a spine as the device begins to vibrate, and before he can even drop it, let alone make a well-practiced dive for cover, he’s thrown backward, catapulted into the sweet, merciful embrace of unconsciousness as his suit impacts with a wall and jostles his already unstable internal structure.------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------On the surface, the Phenomes go about their day in peace, harmony, and blissful ignorance, helping their neighbours, cackling evilly, posing, making Phenome pyramids while also cackling evilly and posing…until they are interrupted, that is, by a familiar rumble. With well-oiled efficiency the Phenomes put a stop to whatever they’re doing, taking low stances to avoid any airborne debris as they make for the treeline, the ancient growth the sturdiest cover available. Once they finally have some assurance they’re out of the line of fire, visored heads(?) begin to peer out from behind tree trunks, warily watching the remains of the Fully Automatic Improvised Transport Submersible Mk. XVI as debris begins to shift, mountains of scrap metal sent crashing down in a dozen miniature avalanches and causing a handful of Phenomes let out burbling groans of irritation at the sight of weeks of work being undone in mere moments. Their complaints are reduced to stunned silence, however, as IT finally rises from the ruin, like a…alright, well, it isn’t really phoenix-like in any way, shape or form, but it rises from the metaphorical ashes of the wreckage nevertheless.
(Imagine for a moment, if you would, Also sprach Zarathustra playing.)Parts tumbling in a great deluge off of its dorsum, a massive, partially built maroon hand emerges, several jets roaring in the aircraft’s wrist and providing the initial propulsion necessary for both liftoff and to free itself from the grasp of the submersible’s shell. Its efforts are further aided by hundreds of manipulators, emerging from within the hand-shaped ship’s internal structure to grasp at various damaged components and hunks of scrap, dragging them into the hand’s cavernous interior and beginning to either flash weld or disassemble them, the impossibly complex craft somehow being built before the Phenomes’ very eyes(?) even as it struggles aloft. Then the handcraft begins to tilt downward, and several Phenomes duck back behind the trees and undergrowth, expecting the vessel to be brought crashing down to earth. When there is no impact, however, they cautiously peek out again, listening to newly built joints squeal as the pillar-like fingers begin to curl inward, grasping on to something that remains, for the time being, out of view, concealed by the now partially cannibalized submersible. As the hand begins to rise further, however, dragging its carry-on with it, the Phenomes almost instinctively dive back behind cover at the sight. Nearly as wide as its parent craft, and a good deal taller, a monolithic structure, also partially built, follows the hand out of the remains of the submersible, pulled aloft by the craft’s grasp on the “handle” atop its head. For this structure is indeed a head, with features most striking and debonair, painted with a (mostly, the coating is still being applied) perfect mixture of maroon and silver as it beams (glares) happily (malevolently) out at its surroundings with eyes of thick, one-way glass affixed in an affable (expressionless) mask of silvery metal. Indeed, this great craft is a near-perfect replica of their godlike creator’s head, which begins to hover ominously towards the treeline as the fuel in the hand’s jets burns out, glowing repulsors in the hand’s wrist and the bottom of the FACEship’s neck taking over the much easier job of simply keeping the twin crafts aloft as they approach the largest collection of Phenomes, who begin to take nervous steps back, wondering if their god has returned sooner than expected, ready to vaporize them.
Instead, however, about fifty meters out from the edge of the clearing, the ship’s trajectory begins to dip, gently arcing downwards before hovering a couple of meters above the grass as the ship’s “mouth” begins to ponderously open, a cavernous darkness concealing anything within as a tongue-like landing ramp emerges, stabbing into the earth before the Phenomes. An ominous, rhythmic clanking begins to echo out from within, the Phenomes somehow tensing up even further as the dramatic entrance solidifies Xenoq’s apparent return in their minds. Their fear vanishes, however, replaced with complete and utter befuddlement as Blrglrglrl instead emerges, throwing his arms out and releasing a particularly loud burble of triumph. “Mlrrrglrrrlgl!”
>>6332054Ͼ-Arkatassus move to 24, 25Ͼ-Quarenicis burrow underground
>>6333253"I sense a disturbance in the Qi" sectmaster Húang muttered out of nowhere, a mysterious mischievous smile spreading across his face.
>>6330276>Action 1 - Build lumberlard on . 22,8>Action 2 - Build hunterscamp on 22,9
>>6329233>>6330276>>Mortrose, The Primordial Lindwyrm of Rebirth>Major: [Develop] [DI] - The Wyrm's Word - Their Lady's will is absolute, but up until now, such imposing will has only been through brute force and sheer overwhelming draconic pressure. This becomes even trickier with the still present population not made up of her own mud or souls like the Vessels or the Kosk. Takes for later. So the Lady takes it upon herself to begin a more, fundamental, means of ensuring total loyalty to her people. To teach them from a young age the world that is Hers, the History that is Hers, and through this decimation of knowledge not only do minions become more capable, they become more understanding of their place in the Her world.Using: Domains - Souls. Tech - Wyrm's Tongue, Wyrmscrawl, Wyrm's Will. Resources - Clay (Scarce).Eteched on a multitude of clay tablets, and shared via heavily indoctrinated/tortured Kosk who spent too long squawking in their lady's presence to the point of mild annoyance, comes the first teachings of the good word. The Wyrm's Word. First, are lessons of the world, and how their Lady graced it with her presence. Second, are the lessons of history, and how all of import stemmed from their Lady's teachings. Third, is lessons on more pragmatic means, such as how to use the various resources their Lady bestowed upon them to their upmost. Fourth, excerpts of song and poetry produced by their Lady, of which all can affirm graces the ear with such beauty to the point of blood pouring from the ear canals of those who have them. Fifth, matters of Scrawlwork and literacy, primarily for the Lady's Kosk and right hand henchmen. And finally sixth, the nature of cosmology, and the might of the underworld forever and always reigning over the heavens.They say that even the mightiest Raptugai or Murkfin, if grown tied up to a rope, can never break free from it, even when they are fully grown.>Major: [Develop] [DI] - Scrawl Tweaking - With education comes advancement, and broader literacy a broaded capacity to expand the enterprise. Each Scrawl develop born from a Wizard's use of mana, provides one extra point to the tech level they fall under.Using: Domains - Souls. Tech - Wyrm's Tongue, Wyrmscrawl, Kosk, Wyrm's Will, The Wyrm's Word. Resources - Clay (Scarce), Kosk, Glepnal Mud, Consecrators, MurkfinsPropaganda from a young age isn't all that is shared, though that's the majority. Means of perfecting the Wyrm's Will systems of magical scrawl is bestowed upon the unworthy to better Her aims. By taking the system and adjusting specific runes or patterns or means of print, more finely reproducible outcomes are achievable, or mixing and matching various patterns from one scrawl to another as the collections grow. >Unit Action [God]: Move over to <34,25>>Unit Action [Wizards]: Wizards, to me! Brother Sadman to <35,25>, Kentrose to <34,25>>Minor: Burn 2 mana for 1 DI next turn>Trade: Armed Violence to Drakatron
Rolled 4 (1d10)>>6332553(Nedrasz resistance roll.)
>>6330271> Unit Movement > Harbor (24, 6)> Unit Interact (1 DI)> Bound by thy Harness, Nedrasz (24, 5)Having failed her duty, and seeing little reason to give this... not invader, nor intruder, but perhaps interloper, the time of day, she returns to her people's homes... as yet ANOTHER Primal appears. She takes action immediately.Absorb Mana [MI]> Convert 2 Mana to 1 DI>Develop [MA] [2 DI] - Bond Harvesting>Preq-Tech: Bond Harnessing>Preq-Resources: Domain (Bonds)> The creation of an alternative Resource Collection method, based on creating basic polymers and materials from debris.Which, of course, does include meditating on the nature of Bonds. Teaching her people...(4 Affinity, 1 Spirit roll)
Rolled 9, 8, 4, 6, 7 = 34 (5d10)>>6333377(And of course no dice appeared, anyway, dubs, nice.)
Rolled 6 (1d10)>>6333380Absorb Mana [MI]> Convert 4 Mana to 2 DI>Develop [MA] [2/? DI] - Thy Harness a Weave>Preq-Tech: Boundy by thy Harness>Preq-Resources: Domain (Bonds)>The ability to bond additional entities, located near or on adjacent tiles of the targetAnd learning more about her own powers as well. Perhaps this was the true issue all along.> Unit Movement > Shellac (21, 7)And still conflicted, Shellac roams the southern border... which is to say, the territory of this weird moth thing.(Another spirit roll!)
>>6332351>[MI] Mana Absorb 4 Mana into 2 DIThe Marines, passing through shallow shoals, witnesses the local unenlightened sea-life being unusually… organized. Self-sufficient? How peculiar.Maybe the Marines, being natural predators, should avoid the usual hunting practices, both ichorous and not, in order to study these peculiar creatures?The discussion rages on, sung between lost souls in this morn’s twilight.
Rolled 1 (1d10)>>6333380(Another Nedrasz resistance roll.)
>>6331464>Convert Mana to DI [MI]
>>6332953In a hollowing of Bowlheims, in carving, in clamour, Zischenspawn reached that clearest of conclusions. Mountains were dry! To achieve synthesis, moisture was needed, yet were it to be of elemental flux, of thrummous synchronicity, that moisture then could not be! Not of purity clear-by. For those Zischenspawn to thrive, rich-ly, these waters must be there-o'er enrich-ed! Minerals taken from Zischendousen, heaped and useless, found themselves in use! What little waters abound were collected into finely portitioned Bowlheims, made stagnant, suffused! Abundances of iron and mercury and lead- shimmering pools- in fine array, ideal for mending and balancing of wearily intemperate Zischenspawn.There were, after all, no brains to damage...>[MA] Ejpto-Jsjt researches technology- Shimmerpools. Basic health architecture, keeping Zischenspawn elements in balance.
>>6333382>[UI] The Beast [DI] grows an Ichor Grove (27, 2), using his vitality as its source.It is time. To gift life and light, on barren land and virgin snow.The Forest grows.
>>6330271>>6331500>>6331501LAST MINUTE POSTING GOWith all immediate threats dealt with and none on the further horizon, the sharpclaw take the time to properly integrate their new warbeasts..>Unit Interact: Modify Units; Add tech "clever girls" to "Sharpclaw Mob"Drakatron begins to ponder ways to make the settlements more resistant to attack...>Major Action [DI Knowledge]: Develop ArchitectureThe Sharpclaw in Coen's Grave put their not-so-mighty heads together thinking of the best ways to utilize their new companions...>Major Action: Develop Skirmisher Stratagem, gain a small bonus when fighting enemies with less agility, (maybe) suffer a small penalty when fighting enemies with more agilityAnd the trade route starts carrying ideas southward, in addition to goods.>Minor Action: Trade Architecture to Mortrose
Rolled 8 (1d10)>>6333245(Boarbarosso's resistance roll.)
Rolled 6, 7, 10, 1, 4, 1, 9, 6 = 44 (8d10)>>6330277>>6330774Received Specialized Aurodox Breeding>Share Tech [MI] [Makropnoos] Chitterling Builders (General, +Scarce Chitterlings)>Establish Trade Route [MA] Eastern Reach to The Cradle of RoyaltySwiftly raised through the ranks in Oltartown's lackluster training grounds, a… fortuitously gifted, fort of a Listener, though his intelligence ranks roughly equal to the subtrate bricks used to build a fortress of similar grit. Ser Hugh was pleased to follow the guidance of his House Nelyth advisors, or at least he would plant his sword where they told him to, and the rest would go in one end of his helm and out the other. Sprung on him as a teasing joke from his peers, the hearty and loud-spoken Hugh was nicknamed "Hugh Mann," a cheeky comment intended to demean his more Human-like behavior (often seen as uncivilized by Listener highborn). Though his advisors heavily discouraged the adoption of such a name, Ser Hugh interpreted it as Ser Hugh The Mann, a proclamation of his great masculinity! Whisper bless his fungal heart.>Ser Hugh Mann, the Wall, will respawn in Oltar Town.Upon reaching maturity, Ser Hugh is directed to the heap of myceliac folds left for him by his esteemed predecessor Raymnd. Something something, restoring the civilized blah blah blah of the colonies, sketched plans for the defensive structure of blah blah blah… Aloofly flipping through some folds and tossing them about, the knight scratches his hollow helmet and finds something more interesting to do. Aha! Cool animals!>Develop [MA] [1DI] Beast Whispering>Metamorphosing within the mana-infused bodies of Primals, the darting 'Whispers' from the haze amplify into a symphony. Festering within their enormous lungs, the spores are absorbed in bulk, enabling the spores to extend the ability of Sporeology to the primals and share the thoughts, feelings, and hearing of the Listener's minds, slightly easing the process of conversion when they are within the Whispering Haze.>Preqs: The Whispering Haze, Concordant Sync, Sporeology, Master of Beasts>Unit Move [Ser Hugh Mann] to (3,6), where he yells "Aye! Come hither and taste me hammer, wicked bampots!">Unit Interact [Glirimaxumum] Convert Vuulzendi>Metamorphic Crawl [MI] Spread to Oltar Town (need 3/6)>Unit Interact [The Makers 1] Build walls on the south-east and south side of The Cradle of Royalty.>Unit Interact [The Makers 2] Move to (15,12), and build walls on north and south edges, blocking off the mountain pass and the manaspring.>First and second dice are Gliraximum fort, third die is Ser Hugh fort, fourth die is Oltartown defense, fifth die is Gliraximum convert, dice six seven and eight Terraform check to spread Whispering Haze to Oltartown
Rolled 2 (1d10)>>6333505>Exploding die for HughIn summary:Ser Hugh is THE WALLGliraximum 6, 7 fort, only 4 on convertOltartown BTFO with 1 on defenseWhispering haze fails spread (but yummy +xp!)
MA claim 13,17 14,18MA develop abacus (mathematics+woodcarving)The math was proving hard to advance without a tool to measure with the abacus would prove to further this goal and even help teach others.
>>6330273>Major action invent stone steam engines using power Chrystal’s boiling water,>major action create stone power miners out of power Chrystal’s>Major actions [divine energy used 2] create unit Chrystal golemUsing the power of power Chrystal’s an aspiring petrosapien wishes to create a son, sadly they do not feel atriction to other petrosapiens so through extreme determination and understanding of the power Chrystal’s Qaorde the stone carverCreates a new unit, Chrystal powered golems. Tired a passed out Qaorde awakens to the gemstones of his labor.Gently nudging his creator his father the golem stairs with curiosity. Elated by this achievement Qaorde embraced his son.He dubbed Qwin.(I realized the power Chrystal’s could give animus to golems)
Rolled 8, 2 = 10 (2d10)>>6333505(Vuulzendi's resistance roll.)
Rolled 2 (1d2)>>6333505(Rolling to see if Xekath is provoked. 1 means it's sufficiently distracted, 2 means it continues to play with its food.)
GOD ACTIONSCatarinaWith Geada unfortunately destroyed during the cornered beast’s rampage, your lands are in dire need of another wintery sentinel to stand guard over them. To rectify this state of affairs you approach Geada’s remains, the monolithic, glacial chunks that made up its body preserved by the comparably cold environment. While Geada cannot be revived in truth, its remnants might serve as the foundation for another guardian…with another weaving of wintery magics, Nevasca arises in Geada’s place. Where your old golem was squat and sturdy, its successor is lean and sharp-edged, stepping gracefully over the tundra on needlepoint legs. Despite its apparent fragility, however, Nevasca is no less sturdy, the ice instead compressed and condensed to make a construct that is quicker on its feet but no less durable. Nevasca created.With Winter Peak slowly becomig crowded, some of the younger, more ambitious Wolfmen, with your blessing, strike out into the alpine wilderness, building another settlement close enough for resupply but distant enough to be independent, a new community they can call their own. Settlement (please select a name) built.DrakatronAlthough it takes your small squishy minion several moons of quiet contemplation and meditation, eventually he is able to find a solution to the strange mixture of spatial puzzle and seal, drawing on the power of the Royal Stars as they glisten high above in the sky to, with an unusually forceful exertion of energy on his part, finally crack open the obstacle. Lock bested.Weaving & Ropemaking plundered.Lasso & Aftercare plundered.Architecture developed.Skirmisher Stratagem developed.Architecture shared with Mortrose.Mortrose has gifted you Armed Violence.Ejpto’Jsjt(You only have 1 DI to invest, so wouldn’t need to make a Spirit roll for this in the first place.)Whatever the strange schemes or tricks the equally strange hybrid might intend to spring in some distant, far-flung future, you’re not one to let such things keep you from making a friend in the moment! Following the other god’s lead, you lend your divine energy to a joined chorus, a symphony, an orchestra even! Already, the song feels near complete, it just needs that one final note…Pantheon (1/2) developed.Shimmerpools developed.
ErvenbloudAmong a people who quickly burn through all but the most thickly layered clothing it is, perhaps, unavoidable that weavers would be undervalued, at least when measured against those whose creations are better able to endure a Magma Spawn’s ministrations. Frustrated by this, several weavers collaborate, seeking a function for their craft that is not simply decorative. What they emerge with is the rope. Though unfortunately still susceptible to the heat and occasional flame that your people give off, the thickly corded fibers last for longer than thinly woven cloth, and unlike clothing, rope has a variety of uses, allowing for easier hauling, traversal of rough terrain, and restraining of livestock. Rope developed.And speaking of traversing rough terrain, with (very, very thick) rope allowing for the scaling of cliffs once thought impossible for your people, who are surefooted but not exactly agile, some particularly pious or adventurous Magma Spawn decide they wish to see the peaks of the twin volcanoes between which their ancestral home is nestled, from one of which their god was, according to their myths at least, birthed. It will likely be several generations yet before they actually manage to scale one, but already they are seeing slow, but steady, progress. Mountaineering developed.HarbourThrashing and clacking its forcipules, the massive, black-shelled centipede finds itself stuck fast, its serpentine bulk and spear-like legs doing little to free it from this trap that binds it to the landscape itself. Nedrasz bound.Bond Harvesting developed.Thy Harness a Weave developed.
HuángUnfortunately, twitchy and terrified yet at least confident in its ability to escape, the massive, unidentifiable creature does not even seem to register your words this time with no laser immediately forthcoming, instead redirecting its earth-shaking, rolling form in another futile attempt to escape you. Pholipoly’s Patience is now 1/3.Unveil the Veiled Beauty taught to Hahk.At last, you can feel yourself approaching the finish line. After what feels like eons of cultivation, your efforts finally bear fruit, your technique achieving a breakthrough and ascending to a new realm of refinement, unseen by any other. Well, the previous realm was also unseen by any other, but it’s the principle of the matter. The Jade Beauties Of Mount Ao developed.With your sect burgeoning with Disciples, it is time, everyone reckons, for the sect’s grounds to be expanded, especially with the bounty of materials now being shuttled along the newly built trade road with sheer lizard-power. Several new buildings and cultivation caves, dwarfed by the main pagoda but still large in their own right, spring up around the sect’s beating heart, with stone walls carved out to establish the new perimeter, as well as provide a new measure of safety which prospective Disciples might aspire to find themselves behind. Mount Ao Inner Sect built.Hot Springs shared with tsss.tsss has gifted you Chamberpots.LaquraWith your wizard’s unique expertise to provide the project with more direction, both figuratively and literally, you’re finally able to put a cap on an undertaking centuries in the making, firing a massive, celebratory column of water over the southern jungles that heralds, at least for the unknowing beasts of the verdant, leafy wilderness, an unnaturally early monsoon season. Hydro Pump developed.While sand is a more abundant resource than most, your people are wise enough to know that must not use it recklessly, even with its newly discovered utility. Instead, they designate and cordon off strips of beach far away from their own settlements, guarding these areas and sending Granchpolpo work-teams daily to collect and transport the sand back to Tidemark. Although some grumble at the unnecessary labour, others are wise enough to know that a bit of extra work is far preferably to undermining the very foundation on which a not-insignificant portion of their settlements stands. Sand Pits developed.LaureliosTrade Route established.Divine Authority enforced (?).
Lithic(Even with your custom resource, steam engines are a little beyond your tech level, considering they’re normally Syrconite age. Can either go for a lower tech equivalent, or I can just refund the MA, up to you.)Power Chrystal Miners developed.Chrystal Golem created (gonna need a Spirit roll for this, will add it to the map if successful).LysSensing other deities approaching the creature caught within the allure of your light, you concentrate the beam and weave a portion of your divine energy within, imbuing your radiance with a powerful aura of warmth and safety that will, with any luck, allow the mysterious Primal to ignore any aggressors or temptations.Although this attempt to lure in the Primal hopefully won’t cause any strife, you decide to have your Liten ready themselves nonetheless, so loathe are you to see harm come to them. Putting their building skills to use, you ask them to build tall, albeit not particularly stable, watchtowers so that they might watch for foes, trusting in their natural abilities to protect them even if they were to fall from such a height. Watchtowers developed.Similarly, you entreat your children to begin patrolling the lands around their home, keeping an eye out for potential threats to those less prepared than the patrollers. The Liten assent to your request, though they do not undertake the duty with quite the seriousness you’d hoped, mostly just taking the patrols as an opportunity to travel farther afield than usual alongside their friends. Patrols developed.
MakrópnoosUnfortunately, on this occasion the inherently ravenous nature of the beast gets the better of you, your project timeline proving reckless and hasty as your attempts to complete the lion’s share of the work in one decade long act of creation come undone in the face of a divine hunger that persists even in death. After only a few moments of separation from one another, the predator’s remains seem to come alive at the moment of contact with your own divine energy, attempting to cannibalize the other disparate parts in defiance of your own efforts to weave and rearrange them into equipment equal parts arms and armour, befitting the beast’s adaptive nature and your own godly stature. For the time being, it is all you can do to separate and preserve the materials, and even that is a narrowly won victory, snatched from the (in this case more literal then metaphorical) jaws of defeat. Perhaps a more measured approach will avail you better…Fury of Rojodaz Develop Spell failed, 1 DI refunded.Thankfully, you and your people are also persistence hunters, with patience to spare. This time, you are much more careful in your preparation, painstakingly processing every part as you ready it for inclusion in the final product, injecting suppressive divine energy over a period of years to quell the more predatory aspects of the god’s nature as you attempt to preserve its inherent adaptability. Though a much more laborious process, this labour, in turn, bears greater fruit, the bone, scales, and sinew’s attempts to cannibalize each other, now much reduced in their efficacy, instead helping to more firmly bind the final product together. There is likely much walking yet to do, but you can, at least, see the distant light at the end of the tunnel. Fury of Rojodaz (2/6) developed.Specialised Aurodox Breeding shared with The Whisper.The Whisper has gifted you Chitterling Builders.Midnight CallerEpoch missed, 2 Major Actions saved for the next epoch.MortroseThe Wyrm’s Word developed.Scrawl Tweaking developed.Armed Violence shared with Drakatron.Drakatron has gifted you Architecture.Mutare(You already have basic gathering techs, and lack the prereqs to make proper Mill structures, so I’m just going to refund these and say you have 4 MAs next epoch. I would perhaps suggest putting your God Ability to use.)Patior2 hexes claimed.Abacus developed.
The BeastA warped, twisted forest springs up as you allow a rivulet of your divine ichor to pour out on to tundra where you stand, the gnarled growth greedily drinking in your vitality as it engulfs a vast swathe of what were once frozen wastes. Ichor Grove created.Just when Wirt thinks he cannot be any further frustrated, he finds himself driven up the walls as a new trend begins to take shape amongst the Children, who begin to dip both their favourite seasoning and the larger, energetic crystals that often accompany it into the Wellspring. Somehow, despite exposure to the Wellspring leading to several deaths, the Children seem undeterred, chasing after that citrus-y taste with a dark hunger that borders on obsession…Mana Quenching developed.Although Wirt’s trick has proven surprisingly useful, allowing your Marines to travel where they might once have been unable to, it’s an undeniable fact that their ability to bulldoze their way through obstacles still falls far short of their predecessor’s, the great white whale that is Arktikana. As such, you begin research to rectify this, attempting to grow Marines of a size large enough to, when grouped together, perform a feat not unlike the Primal’s, though that will likely be a long time coming. Marine Breakers (1/?) developed.The DoorEpoch missed, 2 Major Actions saved for the next epoch.The WhisperVuulzendi’s Patience is now 2/3.Gliraximum’s Vitality is now 11/13.Ser Hugh’s Vitality is now 12/13.Trade Route established.Beast Whispering (1/?) developed.Chitterling Builders shared with Makrópnoos.Makrópnoos has gifted you Specialised Aurodox Breeding.
tsss2 hexes claimed.Though fragile when faced with the wear and tear of the average Kikka’s daily lifestyle, so long as they are treasured and well cared for these keepsakes, often crudely shaped talismans or razor-sharp shards, stand up surprisingly well to the tests of time, their small size and ease of transport allowing them to survive where larger valuables might be abandoned and discarded. Instead, they often find themselves passed down through several generations as valued heirlooms, and as time allows for greater refinement of technique and artistry in individual designs, some elect to have their heirlooms heated and reshaped to repair damage or better reflect their personal tastes, inadvertently giving rise to their own set of traditions. Glassblowing developed.Chamberpots shared with Huáng.Huáng has gifted you Hot Springs.Xenoq(OP will process this later.)Ͼ-ArkatassusAlthough it takes generations for the nanites to properly adapt to the bodies of the Valbats, so thoroughly does their physiology differ from that of your Saurians, eventually enough are able to grow within a host that one day, lost in the scorching midday heat of a particularly harsh wilderness fast, finds the shade of leathery gray wings falling over him at his sincere wish for shade, any shade at all. After that first fateful meeting bolder Saurians flock to the nutritious springs around which the Valbats often circle, attempting to find their own bond-mates, to limited but increasing success over the years, though it takes several more generations yet before your people are comfortable being pulled aloft by the strange, ray-like creatures. Valbat Brainmeld developed.Although it differs in some regards from yourself, seemingly hailing not just from another planet but from a different reality altogether, you are undoubtedly similar to one another in your position as outsiders to this world. This similarity is enough to establish a sense of kinship, however tenuous, which begins to take proper, divinely ordained form, strengthened by your and the strange, musical god’s willing intent. Pantheon (2/2) developed.
Rolled 4, 4, 9 = 17 (3d10)PRIMAL ACTIONSBoarbarossoSeeing red both figuratively and literally after its blinding, Boarbarosso charges forward without a moment’s thought for the depths of the bay, water steaming and evaporating around it as it pursues the one that made a fool of it (Boarbarosso activates Raging Red and charges across the bay).NedraszAs the massive centipede’s futile struggles grow more frenzied, a blue glow seems to shine through the gaps between its chitin…(Nedrasz activates Thermal Conversion, every Unit in a 1 hex range around it must make a Fortitude roll against a DR/6 of 1).TarazoundHungry for the energy it can feel roiling off of the godling before it, the azure wyrm pursues, jaws opened and ready to devour yet more of the delicious power (Tarazound pursues and attacks, it rolls the first die).VuulzendiIrritated and thus far unharmed, the tentacled abomination continues its assault, lashing out at the offending rodent with razor sharp tendrils (Vuulzendi attacks again, it rolls the second die).XekathDisinterested by the stout little mushroom’s taunts, the lean, bone-covered entity continues to torture its unfortunate fungal fellows, shudders of enjoyment the only breaks in its otherwise emotionless body language (Xekath continues to attack Oltartown, it rolls the third die).
Rolled 7, 1, 4, 9 = 21 (4d10)>>6333635>Move to (8,26)>Pick up The Shennong and Heliodos>Move to (8,25)Having concluded his wheeling and dealing, the sectmaster moves back to Thornshade to pick up his disciples, afore realigning his sights with the fleeing primal. He pats Heliodos on the head."Time you have been given to think, and now the tea is cold, the dumplings soggy. Now it is time to make the final decision: mindlessly flee into a certain abyss, or LISTEN to my words and make the right choice, to join under this one's wing">Convert Pholipoly [UI] (I should have 4 aff by now)
Rolled 2, 9, 3 = 14 (3d10)> Rabble riders Move to 16,17!> Rabbler riders Attack the Eastern Reaches!> Rabble Riders don't feel so good...With hoots and screams and howls the great Kikka Horde rides down the mountain! There's stabbing to be done!> First Dice: Offense> Second, Third Dice: Disadvantaged Health
Rolled 9 (1d10)>>6333639Rolling
>>6333780WHY DO I KEEP FORGETTING
>>6333644MA: Recruit 2x Palladion Skyclimbers (Valbat Mindmeld, Enatic Alignment, Muster of the Third Sun), 4 pop each MA: Recruit 2x Palladion Skyclimbers (Valbat Mindmeld, Enatic Alignment, Muster of the Third Sun), 4 pop eachA great and terrible muster occurs in the city with no name. Valbats and riders join into colossal hosts, dense enough to blot out the sky. More than two thirds of the populace are drafted into these great legions, for the prophets have spoken of a great and terrible conflict soon to come.What purpose this overwhelming force would serve is unclear, but it might have something to do with building lots of walls.Sauria Prophetics: Move towards cityϾ-Sektek: Convert 2 mana into 1 DI
Rolled 6 (1d10)>>6333645Rolling Fortitude
>>6333643Perched atop the glacier, Wirt stares uncomprehending at the tragedy before him.The Children dive into the deep depths of that sweltering manawell, and only some stay in those glowing waters.Absolutely senseless. Absurd. Why do some survive, and others die? Why only those may survive, and not the few left behind? Why would the Beast allow this travesty to befall his Children? Is this… the cost of freewill?Does it even matter?It’s a pernicious thought, as Wirt gazes into the glowing abyss before him.>[UI] Even though it feels like it, Wirt pleas do not fall on deaf ears. The Marines, especially the survivors, of Darkwood’s many tragedies take his words to heart, and begin building what could be charitably called walls, from a curious mixture of clay mixed into the glacier itself, in line with the tune of his flute. A shame, that Wirt only has eyes for wellspring beneath him, instead of the works inspired in his name.>>6332258The Marine Expedition continues to debate on the efficacy of hunting the unusual sealife surrounding them.They are pilgrims, some sing, spreading the good ichorous word far and wide. Why else would the Beast free them from their icy prison, and spend His efforts and resources to create this unique tribal group?They are predators, other sung. The apex. It is in their nature to feed off their lessers, it is in their blood, the divine blood they share with the Beast. If it was truly wrong, wouldn’t it be apparent in the collective instinct?The more juvenile of the marines sneak away- they stomachs play a sympathy, and they begin to follow it’s tune, so useless their elders are, so wrapped up with their choir to witness their failure to satiate their young.And as the juvenile begin their play of predation, they fail to notice the changing waters around. Until one bold little marine wanders off to feed on the weird sealife, and in the final moment before satiation, realize that the waters they swim in is actually divine.>[MI] Communicate LaquraOh. ‘Ello.>>6333377There is a whispering in the wind, in the Glade of Bonds. A musical whisper, full of soul and sorrow. Could it be construed as a plea for aid?>[MI] Communicate Bondsglade and it’s wizardThe whispering wind trails northward.
>>6334364Also, Ͼ-Arkatassus moves back to 20, 24
>>6334435The waters stir, and a great translucent form rises from the depths; a nimbus of mist around it amidst a pattering shower of rain. It drips, torrents of run-off pouring fourth from flanks in great running rivulets; and it looks toward the Marines of the Expedition with a glimmering, refracting inner light.>[MI]: Communicate: Laqura with Marine Expedition"HELLO"A voice roars back with the sound of crashing waves
>>6334824A racketing thunder crashes through the choir, and the marines turn as one toward the tsunami in stasis.Indeed, it seems the Marines are not the apex predators swimming in these waters- the living sea is larger than the mighty Arktikana that they teased in trial. And yet… the feeling is different… more akin to the blessed Beast than not.So particular, the inner, refracting light- a mix of the Beast’s lantern and the shifting color of Occulieth’s aurora. The marines are mesmerized, until a shadow in the water flickers into view.There, in the belly of the soulful seas, swims a juvenile marine.Silence bleeds into lamentations- the marines recognize this ol’ song and dance, and rue that they are now the other fin. Predation begets predation, and now it is their soul that has be called into the Eternal Forest above.The elders swim forward to cover the younglings retreat- by the Lantern’s light, may some survive the imminent hunt, forlorn of a hope that may be.In the midst of a growing panicked hym, goes ignored a lil’ soul still swimming gleefully, warbling in wonder at the sight of his mighty elders appearing as tiny as tuna in the high, colorful seas above.
>>6335022The crashing of the storm grows as the living waters rear upward; forming through shapes as the visitors upon these waters do not follow up their greetings. Here, the form broils into the shape of a gigantic Turtle with glistening shell and flipper of crashing waves; there it churns, becoming the form of a great Drake of the Depths, dripping scales shimmering as they refract the light from the core and vapour billowing like steam from a brief-opened maw. But for all the crashing and the howling of the moving waters, the currents that sweep around the little soul are gentle and controlled despite their determination, finding in this swimmer some small aspect of the familiar; soothing with an Aquatic Affinity as the encompassing waters seep unto and into the scales of the swimmer, allowing its thoughts to touch upon the essence of a god of this world, though not that into which service it was raised."And what is it that brings you all the way unto my seas, little swimmer?" a voice ripples and gurgles into its mind. "Do you seek to become one with the waters?" As the marines watch and swim forward, a great shadow rises upon their south; a mighty leviathan of the depths surfacing amidst a shower of spray. Barnacles cling unto the great wrinkled body and coral coils amidst and about these, whilst the leviathan's mighty back is covered with shaped-coral growths, amidst which creatures part-way between crab and octopus cling upon the coral with claw and sucker as the Leviathan moves crashing through the waves.
>Convert 2 Mana to 1DI>Share Technology Well Digging to Disciples of Mount Ao Pagoda> Terraform [MA] [2DI] Finish Creating Powerful Resource in the Bramble Forest: tsssvine> tsssvine, a parasitic vine covered in hundreds of fine seed spines laced with a concerning mixture of poisons that inhibit pain, lower inhibitions, and heightens anger. It lunges at victims, often without them noticing, seeding them with future tsssvines.> +1 additional level to Offense when making combat drug themed Offense progress-techs.The lesser thoride scarcely notices the prick of the tsssvine, though even if had there is little that can be done. Microscopic seeds, each one a little barb, lodge into the inner flesh of the create. Roots creep out, drinking blood. Vines spread under the scales. After two weeks needles burst from the skin of the victim. By this point toxins have warped its mind, turning the skittish herbivore into a savage and violent predator. It will not live long in this state, but even in death the needles carry the seeds needed to continue the cycle.>Develop [MA] - Stab Soup>Preq-Resources: miniscule tsssvine, thorides> A tsssvine collection tech where the Kikka begin making soup out of tsssvine infected thorides, granting them an intense rush of aggression and focus.Stab soup was always a favorite of mine when I would visit my grandparents after a hard week of training at the pagoda. I would usually help out (and squeeze in some extra training!) by catching the thorides by hand, then Grandma KsKs would infect them with tsssvines and keep an eye on them while I trained over the next two weeks. Coming home to the smell of this delectable Kikka classic was always worth the effort. Watch out though! One of this soup will leave you itching for a fight! I broke three ribs of my sparring partner after a bowl!Ingredients: - 2-3 Live Thorides per serving. - 1 Tsssvine (freshly procured)- 1 Pot of Water (large enough to hold all thorides)- A handful of saltPrep: - Carefully prick each Thoride two to three times with a tsssvine needle. Take care not to prick your own skin. Seek immediate medical attention if tsssvine needles break your skin.- Allow one to two weeks for incubation of tsssvine. Incubation is in ideal state when vines are visible under the scales of the Thorides, but spines have not yet emerged. Thorides should be kept fed but isolated from each other as they will kill and devour each other after the first week.Cook:- Bring pot of water to boil. Stab thorides with long sstabber and place in pot. Place remaining tsssvine in pot. Boil until meat has separated from bone and spines have dissolved..- Add salt to taste
Rolled 6, 7, 1 = 14 (3d10)>>6335400Terraforming Dice!
>>6335157Ah, a hunting pair? Clever, even if a tad irrelevant- bulk the size of an iceberg is an asset of its own.It is of no matter- it seems the Beast will greet his marines soon, despite their best efforts.Elsewhere, the lil’ soul swims in the light- was this what the Lantern’s warmth felt like, so long ago?>And what is it that brings you all the way unto my seas, little swimmer?‘Oh, I’m sorry for being rude- the waters here feel so warm, so different from the cold waters with white floating blobs.’Unbidden, images and sensations flash of icy waters, fields of icebergs interspersed in the dark, and a glacier that hold connotations of home to it.‘We are pil- pilgr- we are explorers! Here to sing the jolly tune of the Beast’s enlightenment!’Images flash, more fantastic than the last- tales of the Beast freeing the Maltides, their ancestors, from their tomb in the ice. The warmth of a lantern’s flame. The beautiful, evershifting aurora in the seas of the stars. The feeling of a new leaf, brushing against blubber, and of swimming between the land-coral they call trees.All but the aurora is indistinct, ethereal, for it was sadly before this lil’ one’s time to experience in this world. But, o’, what beautiful colors that graced the night!>Do you seek to become one with the waters?At that, a small head tilted. ‘What a silly question! A marine cannot escape the water! In that way, we are one!’And then, the juvenile swims slower, the light motions of his swimming fins fading.‘…in that way, I could never become one with the forest, not truly.’ A melancholic melody surfaces, a siren’s yearning as old as the marines themselves as a species. Of a call, never to be answered.As quickly as the melody arises, so too it falls into the seas of the lil’ soul. With joy, the child of ice twirls around in warm waters.‘…hey.’ Suddenly shy, the lil’ one treads water nervously. ‘….are we friends?’ A hopeful melody shines though, surpassing the melancholy from before.
>>6335418The waters churn, though the immediate space around the little swimmer is becalmed.In the storm of images, visions are briefly returned. Sheets of falling rain pattering upon the canopy of a jungle, billowing mists drifting upon the water's surface; vast, lipid channels of becalmed ocean through which fish dart and flash around spiralling coral growths. A garden of kelp beneath the waves, through which squid dart whilst Octopoids build and hunt and gather. A glowing core shimmering in the depths of the sea, perhaps which might bring to mind a strange similarity to a pair of eyes glowing in the darkness. Or not."I do not know, little one." The Ocean seems to whisper from all around the tiny swimmer. "I am Laqura, of the boundless waters of this world in all their many forms. I am tide and current and the breaking wave. Water is my concern, and there is so very much of it, and it is so very full." The voice reverberates from all around the swimmer. "Can one little mortal be friends with a natural force?"The sound rippling through the water seems to draw back, as if the herald before Tsunami. And the little swimmer may get the impression that this question was not rhetorical, but a deeply genuine inquiry.
Rolled 4, 6 = 10 (2d10)>>6333636>Move to 5,22>[MI] He Dwells Beneath“Legiad, I admire your stubborn determination to hunt me despite how much I outpace you.” The air grows distorted as Ervenbloud and the surrounding land begin to heat up rapidly. “Let us settle this with a test of will shall we. Can you endure my heat until I burn out?”>[UI][DI] Convert LegiadMeanwhile in the forest Magma Spawn who considered the wood they had access to weak experimented with ways of strengthening it. There was little success until one of them found a branch that had survived the forest fire and noticed it was stronger, albeit more brittle. Using fire and their natural body heat they began to experiment with the wood they had to determine how long it took to make it strong without reducing it to ash in the process.>[MA] Develop Fire Hardening With this new technique they began to tackle an issue their brethren in the Provenance had been dealing with, efficient transportation. Using carefully charred wood they create wagons. Unfortunately due to a lack of draft animals they have to pull it themselves, working in teams with Magma Spawn regularly altering out with each other. Still, as the first black wagon is pulled into the Provenance from the forest, they knew they were a step closer to the trade that had been prophesied in Epochs long past. >[MA] Develop Wagon
>>6335769‘Mmmm’ the lil’ soul ponders, briefly floating upside down in thought.‘Well…’ it slowly warbles as it uprights itself, staring straight into the shimmering non-eyes. ‘… all beings face choices that change them, that de- defin- that make them what they are.’ A kind hym, sharing one’s heat- is that not a natural force in itself? The desire for companionship? A safe harbor, amid a furious blizzard?…water is more freeing and lively than being stuck in frozen ice.‘…so yes, I think so.’ The swimmer smiles, satisfied with his answer.For what is water to a marine, if not the joys of living free from the glacier’s frigid hold? Water’s embrace is much softer, and filled with far more warmth. It’s so obvious, it’s almost silly!>>6334435The musical whisper in Bondsglade begins to fade, it’s source returning to where it came.
>>6335955There is a chuckle, a great burbling bubbling mass of an amused laughter that seems to come from all about and around the little one."Then as you believe, being who is one with the waters; so we are, little one."Outside, the marines see the rains clear away, the mist lifting. And upon the back of the great leviathan Godomoloke, they are witness a whole town of coral walls built direct upon the great beast's body, the Granchpolpo inhabitants waving tentacles and pincers in welcome to these visitors from far away.
Rolled 1, 5, 9 = 15 (3d10)>>6333635>MA1: Continue Fury of Rojodaz with 2 DIThe Godking continued to stitch his creation together, still deep in concentration. It turns out the different parts had to be placed in unintuitive patterns in order for them to actually recognize and not eat each other. The object's adaptive properties could then be used to better place the different parts around to fit different kinds of body types as an armor or suit. The final part of course, was actually feeding the damn thing regularly to quell its predatory nature.>M1: Share Hardtusk Aurodox with WhisperWith the knowledge of how to to breed the large creatures into the shapes they wanted, the Humans begun to share a special breed they had worked on for a long time, as well as how to subdue those stubborn sturdy beasts.(Rolling for first MA)
Rolled 5, 2, 5 = 12 (3d10)>>6336199>MA2: Finish Fury of Rojodaz with 2DI
>>6336200>>6336199Fucking hell>MI: Absorb 2 Mana for 1 DI next turn
>>6333638>Action 1 & 2: Make it Rain!Laqura stirs. Terraforming abilities feel stronger, now. Time to test out the new prowess...>Terraform: Claim [MA] [DI] - (36,21),(37,20), (38,20), (39,19)And so, Laqura reaches out toward the energy well; then pulls possessively; feeling a surge as divine essence fills the strait. >Terraform: Claim [MA] [DI] - (39,21),(40,21), (40,20), (40,19)Laqura then reaches south, and brings the focus northward; cloaking the outlying coastline beneath divine presence and falling showers.>Move: As required to allow these>Luigi: Convert mana into DI [MI]
>>6333635After honestly far too long, the sharpclaw begin to examine the Oltar deposit claimed alongside the land which Dragon Rock now occupies. Perhaps it's all the other technologies they've thus far wrapped their heads around, or perhaps the influence of their ever-knowledgeable patron is finally rubbing off, but either way the result is the same. The Sharpclaw have entered the Oltar Age.>Major Action: Develop Metallurgy>Major Action: Develop Oltar MetalworkingNaturally, boasting and bragging of these grand accomplishments soon makes it's way down the trade route...>Minor Action: Trade Metallurgy to MortroseWhile elsewhere, Drakatron returns south, to the allegedly unlocked gate, and to his mage now taking a well-deserved nap.>Drakatron moves from [35,19] to [35,23]>Drakatron Communicates with The Door"Helloooooooooooooooo, interloper! What's all this about attacking my settlement and trying to lock me out, hmm?" He says, with an expression less like he's smiling and more like he's baring his teeth in sadistic, joyful anticipation.
>>6333642>>6333367>>Mortrose, The Primordial Lindwyrm of Rebirth>Major: [Develop] [DI] - Soulysis Weaponry 2/2 - With far greater national capacity and infrastructure established to accommodate the grand designs of their Lady, the finalization of the Soullysis Weaponry should be far easier and sooner in sight than when she started the project. These grand implements of enforcing the natural order of the afterlife shall finally see completion. All the more so, the soon to be exploited source of Oltar and its conducting properties might make for even greater weapons than what she originally envisioned.Using: Domain - Mud/Soul, Tech - Wyrm's Will, Accretion Runes, Overturn of Heavens ~ Rite of Right to the Soul, Encased in Clay ~ Added to the Hoard, Wyrm's Word, Scrawl Tweaking, Cohesion Scrawl. Resources - Consecrators, Minimal Wood/Scarse Oltar from tradeThough many might not think it, seeing a oft lounging, giant, armed serpent made of mud - Mortrose was an artist in her own ways. Tinkering away, with additional help from the wizards and kosk in their labouring and honing of the techniques, she quickly fashioned the long arm of Her law for the foreseeable future, a weapon to quite possibly surpass anything else on the surface world for some time.>Major: [Develop] [DI] [1 Mana] - Her Commandment Above All (Defensive Tech-Patenting tech) - With the vessel's greater understanding of Her magics that permeate all that they were, bolstered by the capabilities of a mage tailored for obfuscation, the two lindwyrms work on the ways by which to render Wyrmscrawl far more robust. With tricksome writing techniques combined with interlocking magical rituals, materials, and an understanding of the Wyrm's Will that quite frankly no one else in the world came close to at this juncture, it would be virtually impossible for another -if they could even counter-work her divine powers in the first place- to isolate specific characteristics of the Consecrators or other national exports without breaking them wholesale.Using: Domains - Souls, Aetheral. Tech - Wyrmscrawl, Wyrm's Will, The Wyrm's Word, Scrawl Tweaking, Soulysis Weaponry. Resources - Clay (Scarce), Kosk, Glepnal Mud, Consecrators, MurkfinsBut before the Lindwyrm felt well and truly ready to ship the weaponry to her newfound... business partner, she'd have to do a little extra to make sure no one was able to scrape off the top of *her* scraping off the top of everyone else. The in-built Rite of Right to the Soul and her claimant on all killed would not be so easily subverted without rendering the entire weapon a cold hunk of clay....Something that the Sharpclaw took an unreasonable amount of time to realize, given their greedy nature. On the plus side, the new hunks of clay they received from broken Consecrators and attempts to put them back together sheepishly resulted in a greater understanding of clay-work for them as well.>Trade: Pottery to Drakatron
>>6336575>>Mortrose, The Primordial Lindwyrm of RebirthIgnore the Kosk and Murkfins on the Her Commandment Above All tech, left over typo.>Unit Action [God & Wizards]: Meet up with the other lizard-wizard and lizard-robot-dragon-conquror at the Gate of Hell.>Minor: [Communicate] - Drakatron>>6336430A sickly slinking serpent makes her way up the coast, oozing the mud of the underworld and endless screams of the dead and damned, flanked on either side by an otherworldly snake of obscured starlight, and a man of many fake faces comprised of the concept of subversion and deceit. Clearly, ones to be trusted with godly power and trade relations.Taking her time circling around the structure comprising the gate of hell, Mortrose tilts a smug look to her fellow dragon, "It would appear they are not obliging our demands. My, I suppose we will have to go ourselves to instruct others on manners, won't we, Drakatron? And take a suitable Tithe in reparations." "I've seen at distance where it should spit us out, and such landing zone looks clear enough. Let us take this portal at the morrow's dusk to... properly introduce ourselves. Prepare yourself however you need, a more grand draconic visage perhaps. And, come then as well, I should have the promised weapons for your mobs to better dominate the world with.">Unit Action [Wizards] [1 Mana]: Keep the door Unlocked for the proceeding turn, so we don't have to reroll the check again.Making sure to keep a foot in the door, as it were.
Rolled 6 (1d10)>>6333638>MA+1DI, Royalty: Create Technology: Organized Religion 2After the latest attempt at rebellion, Laurelios makes it as clear as it can to its followers: NONE. WILL. ESCAPE.Yet… royalty recognizes that an unhappy populace will only fight back harder.So, inspired by the success of Vitrosevich, the crown’s commands now filter through bishops elected by the people- usually the smartest and most self-aware of the shades -who will then coordinate the works of their duller brethren.>MA: Create technology: Tamed ChitterlingsThe influx of the strange little chitterlings has enraptured the dead- who find the small creatures fascinating!Indeed, their struggle to survive inspires them, which leads to many clumsy attempts to domesticate and “befriend” the imported animals >Unit movement: send Arbaldo to assist the Whisper against the Rabble Riders (by converting them)
Rolled 2, 3 = 5 (2d10)>>6336607WORDS. Horrible horrible words! They fill the lungs, burn the eyes, slowly kill you from the inside...wait, no that's the Hytox Spores in the air, killing everyone present. > Culture Roll with Disadvantage> One humbly asks this be handled after the Whispering Haze deals damage (if it deals damage), so that these fallen souls might deliver one last stab before cultural oblivion. > And maybe destroy the town! A Kikka can hope.
>>6333635-[MI] name settlement Wolf's Den>[MA] [masonry] improve fort at 17,5 with the last advancements undertook to improve the wolfmen's ability to create fortifications, the site of the slain titan will be improved from the prior stone defenses erected>[MA] [DI] [Ice] develop Icicle Barrage spella spell which fires sharp icicles at the target
>>6336020The little one laughs, eyes shining like lanterns, and gives a toothy smile- ah, the simple joy of gaining a new friend!The rest of the marines are dumbfounded- the wrathful living seas appeased, and that monster of coral is a home for the crabs and octopi? Why, it’s as mad as making a home off of Arktikana’s back!….huh.>The Marines interact with Laqura, Godomoloke, and the Granchpolpo, wishing to conduct a cultural exchange and spread the ichorous word. They kindly ask for resupply, and any potential volunteer explorers of the Granchpolpo- with respect to their new friend Laqura, of course.>The Marines also hear of the tragedy of Daemupochu, the God Tree, and weep over his passing. They wish to pay their respects to the fallen divine in Gagi Grove, and give an offering of kind words and delicious salt to the Daemu, seeing in the seedlings kindred souls, if Laqura wills it.>After heeding Laqura’s wishes, the Marine sing goodbye with much feeling, ever drawn closer to that mysterious wooden object that catches the eye of even the divine.>[UI] Arktikana, bored of the wellspring, noticed Wirt upon the glacier, and moves to engage him in a battle of wits (via annoyance). Sadly, he finds his opponent unarmed, or rather… uninterested, much to the primal’s confusion. However, the expanded cave network and water pools the Ice Breaker Constructed for his failed pranks is much appreciated by the Children.>[MI] Mana Absorb 1 DI
>>6336858>[MA] Mana Quenching Boogaloo [1 DI]>[Domains: Change, Soul] Ichor Evolution, Ichor Mimicry, Gelatin Fruit, Mana Quenching, Ice and Marine Breaker, to develop the Ice and Marine (Maltides) resources, and enhance the development of Enriched Thamites and Citrus SaltSuccessive dives into the Dip has become a cultural norm to the Marines, and successive generations of directed ichorous evolution has changed the Marines- they grow bigger, and are more resilient to the harsh acidity of the pure liquified mana, thanks in part to the healing prowess of the gelatin fruit. Not only that, some start to exhibit unusually strong abilities, and efforts are taken to preserve such bloodlines.With increasing resistance to the effects of the corrosive mana, deeper dives are undertaken, and stronger effects on the salt and floating crystals are whispered about in the dark little woods of the glacier.It’s not just the Marines though- proximity to the mana wellspring has seeped mana into the very ice itself- or does pure mana actually freeze? Regardless, the some of the ice has begun to glow the same radiance as the wellspring.>[MA] Ichorous Induction [1 DI]>[Domains: Domination, Soul] Ichor Evolution, Mimicry, Husbandry, Conviction, Collective Instinct, Beastial SwayWirt is not amused by recent developments, and seeks to enforce his will upon the Children to prevent their self-harm. Unfortunately, he succeeded inall the wrong ways- instead of imprinting self-restraint on those that would abuse the Dip, he accidentally imprinted his growing militant feelings against the wellspring itself, which then collectivizes some groups of Children into more obstinate, vaguely anti-wellspring organized units.Creating a growing schism within the Children was not what Wirt wanted at all, and this recent failure eats away at him, just as the wellspring does with the Children.>The Beast will wait for a time, and if not given an incentive to stay, will wander his way back home to Darkwood, and potentially [MI] Communicate to the settlement on his way (TBDSorry for the rushed post, I need sleep