You're a plague rat.You don't remember much about your past. Your life before the plague settled within you is a mystery. The plague doesn't affect you, and you're not sure how it would affect others if they got infected. You feel an itch to spread it though. You also feel like you'll grow stronger and maybe learn something about the plague if you do.Your little body still aches, not from the plague, but rather as if from a long journey making your muscles sore.Around you, in the dark, is flowing waste, the pitter-patter of water drops on wet stone, and the stench, the unmistakable stench of the sewers. You think you also hear the squeaking of other rats. The stone tunnels stretch before you.What will you do, little rat?>Find someone to spread the plague to. A misfit dwelling in the sewers? Other rats?>Map the area. Check what's above the sewers. Maybe there's something of note within them as well.
>>6316278>Find someone to spread the plague to. A misfit dwelling in the sewers? Other rats?
>>6316278>>Find someone to spread the plague to. A misfit dwelling in the sewers? Other rats?Plague plague plague plague plague plague plague plague plague plague! Anyone is a good vector for plague!
>>6316278>Find someone to spread the plague to. A misfit dwelling in the sewers? Other rats?We prey at night we stalk at night
>>6316278>>Find someone to spread the plague to. A misfit dwelling in the sewers? Other rats?Cheesed to meet you
>>6316278>Map the area. Check what's above the sewers. Get a feel for where we are, assess opportunities and threats.
>>6316278>>Map the area. Check what's above the sewers. Maybe there's something of note within them as well.
>>6316278>>Find someone to spread the plague to. A misfit dwelling in the sewers? Other rats?
>>6316278>With GRATITUDEOh wait wrong quest>Map the area
>Find someone to spread the plague to. A misfit dwelling in the sewers? Other rats?Locking in the vote. Update itself may take a while due to reasons.
You are Erdet, a resident of Karkris, and you've been slowly getting poorer and poorer. Alcohol has been your main means of escape recently, ever since your wife died. Your daughter has almost willingly helped alleviate your sorrow as well.You've heard there's a gambling den accessible through the sewers. Your drinking friends told you it's really easy to get some coin by playing there. Having sold the old pendant you got from your wife, you're heading right there.The sewers are vast, and as you go deeper and deeper, you're starting to feel lost, even with your friends' directions.Wait, is that?..For sure, this is the light of the gambling den. You accelerate your steps, eager to start playing and winning, but a sharp pain in your leg stops you and makes you yelp."Fucking rats..." You say, sending the little creature with oddly green eyes away with a kick of your boot.You proceed to the door through which light spills out and enter it, disappearing into the den.==========That kick hurt a lot. But with your saliva in the man's blood, the plague should grip him soon.You don't feel any lasting injuries, so you continue traversing the sewers. You find a rat hole soon. Inside, in a relatively dry place opening up into someone's basement, several rats are huddled together in a pile. You join them. They don't seem to mind.A few hours of rest later, you leave the warm pile and emerge back into the sewers. That swarm of rats should be infected now - while you only licked, not bit them, the plague should still spread from exposure time.You feel like you've grown stronger. Once again finding a secluded corner, you fall into solitary sleep.The plague develops. You have unlocked a mutation.Pick one (1) upgrade:>Grow to the size of a cat>Sharper, more dangerous claws and teeth>Acid spit>Understand spoken word>Become stealthier>Potentiate the plague (more lethal)>Increase plague spread>Write-inSome mutations may lead to others.
>>6316598>Become stealthierThis is probably our best weapon in the short-term
>>6316598>Become stealthierMaking the plague deadlier at this point is just stupid it would have less time to spread before people start dying and thus countersactions would be taken
>>6316598>Understand spoken wordForget the plague, let's learn how to cook.
>>6316598[green]Grow to the size of a cat[/green]meow meow meow meow meow meow meow meow if you are a cat you have nine lives
>>6316598>Become stealthierFirst we sneak, then >>6316665 we cook.>>6316677Point and laugh at this user,
>>6316598>Become stealthier
>>6316665>>6316679>Make a quest about a rat spreading plague>Players decide to turn it into fucking Ratatouillewtf>>6316677Newfriend, please note 3 things- Only the thread's OP can format with anything besides spoilers- To make greentext you simply have to place > at the beginning of the line- You won't take the form of a cat, you'll just be a big ass ratMake sure to read the 4chan FAQ and sticky for the first 2 points.
>>6316698We could disperse the plague through food and control humans pulling their hair.
>>6316598>Increase plague spread
>>6316598>Understand spoken wordthis looks like my type of quest
Become stealthier - 5Understand spoken word - 2Grow to the size of a cat - 1Increase plague spread - 1>Become stealthierEnding the vote. Small update... probably soon.
In your slumber, you see visions of a large being, amorphous and scary, imparting an object to a small one, transforming it. When you awaken and make sense of them, you think you understand that the plague has neither appeared on its own nor been made by your own claws. It has been given to you by someone. For what purpose - you do not know. You'll need to grow stronger to understand more.Inspecting the new feelings in your body, you see you have become stealthier. If you stay completely still, the eyes of creatures passing by will not detect you, unless they are intent on meticulously searching this particular area.You haven't mapped the area, so places of interest are unknown to you, but you can still focus on scurrying around and spreading plague to creatures you meet. You have a feeling something may happen that will disturb your routine if you simply keep at it, though. Sooner or later.>Map the area (sewers)>Scout the upper city>Keep spreading plague>Write-in
>>6317134>>Keep spreading plagueWherever we are, we must plague!
>>6317134>Map the area (sewers)If we want to spread the plague strategically, we need to know the best infection vectors.
>>6317134>Keep spreading plagueThe only choice that matters
>>6317134>Scout the upper cityWe must find the best soup kitchen to cook in, for maximum infection-spread.
>>6317134>Map the area (sewers)
>>6317134>Map the area (sewers)This goes best with stealth. Maybe we'll find a cooking book there.
Map the area (sewers) - 4Keep spreading plague - 2Scout the upper city - 1>Map the area (sewers)Locking in the vote, update may take a while though.
The sewers would be hard to navigate for someone not used to them. The endless, twisting and turning tunnels, opening up into great waterworks hubs and terminating into dead ends with bars only someone small could fit through. The monotony of stonework and quiet waterflow. The aquatic insects, lesser monsters and, of course, the rats.You feel at home here, and after a couple days of mapping the tunnels, you identify some key areas.There's the area where slimes coalesce. They are extremely dangerous to small creatures like yourself due to their ability to engulf and dissolve them. Thankfully, they are quite slow and easy to outrun. NOT thankfully, they can hide in water in wait for someone to jump into them. The distinct sloshing sound as they swim against the currents can warn you about them. Growing in size so they cannot swallow you whole should protect you against them.Another area has several underground alchemical and drug workshops. If you can get in, you think you can infect the ingredients. You can also try to snatch something for your own mutation or to improve the plague, be it from the workshops itself or whatever they throw away into the sewers.There's also a dungeon area where prisoners are kept. Rat tunnels lead between it and the sewers.Another area seems to be the meeting place of a cult or something. It is far from the centre of the sewers and opens up into a forest through a makeshift entrance. People in dark cloaks convene here, bringing corpses from the outside, reanimating, then killing them. Maybe it's for learning necromancy?Another dangerous area is one with a lot of water snakes. They're a natural enemy of rats and are quite fast, capable of keeping up with rats for short periods of time. In the end, rat endurance wins. However, just like rats, they can work together to cut off escape routes and capture their prey. You should be wary of this ability of theirs. They are poor swimmers and can be evaded by quickly escaping through water or throwing one of them in. Still, if you allow several of them to corner you, even this may not be enough.Snakes are hunted by snake-catchers which regularly make raids into the sewers.One part of the sewers opens up into a cavern. There's a lot of bats in there.Finally, there's an area where people with weapons gather. You're not sure what they're talking about, but there's a lot of them coming and going all the time.What will you do now? No significant events have happened yet.>Spread plague. (pick: cultists, armed people, snake-catchers, dungeon, alchemical workshops, other (write-in))>Find a way to improve the plague from alchemical workshops.>Scout the upper city.>Explore the bat cavern.>Explore the forest. Track where from the cultists bring their corpses.>Write-in
>>6317659>>Find a way to improve the plague from alchemical workshops.
>>6317659>Find a way to improve the plague from alchemical workshops.First we improve the plague, then we infect the forces of order. That'll cause chaos and that will make easier to spread and harder to counter.
>>6317659>Explore the bat cavern.Flying plague carriers.
>>6317659>Find a way to improve the plague from alchemical workshops.
>Find a way to improve the plague from alchemical workshops.Writing.
>>6317659>Find a way to improve the plague from alchemical workshops.We need to cook.
You take some time to get food before your visit to the workshops. It's not hard with all the rat tunnels leading to people's basements. You treat yourself to grain and even an odd fruit, then set up camp near the alchemical laboratories, waiting for an opportunity.It comes after a few hours. An alchemist comes out of one door, intent on getting rid of some waste. In the time he spills out the contents of several bottles, you enter the workshop, then hide in a corner, waiting again for an opportunity to steal something.The workshop is full of weird smells and the air stings your eyes and sensitive nose. There are several tables and cabinets with colourful liquids. The place is a bit messy.The alchemist returns and keeps working for a few hours, paying you no mind. Finally, he leaves the room and turns off the mage-lantern. You have free reign now.You climb on the tables and inspect the concoctions. Most of them are half-ready potions that would be useless to your goals. A few are dangerous, even with your bit of resistance to poison and acid, but not really useful for the plague itself.Finally, you find one that you're fairly sure from your senses is a kind of biological sludge. If you eat or ingest it, you should be able to integrate it into the plague. Problem is, it is also fairly toxic, so you would need to consume it bit by bit in safety, not here in one gulp.As you snatch it, suddenly, the lights come on! The alchemist is back! He glances around, then begins checking tools and flasks, as if searching for something.You can bolt for the door, but that would spill most of the contents, and the plague power-up would be less. You can also stay still and bet on your stealth to carry you through this. Finally, you can pick up and throw one of the acid flasks at the alchemist with your mouth and leave carefully while he tries to recover, but this could lead to unknown consequences in the alchemical workshops.What will you do?>Run!>Stealth!>Attack, then sneak away!(I should say that in this quest, I plan to have no rolls, instead making situations with different approaches having trade-offs and gains. There may also be completely wrong options! I hope you enjoy whatever I come up with. If it doesn't work out, I may switch to regular rolls.)
>>6318065>Stealth!Our best bet given our prior upgrade, I think.
>>6318065>Stealth!
>>6318065>Stealth!Time to test its effectiveness.
>>6318065>Run!