Howdy everyone this quest is inspired by Tower Dungeon, Dark Souls and gritty fantasy. With a rather flexible take on the Basic roleplaying Universal Game Engine is the basis for characters, skills and combat. _ One Hundred years have passed since the last Vexana Cosmesis influxia - The alignment of stars necessary for the correct partitions of the many seen and unseen angles of reality, allowing the beyond to grasp the physical once more.Since that moment every hour, minute and second has been counted as Kingdoms heed the awaited dirge. For the First City has returned to the world for just ten years until it is swallowed back by the accursed void, bringing with it relics of the past and horrors of a prophesied future. Dancing along the manic death spiral of time with little reason. Within the fabled Bed of Incongruity promises immense power and eternal life for all that sunder their way to the hidden cavity. Countless named and forgotten treasures of equal might and greater also await those mad enough to brave the damned metropolis. The First City lies within once blessed lands, yet the centuries of isolation and exposure to distant dimensions has taken its toll, scattering the returning landscape with foreign contaminants, alien threats and unnatural constructs. The City's interior itself is a celestial hovel of unnatural geometry as reality bleeds away at the very point where the veil between the many planes awaits, existence is only a second thought here. Many such explorers claim to have witnessed their compatriots simply uncoiling from reality and ascending to the heavens without warning. The stars have aligned and the way is known, through the hazy miasma the Insane, Brave and Desperate rush like a tide of crashing waves against its walls.
>>6325460Of all the supposed calculations, ethereal graphs, skilled evaluations and prophesied estimations only a handful of powerful Mages and Scholars knew of the First City's exact arrival and had already set off to meet it. You were in the middle of your average day when it returned. None could look away as the sky darkened to hues of pungent violet, witnessing a star bleed high in the expanse above. The right most tip of the Tidusi Constellation forever scarred as the First City descended. To the point of vacancy the Sun and shattered moon hobble, bringing forth the Three Fold Eclipse. From such a black hell as that single point a comet of vibrant aqua and Jade fell. To a great clap of thunder or applause chased a chorus of gods turning. The sky burning in its brilliance, the weak were driven mad and the old died outright of shock. The return of the First City is witnessed by all, a cosmic timer, a turn in the age of existence brought upon the world once more. It's visual displays weren't the only ripples felt along the realms. Vast herds of Monsters and Animals migrate to avoid the coming taint, their nature ruling them beyond the idiocy of sentience. Children born under that alien sky grow rapidly, exhibiting strength, knowledge and power beyond their years and even that of many their elder. Pathetic dregs of the magical community unworthy of a second glance bring forth ancient and forgotten magics. Simply by following their dreams, words on the wind and even using visual displays of the City's descent as inspiration. Ancient monsters stir, the divine send out their chosen and the undead rise. Madmen and Kings turn to watch, staring to the place that carried the promise of more. This is the age of change and power. For those willing to brave the otherworldly horrors can inherit more, or lose themselves to the noise of the alien. You can feel it in the air. And so it began for many, the marching through foreign lands, with each passing City, town and hovel more and more join the funeral procession of heroes. Those eager to throw themselves into the void.The pull universal, casting Academic Wizards, Babbling lunatics, Cut throat bandits and even those without a shred of sin into ragged bands and parties. All with one destination and mind.You are among them.
>>6325461The first hint of change, of that place's tint was the warping of land and nature. Drawing close you witnessed the unnatural daily. Moment to moment, in the small and large things of life. How a spider spun its web, leaning towards the city. How the clouds race by, seemingly fleeing that place. The Shadow lands come without warning or clue. A gallery of oddity. Where warped creatures and alien life never yet recorded lay. Further and further it grows, until the ground and air itself become weapons. Anomalies left behind by unseen forces and wills. An expanse of invisible and unwarning death. Only those few to brave such a hell can turn their eyes upon the great walls of the First City. Basking in the shade of the Palisade is the ancient Fortress named in the eldest of arched curves and dotted lines of literary existence. Long dead Crylein, the foot hold of the insane. Outright stepping in the Shadow of such a hallowed place was enough to enact death upon the feeble and broken that had survived, plainly dying in its shadow a bastion of some unseen nirvana to their minds. The numerous battered and haggard Hosts, Guilds, Clans and Sects clutter around the bloodystone tower, in defiance of that ageless hold. Swiftly law and order came, suggested by all and heard and followed as the site would need to be a haven to simply survive. And so fort crylein returned to life.Crylein AliveThe makeshift city of wobbly cabins, vast camps and cramped fire pits stretches out for miles. Bustling with energy and a second life found in the First City. A stalwart coalition of Royal Regiments, Beastmen Battalions and Elven agents keep peace and protect the walls from interior and exterior threats. As schemers scheme and misers mise, men, women, beast and worse ready themselves. Propagating on to the Palisade, clamoring to be first to step into the unknown.
>>6325462>Life has led you here…>What are you?>Vote now.Human: The most prevalent race found across the world, their kingdoms and empires can be found across every region and biome. Strength: 3d6+1Constitution: 3d6+1Size: 3d6+1Intelligence: 3d6+1Power: 3d6+1Dexterity: 3d6+1Charisma: 3d6+1Luck: Powx5+10Human Characters start with 50 bonus skill points.Elf: Aloof and mysterious beings famed for the supposedly endless gift of life.Strength: 2d6+1 Constitution: 3d6+1Size: 2d6+1Intelligence: 3d6+7Power: 3d6+6Dexterity: 3d6+4Charisma: 3d6+6Luck: Powx5+5Elf Characters Start with The Power, Super Sense: Night vision at a level equal to ½ of their POW.[Dwarf: Hardy underground dwellers with short tempers, masterful craftsmanship and eternal grudges. Strength: 4d6+1Constitution: 1d6+13Size: 1d6+3Intelligence: 2d6+7Power: 3d6Dexterity: 2d6+1Charisma: 2d6+1Luck: Powx5+5Dwarf Characters Start with The Power, Super Sense: Dark vision at a level equal to ½ of their POW.Orc: Cunning and Brutal green skinned warriors and shamans.Strength: 4d6+2Constitution: 3d6+5Size: 3d6+1Intelligence: 1d6+6Power: 1d6+6Dexterity: 3d6+1Charisma: 2d6+1Luck: Powx5+5Orc Characters Start with The Power, Super Sense: Dark vision at a level equal to ¼ of their POW.
>>6325465Halfling:Pipe smoking, burgling and heart stealing the short height of Halflings has done little to their growth.Strength: 2d6+1Constitution: 2d6+6Size: 1d6+1Intelligence: 2d6+13Power: 3d6+6Dexterity: 2d6+13Charisma: 3d6+1Luck: Powx5+15Halflings characters are expert at throwing rocks and do not suffer their negative damage modifier.Demi-Human - Beastmen: A supposed offshoot of humanity whether it be through curses or vile ancient practices. Strength: 3d6+6Constitution: 2d6+1Size: 2d6+1Intelligence: 2d6+1Power: 3d6+6Dexterity: 4d6+6Charisma: 3d6+1Luck: Powx5+5All Beastmen Characters start with Track Scent: 60% and natural weapons derived by their beastly ancestor.Draco-blood Noble: Those with the Tainted blood of fledgling kings and queens that once lay with dragons and lesser gods of the land. The resulting product is a powerful race prone to mutations. New generations diluted by mortal blood can even appear almost human, the mutations brought on by their virulent ancestors lessened. Elders of the race are more monstrosity than human. Strength: 3d6+6Constitution: 4d6+1Size: 2d6+6Intelligence: 2d6+6Power: 3d6+6Dexterity: 2d6+4Charisma: 2d6+4Luck: Powx5Draco-blood Noble Characters must start with a Minimum status of 75. The Power, Super Sense: Night vision at a level equal to ½ of their POW and starting Mutations following the Heroic Play Level.
>>6325465Is this a multiplayer quest or single player character?
>>6325465>Elf
>>6325465>>6325467>HumanThe greatest race of all.https://www.youtube.com/watch?v=L-DmJHpzLEo
>>6325467>Beastmaaaaaaannn
>>6325467>BeastmanLet us overcome our lowly nature and find immortality!
>>6325492Single Player.Party, Exploration RPG, darkest dungeon/dungeon meshi
>>6325465Elf
>>6325465>Dwarf
>>6325504>>6325647Have you guys considered that it would be more fun to eat elves as a bear-man than to actually be one? Food for thought
>>6325505I'll change my vote to Beastman. Prefer that to elf.
>>6325465>ElfCan we build a female Mithrun?
Rolled 6 (1d6)Vote Draw!Splitting the vote with a Roll. Elf - 1,3,5Beastman - 2,4,6
>>6325678Thank the Beast Gods!Cannot wait to feast upon the delicate flesh of our “betters”
>>6325678>>6325682You are a Demi-Human. A cursed, loathly thing. Or so many once said, called you less than human, but here far beyond the shackles of civilization such thoughts only end those loud enough with a knife in the back and a long sleep in a ditch on the side of the road. Race, religion, creed or birthright. It wasn't long before that quickly fell to the side, what really matters if you can hold your own and come out the other side swinging by the end. Slinking from your tent, out into the dusty blasted town. Crylein is little more than a vast shanty town of camps and sun battered tents. The dry air brings little relief but it is cooling to a degree, the day has begun. Countless bodies shift and shimmy flowing around the new city. Your eyes are drawn to it before you realize, body going cold as you lay your eyes of the Palisade. A immense tower clifface, climbing obscenely high into the clouds above. The first step into the City. It left you mouth dry. The so lovingly name Gaping Port is the destination, while it's stock wasn't exactly mind blowingly amazing the Great Dragon insured those making the effort to brave the walls could grab a drink and daily meal. Even while meager it was free. Hefting your gear on one shoulder you make your way there, the few polite adventurers offer nods of recognition while the so called pilgrims who made the journey for it's own sake pathetically linger around like lost sheep. >Are you a Beast man or Beast Woman?And>What type of Demi-Human are you?>BearA hulking Bear headed Demi-Human.Bite 1d10 - Str +2>CatA lithe Feline headed Demi-Human.Claws 1d6 - Dex +2>DogA loyal Canine headed Demi-HumanBite 1d6 - Cha +2>WolfA daunting Wolf headed Demi-Human.Con +2>GoatA mystical Goat headed Demi-Human.Pow +2>Write in Type
>>6325686I choose Bear, obviously. Looks like our Con is actually the weak spot here, based on the BeastMan template, so we should probably shore up our defenses either through gear or level-ups in the future…
>>6325686>Binturong>Male
>>6325688Oops and also male.>>6325689I could get behind being a bearcatmanthing as well if there’s a tie
>>6325686Cat malePump that dex
>>6325686>WolfMale
>>6325686>Beast Man>Dog
>>6325686You know what? I'm also fine with a >>6325689 bearcatmanthing.
>>6325800I was previously pretty motivated to be a fearsome cannibal but being a jungle raccoonman slinking around a dimensional hellscape is sort of an interesting idea too
>>6325803It is just cool. I have no other opinions.
>>6325686>>Dog>Male
>>6325689>>6325693>>6325800Wtf a Binturong is has won.Bear cat+1 Str and DexClaws 1d6
>>6325892The Gaping Port is little more than a lumber frame with a name, a mess kitchen in the process of being built. The barren surroundings offered little more than ruins to work with. But with the right support and the political weight of a great dragon keeping guilds, clans and gangs towing the line. Order somehow ruled in a battlefield of impromptu dining tables and chairs, the place is packed. Men, women, things and others crammed in together. Eating and drinking isn't the only thing happening, many of the inexperienced and unsociable stalks looking for opportunities to head into the City. Servants armed with wide trays ladened with simple food and drink stride about making deliveries free of charge. The shouts and drones of conversations are like a wall, sound made solid as you make your way deeper.The crowd part at your approach, a few sheepish with your beastly appearance. You already know the questions bouncing around their likely very empty heads. What are you? What is a Binturong? You've dealt with it everyday of your life. Smaller than the average Bear demi-human yet thicker. More robust than the lithe feline kinds. You aren't particularly terrifying, but you are far from cuddly looking. As if to leave you questioning your own presumption a slim human woman steps from the tide of meat, halting your own advance and raising her tray without a word. You aren't a slouch, one glance and anyone with two pairs of eyes can tell you mean business. Half the mad fools in this place stink of fear, confusion and that lonely slow death that awaits them. You scoop a bowl of gritty looking salt pork porridge and a tankard of a watered down wine. “Nice tail!” The woman comments before vanishing back into the mass of life. Finding a corner of stationary diners you enjoy the simple meal, or you try to until a young looking human lad worms his skinny frame up besides your own. Earning dirty looks from elbowing and bumping his way over, looks that glance away when they notice you. Between fingering food into his mouth he speaks. “Not bad! Not bad at all, I lost the last of my rations to a damn gnome four days out. The little bastard must have been cheating… I mean, just what are the chances he high hands me with the one card. One damn card.” He looks up from his bowl watching you with surprise. You already knew the answer and question.“Binturong.” You answer. “Ah right. Was it that obvious? Never seen your kind before… oh. Where are my manners? They must have fallen off the wagon on the way here.” Dusting off his wet hand, a motion that did little but spread the food thing across his clothes, he offered it out to you. His clothes spoke of quality even under the layers of dust and singed patches. A stained silver chain laden with bangles marks him as a guild member at his age.
>>6325904“Greetings, My name is Nex La’Eova. I'm an Alchemist… Journeyman Alchemist. The damned Cualgini Guild were taking anyone with both legs, a brain and a commission chain.”>Shake His hand?>Ignore the boy?>Antagonize the boy?>Write in?>What is your Name?>Stat Roll time:First roll for each stat will be taken however a single reroll is available.>Strength: 3d6+7>Constitution: 4d6+1>Size: 2d6+6>Intelligence: 2d6+6>Power: 3d6+6>Dexterity: 2d6+5>Charisma: 2d6+4
Rolled 1, 3, 4 + 7 = 15 (3d6 + 7)>>6325905>Stare at him awhile, then ask how much silver he wants for his hand. Fresh meat ain't cheap. Everything's dried or salted.>Loun Helate (pronounced L-oo-uh-n Hel-at-ee)>Strength rollHuh? The dex and con dice seem to be different from the beastman template from earlier.
Rolled 1, 4, 2, 5 + 1 = 13 (4d6 + 1)>>6325905>Lick his hand. Tell him that's how we greet people where we're from. We don't>Name: +1 to Loun Helate (pronounced L-oo-uh-n Hel-at-ee)>Rolling for Con
Rolled 4, 6, 4 + 6 = 20 (3d6 + 6)>>6325905>Shake His hand?>Rolling for Power
Copied wrong damn stats lol. >>6325905>>6325918CorrectionStrength: 3d6+7Constitution: 2d6+1Size: 2d6+1Intelligence: 2d6+1Power: 3d6+6Dexterity: 4d6+7Charisma: 3d6+1For con we can drop the two lowest results or go for a reroll.
>>6325938I'd say drop the two lowest, but I'm not sure if you want a majority opinion or just the opinion of the CON roller.>>6325918This answer can be a joke, if we wanna go that route instead of playing it serious.
Rolled 6, 6 + 1 = 13 (2d6 + 1)>>6325938I'd go with drop two lowest too just to get the ball rolling.Speaking of getting the ball rolling, gonna roll for size too
Rolled 6, 6, 6, 2 + 7 = 27 (4d6 + 7)>>6325942Nice.>>6325938I'll roll for dexterity then, since we seem to have less active players than stats.
Rolled 1, 5 + 1 = 7 (2d6 + 1)>>6325918Supporting this dialogue write-in, rolling for INT
Rolled 1, 3, 4 + 6 = 14 (3d6 + 6)>>6325938And here goes power if it's okay to just keep rolling, QM
Rolled 5, 3, 2, 4 + 7 = 21 (4d6 + 7)>>6325938And Dex
Rolled 6, 4, 6 + 1 = 17 (3d6 + 1)>>6325938And finally Charisma since this character gen stuff takes ages on /qst/ especially when formatted like this
>>6326043Power was already rolled >>6325924>>6326045As was Dex >>6325944>>6326046Nice.>>6326029Use our one reroll for INT, maybe, see if we can get better?
>>6326108I would support INT reroll but let’s wait for QM to finalize stats first?
>>6326177Loun Helate - Beastman STR: 15CON: 11DEX: 27SIZ: 13 POW: 20 INT: 7 CHA: 17HP: 26Luck Points: 100Power Points: 20DB: +1d4>Sure it makes sense to Reroll INT._ _ _ _“Loun Helate…” You answer with a momentary pause, watching the small hand held out in front of you. Nose wrinkling you inhale, the boy smelt like burnt hair and copper coins. While on the scrawny side you contemplate his offer, staring at the lad intently. Nex hesitates, glancing around in confusion. “How much do you want for it?” You reach out and encase the small limb with your own, shaking it up and down. All bone and skin before suddenly raising his arm closer to your face, powerfully grasping him by the wrist. Nex squirms but doesn't shout for help, only an unsure reply follows.“Want for it? Ow! That's enough!”Raising an eyebrow you continue mischievously, aiming to scare some sense into the kid. Make him think about a thing or two before approaching a stranger. “It's a bit on the stringy side… I'll give you a silver for it. Fresh meat is hard to find out here and I'm pretty sure you don't have any diseases yet. Usually the hands aren't the first parts a person starts to sell when the purse gets light… Still… The thought of meat that's not dried or salted has me salivating already.”Nex gasps, fear creeping across his face as he pulls himself free and tries to step away. Bumping another explorer, earning a glare and the realization that you are both surrounded by stationary bodies in the same act of eating. “I’m not selling my hand! I'm not selling anything…”The child falls silent, focusing on his food for a second before mustering a response.“I'm looking for people to join my party. Did you hear about the Great Dragon looking for groups to map the Palisade? She's promising a good wage. Ya know, how dangerous could cartography be?”The boy eats more of his meal, glancing around at the surroundings. “I'm really looking for anybody really… What about you? Alchemists aren't exactly drowning in invitations, the few guild expeditions are all alchemists and their body guards. What did you do before all this? Aside from eating hands I guess…”
>>6326324>Respond:>Dismissive"Not interested kid.">Aggressive"If you don't get out of here...">Reserved:"...">Friendly:"Just a joke kid.">Inquisitive:"Just to map?">Write in?_ _ _ _ >What were you?>Pit FighterEx-slave fighting to the death with anything at your disposal, freedom can only be bought with blood. Be it that of your slave brothers or your shared masters. >Elemental MysticVersed in the magics of the world, a Hermit pursuing the elements that bind all. Understanding them, turning them to your will and breaking them on those that stand against you.>Beastman KnightBeastman Battalion veteran, a sell sword through and through. You fought across nearly every corner of the known world and now only the elsewhere remains. >CourtesanNot all of your requests were of the sexual nature. A good courtesan can attend, entertain and observe. Seduction and skullduggery are as lethal as any poison.>Robber PrinceFate has led you from the path of nobility. Real majesty however can be found in the mud, rain and night. Amongst cracked arrowheads, black eyes and codes of destitute brotherhood.>Write in?
Rolled 2, 3 + 1 = 6 (2d6 + 1)>>6326326>Inquisitive:"Just to map?">Robber PrinceWe rolled insanely well for ours stats, so any of these pasts would work for us.>Rerolling INT
>>6326326>Inquisitive:"Just to map?">Beastman Knight
>>6326329Supporting. Sadly we are fucking dumb as rocks, which is probably why we came here in the first place
>>6326326>>Inquisitive:>>Robber Prince